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On the Mass Effect 3 endings. Yes, we are listening.


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#11876
Chrislo1990

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improperdancing wrote...

TwentyDunhills wrote...

Sans Changer wrote...

Chrislo1990 wrote...

I just think that Bioware focused too much in tapping into the casual player crowd, taking all of us hardcore fans for granted. What a huge mistake! Now there in this very difficult situation. In addition the game was probably rushed. I just can't find any justification for the illogical and brief ending.


I still think ME3 is a fine game, but I have to agree 60-70% with all of your observations. I love the multiplayer (I wish it was more integrated, like being able to see a promoted multiplayer character in a cut scene near the end or something, or mentioned via text in an in-game e-mail), but the game does feel slightly dumbed down compared to the previous ones.

They've still got my money though, for the games, the books, the comics, the toys, the 6" Normandy... and they'll have it on all the DLC too. Mass Effect is (in my opinion as a rabid sci fi fan) the best science fiction setting ever created (because it's not so much that it's original, but that everything I want out of SF is there and rendered in such wonderful quality).

So while I agree... I regret nothing. I must be exactly their favorite kind of customer. Dang, I hope they give us some more closure... that is more varied upon player choices...


Thats the challenge - we already bought the game.  But if you agree with what 60%-70% of people here are saying then don't just promise to blindly consume whatever they put  out next.  Say that you expect better and hold your  money out until you see them deliver.  We are not entitled gamers - we are paying product consumers!  We are critics of art.

And yes the ME trilogy is great because Bioware borrows from the best sci-fi plots, stories and shows - then integrats them into one big story with some creativity of their own. Thats not a dig, its a compliment.  Imitation is the highest form of flattery, and bioware sure flatters a lot of previously created content.

Except for the ending.  That flatters no one.


I've done my part by convicing every one of my gamer friends that didn't already to not buy this game.  So far I've convinced two people, and possibly influenced several more.

Just because we've already bought the game doesn't mean we can't make an impact on BioWare and EA's bottom line.  Spread the word.  Let your friends know how bad the ending is, and how it ruins the entire series.  Tell them it's not worth playing the game.  You've already played it, so your opinion carries more weight than many others.

We also have the power to impact BioWare's future profits.  I am boycotting further BioWare games and DLC until they fix the ending.  If they don't offer that DLC free, I will never buy another BioWare product, and I will do my part to make sure none of my friends do either.

Word of mouth can be a killer.  BioWare needs to start realizing that and address our concerns.  The sooner the better, because this total silence act is wearing real thin real fast.


Guys let's make our voives heard through Twitter as well. Tweetto  @bioware @masseffect @JessicaMerizan @GambleMike @CaseyDHudson @macwalterlives.

#11877
Lord Irvine

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Why do I keep seeing things saying Shepard lived? He dies in all three endings(has tested). Yeah, his dogtags show up if you choose the red pill, but he was on the Citadel when it exploded, and he didn't have a helmet to save his head like he did last time he did atmospheric re-entry. If you had noticed while in Sanctuary on Horizon, his helmet saved his brain, and if it hadn't been for that, Shepard wouldn't have been brought back.

Besides, I doubt Earth has the resources to bring him back to life. Reapers kinda destroyed everything.

#11878
Lord Irvine

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Ourik wrote...

TheSteelArcher wrote...

Ourik wrote...

Plain and simple quit ****ing! You all whine like little ****es. Bioware Don't change the ending keep it. If your these guys were you fans they would respect that this is your creation not theirs.

If you think you could do better then please I'd love to see any of you ****es make something even an inkling of the depth that this series delivers. So please quit whining.


It'd be five stars, not four. Just thought you should know for the next time you call people names.

Just so you know. It auto blocks cuss words to four stars. So your dumb. 


Cussing doesn't help you try to make a point at all. It hurts it.

#11879
OneDrunkMonk

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My 2cents, and most likely echoing others thoughts and feelings about the ending...

The "Destroy Reapers" option feels to me to be the proper ending out of the three options given. It's obvious there was an attempt at indoctrinating Shepard near the end, I assumed that's what the squiggly dark lines around the screen meant. Whether Anderson and The Illusive Man were two sides of Shepard's conscious, real and in person, or some amalgamation of both, doesn't alter the fact that they represent two opposing choices that Shepard must make. The third option is merely a middle ground where you potentially save everyone but...Somehow by some unknown magic make everyone a cyborg. I believe the "Catalyst" was trying to maneuver Shep into making a choice that would favor the Reapers. I noticed when Shep got close to the conduit she (my Shep) was to destroy, all of a sudden no signs of the indocturnation process and she regained her strength and composure. This signified to me that she broke through the attempt at indoctrination and was back on course.

BioWare from the beginning wanted us to make difficult choices throughout the series of Mass Effect games. If you choose to control the Reapers you sacrifice self and possibly don't really end the threat of the Reapers,you do however save everyone, at least for the time being. If you choose to destroy the Reapers you sacrifice both EDI and the Geth, who you might have formed a bond with earlier in ME3 (My Shep, for example, had more than a few good talks with EDI, used her/it on missions and as for the Geth managed to understand their POV and even broker peace between them and the Quarians). If you choose to amalgamate both biologicals and synthetics you sacrifice Shepard and...save everyone...and everyone lives happily ever after as a cyborg or somethin...Really WTF did this option make any sense?

