I respect your opinions. Now respect ours, and stop pretending that the above is anything other than your opinion. Stop telling me what to think, what to do, what it means, and disguising your own value judgements as absolute truths. It's insulting and demeans both of us.Souris wrote...
you're just proving my point that you're being too dramatic...
make you realize ...
the ending, although it came out of left field, was okay. It wasn't some horrible terrible thing, it wasn't fantastic, it just was there....
people should not let...
On the Mass Effect 3 endings. Yes, we are listening.
#1176
Posté 15 mars 2012 - 06:09
#1177
Posté 15 mars 2012 - 06:09
Edit: The only other fault I had with ME3 was the journal which was pointless in giving you the needed infomation to actually complete side missions.
Modifié par earl of the north, 15 mars 2012 - 06:12 .
#1178
Posté 15 mars 2012 - 06:09
Me tooSassyJazRzmataz wrote...
Xarathos wrote...
Getorex wrote...
Show of virtual hands...how many of you have a handful (or more) of potential Shepards that you originally intended to import into ME3 but now wont all because of the ending?
My hand is raised.
Raised...
Same.
#1179
Posté 15 mars 2012 - 06:09
#1180
Posté 15 mars 2012 - 06:09
Getorex wrote...
Show of virtual hands...how many of you have a handful (or more) of potential Shepards that you originally intended to import into ME3 but now wont all because of the ending?
My hand is raised.
same here (removed the quote pyramid though)
the only thing I've been able to do was do some speedruns with non import/edited Shepards to test conversation flags. which only made it worse, as I have realized just how few differences in dialogue there are and how messed up romance flags are.
Modifié par jeweledleah, 15 mars 2012 - 06:10 .
#1181
Posté 15 mars 2012 - 06:09
#1182
Posté 15 mars 2012 - 06:09
#1183
Guest_Ashley Foster_*
Posté 15 mars 2012 - 06:09
Guest_Ashley Foster_*
I wont be able to say everything good i like about ME Trilogy it will take me hours, I just loved how far BioWare took this adventure from ME1 to ME3 and the level they achieved making the game putting the pieces together it was an amazing work and an astonishing achievement, importing your save game to be able to continue you with your own adventure. I still remember the first time Shepard was made a spectre (Better times).
ME3 have so many cons to start with The end was seriously bad for the people who played ME1,2 and been waiting for a good ending for every little choice we made over the 3 games I'm sure a lot of people with agree with me, there was too few conversations i had more conversations with Hackett more than i had with Liara, the game was too short so many new good elements and assets in the game yet not used as much as i hoped for. I wont complain about the side missions because meeting Aria was enough to explain take Omega back.
I wont speak for everyone I'll only speak for myself, I want to see a better ending for a 5 years journey with ME and BioWare.
Modifié par Ashley Foster, 15 mars 2012 - 06:16 .
#1184
Posté 15 mars 2012 - 06:10
zarnk567 wrote...
SassyJazRzmataz wrote...
Xarathos wrote...
Getorex wrote...
Show of virtual hands...how many of you have a handful (or more) of potential Shepards that you originally intended to import into ME3 but now wont all because of the ending?
My hand is raised.
Raised...
Same.
(raises hand)
Likewise. I've got 2 finished ME2 playthroughs to import and one that's pretty close to the suicide mission. They'll not hit ME3, unfortunately. I also won't be making any more Shepards. Even the previous games are kind of soured by it.
#1185
Posté 15 mars 2012 - 06:10
RiGoRmOrTiS_UK wrote...
hellfirexii wrote...
Give credit to the person who wrote this
But this is quite possibly the most beautiful way to end such an incredible series.
http://www.reddit.co...what_im_hoping/
PLEASE, I implore you to read this, it adds so much to the experience. I have loved the series. The writing is powerful and the character have their own personalities that we have come accustomed to. The way you ended the game does not follow the personas that have been created. The way they en now isn't necessarily bad, they are incomplete, they feel like that they lead into a bigger scene, but alas they don't. I can partially understand why this was done, but it doesn't fall under the reputation that you guys at BioWare have created for yourselves.
its a really good example of how we can salvage the ending and far better than what Bioware have achieved with the current endings.
However the disheartening thing is the fact they are asking us what we didn't like about the current ending. Its not the "asking" which is disheartening; its the fact it proves the current endings were actually intended.
Long story short; they never meant for it to mean indoctrination and there are no clever clues placed for us to find or extrapolate from... it simply means they drooled out an asinine script with huge mistakes and plot holes; so many in fact that a huge chunk of the community (me included) were convinced it must all be a clever trick (however this thread now proves otherwise).
Which is really disappointing from at least my perspective as I've always enjoyed what Bioware has written; even DA2.
So before we even address the actual issues with the ending I think most of us (presumptuous of me I know) would like an answer to this:
Care to explain how this is not an A, B or C ending? And why that statement was made a mere 2 months ago?
Also care to explain how changing a colour scheme even warrants saying there are 3 endings?
Now onto the current ending issues:
1)
When picking the Destroy Ending; if you have an EMS score of over 4000 you get the scene where Shepard is alive under some rubble.
Now I understanding when picking Control or Merge you are essentially killing yourself to either spread your DNA or control the reapers long enough to tell them "get lost!". However if you survive in the Destroy ending the rubble you wake up in is not from the citadel or crucible. Its brick work; similar to London with a building visible through a small gap in the background. This simply doesn't make sense.. and offers no closure. Reason being Shepard would have not survived open space or re-entry; no space magic can account for it. Unless the Lazarus project fixed you; beat you up and then buried you in rubble in super quick time!
