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On the Mass Effect 3 endings. Yes, we are listening.


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#10451
BadboyP12

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[quote]Cross429 wrote...

[quote]kkr wrote...

 I doubt these were intended to be final or literal. They're too awful, from a group of writers we know to be capable of masterful work. So: I buy into Indoctrination theory, and think that Bioware intended to clarify with a DLC all along....they just weren't expecting these "temporary" endings to evoke so much outrage. [/quote]

I hope to God you are right. 

#10452
Meix

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I've made my peace with the ending. I just got my "perfect" ending, and you know what, that's what I needed.

I needed that 2 second clip of Shepard taking a breath. My Shep is alive. HALLELUJAH!! Now, if we get more content about Shepard reuniting with his crew, I can die happy. But just to know that my Shep is alive improved the ending for me.  I don't know, maybe I'm just that easy to please...

I have to agree with everyone else in that yes, I'd like more closure.  Specifically, for the Normandy crew and Shepard and how they start to rebuild.  Do they get reunited somehow?  Because...I'd really like that.  Or at least for that to be a choice.  To reunite with the crew somehow, to die a hero, to start over with whoever remains... etc.  I really hope there's going to be more DLC's...  maybe this was a "false" ending anyway and like the post above, a DLC was always meant to be released after.  Who knows?

But I just want to say, despite all the chatter about the ending, I enjoyed this game immensely, my favorite game of the series (yes, even with the ending).. Beautifully done, a piece of art, an emotional rollercoaster, the best escape from reality, with AWESOME multiplayer (and I never play multiplayer on anything), and just basically THANK YOU Bioware for making Mass Effect. I'm grateful to have been able to experience it from the start. This fan eagerly awaits your next move. Yeah, I'll shell out more cash. There's nothing like this stuff. As long as the caliber of material is up to par, I'll be buying more ME if they make it. And that's about all I wanted to say.  Just wanted to leave a little positivity, and remind everyone how amazing and wonderful 99% of the game is. Don't forget that. (just my 2 cents)

Modifié par Meix, 25 mars 2012 - 04:46 .


#10453
FairfaxLessee

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Archonsg wrote...

FairfaxLessee wrote...

I'm not sure if this is in the right forum, but is there any word on getting all the endings without playing the multiplayer/i-whatever games?

I tried playing the multiplayer and epically fail at it and don't think it's fair that I shelled out $75 for a game where I can't get all the endings...


You didn't miss much.
Bascally, if you do all the side quest and your readiness is at 50% due to not touching the Multiplater portion you get the "best" ending possible MINUS a 3 seconds teaser shot of someone who they want you to think is Shepard at the end taking a breath then immediate fade to credits.

You stil get the same "grand dad speaking to grandson" scene that doubles up as a not so subtle message that if you want to know more about Shepard, buy DLCs" cut scene.

So to recap, even if you get 100% readiness via multiplayer, as long as you have done all side quests and retrieve most of the war assets available, all you get is that 3 or so seconds teaser shot.


I get that the "best" endings aren't generally considered "best" or "better," but I still want them and frankly feel entitled to them.

#10454
tiita

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Balmung31 wrote...

When I see Bioware give appreciation to Shepard by having an optional ending where he lives and can be reunited with his crew and LI, maybe I'll tell you. 


this!

really loved the game until the end. the end i just didn't get.
i just wanted to see at the end everyone from the normandy (maybe a little bruised) on a beach toasting, sipping cocktails and having a good time. that's what i was hoping to see.. i think they deserved it after working hard for over 120 hours in 3 games.

also have a save point in between would be good. just so we could try different ends without wasting another 2 hours..

back to the ending thou.. tell you what.. I will probably try to forget your end and dream of a nicer one.

in all honesty.. would it have been that hard?

i understand sometimes the necessity of the arty farty bits, but, i don't
think it was really necessary. it wasn't even  a twist of the story, it
was something totally unrelated that left me puzzled, a little sad and very unsatisfied..... 

