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On the Mass Effect 3 endings. Yes, we are listening.


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#9876
MysticBinary82

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jasperrdm1 wrote...

Hmm guess I an .1%. I like the ending. All thru the series, you had to make a choice to let some one live or die. All thru the series, things changed and the information you thought you knew changed.
So now that you have already died once, and united the galaxy you again have the choice who lives or dies, or peace. But since YOU have UNITED the GALAXY, don't you think this decision should have a final Effect?


You haven't united anyone. You have stranded them on earth or cut them from each other so why bring the turians and the krogan togather... makes no sense. Oh wait to bring them all to earth to kill them in one spott. That is our Space mess murderer called Commander Shepard. Woreship him or he will destroy you too. [/irony]

Modifié par MysticBinary82, 23 mars 2012 - 07:39 .


#9877
CuseGirl

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The way I see it, the game was shipped incomplete (if you reject the indoctrination theory) with a nonsensical end to the plot OR the writers did the absolute poorest job in conveying that the final battle for Earth took place in Shepard's mind (if you except the indoctrination theory). There should't HAVE to be an indoctrination THEORY. That's what I think the reviewers (and the few who like the endings) are missing. Not a single player should have to go on YouTube and watch a 20 minute video to "get it".

#9878
mi55ion

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 For what it may be worth.. I took my time completing the SP and this is my take on the whole 3 chapters..

When I first played Mass Effect I was instantly hooked to the adventure and the characters. My femShep was ruthless and a renegade who did what had to be done to secure the welfare of everyone in the galaxy. Tho my choices where it mattered were positive, such as ensuring Wrex lived, the release of the Rachni Queen and saving of the Council. My femShep continued to defy everyone to ensure the safety of the galaxy in chapter 2 as well. Liara captivated her and everything she did was to ensure Liara's safety and happiness. Getting back with her in chapter 3 was the point of no return. Suddenly everything made sense. The future of the little blue children was at stake. Curing the Genophage, to get Krogan to let go of the past grudges, at least for the time being, saving the Rachni Queen again to get her workers to help build the Crucible, allowing the Geth to be free and a life-form to themselves was all needed to complete my femShep and her belief that the galaxy can and will be saved once and for all. Accept all and do not stand in the way of any race progressing. Quarians would not listen to the message and thus died needlessly firmly believing that Geth must be destroyed. Those who put their past behind and joined in the final battle were worthy of my femShep's loyalty and protection.When the final moments came to be, the Catalist offered a choice to the commander and there was only one real option to choose from. Only one way this could all end to fulfil my femShep's legend. Organic and machine would merge together forming a new DNA which would spread throughout the galaxy and make everyone connected and part of the same whole. The cycle of destruction would come to an end and all species would slowly continue to develop until they were able of their own merit to build the technology to once again fly through the galaxy and meet other races.

There was no doubt in femShep's mind this was the worthy sacrifice. Liara and the little blue children would live happily every after knowing that without the Commander's sacrifice they would not be there today.

It was, quite simply, the perfect ending.

The conclusion was superbly executed and I cannot thank BioWare enough for their excellent work.

- Shane

Modifié par mi55ion, 23 mars 2012 - 07:43 .


#9879
die-yng

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mi55ion wrote...

 For what it may be worth.. I took my time completing the SP and this is my take on the whole 3 chapters..

