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On the Mass Effect 3 endings. Yes, we are listening.


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#10776
Cigarette Smoking Man

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jeweledleah wrote...

varnol wrote...

SuperClutch16 wrote...
In addition, I believe that the "cliche" endings of happily ever after is actually a more accurate representation of what courage achieves.

See, people are different. "Lived happily ever after" would cheapen... Everything. People like Sheppard don't - can't" "live happily ever afte"r. They either die or... Transcend in some way.


how in a world would it cheapen anything? I honestly don't understand this line of thought.


Because a small subset of people feel they know enough to impose upon everyone their interpretations of the game and the journey leading to the conclusion.

Choice being ripped away at the end and succumbing to ignorance with a Shepard who fights to understand and do right by her crew means the thought sacrifice meaningless because she is pushing to make the galaxy a better place.

Last ray of hope.

And when it gets extinguished and all we have is the realization that what Shepard just did is worse than any atrocity committed by ANYTHING in the galaxy, yeah, that's a story worth replaying again and again. Especially since it never changes.

Maybe if the ending didn't completely break the narrative of EVERYTHING in the end, we wouldn't be here.

#10777
jeweledleah

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bryceax wrote...

Chris Priestly wrote...
Whether you loved the ME3 ending or didn't


The insinuation that anyone loved the ending is a bit insulting.


thing is - some people actualy did.  its not an insinuation, its a fact.  I'm not surprised, with how different people are, there's BOUND to be someone the ending works for.  the issue is with how many people DIDN't like the ending.  and I would bet its a LOTmore then bioware anticipated.

#10778
bossmonkeykj

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bossmonkeykj wrote...

Dracian wrote...

bossmonkeykj wrote...

I am now utterly convinced that the indoctrination theory is true. Some people say that it would've been better to provide the true ending at release, rather than having us wait for it via DLC. I disagree. If this is indeed a false ending, this is an ingenious move. They now have us debating, internalizing, and digesting the ending much more than we would have had they just fed it to us. The trick is happening DIRECTLY TO US, not just to Shepard. I see this as groundbreaking storytelling that only the medium of video games could possibly deliver. Well done, Bioware, on pushing the boundaries of gaming.


Are you serious ? I mean, are you really serious ? The dream/halluciantion/indoctrination theory is perhaps the worst ending for a story. Used to death as it is the easiest way to explain plot holes. Imagine : Jurassic Park is a dream, Terminators are hallucinations, The Matrix is inside a Matrix. How can you possibily say that this is a good ending ?

And, even if it was a false ending, I don't understand why the real ending is not in the original game... No, forget what I said, $10 for the real ending DLC. Yep, that's a good reason.



I agree, without a REAL ending, a dream ending is lame as hell.  And I have a bit more faith than to think that they would charge for when the real ending comes out.  I told you why the real ending is not in the original game - and why it's better that it wasn't.


I just hope they release the real endings quickly, and that it is a large amount of content, so that even the haters can't deny that there's no way the didn't have this planned all along, and are not just catering to negative feedback. :D

#10779
bryceax

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jeweledleah wrote...

bryceax wrote...

Chris Priestly wrote...
Whether you loved the ME3 ending or didn't


The insinuation that anyone loved the ending is a bit insulting.


thing is - some people actualy did.  its not an insinuation, its a fact.  I'm not surprised, with how different people are, there's BOUND to be someone the ending works for.  the issue is with how many people DIDN't like the ending.  and I would bet its a LOTmore then bioware anticipated.


I've seen people that didn't have a problem with it or liked it, but no one that "loved" it

Modifié par bryceax, 25 mars 2012 - 11:13 .


#10780
sH0tgUn jUliA

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In all honesty, if I had not picked up my pre-order, and had been too busy for a couple weeks and read some of the user reviews of the game I might not have picked it up until I found out if the DLC made an acceptable ending. It's like I won't go to openings of movies or shows, but usually wait for reviews or hear about how they were from friends with similar tastes to mine.

I've played Skyrim and while that game has a lot of bugs with some quest lines on the consoles I still logged a considerable number of hours just wandering around, and I did the quest lines I wanted and the main quest and civil war. No one really cares what else they make over there except elder scrolls and fallout anyway, and I still have to play the DLC for fallout NV.

