On the Mass Effect 3 endings. Yes, we are listening.
#10626
Posté 25 mars 2012 - 06:10
You seam only to replay to some individuals how like you ending but those of us how doesn't you always talk down. Very well done, if you are so whiny not to listen to negative comments, than you should really stop making games. I mean it, you hurt me and it is not something small this is seriouse. Some of your fans need medical psycholotical attention after finishing your game. Didn't you let it testplay? What did you QA did? Are you enjoy yourself how you treated you fans? And that is not enough you are just not adress the largest criticpoint in ME3. The ending!
I know why you did these endings, to reset the ME series but not with me. I will not buy ME4, any DLCs for ME3, DA3 or anything from you.
I don't want to tell you anymore what I like about ME3. What is the point, so that you can say to all: "But you liked the game!"
I don't want closure to an ending which does not fit to your ME codex (If you think that is not true, just play ME1 again). Plot holes which have nothing to do with artistic integrety.
Try to keep the artistic intregrity intakt for you first and second game and redo the ending for the third.
Hold The Line.
#10627
Posté 25 mars 2012 - 06:16
JayChemist wrote...
So, I finished the game last night and I have to agree with everyone who dislikes the ending. Not because its depressing or that Shepard dies but because it offers no real resolution and feels incredibly rushed.
The ending also undermines the previous games and creates so many plot holes its not even funny. I can't help but think the ending was made this way on purpose to sell future games and DLC or Bioware just ran out of time to make a satisfying conclusion.
Whatever the case may be I am left with no desire to continue playing mass effect and that is a real shame.
This.
I didn't even plan to go back into this discussion, but 2 hours or so ago I just got depressed hearing the login screen music of ME3, I don't think I'll be able to play the trilogy again anytime soon.
Which is, as you already also stated, a damn shame.
Would feel like lying with my ex-girlfriend in bed, cuddling when she just broke up with me the other day saying she hated me. I mean, I still love her, but it would be too painful.
....still talking about the game, this is only an analogy^^
#10628
Posté 25 mars 2012 - 06:16
Bioware has made something beautiful, staggering, complex -- but cut it all too short, too quick. They need to watch this. Big time.
#10629
Posté 25 mars 2012 - 06:16
Bone3ater wrote...
Rikudoko wrote...
Insights in "artistic integrity"
The term “artistic integrity” and the statement that “art should not be changed” have been appearing a lot recently regarding the controversial end of ME3.
Well, I’ve been an art student for quite some years now, and I like to give my point of view on these subjects (btw I’m Spanish so pardon any grammatical or synthaxis errors).
A lot of people have their mouth full with the word “art”, but the truth is no one really knows what art is. It doesn’t exist in the natural world per se. For example, a tree does exist. Every tree is unique and different from the others, yet everyone will easily find consensus on what to call “a tree”. Such thing doesn’t happen with art, and that is, imho, because art doesn’t “exist”. What is to be considered art is based solely in oneself opinion. So, art is just a subjective word to refer to something that is considered beautiful, or pleasant, or whatever your conditions are.
¿Is Mass Effect art? To me, sure it is. One of the best form of art. ¿Does this mean it should be sacralised? No. Art is an opinion. Thus, art is mutable. Art is ALIVE. The piece of art that is ME3 was conceived to an audience, to the players. It’s not like they created this piece of art for themselves, because they felt like it would only appeal to them. Video games are to be enjoyed by the players.
We have a very old sense of what is “art”. The paintings that we consider art are 100 years old and more, and of course you cannot change them: the authors are dead and they are history pieces. But the masterpieces of Da Vinci and such artist had a target group, a client. In Renaissance, it was the church, and if they did not like what the artist painted, they had to address it (Da Vinci went as far as to paint 3 versions of the same painting to please his client). Then came SXX and painters rebelled against that, and started to paint things that went against the audience in some sense. But they painted for themselves. They did not charge you 70, 80 or 90 euros to see their work of art. Wich you have to pay to play ME3 (since you cannot rent it or buy it second hand due to DLC issues, online codes and that sort of thing). They did not force you to buy their work in order for you to enjoy it.
