On the Mass Effect 3 endings. Yes, we are listening.
#10451
Posté 25 mars 2012 - 04:38
[quote]kkr wrote...
I doubt these were intended to be final or literal. They're too awful, from a group of writers we know to be capable of masterful work. So: I buy into Indoctrination theory, and think that Bioware intended to clarify with a DLC all along....they just weren't expecting these "temporary" endings to evoke so much outrage. [/quote]
I hope to God you are right.
#10452
Posté 25 mars 2012 - 04:43
I needed that 2 second clip of Shepard taking a breath. My Shep is alive. HALLELUJAH!! Now, if we get more content about Shepard reuniting with his crew, I can die happy. But just to know that my Shep is alive improved the ending for me. I don't know, maybe I'm just that easy to please...
I have to agree with everyone else in that yes, I'd like more closure. Specifically, for the Normandy crew and Shepard and how they start to rebuild. Do they get reunited somehow? Because...I'd really like that. Or at least for that to be a choice. To reunite with the crew somehow, to die a hero, to start over with whoever remains... etc. I really hope there's going to be more DLC's... maybe this was a "false" ending anyway and like the post above, a DLC was always meant to be released after. Who knows?
But I just want to say, despite all the chatter about the ending, I enjoyed this game immensely, my favorite game of the series (yes, even with the ending).. Beautifully done, a piece of art, an emotional rollercoaster, the best escape from reality, with AWESOME multiplayer (and I never play multiplayer on anything), and just basically THANK YOU Bioware for making Mass Effect. I'm grateful to have been able to experience it from the start. This fan eagerly awaits your next move. Yeah, I'll shell out more cash. There's nothing like this stuff. As long as the caliber of material is up to par, I'll be buying more ME if they make it. And that's about all I wanted to say. Just wanted to leave a little positivity, and remind everyone how amazing and wonderful 99% of the game is. Don't forget that. (just my 2 cents)
Modifié par Meix, 25 mars 2012 - 04:46 .
#10453
Posté 25 mars 2012 - 04:47
Archonsg wrote...
FairfaxLessee wrote...
I'm not sure if this is in the right forum, but is there any word on getting all the endings without playing the multiplayer/i-whatever games?
I tried playing the multiplayer and epically fail at it and don't think it's fair that I shelled out $75 for a game where I can't get all the endings...
You didn't miss much.
Bascally, if you do all the side quest and your readiness is at 50% due to not touching the Multiplater portion you get the "best" ending possible MINUS a 3 seconds teaser shot of someone who they want you to think is Shepard at the end taking a breath then immediate fade to credits.
You stil get the same "grand dad speaking to grandson" scene that doubles up as a not so subtle message that if you want to know more about Shepard, buy DLCs" cut scene.
So to recap, even if you get 100% readiness via multiplayer, as long as you have done all side quests and retrieve most of the war assets available, all you get is that 3 or so seconds teaser shot.
I get that the "best" endings aren't generally considered "best" or "better," but I still want them and frankly feel entitled to them.
#10454
Posté 25 mars 2012 - 04:51
Balmung31 wrote...
When I see Bioware give appreciation to Shepard by having an optional ending where he lives and can be reunited with his crew and LI, maybe I'll tell you.
this!
really loved the game until the end. the end i just didn't get.
i just wanted to see at the end everyone from the normandy (maybe a little bruised) on a beach toasting, sipping cocktails and having a good time. that's what i was hoping to see.. i think they deserved it after working hard for over 120 hours in 3 games.
also have a save point in between would be good. just so we could try different ends without wasting another 2 hours..
back to the ending thou.. tell you what.. I will probably try to forget your end and dream of a nicer one.
in all honesty.. would it have been that hard?
i understand sometimes the necessity of the arty farty bits, but, i don't
think it was really necessary. it wasn't even a twist of the story, it
was something totally unrelated that left me puzzled, a little sad and very unsatisfied.....
it would have been nice if you gave us multiple outcomes so we could pick what we wanted.
maybe give us hard decisions of other types.. like.. i don't know.. save the universe but lose the earh as energy for the crucible or let them fleet fight it out..
get our characters together at the end happy or mourning the losses..
but no.. not whatever happened.. it was so inconsequential that i forgot everything the catalyst said at the end....
i'll be dreaming and hoping for a proper end nice en for my story
i hope you do give us something, coz that's pretty much the only thing that would make me want to replay or revisit your story.
tiita
ps it's quite funny.. i don't think i would ever write to an author
complaining about the end of his book... but i honestly think that here
it is very different. the level of immersion is so very different. in
the game i was shepard.. the game immersion and the feeling it brought
up were fantastic..
it's like having the perfect meail and then only one dessert available (which is not actually a dessert but another main) which just ruins
the aftertaste..
