its not romantic. its... I don't think I want to go into what I think this is. your notion of romance is strange and incomprehensible to me and this is the nicest I can manage to be about it.
That's the most diplomatic answer I could imagine considering Jesus comaprison
I don't see what's so controversial about a jesus comparison. Allusions to christian martyr themes are made all the time in movies and books. The bible has had a huge cultural impact on our society.
let me put it to you this way.
1. taking bible litteraly means you accept that in a days of old testament men lived as long as asari and gave birth to their children, ala zeus. 2. IMO, on of the best portrayals of Jesus was in "Jesus Christ, super star"
#1. For me, I actually wanted to survive the Battle for Earth and go find Miranda, where ever she may be in the galaxy. With the destroyed relays and the requirement for 5000 EMS (which really requires multiplayer), that may or may not be possible. But I can handle not living if I didn't "do enough".
#2. If Bioware hasn't claimed the Indoctrination Theory, then that basically means they approved the most half-baked ending in the history of video game endings. And that's disheartening.
#3. If they do back track and claim the Indoctrination Theory, why would you end the game after Shepard wins or loses the battle in his mind? Why wouldn't you then keep the game going? Also, if you're gonna pull the "this is happening in your mind" jargon, why didn't you explicitly say to the character "this is happening in your mind". Not a single player should have to go on YouTube and find out that conversation with TiM and Anderson didn't actually happen.
#4. If Bioware comes out with some DLC trying to explain these endings and still keeps the destroyed Mass Relays, I'm trading the game back. Period. End of story.
its not romantic. its... I don't think I want to go into what I think this is. your notion of romance is strange and incomprehensible to me and this is the nicest I can manage to be about it.
That's the most diplomatic answer I could imagine considering Jesus comaprison
I don't see what's so controversial about a jesus comparison. Allusions to christian martyr themes are made all the time in movies and books. The bible has had a huge cultural impact on our society.
let me put it to you this way.
1. taking bible litteraly means you accept that in a days of old testament men lived as long as asari and gave birth to their children, ala zeus. 2. IMO, on of the best portrayals of Jesus was in "Jesus Christ, super star"
Shepard is not Jesus. Shepard is captain Kirk
I have no idea what you're saying. All I'm saying is that if Shepard were to die, it would be a theme that borrowed heavily from the Jesus martyr story. And both of those share a romantic ideal that resonates profoundly to the people who see it that way. Someone who gives up everything to save everyone else. How is that not romantic?
jeweledleah wrote... how in a world would it cheapen anything? I honestly don't understand this line of thought.
It's kind of hard to explain but... Ok - no offence ment to anyone, just in example - can you imagine Jesus living happily ever after?
What Sheppard did - it's not like he just kicked somebody's ass. He had done the impossible. If he can retire and smoke his pipe on the beach after THAT... That would make him one of others - just your oridinary old soldier lucky enough to survive. But that was not what Sheppard was for me and that was not what he was for the galaxy.
I'm not surprised that the only one to say they loved the ending can't spell "Shepard"
Jesus died for our sins. We would still be bogged down by the first sin is Jesus didn't sacrifice himself for that yadda yadda. I'm not religious. Shepard, on the other hand, could have planned accordingly. I chose to destroy. Why couldn't he call for a shuttle to pick him up, shoot it from a distance, and get on before it exploded? It was compulsory, and not at all what Shepard would do, renegade or paragon.
its not romantic. its... I don't think I want to go into what I think this is. your notion of romance is strange and incomprehensible to me and this is the nicest I can manage to be about it.
Nicely put.
Here's the thing. When people say "I loved the ending", I think, that's great you loved the ending. In a way, I did, too. But it didn't really end. And a large majority of hard-core fans of the game did NOT like the ending. That's....kind of a problem.
I also keep hearing people say "Why U so fixated on the endings?" and "It's about the journey, not the destination."