Didn't really care how the ending(s) were put together but I'll live with destroying the Reapers and loosing EDI and the Geth. Don't see why the Relays had to go boom, but I'm pretty sure they can be rebuilt. Not sure why the Citadel had to go boom, but I think that the Citadel as well can be rebuilt (heeey KEEPERS!) As for the whole "we destroy you so you wont build machines that will cause chaos" (and apparently war and strife) thing, all I gotta say is "Huh?" I mean, at the very least the "Catalyst" would have to consider the idea that "Maybe they don't evolve past a certain point because we reset the stage every 50,000 years." Like DUH! I mean really...Catalyst going on about potential chaos while right at that very moment, just outside the Citadel windows, is a whole galaxy of chaos caused by the freakin Reapers. I mean really, this is just completely illogical and just plain lame reasoning. If your Shep brokered peace between the Geth and the Quarians that should have proved right there and then that the Catalyst and Reapers were wrong with there assumptions.

Actually...How about an ending where you point out to the "Catalyst" the Geth and Quarians are getting along after being at war for so long (if you achieved this in game). The "Catalyst" seeing that biologicals have evolved to the point where the "Reaper cleanse" was no longer necessary and decides to recall the Reapers. Harbinger decides to rebel against the Catalyst's change of directive (OH SNAP! See what I did there!). So Shep and Co. have a showdown with Harbinger. That would have been cool.

At any rate, a few things I'm still confused about. Like how did a squadmate I had with Shep during the run for the Citadel magically appear on the Normandy end game? Why no bodies of my squadmates on the ground after being more or less hit by a Reaper beam? Even if they weren't dead, they should have been there. Where the hell was the Volus Bombing Fleet I aquired? Why no Geth ground troops against the Reapers (Flamethrowers FTW)? What was the point of Shep acquiring info to assist with the Citadel's defences/offences if it just got taken over no questions asked anyways? Where the hell was the "Catalyst" in ME1 when Saren was attempting to open the door for the Reaper fleet? Whatever happened to Kasumi and possibly the data she carried that could harm the Alliance? Why is Samara still dressed like she's the queen of the alien Go-Go dancers?

Anyways...My 2cents.

Modifié par OneDrunkMonk, 29 mars 2012 - 12:47 .


#11880
jeweledleah

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@ Onedrunkmonk. Kasumi shows up on a Citadel. if you saved the data, she's the one that releases information about botched operation alliance did, involving Hanar (its the only way to save Hanar homeworld actualy). she then goes off to work on a crucible.

everything else? I have no answers either :P

Modifié par jeweledleah, 29 mars 2012 - 12:58 .


#11881
SuperClutch16

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This is so on the money...

#11882
buffyslayer12

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it was suggested that i repost this in the sticky thread. dont know if it will add any thing that hasn't already been said but here is my letter.

Dear bioware,


First of all I'd like to thank your production teams for making some of the
best games I've ever played. (especially the "mass effect" franchise). They have
entertained me over and over again and relived my stress in times when I needed
an outlet. When my dog died, I played mass effect. When a girlfriend broke up
with me, I played mass effect. When my father died, I played mass effect. And
while your games never fixed my problems, they did provide me with much needed
distractions. And for that I will always be grateful.


A few years ago I bought a game that I didn't think I'd like, (i hate first
person shooters) but I was bored and wanted something to do. I saw a commercial
for a game called "mass effect". It looked like an fps, but the commercial said
it was an RPG. I figured "what the heck, I'll try it". I went out purchased it
(xbox360 version), came home and began to play. I was blown away.... Best game
ever. Then I drove the mako, best game ever with the worst vehicle ever. :) But
the mako's ability to drive straight up impossible vertical inclines even won me
over eventually. I loved your game so much that when my Xbox red ringed and I
couldn't afford a new one immediately, I still needed my mass effect fix, so I
bought it for the pc. Since then, I've purchased all the dlc for both systems.
(got a new Xbox. ) purchased mass effect 2 collector edition and all of its
dlc. Both for the Xbox and ps3. And planned on getting it for the pc. Purchased
four different mass effect books as well as t shirts from the bioware store. (my
favorite being the mako mountain climbing one). Over the years I must have
invested over a thousand hours to the mass effect series, I have 9 different
playthroughs of various shepherds as well as a few I haven't finished yet. I
even bought dragon age origins just to get blood dragon armor dlc. I bought an
iPhone so I could play mass effect galaxy. And I drank dr pepper for a week just
to get the dlc under the caps for me2. ( I hate dr pepper).


