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On the Mass Effect 3 endings. Yes, we are listening.


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#10376
Namz89

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Sladarius wrote...
First of all I would just like to clarify that I in no way perceive the end choices as bad. Sacrifice always has to be made, we don’t live in a society where everything always works out well [...]


It's a game...fiction...not real. It was promised that there would be different endings that reflect our choices. Our choices always COULD lead to a happy end and COULD also always lead to a bad end.

It was promised, that there would not be an ending "A", "B" and "C". Right, we got "R", "G" and "B".

It was promised that almost all questions are answered, yet we were left with more than ever.

It's not about what we got regrding the ending of ME3, it's about what we didn't get, despite the fact that it was announced/promised.

#10377
CaptnCannibis

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@ http://social.bioware.com/2638848/
Catalyst plan made sense? Organics(presumably, lake of any info to suggest otherwise) built machines to kill organis so they don't get killed by machines? Makes perfect sense

Two things.

One. The choice was taken away like the last post stated. We are forced into an ambiguous ending with a choice of three colors. In direct opposition to Casey Hudson's remarks.

Two. There is no explanation of anything. Unless its one of those " you had to be there " endings. And apparently we all weren't.
I missed the memo that ties all the unexplained BS to the forced ending.

They obviously don't care cause they are about to make millions on dlc ontop of all the attention this has gotten. They will be remembered forever for this. The delayed response is just them finding the best way to spin this into a favorable outcome for them and how best to capitalize on our anger and frustration.

#10378
theLemur

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I would like to point out that not only mere fans are dissapointed about the ending. The weekly computer game critic on Swedens national television morning show just trashed the ending. Wanting to give the whole game -1 instead of the no brainer maximum 5 it otherwise deserved he settled for a 4 in the end.

"..where the decisions you make completely shape your experience and outcome." is what we were promised. That was a false statement per definition. In reality we got one ending where we could pick colors for an explosion. The potentially best game in history was truly ruined in the last 10 minutes. A strange choice from Biowares part indeed. I prefer unhappy endings but that is irrelevant since its the plotholes and lack of interaction that makes the end laughable compared to the rest of the game.

#10379
Bone3ater

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luci90 wrote...

Lord Irvine wrote...

Anyone else listen to the Catalyst and figure out his logic makes no sense?


I did. then I wanted to shoot him with Shepard's gun and that didn't do anything.

Then I wanted to get my gun and shoot him, but then I remembered if I did that I'd be down a computer.


Weird. I also immediatley tried to shoot the little bugger, but sadly it didn't work.

#10380
Motherlander

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Personally, I would like to believe that most of the Devs in Bioware realise the ending is rubbish and just can't say so. Which is reasonable.

I am sure some Devs are probably saying "told you so" under their breaths if not to their bosses.

#10381
Guest_Paulomedi_*

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Unfortunately, Archangeia puts the final nail in the coffin:

www.youtube.com/watch

It's an incredible review.

Too sad to comment. You should see for yourselves.

#10382
luci90

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Bone3ater wrote...


luci90 wrote...


Lord Irvine wrote...

Anyone else listen to the Catalyst and figure out his logic makes no sense?


I did. then I wanted to shoot him with Shepard's gun and that didn't do anything.

Then I wanted to get my gun and shoot him, but then I remembered if I did that I'd be down a computer.



Weird. I also immediatley tried to shoot the little bugger, but sadly it didn't work



I think alot of people tried doing that.

Man, it would have been nice if it worked...

#10383
Mastone

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Well Bioware tp say it in miliairy terms we have Major dissappointment meeting General consensus here and because hitler, family guy and futuruma spoofs have already been created....the only wait now is for the southpark one which will be the nail on your coffin.
You have tricked a lot of customers in buying your game under false pretences, you have created dlc ( on day 1 !!!!!!) which is mandatory in order to fully enjoy the game then you had a moronic ending and possibly create more probably paid for dlc to "explain".
I know that when running a bussines one of the main goals is earning money, but with you guys passion for the game was nr 1 and making a top quality game which would sell based on that quality, please understand that this was the correct way in doing things.

