Aller au contenu

Photo

On the Mass Effect 3 endings. Yes, we are listening.


  • Ce sujet est fermé Ce sujet est fermé
23455 réponses à ce sujet

#11751
MartinPenwald

MartinPenwald
  • Members
  • 63 messages

jeweledleah wrote...

about the whole argument of destination, not the journey.. you are missing something very crucial. in real life, there are no guarantees. so say you go to an amusement park and fall off the last rollercoaster of the day. you would probably go again, becasue hey - freak accidents happen.

in Mass Effect? you know you will be getting this ending. beyond any shadow of a doubt. so if we compare it to amusement parks and rollecoasters - its like going to the park and knowing that you will fall off that rollercoaster. every. single. time. 100% certainty.

so why would I keep going there if I know I'll be falling off the rollercoaster and then be in pain for days afterwards. the journey becomes... not worth it.


This. Playing the game(s) again has become completely pointless. Why play something where you know that you won't enjoy the end?

#11752
Phaelducan

Phaelducan
  • Members
  • 960 messages
I don't think they are "rethinking" the ending. I think it was always set-up as bogus, I just didn't notice it on my first time through it. I strongly believe that it was always Bioware's purpose to finish the game with DLC containing the actual ending.

To think otherwise assumes a level of disregard and incompetence that I don't think Bioware is capable of.

#11753
Inflated Badger

Inflated Badger
  • Members
  • 15 messages
Posted Image

#11754
Omnike

Omnike
  • Members
  • 284 messages

Thanatos144 wrote...

Beanstalk wrote...

Thanatos144 wrote...

I dont understand why you guys have a hard time with the AI as a the catalyst.....It isnt a star child it is a ghost in the machine. That was obvious. You can hate that the relays get blown up or that joker takes off leaving his dead commander or that bizarrely members you were with were on the Normandy even though we dont know how long Shepard was out. Yet Finding it odd that machines would be controled by a AI? Thats not far fetched that's logical.

I think Starchild absorbed a lot of misdirected wrath. It's not the AIs that's the problem in that scene, it's Shepards!

First, Shep would never be satisfied with the rudimentary explanations Starchild offers. In any other conversation, he'd have a bazillion "Investigate" convo options.

And second, Shep would never simply pick between 3 crappy options offered merely on Starchilds say-so, without so much as  a "but!". He'd try to charm, intimidate or blow stuff up to find a better way, and only take one of Starchilds options if it makes a convincing case that they are no better alternatives.

Why not????? its not like through out the game Shepard wasnt forced to make choices out or two or three crappy choices.


Maybe if there was no other way. He doesn't even ask for an explanation as to how that room even got there. The crucible somehow working out with the Endotron-3000 is such a strange coincidence.

And you may have been okay with the star child, I was not. Why was it the boy he kept seeing? And what is with the space magic? It doesn't make sense.

#11755
Lord Irvine

Lord Irvine
  • Members
  • 131 messages

Inflated Badger wrote...

Posted Image


Posted Image

#11756
XenoSphere

XenoSphere
  • Members
  • 2 messages
 First post here. I probably can't say anything that hasn't already been said. I'll try to keep it short.

Like everyone else, I was severely disappointed in the ending. The ending was poorly written, poorly executed, poorly thought out and just so very disappointing and unsatisfying on so many levels. Not only that but it also felt disjointed, random and incomplete. And most importantly, the complete lack of closure. The ending and destruction of the relays just makes everything in the trilogy and even just in Mass Effect 3 seem so meaningless. It wasn't "bittersweet" or "artistic", it was just bad. The more you think about it, the worse and worse it becomes. Mass Effect 3 is a great experience until those last 5 minutes, though.

Modifié par XenoSphere, 05 avril 2012 - 10:49 .


#11757
Charbacca

Charbacca
  • Members
  • 2 messages
The game was epic, until you got to the last 10 minutes.