Okay, look. Its like if you took someone on a tour through a beautiful jungle, past waterfalls, then to the mountains and we climb some glaciers and see caves and then trek this glorious forest and then you take them out into the desert and LEAVE them there with no food and no water and tell them: "It's about the journey, not the destination."
I mean, really?
If you lead me through the desert on our way to someplace else, yeah, awesome, I'm with you. The desert might be hard going, but if it leads us to a better place, it's worth it. But you don't just dump your charges in the middle of nowhere halfway through the trip and say 'Isn't this artistic?" Because if you do, the people you're leading are going to say, "Uh.... When does the next bus come through? Because this tour sort of sucks."
#1. For me, I actually wanted to survive the Battle for Earth and go find Miranda, where ever she may be in the galaxy. With the destroyed relays and the requirement for 5000 EMS (which really requires multiplayer), that may or may not be possible. But I can handle not living if I didn't "do enough".
#2. If Bioware hasn't claimed the Indoctrination Theory, then that basically means they approved the most half-baked ending in the history of video game endings. And that's disheartening.
#3. If they do back track and claim the Indoctrination Theory, why would you end the game after Shepard wins or loses the battle in his mind? Why wouldn't you then keep the game going? Also, if you're gonna pull the "this is happening in your mind" jargon, why didn't you explicitly say to the character "this is happening in your mind". Not a single player should have to go on YouTube and find out that conversation with TiM and Anderson didn't actually happen.
#4. If Bioware comes out with some DLC trying to explain these endings and still keeps the destroyed Mass Relays, I'm trading the game back. Period. End of story.
They didn't keep the game going because of THIS. what's happening right now. if they had just finished the game, none of this debating would be happening. The way they've done it, we have time to simmer in the indoctrination - the indoctrination is actually happening to US, not just shepard. It's an ingenious, immersive idea.
I also personally didn't mind the mass relays being destroyed. Something about humanity knowing that there are fantastic places and civilizations out there that we'll only be able to ever see again when we learn how the universe works and harness its secrets ourselves (i.e. develop the technology of the mass relays for ourselves) again, seems romantic. staring up at the stars in wonder, awe, and curiosity is what drives the scientific mind, and it is one of the most noble aspirations of humanity.
Yeah, well, I know I'm rare gem, but I still believe that most people hated the ending because "Sheppard dies, oh noes!" and "where is my slideshow!" - and that is just... weird. To spend so many hours on this, so many emotions - and fail to appreciate it fully means that people are just being negative about it.
You may have spent hours with the games, but I don't think you've spent hours thinking about the internal rules of the technology and physics as they're presented in the games' many codex entries. They spent a HUGE amount of time working out and explaining how the discovery of eezo and mass effect fields fueled the development of society and the corresponding constraints -- and at the last second they resort to having an all powerful God show up LITERALLY in the last five minutes, and then bail the main character out of the dire situation with MAGIC.
#1. For me, I actually wanted to survive the Battle for Earth and go find Miranda, where ever she may be in the galaxy. With the destroyed relays and the requirement for 5000 EMS (which really requires multiplayer), that may or may not be possible. But I can handle not living if I didn't "do enough".
#2. If Bioware hasn't claimed the Indoctrination Theory, then that basically means they approved the most half-baked ending in the history of video game endings. And that's disheartening.
#3. If they do back track and claim the Indoctrination Theory, why would you end the game after Shepard wins or loses the battle in his mind? Why wouldn't you then keep the game going? Also, if you're gonna pull the "this is happening in your mind" jargon, why didn't you explicitly say to the character "this is happening in your mind". Not a single player should have to go on YouTube and find out that conversation with TiM and Anderson didn't actually happen.
#4. If Bioware comes out with some DLC trying to explain these endings and still keeps the destroyed Mass Relays, I'm trading the game back. Period. End of story.
They didn't keep the game going because of THIS. what's happening right now. if they had just finished the game, none of this debating would be happening. The way they've done it, we have time to simmer in the indoctrination - the indoctrination is actually happening to US, not just shepard. It's an ingenious, immersive idea.