When I first played Mass Effect I was instantly hooked to the adventure and the characters. My femShep was ruthless and a renegade who did what had to be done to secure the welfare of everyone in the galaxy. Tho my choices where it mattered were positive, such as ensuring Wrex lived, the release of the Rachni Queen and saving of the Council. My femShep continued to defy everyone to ensure the safety of the galaxy in chapter 2 as well. Liara captivated her and everything she did was to ensure Liara's safety and happiness. Getting back with her in chapter 3 was the point of no return. Suddenly everything made sense. The future of the little blue children was at stake. Curing the Genophage, to get Krogan to let go of the past grudges, at least for the time being, saving the Rachni Queen again to get her workers to help build the Crucible, allowing the Geth to be free and a life-form to themselves was all needed to complete my femShep and her belief that the galaxy can and will be saved once and for all. Accept all and do not stand in the way of any race progressing. Quarians would not listen to the message and thus died needlessly firmly believing that Geth must be destroyed. Those who put their past behind and joined in the final battle were worthy of my femShep's loyalty and protection.When the final moments came to be, the Catalist offered a choice to the commander and there was only one real option to choose from. Only one way this could all end to fulfil my femShep's legend. Organic and machine would merge together forming a new DNA which would spread throughout the galaxy and make everyone connected and part of the same whole. The cycle of destruction would come to an end and all species would slowly continue to develop until they were able of their own merit to build the technology to once again fly through the galaxy and meet other races.

There was no doubt in femShep's mind this was the worthy sacrifice. Liara and the little blue children would live happily every after knowing that without the Commander's sacrifice they would not be there today.

It was, quite simply, the perfect ending.

The conclusion was superbly executed and I cannot thank BioWare enough for their excellent work.

- Shane


So, who does she make the blue children with? Just a question.

#9880
Cobra's_back

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CuseGirl wrote...

The way I see it, the game was shipped incomplete (if you reject the indoctrination theory) with a nonsensical end to the plot OR the writers did the absolute poorest job in conveying that the final battle for Earth took place in Shepard's mind (if you except the indoctrination theory). There should't HAVE to be an indoctrination THEORY. That's what I think the reviewers (and the few who like the endings) are missing. Not a single player should have to go on YouTube and watch a 20 minute video to "get it".


Very Good Point


I used the indoctrination theory just to end the game. Otherwise, I wouldn’t have bothered to finish the game. The choices were just that bad.Posted Image

#9881
Reeeen0690

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Just my thoughts, the ending wouldn't have seemed so bad if the choices were made before the assault of the citadel, it also would have eliminated the starchild bit that most of us dislike.

Its the way these choices are thrown at you at the end of the game by a random character. I would have prefered to see a bit more of Harbinger.

regardless, thanks Bioware for listening to your fans.

Edit (oh yeah the normandy bit..... that made no sense. why did he abandon the battle, how did he pick up all your squadmates, why was he flying through the realys as the explosions only affected the reapers)

Modifié par Reeeen0690, 23 mars 2012 - 07:58 .


#9882
die-yng

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Whenever I read through a few pages of this thread there are new people who have just finished the game.

What I want to say about that, is this.
If I were one of the devs, and I would read all this passionate posts about the game and the many, many people who loved the game before the ending, my reactions would be twofold.

First I would feel proud, very proud that I made a game that moved so many people so deeply and that so many people care about, to an extent that is really unusual.

And my second thought would be to rethink my stance on the ending.
I'm not just saying that because I want a new ending, no.
As one of the devs, I would want to make additional endings, BECAUSE so many fans are so crushed and enraged because of it.

I wouldn't try to block every critic with claiming artistic integrity, no I would want to make an ending that the fans would love, so that I could be proud of my work, without the blemish of a failed ending.

In one way you are really blessed, because you can work on something that millions of people want to enjoy, I can't even imagine the satisfaction you get, after finishing such a product.

But in my opinion, you also get a moral responsibility, not to fail all those people, eagerly awaiting your game.
You got to do the best you can. I'm not saying the devs didn' t do that, I'm just saying, now that they see that the ending was such a huge disappointment for so many, they themselves should feel the need to work on the ending again.

#9883
mi55ion

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die-yng wrote...

So, who does she make the blue children with? Just a question.


does it really matter? it's a story of self sacrifice for a loved one. It's my story, it's how i lived through choices of a commander and her resoning behind it all. 

