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On the Mass Effect 3 endings. Yes, we are listening.


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#11151
jeweledleah

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CinematicSunset wrote...

Benchpress610 wrote...

I can’t believe the very talented BioWare writers would come up with such convoluted and nonsensical plot resolution. Even mildly intelligent writers will produce something better.
 
The whole God/child/ AI plot resolution makes as much sense as the Martians exploding heads to “Indian Love Call” in Mars Attacks
 
 


...I loved Mars Attacks and that totally made sense to me! That songs is horrible.


well Mars attacks was a parody and it was genious one :P  so yeah, the exploding heads to Indian love call actualy made sence :P

as for april first unlocking the real endings and all that Jazz?  if it were already on disc, people would have datamined it and cracked it long time ago, like they did with cut dialogue with Anderson and Prothean (oh yeah, mission to Eden prime might not be on disc, but prothean himself - is)

planned or not planned, whatever we get will be a DLC... aka, if it was planeed, people got an incomplete game.   :/

Modifié par jeweledleah, 26 mars 2012 - 06:09 .


#11152
Mastone

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xFlamexOfxHellx wrote...

The Indoctrination theory makes sense. all the plot holes at the end don't add up. T.I.M. being in the citadel unprotected by Cerberus operatives, even if you destroyed his main HQ I doubt that he could have taken the citadel by himself, he would have needed henchmen to take/protect the citadel from either reapers trying to take it or the huge army that your bringing there. He knew you were on the way, he would have beefed up defenses on the citadel. Even if he was indoctrinated and not thinking cleary, he stayed to his plan "get the crucible, take control of the reapers".

Just my thought on T.I.M being on the citadel, I'm sure everyone else know about the major ones.


IT doesn't make sense read the forums

#11153
Benchpress610

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jeweledleah wrote...

CinematicSunset wrote...

Benchpress610 wrote...

I can’t believe the very talented BioWare writers would come up with such convoluted and nonsensical plot resolution. Even mildly intelligent writers will produce something better.
 
The whole God/child/ AI plot resolution makes as much sense as the Martians exploding heads to “Indian Love Call” in Mars Attacks
 
 


...I loved Mars Attacks and that totally made sense to me! That songs is horrible.


well Mars attacks was a parody and it was genious one :P  so yeah, the exploding heads to Indian love call actualy made sence :P

as for april first unlocking the real endings and all that Jazz?  if it were already on disc, people would have datamined it and cracked it long time ago, like they did with cut dialogue with Anderson and Prothean (oh yeah, mission to Eden prime might not be on disc, but prothean himself - is)

planned or not planned, whatever we get will be a DLC... aka, if it was planeed, people got an incomplete game.   :/



Well yes…that’s my point. In the context of Mars Attacks, a parody as you very well put it, any thing would make sense as it is a comedy. So I’m comparing Mass Effect, a serious space opera, to a comedy.

#11154
Fishkill Tx

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http://www.newground...tal/view/592416

Dammit

#11155
dvd1154

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there going to make us pay the add ons which is bs how much will it cost 450 micosoft points or 10 dollars

#11156
Sir Fluffykins

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I don't know what's coming, but whatever it is I've decided to go dark on info, like I did before ME3 came out. I can only hope what is added is good, hoping for great -but I've been burnt once already, but I know if I hang around discussing the ending I'll not be able to play it unbias, so a month to clear my mind seems good enough.

To end on a positive note, I had Tali as a love interest, but still liked Liara, so her "moment" as a before the final assault was so sweet I could have cried and I felt it was so much better than "time for sex" if she was a love-interest. Just saying, whoever thought of those quiet moments with Garrus on the citadel, Liara, Tali & Shepard sitting on the ground of her homeworld, Grunts "sacrifice" and Mordins curing the Genophage death were excellent.

Which is probably why I was expecting a "death ending" for Shepard to top those and it sadly didn't come close. :D

#11157
Omnike

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Mastone wrote...

xFlamexOfxHellx wrote...

