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On the Mass Effect 3 endings. Yes, we are listening.


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#1151
durasteel

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Souris wrote...

If you cut the ending off, would the experience still be enjoyable? Answer honestly.

The point that I'm trying to make, is that people should not let 5 minutes ruin the rest of the experience for them. I will freely admit that the ending doesn't completely make sense. I will also freely admit that how "terrible" it is is being blown completely out of proportion.

For example, I HATED how season 1 of Game of Thrones ended, i.e. Joffrey being King and the whole Eddard thing (I hadn't read the books by that point), but that didn't stop me from enjoying the rest of the narrative, characters, and story. (I know it's not the ending to the series, but its the best example I can come up with).


Your reaction to GoT S1 is fundamentally different, because you knew - or should have known - that that was just the beginning of the story. This is the end, here... the game concludes Shepard's story, and therefore needs to bring closure and tie up loose ends, not introduce a BS starchild no one gives a crap about as the "real" ultimate antagonist.

The amusement part analogy fails, because the coffee on the shirt parallel is completely inadequate. This feels like you spent the best day of your life with your fiance at an amusement park, and as you were getting ready to leave it was hit by a tornado. You witnessed gruesome carnage, including the horrific death of your fiance.

Will you ever want to ride another roller coaster, for as long as you live? I didn't think so.

#1152
Carlthestrange

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The gameplay, the story, the buildup was top class.

And then the ending. None of your choices matter one bit. Well, that is unless you don't have enough troops and destroy all life. But thats hardly much extra.

It felt like you'd rushed out the ending at the last second, like EA had given you a deadline before the ending was done. It was an ending filled with plotholes, rainbows and well... destroying the whole Mass Effect universe by cutting it off forever.

Of course, if it was one of those endings that is supposed to make you "Think" or even a dream style ending, that sucks too. Its like a giant middle finger at the fans. I can tell you, even when it comes to TV shows. We HATE dream episodes.

Please fix the ending. And validate the work we put in to get through this incredible journey.

#1153
Dragonseye1138

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Good to know you're at least not ignoring us, but as so many others have said, Shepard and Mass Effect deserved more than this shoehorned excuse of an ending. I think a lot of poeple would have been willing to make the ultimate sacrifice, but we also wanted a choice in the matter; the possibility that Shepard lives and finally gets to go home. And the "Shepard Breathing" scene does not count as Shepard surviving because all does is lend credence to the Indoctrination Theory. After so much time and effort, after so many of us have invested so much into this saga, our choices should matter in the end. Our choices should amount to more than just cold, hard numbers and whether or not Big Ben explodes.

That being said, I had a lot of great of moments playing through the game. Reaper vs. Thresher Maw was epic, but not nearly as epic as killing the reaper on Rannoch with a TARGETING LASER. That's how awesome Shepard is.   Legion's messianic sacrifice made me shed manly tears and watching Thessia fall was both awesome and heartbreaking, but even more impressive was the way Joker tears into Shepard after Thessia falls. All in all, awesome ride...until the end.

Modifié par Dragonseye1138, 15 mars 2012 - 06:07 .


#1154
vigna

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zarnk567 wrote...

SassyJazRzmataz wrote...

Xarathos wrote...

Getorex wrote...

Show of virtual hands...how many of you have a handful (or more) of potential Shepards that you originally intended to import into ME3 but now wont all because of the ending?

My hand is raised.


Raised... 


Same. 


(raises hand)

Raises hand....

#1155
Getorex

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TK514 wrote...

And before we all get lost in the warm fuzzy, I'd like to point out that this is still non-committal marketing speak.

Define "More people have had a chance to finish the game". How many more? What's the cutoff point? How will you know? More importantly, how will we be able to track progress towards that goal?

How about a solid date instead.


Perhaps they are using a tangent on the sales slop to determine when it is time to save the sinking ship.  When sales reach tangent=0 or starts to go negative (any time now) they will make a move.

#1156
JPR1964

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I remember nothing... Only the ending...

That how it was unwelcome to me...

JPR out!