I also personally didn't mind the mass relays being destroyed. Something about humanity knowing that there are fantastic places and civilizations out there that we'll only be able to ever see again when we learn how the universe works and harness its secrets ourselves (i.e. develop the technology of the mass relays for ourselves) again, seems romantic. staring up at the stars in wonder and curiosity is what drives the scientific mind, and it is one of the most noble aspirations of humanity.
I guess I'm just really confused why they blew up the relays at all.
I thought they planned on having future ME universe games even if Shepard's story ended.
If you have no mass relays, how is that even supposed to work?
1. Shepard is not Jesus. and you know what? Shepard was just an exceptional soldier with enough fire to inspire other people to follow him/her. right place, right time. exceptional individual, but STILL human. you even get to reinforce that within the damn game, when you hang out with your crew at the purgatory.
2. according to some people holy grail is not a cup, but rather his progeny. people who see him as a real person who historicaly existed, rather then divine presence, claim that he didn't die o na cross, but rather went catatonic, was revived and then basicaly escaped with Mary Magdalen and lived happily ever after, making lots and lots of babies.
so yeah. i can totaly imagine Jesus living happily ever after, with a lot more ease then I can imagine jesus being son of god, who for some inexplicable reason had to die for our sins (as if it somehow excuses all the crap that people do, and redeemds them - only our own actions can redeem us), and then got resurrected and assended to haven. that makes no sence to me, other then allegory.
1. Well, in sense of saving the galaxy, he was. And i like that. And yes he was human but so was Buddha. The fact that human can become fore than just a human - a legend, a savior - is what makes me happy. Downgrading from legend to "just another guy in armor" cheapens everything. My Sheppard became more than a human because he had done more than a human ever could. Anything from this point would be step backward.
2. Ok, good, so maybe that last night with Liara... Wouldn't that make a great story? Shepard died but his progeny might just be out there. And I imagine this can lead to just as many stories written as Holy Grail itself.
The important part is, however, that we remember people like Jesus or Buddha not for how they lived happily ever after. For most humans out there the cross is how the story of human Jesus ends. And that how the story of human Shepard should end, too. SHOULD. I'm not implying it COULDN't end differently. But, as I said, it would cheapen everything.
#1. For me, I actually wanted to survive the Battle for Earth and go find Miranda, where ever she may be in the galaxy. With the destroyed relays and the requirement for 5000 EMS (which really requires multiplayer), that may or may not be possible. But I can handle not living if I didn't "do enough".
#2. If Bioware hasn't claimed the Indoctrination Theory, then that basically means they approved the most half-baked ending in the history of video game endings. And that's disheartening.
#3. If they do back track and claim the Indoctrination Theory, why would you end the game after Shepard wins or loses the battle in his mind? Why wouldn't you then keep the game going? Also, if you're gonna pull the "this is happening in your mind" jargon, why didn't you explicitly say to the character "this is happening in your mind". Not a single player should have to go on YouTube and find out that conversation with TiM and Anderson didn't actually happen.
#4. If Bioware comes out with some DLC trying to explain these endings and still keeps the destroyed Mass Relays, I'm trading the game back. Period. End of story.
They didn't keep the game going because of THIS. what's happening right now. if they had just finished the game, none of this debating would be happening. The way they've done it, we have time to simmer in the indoctrination - the indoctrination is actually happening to US, not just shepard. It's an ingenious, immersive idea.
I also personally didn't mind the mass relays being destroyed. Something about humanity knowing that there are fantastic places and civilizations out there that we'll only be able to ever see again when we learn how the universe works and harness its secrets ourselves (i.e. develop the technology of the mass relays for ourselves) again, seems romantic. staring up at the stars in wonder and curiosity is what drives the scientific mind, and it is one of the most noble aspirations of humanity.
I guess I'm just really confused why they blew up the relays at all.