-------

Endings do matter: I really would have wanted a set of endings like we had in DA:O. I loved that game. Even though the graphics were pretty bad on the 360 compared to the PC, the story held it together. I played through it with every race/origin. The writing was excellent. There was a choice of sacrifice, and there were three ways of weaseling out of the sacrifice at the end: not killing Loghain, or the ritual w/ Morrigan, or doing both. You could end up as regent, queen, just a warden, or dead. There was a bittersweet warden, and there was a happy warden. There just wasn't a nihilistic warden. There were choices to make along the way with each race/group. Granted it was a single game and not a trilogy. There was closure.

So with Mass Effect 3
wrapping up the entire series, why didn't you do something like this? If the player is lazy and doesn't get enough military assets (i.e. not enough galactic unity), the grand alliance may barely defeat the reapers in a big battle, but Shepard dies and maybe all the team dies. I could live with that.

If you're a completionist and do everything and have military assets over XXXX, you get the best ending with a decisive victory, and Shepard lives and is united with her/his LI (if applicable), ceremony to honor the fallen, and then an epilogue. If the military assets are somewhere inbetween low and XXXX, the victory may be marginal to strategic but with losses varying from Shepard + some team to just some team members (which may or may not include the LI depending upon MA).

I think everyone could have easily lived with this assortment of endings. When you promised multiple endings and said it wasn't going to be just choosing "A, B, or C", I think we were expecting pretty much what I wrote above.

We got "A, B, or C" with very very slight variations with no consequences for any of our actions in the game. As soon as the assault on Cerberus Base is available one might as well proceed since it won't matter anyway in the end. A minor clarification of what the endings mean would be very patronizing right now. We basically want what we were led to believe we were going to get.

--------

NOTE: the time to experiment with a different type of ending is with a single game title. It is NOT in the LAST installment of a trilogy. Please make note of this. Your customer base has way too much time invested at this point.

It is better to ****** off your base with a single title where they have nothing invested, than to do it where people may have had thousand+ hrs invested in multiple characters ready for play throughs.

You may cling to this "artistic" thing all you want right now, but it was a bad business decision.

Modifié par sH0tgUn jUliA, 25 mars 2012 - 11:21 .


#10781
varnol

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jeweledleah wrote...
how in a world would it cheapen anything? I honestly don't understand this line of thought.


It's kind of hard to explain but... Ok - no offence ment to anyone, just in example - can you imagine Jesus living happily ever after?

What Sheppard did - it's not like he just kicked somebody's ass. He  had done the impossible.  If he can retire and smoke his pipe on the beach after THAT... That would make him  one of others  - just your oridinary old soldier lucky enough to survive. But that was not what Sheppard was for me and that was not what he was for the galaxy.

Modifié par varnol, 25 mars 2012 - 11:13 .


#10782
varnol

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bryceax wrote...

I've seen people that didn't have a problem with it or sort or liked it, but no one that "loved" it


Ok I loved it. :wub:

#10783
Cigarette Smoking Man

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varnol wrote...

jeweledleah wrote...
how in a world would it cheapen anything? I honestly don't understand this line of thought.


It's kind of hard to explain but... Ok - no offence ment to anyone, just in example - can you imagine Jesus living happily ever after?

What Sheppard did - it's not like he just kicked somebody's ass. He  had done the impossible.  If he can retire and smoke his pipe on the beach after THAT... That would make him  one of others  - just your oridinary old soldier lucky enough to survive. But that was not what Sheppard was for me and that was not what he was for the galaxy.



#10784
bryceax

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varnol wrote...

bryceax wrote...

I've seen people that didn't have a problem with it or sort or liked it, but no one that "loved" it


Ok I loved it. :wub:


Congrats on being part of the 0.1%

#10785
bossmonkeykj

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sH0tgUn jUliA wrote...

In all honesty, if I had not picked up my pre-order, and had been too busy for a couple weeks and read some of the user reviews of the game I might not have picked it up until I found out if the DLC made an acceptable ending. It's like I won't go to openings of movies or shows, but usually wait for reviews or hear about how they were from friends with similar tastes to mine.