If you fix the ending ( which I doubt) , make it a free one , I paid EUR 70 including VAT for a game which has a bogus ending ( that's roughly around $80).
I don't think Indoctrination is the answer, it doesn't make sense in hat point of the game they could just destroy you and be done with it and also it has been used to many times as a plotdevice. If you are indoctrinated, where is that spectre hunting you down like you did with Saren because what I have seen thusfar in previous installments it takes sometime for the indoctrination to kick in it isn't instant.
Also the mandatory online stuff to get Galaxy readiness over 50% is stupid and it isn't told anywhere...I don't care about Multiplayer, MMO's and the likes if I would I would have played world of warcraft and that copy of it called kotor..so please scrape that off the hmust do list while you'r e at it.
again read this one..
http://social.biowar...61/407#10560783

#10384
PH03N1X 108

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Motherlander wrote...

Personally, I would like to believe that most of the Devs in Bioware realise the ending is rubbish and just can't say so. Which is reasonable.

I am sure some Devs are probably saying "told you so" under their breaths if not to their bosses.


This. I can't sit here and believe that the same people who made ME1 and ME2, were genuinely happy in themselves after making the ending to ME3. I really hope a minority was pressured into sending out ME3 with the ending it had, knowing that the fanbase wouldn't be happy with it.

#10385
Mastone

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PH03N1X 108 wrote...

Motherlander wrote...

Personally, I would like to believe that most of the Devs in Bioware realise the ending is rubbish and just can't say so. Which is reasonable.

I am sure some Devs are probably saying "told you so" under their breaths if not to their bosses.


This. I can't sit here and believe that the same people who made ME1 and ME2, were genuinely happy in themselves after making the ending to ME3. I really hope a minority was pressured into sending out ME3 with the ending it had, knowing that the fanbase wouldn't be happy with it.

Maybe they are indoctrinated by the salesdepartment  which only gave 3 options:
-1- create a dumb ending , but keep your job resulting in red deskchair
-2- spend more time on the game, but take a 50% paycut, this gives you a blue chair
-3-Work on Kotor or get fired this gives you a green chair

#10386
dreamingcase

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How about some more war assets or bonus percentage points for having imports based on completing both ME1 & 2 and DLC? 

Anything that would get me to that magic number without having to do the mutli-player.  Don't get me wrong, I have nothing against adding the multi-player.  I just don't have the interest or desire to play it.  I have two young children, when they are sleeping, the last thing I want to do is worry about playing with others.  Already had those fights all day long, dialogue wheels I can do.

#10387
PH03N1X 108

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Mastone wrote...

PH03N1X 108 wrote...

Motherlander wrote...

Personally, I would like to believe that most of the Devs in Bioware realise the ending is rubbish and just can't say so. Which is reasonable.

I am sure some Devs are probably saying "told you so" under their breaths if not to their bosses.


This. I can't sit here and believe that the same people who made ME1 and ME2, were genuinely happy in themselves after making the ending to ME3. I really hope a minority was pressured into sending out ME3 with the ending it had, knowing that the fanbase wouldn't be happy with it.

Maybe they are indoctrinated by the salesdepartment  which only gave 3 options:
-1- create a dumb ending , but keep your job resulting in red deskchair
-2- spend more time on the game, but take a 50% paycut, this gives you a blue chair
-3-Work on Kotor or get fired this gives you a green chair


Where would the mass relays come into this? Haha

#10388
lillitheris

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PH03N1X 108 wrote...

Motherlander wrote...

Personally, I would like to believe that most of the Devs in Bioware realise the ending is rubbish and just can't say so. Which is reasonable.

I am sure some Devs are probably saying "told you so" under their breaths if not to their bosses.


This. I can't sit here and believe that the same people who made ME1 and ME2, were genuinely happy in themselves after making the ending to ME3. I really hope a minority was pressured into sending out ME3 with the ending it had, knowing that the fanbase wouldn't be happy with it.


Yep, I've argued the same earlier and I feel a little bad using the term "BioWare" when in reality there's only a handful of people who made the final decision, almost certainly over the protests of people who'd worked on it.

#10389
Bone3ater

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lillitheris wrote...

PH03N1X 108 wrote...

Motherlander wrote...

Personally, I would like to believe that most of the Devs in Bioware realise the ending is rubbish and just can't say so. Which is reasonable.

I am sure some Devs are probably saying "told you so" under their breaths if not to their bosses.


