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On the Mass Effect 3 endings. Yes, we are listening.


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#11451
Guest_SirenCurse_*

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 Bioware announced, before Mass Effect 3 was released, that it was possible to get the ‘best ending’ without playing the Mass Effect 3 multiplayer or the Mass Effect: Infiltrator on the iPhone. 

 After multiple playthroughs, it seems that announcement was false, assuming the ‘best’ Mass Effect 3 ending is where Shepard lives.  Without playing the multiplayer game or Mass Effect: Infiltrator, your effective military strength caps at 3800 even with the collection of every war asset available. This means you do not have the ability to see the additional cutscene where Shepard, in burned out N7 armor in a pile of rubble, takes a single breath - implying s/he lives - if you simply play through Mass Effect 3 in single player mode. 

Modifié par SirenCurse, 27 mars 2012 - 07:08 .


#11452
Petiertje

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First part of London. (until Shepard reaches the beam).

#11453
RainbowDazed

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Beanstalk wrote...

I'd post my thoughts, but this guy basically already said everything that needs to be said:

doycetesterman.com/index.php/2012/03/mass-effect-tolkein-and-your-bullshit-artistic-process/


That was long but a great read! 

#11454
xaurabh123

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Bioware failed to live up to its promise.
Thats all. Now they B***S**t about artistic integrity

Modifié par xaurabh123, 27 mars 2012 - 07:10 .


#11455
Thalador

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I know everyone is fed up with these “here’s my opinion” kind of posts and threads, but after 1 week and 3 days of depression, rage, despair, and denial, I had to write down my thoughts and share them with the world. Even though I know the world probably won’t give a damn about my opinion, I can finally let go of this tormenting burden and look ahead to see what the future and BioWare hold for us.

Also, excuse me, but this post may sound a whole lot like the dear AdmiralCheez’s heart-gripping confession. I may hazard to guess that the reason why it will be so similar is because a lot of us feel just like Cheez, and because she conveyed her message so perfectly that nothing more can be added to it, only its content repeated with different words and phrases. (Thank you so much for writing all those things down, Cheez! Your post finally convinced me to write this down!)

I think I should be completely honest with everyone here. Back in 2011, I started playing the series with ME2, but not in the same way as honest people did. At first, I *coughed* the game. However, before everyone goes ahead to quick reply to this and tell me to burn in the deepest pits of hell, I’d like to note that after finishing my first playthrough I was so amazed, psyched, blown away, struck with awe that I told myself I had to get this game the right way. I checked one of my favorite retailers to see whether they had a copy… and they had one. I jumped on my bike the following day and cycled all the way to their nearest shop (distance from home was about 15-20km) and bought it. After I had returned, I deleted the *coughed* game, installed the true one and let myself get immersed in ME2 again… this time in the good way – believe me, I felt much better when I was playing on that day.

A month passed, and I decided to get the first game. But still, I hadn’t learned from my previous mistake, and I acquired the *coughed* version first (I was broke and school was rather tough back then with end-term exams going on). First playthrough done, school finished, got some money from parents, ordered the game from a closer store, jumped on bike, bought it, and went back to play ME1 the right way.

(Can provide photo of all three games in their boxes in case someone doubts this.)

And thus we arrived at the cathartic release of Mass Effect 3. This time, I knew I had to make up for my past sins, and I pre-ordered the Collector’s Edition (well, of course, the additional cool content, the N7 badge and the art book did have some influence on me). This is a big thing, as I’ve never in my life bought the CE of a game right off the bat.

And oh boy, I was in ecstasy . Right after leaving Earth and arriving on Mars I had to stop playing for fear I’d play until 6 am (current record is 5 or 5.30 am with Mass Effect 2) and damage my heart with the increased alertness at such late hours (plus, I was afraid I’d get to the ending too fast… a thought that I did not regret at all, as it turned out a week later.)

Mass Effect 3 was marvelous, despite some occasional bugs like the face import or the Aria: Eclipse one. It was so perfect. The end of epic, awesome voyage that took me to the farthest reaches of the galaxy and back, had me face fearsome enemies, allowed me to learn the lore and past of the galaxy, and make decisions that would be felt for millennia. If you guys and gals don’t mind, I’d like to be goddamn nostalgic and recall some events from my first and currently only playthrough.

