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On the Mass Effect 3 endings. Yes, we are listening.


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#11201
darkway1

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Maybe the game should be left as is as testimony to the decision making behind Mass Effect3,I feel that it should not have to take thousands of people to highlight a blatantly poor,rushed un-thought out ending,I also have serious issues with the multiplayer bit too,you kill,get points and then you buy veteran packs etc to upgrade gear.....I was honestly shocked to see an option to buy these packs for real money....I mean,come on,I know it's optional but again it demonstrates the mentality behind such a buy it now feature...must everything be charged for these day's.???

Overall I can't help feeling that compared to Mass2,Mass3 is one big step backwards,less of everything and very little new is on offer,the Mass series is the best game franchise to date (for me) and it just seems madness that Mass3 has been handled and presented in such a poor way........how the hell can such talented people create a universe with such depth and be happy with the bolt on endings???How??

Modifié par darkway1, 26 mars 2012 - 08:24 .


#11202
Theronyll Itholien

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To all those believing the IT... think about the hellstorm going on about the ending. If the IT is true, it's too far-fetched for the general customers to get it or accept it, which doesn't make it likely in the first place.

#11203
Va1us

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Theronyll Itholien wrote...

To all those believing the IT... think about the hellstorm going on about the ending. If the IT is true, it's too far-fetched for the general customers to get it or accept it, which doesn't make it likely in the first place.


You're right about the general customers.  To them none of it makes sense.  To me and any other observant fan that read all the books and played every dlc in parts 1 and 2, it is the only thing that makes any sense.  

#11204
Unlimited Pain2

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Theronyll Itholien wrote...

To all those believing the IT... think about the hellstorm going on about the ending. If the IT is true, it's too far-fetched for the general customers to get it or accept it, which doesn't make it likely in the first place.


Exactly. Even if this was their intentions, it wasn't well executed. Plus, if it was Biowares intention, it doesn't even really wrap up Shepards story.

#11205
Henkka the Male

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Reasons why me & my friends didn't like the ending.


The choises we've all made during the saga do not matter one bit. The ending is 95% same no matter what you do. Choises shold've had consequences and they shoud've mattered in the end.
There's no clousure of what happened to the galaxy and to your friends.
Hudson said that there would be 16 vastly different endings. There's one ending that varies a bit.
A,B,C options.
Starchild. No real dialogue between him and Shepard and he(or it) doesn't give any answers. You'll killed by synthetics so you wouldn't be killed by synthetics. Not impressive.
If you can control the reapers why can't you shut them down. I didn't want the geth to be wiped out but I wanted to destroy the reapers.
Lots of plotholes because of that Joker & Edi - Adam & Eve scene on that paradise planet. 
No boss fight. (sorry I just love big bad bosses:))
Was it real or indocrination?
Chestpeace half breth. Shepard either lives or dies there's no betweens.
Uniting the galaxy doesn't matter in the end
Too many open questions & too many theories.
Hero has to die thing is getting old.


Plotholes
1.How did my ground crew teleported back to the Normandy?
2. Joker hit the mass relay before Shepard made their choise. Why was he running from the battle?
3. Destruction of mass relays. It took 6 months for the reapers to reach another mass relay after Shepard destroed the alpha relay. Means that victory fleet is stranded on earth without resources and without mass relays to get them. Meaning that everybody will probably starve to death.
4. Shepard accepts everything that the starchild says without a second guess.

I'm sorry for any language mistakes I'm a Finn and finnish is my native language so...:blush:

Bioware I and all my friends thank you for this amazing saga you've given us. There have been countless gameplay hours and countless discussions with my friends while bathing in sauna.

First Mass Effect is the best game I personally have played (you beat the first Fallout and THAT's impressive) I loved every mass effect game and no matter how the third end. I again thank you for your efforts for the gaming industry

Henri Piirainen
& friends

Suomi Finland

#11206
chevyguy87

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JackLaVaporiera wrote...

chevyguy87 wrote...

each passing day the indoc theory is making more and more sense and my hope is building to see if its reality or just fan fiction


Sheppy has been stroke by a laser/maser/phaser not by a brainwave, it's armor testify it... and which kind of indoctrination leaves the chance to "destroy" the reapers ?