I thought they planned on having future ME universe games even if Shepard's story ended.
If you have no mass relays, how is that even supposed to work?
Did they? I didn't know that. But then again, I don't keep up
The first game just blew me away.I never realy liked sci-fi setting for games and pretty much turned my nose up at them,prefering a fantasy setting for rpgs in general.Then I got ME 1 from a trial rental for the old xbox and started playing it.From the moment I landed at the citadel I was drawn in and hooked by the setting and characters.Needless to say I bought the game and played through it three seperate times.Then I got it for the PC and played through four more times.I could not wait for the sequel.I got that and played through it several times and eagerly awaited the third game so I could play through it with all my various versions of Shepard and comrades.
Upon completing ME3 I must admit that I was rather jaded when the catalyst reveals itself in the contact inspired child appearance(no Im an alien who only looks like your daddy to make you more comfortable),but I figured just an emotional attachment so its ok.Then to have all the expierences and choices the character made through the multiple playthroughs simply made irrelevant with no dialogue option to convince or argue why the catalyst solution is flawed or wrong(which it points out itself since you are talking to it,with a united galaxy of synthetics,organics,and technology working together outside the window) just seemed to rob the story of what had made it so great throughout.The ability to direct the story and feel like you have an impact on the outcome is what made everthing feel special and so immersive.All that was stripped away and boiled down to vague door number 1,2,or 3 Catalyst options.It just felt so out of place in a brilliant triology about choice and action with extraordinary effects and consequences to all those involved throughout the storylines.I wasn't expecting any happy ending,indeed the events leading up to the conclusion hint otherwise, and I braced for expected loss and tragedy.Nor did I expect to have every question answered like if the Krogan can live in peace or if the geth and quarians co-exist, etc...
Instead I was just, as many have expressed, dissapointed and dissatisfied at the strange direction of the conclusion.Talking or forcing the catalyst to see the faults in its solution and withdraw the reapers or destroying self and the catalyst and citadel to end reaper purpose or countless other simple dialogue/action responses just seem more rewarding and at least allows the setting to continue and us to imagine what happens to everyone who survives.So yeah the ending decission has left me with little desire to replay with any of my various other characters.That in itself shows me what a misstep the ending was,that it has sapped away any desire to see the end results of so many other versions of such beloved characters and companions.
I just want to say however, thank you to everyone on your wonderfull staff at Bioware for their creative and amazing games(we only criticize because we love the games,if we didn't give a damn nothing but gameplay would matter).It is tremendous fun to play and I will always remember the amazment and joy expierienced when exploring the galaxy with such memorable companions and incredible adventures.Moments like that from the simple past time of playing games and reading stories are simply priceless.Thank you for that and I hope you continue to produce such great and imaginative products.
Yeah, well, I know I'm rare gem, but I still believe that most people hated the ending because "Sheppard dies, oh noes!" and "where is my slideshow!" - and that is just... weird. To spend so many hours on this, so many emotions - and fail to appreciate it fully means that people are just being negative about it.
I wanted Shepard to die. I wanted him to sacrifice himself to prevent the cycle. BUT more importantly, I wanted a coherent end to the trilogy.
I dont see how anyone can be ok with the Mass relays being destroyed. Human aspirations or whatever nonsense, come on now. Even in that botched little garbage at the end of the credits blah blah blah. They know what is up there or on Earth, but considering there is a Mass Relay, Charon relay to be exact in the Sol System aka one Earth is in. Play arrival and see what happens when a relay is destroyed. Humans and everything in the system, are now SPACE DUST, along with every friend you gathered at your side and all the forces they could muster. They fought to save their worlds, the fought to destroy the reapers, they joined Shepard who they trusted or what not, only to have his decision kill every last one of them. If that was the choice then hell, why even bother. All options or endings, lead to genocide. Hey friends, help me fight for earth and then watch me vaporize it, along with the entire system, all of you and every other system! MAKES NO SENSE
If the indoctrination theory was the idea all along (and I kind of think it was), it's borderline fraudulent, like selling a novel with the last chapter missing, leaving instead a note telling you what bank account to put an additional sum of money in to find out how the story ends.