The mission to Utukku and Grunt’s deed at the end nearly brought me to tears. I was silently saying “No, Grunt! No!” at the screen until that line of his that made me burst into laughter.

Betraying the krogan and Eve was horrible, making them believe they were cured, but I couldn’t let Wreav repeat the same old mistakes again. It was a tough call, one I thought would be expanded upon in the end, but it turned out I only set myself up for a disappointment.

What I did on Rannoch was incredible. I was so happy for what I had done, yet that dialogue between Tali and Legion made me cry – even now, when I hear Tali saying “Legion, the answer is yes.” tears well up in my eyes.

The events on Thessia raised my hatred for Leng, TIM, and the Reapers to unimaginable levels. I was shocked, but I know I couldn’t give up. I had to fight on for everyone.

This memory is maybe the one that hurts the most (after the ending). Even though I knew I was responsible for what had happened, but it was still terrific how that little choice on the Citadel affected the outcome of Sanctuary. I played the renegade bosh’tet, not wanting to devote resources in the middle of a galactic war even when my lover requested it. And you know where it got me. I was amazed and struck. But it was time for payback.

Now, I’ll list the remaining moments as if they were to appear as expressionistic images of a flashback: the breaking of a sword and an omni-blade to the stomach, the fleets arriving (I stood up from my chair and saluted, at that moment… yeah, I’m hell of a nerd, but who isn’t who's so much in love with the saga), the space battle, the ground forces Hammering (see what I did there?) their way through London, Harbinger, the Conduit, the Cruicible, Marauder Shields (Sorry for shooting your head off, bro. I should’ve known better. :()…

And there I got to the ending. I… I was struck down. I replayed the ending to see the other two ones aside from Destroy, and I became even more desperate. I nearly cried, but only when the images of Joker, Liara, and Anderson popped up on the screen before the wrong kind of “ultimate sacrifice.” I stayed up ‘till 3 am that day to search for a tiny glimmer of hope about this being just not what it was.

I did not understand why the Mass Effect universe had to be “ended” – or rather: destroyed – in such a soul-rending, heart-wrenching way. And not only that: why did you have to unload a whole thermal clip of bullets from a Revenant into the lore of Mass Effect from point blank range?

We’ve read all the dissections of the ending. It has been analyzed to death, so I don’t want to waste your time with repeating it. I just want to mention some of the greatest issues in my eyes.

The Reapers, the most mysterious and terrifying antagonists in the world of gaming to date, were turned into unwitting servants of godlike AI kiddo whose logic fails on many levels. Everything Sovereign said, “felt,” and did in Mass Effect was effectively annihilated by that 5 minutes of Starwhelp. Same could be said about Harbinger, but to a lesser extent.

Shepard, the man or woman who went against odds so great that C-3PO would’ve glitched and started shouting ERROR when he was trying to tell the crew about their chances of success, gives in, lets his/her resolve and will down at the end, and not only betrays his/her character but all inhabitants of the Milky Way – maybe excluding the Reapers, since their awesome character has been all but destroyed when the Catalyst appeared.

As I was writing this, I occasionally checked the MassEffect twitter feed. The bio under the name says: “The war for Earth has begun, decide how it ends.” I did not get to decide how it ends. The Catalyst forced me into one of three terrible options.

As I mentioned before, we all know the rest (Joker’s unexplained and cowardly escape, the destruction of the mass relays, space magic, the seemingly broken promises, etc.)

For several days I was fervently hoping that it was all just a nightmare and I was soon going to wake up, continuing from London and getting to the end. When I got home from school or wherever I was, I felt depressed. I looked through BSN and other sites for news and developments to at least keep that little hope left in me alive.

The anecdote of my sinful beginnings is a, well, um… great example of what an amazing, inspiring, and incredible story (minus the ending, of course) you – the guys and gals at BioWare – created. If this wasn’t true, I would be a bit richer today, but not as happy, devoted, and emotionally immersed/attached as I am now, and would be still living the life of a pirate.