ME3 is art. Yet, that doesn’t mean its GOOD ART. Crappy art exists too. ME3 was a masterpiece till the end. The final brushstrokes looked lazy and rushed and unprofessional compared to the rest of the painting. Of course they don’t have to change it if they don’t want to. But then, to most of us their final piece of art will be a crappy one, and we will lose interest in Bioware as an artist.
To be an artist does not mean that everything you make is gold. Artists make mistakes. And they fix them. It has happened through all of art history and I hope it happens today with ME3.
Bumping for epic truth.
Nice to see someone else who's working in an artistic field and doesn't just spew crap about it (GameSpot, Kevin VanOrd *cough, cough*).
I was considering to write something quite similar but you beat me to it
Nevertheless though, I agree 100%.
precicely! its amusing isn't it that it seems, that the only people taling about "sanctity of artistic integrity" are not actual artists themselves.
and since poeple keep bringing up Mona Lisa - here are some quotes by Leonardo
Modifié par jeweledleah, 25 mars 2012 - 06:19 .
#10630
Posté 25 mars 2012 - 06:17
Check this video out! This vid says it all. Addresses all the same questions and issues I felt at the end! Hopefully Bioware listens and seriously takes this into consideration when making DLCs. *Contains spoilers. Watch only if you've beat the game*
#10631
Posté 25 mars 2012 - 06:19
EnforcerWRX7 wrote...
I hope people see this.
We were sold a bill of goods only to find out they condensed everything to one ending at the last minute so they can write anything on top of it. GAH. I should just go start my own thread.
Theres also another video about a guy giving his thoughts and he says that the theory wasn't thought up by bioware, but rather shows that the fans show more passion about a product than the creators
cant seem to find the link, but will post if i get it
Modifié par k-stigus, 25 mars 2012 - 06:19 .
#10632
Posté 25 mars 2012 - 06:22
This is exacty what happened. And all I want is for Bioware to admit itEnforcerWRX7 wrote...
There is a reason the endings are all similar.
Bioware got the go-ahead to continue to series. They had to create endings that were basically one in the same so no matter which ending you choose, they can write it into the next DLC or game.
They shoe-horned the ending onto the game to force the continuation for the story.
Thats why the ending is so bad and incomplete. It was a last minute about face from the original plans to the game.
I wish the whole last sequence was a dream, but it wasn't. It was to force the next chapter. How sad is that? How pathetic is that? EA and the almighty dollar wrote the worst ending in video game history.
Vote with your wallet people. Don't buy what they are selling.
#10633
Posté 25 mars 2012 - 06:25
Modifié par Dinich02, 25 mars 2012 - 06:27 .
#10634
Posté 25 mars 2012 - 06:27
#10635
Posté 25 mars 2012 - 06:29
jeweledleah wrote...
precicely! its amusing isn't it that it seems, that the only people taling about "sanctity of artistic integrity" are not actual artists themselves.
and since poeple keep bringing up Mona Lisa - here are some quotes by Leonardo
It's also pretty amusing how only those people see art as something untouchable.
People seem to forget that artist still have a job to do and that original artist were more like craftsman, instead of how it is today, that every lunatic can say his painting of cow feces is high art (I'm not even joking here, those people exist). The proper response to that would be awkward silence and then slowly walking away.
Today the response is appreciative nodding.
Weird.
#10636
Posté 25 mars 2012 - 06:33
The reason myself and other vocal fans are so critical is because your series was literally ace, it was amazing, perfect, and then the ending and a few important choices along the way derailed it. While people might say 99% of the trilogy was still great and you should be disappointed, the truth is the ending IS what matters in a game like this. We made the different choices throughout 1, 2 and 3 to have unique endings, that's half the reason we had different characters, different run-throughs setup up for this game - because you had promised a variety of endings and we had believed you.