Your novel analogy had me thinking, what if in the deathly hallows, J.K Rowling had Voldemort kill Harry that first time, end the book on that page, and release a novella 6 months later where he comes back to life to finish the job
Not the best comparison I could come up with, but oh well
I played all three games. Loved them, up until the last five minutes. You've probably already read the article in the link below but I'll leave it anyway.
I think the article captures and articulates all the feelings and thoughts I had about the ending very well. In my own words I would say that what disappointed me most when it was all done was that it felt like none of the choices I made really mattered. Every time I had a choice of letting someone live or die, picking one side over another's, or deciding to do the right thing or the smart thing, I took the decisions seriously and carefully weighed and considered them. But when I got to the end and was given that final choice by The Catalyst, it felt like that decision and its consequences had nothing to do with any of my previous choices. Worse, it felt like it trumped them, making all the preceding choices cheap and even invalid. The ending made it feel like nothing I had done up to that point made a difference. I'll repeat that. The ending made me feel like the 100+ hours I put into the games and the emotional commitment I gave to the choices were worthless. The end made me feel worthless.
I didn't feel that way at the end of ME1 or 2. Granted, I wasn't expecting the ending to heavily reflect my choices in ME1. But I definitely felt that my choices meant something by the end of ME2. I didn't get that feeling of gamer's remorse. At 2's end, I could see the results of the choices I made, good or bad. That made the game more real. It made what I had done more real.
For me personally I would have been satisfied with an epilogue at ME3's end explaining the future that the choices I made created. Just text and maybe some pictures would have been enough. Something to show a difference. Something to show that what I had done mattered.
@ Varnol and boosmonkey. I don't understand how your minds work. I cannot relate. at all. I do not see it your way, I do not see the point of making an idol out of man and i do not understand why a hero cannot be seen as hero by later generations and still live normal life past their heroic deeds. I don't understand why it has to be mutually exclusive and I don't understand how its romantic.
I don't want to make any assumptions about your age, but I have outgrown these notions of "romance" and tragic heroes and idolization for a long time now.
That was considered lazy and incompetent storytelling in the ancient days of theatre when they kept a special crane so that in the last scene of the play a god could be lowered to the stage to bail the hero out. That's where the expression "god in the machine" comes from -- dues ex machina -- and it's considered eyerollingly bad form.
Like, imagine at the end of star wars 4 that instead of Han showing up to save Luke it was instead a ghost of some long-dead Jedi we'd never seen before in a ghost ship, and that he offered Luke a "choice" to destroy all the evil Jedi and the empire at the cost of himself.
It's lame. Bring back another character (Han) or something we've already seen -- not an omnipotent deity to make everything better.
Look, if you like this crap, I suggest you're not very well read or experienced with theatre, TV, cinema or other outlets of storytelling.
Changing all the DNA in the galaxy is just illogical madness. It's space magic, and it strips shepard from having to act to do anything. How in the world does his jumping into a beam fuel an instantaneous DNA transfer? Jumping on a grenade to save Joker -- that would have been a sacrifice. Taking some weird ghost's word for it that jumping into a light beam will reforge all the galaxy's DNA is just stupid. My Shepard -- at the very least -- would have asked "how." My shep talked to people and was skeptical. He didn't just do flying leaps into magical beams when space ghosts suggested it to them.
That's why my shep survived, but that's just nitpicking.