it would have been nice if you gave us multiple outcomes so we could pick what we wanted.

maybe give us hard decisions of other types.. like.. i don't know.. save the universe but lose the earh as energy for the crucible or let them fleet fight it out..

get our characters together at the end happy or mourning the losses..

but no.. not whatever happened.. it was so inconsequential that i forgot everything the catalyst said at the end....

i'll be dreaming and hoping for a proper end nice en for my story :)

i hope you do give us something, coz that's pretty much the only thing that would make me want to replay or revisit your story.

tiita

ps it's quite funny.. i don't think i would ever write to an author
complaining about the end of his book... but i honestly think that here
it is very different. the level of immersion is so very different. in
the game i was shepard.. the game immersion and the feeling it brought
up were fantastic..

it's like having the perfect meail and then only one dessert available (which is not actually a dessert but another main)  which just ruins
the aftertaste..

Modifié par tiita, 25 mars 2012 - 04:52 .


#10455
ClixWizard

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Ieya wrote...

It really is a crushingly disappointing ending; as it stands it kills both any desire to bother re-playing through the trilogy (what's the point, galactic civilisation is going back to the dark ages in one of three colour schemes no matter what you do), or indeed to purchase DLC (which I'd enthusiastically done with ME2's).

This is another big complaint of mine too. I was fully intending to sart all over at Mass Effect 1 with a new Shepard and everything after I got one of the ME3 endings. But then after seeing how retarded the ending was, and finding out the other two were exactly the same, I haven't even turned on my Xbox. They took away any replay value of the whole series.

#10456
leybas13

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First off, Bioware thank you for a enjoying ride from begining to end ( ME1 to ME3). ME3 is a work of art. Never have i felt so much emotion for game charactors. The story was unlike anything I have ever experienced. Now like some of my fellow gamers. I was just a bit clueless about some of the intended outcomes or endings that the development team created. And yes I have read some of the theorys that other gamers have talked about with the so called indoctrination theories. Some of these ideas prove a point or at least enough of it to make you say" that could be a possibility". For example the kid that is shown throughout the whole game and in the dream sequence. I have played enough to notice myself that no one ever notices the kid expect Shepard. Another example is the "How did Anderson get to the control panel first, when everyone was destroyed by harbinger? And not sure if the whole "when a mass relay get destroyed, the system its in should be destroyed too, ala The arrival".  I'm not looking through 419 pages to see. For the sake of argument, I"ll assume someone had touched the subject already. Is Shepard really indoctrinated? To me it seems so after carefully examining a key point that if Shepard is indoctrinated it would explain why controlling the reapers appears to be a paragon blue while destroying them is renegade red cause its the reapers point of view and makes sense why destroying the reapers ending is the only ending that Shepard wakes up in the rubble back on earth cause he never made it to the citadel. Bioware please clarify these things to us and put it to rest. I doubt you guys would do that on purpose and must have a good reason for the way things are. Btw if you really wanted to see the all the so called endings all you had to do was just reload a save and play another 15 mins, then repeat again for the other 2. Anyway Thank you and please dont let us all down. Some of us still have faith that all will be well soon. 


:ph34r:

Modifié par leybas13, 25 mars 2012 - 05:26 .


#10457
civis Palavenus sum

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At the risk of repeating what was said already, without having read the 10,000+ posts before mine, I’d like to offer my explanation of why I was so disappointed by the end of Mass Effect 3. After hearing responses from you (Bioware), I can only conclude that my issuses with the end of ME3, as expressed by others, are being misunderstood. The issue is not that I didn’t like the tone of the ending or that it needed more emotional moments of closure with various characters as a send off.

My problem wasn’t that Shepard died (Paragon) or that the Geth died (Renegade) or that every creature, organic and synthetic, had their freewill subverted (Regular), depending on the selected ending. Sure, it would have been nice if there had been at least one ending where the player could simply save the galaxy superhero style in what might be called a “good” ending; but the lack of one isn’t my problem either. My problem is that I was expecting a wide variety of possible endings.

