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On the Mass Effect 3 endings. Yes, we are listening.


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#10201
Sans Changer

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My ending I posted above is what I have in my own mind- and it answers all the questions I have. However, the problem is that... I mean, from the ending as it is, this is what BioWare wanted- people to draw their own conclusions and so forth. But this was too much- we shouldn't need to tell that much of the ending to ourselves.

Fortunately... as I've also said before, DLC was a foregone conclusion, and it can't be all multiplayer and "during the main mission" like "From Ashes". It would already be out of my reach since what I consider my "prime" alter ego has gone through and done everything already. There has to be something else... something at the end.

And... not to beat the same dead horse... but Shepard has saved the galaxy. Now it's time for him to save his friends. Or maybe for one of his friends to save him.

#10202
Hicks233

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Since it's been a while I revisited the ending/s. I still can't stand them. For more reasons now though.

While initially it was disapointment, confusion, anger now you can add onto the list something else.

It's as though the game has a split personality. We go through three games on an emotional rollercoaster that we are heavily invested in. We make an effort or not to get the best ending for each of us, the focus throughout is on character, atmosphere and eventual catharsis before realising that the stakes are going to be raised even higher each time - calling for more emotional investment.

Then we get to the end of part three and it turns into an analytical lecture devoid of feeling. If all three games had been like this, a stream of lectures then I could understand the end being the same. Not when it's been a rollercoaster ride of character filled highs and lows, risk and reward though. The end had none of the feeling that was so powerfully present throughout the rest of the trilogy, it came across more like someone saying - "You've had your fun. Now you have to listen to a lecture." Utterly unfulfilling, mismatched and pointless.

#10203
Silvair

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Dunno if its been mentioned, but has anyone considered the idea that the Normandy wasn't USING a mass relay at the end? He was only going FTL, while Relay transit is instant. Maybe he just had EDI get them the hell out of there at first sign of the explosion, like when the Collector ship reactivated in ME2?

That would explain the whole "Joker running away" bit.

Can't come up explanations for a lot of the other plot holes, though

Modifié par Silvair, 24 mars 2012 - 04:43 .


#10204
Zkyire

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I'm trying to do a second playthrough but it's hard.

I love the game, but playing this knowing what is awaiting me at the end.. ugh. =/

#10205
NormanRawn

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Hicks233 wrote...

Since it's been a while I revisited the ending/s. I still can't stand them. For more reasons now though.

While initially it was disapointment, confusion, anger now you can add onto the list something else.

It's as though the game has a split personality. We go through three games on an emotional rollercoaster that we are heavily invested in. We make an effort or not to get the best ending for each of us, the focus throughout is on character, atmosphere and eventual catharsis before realising that the stakes are going to be raised even higher each time - calling for more emotional investment.

Then we get to the end of part three and it turns into an analytical lecture devoid of feeling. If all three games had been like this, a stream of lectures then I could understand the end being the same. Not when it's been a rollercoaster ride of character filled highs and lows, risk and reward though. The end had none of the feeling that was so powerfully present throughout the rest of the trilogy, it came across more like someone saying - "You've had your fun. Now you have to listen to a lecture." Utterly unfulfilling, mismatched and pointless.



#10206
luci90

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Zkyire wrote...


I'm trying to do a second playthrough but it's hard.


I love the game, but playing this knowing what is awaiting me at the end.. ugh. =/


I don't know how people can do another playthrough.

I can't even play ME1&2 without feeling depressed and dissapointed.

#10207
jeweledleah

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on FTL travel and why its only used within clusters.  masseffect.wikia.com/wiki/FTL

how much eezo can you possibly carry for long trips such as getting back to your own cluster from Sol system?

where would you get all that eezo in a first place?  you nknow to cover the entire fleet?

where are you going to find a planet or a reseptacle to discharge emissions into, before they heat the hulls and fry everyone and everything inside?

food - Sol system is ravaged, some how I doubt that that military feelt came prepared with months worth of food on board.

stasis you say?  that would need to be built firs,t where do you get supplies for it.  better yet, how do you figure out supply of energy that would keep stasis pods active long enough?

if not for relays, the galactic sivilization as we know it woudln't exist.  they simply woudln't be able to find each other this easily.  and now that the relays are gone?  end of galactic civilization as we know it.  even in best case scenario, assuming everyone survuved and somehow figured out logistics of getting back to their respective clusters?  whatever alliances you forged, are pointless, becasue they will never see each other again, anyways.  can they rebuild the relays?  maybe... somehow...  hell, I'm not sure.  we apparently didn't even learn much about the workings of conduit.. and now, there's no acess to it, to reverse engineer.  it almost makes control the best ending, cause then Shepard could just order the reapers to rebuild the relay network.. unless of course desintegrating into energy and becoming a new conduit made him/her transform into Dr Manhattan's mental state of not really giving a damn.

and that little epilogue with an old man.  lets assume that its not infact Shepard decendants.  the way he talks?  they are not going to the stars any time soon.  must have been one of the tinier agrarian outposts, becasue Reapers hit larger ones pretty early on.  ike Teeptree, for instance (you know that colony Joker is from?)  they haven't been found yet, so we don't know how much space travel was managed at that point.