AdmiralCheez is a hundred times better rhetorician than I am, so I’m going to copy & paste her last paragraphs into this rant. (I strongly suggest everyone to read her post. I just wanted to let this out so I can finally be at peace… hopefully it will do have some effect, though.)

Thank you…

Thalador

You guys are the ones who get to make the final call, but I think you owe it yourselves, your artwork, your company, and your fans to fix this. The fanbase is upset not because we’re a bunch of entitled jerks, but because we love the hell out of Mass Effect, and we want to see you guys do the best you can and succeed. ME3 is supposed to be your crown jewel, your magnum opus, the epitome of everything you are capable of as programmers, writers, and artists. You screwed up, and that’s okay; we all screw up. But this is your baby.

We can be massive jerks, but at the end of the day, we’re still Bioware fans because we believe in you. Make our time, money, and faith worth it. You’ve done it before (at least twice), so the only thing stopping you from doing it again is, well, you.

It’ll take an enormous amount of courage, effort, and humility to make this right, but please. Guys. Don’t let the greatest epic of our generation die like this.

But that’s just my opinion.

~AdmiralCheez

Modifié par Thalador, 28 mars 2012 - 02:22 .


#11456
Reclusiarch

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Dan from Extra Credits made an excellent and well thought out post on this very topic on their forums. I think it really hits the spot of what many of us think was a bit "off" in the endings; closure.

http://extra-credits....php?f=9&t=2008

Thanks for a great game, though, BioWare. I can't wait to see what you guys will do. Good luck! =)

Modifié par WinterJedi, 27 mars 2012 - 07:18 .


#11457
Strider115

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 Hey Chris, Im glad you're adressing this issue, but lets be honest the ending for Mass Effect 3 and the last mission in general SUCKED. Ive played alot of Bioware games and Ive LOVED every game ... UNTIL now. The final mission of mass effect 3 made me LITTERALLY want to FORGET the entire franchise. 

For Starters WREX.  If he wasnt even important enough to be given a legit dialogue sequence at the end of the game then WHY BRING HIM BACK AT ALL? HES THE LEADER OF THE FREAKING KROGAN, and not to mention one of my FAVOURITE CHARACTERS!

Another Big thing that needs to be fixed/added is a Cinematic that gives a CONCLUSION. with the exception of liara, Joker + EDI (I chose synthesis ending) YOU DIDNT EVEN SHOW ME IF ANYONE SURVIVED!!!.
Like What the F$#@!? For all we know everyone could have died!

Also another seriously big issue a had with the game was that It was stated that there would be Repercussions if I didnt stay truthful to my lover from the original game... my would be lover from The Original game Ashley only had ONE full dialogue sequence... AND SHE DIDNT EVEN MENTION ME CHEATING ON HER. 

Please Fix these issues and restore the Mass Effect Trilogy to its rightful glory!
If you keep making quality products I WILL keep buying, otherwise Im not so sure >_>

* P.S I am however impressed by the great continuity in the game in other playthroughs For example: Thanes death or kelly Chambers) :)

#11458
Cyber Dude

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 Like most everyone here I overall loved the entire game ( maybe a few fight scenes that made me want to destory my keyboard but hey ) and it is just the ending I have problems with. I actually like that there are various choices. I think they add a very neat option to the game and allow for a person to make some very creative choices. I just don't feel that they should be the ONLY options. I don't feel like it properly .... fits A) the range of paths that the game usually offers B) in with the rest of the story line for it to be that limited. 

Playing as Shepard we are honestly used to sort of coming out on top. Not necessarily always winning at everything but achieving overall success at the end of the day. That is one of the nice things about games like this is that it is possible to do something like this. Having no choice but to essentially die no matter what choice is made just doesn't flow. I love the options for self sacrifice just not being forced into it so to say.