Below, I’ve laid out a general conception of the kind of ending it always sounded to me like you were creating. It is worth noting that my goal here is not to rewrite the game with my own fan fiction style ending, but rather to illustrate the nature of the end of the game as I assumed it would manifest: a wide variety of options.

1) Shepard takes too long to gather forces. The Reapers kill everything on Earth. The remaining assembled forces kill the reapers. The Earth is desolate and the humans are extinct. The other races of the galaxy survive.

2) Shepard’s forces are not strong enough. The Reapers kill everything on Earth. The remaining forces are killed by the reapers. The galaxy is desolate and the humans are extinct. The other races of the galaxy are extinct.

3) Shepard forgoes army building and blows up the Mass Relay near Earth taking out the Earth and the reapers who have all gathered around the Earth. The Earth is destroyed and the humans are extinct. The other races of the galaxy survive.

4) Shepard finds a way to save earth with largely human casualties, while ensuring that all the various other races suffer minimal casualties. The Earth is saved. The humans survive and are loved by the other races.

5) Shepard expends mostly alien forces and sacrifices a majority of each of the other races to save earth. The Earth is saved. The humans survive and are hated by the other races.

6) Shepard uses the Geth to gain control of the Reapers and uses them to conquer the galaxy. The Earth is saved. The humans survive and are hated and feared by the other races.

7) Shepard destroys all life in the galaxy, organic and synthetic, and nature starts over. The galaxy is desolate and the humans are extinct.

In most of the above, the survival of any individual race or character, including Shepard, could have been based on player choices. Again, what I was looking for was not any one of these in particular, but simply a variety of options that felt as though they were earned by the actions of my Shepard. I've heard it argued that the above would be a logistical impossibility, but after three games, hundreds of my dollars, millions of yours, the better part of a decade, and what seemed to be strong indications that this was your intent, I was certain in my expectations of this purchase.

The above is not to say an unconventional ending couldn’t have worked. As the game progressed I got the feeling you were going to say that life as we knew it could only be supported by the continued actions of the Reapers and we could decide to continue that cycle, alter it, or end it. Not as a reset button on the galaxy, but rather one more choice shaping each individual outcome. Honestly, I wasn’t wild about how contrived it seemed like such a twist might get, but it could still have worked without completely violating the feeling of choice you’d been maintaining all this time.

As a rule, a bad ending doesn’t necessarily ruin the experience that came before. Especially in a series, it is possible that the early parts are good, the later parts are not, and the two can be separated in that way. Mass Effect is different, because a big part of the fun was found in the knowledge that “your decisions affected the outcome”, so that in everything you did you wondered how you had just shaped the future.

I’ve also heard it argued that other endings don’t matter, because MY Shepard’s ending is my ending and what I don’t see shouldn’t matter, because it doesn’t count. It is ludicrous to think I intended to play this game only once. I was planning to play through it with all of my ME2 characters which were continuations of all my ME1 characters, of which there are many and which are widely varied. I also intended one new play-through with the action mode decision making feature.

That promise of having an impact on events into the future is stripped out of Mass Effect 2 by the knowledge I now have, that the decisions in it are ultimately irrelevant. The enjoyment of future play-throughs of any of the Mass Effect games will now be lessened. Of course I was planning on playing Mass Effect 3 more than once. I was also expecting that I would replay the entire story from start to finish once I had seen the ending.

MaleShep and FemShep; Paragon and Renegade; Vanguard and, well no, I’m always a Vanguard; there are lots of different stories here and I want to see them all. That enthusiasm is staggeringly diminished by knowing that ultimately none of the decisions I make will change where, either I or, the universe ends up.

That’s what bothered me.