I put in over 110 hours of my life into this series. I was completely paragon in all of them. I turned Saren back to the "good" side. My entire squad survived the suicide mission. I ended the war between the Geth and the Quarians. I did a ton of awesome things only to have the last 10 minutes completely nullify all of that. The last 10 minutes contradicts the other 109 hours, 50 minutes. Ultimately, my choices never mattered like was claimed. There are only 3 different endings that share 98% of the same scenes. I would have gotten the same ending if I was a saint or if I went around and just killed everyone right off, the only different would have been the color.

I am ok with the lose-lose-lose for Shepard as that was set-up very early on in the series and was hinted towards since the start of ME3. How the ending was presented wasn't Shepard. He just followed along like a computer program and asked no questions. He never tried to figure out a different way. Not to mention, just about every sentient being in now stuck on Earth, so we all die anyway. I would have almost preferred that the Reapers won; at least closure would have been achieved.

Like I said earlier, great game, but bad ending. The ending really makes me not want to pick-up the games and play through them again because I know that what I do doesn't truly matter like it is supposed to. Chrono Trigger had something like 15 different endings and it was made 17 years ago. If they can accomplish that on a cartridge, then having three cookie cutter endings does not do this series justice.

#11758
Phaelducan

Phaelducan
  • Members
  • 960 messages

Omnike wrote...

Thanatos144 wrote...

Beanstalk wrote...

Thanatos144 wrote...

I dont understand why you guys have a hard time with the AI as a the catalyst.....It isnt a star child it is a ghost in the machine. That was obvious. You can hate that the relays get blown up or that joker takes off leaving his dead commander or that bizarrely members you were with were on the Normandy even though we dont know how long Shepard was out. Yet Finding it odd that machines would be controled by a AI? Thats not far fetched that's logical.

I think Starchild absorbed a lot of misdirected wrath. It's not the AIs that's the problem in that scene, it's Shepards!

First, Shep would never be satisfied with the rudimentary explanations Starchild offers. In any other conversation, he'd have a bazillion "Investigate" convo options.

And second, Shep would never simply pick between 3 crappy options offered merely on Starchilds say-so, without so much as  a "but!". He'd try to charm, intimidate or blow stuff up to find a better way, and only take one of Starchilds options if it makes a convincing case that they are no better alternatives.

Why not????? its not like through out the game Shepard wasnt forced to make choices out or two or three crappy choices.


Maybe if there was no other way. He doesn't even ask for an explanation as to how that room even got there. The crucible somehow working out with the Endotron-3000 is such a strange coincidence.

And you may have been okay with the star child, I was not. Why was it the boy he kept seeing? And what is with the space magic? It doesn't make sense.



Popular theory is that it only makes sense as a construct of Shep's mind, as at that time Shep was indoctrinated. Check out of of the indoctrination theory threads.

#11759
Phaelducan

Phaelducan
  • Members
  • 960 messages

Charbacca wrote...

The game was epic, until you got to the last 10 minutes.

I put in over 110 hours of my life into this series. I was completely paragon in all of them. I turned Saren back to the "good" side. My entire squad survived the suicide mission. I ended the war between the Geth and the Quarians. I did a ton of awesome things only to have the last 10 minutes completely nullify all of that. The last 10 minutes contradicts the other 109 hours, 50 minutes. Ultimately, my choices never mattered like was claimed. There are only 3 different endings that share 98% of the same scenes. I would have gotten the same ending if I was a saint or if I went around and just killed everyone right off, the only different would have been the color.

I am ok with the lose-lose-lose for Shepard as that was set-up very early on in the series and was hinted towards since the start of ME3. How the ending was presented wasn't Shepard. He just followed along like a computer program and asked no questions. He never tried to figure out a different way. Not to mention, just about every sentient being in now stuck on Earth, so we all die anyway. I would have almost preferred that the Reapers won; at least closure would have been achieved.

Like I said earlier, great game, but bad ending. The ending really makes me not want to pick-up the games and play through them again because I know that what I do doesn't truly matter like it is supposed to. Chrono Trigger had something like 15 different endings and it was made 17 years ago. If they can accomplish that on a cartridge, then having three cookie cutter endings does not do this series justice.