I've played Skyrim and while that game has a lot of bugs with some quest lines on the consoles I still logged a considerable number of hours just wandering around, and I did the quest lines I wanted and the main quest and civil war. No one really cares what else they make over there except elder scrolls and fallout anyway, and I still have to play the DLC for fallout NV.

But as far as Mass Effect 3 goes, I really would have wanted a set of endings like we had in DA:O. I loved that game. Even though the graphics were pretty bad on the 360 compared to the PC, the story held it together. I played through it with every race/origin. The writing was excellent. There was a choice of sacrifice, and there were three ways of weaseling out of the sacrifice at the end: not killing Loghain, or Morrigan, or doing both. You could end up as regent, queen, just a warden, or dead. There was a bittersweet warden, and there was a happy warden. There just wasn't a nihilistic warden. There were choices to make along the way with each race/group. Granted it was a single game and not a trilogy. There was closure.

So with Mass Effect 3 wrapping up the entire series, why didn't you do something like this? If the player is lazy and doesn't get enough military assets (i.e. not enough galactic unity), the grand alliance may barely defeat the reapers in a big battle, but Shepard dies and maybe all the team dies. I could live with that. If you're a completionist and do everything and have military assets over XXXX, you get the best ending with a decisive victory, and Shepard lives and is united with her/his LI (if applicable), ceremony to honor the fallen, and then an epilogue. If the military assets are somewhere inbetween low and XXXX, the victory may be marginal to strategic but with losses varying from Shepard + some team to just some team members (which may or may not include the LI depending upon MA).

I think everyone could have easily lived with this assortment of endings. When you promised multiple endings and said it wasn't going to be just choosing "A, B, or C", I think we were expecting pretty much what I wrote above.

We got "A, B, or C" with very very slight variations with no consequences for any of our actions in the game. As soon as the assault on Cerberus Base is available one might as well proceed since it won't matter anyway in the end. A minor clarification of what the endings mean would be very patronizing right now. We basically want what we were led to believe we were going to get.

NOTE: the time to experiment with a different type of ending is with a single game title. It is NOT in the LAST installment of a trilogy. Please make note of this. Your customer base has way too much time invested at this point.

It is better to ****** off your base with a single title where they have nothing invested, than to do it where people may have had thousand+ hrs invested in multiple characters ready for play throughs.

You may cling to this "artistic" thing all you want right now, but it was a bad business decision.



art done well is always a good business decision.  a large franchise is exactly the best speakerphone to do something artistic and groundbreaking.  It all depends on how confident you are in the message you're giving.  Taking risks on the business end for the sake of artistic integrity is something that should be admired, not admonished.

#10786
jeweledleah

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varnol wrote...

jeweledleah wrote...
how in a world would it cheapen anything? I honestly don't understand this line of thought.


It's kind of hard to explain but... Ok - no offence ment to anyone, just in example - can you imagine Jesus living happily ever after?

What Sheppard did - it's not like he just kiked somebody's ass. He  had done the impossible.  If he can retire and smoke his pipe on the beach after THAT... That would make him  one of others  - just your oridinary old soldier lucky enough to survive. But that was not what Sheppard was for me and that was not what he was for the galaxy.


1.  Shepard is not Jesus. and you know what?  Shepard was just an exceptional soldier with enough fire to inspire other people to follow him/her.  right place, right time.  exceptional individual, but STILL human.  you even get to reinforce that within the damn game, when you hang out with your crew at the purgatory.

2.  according to some people holy grail is not a cup, but rather his progeny.  people who see him as a real person who historicaly existed, rather then divine presence, claim that he didn't die o na cross, but rather went catatonic, was revived and then basicaly escaped with Mary Magdalen and lived happily ever after, making lots and lots of babies.

so yeah.  i can totaly imagine Jesus living happily ever after, with a lot more ease then I can imagine jesus being son of god, who for some inexplicable reason had to die for our sins (as if it somehow excuses all the crap that people do, and redeemds them - only our own actions can redeem us), and then got resurrected and assended to haven.  that makes no sence to me, other then allegory. 

 

Modifié par jeweledleah, 25 mars 2012 - 11:18 .