This. I can't sit here and believe that the same people who made ME1 and ME2, were genuinely happy in themselves after making the ending to ME3. I really hope a minority was pressured into sending out ME3 with the ending it had, knowing that the fanbase wouldn't be happy with it.


Yep, I've argued the same earlier and I feel a little bad using the term "BioWare" when in reality there's only a handful of people who made the final decision, almost certainly over the protests of people who'd worked on it.


Maybe it was all planned from the very start?

BioWare = ultimate troll?

I dunno, not an enticing thought.

But :alien: + :wizard: pretty much sounds like trolling...:sick:

#10390
Lord Irvine

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PH03N1X 108 wrote...

Mastone wrote...

PH03N1X 108 wrote...

Motherlander wrote...

Personally, I would like to believe that most of the Devs in Bioware realise the ending is rubbish and just can't say so. Which is reasonable.

I am sure some Devs are probably saying "told you so" under their breaths if not to their bosses.


This. I can't sit here and believe that the same people who made ME1 and ME2, were genuinely happy in themselves after making the ending to ME3. I really hope a minority was pressured into sending out ME3 with the ending it had, knowing that the fanbase wouldn't be happy with it.

Maybe they are indoctrinated by the salesdepartment  which only gave 3 options:
-1- create a dumb ending , but keep your job resulting in red deskchair
-2- spend more time on the game, but take a 50% paycut, this gives you a blue chair
-3-Work on Kotor or get fired this gives you a green chair


Where would the mass relays come into this? Haha


Plothole. xD

#10391
Aethyl

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So...
I know that what i will say will have been already said a million times since this topic has more than 410 pages now, but I just want to do it... Explaining why for me, those endings just can't be the only ones.

Well well well... Bioware's Staff... Just... Why?

Why would you conclude the epic saga of the Commander Shepard with that? 3 endings that make no sense at all and just break everything we built, in less than 5 minutes, and a sucky message where we are told that Shepard is a legend and we can continue to play the DLC?

It would have been the ending of an average game, I would just have said "Ok, this ending is kinda short, and filled with awful plot holes".

BUT HERE... We are talking about the ending of a 3 games saga, where in each of one you built your own destiny, developped relationships with various characters, to go to an epic adventure to save the galaxy.

The endings of mass effect 1 and 2 were actually pretty neat, following the movement of the saga, with important choices to make even during the ending, and where all that were given to us under the form of an appreciable cinematic.

The ending of mass effect 3 should have been like that, but even better, because after all, it's the conclusion of the trilogy.

Ok I heard something about "not revealing everything to not make the Mass Effect universe die, blablabla, fans speculating, blablabla." But what you did just had the exact opposite result.
Here we are stuck with the 3 same endings, who lasts 5 minutes, no epic conclusion, your whole staff crashing on an unknown planet without any valable reason, and of course being stuck here forever because of the destruction of the technology AND the mass relays.

The destruction of the mass relays... It's just the best way to make the whole Mass Effect universe die, because after all, those mass relays are what defines mass effect.

Without mass relays, everyone is stuck where they are, no more interspecies contacts, for the species who survive of course, the majority being condemned to extinction because being stuck on Earth or somewhere else where they shouldn't be.

And im not talking here about a rainbow ending where everyone is happy, even if having my shepard trinking with Garrus on some beach, or building his house with Tali would have been so amazing to see.

Of course, i wasn't planning that, because after all, this was the last fight, where everything would be decided, and it couldn't end this well. I however had planned a more epic ending, with for example some scenes where the Krogans would have charged an army of Husks and Cannibal, Wrex and Grunt on front, or even Garrus and Tali back to back, holding a huge amount of husk together, or even Jack providing cover with her biotic team.
I would just have loved to see the ending that this serie deserved, with a long cinematic showing all this army we build during the 3 games fighting for what they believe in.
And also, the Normandy at least trying to save his Commander, and then seeing what they each become at the end, like Wrex teaching young krogans about the story of his friend Shepard, or Tali rebuilding her planet for example.

But here, why the hell did Shepard not have any other choice than those 3 colored endings? Why his crew was fleeing without any reason, just leaving him behind when then never did that before, and they never would have actually. Why the two squadmates he brought on earth abord the Normandy?