Chrono Trigger also wasn't fully voice acted and rendered. Some things change with technological advancement, and not always for the better.

Look at Torment, no WAY would you get a game with that much dialog again. 

#11760
Inflated Badger

Inflated Badger
  • Members
  • 15 messages
Posted Image

Modifié par Inflated Badger, 28 mars 2012 - 05:38 .


#11761
Thanatos144

Thanatos144
  • Members
  • 924 messages

Phaelducan wrote...

Omnike wrote...

Thanatos144 wrote...

Beanstalk wrote...

Thanatos144 wrote...

I dont understand why you guys have a hard time with the AI as a the catalyst.....It isnt a star child it is a ghost in the machine. That was obvious. You can hate that the relays get blown up or that joker takes off leaving his dead commander or that bizarrely members you were with were on the Normandy even though we dont know how long Shepard was out. Yet Finding it odd that machines would be controled by a AI? Thats not far fetched that's logical.

I think Starchild absorbed a lot of misdirected wrath. It's not the AIs that's the problem in that scene, it's Shepards!

First, Shep would never be satisfied with the rudimentary explanations Starchild offers. In any other conversation, he'd have a bazillion "Investigate" convo options.

And second, Shep would never simply pick between 3 crappy options offered merely on Starchilds say-so, without so much as  a "but!". He'd try to charm, intimidate or blow stuff up to find a better way, and only take one of Starchilds options if it makes a convincing case that they are no better alternatives.

Why not????? its not like through out the game Shepard wasnt forced to make choices out or two or three crappy choices.


Maybe if there was no other way. He doesn't even ask for an explanation as to how that room even got there. The crucible somehow working out with the Endotron-3000 is such a strange coincidence.

And you may have been okay with the star child, I was not. Why was it the boy he kept seeing? And what is with the space magic? It doesn't make sense.



Popular theory is that it only makes sense as a construct of Shep's mind, as at that time Shep was indoctrinated. Check out of of the indoctrination theory threads.

Or that she/he is dieing and thats all the choice she/he has left.......

#11762
Inflated Badger

Inflated Badger
  • Members
  • 15 messages
Posted Image

#11763
Omnike

Omnike
  • Members
  • 284 messages

Thanatos144 wrote...

Phaelducan wrote...

Omnike wrote...

Thanatos144 wrote...

Beanstalk wrote...

Thanatos144 wrote...

I dont understand why you guys have a hard time with the AI as a the catalyst.....It isnt a star child it is a ghost in the machine. That was obvious. You can hate that the relays get blown up or that joker takes off leaving his dead commander or that bizarrely members you were with were on the Normandy even though we dont know how long Shepard was out. Yet Finding it odd that machines would be controled by a AI? Thats not far fetched that's logical.

I think Starchild absorbed a lot of misdirected wrath. It's not the AIs that's the problem in that scene, it's Shepards!

First, Shep would never be satisfied with the rudimentary explanations Starchild offers. In any other conversation, he'd have a bazillion "Investigate" convo options.

And second, Shep would never simply pick between 3 crappy options offered merely on Starchilds say-so, without so much as  a "but!". He'd try to charm, intimidate or blow stuff up to find a better way, and only take one of Starchilds options if it makes a convincing case that they are no better alternatives.

Why not????? its not like through out the game Shepard wasnt forced to make choices out or two or three crappy choices.


Maybe if there was no other way. He doesn't even ask for an explanation as to how that room even got there. The crucible somehow working out with the Endotron-3000 is such a strange coincidence.

And you may have been okay with the star child, I was not. Why was it the boy he kept seeing? And what is with the space magic? It doesn't make sense.



Popular theory is that it only makes sense as a construct of Shep's mind, as at that time Shep was indoctrinated. Check out of of the indoctrination theory threads.

Or that she/he is dieing and thats all the choice she/he has left.......