My concern with where the discussion has gone is that it seems we all gave Bioware our money to make us dinner and they served Salmon, but now everyone is arguing over whether it should have been baked or boiled and who gets to make that call, the customer or the culinary artist. But my problem is that I showed up, and paid my money, because they said they were serving steak. It’s not the tone, but the very nature of the ending. I would have liked an ending that made sense, The Fugitive rather than Dallas, but that’s in the hands of the writer. Unless you had promised, “This ending will make sense.” You can end it as nonsensically as you want. I’ll criticize, but not cry foul.

There’s a difference between my not liking some of the writing in a game and discovering that the kind of writing I was promised is nowhere to be found. As an example, the writing in the Geth section in ME3 is a real problem for me. You can’t argue that I should value a Geth platform as I do a human life and then demand that I slaughter them en masse in order to proceed. If they only aligned with the Reapers because they were backed into corner and their intelligence was considerably lowered, I should be able to bring them back by removing that threat and halting the brainwashing.

If I'd had my druthers, the first mission whould have been optionally stealth, like the rescue in Arrival, so I could choose to avoid destroying any platforms, who are clearly the real victims. When I freed Legion and he wanted to lower his ship’s shields as a gesture of goodwill, I was desperate for an option to tell him that it was a bad idea. Almost immediately, it turned out to be a bad idea, many died as a result, and not for any reason better that idiocy. I should have been able to stop him. For the next mission, it turned out we also needed to find what turned out to be a Reaper and blow it up, again murdering lots of innocent brainwashed Geth along the way.

I want to be extremely explicit on this matter. I would never have said you weren’t within your rights as the author to make that section the way you did. I knew what I wanted, you can be sure I was mad, and I attacked your work for making acts of genocide mandatory for completion of the story. But so far as I can recall, you promised options, but not that I would always have the option to do things exactly as I wanted. (Otherwise I would have made myself the head of the council after killing the old one at the end of ME1.) My issue is what I was told to expect. So, since I was never told I could do whatever I wanted, I’ll criticize the available options, as one would expect from anyone with a critical eye, but I won’t go further than that.

The ending is different. You said I could make my own ending. And that the ending would reflect my decisions and be the ending that my actions in particular earned me. ‘Death for all life’ is fine as one ending, but if it’s all of them, then the actions I personally made are irrelevant. Having all downer endings is a little bland, but, again, fine if there’s a variety of them and a sense that my outcome is MY outcome.

Additionally, it has been argued that the entire third game is a reaper indoctrination fueled haze. I am under the impression that this was not your intention, but assuming that was the case, the ending could have been satisfying if that fact had been made explicit and the ultimate ramifications of Shepard’s actual actions, whatever they might have been, were seen. There would still be the possibility for many personalized endings, especially as a result of the choices from before indoctrination.

Modifié par civis Palavenus sum, 25 mars 2012 - 06:20 .


#10458
ALGuy

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Just a question about this indoctrination theory. I thought indoctrination was a bad thing? So if Shepard was indoctrinated, why would the literary artists at Bioware have the old fella at the end telling his grandson, or whatever, a story about The Shepard in a positive way. Will he eventually tell a heart warming tale about The Saren? There are many Artistic inconsistencies.

#10459
J.dot

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I need april 6th to get here asap so we can get some answers

#10460
tg0618

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Meix wrote...

I've made my peace with the ending. I just got my "perfect" ending, and you know what, that's what I needed.

I needed that 2 second clip of Shepard taking a breath. My Shep is alive. HALLELUJAH!! Now, if we get more content about Shepard reuniting with his crew, I can die happy. But just to know that my Shep is alive improved the ending for me.  I don't know, maybe I'm just that easy to please...

I have to agree with everyone else in that yes, I'd like more closure.  Specifically, for the Normandy crew and Shepard and how they start to rebuild.  Do they get reunited somehow?  Because...I'd really like that.  Or at least for that to be a choice.  To reunite with the crew somehow, to die a hero, to start over with whoever remains... etc.  I really hope there's going to be more DLC's...  maybe this was a "false" ending anyway and like the post above, a DLC was always meant to be released after.  Who knows?