I dont see how anyone can be ok with the Mass relays being destroyed. Human aspirations or whatever nonsense, come on now. Even in that botched little garbage at the end of the credits blah blah blah. They know what is up there or on Earth, but considering there is a Mass Relay, Charon relay to be exact in the Sol System aka one Earth is in. Play arrival and see what happens when a relay is destroyed. Humans and everything in the system, are now SPACE DUST, along with every friend you gathered at your side and all the forces they could muster. They fought to save their worlds, the fought to destroy the reapers, they joined Shepard who they trusted or what not, only to have his decision kill every last one of them. If that was the choice then hell, why even bother. All options or endings, lead to genocide. Hey friends, help me fight for earth and then watch me vaporize it, along with the entire system, all of you and every other system! MAKES NO SENSE
they are claiming controlled demolition, aka its a different sort of shockwave. still sucks, because at this point galaxy litteraly depends on relay network for their survival, since different things are manufactured in different clusters. including food.
Yeah, well, I know I'm rare gem, but I still believe that most people hated the ending because "Sheppard dies, oh noes!" and "where is my slideshow!" - and that is just... weird. To spend so many hours on this, so many emotions - and fail to appreciate it fully means that people are just being negative about it. [/quote]
Have you read anything on this forum? Good lord.
I have no problem with Shepard dying. In fact, it was the outcome I expected.
Indoctrination was brilliantly portrayed, so long as they follow-on with the "real" ending. Think they considered IT, but were rushed at the end, and were planning the DLC all along.
But the point of the Mass Effect series is that the emotions you feel are earned. It's not simply a clipshow of sentimental material: the choice you make, the character you make, determines your experience. The ending, as it stands, is exactly the former: a quick video that tugs at the heart strings irregardless of how you played.;
A cursory ending that is largely the same in all iterations is directly opposite the spirit of this series. Shepard dies? Sure: understandable and expected, even if uncomfortable for some. But him dying in the same way irregardless of how you played all three games? With the same cursory cut scene?
Please. You seem like a Mass Effect fan. Let me ask you to imagine all the ways the series could have ended. You're saying that this is the most impactful, the most honoring to the series?
I am not a born english speaker so please forgive my mistakes.
I've just finished Mass Effect 3 yesterday evening (well... early this morning), and like almost everybody on this topic, I was very disapointed by the last ten minutes. If it was just a random game made by a random studio, it would not have such an importance for me, and since I'm not used to post messages on boards, especially in english, I wouldn't have taken the time to post this.
But ME3 is not a random game and Bioware not a random studio, and in my own little distress I searched the best way to give my opinion on this ending to the studio... I hope someone from the company is reading it and I hope someone will transmit it up there (or at least put my opinion in a small case of the marketing research you might do on this forum).
Let say first than I am trully a huge fan of your works. Maybee not the greatest fan ever, but I (well my big brother actually) got 4 copies of Baldur's Gate and of 3 SoA (with their respective expansions), just to make sure that in case of deterioration we both can still play BG if we want to, I have MDK2, NWN and their two add on, Jade Empire special edition, KotOR, Dragon age, its expansion, and I aslo bought SWTOR (my first mmo but this one not installed yet since I am finishing my thesis and the two are not likely to get along well). Regarding the ME serie, I have Mass Effect 1 with the Batarian terrorist expansion, and Mass Effect 2 with all its DLC (Shadow broker, Kasumi, Overlord, Arrival, Zaeed...). I also preordered the collector edition of mass effect 3, and the game waited on my desk for too long before my seriousness break and thus the subsequent installation. So, how should I put it... I am a trully dedicated, loving and caring fan, the kind who would buy EA stock market share just to make sure Bioware never go through Black isle experience (a bit exaggerating but not that much ). I love what you girls and guys do, I really do. My first rpg experience was BG and your studio means something to me which goes beyond the media entertaining/buyer relationship.