Indoc theory is only mental masturbation to try and justify an ending that makes no sense at all neither is charming nor leaves a sense of fight and furthermore it doesn't explain nothing.

"One more story" a big huge piece of cow sh...


mental masturbation? i dont even want to go there 

and "doesnt explain nothing" that statement in itself makes no sense then again neither does your statement in its entirety 

good day to you sir

#11207
Va1us

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JackLaVaporiera wrote...

chevyguy87 wrote...

each passing day the indoc theory is making more and more sense and my hope is building to see if its reality or just fan fiction


Sheppy has been stroke by a laser/maser/phaser not by a brainwave, it's armor testify it... and which kind of indoctrination leaves the chance to "destroy" the reapers ?

Indoc theory is only mental masturbation to try and justify an ending that makes no sense at all neither is charming nor leaves a sense of fight and furthermore it doesn't explain nothing.

"One more story" a big huge piece of cow sh...


The choice to destroy the Reapers is Shepard's will to fight.  The VI is lying to you.  Trying to break your will with the lie about the synthethic's.  No synthethic dies because nothing really happens.  The ensuing cutscene is Shepard's mind playing out what he would like to happen according to the info being fed to him.  You pick the renegade option and you win.  You prevail over the Reaper's attempt to indoctrinate you (congratulations) and you wake up right where Harbinger left you for dead.

#11208
Grimwick

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I just hope the '16 new endings' aren't just 16 new cut scenes from the same 3 options... That would just depress the hope the new ending announcement has given me.

#11209
AwefulShot

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Va1us wrote...

JackLaVaporiera wrote...

chevyguy87 wrote...

each passing day the indoc theory is making more and more sense and my hope is building to see if its reality or just fan fiction


Sheppy has been stroke by a laser/maser/phaser not by a brainwave, it's armor testify it... and which kind of indoctrination leaves the chance to "destroy" the reapers ?

Indoc theory is only mental masturbation to try and justify an ending that makes no sense at all neither is charming nor leaves a sense of fight and furthermore it doesn't explain nothing.

"One more story" a big huge piece of cow sh...


The choice to destroy the Reapers is Shepard's will to fight.  The VI is lying to you.  Trying to break your will with the lie about the synthethic's.  No synthethic dies because nothing really happens.  The ensuing cutscene is Shepard's mind playing out what he would like to happen according to the info being fed to him.  You pick the renegade option and you win.  You prevail over the Reaper's attempt to indoctrinate you (congratulations) and you wake up right where Harbinger left you for dead.


Now there is a message of hope.  Fight indoc, win, but end up waking up just in time to see the Reaper fleet wipe out Earth and every other races military might.  Changes the RED ending from the vaulted 'best endings' to one where Shep really only achieves making life easy for the Reapers by putting everyone in one place for them to destroy.

Every button then becomes a 'lose' button...

#11210
Peregrin25

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Va1us wrote...

You're right about the general customers.  To them none of it makes sense.  To me and any other observant fan that read all the books and played every dlc in parts 1 and 2, it is the only thing that makes any sense.  


Agreed

#11211
Unlimited Pain2

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Va1us wrote...

JackLaVaporiera wrote...

chevyguy87 wrote...

each passing day the indoc theory is making more and more sense and my hope is building to see if its reality or just fan fiction


Sheppy has been stroke by a laser/maser/phaser not by a brainwave, it's armor testify it... and which kind of indoctrination leaves the chance to "destroy" the reapers ?

Indoc theory is only mental masturbation to try and justify an ending that makes no sense at all neither is charming nor leaves a sense of fight and furthermore it doesn't explain nothing.

"One more story" a big huge piece of cow sh...



The choice to destroy the Reapers is Shepard's will to fight.  The VI is lying to you.  Trying to break your will with the lie about the synthethic's.  No synthethic dies because nothing really happens.  The ensuing cutscene is Shepard's mind playing out what he would like to happen according to the info being fed to him.  You pick the renegade option and you win.  You prevail over the Reaper's attempt to indoctrinate you (congratulations) and you wake up right where Harbinger left you for dead.


The main issue with the IT is there's not enough info given to the player to buy into it. We see Joker outrunning the blast, the relays blowing up, your team crash landing on an uninhabited planet, and then a grandfather talking to his grandson in the future. None of this has anything to do with Shepard, so why would it be a part of his indoctrination?