Point is, the protagonist sacrifices herself, not for the galaxy, but for 1 other person whom she loved.

hey, we can all look at the same painting and see different things inside it, art speaks differently to everyone. And this Tragedy could only have had one ending. I am just so glad that as i was going through it it entangled me and gave me the ending I do consider perfect for how i viewed this whole trilogy from the start.

Commander had a choice to destroy the reapers and live, but that was not in her profile, even reapers, the sentiend machines, deserved to exist, thus, once again, MY story ended perfectly, everything i read between the lines fitted with the way Shepard's story came to conclusion.

#9884
die-yng

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And while I'm at it, if you are going to work on the game again, please, please, make an acceptable picture of Tali, not such a shoddy photoshoped crap.

The way it was in the game, it disappointed both parties, the people who wanted to see her face and the people who didn't.

You've chosen to show her face, then do it right.

The moment on Rannoch, when you broker peace between Quarians and Geth, when she takes off her mask would be the perfect opportunity for this.

Show her face, make it a little more alien looking but still beautiful and maybe if she's Shep's LI, you could show them really kissing for the first time.

This is something that really should be done, because it -ike the journal- is a really jarring point in a fantastic game (sans the 15 minutes ending).

#9885
recentio

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This detailed, expert article from 2010 explains much about how to make an ending both artistic and unforgettable in good ways. I hope you will consider reading it and find it constructively helpful. :)

gamasutra.com/blogs/DanFelder/20100805/87806/The_Healing_Power_of_Endings.php

#9886
Reeeen0690

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It doesn't need to be completely re-written, just some tweaks to get rid of the deus ex style ABC ending and fill in afore mentioned plot holes.

#9887
MysticBinary82

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mi55ion wrote...

die-yng wrote...

So, who does she make the blue children with? Just a question.


does it really matter? it's a story of self sacrifice for a loved one. It's my story, it's how i lived through choices of a commander and her resoning behind it all. 

Point is, the protagonist sacrifices herself, not for the galaxy, but for 1 other person whom she loved.


it was never a story of self sacrifice. It was always a story of hope to fight against the worst threat and not back down. Sacrificing the whole galaxy is not heroic it is insane and badly written. Btw. do you know which game had the same endings? Right Deus Ex... good that Ion Strom is closed or maybe they would sue Bioware for ripping their idea off.
But that seamed very much what that game was made off. Reused textures and models. Googlesearched fotos (Talis very poor photoshop pic). Animationflaws are much worse than in ME2. Sometimes the camera isn't pointing to the character which talks. Bioware should just admitt that they had not enough time to come up with a propper ending to finish sheps story and find a why to start a new trilogy without to much variables.

#9888
xassantex

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i just finished the game . I can understand that some people don't like it, but i was rather moved by the ending.
What i appreciated : I chose Transfiguration . ( that is Reaper control ). For me the ultimate hero doesn't retire in the country to sit and watch the kettle boil out of boredom. He accepts the ultimate sacrifice and doesn't have all day to make up his mind. A choice has to be made, right here , ahora misma .

What i didn't appreciate : i don't see the logic of having all Mass Relays destroyed no matter the choices. If i chose to control the Reapers, i am the new Catalyst, why the heck would i destroy the Mass Relays. Reapers will do as they're told, they are no threat anymore . Shepard allows life to carry on , and with no Mass Relays where the heck will the Reapers go ?

#9889
Airell

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They Said they are NOT going to cange the ending just clarify the ending Posted Image so no happy ending after all thisPosted Image

#9890
LukaCrosszeria

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mi55ion wrote...

It was, quite simply, the perfect ending.
The conclusion was superbly executed and I cannot thank BioWare enough for their excellent work.


:o You frighten me.

As for me, I played the game once, and now it's sitting on my shelf. As opposed to ME1 & ME2, zero replay value. Good game, but the ending currently ruins the entire franchise. I'm going to wait and see what BioWare does. The only thing that can save the series for me is the indoctrination theory, because that actually challenges rather than insults the player's intelligence. For those who are aware their intelligence is being insulted, that is.

#9891
LukaCrosszeria

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Airell wrote...