#1157
Kasty

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make  DLC with GOOOD ending plz

#1158
AresXX7

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TK514 wrote...

And before we all get lost in the warm fuzzy, I'd like to point out that this is still non-committal marketing speak.

Define "More people have had a chance to finish the game". How many more? What's the cutoff point? How will you know? More importantly, how will we be able to track progress towards that goal?

How about a solid date instead.


Japan just finally released the game today. That might be why we're still waiting.

#1159
Xyalon

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Souris wrote...

How does it? Making different choices causes different things to happen throughout the narrative in ME3. Destroyed Maelon's data? Killed Rachni queen? Rewrote the heretics rather than destroyed them? They all have an impact on the story and narrative throughout ME3, just no major impact on the ending itself.

Not to mention, you unlock more endings the higher EMS you get. I had almost 7k when I finished, and had all 3 ending options available. My friend only had 2.


All 3. Wow. So your friend only had to agonise over 3 choices before getting punched in the face instead of just 2.

No-one here is denying that your actions change the course of the story, and no-one is denying that the story ios great in the telling, but when the end of the story is death, death and being surrounded by rubble near death, and no matter what you do everything you created has been destroyed which is just as bad as if the reapers had one apart from that there are people there who can remember what they have lost.

The fact of the matter is that we are told that no matter what we do, the effect at the end is minimal. All our "achievements" are basically pointless. This is what we take umbridge with. Not necessarily that the journey results in something that we don't like, but that the result makes all our work meaningless.

#1160
JulienJaden

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zarnk567 wrote...

SassyJazRzmataz wrote...

Xarathos wrote...

Getorex wrote...

Show of virtual hands...how many of you have a handful (or more) of potential Shepards that you originally intended to import into ME3 but now wont all because of the ending?

My hand is raised.


Raised... 


Same. 


(raises hand)


Dito.

#1161
synthevol

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Well my favorite part at least on my Main Shepard was her living after the ending, but there are also tons of things that I loved throughout the game which I will mention shortly. Now I wouldn't of minded at least on my other Shepards for them to die, but this main Shepard the whole reason that she has
been fighting it to destroy the Reapers, preserve organic life/evolution each
species way of life, and most importantly to live the rest of my life
with Liara and have a bunch of Blue Babies that could continue the
Shepard Legacy. I orginally choose synthesis, even though destroy was my
original impulse, but after thinking about it some more I realized my
Shep really would not of done that because it isn't preserving the
different races its changing them all, and I loved Liara just the way
she was. Even though my Shepard lived I was still devastated and really
confused about not just Liara but the Normandy landing on Eden Alpha.
But I did like that by using a ton of my own imagination and writing my
own ending(which I shouldn't have to do) that I got a little of what
I wanted, even though there's just way to much confusion and out of
character actions. There is no one who has played ME1,2 and 3, or even 1
or 2 and 3 that can honestly say that Shepards Squad would ever have
left that Battle, they would of fought to the end even when facing
complete extinction they would of gone down fighting. Also the whole
Synthetic vs. Organic "theme" was never ever used in this game, it has
always been Organic vs. Reapers, I'm making a post explaining that right
now.

However this game was masterful, I became attached and
Addicted. As I was playing through it I felt that this was THE Game the
best one ever, a true evolution of gaming. An ascendency to where
Players interact and affect the game/outcome,and become truly immersed
in a game/world that is part their own, even being able to mold the
personalities of other characters in the game, that I couldn't see
myself ever enjoying a game that was completely scripted and creator directed much
at all. I played Gears of War 3 after my first and possibly only
playthrough of ME3 well the whole series for that matter, but anyway
while it was enjoyable, sad, happy and epic,
it gave me closure and answered all of my questions, although I was
really afraid that wouldn't happen, that Adam Fenix would be killed
right as we got there mainly because ME3 has left a sour,
bitter aftertaste, it still didn't feel truly epic because I really had
no say in the events or outcome and because I didn't feel truly attached
to most of the characters. Sure Dom, Anya and Marcus were amazing, and I
was slightly sad when Dom died but I was also content because he went
out in truly Epic fashion and deservedly so with how his wife died, His will
was definitely broken(unlike Shepard especially my main whose will to
Survive, Win and Fight would never get worn down). But I just didn't
feel as much of a connection with them, nor with the Characters in Modern
Warfare 3 which I also just finished, sure it was slightly sad most of the main
characters died but they just never really resonated with me.