I'm not denying that the IT is creative and would explain away some of the ridiculousness introduced in the last five minutes, but for it to work we'd need another 20 minutes of game after Shepard "wakes up" and some sort of hint that he's being indoctrinated. From everything we've seen, those being indoctrinated never fall into a dream state, they simply hear voices and slowly begin to sympathize with the Reapers.

#11212
AwefulShot

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Grimwick wrote...

I just hope the '16 new endings' aren't just 16 new cut scenes from the same 3 options... That would just depress the hope the new ending announcement has given me.


New Endings - leaked source (sorry for the spoilers).

(1) Brown wave
(2) Purple wave
(3) Orange wave
(4) Yellow wave
(5) Violet wave
(6) Pink wave
(7) Beige wave
(8) Cherry wave
(9) Lilac wave
(10) Gold wave
(11) Teal wave
(12) Terra cotta wave
(13) Aqua wave
(14)  Mint wave
(15) Mauve wave
&
(16) Puce wave (only if you are at 115% Galaxy ready status) - adds a squirrel to the Normandy crash cut scene.

#11213
Va1us

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AwefulShot wrote...

Va1us wrote...

JackLaVaporiera wrote...

chevyguy87 wrote...

each passing day the indoc theory is making more and more sense and my hope is building to see if its reality or just fan fiction


Sheppy has been stroke by a laser/maser/phaser not by a brainwave, it's armor testify it... and which kind of indoctrination leaves the chance to "destroy" the reapers ?

Indoc theory is only mental masturbation to try and justify an ending that makes no sense at all neither is charming nor leaves a sense of fight and furthermore it doesn't explain nothing.

"One more story" a big huge piece of cow sh...


The choice to destroy the Reapers is Shepard's will to fight.  The VI is lying to you.  Trying to break your will with the lie about the synthethic's.  No synthethic dies because nothing really happens.  The ensuing cutscene is Shepard's mind playing out what he would like to happen according to the info being fed to him.  You pick the renegade option and you win.  You prevail over the Reaper's attempt to indoctrinate you (congratulations) and you wake up right where Harbinger left you for dead.


Now there is a message of hope.  Fight indoc, win, but end up waking up just in time to see the Reaper fleet wipe out Earth and every other races military might.  Changes the RED ending from the vaulted 'best endings' to one where Shep really only achieves making life easy for the Reapers by putting everyone in one place for them to destroy.

Every button then becomes a 'lose' button...


Not from where I am standing (or sitting :-P).  Whose to say that entire exchange didn't just take a minute, or even a second.  So nothing changes really except that you survive to finish the fight.  You obviously didn't die and indoctrination was the Reaper's last attempt to defeat you.  Really though, the reality of the situation is that once Shepard gets hit, everything that is presented to the player is up for the player to decide.  To me, it was an elaborate attempt to indoctrinate you.  

#11214
terrellmims

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As a writer, I respect the artistic integrity of a piece of art. Also, as a writer, I know my art is directed toward the consumer not my own ego.

The ending of Mass Effect 3 is a complete slap in the face to fans who have spent dozens of hours over three games in order to see such a travesty. There was glaring plot holes such as Joker and the crew abandoning Shepard, the destruction of the mass relays which would have obliaterated galaxies Shepard fought to save. Worst of all is the deus ex machina of the Catalyst-child.

We, the fans, deserve closure. We deserve to see Jacob's baby, Garrus and Shepard and maybe Jacob at a bar somewhere tropical. What happened to Miranda and her sister? I could go on and on, but Bioware, you know all the story arcs.

Listen to the consumer. If you did this, just to have DLC, I want you to know I will not buy it. I will just watch the new ending on YouTube.

#11215
Peregrin25

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Funny thing is. My first play through, the first thing I thought of when you wake up after being blown up before teleporting up to the Citadel. I was thinking This has got to be a dream. Couldn't be real.

That was just how my brain processed all the information from ME1, 2 and 3 including the books and the comics. It made sense. I don't care what happens or what people believe. I will still believe in the Indoctrination Theory. It's the most plausible out come. If Bioware does intend to make new ME games down the line I don't want reapers to be involved. I want something new and fresh. This has to be the end of the Reapers. There is so much more than this in the ME universe. I wanna face to face fight with Harbinger I wanna blow his freaking face away.