Modifié par tiita, 25 mars 2012 - 04:52 .
#10455
Posté 25 mars 2012 - 04:59
This is another big complaint of mine too. I was fully intending to sart all over at Mass Effect 1 with a new Shepard and everything after I got one of the ME3 endings. But then after seeing how retarded the ending was, and finding out the other two were exactly the same, I haven't even turned on my Xbox. They took away any replay value of the whole series.Ieya wrote...
It really is a crushingly disappointing ending; as it stands it kills both any desire to bother re-playing through the trilogy (what's the point, galactic civilisation is going back to the dark ages in one of three colour schemes no matter what you do), or indeed to purchase DLC (which I'd enthusiastically done with ME2's).
#10456
Posté 25 mars 2012 - 05:19
Modifié par leybas13, 25 mars 2012 - 05:26 .
#10457
Posté 25 mars 2012 - 05:27
My problem wasn’t that Shepard died (Paragon) or that the Geth died (Renegade) or that every creature, organic and synthetic, had their freewill subverted (Regular), depending on the selected ending. Sure, it would have been nice if there had been at least one ending where the player could simply save the galaxy superhero style in what might be called a “good” ending; but the lack of one isn’t my problem either. My problem is that I was expecting a wide variety of possible endings.
Below, I’ve laid out a general conception of the kind of ending it always sounded to me like you were creating. It is worth noting that my goal here is not to rewrite the game with my own fan fiction style ending, but rather to illustrate the nature of the end of the game as I assumed it would manifest: a wide variety of options.
1) Shepard takes too long to gather forces. The Reapers kill everything on Earth. The remaining assembled forces kill the reapers. The Earth is desolate and the humans are extinct. The other races of the galaxy survive.
2) Shepard’s forces are not strong enough. The Reapers kill everything on Earth. The remaining forces are killed by the reapers. The galaxy is desolate and the humans are extinct. The other races of the galaxy are extinct.
3) Shepard forgoes army building and blows up the Mass Relay near Earth taking out the Earth and the reapers who have all gathered around the Earth. The Earth is destroyed and the humans are extinct. The other races of the galaxy survive.
4) Shepard finds a way to save earth with largely human casualties, while ensuring that all the various other races suffer minimal casualties. The Earth is saved. The humans survive and are loved by the other races.
5) Shepard expends mostly alien forces and sacrifices a majority of each of the other races to save earth. The Earth is saved. The humans survive and are hated by the other races.
6) Shepard uses the Geth to gain control of the Reapers and uses them to conquer the galaxy. The Earth is saved. The humans survive and are hated and feared by the other races.
7) Shepard destroys all life in the galaxy, organic and synthetic, and nature starts over. The galaxy is desolate and the humans are extinct.
In most of the above, the survival of any individual race or character, including Shepard, could have been based on player choices. Again, what I was looking for was not any one of these in particular, but simply a variety of options that felt as though they were earned by the actions of my Shepard. I've heard it argued that the above would be a logistical impossibility, but after three games, hundreds of my dollars, millions of yours, the better part of a decade, and what seemed to be strong indications that this was your intent, I was certain in my expectations of this purchase.
The above is not to say an unconventional ending couldn’t have worked. As the game progressed I got the feeling you were going to say that life as we knew it could only be supported by the continued actions of the Reapers and we could decide to continue that cycle, alter it, or end it. Not as a reset button on the galaxy, but rather one more choice shaping each individual outcome. Honestly, I wasn’t wild about how contrived it seemed like such a twist might get, but it could still have worked without completely violating the feeling of choice you’d been maintaining all this time.
As a rule, a bad ending doesn’t necessarily ruin the experience that came before. Especially in a series, it is possible that the early parts are good, the later parts are not, and the two can be separated in that way. Mass Effect is different, because a big part of the fun was found in the knowledge that “your decisions affected the outcome”, so that in everything you did you wondered how you had just shaped the future.
I’ve also heard it argued that other endings don’t matter, because MY Shepard’s ending is my ending and what I don’t see shouldn’t matter, because it doesn’t count. It is ludicrous to think I intended to play this game only once. I was planning to play through it with all of my ME2 characters which were continuations of all my ME1 characters, of which there are many and which are widely varied. I also intended one new play-through with the action mode decision making feature.