#10787
Kungfu Nando

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Dracian wrote...

So, finally, what is ME3, a cool shooter, with great cinematics, but graphics a little under the top games. But it is no more a RPG-action game. It is an action game. Period. Now I understand why the Action mode..


Speaking of which if you play an action playthrough ( as I am to get ashleys powers and see what its like) you can start to see how much was sacrificed for this mode. Whatt I mean as why the many "Kasumi" type convos etc. It was so the action game could do dialogue without repeating and without bringing up the force convo wheel cutscenes every few seconds.

If you have playthroughs brought through one and two its not nearly as bad as people make out, you get maybe twice as many convo wheels? Still even the ending could be a casuality to this mode for non rpg fans

#10788
Z Schmidt

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Assuming that the indoctrination theory is true, I love the bioware guys for putting in a confusing ending. It is a great test, making the player seriously second guess themselves for wanting to destroy the reapers. Causing the ones who look past the catalyst's other "solutions" to be rewarded with the awakening of shepard. But let's not forget, when shepard wakes up in the rubble, he's still got a reaper war to win. I do understand though, that if we see him actually get up, it would involve making an ending again. I truly respect bioware and this game is the best video game experience I've ever had, but I thought this was supposed to conclude shepard's story, not leave us wondering what happened. I guess that's where UPDATES come in though, I mean if you make DLC, and put it on the market, you wont be any better than every other game company who responds to feedback, you will make the changes, but ask for more of our money to conclude a gaming experience that we were expecting to on our own for 60 dollars. I love you bioware and I couldn't bear to see you stoop to the level of other companies.

My biggest issue must've been, and I think speak for everyone who scanned all of the keepers when I say, "What was their real story?"

That being said, I have loved moment of playing the trilogy but the made that mad me feel the most emotion, was seeing the quarian fleet decimated and Tali committing suicide on her homeworld (if you chose this path). Good or bad I love when a game makes me feel emotion.

I really hope you see what I had to say and consider it deeply.

Modifié par Z Schmidt, 25 mars 2012 - 11:17 .


#10789
JELLAQTP

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Joker and (insert LI or EDI here) lived happily ever after.

I´m not really on the idea of changing the endings, I have seen them, are on my memory, changing them will not erase them from my mind, but at least solving it´s core problems.

https://docs.google....?pli=1&sle=true

#10790
bossmonkeykj

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jeweledleah wrote...

varnol wrote...

jeweledleah wrote...
how in a world would it cheapen anything? I honestly don't understand this line of thought.


It's kind of hard to explain but... Ok - no offence ment to anyone, just in example - can you imagine Jesus living happily ever after?

What Sheppard did - it's not like he just kiked somebody's ass. He  had done the impossible.  If he can retire and smoke his pipe on the beach after THAT... That would make him  one of others  - just your oridinary old soldier lucky enough to survive. But that was not what Sheppard was for me and that was not what he was for the galaxy.


1.  Shepard is not Jesus.

2.  according to some people holy grail is not a cup, but rather his progeny.  people who see him as a real person who historicaly existed, rather then divine presence, claim that he didn't die o na cross, but rather went catatonic, was revived and then basicaly escaped with Mary Magdalen and lived happily ever after, making lots and lots of babies.

so yeah.  i can totaly imagine Jesus living happily ever after, with a lot more easy then I can imagine jesus being son of god, who for some inexplicable reason had to die for our sins (as if it somehow excuses all the crap that people do, and redeemds them - only our own actions can redeem us), and then got resurrected and assended to haven.  that makes no sence to me, other then allegory. 


you're missing the point.  it's much more romantic to see shepard as the heroic martyr than to be someone who got to stick around and reap the benefits of his hard work.  in a literary sense, shepard IS jesus.  I mean - his name is SHEPARD.

#10791
jeweledleah

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bossmonkeykj wrote...

jeweledleah wrote...

varnol wrote...

jeweledleah wrote...
how in a world would it cheapen anything? I honestly don't understand this line of thought.


It's kind of hard to explain but... Ok - no offence ment to anyone, just in example - can you imagine Jesus living happily ever after?