Then me3 was announced. I was thrilled when I would read interviews
promising multiple ending resolutions to the story. I preordered the game a year
before its release. I had every intention of buying all three
versions(Xbox,ps3,and pc). But for now I would just get the collectors edition
for the 360. I'd wait before I got the new iPhone game and app. I wanted to
enjoy mass effect the way it's intended. The midnight launch came, I picked up
my copy, went home and played for twenty hours straight. (not exaggerating ). I
was thrilled, overjoyed even. It was better then I thought it would be. Then I
got to the ending... It felt like I had been kicked in the crotch by a mule. I
was given a choice of outcomes that use the worst logic I've ever heard and not
given the option to argue with this magical genocidal maniac ai. I had to
sacrifice my shepherd for what felt like no good reason, I always new this might
not end well that shep might not survive. But my options were a, b, or c. A.
commit genocide on the geth and ruin the galaxy by destroying the relays. B.
enforce god boys will on the galaxy by making everyone the same and ruin the
galaxy. Or C. control the reapers and become the homicidal god child, and ruin
the galaxy.(I thought to myself, what happened to not having an a,b, or c
ending) I sat and stared at my tv screen not able to believe this was the end.
I stared so long I got a message, critical mission failure, the crucible was
destroyed. Reload. I chose control this time, I figured at least I'm not killing
a whole race of people or enforcing my will on the galaxy, I was a paragon after
all. But it didn't feel right, so I reloaded again and tried synthesis. It was
the same ending but with a green explosion. (no I said to myself I must have
done something wrong) reload. Destroy... Exact same ending in red this time and
shep breathes (at least I think it's shep). Going back to my thoughts, i must
have done something wrong, not enough war assets probably, I thought I did
everything but I must have screwed up. I got the bad ending(yes, just one
ending) to the Internet. I must figured out what I did wrong so i can get the
ending that actually makes sense. But there isn't one, there is one ending,
riddled with inconsistencies and plot holes. Not 16 unique endings...1 ending
with a choice of a.red b. blue or c. Green explosions.


To say I'm disappointed is and understatement. I've since followed the
controversy on the Internet, I've read the public response by bioware. That your
listening to feedback and want suggestions. I was going to keep quite and wait
to see what you were going to do, but I realizedif people stay silent you may
take that to mean I liked the ending. I didn't. I haven't been able to play any
of my other 8 Shepard's what's the point they all end the same way. As it stands
right now, I won't be be buying any dlc, I might not buy another bioware game, I
feel as though I was lied too. I don't trust you anymore. Maybe it's whiny, and
juvenile, it doesn't change how I feel. I'll give you the opportunity to fix
this, you deserve at least that for all the joy you've given me over the years.
I don't demand a new ending, I don't expect you to change your art, or
compromise your integrity, but no this... If I don't get satisfaction, you've
lost a costumer.


As for suggestions how and what to fix, it's been said by many others on
your forum, clarity, closure, patching plot holes, New endings.... More endings
like you said. The irony is my Shepard got the right ending the first time he
refused to make that awful nonsensical choice and the crucible was destroyed any
the races of the galaxy went down fighting. Critical mission failure.... Not
really, they died as they lived, free, independent, unique people. It's not a
happy ending, but it's an ending. And it makes more sense than bowing to the
star child. I just don't think you meant to make the best ending to a three game
franchise a critical mission failure screen. It seems.... Anti-climactic.

p.s. my other 8 sheps, as different as they are. will get the same ending.

p.p.s. forgive any spelling errors, my spell check goes wonky every now and then.

p.p.p.s. hold the line.

#11883
thefallen2far

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Lord Irvine wrote...

Why do I keep seeing things saying Shepard lived? He dies in all three endings(has tested). Yeah, his dogtags show up if you choose the red pill, but he was on the Citadel when it exploded, and he didn't have a helmet to save his head like he did last time he did atmospheric re-entry. If you had noticed while in Sanctuary on Horizon, his helmet saved his brain, and if it hadn't been for that, Shepard wouldn't have been brought back.

Besides, I doubt Earth has the resources to bring him back to life. Reapers kinda destroyed everything.


It's the indoctrination theory.  The rubble around Shepard when he inhaled was rock instead of metal so the theory is that he never actually went to the citadel. The last 10 minutes were just a dream.

#11884
Chrislo1990

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buffyslayer12 wrote...

it was suggested that i repost this in the sticky thread. dont know if it will add any thing that hasn't already been said but here is my letter.

Dear bioware,


First of all I'd like to thank your production teams for making some of the
best games I've ever played. (especially the "mass effect" franchise). They have
entertained me over and over again and relived my stress in times when I needed
an outlet. When my dog died, I played mass effect. When a girlfriend broke up
with me, I played mass effect. When my father died, I played mass effect. And
while your games never fixed my problems, they did provide me with much needed
distractions. And for that I will always be grateful.


A few years ago I bought a game that I didn't think I'd like, (i hate first
person shooters) but I was bored and wanted something to do. I saw a commercial
for a game called "mass effect". It looked like an fps, but the commercial said
it was an RPG. I figured "what the heck, I'll try it". I went out purchased it
(xbox360 version), came home and began to play. I was blown away.... Best game
ever. Then I drove the mako, best game ever with the worst vehicle ever. :) But
the mako's ability to drive straight up impossible vertical inclines even won me
over eventually. I loved your game so much that when my Xbox red ringed and I
couldn't afford a new one immediately, I still needed my mass effect fix, so I
bought it for the pc. Since then, I've purchased all the dlc for both systems.
(got a new Xbox. ) purchased mass effect 2 collector edition and all of its
dlc. Both for the Xbox and ps3. And planned on getting it for the pc. Purchased
four different mass effect books as well as t shirts from the bioware store. (my
favorite being the mako mountain climbing one). Over the years I must have
invested over a thousand hours to the mass effect series, I have 9 different
playthroughs of various shepherds as well as a few I haven't finished yet. I
even bought dragon age origins just to get blood dragon armor dlc. I bought an
iPhone so I could play mass effect galaxy. And I drank dr pepper for a week just
to get the dlc under the caps for me2. ( I hate dr pepper).