But I just want to say, despite all the chatter about the ending, I enjoyed this game immensely, my favorite game of the series (yes, even with the ending).. Beautifully done, a piece of art, an emotional rollercoaster, the best escape from reality, with AWESOME multiplayer (and I never play multiplayer on anything), and just basically THANK YOU Bioware for making Mass Effect. I'm grateful to have been able to experience it from the start. This fan eagerly awaits your next move. Yeah, I'll shell out more cash. There's nothing like this stuff. As long as the caliber of material is up to par, I'll be buying more ME if they make it. And that's about all I wanted to say.  Just wanted to leave a little positivity, and remind everyone how amazing and wonderful 99% of the game is. Don't forget that. (just my 2 cents)


Well said. But I still want my blue babies.  LOL.

Modifié par Tony0618, 25 mars 2012 - 05:54 .


#10461
Guy On The Moon

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Look, I just want to know if the Indoctrination theory is true or not. Planned or not

If it's true, and you get the ending where Shepard takes his breath (red option, high EMS), then he overcame it. But the Reapers are still there and he never reached the beam.
If it's true, and you get the other 2endings (blue and green option), then he succumbed to it. The Reapers are still there and probably defeated everyone

If it's false, and you get any of the endings, then it would be an ending with poor closure and everyone is back to square one, with all mass effect relays destroyed.

So...wtf?

#10462
Andy the Black

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J.dot wrote...

I need april 6th to get here asap so we can get some answers


PAX is from the 6th till the 8th. I bet you a million credits there wont be any news on this till the last day.

#10463
Cross429

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ALGuy wrote...

Just a question about this indoctrination theory. I thought indoctrination was a bad thing? So if Shepard was indoctrinated, why would the literary artists at Bioware have the old fella at the end telling his grandson, or whatever, a story about The Shepard in a positive way. Will he eventually tell a heart warming tale about The Saren? There are many Artistic inconsistencies.


1) To clarify: Shep was only "indoctrinated" in the functional sense after Harbinger's beam. Everything else is real.

2) Grandpa Moontree's little exposition was a tack-on at the end, intended to tell us to "expect more" (i.e. "one more story.") It's a not-so-subtle hint that more is coming, after an ending they knew would spark some dregree of discussion/controversy.

3) Artistically, it's nonsense. A quick voiceover and a static graphic. In terms of the storyline, it's either a continution of this "fantasy" of Shep saving the universe or is actually intended to be real -- the DLC will just clarify how Shep emerged from Indoctrination and/or otherwise saved the universe.

4) Bioware knew they couldn't sell a product that ENTIRELY left the ending up for grabs. Core to IT is that Bioware intended the ending to be more fully-fleshed out with DLC: this tack-on, I believe, was included to add gravitas to the ending as it stands to reduce the sense that it was incomplete. However, per point 3, it's entirely consistent with IT...my guess is it ends up pretty much irrelevant.

5) That said, it's also possible that Bioware abandoned Indoctrination along with the "Dark energy" ending, both of which are heavily hinted at throughout the game and series. With little time before deadline, they created the tack-on. In which case: my lawd, what a terrible, terrible, terrible conclusion to an awesome series.

#10464
jeweledleah

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Andy the Black wrote...

J.dot wrote...

I need april 6th to get here asap so we can get some answers


PAX is from the 6th till the 8th. I bet you a million credits there wont be any news on this till the last day.


mass effect panel is on april 6.  4:30pm.. boston time?

#10465
stannach

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Just my thoughts... The endings just left me feeling hollow. What exactly was the point? Where is the hope? Sherpard dies, or at the very least is a complete train wreck after destroying all synthetic life. (the Geth and Legion were my favorite race) OR he dies melding the two life types together, or dies trying to control them blah blah blah, we've all rehashed the endings enough...
My question is why can't a hero endure? Why can't he sacrifice something but survive? It was so lame that they took the "he gave eveything up for us all" route... the harder thing would be to have survived this ordeal and face rebuilding, to suffer the tragedy of knowing all of those who died and now the real challenges begin with rebuilding... Maybe it's because I'm prior military, but I hate the idea that you have kill a character to make something meaningful.

