mi55ion wrote...
think of it this way, no book has ever been written without the reader having to read between the lines, some even make it specifically so, just so that every person can alter how things are percieved and how they play out in sequences not completely shown. thus everyone can interpret it to their own liking.
and.. come on.. being stranded on a planet teeming with life doesn;t sound as bad as you put it, i'm sorry to say but would you starve if all the supermarkets closed? no you wouldn;t, there is fruit growing on the trees, there are rivers filled with water.. the planet they crashed on did not at all look barren and desolated to suggest they would die of starvation. maybe they would become farmers if there was a distinct lack of technology, but they are smart people and i am sure they would know how to pick a fruit and eat it.
as for the DNA alteration.. well, it's a sci-fi story, if i can have people traveling faster then light then they can have some combination of mixed DNA sequences.. and well in the end, Reapers were indoctrinated and controlled, they can be forgiven for what they did. this is why i let Quarians die against Geth, They simply refused to accept Geth and live alongside them, whilst Geth kept records and 'hoped' that Quarians would eventually accept them and let them live along side them. so well, to me, it fitted, same as all physics says you can;t have faster then light travel, we still like the concept, i take it as such too.
so yeah, i filled the story to fit with my experience and how i saw it right from the begining, left me thinking for days.. i was gutted it had to end with Commander's sacrifice but content and happy because of it.
As for other LI's, well that's just the thing, i played 1 and 2 more then 10 times each and every time i made same choices and accepted same directions.. like a movie, or a book, i can;t rewrite it, it's what it is.. shepard became who she was and i could not change it, that is not to say i did not do on latter playthroughs a save a picked a different option just to see what happens, but i had to reload and still chose the same options i always made for Shepard. Its just the way it happened to me. The game played itself, i was there for the ride.
maybe because i, right from the start, saw Shepard as an idividual who makes her own choices despite me pressing buttons, that i accepted her faith for the way it came. I hoped for 'saving the galaxy and lived happily ever after' but in the end that would have made it quite a cliche, and i kind of felt i needed this to end tragically yet with knowledge that it was not in vain, and i got that.
like in the Steppenwolf, from Herman Hesse, he gets laughed out of court for bringing a reality into the magical theatre and killing a reflection of a girl with a reflection of a knife, not to mention having his right of entrance revoked for a day. come on, that was a psychological representation of non existent reality yet in his mind it was very real, and as a reader we accept this for we know it's a book and a story which leaves us with more questions then we get answers for.. yet that's what it's all about, to question, to delve deep into it and find our own solutions, our own reasoning and what it all means to us. everything else is just words on the paper.
I don't know, I read a lot, many different typs of books and maybe i got to appreciate when the writer purposefully leaves gaps in the story so i can fill it in myself, if i have a good day, i will judge motives to be honourable, when i have a bad day same passage can lead me to doubt at the honesty of the person, every coin has two sides and sometimes i like to have the option to chose for myself not having it cemented so completely that there is no room for my choices at all. Maybe this is why I do not see the holes everyone keeps talking about.. i have filled them as i played along, i did not need them drawn out with an arrow explaining it all.
As I said, I have no problems with you filling the blanks. Precisely because everyone does in a wayr or another. I envy that, as I can't do that with this particular ending and that ruins the whole experience to me. In my playthrough I saved both geth and quarians, mostly because I could (if I have a choice, I like to save everyone) so that changes a lot of things. And I played the first two games many times in different ways, and if I have to find an explanation to one ending, later I would have to find a different explanation for the same ending, and somehow that doesn't work.
The problem with being stranded is that garrus and tali can't eat the same food as the other species, so either they die, or so do the other members of the crew.
And yes, it's a scifi story, but that doesn't mean they can do anything. If yoy want to add space-magic (that being actual magic or just a technology too advanced to understand), you need to establish that since the begining, not in the last minute. And many times it works the orther way. In star wars they had the force as some kind of magic power, but later they tried to give a scientific explanation, and it didn't work. In Star Trek they have "magic" (Q or the prophets) but it's stablished since the beginning that it's only something that highly evolved beings can do. You have to respect your own rules, or give a really good explanation on the exception. Yes, we have suspension of disbelief (sound in space, FTL, the crucible shockwave being FTL), but everything (and everyone) has it's limits.
But hey, you liked the ending, I'm cool with that. I liked both bunraku and dragon ball evolution so, who am I to judge?