What Sheppard did - it's not like he just kiked somebody's ass. He  had done the impossible.  If he can retire and smoke his pipe on the beach after THAT... That would make him  one of others  - just your oridinary old soldier lucky enough to survive. But that was not what Sheppard was for me and that was not what he was for the galaxy.


1.  Shepard is not Jesus.

2.  according to some people holy grail is not a cup, but rather his progeny.  people who see him as a real person who historicaly existed, rather then divine presence, claim that he didn't die o na cross, but rather went catatonic, was revived and then basicaly escaped with Mary Magdalen and lived happily ever after, making lots and lots of babies.

so yeah.  i can totaly imagine Jesus living happily ever after, with a lot more easy then I can imagine jesus being son of god, who for some inexplicable reason had to die for our sins (as if it somehow excuses all the crap that people do, and redeemds them - only our own actions can redeem us), and then got resurrected and assended to haven.  that makes no sence to me, other then allegory. 


you're missing the point.  it's much more romantic to see shepard as the heroic martyr than to be someone who got to stick around and reap the benefits of his hard work.  in a literary sense, shepard IS jesus.  I mean - his name is SHEPARD.


its not romantic.  its... I don't think I want to go into what I think this is.  your notion of romance is strange and incomprehensible to me and this is the nicest I can manage to be about it.

#10792
EmGo

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bossmonkeykj wrote...

jeweledleah wrote...

varnol wrote...

jeweledleah wrote...
how in a world would it cheapen anything? I honestly don't understand this line of thought.


It's kind of hard to explain but... Ok - no offence ment to anyone, just in example - can you imagine Jesus living happily ever after?

What Sheppard did - it's not like he just kiked somebody's ass. He  had done the impossible.  If he can retire and smoke his pipe on the beach after THAT... That would make him  one of others  - just your oridinary old soldier lucky enough to survive. But that was not what Sheppard was for me and that was not what he was for the galaxy.


1.  Shepard is not Jesus.

2.  according to some people holy grail is not a cup, but rather his progeny.  people who see him as a real person who historicaly existed, rather then divine presence, claim that he didn't die o na cross, but rather went catatonic, was revived and then basicaly escaped with Mary Magdalen and lived happily ever after, making lots and lots of babies.

so yeah.  i can totaly imagine Jesus living happily ever after, with a lot more easy then I can imagine jesus being son of god, who for some inexplicable reason had to die for our sins (as if it somehow excuses all the crap that people do, and redeemds them - only our own actions can redeem us), and then got resurrected and assended to haven.  that makes no sence to me, other then allegory. 


you're missing the point.  it's much more romantic to see shepard as the heroic martyr than to be someone who got to stick around and reap the benefits of his hard work.  in a literary sense, shepard IS jesus.  I mean - his name is SHEPARD.


Hey, hey, whoa.... maybe it's better not to compare ME trilogy to Bible. That's... well...

lol

I can't. My FemShep with that toga thing as Jesus 0.o lol 

#10793
EmGo

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jeweledleah wrote...


its not romantic.  its... I don't think I want to go into what I think this is.  your notion of romance is strange and incomprehensible to me and this is the nicest I can manage to be about it.



That's the most diplomatic answer I could imagine considering Jesus comaprison ;)

#10794
varnol

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bryceax wrote...

Congrats on being part of the 0.1%


Yeah, well, I know I'm rare gem, but I still believe that most people hated the ending because "Sheppard dies, oh noes!" and "where is my slideshow!" - and that is just... weird. To spend so many hours on this, so many emotions - and fail to appreciate it fully  means that people are just being negative about it.

#10795
Calaveth

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If the indoctrination theory was the idea all along (and I kind of think it was), it's borderline fraudulent, like selling a novel with the last chapter missing, leaving instead a note telling you what bank account to put an additional sum of money in to find out how the story ends.

I find the endings awful thematically, not because Shepard dies or lives, but because they don't represent anything of what the game has been about up to this point - that united, there is literally no challenge that can't be overcome. That despite being vastly different, we can cooperate. But in the end, we are left all alone, and that theme is thrown out, or subversed into the opposite: Look, you are all alone, and now you are helpless to reach the goal you were looking for. It is terribly depressing. I can only speak for myself, but that's not the kind of message I wanted to come away with.