With all the time I devouted to this, it will make me think before purchasing another game from Bioware. Great trilogy, but the finale left much to be desired. I mean why buy DLC if the game itself left me with such a terrible feeling? I dont want to relive this... I'm going to play something upbeat for while and forget you guys ever ended ME3. Sherpard dead, the relays gone, synthetics destroyed, or combined, or controlled, no matter what comes next. It wont be the Mass Effect universe. That died with Shepard.

#10466
Andy the Black

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Guy On The Moon wrote...

Look, I just want to know if the Indoctrination theory is true or not. Planned or not

If it's true, and you get the ending where Shepard takes his breath (red option, high EMS), then he overcame it. But the Reapers are still there and he never reached the beam.
If it's true, and you get the other 2endings (blue and green option), then he succumbed to it. The Reapers are still there and probably defeated everyone

If it's false, and you get any of the endings, then it would be an ending with poor closure and everyone is back to square one, with all mass effect relays destroyed.

So...wtf?


If the Indoc theory is right then I suspect we'll just get some DLC explaining it was all in Shep's mind and we still need to defeat the Reapers. I get the feeling that you'll be able to carry on with your Shep no matter what your choice was in the dream, kinda like how you can import a dead Warden into DA: Awakening.

If it not true. Well, maybe an expansion set months, maybe years, aftar the end were someone, maybe Shep, has to find a way to restore galactic society. Maybe help build a new Mass Relay with the knowledge from the prothean ruins on Mars, or even the Reapers themselves.

Of course this is all just wild speculation on my part.

Modifié par Andy the Black, 25 mars 2012 - 06:36 .


#10467
NCPokey

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 The whole thing is disappointing to me because I loved 95% of ME3, but the ending left me completely unsatisfied. It felt an awful lot like the way I felt after Lost ended.

I actually didn't mind the 3 choices, but I definitely wanted more closure on what the different endings mean for the galaxy. So, I sacrifice myself to control the Reapers, what does that mean? For me, it's not right that the aftermath of my decision to punch a reporter or stick a gun in some crackpot's face gets more storyline resolution than my decision regarding the fate of the entire galaxy. 

I think destroying the mass relays is a huge part of this angry reaction. The implication of the Normandy crashing on a distant planet is that they are marooned there forever, with Shepard never to reunite with friends or love interest. Why? What does that add to the story? It just left me depressed that these characters were doomed to rot on some planet, probably some of them dying a grim death because the local flora and fauna was not compatible with their physiology. If the relays were still there, there would at least be hope of rescue.

This outcry should be entirely unsurprising, I think people called the ending of the Harry Potter series a bit cheesy, but it gave the fans some closure while still leaving room for imagination. It answered some of the big questions about future relationships, without needing to go into too much detail. I was hoping to find out if I ever did have those blue children running around the place. 

Out of curiosity, was anyone else wondering why Shep didn't use some med-gel? :)

#10468
Andy the Black

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jeweledleah wrote...

Andy the Black wrote...

J.dot wrote...

I need april 6th to get here asap so we can get some answers


PAX is from the 6th till the 8th. I bet you a million credits there wont be any news on this till the last day.


mass effect panel is on april 6.  4:30pm.. boston time?


I did not know that. Crap! Looks like I owe J. dot a million creds. And I was saving for a new pair of slippers. Posted Image

#10469
jeweledleah

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Andy the Black wrote...

jeweledleah wrote...

Andy the Black wrote...

J.dot wrote...

I need april 6th to get here asap so we can get some answers


PAX is from the 6th till the 8th. I bet you a million credits there wont be any news on this till the last day.


mass effect panel is on april 6.  4:30pm.. boston time?