They Said they are NOT going to cange the ending just clarify the ending Posted Image so no happy ending after all thisPosted Image


If you're going to say things like that, you have to mention the official source where you heard that.

Oh yes, and I almost forgot. The two previous installments build Shepard up to be badass normal, surviving impossible odds is Shepard's MO. That's another reason why self-sacrifice doesn't fit in the ME universe at all, it's not what the series has been building up to. There isn't even an option for Shepard to survive properly.

For some reason they abandoned the dark matter storyline, which was a huge mistake. Not only does it render the build up in the previous 2 installments invalid, it also forces them to come up with a new explanation for the Reapers. Both the explanation and the R-G-B execution of it are a failure, destroying the ME mythos and Shepard's character.

Modifié par LukaCrosszeria, 23 mars 2012 - 08:46 .


#9892
jdranetz

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Bioware goes to the trouble of making the characters in the game that players can feel for emotionally. These are depressing times, people are living vicariously through Commander Shepard. I am a middle aged unemployed computer tech. I created an idealized version of my self in my prime using the face customization tools. I am now fearful of the end. If I play this game through and Shepard dies, against common sense and logic, I will feel destroyed. I am not kidding when I say that people are so attached to their alter egos in the form of Commander Shepard that people may feel the tendency to harm themselves. Don't listen to me. Talk to a psychiatrist, he/she will explain how emotionally important the ending of the game is to someone clinically depressed. And the ones that played through it first were probably the ones that took the game most seriously. Even if .01 percent of the players too the game so seriously that they might harm themselves, considering the number of copies sold, there could be more than a few people who are dangerously clinically depressed.

#9893
MysticBinary82

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Airell wrote...

They Said they are NOT going to cange the ending just clarify the ending Posted Image so no happy ending after all thisPosted Image


Shame on Bioware, cause I really have the same symptoms like in a Post-Traumatic Stress Disorder. If that is how you treat your fans then I should never touch a game again.

#9894
Reeeen0690

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@LukaCrosszeria
I disagree with what you say about the indoctrination theory. But I agree with the zero replay value as it stands. Amazing game up to the last few minutes and I'd certainly like to replay it but not with the current endings, well more like ending.
They are too disconnected from everything and have no relation to how you have played

Modifié par Reeeen0690, 23 mars 2012 - 08:41 .


#9895
NathanBioware

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For what it's worth, I personally can live with the ending in the broad strokes - if the logical issues are resolved, that is.

Things like why Joker decides to leave the greatest military battle in history to go through the relays, how characters who were on Earth with Shepard a not-directly-explained-but-seemingly-brief period ago made it back onto the Normandy to go along on said joyride (especially considering it seems against the character of some of those folks like Ashley), etc.

It's not an ending I really enjoyed, but I'm more frustrated by how little sense it makes than anything else.

In fact, it makes -so- little sense that (combined with the whole "the best ending shows a shot that implies Shepard is alive in a pile of rubble" bit) I've actually been buying in to the whole conspiracy theory that this was always intended to be a temporary ending to be clarified by future content. I kind of do believe that you guys always had this up your sleeve, especially considering all your announcements that this will be addressed in April.

The only thing I don't quite get is, if I'm correct and this was always your plan, how the PR side of this could be so bungled. I guess it's a tough situation - you can't just admit that you shipped an "unfinished" product to a million homes - but I still think people respond to confidence. If you'd come out and said "more content is forthcoming to help explain what's happened - until then stay tuned," from the beginning, I think a lot of this backlash might have just resolved itself.


Edit: I'm also worried that if a completely different ending from something you always intended -is- actually in the works... unless you come up with literally about a dozen different outcomes, you can't really please everyone anyways. And if you create a dozen different endings... well, you'll have to pick one that's "correct" for future ME content, which kind of goes right back to how many people object to the lack of "choice"

Modifié par NathanBioware, 23 mars 2012 - 08:45 .