The Indoctrination theory makes sense. all the plot holes at the end don't add up. T.I.M. being in the citadel unprotected by Cerberus operatives, even if you destroyed his main HQ I doubt that he could have taken the citadel by himself, he would have needed henchmen to take/protect the citadel from either reapers trying to take it or the huge army that your bringing there. He knew you were on the way, he would have beefed up defenses on the citadel. Even if he was indoctrinated and not thinking cleary, he stayed to his plan "get the crucible, take control of the reapers".

Just my thought on T.I.M being on the citadel, I'm sure everyone else know about the major ones.


IT doesn't make sense read the forums


And the endings we got do? No. They don't. IT makes more sense than the endings we got. Call it reaching for straws or whatever, but I really can't see Bioware messing up THIS bad.

#11158
Queenie4000

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The ending. I hate to sound like a broken record but I was completely crushed watching all of that take place. I remember reading all the speculation about the endings prior to the game release and telling myself – no way could it end this way. I played through and got my EMS through MP high enough to give me the ending with all the little cutscences and extras that were exactly as had been described. I even tried two more times and still did not “get it”. Perhaps I’m thick headed but I could not stand knowing my shep was dead-maybe alive by the breath scene…unless of course that was simply her last breath. It created more questions rather than conclude a trilogy. How/why did the Normandy end up on some planet – what planet is that even – how did Kaidan end up on the Normandy when I thought he was with me charging the beam – where is everyone from the fight now that is all over – how did it ultimately end – did we defeat the reapers or was shep hallucinating/dead – why did nobody see me or Anderson make it to the beam – depending on your choice, what where the results of “control” or “synthesis” other than different colors showing up in the relays, show me the effects of these decisions on earth/galaxy. I guess I’m “one of those” who wanted one of the options for the ending to be at least to survive and reunite with whoever survived and see what happens to earth/galaxy in 10+ years in some cut scene and what the progress has been. Yes, I wanted to emerge from the rubble just like I once had in ME1. I think the hardest part for so many of us is that we are so emotionally invested in our Shepard and squadmates that we wanted what “we” as Shepard would have done to be an optional ending. I also wanted a renegade option to make the wrong choice and cost all life as we know it - annihilation, and I would have even like to have witness Shepard sacrifice herself for the good of all. I just wanted more variety in the endings. Ultimately my cannon shep would have chosen the Shep lives/saves many ending and enjoyed multiple playthroughs. As it is – I’m having a hard time playing again as to me it will still be the same questions unanswered in the end and leave me feeling incomplete.

Movies, books, games….I choose those that are in line with my likes. I thought I had done so with Bioware but I feel like I have been sent a curve ball. It is entirely within your right to end it however you choose – just please don’t tell me that this is “my” journey or “my” story because it is not. Thank you for a wonderful ride – you did a wonderful job with all three games. It has been an experience like no other and for the most part very rich and full of good times. You have an excellent and talented staff. I sincerely hope you take into account your fans feedback for any further games however. I myself do not know that I would ever pre-order another game in the ME franchise, or Bioware without some intense research on the review of a game.

#11159
dvd1154

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i would like a full return of my money or free game content because i think i have wasted my money

#11160
luci90

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dvd1154 wrote...

i would like a full return of my money or free game content because i think i have wasted my money


I think alot of places are taking returns of opened copies.

As for the free part....I don't think so.

It's wrong...but EA puts money over everything.

#11161
macrocarl

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If you guys at BW want to expand on the ending I will pay for it. I love all the speculation!

#11162
JC426

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Firstly, great game and a fantastic continuation of the story, I do have issues with the ending but the class of the game on my second play-through has dulled the pain and I hope that the new content will be up by the time I get my level 60 Shep back to Earth.

Loved the whole Tuchunka and Rannoch levels, capped with the noble sacrifice of Mordin in his cure of the Genophage and the Reaper fight followed by Legions death on Rannoch. I would of liked to of seen the final mission to of been more epic in scope and one that lasted a few hours with a mix of Mako vehicular combat, fighting back the reaper forces with your entire squad a la ME2 final mission and a heroic conclusion where you see all Shepards work over 3 games come to fruition.

#11163
ThirdRampage

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Well, since Bioware listens here, i'll try to explain myself.

First things first:
I didn't read all 400+ pages. So, if I just repeat things here which were mentioned already, then I'm sorry.