I did not know that. Crap! Looks like I owe J. dot a million creds. And I was saving for a new pair of slippers. Posted Image


lol.  gibbed!  its a life saver and slipper buyer! ;)

Oh, yeah.. source

#10470
cubeofmoon

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I'm not as upset as some of the others out there who have spoken out about the endings of this game. I think what annoyed me most is that the three endings, which offered quite different outcomes in the long run, featured nearly the exact same ending cutscene, which felt like it belittled the choice I made.And then, why does one of the endings show Shepard waking up? Is that indoctrination theory I see plenty of folks going on and on about correct? If so, then the game never really ended. If not, and those endings were the real deal, then I think the endings left far too much up to speculation, resulting in confusion.

What happened to galactic civilization following the destruction of the mass relays? What happened to the Quarians and the Geth following each choice? I understand some of that may be left for future games in the universe, but some closure is needed after so many hours of play and so much effort. I also wish Shepard could have gotten at least one more scene with his/her love interest, but if you guys were going for a more sacrificial/sad tone, I get why that may not be appropriate. All in all, I wish the endings made it feel like my choice of the three and/or my choices up to that point in the game made more of an impact on how my game ended than a few soldiers holding their arms up or not, and a few different pretty colors.

And let me emphasize to you guys how much I enjoyed this game otherwise. Other than the ending I'd give this game an easy A, and will recommend it to pretty much anyone. I hope you guys can come up with something on this matter and continue to support the game with new, interesting content in the future.

#10471
BhallSpawn1011

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Looking back on the origional Knights of the Old Republic on Tattoine an NPC (the one who gives you a Czerka Corp side mission) made a commentary on corporate stone walling of information. Considering the statements that have been issued by Bioware lately, I'm finding that commentary pretty ironic.

Bioware be more transparent to your loyal fanbase. The PR damage control mode you have gone into is making you look worse.

#10472
Riddhelm10

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 I just want to say that I've loved the Mass Eddect storyline, one of the best overall storylines in any media type that I've seen in some time and yes I was upset with the ending, however, I was not upset with Sheppard passing, I kind of figured that was going to happen.  I was mostly upset with my choices and EMS not really making an effect on the ending and no real wrap up to everything either.  By wrap up, I mean I would have been completely happy with like you did in Dragon Age Origins with text pop ups at the end giving a type of epilogue to the story with some of the hard decisions coming back like with Dwarves really only doing well under Bhelan even though he was kind of a ******, but that's what I loved about that storyline.  So, in ending, yeah just more closure and not so many questions left unanswered and frankly a feeling of my accomplishments acctually meaning something to the ending.

Thank You for a fantastic run with Mass Effect though and if this series is going to continue, keep it coming.

#10473
chevyguy87

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i dont remember the last time i ever cried but

"You did good child. You did good. I'm proud of you."

that line was so beautiful i couldnt fight the tears any longer

but to see it end like it did was beyond heartbreaking with the catalyst child i would happily pay extra to see my team survive and end the series on a happy note because i hate sad endings i do not want to see my beloved femshep go out like that

#10474
Guy On The Moon

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If you have not seen this video yet, please watch it. It almost completely proves the ending was in fact the indoctrination theory. EA was rushing Bioware to finish the game. I saw on an article left out things they wanted to include, like a different longer ending with Shepard battling Harbinger in a "dream state" showing the indoc process and then concluding it, but they were rushed so they couldn't. So I do think Bioware meant to have this Indoctrination theory.

But please, watch the video. Very, very informative, and frightening:



#10475
Surgeon_Sniper

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 The ending was atrocious.  It would have been "ok" if this was a single game, but an epic trilogy? It was like someone completely different wrote it. It was the worst ending for a great story I have ever seen-- novel, movie, game, or otherwise. I'm not furious or entitled, just wanted to share my opinion. The game is great until the last 10 minutes. I'm glad I played it, just really, really disappointed in the quality/effort of the conclusion.