That promise of having an impact on events into the future is stripped out of Mass Effect 2 by the knowledge I now have, that the decisions in it are ultimately irrelevant. The enjoyment of future play-throughs of any of the Mass Effect games will now be lessened. Of course I was planning on playing Mass Effect 3 more than once. I was also expecting that I would replay the entire story from start to finish once I had seen the ending.
MaleShep and FemShep; Paragon and Renegade; Vanguard and, well no, I’m always a Vanguard; there are lots of different stories here and I want to see them all. That enthusiasm is staggeringly diminished by knowing that ultimately none of the decisions I make will change where, either I or, the universe ends up.
That’s what bothered me.
My concern with where the discussion has gone is that it seems we all gave Bioware our money to make us dinner and they served Salmon, but now everyone is arguing over whether it should have been baked or boiled and who gets to make that call, the customer or the culinary artist. But my problem is that I showed up, and paid my money, because they said they were serving steak. It’s not the tone, but the very nature of the ending. I would have liked an ending that made sense, The Fugitive rather than Dallas, but that’s in the hands of the writer. Unless you had promised, “This ending will make sense.” You can end it as nonsensically as you want. I’ll criticize, but not cry foul.
There’s a difference between my not liking some of the writing in a game and discovering that the kind of writing I was promised is nowhere to be found. As an example, the writing in the Geth section in ME3 is a real problem for me. You can’t argue that I should value a Geth platform as I do a human life and then demand that I slaughter them en masse in order to proceed. If they only aligned with the Reapers because they were backed into corner and their intelligence was considerably lowered, I should be able to bring them back by removing that threat and halting the brainwashing.
If I'd had my druthers, the first mission whould have been optionally stealth, like the rescue in Arrival, so I could choose to avoid destroying any platforms, who are clearly the real victims. When I freed Legion and he wanted to lower his ship’s shields as a gesture of goodwill, I was desperate for an option to tell him that it was a bad idea. Almost immediately, it turned out to be a bad idea, many died as a result, and not for any reason better that idiocy. I should have been able to stop him. For the next mission, it turned out we also needed to find what turned out to be a Reaper and blow it up, again murdering lots of innocent brainwashed Geth along the way.
I want to be extremely explicit on this matter. I would never have said you weren’t within your rights as the author to make that section the way you did. I knew what I wanted, you can be sure I was mad, and I attacked your work for making acts of genocide mandatory for completion of the story. But so far as I can recall, you promised options, but not that I would always have the option to do things exactly as I wanted. (Otherwise I would have made myself the head of the council after killing the old one at the end of ME1.) My issue is what I was told to expect. So, since I was never told I could do whatever I wanted, I’ll criticize the available options, as one would expect from anyone with a critical eye, but I won’t go further than that.
The ending is different. You said I could make my own ending. And that the ending would reflect my decisions and be the ending that my actions in particular earned me. ‘Death for all life’ is fine as one ending, but if it’s all of them, then the actions I personally made are irrelevant. Having all downer endings is a little bland, but, again, fine if there’s a variety of them and a sense that my outcome is MY outcome.
Additionally, it has been argued that the entire third game is a reaper indoctrination fueled haze. I am under the impression that this was not your intention, but assuming that was the case, the ending could have been satisfying if that fact had been made explicit and the ultimate ramifications of Shepard’s actual actions, whatever they might have been, were seen. There would still be the possibility for many personalized endings, especially as a result of the choices from before indoctrination.
Modifié par civis Palavenus sum, 25 mars 2012 - 06:20 .
#10458
Posté 25 mars 2012 - 05:37
#10459
Posté 25 mars 2012 - 05:53
#10460
Posté 25 mars 2012 - 05:54
Meix wrote...
I've made my peace with the ending. I just got my "perfect" ending, and you know what, that's what I needed.
I needed that 2 second clip of Shepard taking a breath. My Shep is alive. HALLELUJAH!! Now, if we get more content about Shepard reuniting with his crew, I can die happy. But just to know that my Shep is alive improved the ending for me. I don't know, maybe I'm just that easy to please...
I have to agree with everyone else in that yes, I'd like more closure. Specifically, for the Normandy crew and Shepard and how they start to rebuild. Do they get reunited somehow? Because...I'd really like that. Or at least for that to be a choice. To reunite with the crew somehow, to die a hero, to start over with whoever remains... etc. I really hope there's going to be more DLC's... maybe this was a "false" ending anyway and like the post above, a DLC was always meant to be released after. Who knows?