Great job focusing on multiplayer instead of creating an original model or image for Tali. It's amazing how she looks exactly like a human. Great photoshop and lens flare on a stock photo. Well handled character moment there...
Also, kudos on creating a single-player experience, especially the ENDING of a TRILOGY whose outcome revolves around playing the multiplayer. I can't wait for when XBox Live shuts down and I can't even go back and play this game in a few years and get the best ending unless I do every flipping side-quest (which half of the "overheard" ones are difficult to even figure out what you need and where you need to go). Awesome job! You really thought ahead there...
Lastly, way to make an ending to a game that makes the player NOT want to go back and play the previous 2 games. If I'm new to the franchise and play 3 and enjoy it and then I see all the endings and realize they're all similar, then why the hell would I ever purchase the first 2 games if the ending and my choices along the way have little to no difference? I'd rather save the $40-50 dollars, save the 60 or so hours and never play the trilogy again. Way to take away, right at the end, the one great thing your trilogy had that no other games had done. I guess you didn't want newcomers to get invested in your franchise and give you there money. Terrible planning and marketing...
Remember that time in Mass Effect 1 when I got to face off against Saren at the end. Remember that time in Mass Effect 2 when I got to face off against the Human Reaper at the end. Remember that time in Mass Effect 3 when I got to finally kill Harbing-- Oh wait, that didn't happen. No epic boss fight, just an 11hour and 59min Deus Ex Machina God Child who built THE ENEMY that I suddenly believe and listen to. This same God Child who says man and machine can't co-exist even though I just united the Geth and Quarians. Mass Effect 3: No finale boss fight, no sense ending, no point in replaying unless things are changed.
I used to hold BioWare and this franchise with such high standards and I honestly can't believe the ball was dropped on such important aspects in this film installment of the trilogy. It's a shame on the consumer and a shame on everyone who worked on the game that there IS this kind of taint on the ending and a magnificent trilogy.
Modifié par PTO214, 25 mars 2012 - 06:49 .
#10637
Posté 25 mars 2012 - 06:43
Contrary to advertisements and statements made by the publishers, choices from earlier games have no meaningful impact, for example: in ME 1 you spared or killed the Rachni queen, rendering the species extinct. In ME 3 you either rescue or find another cloned queen in a mission depending on the choice made earlier but it's the same mission! Same thing with the Krogan, the missions are the same with the only difference being "Hey remember me? Long time no see, or howdy stranger, look out for me later!" Saying hello or goodbye to people in an otherwise identical game does not reflect diverse choice/outcomes, when a simple solution would have been different content or missions in the game instead of the same exact missions with the only difference is someone's name being different. The Prothean shouldn't have been day 1 DLC it should have been on the disc, a more reasonable choice for day one content would have been the OMEGA recruit the mercenaries mission, maybe take back Omega and get some new weapons from it, as well as maybe having mechs show up on earth for the last assault as described in the game itself.
The ending(s) is poorly done/incomplete, and is not simply a case of "only the most ardent fans wanting happy endings or closure"
Ending is just not good, seemingly unfinished, unclear, and doesn't give any meaningful choices or outcomes as advertised. If speaking about art and a creator's artistic vision the criticism is apt that they failed to have their own creation behave in a manner consistent with their own writing, not questioning the choices given and simply choosing 1 out of 3 poorly conceived outcomes, that not only negate choices you made in the game but the very plot ideas the writers themselves created as well. Cutscenes look like things are missing or horribly horribly edited or scenes are just missing completely
The Normandy leaves the battle in a seeming show of cowardice, escaping and landing on a planet with people from the group that were assaulting the beams then gets out of the ship with smiles on their faces? Forget the question of how managed to geton the ship, WHY ARE THEY SMILING? Because they think I'm going to buy new DLC to play thru again before the horrible ending? never going to happen unless a free QUALITY ending is produced. It should be clear to the company by now It's not a case of expectations were so high that it's impossible to please everyone, it's a case of the last game being so far below the other 2 quality wise that very few are pleased at all.