Having no option to "Succeed" as we all expected to be able to do suddenly made me sort of look back and go "Why?" After three games and countless hours "Being" Shepard, having the romance dialogs, making friends, to suddenly no longer exist? Makes me feel as if I (Shepard) am letting everyone down because I'm not coming back, not keeping those promises, not seeing anyone again. Instead I am forced to either A) Become one with the Reapers and give up my essence, B) Doom all synthetic races including the Geth which I personally fought so hard to become allies with or C) Force every living being, Organic and Synthetic, into a change that they have no option to oppose.

Again I am not saying those are bad options, I think they are great depending on the type of game you have played through, especially if you have played through since the beginning and twice as much if you are replaying through making decisions to go with these endings. The option to choose is great. Just having no option to be that hero you are used to being and getting to come back home to your friends and Signifigant Other if you have one just ... hurts.

And yes I realise this is a game lol and a lot of this is perspective from "If I were Shepard" so don't take it as I really think I am. You just get in to these storylines and get to know these characters as if they were real when they are written right, and the characters were DEFINITELY written right.

I hope people out there agree with me on what I have said, and I hope BioWare does get to read this and help them incorperate what ever it is they are going to be doing in the near future.

#11459
Momiji.mii

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I think Bioware should stick to their original vision of the endings. Anything else is doomed to hurt video games as an art form for a long time coming, and it has already hurt Bioware's reputation as a company of integrity. This is all very unfortunate, and I'm sad to see how a, for me at least, completely incomprehensible backlash, is actively hurting one of my favourite games ever. Even if I hadn't enjoyed the endings, I wouldn't have demanded them to be changed. This is so surreal. I know my opinion probably won't be heard, since it'll drown in the flood of rage currently flowing through the forums, but I think the endings were well done and should stand the way they are.

Modifié par Momiji.mii, 27 mars 2012 - 07:24 .


#11460
NordicLord

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Momiji.mii wrote...

I think Bioware should stick to their original vision of the endings. Anything else is doomed to hurt video games as an art form for a long time coming, and it has already hurt Bioware's reputation as a company of integrity. This is all very unfortunate, and I'm sad to see how a, for me at least, completely incomprehensible backlash, is actively hurting one of my favourite games ever. Even if I hadn't enjoyed the endings, I wouldn't have demanded them to be changed. This is so surreal. I know my opinion probably won't be heard, since it'll drown in the flood of rage currently flowing through the forums, but I think the endings were well done and should stand the way they are.

so the plotholes do not bother you? am asking because i have not seen anyone adress the plotholes while defending the ending

#11461
Erisu

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After all the complaining about the ending of ME3 I didn't want to play the last moments. But finally after the long wait I did finish the game and I have to agree with the people here. Ending is awful. Almost whole game was a really good play and I enjoyed it a lot but it feels like that someone got tired of writing the plot or didn't have any more ideas and just wanted an quick ending to it (it's like Shaman Warrior all over again). I felt cheated and hopefully there will be some update to the game ending. Continuing the game after the death is just not realistic and does not feel right anymore. This is what I hated also in DA. "You have now died and finished the game and now you can do whatever you want." I have no wish to play with a character that's dead.

#11462
Thanagherion00

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First off let me tell you I love Mass Effect and that it is an amazing game. Let me add that I have a great deal of respect for the people who created it and gave me a game which provided me with more than simple entertainment, but a real ride.
Now, I'd like to say that I finished Mass Effect 3 tis Sunday. Saturday night I decided I'd leave the final mission for sunday morning (to help with the pre work monday depression) - let me add that untill that moment I was in awe and mind you that was hard: I had seriously high expectations about the game and despite some gripes (about war assets and the whole "listening to conversations for quests" thing) I was loving it.
Now I must admit I waited until today to post this for two reasons:
1 - The ending could have been a nightmare and I was still going to wake up sunday morning to find I hadn't finished it
2 - I was a spatula wielding rage monkey until this morning.

The thing about this ending (and I know it has been said, but I'm giving my two cents here) is the "WTF was that?!" effect followed by "what happened to the rest of the galaxy" feeling. It isn't fulfilling. I was half expecting the end to be the crucible going off while Shepard watched sitting next to Anderson and then Shep dying. I was willing to accept that.
Sure, I want a happy ending - call it disney ending, whatever - but I really wanted that. But I could live with any ending that was at least coherent an ending which made sense and an ending that showed what happens to everybody. I'd like wildly divergent ending, but even a fixed one should address what happens after you do your job. this way... it's just... I don't know what to say. It's empty and unrewardind. And that's the worse of all. It simply doesn't give you a feeling of accomplishment, it doesn't even give you a true ending: it is just a "huh, what is this?"