Then me3 was announced. I was thrilled when I would read interviews
promising multiple ending resolutions to the story. I preordered the game a year
before its release. I had every intention of buying all three
versions(Xbox,ps3,and pc). But for now I would just get the collectors edition
for the 360. I'd wait before I got the new iPhone game and app. I wanted to
enjoy mass effect the way it's intended. The midnight launch came, I picked up
my copy, went home and played for twenty hours straight. (not exaggerating ). I
was thrilled, overjoyed even. It was better then I thought it would be. Then I
got to the ending... It felt like I had been kicked in the crotch by a mule. I
was given a choice of outcomes that use the worst logic I've ever heard and not
given the option to argue with this magical genocidal maniac ai. I had to
sacrifice my shepherd for what felt like no good reason, I always new this might
not end well that shep might not survive. But my options were a, b, or c. A.
commit genocide on the geth and ruin the galaxy by destroying the relays. B.
enforce god boys will on the galaxy by making everyone the same and ruin the
galaxy. Or C. control the reapers and become the homicidal god child, and ruin
the galaxy.(I thought to myself, what happened to not having an a,b, or c
ending) I sat and stared at my tv screen not able to believe this was the end.
I stared so long I got a message, critical mission failure, the crucible was
destroyed. Reload. I chose control this time, I figured at least I'm not killing
a whole race of people or enforcing my will on the galaxy, I was a paragon after
all. But it didn't feel right, so I reloaded again and tried synthesis. It was
the same ending but with a green explosion. (no I said to myself I must have
done something wrong) reload. Destroy... Exact same ending in red this time and
shep breathes (at least I think it's shep). Going back to my thoughts, i must
have done something wrong, not enough war assets probably, I thought I did
everything but I must have screwed up. I got the bad ending(yes, just one
ending) to the Internet. I must figured out what I did wrong so i can get the
ending that actually makes sense. But there isn't one, there is one ending,
riddled with inconsistencies and plot holes. Not 16 unique endings...1 ending
with a choice of a.red b. blue or c. Green explosions.


To say I'm disappointed is and understatement. I've since followed the
controversy on the Internet, I've read the public response by bioware. That your
listening to feedback and want suggestions. I was going to keep quite and wait
to see what you were going to do, but I realizedif people stay silent you may
take that to mean I liked the ending. I didn't. I haven't been able to play any
of my other 8 Shepard's what's the point they all end the same way. As it stands
right now, I won't be be buying any dlc, I might not buy another bioware game, I
feel as though I was lied too. I don't trust you anymore. Maybe it's whiny, and
juvenile, it doesn't change how I feel. I'll give you the opportunity to fix
this, you deserve at least that for all the joy you've given me over the years.
I don't demand a new ending, I don't expect you to change your art, or
compromise your integrity, but no this... If I don't get satisfaction, you've
lost a costumer.


As for suggestions how and what to fix, it's been said by many others on
your forum, clarity, closure, patching plot holes, New endings.... More endings
like you said. The irony is my Shepard got the right ending the first time he
refused to make that awful nonsensical choice and the crucible was destroyed any
the races of the galaxy went down fighting. Critical mission failure.... Not
really, they died as they lived, free, independent, unique people. It's not a
happy ending, but it's an ending. And it makes more sense than bowing to the
star child. I just don't think you meant to make the best ending to a three game
franchise a critical mission failure screen. It seems.... Anti-climactic.

p.s. my other 8 sheps, as different as they are. will get the same ending.

p.p.s. forgive any spelling errors, my spell check goes wonky every now and then.

p.p.p.s. hold the line.


Excellent letter. I agree with you completely. You're not alone. Hold the Line.

#11885
SuperClutch16

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...Bioware could elaborate and expand upon this idea in so many ways!!
The ending would be improved exponentially!

#11886
darkway1

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Lord Irvine wrote...

Why do I keep seeing things saying Shepard lived? He dies in all three endings(has tested). Yeah, his dogtags show up if you choose the red pill, but he was on the Citadel when it exploded, and he didn't have a helmet to save his head like he did last time he did atmospheric re-entry. If you had noticed while in Sanctuary on Horizon, his helmet saved his brain, and if it hadn't been for that, Shepard wouldn't have been brought back.

Besides, I doubt Earth has the resources to bring him back to life. Reapers kinda destroyed everything.


Because in one of the endings Shepard breaths,something you can't do after the citadel explodes.....and then there's the DLC aspect,if Shepards dead,citadel gone,mass relay system gone you haven't got much content to play with,nor is there much insentive to play any DLC with the ending as it stands.

#11887
Nolorfin

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Have you guys read this blog post comparing ME3 and LOTR? It's pure gold:

http://doycetesterma...tistic-process/

Summary: At the end of LOTR, when Frodo is about to throw the ring to the fires of Mount Doom, Tom Bombadil shows up and says: "You can't destroy de Ring. You have three options: 1. Control Evil. 2. Merge Good and Evil. 3. Destroy Evil and all Dwarves will die. All options will destroy magic, the roads and horses of Middle Earth. And you are totally going to die too." Also, Sauron and the Nazgul work for Tom Bombadil.

To Bioware: until you REALIZE what you have done with ME3, I don't think you will be able to address the situation with the right mindset. Please read that post, it will help. Once you understand the consequence of your actions, the solution will be absolutely obvious.

#11888
jeweledleah

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SuperClutch16 wrote...



This is so on the money...


yes.  yes it is

#11889
Chrislo1990

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darkway1 wrote...

Lord Irvine wrote...