Ok, I saw the "secret ending" where Shepard is supposed to live, gasping on a place looking like Earth, and i heard some "hallucinations" theory, maybe it is true, still, it sucks.

This saga just can't end on a damn hallucination, or a damn abrupt plot holed ending.

Ok, you said you wanted to let the saga of Mass effect continue to live, but here it's the story of the Commander Shepard, and, in my opinion, this story would have deserved a more epic ending.

Maybe you planned this all along, hiding the dlc "real endings" somewhere, planning to release it when the fans would have raged enough.

Who knows? Still, for me, those are just fake endings.

And here i go, hoping to see more of it.

#10392
Archonsg

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Lord Irvine wrote...

PH03N1X 108 wrote...

Mastone wrote...

PH03N1X 108 wrote...

Motherlander wrote...

Personally, I would like to believe that most of the Devs in Bioware realise the ending is rubbish and just can't say so. Which is reasonable.

I am sure some Devs are probably saying "told you so" under their breaths if not to their bosses.


This. I can't sit here and believe that the same people who made ME1 and ME2, were genuinely happy in themselves after making the ending to ME3. I really hope a minority was pressured into sending out ME3 with the ending it had, knowing that the fanbase wouldn't be happy with it.

Maybe they are indoctrinated by the salesdepartment  which only gave 3 options:
-1- create a dumb ending , but keep your job resulting in red deskchair
-2- spend more time on the game, but take a 50% paycut, this gives you a blue chair
-3-Work on Kotor or get fired this gives you a green chair


Where would the mass relays come into this? Haha


Plothole. xD



Regardless of what you choose your division gets downsized, and guess which department gets the axe? (good enough an analogy to exploding mass relays?)

#10393
Lord Irvine

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Archonsg wrote...

Lord Irvine wrote...

PH03N1X 108 wrote...

Mastone wrote...

PH03N1X 108 wrote...

Motherlander wrote...

Personally, I would like to believe that most of the Devs in Bioware realise the ending is rubbish and just can't say so. Which is reasonable.

I am sure some Devs are probably saying "told you so" under their breaths if not to their bosses.


This. I can't sit here and believe that the same people who made ME1 and ME2, were genuinely happy in themselves after making the ending to ME3. I really hope a minority was pressured into sending out ME3 with the ending it had, knowing that the fanbase wouldn't be happy with it.

Maybe they are indoctrinated by the salesdepartment  which only gave 3 options:
-1- create a dumb ending , but keep your job resulting in red deskchair
-2- spend more time on the game, but take a 50% paycut, this gives you a blue chair
-3-Work on Kotor or get fired this gives you a green chair


Where would the mass relays come into this? Haha


Plothole. xD



Regardless of what you choose your division gets downsized, and guess which department gets the axe? (good enough an analogy to exploding mass relays?)


Bioware chose the Renegade option and said to hell with the fans and making a proper ending.

#10394
Revanor

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gecko360 wrote...

That great post on page 412.


The child says that organic life will always want to create synthethics, and they will always rebel against their creators, and because of this, there is a great possibility that synthetics would wipe out ALL organic life in the galaxy, while the reapers only kill the advanced ones, letting the younger ones live.
This could be a nice thought, however if you remember Sovereign's words, he says that the entire mass relay system and everything they had a part with is set to lead races to develop in ways the Reapers desire it, thus not really leaving much option for true free will and original creativity (from this point of view, Bioware did the same to us :D).
And on Thessia, the prothean VI says that the patterns of evolution and dissolution are the same troughout time, the Reapers are only pawns in this game, and the puppetmaster seems to be the Starchild (or maybe he's just a puppet as well). But if the Child is behind all this, then again, the whole thing doesn't make any sense. History will be the very similar in every cycle if you planed the cycles to be similar!!! 
And why would the child suddenly present options to Shepard, when ten minutes ago he wanted him dead?
Well the answer might be too simple. There is nothing he could use to stop Shepard. No weapons, no means of indoctrination, nothing, because he thought impossible that anyone could make it to that part of the Citadel, so maybe he figured there is absolutely no need for defense. And if he'd try to stop Shepard and failed, he would destroy the Reapers and the Child anyway, while if he presents them options, they would survive. 