#10638
Posté 25 mars 2012 - 06:48
As stated the ending made me a mixed feeling. I thought bulged like "Is that all? Nothing else will be? What happened to your friends, why not show us this, why did both in ME2? What will happen now with Mass Effect?". On that day, when I was playing, I could not sleep.
I respect all those who contributed to the development of Mass Effect trilogy, but I really do not understand why it was necessary to kill Shepard. Why could not he stay alive and return to the party members? Then he could choose between a return to the earth or go to Tali \\ Liara on their home planet, build a house and all-is. Here he is a happy ending!
But the most disgusting is the fact that it continues to play as Shepard in Freeplay. What does not fit with what had just experienced. If you've fixed the ending on a more positive, then this could have been avoided.
Although the game is great .. just a pity that this is the end.
If you read this post I'll be very happy. I do not want answers, I just want to convey to you my feelings.
.. Thank you for everything and ..
- Good luck.
- Acknowledge ?)
Modifié par Heccu, 25 mars 2012 - 06:52 .
#10639
Posté 25 mars 2012 - 06:52
mkohan7 wrote...
First off the idea of Bioware and the producers saying that most people like the ending is a complete lie and a bad joke. It insults the fans and insults me. Game sites such as gamerinformer only rate the games as the gameplay, the story is always second nature and doesnt matter as much as it would to the true fans. Another would be about newspapers saying that its good. newpaper journalists are once again not the loyal fans. If you would look on the polls on this site you would see that 90% of your fan base hates these endings. You didnt give any closure. In a game that provides so many decisions throughout the trilogy, no information on what happens to the universe is insulting to the players that made the story their own. Spreading lies on the general public loving your ending is terrible. Most people who have played the game from ME1 till ME3 disagree. Maybe the PS3 players who have only played the 2nd and 3rd game may like it, But im sorry that is just not good enough. We are your loyal fans that have spent money on all 3 games, DLC, and books or anything like that. Even buying Xbox live so we could get out Galactic readiness level up is a payment. Its a slap to the face and a kick to the groin by spitting on the lovers of the mass effect universe. People who like the ending must not have paid attention because you contridicted on the story you made yourself with the synthetics always killing the makers, which is disproved if you stopped the geth and quarian war. And you contridicted your own story by not letting Shepard to ask questions and make his own decisions himself. You promised 16 endings and they are all almost the same. Just a different color. I am glad that you have decided to finally address this issue of your bad story ending. Unless you wow me with some great closure later on, DLC will never be bought from me, and the series will be ruined forever, because whats the point of playing a trilogy of 140 hours when you know that winning, will really result in losing. GIVE ME SOME CLOSURE BIOWARE! YOU OWE IT TO YOUR CONSUMERS! NO CONSUMERS, NO BIOWARE!
I'm sure that while game reviewers love games, how many reviewers actually play the whole game before writing the review? If somebody writes articles for a living, especially reviews they're probably only playing 3-6 hours tops,. Pobably much less on average.........
#10640
Posté 25 mars 2012 - 06:53
#10641
Posté 25 mars 2012 - 06:54
Bone3ater wrote...
jeweledleah wrote...
precicely! its amusing isn't it that it seems, that the only people taling about "sanctity of artistic integrity" are not actual artists themselves.
and since poeple keep bringing up Mona Lisa - here are some quotes by Leonardo
It's also pretty amusing how only those people see art as something untouchable.
People seem to forget that artist still have a job to do and that original artist were more like craftsman, instead of how it is today, that every lunatic can say his painting of cow feces is high art (I'm not even joking here, those people exist). The proper response to that would be awkward silence and then slowly walking away.
Today the response is appreciative nodding.