Why do I keep seeing things saying Shepard lived? He dies in all three endings(has tested). Yeah, his dogtags show up if you choose the red pill, but he was on the Citadel when it exploded, and he didn't have a helmet to save his head like he did last time he did atmospheric re-entry. If you had noticed while in Sanctuary on Horizon, his helmet saved his brain, and if it hadn't been for that, Shepard wouldn't have been brought back.

Besides, I doubt Earth has the resources to bring him back to life. Reapers kinda destroyed everything.


Because in one of the endings Shepard breaths,something you can't do after the citadel explodes.....and then there's the DLC aspect,if Shepards dead,citadel gone,mass relay system gone you haven't got much content to play with,nor is there much insentive to play any DLC with the ending as it stands.

 
I haven't touched ME3 since I beat it three days ago because no matter the decisions I made, no matter how paragon or renegade I was, it all ends in a very cheap and poorly written ending where I die. There's not a thing I can do to save him, no matter how diligently I played.

Modifié par Chrislo1990, 29 mars 2012 - 01:24 .


#11890
akenn312

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ursa1979 wrote...


I don't think the Catylist hates organic life, in fact the whole purpose of the 50,000 year Reaper cycle was to preserve a balance between organics and synthetics. I just took it to be a misguided strategy that ultimately limited both synthetics and organics.  The strategy was based on the assumption that synthethtics will inevitably rise up and destroy all organic life, and you spend the game disproving this assumption (eg. EDI, the geth). I agree that there are some plot holes (like how space magic works, and how the Normandy escaped with your group members), but plot "holes" don't bother me, some stuff can remain unexplained or be explained later in DLC.  It is the plot inconsistencies that bother me, and I do not really see any.


But if you think about it again, now Shepard has disproven that an AI will destroy all organics with proof of EDI and the Geth peace agrement so where is the reason for the Reapers now? That's what we get with the current ending explination. It makes more sense that the Catalyst made the Repars to harvest technology and life for themselves or another purpose than organic & synthetic balance.

I see the plot incosistancy as they turn the epic hero that does everything to solve a problem into a lost wounded man who just goes along with a brand new concept without asking why. Because he is remided of a child that died. Also the ending tries to turn the leader of the biggest know evil in the galaxy into a wise childlike AI...with extremly flawed wisdom. he becomes the focus of the story Shepard is now a pawn. They stop all character resolution and charcter formula for a forced new resolution to this great conflict that went across three very good games.

Now if the Catylist was like this:
"Okay I'm doing this harvesting crap because this bigger thing is going to happen that even we are afraid of and we are havesting the best of you to stop it, But since you destroyed my Reapers I'll go away, but you have to stop the new threat now. So it's up to you so do A, B or C to stop the new thing from coming to give your offspring time to fix the new problem. Each choice does a totally different thing (Not saying Bioware should do that just saying that makes more sense to me at least).

You can have the Reaper problem resolution, a unkown bigger threat that opens up future possibity of Mass Effect stories & Shepard keeping his abilty to make a final choice that's unselfish or selfish. You can even have space magic but now there is a better reason Shepard uses the space magic or destroys all the Relays because it is to stop a larger threat. Not something that just has to happen because it may look like a cool ending scene. It even links to the Arrival DLC because if Bioware makes a future game Shepard can be looked as a Heroic legend or a Selfish villan that only cared about humans depending on the choice he made.

I would find that type of ending making more sense and in line with Mass Effect's fomula rather than... I made sythetics to kill you to stop your sythetics from killing you.  Now jump in the green light or shoot the red light or hold the blue light or just stand here all day. Uggh:unsure:

Modifié par akenn312, 29 mars 2012 - 01:35 .


#11891
Charbacca

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There are two other ways that you could have kept most of the ending and still had it bitter sweet.

One would have been not to have the Star child tell Shepard the outcomes of each choice. That way, nobody would have known if he lived or died and that could have set up his squad looking for him in other games/dlc. It would have made all the relationships worth it.

Another would have been to have this cycle loose. They almost get it done and either all species die or most are converted. After the credits, we get a bright light and someone finds the history box that Liara was working on and opens it. You hear the intro explaining the box, Shepard and the Reaper threat. This sets-up the next line of ME games while providing closure for the current.

#11892
VesperValle

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We HAVE to play mutliplayer in order to have a higher readiness rating? Are you serious?! I feel like I worked my butt off only to have my efforts cut in half.

And the endings? Yeah...I'm on the wagon with everyone else that thinks something needs to be done about those NOW! Mainly, you guys need to just get rid of the "Galactic Readiness" percentage because requiring players to play multiplayer maps or the iOS games to increase the percentage is utterly cruel and unreasonable.

#11893
darkway1

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Chrislo1990 wrote...

darkway1 wrote...

Lord Irvine wrote...

Why do I keep seeing things saying Shepard lived? He dies in all three endings(has tested). Yeah, his dogtags show up if you choose the red pill, but he was on the Citadel when it exploded, and he didn't have a helmet to save his head like he did last time he did atmospheric re-entry. If you had noticed while in Sanctuary on Horizon, his helmet saved his brain, and if it hadn't been for that, Shepard wouldn't have been brought back.

Besides, I doubt Earth has the resources to bring him back to life. Reapers kinda destroyed everything.