#11216
darkway1

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My issue with the IT is that if it was true then why won't Bioware simply say it to be true,after all Shepard wakes up and what happens next is anyone's guess,they aren't give anything away,in fact they will receive a bombardment of praise for being super clever ..........instead Bioware remains silent which suggests to me that IT is sadly a fan made concept.

#11217
MikeC99

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AwefulShot wrote...

Grimwick wrote...

I just hope the '16 new endings' aren't just 16 new cut scenes from the same 3 options... That would just depress the hope the new ending announcement has given me.


New Endings - leaked source (sorry for the spoilers).

(1) Brown wave
(2) Purple wave
(3) Orange wave
(4) Yellow wave
(5) Violet wave
(6) Pink wave
(7) Beige wave
(8) Cherry wave
(9) Lilac wave
(10) Gold wave
(11) Teal wave
(12) Terra cotta wave
(13) Aqua wave
(14)  Mint wave
(15) Mauve wave
&
(16) Puce wave (only if you are at 115% Galaxy ready status) - adds a squirrel to the Normandy crash cut scene.


:D:D:D

Love it - but wait - there's more:

17) Boo wave (Go for the eyes Boo, Go for the eyes!)

Thanks for the lightness in what if often a heavy forum!!

cheers
MikeC

#11218
Va1us

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Unlimited Pain2 wrote...

Va1us wrote...

JackLaVaporiera wrote...

chevyguy87 wrote...

each passing day the indoc theory is making more and more sense and my hope is building to see if its reality or just fan fiction


Sheppy has been stroke by a laser/maser/phaser not by a brainwave, it's armor testify it... and which kind of indoctrination leaves the chance to "destroy" the reapers ?

Indoc theory is only mental masturbation to try and justify an ending that makes no sense at all neither is charming nor leaves a sense of fight and furthermore it doesn't explain nothing.

"One more story" a big huge piece of cow sh...



The choice to destroy the Reapers is Shepard's will to fight.  The VI is lying to you.  Trying to break your will with the lie about the synthethic's.  No synthethic dies because nothing really happens.  The ensuing cutscene is Shepard's mind playing out what he would like to happen according to the info being fed to him.  You pick the renegade option and you win.  You prevail over the Reaper's attempt to indoctrinate you (congratulations) and you wake up right where Harbinger left you for dead.


The main issue with the IT is there's not enough info given to the player to buy into it. We see Joker outrunning the blast, the relays blowing up, your team crash landing on an uninhabited planet, and then a grandfather talking to his grandson in the future. None of this has anything to do with Shepard, so why would it be a part of his indoctrination?

I'm not denying that the IT is creative and would explain away some of the ridiculousness introduced in the last five minutes, but for it to work we'd need another 20 minutes of game after Shepard "wakes up" and some sort of hint that he's being indoctrinated. From everything we've seen, those being indoctrinated never fall into a dream state, they simply hear voices and slowly begin to sympathize with the Reapers.


The attempt to kinda starts in the beginning of the game.  I am of the opinon that it begins in arrival.  The child sticks out like a sore thumb.  No one notices him except for you.  No one.  every time you go in to an unconscious state... the child appears in your dreams, each with a hidden message, basically saying that you can't win.  Attacking your mission on saving everyone.  

Then when the time comes to finish the job, your surroundings are just a mis-mashed of different environs that you have been on.  You think you are in the crucible, but you're not.  The Reaper VI is just pulling what you know, images of what you have seen before to create something new.  Rember the Geth server.  Rember how the Quarians wore masks, why you had to use a gun to disrupt the Reaper virus.  At the end you never really come to your own conclusions except during the discussion with TIM, the Reapers first attempt which you succeed on repelling.  The second attempt... is entirely up to the player. 

#11219
Unlimited Pain2

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Peregrin25 wrote...

Funny thing is. My first play through, the first thing I thought of when you wake up after being blown up before teleporting up to the Citadel. I was thinking This has got to be a dream. Couldn't be real.

That was just how my brain processed all the information from ME1, 2 and 3 including the books and the comics. It made sense. I don't care what happens or what people believe. I will still believe in the Indoctrination Theory. It's the most plausible out come. If Bioware does intend to make new ME games down the line I don't want reapers to be involved. I want something new and fresh. This has to be the end of the Reapers. There is so much more than this in the ME universe. I wanna face to face fight with Harbinger I wanna blow his freaking face away.