#10395
PH03N1X 108

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Bone3ater wrote...

lillitheris wrote...

PH03N1X 108 wrote...

Motherlander wrote...

Personally, I would like to believe that most of the Devs in Bioware realise the ending is rubbish and just can't say so. Which is reasonable.

I am sure some Devs are probably saying "told you so" under their breaths if not to their bosses.


This. I can't sit here and believe that the same people who made ME1 and ME2, were genuinely happy in themselves after making the ending to ME3. I really hope a minority was pressured into sending out ME3 with the ending it had, knowing that the fanbase wouldn't be happy with it.


Yep, I've argued the same earlier and I feel a little bad using the term "BioWare" when in reality there's only a handful of people who made the final decision, almost certainly over the protests of people who'd worked on it.


Maybe it was all planned from the very start?

BioWare = ultimate troll?

I dunno, not an enticing thought.

But :alien: + :wizard: pretty much sounds like trolling...:sick:


Don't really want to consider that seeing as it just means they were expecting this unprecedented rection from fans, and had an 'ending repair' DLC from the start :/

#10396
PH03N1X 108

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Revanor wrote...

gecko360 wrote...

That great post on page 412.


The child says that organic life will always want to create synthethics, and they will always rebel against their creators, and because of this, there is a great possibility that synthetics would wipe out ALL organic life in the galaxy, while the reapers only kill the advanced ones, letting the younger ones live.
This could be a nice thought, however if you remember Sovereign's words, he says that the entire mass relay system and everything they had a part with is set to lead races to develop in ways the Reapers desire it, thus not really leaving much option for true free will and original creativity (from this point of view, Bioware did the same to us :D).
And on Thessia, the prothean VI says that the patterns of evolution and dissolution are the same troughout time, the Reapers are only pawns in this game, and the puppetmaster seems to be the Starchild (or maybe he's just a puppet as well). But if the Child is behind all this, then again, the whole thing doesn't make any sense. History will be the very similar in every cycle if you planed the cycles to be similar!!! 
And why would the child suddenly present options to Shepard, when ten minutes ago he wanted him dead?
Well the answer might be too simple. There is nothing he could use to stop Shepard. No weapons, no means of indoctrination, nothing, because he thought impossible that anyone could make it to that part of the Citadel, so maybe he figured there is absolutely no need for defense. And if he'd try to stop Shepard and failed, he would destroy the Reapers and the Child anyway, while if he presents them options, they would survive. 


No because he could have left Shepard to die, rather than raising him up on that platform to talk to him.

#10397
Revanor

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magnetite wrote...

The new ending should read like a war story, not a fantasy game where everyone lives happily ever after. I think people really expect too much from developers. They basically complain until the developer gives in and gives them what they want. At what point do they step in and say, we'll listen, but we have to stick with our vision for the game.


No. People want an ending that makes sense. I think they were happy even if the Reapers won as long as it makes sense. And your choices in the previous games could be in favour for the next cycle's chances at survival.

#10398
Bone3ater

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PH03N1X 108 wrote...

Bone3ater wrote...

lillitheris wrote...

PH03N1X 108 wrote...

Motherlander wrote...

Personally, I would like to believe that most of the Devs in Bioware realise the ending is rubbish and just can't say so. Which is reasonable.

I am sure some Devs are probably saying "told you so" under their breaths if not to their bosses.


This. I can't sit here and believe that the same people who made ME1 and ME2, were genuinely happy in themselves after making the ending to ME3. I really hope a minority was pressured into sending out ME3 with the ending it had, knowing that the fanbase wouldn't be happy with it.


Yep, I've argued the same earlier and I feel a little bad using the term "BioWare" when in reality there's only a handful of people who made the final decision, almost certainly over the protests of people who'd worked on it.


Maybe it was all planned from the very start?

BioWare = ultimate troll?

I dunno, not an enticing thought.

But :alien: + :wizard: pretty much sounds like trolling...:sick:


Don't really want to consider that seeing as it just means they were expecting this unprecedented rection from fans, and had an 'ending repair' DLC from the start :/


Don't worry! I bet in the Mass Effect MMORPG they're going to make, we can all loot Shepard and get his/hers boots to sell them to a vendor :)

....oh wait :sick:

#10399
gurg13

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I am on my third play through in the game, and I still really enjoy “ Mass Effect 3”. The “very” end, however, does not get any better with more playing.  It is still a narrative rupturing event that is both coerced and derailing to my Shep’s story.  (After the first pass, I do admit I did get depressed and develop Mass Effect 3 Tourette's  for a period of time.)