Because in one of the endings Shepard breaths,something you can't do after the citadel explodes.....and then there's the DLC aspect,if Shepards dead,citadel gone,mass relay system gone you haven't got much content to play with,nor is there much insentive to play any DLC with the ending as it stands.

 
I haven't touched ME3 since I beat it three days ago because no matter the decisions I made, no matter how paragon or renegade I was, it all ends in a very cheap and poorly written ending where I die. There's not a thing I can do to save him, no matter how diligently I played.


I'm actually the same,not touched the game apart from multiplayer since I finished Mass3,I was quite upset after finishing the game.I belive the ending we are presented with is not the actual ending and the story will continue via DLC.If Shepard dies,if the citadel blows up,if the mass relay system is gone then why,how can anyone justify showing Shepard breath when you take the red path???.........there's no way a franchise as hot as Mass Effect is going to walk away from releasing DLC,all Bioware titles have extensive DLC released for them,Mass3 will be no different and to do it Shepard must live.

#11894
WDGrainger

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Dear BioWare -

I've lost count of the number of times I've played ME 1 and ME 2 over the last few years. .  I've probably spent entirely too much time doing so. But that's a tribute to the re-playabilty  of the first two entries in the ME franchise.  In fact, I even played theough the entire series six MORE times in order to build one of each of the male Shepards in anticipation of ME 3. Made sure that I got every available DLC

Now, I am sorry to say that I have no desire whatsoever for playing ME 3 again. In fact, given the circumstances, I haven't even felt like playing through to the ending of my first play through. The feeling is: why bother?  You guys stripped the story of all of its intrigue, all of its mystery, all of the things that made the first two games so eminently re-playable.  There were Big Questions that got no answers. You left us with nothing left to discover.  You left the fate of everyone else up for grabs, thsu invalidating Shepard's sacrifice.  At the end of the day, and of the game,  all of my choices were basically for naught. I did enjoy the ME 3 play up until the end of the assault on the Cerberus base.  After that, there was no point in continuing, and thus, nowhere else to go in the game.

I should mention that at age 61, I'm an avid and longtime reader of science fiction. Some of my favorite authors range from David J Williams to Iain M Banks to Phillip K Dick, from Greg Bear to Neal Stephenson. I love Big Concepts and I love a good story.  I love Big Action. I got none of that at the end of your franchise.  It felt as if you simply ran out of ideas and/or time, and what we got was a limp weenie of an end. Felt like a waste of my hard-earned $80 for the CE.

So my ME collection goes on the shelf.  You see, the real problem with what you've done is that the unimaginative dull thud ending of ME 3 also renders re-playing the other two pointless as well.  It would have bee nworth playing through the entire series AGAIN just to achieve a different outcome. No other series could have claimed that honor. But no. You poisoned the well, guys. I thought you really had it as storytellers and as action gamers. It's a real shame.  I guess you don't.

#11895
Chrislo1990

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I want to have the option to emerge triumphantly from this war and not die with complete disregard to my paragon or renegade inclination and past decisions. It goes against that which madew ME1 and ME2, the ability to determine the outcome through your playstyle. Forcing us to die takes away our freedom to decide shepard's fate. He's our character. We all spent countless hours shaping him it's only fair we AT LEAST get the option to have him survive and emerge triumphantly from the war. In other words we need more varied endings, each of which take into account your EMS score, your paragon/renegade inclination, and past decisions. The better you play the higher the chances of surviving and getting a happy triumphant ending. The formula worked for ME1 and 2. Why discard it now?

#11896
Chrislo1990

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WDGrainger wrote...

Dear BioWare -

I've lost count of the number of times I've played ME 1 and ME 2 over the last few years. .  I've probably spent entirely too much time doing so. But that's a tribute to the re-playabilty  of the first two entries in the ME franchise.  In fact, I even played theough the entire series six MORE times in order to build one of each of the male Shepards in anticipation of ME 3. Made sure that I got every available DLC

Now, I am sorry to say that I have no desire whatsoever for playing ME 3 again. In fact, given the circumstances, I haven't even felt like playing through to the ending of my first play through. The feeling is: why bother?  You guys stripped the story of all of its intrigue, all of its mystery, all of the things that made the first two games so eminently re-playable.  There were Big Questions that got no answers. You left us with nothing left to discover.  You left the fate of everyone else up for grabs, thsu invalidating Shepard's sacrifice.  At the end of the day, and of the game,  all of my choices were basically for naught. I did enjoy the ME 3 play up until the end of the assault on the Cerberus base.  After that, there was no point in continuing, and thus, nowhere else to go in the game.

I should mention that at age 61, I'm an avid and longtime reader of science fiction. Some of my favorite authors range from David J Williams to Iain M Banks to Phillip K Dick, from Greg Bear to Neal Stephenson. I love Big Concepts and I love a good story.  I love Big Action. I got none of that at the end of your franchise.  It felt as if you simply ran out of ideas and/or time, and what we got was a limp weenie of an end. Felt like a waste of my hard-earned $80 for the CE.

So my ME collection goes on the shelf.  You see, the real problem with what you've done is that the unimaginative dull thud ending of ME 3 also renders re-playing the other two pointless as well.  It would have bee nworth playing through the entire series AGAIN just to achieve a different outcome. No other series could have claimed that honor. But no. You poisoned the well, guys. I thought you really had it as storytellers and as action gamers. It's a real shame.  I guess you don't.