But why are those even choices? It doesn't even make sense that those choices are even there. Multiple generations add to a blueprint for a massive scale weapon, yet the VI that HAPPENS to look like the kid from the beginning builds a room that will shoot out of the crucible? And why is it that if you shoot some glass tube, a giant red beam comes out of the crucible? None of the other choices function like that.

#11764
V-rcingetorix

V-rcingetorix
  • Members
  • 575 messages
I have to say, the fight on Rannoch culminating in defeating a Reaper (destroyer or full-size?) was Epic.

Farewell to Thane was downright touching, well done.

------------------------------------------suggestions for DLC ending----------------------------------------------

1. Quarian/geth get an embassy/Council seat.
2. Krogan get probationary embassy/Council seat (probably embassy with upgrade for good behavior).
3. Cure for Drell disease found
4. Jacob shown with kid/wife
5. Jack shown with students/Shep (if LI)
6. Tali(+LI) building home on Rannoch?
7. Ashley being a Spectre (teams/w Shep) or on Normandy/w SHep (if LI)
8. Samara with daughter
9. Wrex teaching art class
...more to come...

#11765
Inflated Badger

Inflated Badger
  • Members
  • 15 messages
Posted Image

#11766
Inflated Badger

Inflated Badger
  • Members
  • 15 messages
Posted Image

#11767
Thanatos144

Thanatos144
  • Members
  • 924 messages

Omnike wrote...

Thanatos144 wrote...

Phaelducan wrote...

Omnike wrote...

Thanatos144 wrote...

Beanstalk wrote...

Thanatos144 wrote...

I dont understand why you guys have a hard time with the AI as a the catalyst.....It isnt a star child it is a ghost in the machine. That was obvious. You can hate that the relays get blown up or that joker takes off leaving his dead commander or that bizarrely members you were with were on the Normandy even though we dont know how long Shepard was out. Yet Finding it odd that machines would be controled by a AI? Thats not far fetched that's logical.

I think Starchild absorbed a lot of misdirected wrath. It's not the AIs that's the problem in that scene, it's Shepards!

First, Shep would never be satisfied with the rudimentary explanations Starchild offers. In any other conversation, he'd have a bazillion "Investigate" convo options.

And second, Shep would never simply pick between 3 crappy options offered merely on Starchilds say-so, without so much as  a "but!". He'd try to charm, intimidate or blow stuff up to find a better way, and only take one of Starchilds options if it makes a convincing case that they are no better alternatives.

Why not????? its not like through out the game Shepard wasnt forced to make choices out or two or three crappy choices.


Maybe if there was no other way. He doesn't even ask for an explanation as to how that room even got there. The crucible somehow working out with the Endotron-3000 is such a strange coincidence.

And you may have been okay with the star child, I was not. Why was it the boy he kept seeing? And what is with the space magic? It doesn't make sense.



Popular theory is that it only makes sense as a construct of Shep's mind, as at that time Shep was indoctrinated. Check out of of the indoctrination theory threads.

Or that she/he is dieing and thats all the choice she/he has left.......


But why are those even choices? It doesn't even make sense that those choices are even there. Multiple generations add to a blueprint for a massive scale weapon, yet the VI that HAPPENS to look like the kid from the beginning builds a room that will shoot out of the crucible? And why is it that if you shoot some glass tube, a giant red beam comes out of the crucible? None of the other choices function like that.

Because thats what the writers wanted.

#11768
Phaelducan

Phaelducan
  • Members
  • 960 messages
Again... popular theory is that it isn't real.

#11769
Omnike

Omnike
  • Members
  • 284 messages

Thanatos144 wrote...
Because thats what the writers wanted. 


And you were like "Okay, it doesn't make sense and the writers clearly didn't think it through. I can't see why people hate it. What the writers wanted doesn't excuse poor writing.

#11770
ME_Girl

ME_Girl
  • Members
  • 8 messages
Reposting, in my desperate attempt to have my FemShep survive.

Can anyone help please?!!!