I'm sorry.. but I just cannot see how Shepard fixed anything or saved anyone.  cycle might as well be concluded, business as usual, becasue the only people who are fine, are those civilizations that would have been left alone by the reapers anyways.  but no matter what, the galaxy will never be the same.  no more meeting cool new aliens.  no more interstellar travel.  no more alliances. 

Modifié par jeweledleah, 24 mars 2012 - 04:49 .


#10208
Reventon88

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My review:

1. The game series is undoubtedly the best I have encountered in my life of 23 years(of whatever I have played!). PS.: Second comes half life to me.
2. I agree that the point of taking Geth and Rachini and others on your side didn't make any difference directly in the battle.
3. The last scene where all the organic fleets enter through the relay is exhilarating and awesome but again, most species we spent time taking on our side didnt have any role. This could have elongated the game, which I think no bloody creature would have minded!! Probably shep leading and fighting in armies(COD style) including his own teammates and the aliens would have been even better. I am greedy maybe, but that would have worked out tremendously IMHO.
4. Why is the whole god dammed earth behind killing shepard? Take my opinion if it counts, let Shepard live in the future! If synthesis is chosen by Shep in ME3, let him live in ME4 please! If synthesis is the final phase of life, let it be immortality and let his love(Ash or whoever it is) stay alive. Lets make things a bit happier for a guy getting his ass kicked around the galaxy for years! He deserves to live happily. PS: Think of poor Joker who just found his love EDI.
5. Dont kill Shep
6. Dont kill Shep
7. Dont kill Shep
8. Dont kill Shep
9. Game is awesome. Hats off to Bioware!
10. Dont delay the next installment for more than 2-3 years or else you'll lose the franchise. I need not give examples!

#10209
Stonewall_Jack

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Dawson14 wrote...

A LOT

Ultimately, I wish the indoctrination theory was true, but it's not. I think you rushed the end. I think EA got their grubby little hands in the mix to ruin the end and try to sell tons of DLC, but it backfired. Maybe not though because any new ending DLC you put out we are going to have to pay for which is pathetic. You'll sell it though. Oh boy will you sell it. I really do think EA execs ruined this game. They did something because you (bioware) do such great jobs at story telling to have this travesty of an ending.

I'll say it again like thousands of others. I loved this franchise. I loved the story. I loved the inside jokes walking past people. I loved the friends and companionship we could create. I loved everything about all three games except the last 10-15 minutes.You guys did such an amazing and incredible job with 99% of the game to let this be the end.
Please make it right.

Thanks for listening:)


EDIT: I claim Page 408 for Marauder Shields


I agree and it is in many ways similar to my previous post. There is no need for a good ending, but the ending is bad on so many other levels (bad writing). I totally agree that a simple ending would have done better.. hell you could have ended very anti climatic but the god AI manages to actually kill what you liked from the story before... oh so this is what it comes down too. Shall I play another game to the god AI? No thank you =(



I have to ask everyone as soon as the crucible came up did anyone actually like that? From the get go the crucible was a Deus ex machina which I disliked a lot. The good parts was bringing the universe together and fighting the control reaper plot/ madness from Cerberus... the crucible was something I actually disliked mostly during the game.





I sort of expected 3 possible outcomes of going up against the reapers:



Paragonish (mind): A fight of the mind, you would fight against indoctrination, but also with the help of AI tech (overlord, edi and
geth) you would virtually fight the reapers maybe coming to an appeal of what they ocne were (remain of bygone civilizations) and giving them a a 2nd chance or whiping them out. Due to the massive diversity (korgan, asari, human, drell,
geth etc. interfaced it would guarantee the victory over the reapers that showed to be just that reapers posessing nothin of the diversity which they claim to harvest.

- P/R: Save reapers with their civilizations changing their nature or annihilate them.


Renegadish (warrior): Fight them head on, managing to sue whatever that Cerberus does to turn the tide into your favour.

- P/R: Humans take heavy losses or aliens are sacrificed for your path to victory (humans on top).