The biggest Moments and really most of this game is truly Memorable and
Epic, aside from the end which I wish I could forget just so I could
continue playing any ME game, anyway Mordins sacrifice really got too me
especially when I considered the Fact that my Shepard was the main
factor that decided his personality for this outcome, if not for my
conversations with him in Maelons Lab and in just talking with him he
would not of been inclined to even care about the Krogan and their
plight .I also really enjoyed the Time I spend with Garrus,(and really all of the little meetings with
the squad was awesome) up at the top of the citadel shooting up
bottles, it really felt like Garrus was a True Friend, and someone even
in real life that I would be very lucky to even know. I also really
enjoyed seeing Garrus and Tali fell in love, and I would like to believe
that I had a hand in that through my conversations in them much like I
did with Joker and EDI. It was especially awesome because I had turned
Garrus down on my main Shep because she had basically falled in Love
with Liara after their very first meeting in the Prothean Ruins, it nice
to see that even with all of the death and chaos that people especially
my squad who have it much harder than most could still find some
happiness. Although I feel that the Romance between
Shepard and Liara could use some work in this game, because at least for
me I think right after Mars I believe, Shepard told Liara that she still loved her and wanted to be with her, and Liara said the same thing but technically it took 75% of the game before that was Realized, it also
would of been nice to have had more true consversations with her instead
of just scripted dialog especially because of that conversation. I feel that even
though I told Liara that very early on, that I stillcould have had a Romance with several other Crew Members essentially cheating on her because the game didn't accept that conversation as a
continuation of our romance.

Overall I just feel like this game was truly Epic and Masterfully written and executed up until the final
push for the conduit. I was enthralled, addicted, and even moved by what had transpired, seeing the results of
my choices and how almost all of my past and present crew had at least
some impact on the storyline was Amazing. Unfortunately the end blew
this all up, and I'm not just talking about the possibility of Shepard
dying, but also the lack of logic, huge genre shift in storytelling, and
the complete and utter out of character decisions being made by my
crew. I was also very dissapointed that Harbinger who has been
basically a/the main Villian since Horizon on ME2 had really made no
appearance in this game, and that the Normandy which is a major Icon and
central part of every game was also absent for this battle was
devestating and highly disappointing. Also even though my Shepard Lived,
I was utterly devestated that my Crew and especially my Love Interest were stranded with no hopes of reunification. Of course I once again have had to rationalize and imagine that thanks to the conduit
being on Earth that Mass relay travel would once again be up and running
quickly, even though the Protheans were several thousand years ahead of
us technologically, and were just barely cracking Mass Relay tech
making this hope of mine really impossible, I can't accept it otherwise. I am also highly unimpressed with all of the  endings really, I can understand if you guys want to destroy the Mass
Relays to set up future Games however it definitely should have been
done differently with more varied endings. For example it became cannon
that Udina was appointed to a Council position, however we still had the
option to appoint Udina, but we can understand why Udina is the
councilor in ME3 due to eventual arrival of the Reapers, Anderson would
of felt, and even Shepard would of felt much better with him actually in
the Fight. Also whether we destroyed the Collector base or Not really
doesn't matter in fact I'm pretty sure it's cannon that we kept it, but
we can forgive this because we were still given the option on how we
really wanted it to end. So in the end the majority of the fanbase
doesn't care how Bioware chooses to officially write the story as long
as we get the option to end the things the way we truly want to, and we
are also really willing to put the time and effort in to get those
options.

So even if the Relays have to be destroyed which quite frankly is the one
thing I liked about the endings there should still be options for
Shepard Living, Shepard Dying, Reunification with Love Interests and
Squad etc.. Really the only thing that truly matters is that the Reapers
are Gone, with most of their Tech including the Mass Relays, but not
everything needs to be destoryed, not everyone needs to die etc... Most
importantly we are given closure, results from our decisions, true
multiple endings even if cannon wise they don't happen, and that it
makes sense with the rest of the series. Really Stargazer said it best
"The story is True but some of the Details have been LOST throughout
Time".