Now, I honestly believe that the creators have tried to make the best ending possible. I do not believe they are rolling around naked in piles of their customer’s money laughing.  The criticism of their efforts from their customers around the world has to have floored them and been deflating. Especially since all the early reviews were extremely positive. No doubt they feel stunned as much as their fans.  Every part of the story leading up to end suggests that they have indeed care takers in regards the story.

So why didn’t the ending work? I’ve spent a great deal of time thinking about this as I play.
First let me say I get the idea that to destroy the Reapers you will cause a great realignment of the known Galaxy. I think this is actually appropriate. I also enjoy that there may be no good options on the table and that I must make best choice based upon what my perceived Sheppard’s moral code would allow. This would be magnificent.  But this didn’t happen.

What I got was an ending where I presented with choices that my character no way felt any moral attachment to, nor could perceive at that very moment the consequences. Even after the fact I have no idea of what I have done. Furthermore the mechanism to deliver this choice, the star child, is so obtuse to my character’s mission that I can’t emotionally or logically invest. At the end of a trilogy this is not where I should be. It is easy for a player to feel emotional cheated in these moments.

I believe the problem is the result of in game narrative surrounding the Crucible. While I collected resources around the Crucible, the consequences for it were never Sheppard’s, they belonged to Hackett. All references to its potential are too vague.  It’s not Sheppard’s problem other than to get resources, and by the time I get to the end I have two things on my mind, opening the arms of citadel and possibly surviving.

If I knew going in of my choices, actively unlocked through game play, and if I had a rough albeit limited understanding of the consequences, then ending it would have resonated. It would have been my choice, my salvation, and my damnation.

To attempt to remedy this of course would require a catalyst to be rethought and no doubt would require too much reengineering to practically make happen.  The cat is out of the bag. Still it would have been great to bring in many ethical questions for Sheppard, such as if he/she would inform the alien races that it is a one way trip to earth even if they win. It also sets up a great deal of soul searching regarding the Geth and EDI character.

As for the Reapers, I also did not care to understand the Reaper’s motives as the giant lawn mowers of the universe.  If they are immense as the Geth said, then I shouldn’t be able to fathom their logic. We do live in a post-Lovecraft narrative universe; not being able to understand is okay.  It makes it more terrifying.

Still all in all I think you should still be congratulated on making a very good game. I will still look forward to your other products and am still interested in your DLC. I do not say this as sycophant, as I do agree with the majority that the ending does not work, but as continue to explore it there is still plenty of good gaming in your product.

Modifié par gurg13, 25 mars 2012 - 01:42 .


#10400
Flyers215

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Mbednar wrote...

Flyers215 wrote...

Lord Irvine wrote...

Anyone else listen to the Catalyst and figure out his logic makes no sense?


I thought it made sense.  He had a plan and it worked for quite some time.  Shepard being too awesome made his plan no longer function, so she had to lead the charge into the new plan.  She then chooses how to get rid of the current plan.


His logic made sense in a way.

I'm just angry that Shepard couldn't refuse his logic and forge his own path... like Shepard had been doing for 3 games in a row.


I am as well.  I'm wondering if they can pull Jennifer Hale and whatever that dude's name is into the studio for more dialogue.  That's a big logistical issue with people wanting more endings.  I have already thought of 2-3 ways that the game can alter once Shepard starts talking to The Child.

Namz89 wrote...

Really? Does that makes sense?



Yes, it does.  Creating the synthetics to do the destruction provides order in the galaxy.  There is a check to the chaos that is supposed to be caused by synthetics destroying all organics.  As The Child said, they do not destroy all life; they only destroy advanced civilisations.  If the synthetics are allowed to do as they please, it is presumed that they will destroy all organic life.  This gives control to prevent synthetics from destroying everything: the chaos.  Our friend Xzibit seems like he wasn't paying attention at the end when it was explained.

Modifié par Flyers215, 25 mars 2012 - 01:47 .