We have learnt that Shepard won't play by someone elses book. S/he will find a solution. And none of the red, green or blue choices represent a "Shepard solution". But suddenly Shepard is faced by an authority figure that s/he for some reason won't question. Blue, green or red. How terribly convenient.

But what I find to be the worst in this is that this meaningless choice between three different forms of genocide is somehow representing the authors agenda in all this. What exactly is it the writers are trying to tell us? To me, it seems that the message is that fighting against evil, trying to unite different races, hell, making an effort at all - is meaningless. You will in the end be faced with inevitability. It is a terrible message, and I wish someone had told me about it before I invested hundreds of hours in the Mass Effect world.

#10796
HunterCZ

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I know this was discussed a  million times and I agree with one thing. Mindless attacks and blaming bioaware team is for nothing. I don't mind about bad or good ending but there are few points that concern me a lot. I got more questions than answers in the end. All endings are unclear especially with the "secret" ending where Shepard breaths.

so:
  • I would love to know the END of the whole trilogy.
  • Who built the Reapers?
  • What happened to the crew of Normandy?
  • Where Normandy went in the ending cinematic while Normandy was obviously in the middle of the battle with the Reapers?
  • Is the indoctrination theory the right one? If so how can Shepard fight the Reapers when he lies half dead somewhere?
I love Mass Effect saga. I have all three games and the story line is brillinat but I was disappointed with the ending. I'm very confused and honestly my first reaction after it was "What the **** is that?" Not because Shepard could die but because I HAVE NO IDEA HOW IT ACTUALLY ENDED!

Thanks :)

#10797
Omnike

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varnol wrote...

Omnike wrote...

So... you're not questioning space magic? Or that somehow The Normandy had time to pick up the two guys next to you but not your Shepard? Why did he leave him burning on the ground? And then why did he run? How did Anderson get to the console before you did if there is only one way up? You're okay with the fact that the Reapers becamse small, mindless pawns to some VI that somehow managed to take the shape of the child you hardly knew? You were okay with being TOLD what would happen and not SHOWN? You were okay with the fact that you got the same ending as the guy who rushed through the game in a few hours and didn't do any side missions? There is so much wrong with the ending that it's nearly impossible for me and the many other like-minded folks here to be even slightly okay with this ending.


I believe the space magic was explained on this very forum before. (http://social.biowar.../index/10254374)
Even If it weren't,  I would have come up with my own explanation to EVERYTHING I've seen in game so far, because, well, it's space fiction. Not even strictly Sci-fiction.  I actually sort of disliked that part in ME when reapers were first introduced as a force which came from beyond to HARVEST  - I would prefer something less epic t the time BUT, as I adapted to the consept, I started to enjoy it. So it's either I have good imagination, or some other people have problems with it. You know, there are hundreeds of ''this wouldn't work' moments in ME series you can pick at, (especially If you know a bit of biology or physics...) but none of them are unexplainable if you put your mind to it.

So there - first of all, I don't remember seing the characters I took along with me on that last mission (James and Javik) in the final movie, so naturally I assumed they were not on board. If that was not the case, then suppose the normandy picked up everyone who did not make it INTO the beam. Sheppard and Anderson were the only ones that did.  Next - Anderson said that the walls were rearranging, but really, this is such a nitpick. You wouldn't notice that on your own, admit it. Well, maybe you would, but thousands of other  fans wouldn't. This is the kind of minor glitches that  happen in movies and games all the time. You're just ruining your own pleasure picking at this insignificant detail.

I am ok with the fact that reapers are - to an extent - managed by VI. Why not? The actual shape it took - was irrelevant. In fact, you can barely make out his shape. So, the commander was seriously hurt, so, his mind perceived this vague form as similar to a child he still regrets he couldn't save... Irrelevant. What matters is that it managed to communicate with Shep and explain the important part - the cycle is broken and a sapient being is needed to find _new solution_ Sheppard being that solutions PLEASES me. What I see in synthesis is - what my character was all about all those years. Thus i felt catharsis in the end. The sheer emotional release was so powerful... I felt fulfilled. Like in the end of BG TOB  trilogy where your character  becomes the Lord of Murder.