Wow! I couln't have said it better myself. And nice to hear that even a 61 year old can still enjoy Mass Effect. Thank you so much for sharing your thoughts here. You expressed yourself so well. I am behind you all the way. Posted Image

#11897
Kath

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I really don't think there is anything I could say that hasn't been said, but I will give my own highlights.
First impression of the game: WOW. 99% of the game is beautiful, gripping, well paced, and is genuinely a fun ride. Known glitches aside, I had a blast playing that game and many tears were shed. Up until the end, I was sure I was playing one of the best games I've ever tried.
However, that end was, well, a very near deal breaker. It made a 10/10 game a 6/10 at best. Lack of narrative coherence and the fact that none of my choices mattered ruined the end of the game for me. I won't go into detail there because so many other people have covered it better than I can, but I just have to say I had such high expectations that the ending seriously depressed me.
Now, like I said, the rest of the game was really great. I have some complaints about other parts (disservice to ME2 squad-mates, lack of sidequests) but really the bulk was superb. Bringing the geth and quarians together and curing the genophage were incredible moments for me. Squad-mate dialogue was super fun, I loved how they could appear on all parts of the Normandy. Also, romance (at least with Liara) was really special.
Just please fix the ending! Otherwise, I don't think I could buy another Mass Effect game without fear of being burned.

#11898
MrHibachi

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Dear BioWare, what happened?  After reading the article I have linked below about the original plot layout Drew Karpyshyn wrote, I CANNOT FATHOM how you would have abandoned such a well thought out and original science fiction idea that draws not only from points all throughout the Mass Effect series and adds cohesion to all of it, but also directly relates to the series very title name.  It would have been a bizarre twist, and certainly unexpected..shocking even.  But it also would have drawn on all the lore, been completely logical, fallen within the bounds of the science presented in the game, and dare I say it would have been totally epic!?  THIS would have been a great ending that got people talking.

What on earth made you opt for an utterly nonsensical ending that doesn't connect with anything instead of this????????

http://www.oxm.co.uk...before-release/

PS. I am genuinely curios, not just ranting...

Modifié par MrHibachi, 29 mars 2012 - 02:04 .


#11899
Helmschmied

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Honestly, I think no one at BioWare is going to read this, but, heck, I think I better get this off my chest. It's 3 AM by the way, so excuse me if my thoughts are a bit disorganised.

Mass Effect 3 is a mess. It has its moments, but it's full of strange things, unanswered questions and unnecessary deaths. Let's start with some strange things. First and foremost, EDIs new body. I have nothing against EDI having a body, but what staggers me is how everybody reacts to her, especially Joker. I mean, she may have a body, but she is still a synthetic. An AI. And why has Joker an affair with an AI? Or rather, why is everybody perfectly okay with it? There isn't even a throwaway line that maybe someone thinks it's a little weird for a man to date a robot. Maybe it is the future, and everyone is a little more liberal concerning those things, but, that's really pushing it in my opinion.

Now to the unanswered questions, Udina will serve as an example. So, he's working with Cerberus and plotting to overthrow the Council? How? Why? Since when? Everyone just seems to accept it, no one is looking into it. I really sat in front of my computer, looking like this.
Another thing, this time about Legion: Legion is a neat character, and I was glad he played a major role during the Quarian-Geth-storyline. But, here's the thing. When I met him, he was hooked up to this Reaper-machine transmitting the signal to control the Geth. Why? Why did the Reaper need to hook up a Geth to this machine? And why did they choose Legion, who obviously wasn't a normal Geth? It is mentioned that Legion is some sort of prototype, but it's neither explained nor explored. Also, why does Legion act like he's an individual when Mass Effect 2 portrayed him as part of a collective? Maybe it was just poorly conveyed, but I don't know.

Now, unnecessary deaths. First off, Mordin's death is a prime example for a great character death. His death had meaning, the build-up was great and his character came full-circle. Absolutely beautiful. Thane... was alright, I guess, though maybe a little abrupt. But why did Legion have to die? I don't see why uploading the Reaper codes to the Get wasn't enough, and it also wasn't explained. It just felt forced. Killing characters always is difficult. You can do it right, like Mordin, or you can do it wrong, like DC did in coundown, killing off a lot of characters just to show that "S**t's on fire, yo".

Which, finally, brings us to the ending. Oh, boy. I won't re-hash what's wrong with it, since every single flaw has already been pointed out. What I will say is this: First, I expected to see my entire team - not just from Mass Effect 3, but also from Mass Effect 2 - every character that mattered to Shepard - fighting against the Reapers, whereever they might have been. Didn't get that, but that's bearable. The climax was actually very intense. Not as intense as the Suicide Mission or the Climax of Mass Effect, but still, well done. The actual endings... not so much.
I also won't get into what happens on the Citadel with Anderson and the Illusive Man, since I am a believer in the Indoctrination Theory, therefore I accept it, otherwise, it would make no sense. I also would be okay with the ending, if...

Big if.

...if they also offered an ending where everything plays out nicely, Shepard saves the day, the Reapers are defeated, the relays are still intact, the day is saved, and everybody's happy. It wouldn't even need to be one of the obvious choices. You could have done it like STALKER did (if you don't know what I'm talking about go play STALKER. Bottom line: STALKER had five "fake" endings, all of which screwed you over, you actually had to look for the real ending). But there is none. You really just can pick your poison. That's just shameful.