The Mass Effect serie was also something special, I went into this unknown universe in a way I've never experienced before, I've felt things that goes beyond the feeling in a video games. Mass Effect was the embodiment of amazing characters, environment, story telling, mature choices... I almost have tears in my eyes writing this (but also listening to "I was lost without you" from ME3 soundtrack which can contribute...). Mass Effect 2... The same (I don't care about the too much action thing, the story telling, pace and caracter development is all that matter... and I had it) ! Mass Effect 3... I thought It was the best rpg/gaming experience of my life for the first 30 hours (even better than SoA which is something), I thought that I was forced to bring all my other shepard save quickly to this new incredible game, and even start some more : ), too bad for my thesis. The quests were mature, beautifull, meaningfull, and provided me the impression that the choices made really were the one of my protagonist. The characters were closer than ever, you could barely feel they're alive, the scenes with Garus, Ashley, the Illusive man, Anderson, Tali, Liara, Mordin, Legion, Joker, Wrex... all bring me into this adventure in no way other rpg style could achieve. The pace was rather expecting, but it was done in an admirable style, with unexpecting huge events along the way. The music... the music was... was... and I thought the soundtrack going with the collector edition was a small bonus, I can't stop listening it since yesterday.
I could go on and on to explain how every aspect of this game was either perfect or just amazing from my point of view (I even played in multiplayer and enjoyed it... last time it happened with a shooter I was in middle school).
But the end . I think I know what you want us to feel with it. But it just didn't work. Couldn't work. Too many inconsistencies from you, too many expectations from us. When Shepard was dying close to Anderson... with the music behind it... I was sobbing (I am an impressive girl). Up to this point you catched me. All you had to do was to give me a little recap of what will happen for those close to Shepard, what the fate of mankind and all the other race in this beautifull galaxy was about to be, and I would've been for a few seconds one of the happiest (in a bitter sweet way) person on earth. My character didn't have to survive (even though I would have loved to!), nor fighting a huge boss. Dying this way was touching enough, his legacy was in the choices made previously.
But after this, It was confusion and then sorrow. The child AI, the unexplicable force that drive the reapers, the three strange choices, the same ending whatever you do. And after the credit, the grand father and his son talking together about the Shepard. It just didn't feel right. I can imagine that you thought otherwise, that the story was which matter, that the emphasis had to be put on what the player have done rather than what the game will tells him he achieved. That could have work but not on Mass Effect, where every choices you made, every time you face the odds or refuse all available solutions, is the very core of the playing experience. Let us in the blur like that is almost cruel.
Now I don't think I am going to play again at Mass Effect with another character for quite a long time, hoping sincerely that the ending could be changed or altered, in order for us to feel again the pleasure to put one Shepard with all the choices he made, with all the relationships he cultivated through this epic adventure.
I remember back in 2001 the Throne of Bhaal ending... That was Bioware first RPG serie's end, and it was a so moving and powerfull final. I am not expecting Shepard to fight a sort of Amelissan (on Inon Zur music: www.youtube.com/watch <3), even though you got a little guy in your cabin who could easily go for the eyes... Just experiencing the sort feeling of pleasure and sorrow I felt while this music () was playing 10 years ago, while I knew that my 200 hours adventure was ended and discovered what happened to the other characters in my party.
This is a very long text, sorry. I had to wrote down my feelings, first step of the therapy, but I guess no one is going to read it so .
I dont see how anyone can be ok with the Mass relays being destroyed. Human aspirations or whatever nonsense, come on now. Even in that botched little garbage at the end of the credits blah blah blah. They know what is up there or on Earth, but considering there is a Mass Relay, Charon relay to be exact in the Sol System aka one Earth is in. Play arrival and see what happens when a relay is destroyed. Humans and everything in the system, are now SPACE DUST, along with every friend you gathered at your side and all the forces they could muster. They fought to save their worlds, the fought to destroy the reapers, they joined Shepard who they trusted or what not, only to have his decision kill every last one of them. If that was the choice then hell, why even bother. All options or endings, lead to genocide. Hey friends, help me fight for earth and then watch me vaporize it, along with the entire system, all of you and every other system! MAKES NO SENSE
they are claiming controlled demolition, aka its a different sort of shockwave. still sucks, because at this point galaxy litteraly depends on relay network for their survival, since different things are manufactured in different clusters. including food.