Neutralish (tech): Some deus ex macina solution (new technology involved the dark matter dieing sun stuff) to win the fight.

- P/R: None... this one would could down to winning or losing.


I kind of expected the story to go down in such paths or maybe thing I did not come up with and prior games would determine which options would be possible, with slight renegade/ paragon variations on the ending for each main path. One of the main reason I expcted this was it would entice people to have all the titles and it would open many patsh to DLC (even for older titles) $$$ x 1000 in the make, but I guess that is not the case. The way they described the game it very much felt this would be the path they would take and the difference between missions only had to show in the ending part of the game where it would be quite distinctive.

Modifié par Stonewall_Jack, 24 mars 2012 - 05:00 .


#10210
Chewbacca99

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AkaXan wrote...

yjchew wrote...

Don't know if this has been posted here already, but an excellent treatise by a writer on the ending: http://jmstevenson.w...-mass-effect-3/

"No one with any artistic integrity would have let that absolute debacle of an ending be released. No one. The ending was so inexcusable on so many levels, that I can’t help but laugh at people’s attempts to defend it by calling it art. As if Art were not subject to ridicule and criticism."

Amen


Fully agree. All the interviews and promisses of the players actions having influence on the outcome of our Mass Effect journey/story was all just a lie, if this was the way it was ment to go regardless of what we did.

...snip...

No one has said they shouldnt be able to guide ME in an overall direction they feel is right. Us fans just feel that those promises of our actions, of our time invested would still give us at least a small personall touch to our journey with the Mass Effect games, be it one players shep surviving, another players shep spending thier last moments with a lover or just seeing thier teamates doing ok after it all. A a small personnal touch that would have still played into Bioware bigger plans. But we didnt get that.


Absolutely agree.  As the article suggests, I do suspect that the BW team just ran out of time because they were focused on too many things, and then slapped together this ending with what they had - difficult to explain the significant difference in quality between that last 5% and the prior 95% otherwise.  

I also think they tried to do too much with ME3, and that distracted them - stuff like MP (despite it being fun), or  Diana Allers, were really quite extraneous, and didn't add much value to the overall SP storyline, or help the narrative advance in any way.  Yet, I bet they sucked up a huge amount of managment time and other resources (having managed a number of large scale projects, I can attest to the fact that sometimes you just need to focus on a few things to do well rather than trying to do too much and spread your resources too thin).  Even Cortez was kind of unnecessary, to be honest - this is ME3, if putting a new squadmate comes at the expense of some of your previous squadmates 
(as seen by the treatment of most of the ME2 squad) whom you are already invested in , or the ending...

All this said, there is no denying that the first 95% is really a huge accomplishment, and most of us would happily put ME3 on our top 5 games of all time list if not for that last 5% completely souring your feeling about the whole franchise.  I read someone on the forums that Mordin can even survive if *SPOILERS* 1) you kill Wrex in ME1, 2) you destroy Maelon's data in ME2 -- the fact that they had to develop portions of the game that only a few players would actually witness is incredible and a testament to how many balls they needed to keep in the air at once.  Unfortunately, they dropped the ball at the end, and so badly that this is what everyone remembers (and not in the good way, guys).

#10211
RebelTitan428

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seriously, would it kill hackett to promote shep to captain already? i know anderson is an admiral, but common, the normandy belongs to one person, and we all know thats shepard.
also, why was there no love interest achievement for people like me, who romanced ashley in ME1 and left her on virmire to go lone wolf all the way through, why couldnt the normandy be my love interest? with all the time i spent being inside her and giving her new things? just sayin...

#10212
Sans Changer

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RebelTitan428 wrote...

seriously, would it kill hackett to promote shep to captain already? i know anderson is an admiral, but common, the normandy belongs to one person, and we all know thats shepard.
also, why was there no love interest achievement for people like me, who romanced ashley in ME1 and left her on virmire to go lone wolf all the way through, why couldnt the normandy be my love interest? with all the time i spent being inside her and giving her new things? just sayin...


I would recommend that you seek help about the Normandy thing... but that may violate current civility rules- plus, I guess there is precedent. Kirk had the Enterprise; I guess Shepard gets the Normandy.

#10213
Sans Changer

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One thing I have noticed about Mass Effect... and I mean this as a COMPLIMENT to BioWare and the artists and writers and designers...

It isn't that original.

What ME does: it takes these common science fiction concepts and tropes (if that's a good word to use), and it renders it all in beautiful, perfect QUALITY. It takes the stuff that previous sci fi has done, including Star Wars and Star Trek, and improves upon them (in my opinion). Then you inject a number of awesome characters, well written and even better performed, and you get science fiction perfection.