I have the effective readiness score over 5000 ( 88% of my 5800 total score), but still, when I choose the destruction ending, I don't get the breath scene.
Did I do something wrong?
I went paragon on everything at the end, except the last dialog, because it wasn't available. I tried both: saving Anderson, and loading again and letting him get killed.
Is there a chance that's a bug/known issue?

I'm not sure what the right forum for a question like this is. If there's a better one, please let me know.

Thanks!

#11771
Thanatos144

Thanatos144
  • Members
  • 924 messages

Omnike wrote...

Thanatos144 wrote...
Because thats what the writers wanted. 


And you were like "Okay, it doesn't make sense and the writers clearly didn't think it through. I can't see why people hate it. What the writers wanted doesn't excuse poor writing.

You see the problem is that I completely understand the ending and quite enjoyed it. Now on the forum I am in the minority but I am not believeing I am out of this forum. Most of us who enjoyed this game in its entirety are not the loud ones....Why would we be? I think 50% of those who hate the ending in this thread are those who hate that Shepard dies. 90% dislike the relays being destroyed. These are fine to dislike but that doesnt mean there isnt a reason....The catalyst is sending us back to the stone age to save us from self annilation.

Modifié par Thanatos144, 28 mars 2012 - 06:10 .


#11772
Omnike

Omnike
  • Members
  • 284 messages

Thanatos144 wrote...

Omnike wrote...

Thanatos144 wrote...
Because thats what the writers wanted. 


And you were like "Okay, it doesn't make sense and the writers clearly didn't think it through. I can't see why people hate it. What the writers wanted doesn't excuse poor writing.

You see the problem is that I completely understand the ending and quite enjoyed it. Now on the forum I am in the minority but I am not believeing I am out of this forum. Most of us who enjoyed this game in its entirety are not the loud ones....Why would we be? I think 50% of those who hate the ending in this thread are those who hate that Shepard dies. 90% dislike the relays being destroyed. These are find to dislike but that doesnt mean there isnt a reason....The catalyst is sending us back to the stone age to save us from self annilation.


No most of us would LIKE if Shepard lives, or if the relays weren't destroyed. We're angry because of the GAPING plot holes in the ending. There are so many things that don't make sense. If you understand the endings so well, please explain it to me. How is there suddenly technology that just kind of blends synthetics and organics? And how does jumping into a beam of energy or light or whatever activate it? How did Anderson beat Shepard to the console. How did Hackett know Shepard was even alive if no one else did? How is there a giant room that just so happened to work with the crucible. How did the VI take on the shape of a child Shepard really only saw a couple of times.

#11773
MarcusFrost88

MarcusFrost88
  • Members
  • 16 messages
MrBtongue's video (see link below) is without a doubt one of the most balanced and comprehensive critiques of the ending I've seen to date (clocking in at a whopping 39 minutes). Through compelling analysis placing Mass Effect within the larger framework of the Sci-Fi genre, the author establishes the illogical, convoluted reasoning (which runs counter to the established mythos of the Mass Effect Universe) required to make sense of the ending. Key talking points include: genre, character focus, central conflict, and (perhaps most importantly) narrative coherence, discussing how the ending of Mass Effect 3 eschews the conventions of all four as they've been represented in the franchise up until that point. He succinctly describes ways in which Bioware could improve on the ending provided:

1) Lose the hologram kid
2) Get the mood right
3) Focus on characters
4) Keep it simple

In short, this video offers a wealth of useful information Bioware should be apprised of when considering how to potentially amend the ending of Mass Effect 3 via future DLC. Bottom line: this is must-watch material for anyone following the Mass Effect 3 ending controversy.

Mass Effect 3 Ending: Tasteful, Understated Nerdrage

#11774
nitefyre410

nitefyre410
  • Members
  • 8 944 messages
 Hey Bioware, 

Want to know whats wrong with the Mass Effect 3 endings.. 

watch this video in the link below... 

http://social.biowar...4078/1#10736375   

#11775
LoadedMoon

LoadedMoon
  • Members
  • 5 messages
Whatever they do they had better not just throw a stupid narrated comic that explains the already existing ending.......WE WANT A NEW ENDING!!!!!