Weird.
real life story. there were these russian group, en.wikipedia.org/wiki/Mitki couple of brothers in that group were doing "art" gluing straw to canvases basicaly, and becasue those were the times where "different and weird" = awesome art? they were highly aclaimed.
the story starts with them bringing their canvases to a show, and one of the canvases got damaged in transit. a piece was ripped out, leaving a gaping hole. they didn't have time to fix it so they just left it as is. critics went wild. they kept talking and talking how maazing this concept was, creating some overwrought analysis about existentialism and symbolism of that hole. eventualy brothers admited and ... it was just an accident.
reminds me a lot of some people's reaction to ME3 endings.
also reminds me of one of the art classes I took and never really finished. it was intriductory painting and in that particular class we had to speed paint a nude. this being art school and all, we did quite a bit of practice with live models. anyways, so here we are painting and the teacher is going around and starts gushing over this one's students work, how he has the awesome "primitive" talent and he should try not to lose it.... brace yoursel... by learning too much how proportions actualy work. and there I was thinking that artists supposed to know how proportions works so that they could violate them on purpose if they so wish >_> I basicaly decided that I needed a new teacher, right there and then. sigh... sometimes I wonder if original abstractioninsts and impressionists are rolling in their graves, seeing how perverted their ideas have become...
/end of mostly off topic discussion
#10642
Posté 25 mars 2012 - 06:55
Mastone wrote...
I think you need to read this piece more carefully, this piece of text is being quoted all over the net by IGN and countless others being interpreted as new endings being promised, while al he says is, :
-We got good scores from critics who are partly dependent on Devs/publishers to compete ( ithey need to play nice if they want that interview or demo code)
-we think games are art ( and therefore this ending is perfect because the artist decides)
-He talks about player control , while in truth none of the choices you've made actually really mattered save for a cameo appearance here or there even before the moronic ending, which indicates to me someone is putting their head back in the sand
-He also says that content is being created to make us understand (why the endings are good the way they are). I personally think that if they only have a cutscene explaining everything is insult upon injury. especially if this turns out to be payed for DLC, because as said before we already payed for the game we even accepted day 1 dlc with the prothean in it....
The sad thing is that the ending as it now stands have left me with no desire for another play through, not even because of the fact there is only one ending possible ( I have played linear games before), but because it's so goddamned uninspiring it leaves you with disappointment.
I think he needs to make sure that they do not loose face. Of course he has to say stuff about the artistic integrity. He needs to make sure we don’t think they are admitting a mistake or a rushed ending or what ever. This is business and they have an image to protect. A very fine image in my book. Wouldn’t be all this fuss, if I had no expectations in the first place.
So yeah, it is a little vague. But hey. They want my DLC money and they want it bad and with a good ending, I will give in. I am very optimistic! So chill out. Give them some positive feedback for this and I think they will give us something in return. However, if we keep complaining, they may think it is pointless. It is not.
I just need an okay ending. Not an ending precisely as I like it. I just want it to make sense and implement my big choices throughout the games
Modifié par Lamina, 25 mars 2012 - 06:56 .
#10643
Posté 25 mars 2012 - 06:56
jeweledleah wrote...
Bone3ater wrote...
jeweledleah wrote...
precicely! its amusing isn't it that it seems, that the only people taling about "sanctity of artistic integrity" are not actual artists themselves.
and since poeple keep bringing up Mona Lisa - here are some quotes by Leonardo
It's also pretty amusing how only those people see art as something untouchable.
People seem to forget that artist still have a job to do and that original artist were more like craftsman, instead of how it is today, that every lunatic can say his painting of cow feces is high art (I'm not even joking here, those people exist). The proper response to that would be awkward silence and then slowly walking away.
Today the response is appreciative nodding.