But I just want to say, despite all the chatter about the ending, I enjoyed this game immensely, my favorite game of the series (yes, even with the ending).. Beautifully done, a piece of art, an emotional rollercoaster, the best escape from reality, with AWESOME multiplayer (and I never play multiplayer on anything), and just basically THANK YOU Bioware for making Mass Effect. I'm grateful to have been able to experience it from the start. This fan eagerly awaits your next move. Yeah, I'll shell out more cash. There's nothing like this stuff. As long as the caliber of material is up to par, I'll be buying more ME if they make it. And that's about all I wanted to say. Just wanted to leave a little positivity, and remind everyone how amazing and wonderful 99% of the game is. Don't forget that. (just my 2 cents)
Well said. But I still want my blue babies. LOL.
Modifié par Tony0618, 25 mars 2012 - 05:54 .
#10461
Posté 25 mars 2012 - 06:04
If it's true, and you get the ending where Shepard takes his breath (red option, high EMS), then he overcame it. But the Reapers are still there and he never reached the beam.
If it's true, and you get the other 2endings (blue and green option), then he succumbed to it. The Reapers are still there and probably defeated everyone
If it's false, and you get any of the endings, then it would be an ending with poor closure and everyone is back to square one, with all mass effect relays destroyed.
So...wtf?
#10462
Posté 25 mars 2012 - 06:05
J.dot wrote...
I need april 6th to get here asap so we can get some answers
PAX is from the 6th till the 8th. I bet you a million credits there wont be any news on this till the last day.
#10463
Posté 25 mars 2012 - 06:09
ALGuy wrote...
Just a question about this indoctrination theory. I thought indoctrination was a bad thing? So if Shepard was indoctrinated, why would the literary artists at Bioware have the old fella at the end telling his grandson, or whatever, a story about The Shepard in a positive way. Will he eventually tell a heart warming tale about The Saren? There are many Artistic inconsistencies.
1) To clarify: Shep was only "indoctrinated" in the functional sense after Harbinger's beam. Everything else is real.
2) Grandpa Moontree's little exposition was a tack-on at the end, intended to tell us to "expect more" (i.e. "one more story.") It's a not-so-subtle hint that more is coming, after an ending they knew would spark some dregree of discussion/controversy.
3) Artistically, it's nonsense. A quick voiceover and a static graphic. In terms of the storyline, it's either a continution of this "fantasy" of Shep saving the universe or is actually intended to be real -- the DLC will just clarify how Shep emerged from Indoctrination and/or otherwise saved the universe.
4) Bioware knew they couldn't sell a product that ENTIRELY left the ending up for grabs. Core to IT is that Bioware intended the ending to be more fully-fleshed out with DLC: this tack-on, I believe, was included to add gravitas to the ending as it stands to reduce the sense that it was incomplete. However, per point 3, it's entirely consistent with IT...my guess is it ends up pretty much irrelevant.
5) That said, it's also possible that Bioware abandoned Indoctrination along with the "Dark energy" ending, both of which are heavily hinted at throughout the game and series. With little time before deadline, they created the tack-on. In which case: my lawd, what a terrible, terrible, terrible conclusion to an awesome series.
#10464
Posté 25 mars 2012 - 06:19
Andy the Black wrote...
J.dot wrote...
I need april 6th to get here asap so we can get some answers
PAX is from the 6th till the 8th. I bet you a million credits there wont be any news on this till the last day.
mass effect panel is on april 6. 4:30pm.. boston time?
#10465
Posté 25 mars 2012 - 06:21
My question is why can't a hero endure? Why can't he sacrifice something but survive? It was so lame that they took the "he gave eveything up for us all" route... the harder thing would be to have survived this ordeal and face rebuilding, to suffer the tragedy of knowing all of those who died and now the real challenges begin with rebuilding... Maybe it's because I'm prior military, but I hate the idea that you have kill a character to make something meaningful.
With all the time I devouted to this, it will make me think before purchasing another game from Bioware. Great trilogy, but the finale left much to be desired. I mean why buy DLC if the game itself left me with such a terrible feeling? I dont want to relive this... I'm going to play something upbeat for while and forget you guys ever ended ME3. Sherpard dead, the relays gone, synthetics destroyed, or combined, or controlled, no matter what comes next. It wont be the Mass Effect universe. That died with Shepard.
#10466
Posté 25 mars 2012 - 06:27
Guy On The Moon wrote...
Look, I just want to know if the Indoctrination theory is true or not. Planned or not
If it's true, and you get the ending where Shepard takes his breath (red option, high EMS), then he overcame it. But the Reapers are still there and he never reached the beam.