*Edit* apparently I fail at copy/pasting from notepad to the forums.

Modifié par synthevol, 15 mars 2012 - 06:10 .


#1162
Deaddude221

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Honestly I am glad to see some recognition of the issues so thanks for listening and we all were expecting a delay on a response because it was released later in other regions to blatantly saying that is why you guys are waiting is nice to hear. So thank you Bioware for at least saying something and not ignoring the community.

As for my favorite part well that is rather hard to choose ... I loved every minute of the game minus the ending so it would be hard to pick. But if I had to say one it would the Garrus moment with my Maleshep on the Citadel and Shepard's line about "if the bottles ever revolt" that was just a great moment as I have always seen these two as the best of friends yet it was never shown because all they ever did was fight so this moment was amazing in my opinion.

#1163
Xyalon

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vigna wrote...

zarnk567 wrote...

SassyJazRzmataz wrote...

Xarathos wrote...

Getorex wrote...

Show of virtual hands...how many of you have a handful (or more) of potential Shepards that you originally intended to import into ME3 but now wont all because of the ending?

My hand is raised.


Raised... 


Same. 


(raises hand)

Raises hand....


Raises hand for all current and future shepards.

#1164
yuncas

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So much of the writing was fantastic, but Liara and Garrus' stuff stuck with me the most.

And a fair question, I heard that cut ending dialogue with Anderson. Why would you take that out? That little bit added soo much to the character beyond the hard charging military man image.

#1165
mefan692000

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Well on my opinion, I loved the game and think it is the best of the series. But I'm sorry the ending just is not up to the calibur of the other two games. There were many hints dropped where the end could go but they became red herrings. Like garrus and the beach, Shepard and his Li settling down. Now I know the team wanted to go out with a bang and I don't blame you all for that. I applaud you ball for trying. I just know you all can and will do the best you can and you don't have to worry, I
Ready for the next game.

#1166
FearCain

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Lyriq wrote...

FearCain wrote...

I had two primary issues with the story / ending.

Spoiler


You CAN save both.


If you can with Paragon or Renegade points, then it was impossible for my play through despite doing every mission/side mission.  I will be replaying it, but can someone else confirm this?

My first play through was a non-import of ME2, I had lost my save, so if its that route that could also explain it.

#1167
redplague

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I thought maybe the ending can be improved by having the Citadel import the Ewoks from the Star Wars universe and have them defeat the Repears, after all they were involved in another crappy ending to a great franchise so it might work again.

#1168
sadako

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Actinguy1 wrote...

Okay. I'll play.

3) Wiping out the entire Quarian race. Tali was already dead (ME2) so it wasn't AS shocking to me as it could have been, but it was still horrifying.

2) Mordin's sacrifice. He was my favorite character of the franchise, and he went out like a freaking hero. Even without firing a single shot. Amazing.

1) And the absolute best moment was...waking up after the beam, and realizing Ashley (my love interest) and Garrus (my best friend) were dead. This was not my favorite moment because I WANTED them dead, it was an awesome moment because it was EMOTIONAL.

Not only did the ending lack any emotion whatsoever, but seeing Ashley step off the Normandy UNDID the emotion of seeing her dead...without creating any new emotion in its place. Not only did the ending suck, it managed to simultaneously ruin the best moment in the game.

There. I played along. Now, in response to the rest of the original post: This is complete nonsense. We had a decent conversation going with Stanley Woo in the non-spoilers forum. You moved us here, where we could spoil away, and I understand that. Yet, in 40 pages so far, nobody has responded to any of us. Why did you move us to the spoilers forum if you weren't going to give any answers?

I understand the game was only recently released in some areas of the world. But why would you wait for them to beat the game? Do you want them to go through the same anger that we feel? Or do you want them to go to Bioware's website, see that their issues have already been solved (or at least addressed!) so they won't have to doubt Bioware as we have done.