Controlled demolition, well if that is their claim, that is just as big a joke as the endings. Those mass relays went up exactly like the one in arrival, created a super nova or something and wiped out the galaxy. They make no sense and when people raise valid points, the point to controlled demolition and space magic. It would be hilarious if not so darn infuriating.
I have a ton of favorite moments. One of them is in Mass Effect 2 during the Jack recruitment mission. You get to the prison and, upon being asked to relinquish his/her weapons, Shepard can respond by drawing his gun and saying "I'll relinquish one bullet. Where do you want it?"
I dont see how anyone can be ok with the Mass relays being destroyed. Human aspirations or whatever nonsense, come on now. Even in that botched little garbage at the end of the credits blah blah blah. They know what is up there or on Earth, but considering there is a Mass Relay, Charon relay to be exact in the Sol System aka one Earth is in. Play arrival and see what happens when a relay is destroyed. Humans and everything in the system, are now SPACE DUST, along with every friend you gathered at your side and all the forces they could muster. They fought to save their worlds, the fought to destroy the reapers, they joined Shepard who they trusted or what not, only to have his decision kill every last one of them. If that was the choice then hell, why even bother. All options or endings, lead to genocide. Hey friends, help me fight for earth and then watch me vaporize it, along with the entire system, all of you and every other system! MAKES NO SENSE
they are claiming controlled demolition, aka its a different sort of shockwave. still sucks, because at this point galaxy litteraly depends on relay network for their survival, since different things are manufactured in different clusters. including food.
Controlled demolition, well if that is their claim, that is just as big a joke as the endings. Those mass relays went up exactly like the one in arrival, created a super nova or something and wiped out the galaxy. They make no sense and when people raise valid points, the point to controlled demolition and space magic. It would be hilarious if not so darn infuriating.
@ Varnol and boosmonkey. I don't understand how your minds work. I cannot relate. at all. I do not see it your way, I do not see the point of making an idol out of man and i do not understand why a hero cannot be seen as hero by later generations and still live normal life past their heroic deeds. I don't understand why it has to be mutually exclusive and I don't understand how its romantic.
I don't want to make any assumptions about your age, but I have outgrown these notions of "romance" and tragic heroes and idolization for a long time now.
it's literary, and human. age doesn't matter - otherwise adults wouldn't find the bible itself so inspiring. It's not idolizing - it's the romance of the story. I don't WANT TO BE shepard. And if it takes a number to encourage you to respect what I have to say rather than the content of my words, I am 30.
I dont see how anyone can be ok with the Mass relays being destroyed. Human aspirations or whatever nonsense, come on now. Even in that botched little garbage at the end of the credits blah blah blah. They know what is up there or on Earth, but considering there is a Mass Relay, Charon relay to be exact in the Sol System aka one Earth is in. Play arrival and see what happens when a relay is destroyed. Humans and everything in the system, are now SPACE DUST, along with every friend you gathered at your side and all the forces they could muster. They fought to save their worlds, the fought to destroy the reapers, they joined Shepard who they trusted or what not, only to have his decision kill every last one of them. If that was the choice then hell, why even bother. All options or endings, lead to genocide. Hey friends, help me fight for earth and then watch me vaporize it, along with the entire system, all of you and every other system! MAKES NO SENSE
they are claiming controlled demolition, aka its a different sort of shockwave. still sucks, because at this point galaxy litteraly depends on relay network for their survival, since different things are manufactured in different clusters. including food.
Controlled demolition, well if that is their claim, that is just as big a joke as the endings. Those mass relays went up exactly like the one in arrival, created a super nova or something and wiped out the galaxy. They make no sense and when people raise valid points, the point to controlled demolition and space magic. It would be hilarious if not so darn infuriating.
I know right?
Isn't that the worse part? The giant ass shock wave that comes out of it looks pretty menacing to me. I think the worse part is is that even for these terrible endings, they don't even show you the small repercussions for your choice of ABC, you're just supposed to imagine what they would look like.