Weird.
real life story. there were these russian group, en.wikipedia.org/wiki/Mitki couple of brothers in that group were doing "art" gluing straw to canvases basicaly, and becasue those were the times where "different and weird" = awesome art? they were highly aclaimed.
the story starts with them bringing their canvases to a show, and one of the canvases got damaged in transit. a piece was ripped out, leaving a gaping hole. they didn't have time to fix it so they just left it as is. critics went wild. they kept talking and talking how maazing this concept was, creating some overwrought analysis about existentialism and symbolism of that hole. eventualy brothers admited and ... it was just an accident.
reminds me a lot of some people's reaction to ME3 endings.
also reminds me of one of the art classes I took and never really finished. it was intriductory painting and in that particular class we had to speed paint a nude. this being art school and all, we did quite a bit of practice with live models. anyways, so here we are painting and the teacher is going around and starts gushing over this one's students work, how he has the awesome "primitive" talent and he should try not to lose it.... brace yoursel... by learning too much how proportions actualy work. and there I was thinking that artists supposed to know how proportions works so that they could violate them on purpose if they so wish >_> I basicaly decided that I needed a new teacher, right there and then. sigh... sometimes I wonder if original abstractioninsts and impressionists are rolling in their graves, seeing how perverted their ideas have become...
/end of mostly off topic discussion
"Introductory painting"
Yeah, you still haven't attended a real art course, then.
#10644
Posté 25 mars 2012 - 07:03
Blackmind1 wrote...
jeweledleah wrote...
Bone3ater wrote...
jeweledleah wrote...
precicely! its amusing isn't it that it seems, that the only people taling about "sanctity of artistic integrity" are not actual artists themselves.
and since poeple keep bringing up Mona Lisa - here are some quotes by Leonardo
It's also pretty amusing how only those people see art as something untouchable.
People seem to forget that artist still have a job to do and that original artist were more like craftsman, instead of how it is today, that every lunatic can say his painting of cow feces is high art (I'm not even joking here, those people exist). The proper response to that would be awkward silence and then slowly walking away.
Today the response is appreciative nodding.
Weird.
real life story. there were these russian group, en.wikipedia.org/wiki/Mitki couple of brothers in that group were doing "art" gluing straw to canvases basicaly, and becasue those were the times where "different and weird" = awesome art? they were highly aclaimed.
the story starts with them bringing their canvases to a show, and one of the canvases got damaged in transit. a piece was ripped out, leaving a gaping hole. they didn't have time to fix it so they just left it as is. critics went wild. they kept talking and talking how maazing this concept was, creating some overwrought analysis about existentialism and symbolism of that hole. eventualy brothers admited and ... it was just an accident.
reminds me a lot of some people's reaction to ME3 endings.
also reminds me of one of the art classes I took and never really finished. it was intriductory painting and in that particular class we had to speed paint a nude. this being art school and all, we did quite a bit of practice with live models. anyways, so here we are painting and the teacher is going around and starts gushing over this one's students work, how he has the awesome "primitive" talent and he should try not to lose it.... brace yoursel... by learning too much how proportions actualy work. and there I was thinking that artists supposed to know how proportions works so that they could violate them on purpose if they so wish >_> I basicaly decided that I needed a new teacher, right there and then. sigh... sometimes I wonder if original abstractioninsts and impressionists are rolling in their graves, seeing how perverted their ideas have become...
/end of mostly off topic discussion
"Introductory painting"
Yeah, you still haven't attended a real art course, then.
right. because obviosuly I said that that was the ONLY art course I ever took. you know going to art college and all. <_< I guess when I said "one of the art courses", it went right past you, yes?
Modifié par jeweledleah, 25 mars 2012 - 07:03 .
#10645
Posté 25 mars 2012 - 07:03
Lamina wrote...
Mastone wrote...
I think you need to read this piece more carefully, this piece of text is being quoted all over the net by IGN and countless others being interpreted as new endings being promised, while al he says is, :
-We got good scores from critics who are partly dependent on Devs/publishers to compete ( ithey need to play nice if they want that interview or demo code)
-we think games are art ( and therefore this ending is perfect because the artist decides)
-He talks about player control , while in truth none of the choices you've made actually really mattered save for a cameo appearance here or there even before the moronic ending, which indicates to me someone is putting their head back in the sand
-He also says that content is being created to make us understand (why the endings are good the way they are). I personally think that if they only have a cutscene explaining everything is insult upon injury. especially if this turns out to be payed for DLC, because as said before we already payed for the game we even accepted day 1 dlc with the prothean in it....