Until the ending. "Dune" didn't end that lousy. "Neuromancer" is happier. "Blade Runner" is happier.

And if some people want a lousy ending, more power to them. I just wish the ending wasn't so ambiguous, and Shepard and his surviving friends get some more time. I think they've earned it. I wish I could have earned it within the game, but apparently I can't. At least not yet.

#10214
tschamp

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Reventon88 wrote...

My review:

1. The game series is undoubtedly the best I have encountered in my life of 23 years(of whatever I have played!). PS.: Second comes half life to me.
2. I agree that the point of taking Geth and Rachini and others on your side didn't make any difference directly in the battle.
3. The last scene where all the organic fleets enter through the relay is exhilarating and awesome but again, most species we spent time taking on our side didnt have any role. This could have elongated the game, which I think no bloody creature would have minded!! Probably shep leading and fighting in armies(COD style) including his own teammates and the aliens would have been even better. I am greedy maybe, but that would have worked out tremendously IMHO.
4. Why is the whole god dammed earth behind killing shepard? Take my opinion if it counts, let Shepard live in the future! If synthesis is chosen by Shep in ME3, let him live in ME4 please! If synthesis is the final phase of life, let it be immortality and let his love(Ash or whoever it is) stay alive. Lets make things a bit happier for a guy getting his ass kicked around the galaxy for years! He deserves to live happily. PS: Think of poor Joker who just found his love EDI.
5. Dont kill Shep
6. Dont kill Shep
7. Dont kill Shep
8. Dont kill Shep
9. Game is awesome. Hats off to Bioware!
10. Dont delay the next installment for more than 2-3 years or else you'll lose the franchise. I need not give examples!


If it means:

Less glitches
Better Quest tracking
Better Inventory tracking
Well thought out story from start to finish

:Please, please, please take your time.

Modifié par tschamp, 24 mars 2012 - 05:01 .


#10215
kimuji

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Here's what, to me, would have been a very solid ending to the Mass Effect trilogy. Now is it too late... maybe, but I hope it is not.

Modifié par kimuji, 24 mars 2012 - 05:03 .


#10216
izazaelite

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I think everyone has gone onto side comments and more detailed discussions now, but I just finished ME3. Being one of those diehard ME1 and ME2 gamers, I found the whole thing to be a little flat and not in tune with the first two games. Even the relationships were superficial; seriously, screwing a woman in the shower early in the game, having no emotional involvement with her, and then having her say she loves you before the big fight? ...stalker much?

The three "perfect endings" being all the same but with different colors was the biggest insult and disappointment in my gaming history. Even worse than the princess being in a different castle.

A real let down.

#10217
Sans Changer

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izazaelite wrote...

Even worse than the princess being in a different castle.


Absolutely hilarious observation. I agree with it, but hilarious all the same. Nice call.

#10218
ElMuchu

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Reventon88 wrote...

My review:

1. The game series is undoubtedly the best I have encountered in my life of 23 years(of whatever I have played!). PS.: Second comes half life to me.
2. I agree that the point of taking Geth and Rachini and others on your side didn't make any difference directly in the battle.
3. The last scene where all the organic fleets enter through the relay is exhilarating and awesome but again, most species we spent time taking on our side didnt have any role. This could have elongated the game, which I think no bloody creature would have minded!! Probably shep leading and fighting in armies(COD style) including his own teammates and the aliens would have been even better. I am greedy maybe, but that would have worked out tremendously IMHO.
4. Why is the whole god dammed earth behind killing shepard? Take my opinion if it counts, let Shepard live in the future! If synthesis is chosen by Shep in ME3, let him live in ME4 please! If synthesis is the final phase of life, let it be immortality and let his love(Ash or whoever it is) stay alive. Lets make things a bit happier for a guy getting his ass kicked around the galaxy for years! He deserves to live happily. PS: Think of poor Joker who just found his love EDI.
5. Dont kill Shep
6. Dont kill Shep
7. Dont kill Shep
8. Dont kill Shep
9. Game is awesome. Hats off to Bioware!
10. Dont delay the next installment for more than 2-3 years or else you'll lose the franchise. I need not give examples!


I agree with you.
When I watch this:
http://www.jeuxvideo...nt-00037284.htm

I want to see victorious living Shepard

#10219
Dehnyen

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First off, before i say what I want to say, just everyone please know I respect all of your opinions about the ending of this trilogy....wether you liked it or not. 