I'm not demanding my dream ending. I'm just asking for a real one (although my shepard raising blue aliens and telling Garrus "HELL no, I'm not leaving retirement" sounds nice)

And finally, I do want to say that even though I thought I would be disappointed with Mass Effect 3, given my high expectations, I wasn't... not until the that last part.

Now, if only I wake up and it's still sunday...

#11463
sweetiedarling

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SirenCurse wrote...

 Bioware announced, before Mass Effect 3 was released, that it was possible to get the ‘best ending’ without playing the Mass Effect 3 multiplayer or the Mass Effect: Infiltrator on the iPhone. 

 After multiple playthroughs, it seems that announcement was false, assuming the ‘best’ Mass Effect 3 ending is where Shepard lives.  Without playing the multiplayer game or Mass Effect: Infiltrator, your effective military strength caps at 3800 even with the collection of every war asset available. This means you do not have the ability to see the additional cutscene where Shepard, in burned out N7 armor in a pile of rubble, takes a single breath - implying s/he lives - if you simply play through Mass Effect 3 in single player mode. 



This should be fixed. I thought that the multiplayer was a nice addition but I do not want to be forced to play it in order to get the "best ending" (..here's hoping we'll actually get one). You should be able to gather enough points in single player.

#11464
PH03N1X 108

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I'm not sure on the general reception of that scene where Shepard takes a breath but just reading the end of the walkthrough guide I got today, it says that he lives. It also lists out the "different" endings according to the amount of readiness points you have. If anyone's interested, reply to this post and I'll happily write them out for you :)

#11465
Arulqt

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I loved the mass effect trilogy, Thou I belive you had the the ability to turn the last mission in ME3 to something so much more then it now is. But credit is worth what credit is due, Mass effect is by far teh best games ive every played, I loved most of the characters, where thane and mordin where my favorites, it created a good energy and a good mix between tali drunk in the bar, giving giggles about her emergency induction tube, and Thanes prayer, which brought tears to my eyes. The epicness of the thresher maw taking down a reaper.

The thing I am most impressed by is the suicide mission in the second game, it was so well done, Unlike any other games I've played i felt like I was responsible for the characters death, I was so darn into the game, giving 10 mintus to figure out who to send into the shaft, It created this tense moment that makes the game stand out from any other I've ever tried.

Thanks for a great game, and I hope to see some action to the ending! Its good to see that you are listening to your fans!

#11466
Fred_MacManus

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How many people have seen this?

#11467
Relshar

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Momiji.mii wrote...

I think Bioware should stick to their original vision of the endings. Anything else is doomed to hurt video games as an art form for a long time coming, and it has already hurt Bioware's reputation as a company of integrity. This is all very unfortunate, and I'm sad to see how a, for me at least, completely incomprehensible backlash, is actively hurting one of my favourite games ever. Even if I hadn't enjoyed the endings, I wouldn't have demanded them to be changed. This is so surreal. I know my opinion probably won't be heard, since it'll drown in the flood of rage currently flowing through the forums, but I think the endings were well done and should stand the way they are.


Your a troll or someone who just buys s**t and lives with it. Say do you want to buy a bag of air off me? Can sell you it for £45.

#11468
NordicLord

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the end does not need content added to it. it needs to be changed intirely unless they go with inductrination theory. will it matter to anyone if we get an explination for why joker escapes through a mass relay? will it matter if we find out what the stranded aliens on earth did after the relays are destroyed? do we wanna know what happen in the galaxy after everyone is cut off from eachother? I sure as hell dont.
Change the ending!!! plz

also not sure if this has been adressed or not but if assume that the relay explosions do not destroy the sol system, and that the stranded aliens on earth will not result in everyone killing eachother over food, then what will happen to earth when the destroyed citadel crashes into it? not sure if it would come in with enough speed to destroy the entire surface of the planet but something bad is bound to happen

#11469
Thanatos144

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its a game...............Maybe they have another game set up to happen after this....Like say a century or so....You know like role playing games are apt to do.