In my opinion, all ME-Games are masterpieces. No doubt about that. There are a few details which show that
something had be done quickly (best example: the 3 letters in Normandy's male toilet. They're mirror-inverted
since ME2), we accepted them. But... well you know. The ending was... unexpected.
I mean, a collection of cutscenes or simple pics would be enough. Something like "If you complete quest x, you'll
get pic/scene y. If you fail the quest/take the wrong decision, then you just won't see that pic/scene."
Look at the feedback here. There are plenty of ideas like:

Wrex leading his people to a golden age, or receiving a headbutt from his prime-wife (simply cuz she disagrees
on something), Wrex falls, scratching his head, then he laughs.

Javik prays over the graves of his comrades, then he commits suicide.

Liara/any female romance being pregnant, or with her baby looking at a picture of Shepard.

Quarians building their houses on Rannoch and Tali standing on a cliff or something and is overseeing (without
her helmet) the construction sites (assisted by Geth).

Joker telling EDI a joke and she understands it as a joke and laughs in a way like any other organic would do.

A statue of Mordin placed on the salarian homeworld.

Those examples are just my ideas. I know it is a huge work to implement all this, but where are those 16 endings? I saw only 3 of them. Maybe Bioware had to work with a tight deadline, I don't know.

But giving us this kind of ending was definately a renegade decision of you, Bioware. Now it's your turn to make a
paragon decision and give the community and all ME-Fans what they wish. An ending that answers all plot-questions;).

Modifié par ThirdRampage, 26 mars 2012 - 06:45 .


#11164
Dawson14

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http://www.gameranx....versial-ending/

Has anyone seen this?

#11165
playdude29

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My take on the ME3 ending.

To be fair: what did I like:

- The Scale: I have absolutely no problem with, or rather I embrace an ending, that lets you change the game´s world to the core and the options to pick are absolutely radicly diffrent in what they mean for the people and the Reapers. That causes...

- a challenging decision from the player, that is never made easy by a simple "good" ending. What you´ll decide changes the Universe into very diffrent outcomes, which is why I thought an "after the ending" - DLC wasn´t even possible

- the Design of the Citadel and Crucible: It combined the idea of something over-natural and a very far developed technology very well, setting the right atmosphere for what was to come. Also the outlook onto earth and onto the space battle delivered the right kind of sense of massive meaning to all of it

- The music: An excellent choice for a touching and personal but grand ending and if the games entire soundtrack would have been that original and good, it would have been perfect

- The ultimate idea: "The created will always rebell against their creators" is the central sentence in this and I LOVE, thats right, love, this idea. It says that the reapers are the only means to preserving organics, because they´ll just eventually create machines, that will destroy them. The reason I love this, is that it uses a known concept of Life (organic) creating new Life (synthetics), which was present in the Mass Effect series, and says that eventually the creators will lose control of their creations, because Life is meant to develope to be independent and free, no matter its origin. That´s a pretty damn good concept, reminded me a little bit of Blade Runner.

The Problems (in execution and foundation in the universe):

- the concept itself was brought up only once really in the series (maybe twice if you count EDI) and what´s worse is in that case it is claerly proven, that the God Child is wrong, therefore the whole concept just doesn´t work. I´m talking of course about the Geth/Quarian conflict, which has ended in complete cooperation between them. Here the Created are working together with their creators and it is made clear that the Geth never intended hostility with and even spared the Quarians, when they started a war against them (!). In this story the eventual independence of synthetic life IS proven, don´t get me wrong, but not that it is inevitable, that they´ll destroy their creators. Quite the opposite actually, the Geth never intended to destroy the Quarians and likely never would have.