What is it that made you think it was a dream? There's no info given to support it. It seems that the main reason to believe the IT is because there's so many plot holes and strange happenings post-reaper-beam. But none of those strange happenings point towards indoctrination based on the lore they've established in the first two games. Sometimes a poorly written sequence and a plot hole is just a poorly written sequence and a plot hole....regardless of how great the rest of the series is.

#11220
Peregrin25

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darkway1 wrote...

My issue with the IT is that if it was true then why won't Bioware simply say it to be true,after all Shepard wakes up and what happens next is anyone's guess,they aren't give anything away,in fact they will receive a bombardment of praise for being super clever ..........instead Bioware remains silent which suggests to me that IT is sadly a fan made concept.


Thing is if they keep it hush hush. all the more awesome it would be. That is what I would do if I worked for them

giving gamers a clifhanger ending and then to come back and be like, BAM gotcha.

Some part of me thinks they did this on purpose. Knew exactly the kind of feed back they were going to get reguardless of what other supposed leaked posts and or tweets have stated. I think it is actually part of an elaborate publicity stunt.

Modifié par Peregrin25, 26 mars 2012 - 09:17 .


#11221
Va1us

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Peregrin25 wrote...

Funny thing is. My first play through, the first thing I thought of when you wake up after being blown up before teleporting up to the Citadel. I was thinking This has got to be a dream. Couldn't be real.

That was just how my brain processed all the information from ME1, 2 and 3 including the books and the comics. It made sense. I don't care what happens or what people believe. I will still believe in the Indoctrination Theory. It's the most plausible out come. If Bioware does intend to make new ME games down the line I don't want reapers to be involved. I want something new and fresh. This has to be the end of the Reapers. There is so much more than this in the ME universe. I wanna face to face fight with Harbinger I wanna blow his freaking face away.


So do I, So do I :-)

#11222
EnforcerWRX7

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No reason for the Normandy to be flying away from mysterious space magic. Then to boot...
The Normandy crew (who shouldn't even be on the Normandy) get out of the Normandy:

1. Without a scratch.
2. Completely emotionless.
3. Just look around like...OH HEY NEAT. OK FADE TO BLACK.


You have an entire 3 game series dedicated to emotion, decision, consequence and suddenly 3 squad members are stranded on LOST island (and they don't even care).

How did this get out of the conference room? HOW?

#11223
chevyguy87

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Va1us wrote...

AwefulShot wrote...

Va1us wrote...

JackLaVaporiera wrote...

chevyguy87 wrote...

each passing day the indoc theory is making more and more sense and my hope is building to see if its reality or just fan fiction


Sheppy has been stroke by a laser/maser/phaser not by a brainwave, it's armor testify it... and which kind of indoctrination leaves the chance to "destroy" the reapers ?

Indoc theory is only mental masturbation to try and justify an ending that makes no sense at all neither is charming nor leaves a sense of fight and furthermore it doesn't explain nothing.

"One more story" a big huge piece of cow sh...


The choice to destroy the Reapers is Shepard's will to fight.  The VI is lying to you.  Trying to break your will with the lie about the synthethic's.  No synthethic dies because nothing really happens.  The ensuing cutscene is Shepard's mind playing out what he would like to happen according to the info being fed to him.  You pick the renegade option and you win.  You prevail over the Reaper's attempt to indoctrinate you (congratulations) and you wake up right where Harbinger left you for dead.


Now there is a message of hope.  Fight indoc, win, but end up waking up just in time to see the Reaper fleet wipe out Earth and every other races military might.  Changes the RED ending from the vaulted 'best endings' to one where Shep really only achieves making life easy for the Reapers by putting everyone in one place for them to destroy.

Every button then becomes a 'lose' button...