And that makes me wonder where have you guys been at that moment? Drawing the schematics for a room with the console? "Aw, man, this doesn't connect well at all!" Was that  what you were thinking?

I'm COMPLETELY ok with being told and not shown - that is why I read books and play games and don't like movies all that much. Letters leave space for imagination.

I am okay with "getting the same ending as that other guy..." because I know for sure that "that guy" did not receive what I have. It's not in pictures, its not even in letters, it's in you brain. When you invest emotions in your fantasy, it drives you. When you just watch things happening on your screen... You're waisting your time. You know, with this kind of games it's like a relationship - it becomes what you see of it. When you really love somebody s/he becomes the universe. It's not something a slide-show can give or take.


Well first off, on the space magic explanation, that's cheap. You can't explain the space magic by saying it can't be explained and that's why it's okay. Almost everything in this series has some sort of detailed explanation on how it works, even if it isn't real. But Space Magic is excusable? No. The whole ending can't really be explained, does that make it okay? No. And fine, if you're okay with being told something will happen and not shown, then would you have been okay if the credits started rolling right after Shepard had been disintegrated/blown up? Just left to assume that everything is okay? And if we wanted to 
IMAGINE what the ending actually is, we would read books with the last chapter torn out. That's not what people want when they say "THE EPIC CONCLUSION TO AN EPIC TRILOGY". Half of that is right.

The next point that you didn't argue too well is that he picked up everyone that didn't make it to the beam? The guy over the radio says "No one made it they all got decimated". But the other two didn't? If you turn around and run backwords, they're right behind you when you get hit with a beam? We're supposed to assume that they just pussed out and ran after you got blasted? Even though they know that they're only hope is up that beam? That's breaking character. So is Joker swinging down to pick those two up and fly away through a Mass Relay to crash land on some jungle planet? And they seem okay with that? They're not at all sad that the best warrior and their best friend is probably dead on the ground? More break in character.

The Reapers harvesting actually had a purpose before they ditched and slapped together a new ending. To find a way to stop Dark Energy from consuming everything, they harvest everyone in an attempt to gain the knowledge to stop it. Then it's your choice to put your faith in the races of the galaxy to find a way to stop it, or let the Reapers harvest everyone in the hopes that they'll find a way to stop it. That ending coincides well with everything else established and actually makes it so that there is a point to Galactic Readiness AND having a high EMS. 

#10798
bossmonkeykj

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EmGo wrote...

jeweledleah wrote...


its not romantic.  its... I don't think I want to go into what I think this is.  your notion of romance is strange and incomprehensible to me and this is the nicest I can manage to be about it.



That's the most diplomatic answer I could imagine considering Jesus comaprison ;)


I don't see what's so controversial about a jesus comparison.  Allusions to christian martyr themes are made all the time in movies and books.  The bible has had a huge cultural impact on our society.

#10799
bryceax

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varnol wrote...

jeweledleah wrote...
how in a world would it cheapen anything? I honestly don't understand this line of thought.


It's kind of hard to explain but... Ok - no offence ment to anyone, just in example - can you imagine Jesus living happily ever after?

What Sheppard did - it's not like he just kicked somebody's ass. He  had done the impossible.  If he can retire and smoke his pipe on the beach after THAT... That would make him  one of others  - just your oridinary old soldier lucky enough to survive. But that was not what Sheppard was for me and that was not what he was for the galaxy.


I'm not surprised that the only one to say they loved the ending can't spell "Shepard"

#10800
bryceax

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bossmonkeykj wrote...

EmGo wrote...

jeweledleah wrote...


its not romantic.  its... I don't think I want to go into what I think this is.  your notion of romance is strange and incomprehensible to me and this is the nicest I can manage to be about it.



That's the most diplomatic answer I could imagine considering Jesus comaprison ;)


I don't see what's so controversial about a jesus comparison.  Allusions to christian martyr themes are made all the time in movies and books.  The bible has had a huge cultural impact on our society.


It shouldn't be controversial; modern media borrows extensively from Bibical themes, just like the Bible borrowed from themes before it