- The vagueness of the ideas presented. So after the only example the player really has points to the opposite of the idea, the question is: what is left? And the answer is: only the idea itself. There are two problems with that: First, the player doesn´t understand any more, how it is, that the idea can be true. You see, having a theory for a story is fine in principle, but it´s not really based on anything the player knows here. What you needed to do is to make references and storys throughout the entire game hinting at the idea (The organics will eventually and inevitably create machines destroying them) but never making it clear what that idea is until the very end. The game should portray a will of all living things to escape their rootes and become something new, that is entirely controlled by them. That would justify a will to destroy your roots (and therefore your creators). But this idea is NOT present in the game. Second, in addition to not understanding why and how the sentence "The created will always rebell against their creators" fits with what you know from the game so far, it just lacks details and a more grand picture than robots destroying their creators. This paints a very vague picture in our mind, that we can´t really relate to. Instead maybe the God Child should maybe show us, what happened when he wanted to create the first Reaper. He should make his point undeniably clear by giving us a longer backstory, that actually shows the ultimate destructiveness of synthetics. He could answer questions like "Who is he?". Maybe a scientist who saved his entire population into a Reaper and swore to himself to take care of all following generations. The actual explanation in the game just lacks meat, meaning a real story. Like I said, this is also because the destructive will of synthetics is not present in the game, it just comes as a new concept at the very end. Also I wanted more details, a clearer picture and a fascination that is smartly created in the Illusive Mans plan. Instead it is just as vague, saying that he wants to harness everything the Reapers are by controlling them. This idea is literally clear from when he talks to you on Mars and says he wants to control them. After that, nothing significant gets added to his story.

- The Illusive Man controlled by Reapers: His story appears to be just like Sarens only that he had a larger vision. But the Reaper control kicks him out of the picture and deflates his character. The mighty Illusive Man is now just a puppet and any idea of his is compromised by the Reaper influence. The story really should have shown him fail over his own ambition rather than simple indoctrination.

- Similarity of the diffrent decisions: It wasn´t necesarry to have the Mass Relays destroyed in all three options and we should have seen the actual diffrence Shepard made. In the "Synthesis" and "Control" ending the Mass Relays really only serve to send out a pulse to either combine DNA or to Control the Reapers. In both cases the energy is not really destrucive. It wouldn´t make sense for Shepard to destroy the Relays when he can control the Reapers. The point in that option is that we don´t know, what Shepard will become. But wether he uses the Reapers to help all people or to create something entirely new, he could use the Relays and wouldn´t destroy them. The visuals should really show the Reapers constructing something in Space or something else, that makes Shepards new identity unclear and fascinating at the same time. Likewise in the Synthesis option we should see characters interact in completely new ways that we don´t understand, but still show elements of them being people. Not just "green eyed people".

- we don´t see what happens with most characters. No matter the decision you make you should show all important characters, but always in relation to the specific decision. Don´t be shy with showing vast diffrences.

There are more Problems with the ending, but I´ll leave it at that. I recommend watching Angry Joe´s Video on the matter which is very analytical and calm, not angry (well a little).

#11166
Omnike

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Dawson14 wrote...

http://www.gameranx....versial-ending/

Has anyone seen this?


Yeah. It was never confirmed, but it's pretty crazy.

#11167
Thanatos144

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luci90 wrote...

dvd1154 wrote...

i would like a full return of my money or free game content because i think i have wasted my money


I think alot of places are taking returns of opened copies.

As for the free part....I don't think so.

It's wrong...but EA puts money over everything.




They are a business Not a charity they are suppose to do that.....So no it isnt wrong.

#11168
Horus Blackheart

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I've already posted my thoughts on the ending in other threads, but I feel its important to restate them here.

It's important to start off by saying that the ending is not the last 10 minutes as far as i'm conserned. It's the entire battle for earth, That whole section was a mix of quick time events and push botton objectives to disgise the next wave. It all in all felt rather cheap and shallow. War assets ment nothing, I thought this was ment to be the battle for all life not some barly glossed over hord mode.

After that we get jet another iratatting quick time event followed by yet another only we gimp forword and play wack a husk. (this is not artfull, nor dose it build tention). Thr confruntation with TIM is sarin 2.0 not to mention contrived. Why is he even there in the firstplace? The bigest issue with the endgame is first how the me2 squad was handled ( a few lines in a holo call) is that really the best the writers could come up with? Granted thay may not be as popular as some of the me1 crew, but i had play thoughs romancing maranda, jack kely and taly in a dition to ash and leara. (thats a lot of hours to be invested). I saved the bigest issues for last , that being the deusex magic fix everything RGB death lightshow. Adding the starchild in to this already jaring, disjointed and condecending mess does not help matters. I can sume it up like this.