Really, you guys have GOT to quit treating us like children. You made a game which, in many countries, can only be purchased by an adult. Even if someone did buy Mass Effect 1 when they were 13, they are now 18 years old. Many of us are educated in the way the business world works, and we know flippant PR when we see it. It is more offensive than the lack of an emotional ending to the Mass Effect series.

I'd like to make an analogy if I may. I am a very happily married man. I have never had a single moment in our relationship when I have ever had any reason to doubt the good intentions of my wife. But if one day I did come across compelling evidence that she had cheated, I would calmly ask her about it. Surely, there would be a logical explanation. And if she said she couldn't answer the question at that moment...well, that would be weird. That would make me wonder. But, okay. Fine. I will ask again tomorrow.

But if, more than a week later, I found 45,000 other people who agreed that my wife had cheated on me, and the press was writing articles about how my wife had cheated on me, and FINALLY she gives me a response that looks like this:

"I still can't answer that question. I will one day, but not today. In the meantime, tell me what was the moment of our marriage that you liked the best?"

...well, can you see where I would have a hard time believing that she was taking me seriously?


+100,

Agree, most of us who were old enough to play me1 are now old codgers. lol

#1169
Xerkysz

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It's funny how mad you're all getting over this, it was a masterfully
constructed ending, and clearly their plan worked. It's a petty you all
cannot see it.

Modifié par Xerkysz, 15 mars 2012 - 06:08 .


#1170
Tigerjunky

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Oh please 90% of people don't like the endings don't do this "We want more people to experience it" Bs...

#1171
bpzrn

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vigna wrote...

zarnk567 wrote...

SassyJazRzmataz wrote...

Xarathos wrote...

Getorex wrote...

Show of virtual hands...how many of you have a handful (or more) of potential Shepards that you originally intended to import into ME3 but now wont all because of the ending?

My hand is raised.


Raised... 


Same. 


(raises hand)

Raises hand....


Me

#1172
majinbuu1307

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The main thing everyone wants from the end, is closure. We didn't get it, and if we did it was cryptic. No one wanted cryptic. Casey Hudson said he wanted the game memorable, its being remembered for the wrong reasons though.. Everyone wants to know what happened to the fleets, they want to know what happened to all the races after the game also on their planets. We want an option for the Normandy NOT to be fleeing for some reason, it's out of character. If the wave didn't kill the humans why would it harm the Normandy? Why run? We all think maybe the existing endings could still be in there, but as part of a wider range of endings. We all want a happy ending option, and I think most of us would like a option that the reapers win also. We want Shepard coming back from the Citadel, putting people to rest, showing him respecting andersons grave, leaving with Ash showing earth being rebuilt. Etc...

#1173
xcomcmdr

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zarnk567 wrote...

SassyJazRzmataz wrote...

Xarathos wrote...

Getorex wrote...

Show of virtual hands...how many of you have a handful (or more) of potential Shepards that you originally intended to import into ME3 but now wont all because of the ending?

My hand is raised.


Raised... 


Same. 


(raises hand)

(raises hand)

#1174
TabrisAbound

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My favorite moments? I have none. They were all tainted by the game's shoddy ending.

Don't you DARE try and deflect/brush off criticism with those insipid smilies and that florid, reconcillitary, stalling prose nonsense.

You guys screwed up badly.
I'm not turning down the fire until we've gotten an explanation.

Come off it, Mr. Priestly. You're not fooling me.

#1175
stargatefan1990

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nasamutalisk wrote...

Mass Effect 3 is the best game I have ever played.

I dont have any complaints about the ending which havent already been said to death by others, but it did not ruin the whole experience for me.

I look forward to seeing what you can bring to the single player experience in the future.

While flawed, ME has always been about the story and the characters, and you certainly delivered. Too bad it went to quickly downhill with the ending


lucky you, the ending completely destroyed any desire i have for replaying it with another shepard the long term repurcussions for all endings are just fu**** up not to mention how ilogical alot of the dialouge etc was Rant over. i hope they plan on fixing this or as a long term Bioware fan i'm done.