The sad thing is that the ending as it now stands have left me with no desire for another play through, not even because of the fact there is only one ending possible ( I have played linear games before), but because it's so goddamned uninspiring it leaves you with disappointment.
I think he needs to make sure that they do not loose face. Of course he has to say stuff about the artistic integrity. He needs to make sure we don’t think they are admitting a mistake or a rushed ending or what ever. This is business and they have an image to protect. A very fine image in my book. Wouldn’t be all this fuss, if I had no expectations in the first place.
So yeah, it is a little vague. But hey. They want my DLC money and they want it bad and with a good ending, I will give in. I am very optimistic! So chill out. Give them some positive feedback for this and I think they will give us something in return. However, if we keep complaining, they may think it is pointless. It is not.
I just need an okay ending. Not an ending precisely as I like it. I just want it to make sense and implement my big choices throughout the games
I support this.
Allthough it remains to be seen if whether or not there actually will be any closure or "ending" dlc.
I certaintly hope so.
But sadly, as it is now, everything is speculation.
One more reason to hold the line.
#10646
Posté 25 mars 2012 - 07:05
sigh... sometimes I wonder if original abstractioninsts and impressionists are rolling in their graves, seeing how perverted their ideas have become...
humans have a way of perverting/twisting/ruining or even flat out forgetting ideas/themes/rules/laws that no other species has come close to. I mean, you ever hear American politicians talk about the Founding Fathers and what they would have done and what their vision was for America? And I'm thinking to myself, "there's nothing about American politics that really has any correlation to how the Founding Fathers saw politics, so why talk about them?"
Basically, once you die, you start rolling in your grave after about 10 years. Because after 10 years, everything gets turned on its head.
#10647
Posté 25 mars 2012 - 07:05
I decided to make a VID to kill some time and waiting and hoping for a upcoming DLC.
I appreciate it a lot if you click on this link and take just a little time to watch this VID.I want to remember Mass Effect as a good game. Not with a game with a bad ending.
Link to my VID: www.youtube.com/watch
Thanks..
Modifié par NovaM4, 25 mars 2012 - 07:05 .
#10648
Posté 25 mars 2012 - 07:06
There was an episode in Babylon 5, also something similar in Star Trek Voyager, where years into the future, people are discussing the events that happened in our time and speculating wildly on the characters and their motives. All sorts of theories are presented (in both cases, to explain their modern-day ills), but both are interrupted by characters (from the time being discussed) to set the record straight.
In B5, it was Delynn herself, aged, not having appeared in public in decades.
In STV, it was the Holographic Doctor, who was preserved in a backup node, surprised to wake up where he is and ready to set the record straight to a skeptical world.
Could work here. B5 also looked well into the future, I believe.
#10649
Posté 25 mars 2012 - 07:06
First, I have to say I really enjoyed this game. Bringing the galaxy together for a single cause felt epic! Some of the missions with old crewmates were awesome! I admit I got a little misty-eyed at Mordin's last hurrah.
As for the ending...
I buy into the indoctrination theory. From what I've heard it makes the most sense. If it's true I'd say it's brilliant, if not, the ending does not make any sense in my opinion.
I've been a fan of Bioware games for a while now and I've got respect for their quality, so for people to say it's just bad writing I'll have to disagree.
That being said; if there is nothing more to the series, if this is all they wrote, then it is incomplete even with an indoctrination explanation. We were told there would be an all-wrapped-up end and there isn't.
However, I still have hope that the developers are going to knock our socks off and I eagerly await more.
Modifié par Arbor of the Woods, 25 mars 2012 - 07:07 .
#10650
Posté 25 mars 2012 - 07:08
jeweledleah wrote...
precicely! its amusing isn't it that it seems, that the only people taling about "sanctity of artistic integrity" are not actual artists themselves.
and since poeple keep bringing up Mona Lisa - here are some quotes by Leonardo
I especially like this quote:
Nothing strengthens authority so much as silence.
Leonardo da Vinci




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