Starchild I am the all knowing AI, AT will always want to kill you so in order to stop that i'll create space cathluu to kill everything first so we can preserve things (we are borg).

Shepard uh ok...... dam this hurts my head.

Starchild there is no spoon or cookies here. you have 3 options.

Shaperd oh thats good I like options. So what are thay?

Starchild well you can kill us, controle us or merge your dna with senthetics (were not sure how this works but it sounds cool right? Oh and by the way what ever you pick every ones scrued anyway.

Shaperd what the fu.....

starshild dont argue i'm an all knowing construct dropped in at the last minute bif the understudy was busy. Give me a brake and just pick one.

Shaperd fine anything to stop this bad acid trip.

At that point i was expexting Q from startreck to rebuke the starchild for hrassing lessar lifeforms and to put away his toys and clean up the mess he made or get a beating (serously)..

Note I understand what the ending was trying to do it just failed creativly and logicly. Also being inspired by deus ex so litraly is troubling that game is a master peace but it does not fit here.

Bioware are better than this a lot of people are dissapointed because we know this.

#11169
luci90

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Dawson14 wrote...

http://www.gameranx....versial-ending/

Has anyone seen this?


Interesting.

Seems that Casey and the lead just went off and did their own thing and gave a giant fyou to everybody else.

#11170
luci90

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Thanatos144 wrote...


luci90 wrote...

dvd1154 wrote...

i would like a full return of my money or free game content because i think i have wasted my money


I think alot of places are taking returns of opened copies.

As for the free part....I don't think so.

It's wrong...but EA puts money over everything.

They are a business Not a charity they are suppose to do that.....So no it isnt wrong.


I am convinced you are a troll.

Modifié par luci90, 26 mars 2012 - 07:06 .


#11171
Guest_Sareth Cousland_*

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I hope the indoctrination theory is correct, that would be awesome. Otherwise, it's art by accident. Still good though.

#11172
NovaM4

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Wont there be coming a DLC anymore?
there better be!
omfg!!
*rage sdfhjsdvvgfjhasdhbgasgbnasbgfashjgbasdhfmasdkvgashjefksfsbd* 

Btw.. PM me if you know the answer. or at least have some hope...

Thanks..

Modifié par NovaM4, 26 mars 2012 - 07:08 .


#11173
Keenan1472

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Please listen...
so you obviously have enough people whining about the ending.  I just want to explain something to you: 
change the ending=better ratings and people change their ratings of the game.
Better ratings=more people get the game (maybe achieve GOTY?).
more people get the game=more money.
more money=happy companies.

Let me be frank... about one out of ten people likes the ending.  Most people are so unhappy about the ending that they are condemning EA and Bioware to be no-good moneygrubbers who don't listen to their fans.

(sidenote)  I would also suggest fixing glitches and errors in the game (that one citadel quest that you can't finish if you leave?) as well as character awkward movements (Tali is using the force on that glass of turian brandy, triple filtered!) and dialogue...mistakes... (um...shepard...why are you facing your left when talking to me?)  These are minor things compared to the ending, though.  Back to that...

1.  like everyone else, I wanted to see my character's choices largely affect the outcome of the game.  Its not a question (for me, at least) about how good or bad the current ending is; it is simply that they are the same.  Also, fix those plot holes!
2.  On the indocturnation theory...  well, I suppose that its an acceptable...theory... it just seems like a half-assed excuse of an answer.  Mainly, Why?  What would the reapers gain?!?  The answer is nothing.  The reapers feel no remorse or anger; simply a will to dominate.  They would have no reason to be indocternating Shepard when they have already won.
3.  On the lack of options, and the all-human ground forces...  like everyone else, I wanted to see distinctly different endings.  Like everyone else, I think that the game went downhill from the cerberus mission onwards.  We get little to no decisions.  The endings are all almost the same clip.  We wanted to see our forces charging and fighting on the battlefield.  We wanted to see the quarians working side by side with the geth to take down a reaper.  You did it some justice with the space cutscenes, but it didn't really... click.  Stopping the geth/quarian war has no real effect on the game that we can see--after leaving rannoch.  Speaking of the geth/quarian war, even if Shepard was indocternated, he wouldn't accept that organics and synthetics will always be at war with each other.  He just proved them wrong!
4.  No one wants to see the mass relays and citadel destroyed.