#11470
Cyber Dude

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Fred_MacManus wrote...

How many people have seen this?



This is truly great - explains it perfectly!

#11471
Thanatos144

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Relshar wrote...

Momiji.mii wrote...

I think Bioware should stick to their original vision of the endings. Anything else is doomed to hurt video games as an art form for a long time coming, and it has already hurt Bioware's reputation as a company of integrity. This is all very unfortunate, and I'm sad to see how a, for me at least, completely incomprehensible backlash, is actively hurting one of my favourite games ever. Even if I hadn't enjoyed the endings, I wouldn't have demanded them to be changed. This is so surreal. I know my opinion probably won't be heard, since it'll drown in the flood of rage currently flowing through the forums, but I think the endings were well done and should stand the way they are.


Your a troll or someone who just buys s**t and lives with it. Say do you want to buy a bag of air off me? Can sell you it for £45.

I dont get it...So enjoying the ending a makes one a troll?

#11472
InLoveWithTaliZorah

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All these long posts explaining all of the plot holes and mistakes and lies in the ending are awesome. We, the fanbase, have been civil, and we have been helpful. Please accept our help Bioware.

Mass Effect could have been the best RPG of the century. Then the ending happened.
Do not lose sight of our goals in these forums. Do not let Bioware distract you. We need the ending to be fixed.

I, personally, will not buy another Bioware product because I can no longer trust their advertisements. They lied to us during their advertising of Mass Effect 3. They lied. I can't trust them. No more Bioware for me.

Don't forget. Never retreat, Never surrender.
Hold the line.

#11473
luci90

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Beanstalk wrote...
I'd post my thoughts, but this guy basically already said everything that needs to be said:

doycetesterman.com/index.php/2012/03/mass-effect-tolkein-and-your-bull****-artistic-process/

Oh my god, this. Read this.

#11474
Beanstalk

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Fred_MacManus wrote...

How many people have seen this?

Well, considering I linked it 1 page back, I'd say I have... ;P


The best part imo is how they already had an ending that makes TOTAL SENSE all worked out, but then some new dude comes in and feels he has to mess with it to give it his own personal touch or whatever.

#11475
Fluffyfiend

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 I would like to preface that before the beam of reaper beam hits Shep. the games is fabulous and had me deeply immersed.

After waking from the beam I couldn't decided if Shep. was dead and just couldn't accept failure, knocked unconscious and dreaming/hallucinating. The slow movement, lack of ammo and environment made me really question if this was even happening. This feeling was furthered since the same slow movement had previously in the game only been used in the dream sequences. It was jarring enough a change in tone and action that I am still ambivalent concerning it. 

The ambiguous fate of the other characters I am fine with as it leaves the door open for more story/dlc/games later on. Additionally, I can accept that Shep. needed to make the ultimate sacrifice to end the reaper threat.

The execution of this concept was less than what I had come to expect from Bioware games. It may be that the rest of the series (and all but the end of ME3) set the bar high enough that it was too lofty to make the mark. 

Synthesis and Domination both came off as indocrination options. "Join us" or "Join us to control us" in the end it is all "join us" which the Prothean VI let us know was a symptom of indoctrination. Destroy the Crucible made sense by upgrading the Geth with Reaper tech we've made them vulnerable to the Reaper solution. I am not sure how to rationalize that "all" synthetics are taken out because my suspension of disbelief is gone by this point in the game.

Perhaps that is my largest complaint. The moment the Reaper beam hits and Shep. wakes up to slow moving combat my suspension of disbelief is gone. I was taken out of "the moment"/immersion from that point on in the game. I am left suspicous of everything after that moment. If you were to tell me the game pulled a "Dallas" and Shep passed out or is in a coma, at this moment I would say, "Of course! That explains why I move like I'm dreaming all of a sudden." It felt emotionally deflating to be invested so heavily up until that moment and then jarred out of it.