#9896
Airell

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Andrew Davies@flashyandy

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· Close Open Details[/list]Just finished @masseffect 3. WTF is everybody complaining about! That was a great ending!



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4hPosted ImageMass Effect[/b]‏@masseffect

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· Close Open Details[/list]@flashyandy We're glad you liked it!



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3hPosted ImageAndrew Davies[/b]‏@flashyandy

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· Close Open Details[/list]@masseffect I'm a bit disappointed you caved to the whiners though and are "fixing" the ending. At least you'll make more $ from them!







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3hPosted ImageMass Effect[/b]‏@masseffect

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· Close Open Details[/list]@flashyandy We are creating new content to clarify and add closure as per the request of many loyal fans! That's all.

[/i]Retweeted by femshep.com[/i]In reply to Andrew Davies Hide conversation










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Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image[/list]11:47 AM - 23 Mar 12via HootSuite · Details

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3hhttps://twimg0-a.aka...lAamir</strong>

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· Close Open Details[/list]@masseffect @flashyandy good to know. for a minute there i thought you were going to change it completely. that would suck,IMHO. :/



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3hPosted ImageAndrew Davies[/b]‏@flashyandy

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· Close Open Details[/list]@masseffect ok. Maybe I'll check it out. I like the ending though. Thank you for such a wonderful game(s) and universe!

#9897
Blackvista

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I turn off my Xbox now after:

Anderson: you did good, child
Shep: Thank you sir.

That was probably one of my favourite moments.. but I'd sacrifice it if it meant closure, and fully realized out endings that were in keeping with the series. pity about this "original plot" that I've heard was scrapped...

( I mean really, there was a paragraph of text for each war asset you pick up.. would it have been that hard to do the bare minimum photos and text epilogue ala dragonage?... or was that ruled out in order to sell DLC?)

#9898
Reeeen0690

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It needs a little more work than clarification, not a complete rewrite, im not saying that, just a bit more than that tweet makes it sound.

#9899
die-yng

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[quote]MysticBinary82 wrote...

[quote]mi55ion wrote...

[quote]die-yng wrote...

So, who does she make the blue children with? Just a question.

[/quote]

does it really matter? it's a story of self sacrifice for a loved one. It's my story, it's how i lived through choices of a commander and her resoning behind it all. 

Point is, the protagonist sacrifices herself, not for the galaxy, but for 1 other person whom she loved.

[/quote]

it was never a story of self sacrifice. It was always a story of hope to fight against the worst threat and not back down. Sacrificing the whole galaxy is not heroic it is insane and badly written. Btw. do you know which game had the same endings? Right Deus Ex... good that Ion Strom is closed or maybe they would sue Bioware for ripping their idea off.
But that seamed very much what that game was made off. Reused textures and models. Googlesearched fotos (Talis very poor photoshop pic). Animationflaws are much worse than in ME2. Sometimes the camera isn't pointing to the character which talks. Bioware should just admitt that they had not enough time to come up with a propper ending to finish sheps story and find a why to start a new trilogy without to much variables.[/quote

This.

While I totally understand if your Shep chooses to sacrifice herself, my Shep was fighting for the future with Liara and the other friends and squadmates.
I'm now playing a paragade and the way I see her, she will probably choose to sacrifice herself willingly.

I juts want the option, like in any game before, to choose and influence which ending I get. (And it would be nice if it weren't full of plotholes, inconsistencies and totally OOC for many or most Shepard's).

#9900
Saturn656

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mi55ion wrote...

Commander had a choice to destroy the reapers and live, but that was not in her profile, even reapers, the sentiend machines, deserved to exist, thus, once again, MY story ended perfectly, everything i read between the lines fitted with the way Shepard's story came to conclusion.


Braking thrusters! Full stop!

Reapers have one right... that is the right to die. Show no mercy, give no quarter. Because organics would recieve neither from them.

Turning all the organic races in the galaxy into cyborgs (against their will?) is a morally dubious choice. IMO.