When you change or explain the ending in DLC, you will want to make it free.  Trust me.  If you don't, then people will be PISSED.  A grand total of 7 people would buy it, and all of them would post the endings onto youtube.  Everyone else would just watch them.  Now, if you make it free, then you can look at my logic tree at the top, everyone benefits.

So let me wrap this up...
a.  Everyone will be happy with a new/better explained ending, with more options and ends.
b.  Indocternation is the only way (other than Shepard taking a nap) that I can see you making it out of this with the story as it is.  You would still need to add to it.
c.  When you redo the ending/make it better, make sure that the dlc is free.  And apologize.  Even if you don't mean it.
d.  Include updates for character movements in the dlc.
e.  Show us how we have influenced the world with our decisions.  Show us Krogans riding those things that we brought out of extinction.  Show us the shadow broker forces working covertly to take down a reaper with a single well placed grenade.  You get the gist.
Thank you for reading this.  I hope that you will take this into consideration.

#11174
JackLaVaporiera

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But Casey, Casey my dear, was just too much to think of a very ancient race who built the portals and left outposts (aka the citadel for example) in nearbies in order to make THEIR space travel more confortable and built the reapers to prevent other civilizations could reach their galaxy after a loss of interest in space travels, explaining this way the cycle ?

Feel free to ask if you need help, same thing for BW but I don't "think" for free.

#11175
Acturas

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My opinion on the ending and run up:

I liked (even loved) everything (the odd bug aside) right up to the point after the missiles were fired at the Destroyer Reaper guarding the light beam. 

Thoughts in my head at the time (after the above sequence had finished)

• Blood hell that was difficult, its going to be a nightmare (and fun of course) when we get to the Citadel

• Then Harbinger landed by the light column in silence which i find odd (how come he was very vocal in the last game and now he has taken a vow of silence??)

• OK I am running.  Now i am hit so i need to reload a save game, oh no i don’t, i am damaged and in slow mo dream sequence then.  I am sure Shepard will wake up, oh no, now we are talking to the Illusive Man• Well he's shot himself after a chat (that wasn’t the Citadel battle i had envisaged - i was expecting the Saren run but only much harder, maybe with Harbinger taking control of the IM), why wont Shepard wake up

• OK i am dying, Shepard is not waking up, i guess this is it, i am now on the roof with what i assume is a projection of Shepard’s conscience by the AI up there

• The Reapers aren’t ominous anymore (I always assumed that we would never understand what they were up to based on the conversation with Sovereign - if he had stopped and said what that AI/boy thing had said i would of thought "that’s a bit crap").  My own thoughts were that they were harvesting organics as fuel for a journey to another galaxy or something like that, hay ho

• What is this..... BSG?  What happened to all of my decisions up to this point (i was expecting a special ending for folks who had run through from the beginning - like i have several times).  This is interactive media not some bloody DVD with alternative endings

• Ok after thinking i don’t want to kill the Geth and i don’t want to control the Reapers and i don’t want to merge with them either to be honest......... i pick the synthetic and organic melding (which i think is the best of a bad bunch)• I watch the ending and feel disappointed that it all boiled down to three choices at the end that you can choose there and then.  I thought it would be "hey you do everything right OR wrong" and you get the goal that your PATH through the whole series has chosen.  I'd be happy to see Shepard die if you screwed up but at least give us something if we did things right (you could argue that in real life there are no happy endings, but this isn’t life its a game and i would of liked a happy clappy ending - even if Shepard died it would be good to see a funeral + speech, watched what happened to the crew + LI (blue babies) and have a decent epilogue) - DAO rules in this respect• Right i am not playing this with my other Shepard’s as the decisions in the game are an illusion

• I love the universe and want to stay in it for a while so i am going to try multiplayer

I have only just come back to the forums after a year or so (i did a media blackout on the game so knew nothing) and after reading the Indoctrination ideas they sound like a perfect way to pick things back up without major changes.
André

Modifié par Acturas, 26 mars 2012 - 07:18 .