Also, you promised not to pull a "Lost" on us, and you did. There are still a ton of questions open. Where did the Reapers come from? Who created them? The Catalyst? What the hell is the Catalyst? Where did it come from? Also, everything the Catalyst told Shepard is complete Bullsquid, if you look at what Sovereign and Harbinger told him in Mass Effect 1 and 2, though, I assume it was all lies, and he just tried goading Shepard into not destroying the Reapers to save his own hide. By the way, the Idea that Shepard counts as a synthetic because Cerberus rebuilt him is ridiculous.

tl;dr: The ending is disappointing, to say the least. No closure, a lot of questions, no real resolution. I'm not even mad that the choices I made had practically no impact. I could have lived with that, if there was a satisfying ending. But there wasn't.
Which is sad.
So very, very sad.

My two credits.

#11900
avinashrath92

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Bioware if you read this it would be great. Providing constructive criticism here (Not destructive for sure). Overall Mass Effect 3 is an epic game in my books and i would give it a good 95%, even overlooking all it's flaws. My criticism is directed mostly towards the ending. Memorable moments are plenty...i mean c'mon this is Mass Effect. Most heart-wrenching were obviously the character deaths....Mordin,..Thane will be sorely missed. Then there is that totally awesome bro-date with Garrus that made me realize that Bioware is the #1 for a reason... (#2 untill the ending is fixed obviously)..The drunken Tali and drunken Ashley moments were really hilarious too...then there was the leaving Earth part where Shepard is just staring at the unnamed boy/future catalyst and that beautiful soundtrack kicks in....finally there is the ending...yes i know i am criticizing the ending...but you guys must definitely be commended for the amazing music in the last part (especially - I am proud of you and - An End, Once and For All)...they were seriously beautiful. Now moving on the critique.

1) More closure would be great, i mean the colour coded options are fine. The music was the best part and that's what tore me up for like 2 whole days. I agree with the ending though. Death does make one a legend and it was awesome to play as a legendary warrior.

2) More ass kicking cinematics. (I mean what happened with all the assets we collected??? Krogans, Turians, Miranda, Salarians, Samara, etc etc.)

3) Ending sequence could have been much more epic. (Was a bit short and didn't feel like an actual war...3 buddies against waves after waves...see Gears of War 3 last mission for inspiration...). Also the trench run sequence (which looked absolutely gorgeous and was thrilling was very short and left me wanting for more, which leads me to my next suggestion.

4) A boss-fight is over-rated anyways...however what happened to Harbinger vs. Shepard. That was my wet dream after playing Mass Effect 2.... :( :( :( :( :( :(

5) Clear up all the d@mn plot holes. Starchild? Stargazer? Crucible? Who made the fr@cking are the reapers(Not Important ofcourse...actually it's better if they stay a mystery)?

6) Why is there no reaper chasing the Normandy cinematic (with Joker evading the Reapers attacks, etc...i mean it would have been great if there was one whole cinamatic which showed the reapers ferocity...a similar cinematic where Joker maneuvers away from the collector ship (i am not talking about the ending part in this one.)

7) Lastly the most perfect ending would have been Shepard dying beside Anderson and watching the crucible destroy the Reapers. It would have also been okay if the Mass Effect Relays were destroyed too in any of the three d@mn colors too....but that moment...after killing the Illusive man would have truly been the most perfect ending and dying beside Anderson would have truly been memorable. The Star child part is understandable that you guys wanted to explain why the reapers wanted to kill the whole galaxy off...but i guess if you guys would have left that part out it would have been really good. (Some mystery is needed after all...sadly the wrong parts were made to be mysterious)

8) In the citadel some parts are utterly dreadful to look at. If you look down from the Embassies railing you can actually see the uncompleted models of characters who are just static..the same kinda uninspiring art can be seen in many other parts too. Even the Earth scene(prologue) has these half-baked characters running diagonally. Also the water effects are quite out-dated. (In the whole game these graphical issues were the ones that made me wonder if the game was given enough time to be completed and not rushed. I mean Mass Effect 2 was perfect in these small details...water effects were still bad in that though)

Note: The reason why a similar ending in Dragon Age Origins (cancel similar...almost exact copy-paste ending of DA:O, i.e, destroy one important thing to stop the whole invasion is because we got a choice for a perfect ending and got to know the fates of all our team members..... Even if the death of Shepard and his whole crews is a required canon/part to make your next game in the Mass Effect franchise...at least tell us what happened to all the different races that we care about.(Again more closure).

In the end, i loved the whole journey even though the ending was bittersweet. It would have been the epic ending i was wishing for (yes i wished that Shepard would die and become a legend and we will get to know the ramifications of our actions across all the three games....but no closure was a kick in the daddybags). Anyway i am glad that u ppl are listening and that you want to change the ending. Well i never had doubts on that. Mass Effect 3 still remains memorable and i am glad that i got to experience such a beautiful game. I hope the next Mass Effect games have something innovative and new (heck can you still call it Mass Effect...i mean the relays are destroyed...unless the technology is still used...interesting). Oh and lastly please make it using the most demanding game engine. I mean the graphics are nice but not mind-blowing. Some inspirations are The Witcher 2 or Battlefield 3. I hear Dragon Age 3 is going to be made using the Frostbite engine and that it will mostly be free roam...that's the next big thing for me (for the next few years). Overall beautiful artwork, game design, a most epic storyline and an amazingly amazing soundtrack demands that ME3 be given 95/100 for sure :).