I chose to destroy the reapers. I mean, been fighting them through three games now haha. No way Id join them, or control them.  So there's the ending I got. To be honest, I'm fine with it. Do I have questions still? yes, just like many of you do. What happened to Garrus and Ashley? They are who I chose for the final push. I saw no better options, theyve been with me the longest. I have no idea if they are dead or alive. Im assuming dead. ( this makes me sad)

So before I go on for too long. Yeah, some things are left up in the air. The ending is, odd, so to speak. But I dont mean that in a bad way. Most games would give you two endings here: reapers lose, everyones happy......reapers win, we're dead. Theres a lot of closure there either way. Im kinda glad they didnt go this route. Of course in my ending, the reapers went down, but it wasnt that simple....hence all the debate. I enjoy that I have some questions. I enjoy that it wasnt just cookie cutter ending. But like I said, I do understand where this causes distress for a lot of people. Again, I have questions I want answered too. Theres a lot of alien species out there with no homeworld to go to. Id like to know how they all faired. I can make up things in my own mind, but meh, I want to know. Mass Effect never did anything but fully describe to me what was going on. An ending is an ending and it has to happen at some point, but closure is needed. Even if its the smaller things....

Bioware. Thank you for an amazing series. Up until now my favorite game was Final Fantasy 7. Yeah, it took that long for something to dethrone it. But you were well on your way to that in Mass Effect one. Many of your fans are upset. It's ok that they are. (although I think taking it to the FTC is beyond laughable) Dont let it get to you. People might hate me for this, but don't change the ending. Please. I say that from an artisitc standpoint. This trillogy is done. The art is done. Don't modify it. Although I do understand in order to keep your fans happy, you might have to. I find it kinda cool a series that has challenged us so much to make hard decisions, is now challenging you to make tough real life decisions.  You guys arent dumb. Do what you need to do. I might be ok with how things turned out, but many arent. They love the trilogy just as much as I do. I just hope you guys dont look at the reactions and take it personally. They woudnt be so upset if they havent loved everything youve given us :)

Take care all. 

#10220
darthnick427

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I've heard that you guys aren't changing the endings. But adding closure and explanation content. As a hardcore fan that loves this series and Bioware very much I have to say unless serious plot holes are filled this DLC content will fix nothing. Unless, The Normandy isn't stranded, the Mass Relays don't explode, and unless the possibility of Shepard surviving and being reunited with his or her LI and crew occurs. You are just putting more fuel on the fire for your hardcore fans and another uproar will be inevitable.

I sincerely hope you have accepted the Indoctrination theory or at least fix the HORRIBLE plot holes that we are all outraged about. Please don't let your wonderful creation end with a united Galaxy starving to death at Earth and making all your choices meaningless. Give ME the send out it deserves.

#10221
Bad Cupcake

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Guys, I would be perfectly happy with a fourth option.

"I'd rather take my chances with the Reapers, kid"

/walks out on Starchild.

done.

#10222
Stealthy Cake

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After recent tweets regarding what they are planning to do about the outcry.

No... BioWare clearly does not listen to the fanbase....

Modifié par Stealthy Cake, 24 mars 2012 - 05:34 .


#10223
jeweledleah

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I say that from an artisitc standpoint. This trillogy is done. The art is done. Don't modify it.


concidering this screen right there?  I don't know about that "trilogy is done" deal.

and honestly, as a creative professional, someone who creates for a living, I find a concept of unchangeabal art... laughable.  sorry.  art, especialy commercial art?  changes all.  the... damn... time.

people need to take some art history courses, and not the ones that tell you that art has no rules (becasue it does, we woduln't be sitting there drawing one egg after another, shading one cube after another, practicing perspective untill we cannot see straight, etc - if art had no rules).

all those great artists, including Da vinci?  they worked for comission, for pay, they did what their clients payed them to do.

#10224
luci90

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Stealthy Cake wrote...

After recent tweets regarding what they are planning to do about the outcry.

No... BioWare clearly does not listen to the fanbase....


It's almost like they don't want people to throw money at them.

#10225
et2cetera

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I have enjoyed the ME series greatly (although each has its plus and minuses), and the journey was enthralling up to the final part of ME3. There are plot holes so large that you could drive the Geth dreadnought through.

It is a pity when you consider the final scenes of Mordin, Thane and Legion where there was some emotional pull in them. If you could something off like those, why couldn't you (Bioware) spent more time providing a proper end.

Please do more than just provide fillers, give us an ending that we had a hand in (Paragon-Renegade, key decisions in the Krogan issue or the Geth/Quarian). Otherwise, having an A-B-C ending would be one of my greatest gaming disappointment.

And that would greatly prejudice any further engagement with DA3 or future Bioware titles.