If it's true, and you get the other 2endings (blue and green option), then he succumbed to it. The Reapers are still there and probably defeated everyone
If it's false, and you get any of the endings, then it would be an ending with poor closure and everyone is back to square one, with all mass effect relays destroyed.
So...wtf?
If the Indoc theory is right then I suspect we'll just get some DLC explaining it was all in Shep's mind and we still need to defeat the Reapers. I get the feeling that you'll be able to carry on with your Shep no matter what your choice was in the dream, kinda like how you can import a dead Warden into DA: Awakening.
If it not true. Well, maybe an expansion set months, maybe years, aftar the end were someone, maybe Shep, has to find a way to restore galactic society. Maybe help build a new Mass Relay with the knowledge from the prothean ruins on Mars, or even the Reapers themselves.
Of course this is all just wild speculation on my part.
Modifié par Andy the Black, 25 mars 2012 - 06:36 .
#10467
Posté 25 mars 2012 - 06:27
I actually didn't mind the 3 choices, but I definitely wanted more closure on what the different endings mean for the galaxy. So, I sacrifice myself to control the Reapers, what does that mean? For me, it's not right that the aftermath of my decision to punch a reporter or stick a gun in some crackpot's face gets more storyline resolution than my decision regarding the fate of the entire galaxy.
I think destroying the mass relays is a huge part of this angry reaction. The implication of the Normandy crashing on a distant planet is that they are marooned there forever, with Shepard never to reunite with friends or love interest. Why? What does that add to the story? It just left me depressed that these characters were doomed to rot on some planet, probably some of them dying a grim death because the local flora and fauna was not compatible with their physiology. If the relays were still there, there would at least be hope of rescue.
This outcry should be entirely unsurprising, I think people called the ending of the Harry Potter series a bit cheesy, but it gave the fans some closure while still leaving room for imagination. It answered some of the big questions about future relationships, without needing to go into too much detail. I was hoping to find out if I ever did have those blue children running around the place.
Out of curiosity, was anyone else wondering why Shep didn't use some med-gel?
#10468
Posté 25 mars 2012 - 06:32
jeweledleah wrote...
Andy the Black wrote...
J.dot wrote...
I need april 6th to get here asap so we can get some answers
PAX is from the 6th till the 8th. I bet you a million credits there wont be any news on this till the last day.
mass effect panel is on april 6. 4:30pm.. boston time?
I did not know that. Crap! Looks like I owe J. dot a million creds. And I was saving for a new pair of slippers.
#10469
Posté 25 mars 2012 - 06:39
Andy the Black wrote...
jeweledleah wrote...
Andy the Black wrote...
J.dot wrote...
I need april 6th to get here asap so we can get some answers
PAX is from the 6th till the 8th. I bet you a million credits there wont be any news on this till the last day.
mass effect panel is on april 6. 4:30pm.. boston time?
I did not know that. Crap! Looks like I owe J. dot a million creds. And I was saving for a new pair of slippers.
lol. gibbed! its a life saver and slipper buyer!
Oh, yeah.. source
#10470
Posté 25 mars 2012 - 06:41
What happened to galactic civilization following the destruction of the mass relays? What happened to the Quarians and the Geth following each choice? I understand some of that may be left for future games in the universe, but some closure is needed after so many hours of play and so much effort. I also wish Shepard could have gotten at least one more scene with his/her love interest, but if you guys were going for a more sacrificial/sad tone, I get why that may not be appropriate. All in all, I wish the endings made it feel like my choice of the three and/or my choices up to that point in the game made more of an impact on how my game ended than a few soldiers holding their arms up or not, and a few different pretty colors.
And let me emphasize to you guys how much I enjoyed this game otherwise. Other than the ending I'd give this game an easy A, and will recommend it to pretty much anyone. I hope you guys can come up with something on this matter and continue to support the game with new, interesting content in the future.
#10471
Posté 25 mars 2012 - 07:12
Bioware be more transparent to your loyal fanbase. The PR damage control mode you have gone into is making you look worse.
#10472
Posté 25 mars 2012 - 07:20
Thank You for a fantastic run with Mass Effect though and if this series is going to continue, keep it coming.
#10473
Posté 25 mars 2012 - 07:34
"You did good child. You did good. I'm proud of you."
that line was so beautiful i couldnt fight the tears any longer
but to see it end like it did was beyond heartbreaking with the catalyst child i would happily pay extra to see my team survive and end the series on a happy note because i hate sad endings i do not want to see my beloved femshep go out like that
#10474
Posté 25 mars 2012 - 07:41
But please, watch the video. Very, very informative, and frightening:
#10475
Posté 25 mars 2012 - 08:05




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