Not from where I am standing (or sitting :-P).  Whose to say that entire exchange didn't just take a minute, or even a second.  So nothing changes really except that you survive to finish the fight.  You obviously didn't die and indoctrination was the Reaper's last attempt to defeat you.  Really though, the reality of the situation is that once Shepard gets hit, everything that is presented to the player is up for the player to decide.  To me, it was an elaborate attempt to indoctrinate you.  


didnt think my thought would generate so much but anyway the indoc makes perfect sense IF you take the time to read the codex message sit back and THINK remember what legion said inside the geth consensus? something about using images familiar with Shepards mind (hence) the child/catalyst thing at that point i knew the whole thing was taking place in shepards mind and by the way the game strongly hints towards you being indoctrinated the ques are so subtle that unless your looking for them youll miss them entirely

#11224
Peregrin25

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EnforcerWRX7 wrote...

No reason for the Normandy to be flying away from mysterious space magic. Then to boot...
The Normandy crew (who shouldn't even be on the Normandy) get out of the Normandy:

1. Without a scratch.
2. Completely emotionless.
3. Just look around like...OH HEY NEAT. OK FADE TO BLACK.


You have an entire 3 game series dedicated to emotion, decision, consequence and suddenly 3 squad members are stranded on LOST island (and they don't even care).

How did this get out of the conference room? HOW?


I have mentioned somthing along those lines before. That whole scene during the Mass Relay Chain reaction of explotions and the Normandy flying away doesn't fit at all. They were all still in the Sol system and all the squad mates were on earth.  I agree with you completely. It just doesn't fit with the rest of the story!

#11225
Unlimited Pain2

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Va1us wrote...

Unlimited Pain2 wrote...

Va1us wrote...

JackLaVaporiera wrote...

chevyguy87 wrote...

each passing day the indoc theory is making more and more sense and my hope is building to see if its reality or just fan fiction


Sheppy has been stroke by a laser/maser/phaser not by a brainwave, it's armor testify it... and which kind of indoctrination leaves the chance to "destroy" the reapers ?

Indoc theory is only mental masturbation to try and justify an ending that makes no sense at all neither is charming nor leaves a sense of fight and furthermore it doesn't explain nothing.

"One more story" a big huge piece of cow sh...



The choice to destroy the Reapers is Shepard's will to fight.  The VI is lying to you.  Trying to break your will with the lie about the synthethic's.  No synthethic dies because nothing really happens.  The ensuing cutscene is Shepard's mind playing out what he would like to happen according to the info being fed to him.  You pick the renegade option and you win.  You prevail over the Reaper's attempt to indoctrinate you (congratulations) and you wake up right where Harbinger left you for dead.


The main issue with the IT is there's not enough info given to the player to buy into it. We see Joker outrunning the blast, the relays blowing up, your team crash landing on an uninhabited planet, and then a grandfather talking to his grandson in the future. None of this has anything to do with Shepard, so why would it be a part of his indoctrination?

I'm not denying that the IT is creative and would explain away some of the ridiculousness introduced in the last five minutes, but for it to work we'd need another 20 minutes of game after Shepard "wakes up" and some sort of hint that he's being indoctrinated. From everything we've seen, those being indoctrinated never fall into a dream state, they simply hear voices and slowly begin to sympathize with the Reapers.


The attempt to kinda starts in the beginning of the game.  I am of the opinon that it begins in arrival.  The child sticks out like a sore thumb.  No one notices him except for you.  No one.  every time you go in to an unconscious state... the child appears in your dreams, each with a hidden message, basically saying that you can't win.  Attacking your mission on saving everyone.  

Then when the time comes to finish the job, your surroundings are just a mis-mashed of different environs that you have been on.  You think you are in the crucible, but you're not.  The Reaper VI is just pulling what you know, images of what you have seen before to create something new.  Rember the Geth server.  Rember how the Quarians wore masks, why you had to use a gun to disrupt the Reaper virus.  At the end you never really come to your own conclusions except during the discussion with TIM, the Reapers first attempt which you succeed on repelling.  The second attempt... is entirely up to the player. 


Well you do see the child interacting with others at the beginning - he boards a shuttle. As for TIM being an attempt to indoctrinate you, it's a very weak attempt. He comes right out of the gate attacking you, not convincing you. He forces you to shoot Anderson. That seems less like a play to convince you the Reapers are right and more like the workings of a power crazed mad man who has obviously been influenced by the Reapers (in an obviously negative way) There's no positive spin on the Reapers here. You're seeing a man who has been mentally destroyed by the indoctrination process, not someone who has been positively affected by it.