If they do intend to fix the endings that fine; but I'd still love to know what their original thinking was on this; or was it just a huge blunder?
2)
Then you've got Anderson getting to the control panel on the citadel before Shepard. I've heard lots of people complain about this and while I agree this is an issue there are few points that actually support him getting there first.
When you wake up from being hit by the beam you hear radio chatter saying no-one has gotten to the beam yet; that’s fine; no-one has. Last time those marines had eyes on you; you were a bloody mess on the floor and Anderson later states he entered after you.
When you teleport up Anderson says he followed you up; but came out at a different location. Then he states the walls and rooms are shifting and changing; which could possibly explain how he got to the control panel before you; however it falls apart when he mentions "noticing the control panel" because at that point you can actually see the ceiling and walls of the "control panel room". Neither of which are moving or changing and all which are in your peripheral vision far too soon for his "the walls are shifting and changing statement" to make sense.
So how the hell did Anderson get there first? So again... what was Bioware's original thinking on this; or was it just another huge blunder?
3)
The Normandy crash. One of the bigger points.
Why is Joker taking a relay and running? There is no explanation. No-one else is running from the reaper rainbow and additionally he didn’t have time to run to the relay when the explosion happens. So it means he was (at the very least) already on his way to the relay. Why??
Then when the Normandy crashes; your squad mates get out!.. How? They were all on Earth; scattered in different locations. (Either with you running towards the beam) or elsewhere. When you wake up after being hit by harbinger; your squad mates are either gone or dead on the floor (depending on EMS rating)
So how can they step out of the Normandy on another planet? So once more Bioware; what was your original thinking on this; or was it just another huge blunder?
4)
Minor point; (major to some) Why does Shepard believe everything some ghostly child tells her?. Even when speaking with TIM Shepard is hell bent on destroying the reapers in the paragon or renegade responses.
If these points are not answered directly then whatever response Bioware gives will probably fall short (imo).
I sign all of it. Just does NOT make sense in any way. I was especially mad about the Normandy scene, where my squadmates from Earth step out on a paradise planet. Well, I was mad about f*cking everything. Shepard does not have to stay alive in every ending, that's completely OK, but no epilogue at all, not seeing what happens to the others/ your LI/ you friends? And what's the F*cking point in a reunion with your LI from ME1 (Kaidan for me), when you just don't get anything from it?
They perfectly could have done it like in Dragon Age: Origins where you have different endings depending on your choices in the game (your character sacrificing himself and your "squad" honouring your dead body in the end, or your character surviving and getting reunited with his friends due to some tricky deal...). I mean, honour Commander Shepard like that, and not by asking us what our favourite moments where before that horrific ending!!!! Because BEFORE THAT ENDING EVERYTHING WAS REALLY GREAT!
#1186
Posté 15 mars 2012 - 06:10
My interpretation of what we got wasn't really close to to "many" highly divergent endings. IMHO it is generous to say we have 3 ending with various relatively minor tweaks to each of the endings.
In terms of a solid sense of completion I really didn't get that either because I have no idea of the short, medium, or long term aspects that Shep's decisions had on the game.
In the last 20 minutes of a game about choices and not accepting the status quo I felt that this bedrock of the Mass Effect Series was largely taken away.
As far as the 3 standard endings I didn't really like the sudden introduction of the GodChild / StarChild that truely has "godlike" powers. Anything that could rewrite organic or synthetic life at the molecular level while leaving intact what we see across a GALACTIC scale just totally breaks the immersion in the game that I had. If there was that much power before the catalyst the reapers wouldn't even have been needed so I'm not sure how much really makes sense here.
Personally I find all the other endings so out-of-character with Mass Effect or anything I got from BW as far as setting expectations that I was pretty much forced to believe in the "dream / hallucination / indoctrination" theory as the only explanation that is self-consistent with the rules of the Mass Effect series as I know it. The problem with this is that this means we got an incomplete game where we don't get to finish the fight [win or lose] -- no closure with this ending at all ... no satisfaction .. no anything.
The last thing that I would honestly like to know is "Did Bioware knowingly release an ending that they knew would cause "pain" to many of their most loyal fans?"
#1187
Posté 15 mars 2012 - 06:10
Almost.
#1188
Posté 15 mars 2012 - 06:10
#1189
Posté 15 mars 2012 - 06:10
End of geth/quarrian segment and last talk with Liara also gets close.
Really, the game, well the trilogy, was one hell of a ride, you just screwed up really bad to the point of ruining the series in the ending. 10/10 game until Shepard is elevated to talk with the Catalyst.
#1190
Posté 15 mars 2012 - 06:11
dreaming_raithe wrote...
zarnk567 wrote...
SassyJazRzmataz wrote...
Xarathos wrote...
Getorex wrote...
Show of virtual hands...how many of you have a handful (or more) of potential Shepards that you originally intended to import into ME3 but now wont all because of the ending?
My hand is raised.
Raised...
Same.
(raises hand)
Likewise. I've got 2 finished ME2 playthroughs to import and one that's pretty close to the suicide mission. They'll not hit ME3, unfortunately. I also won't be making any more Shepards. Even the previous games are kind of soured by it.
3 Shepards unimported because experienced soured by ending
(raises hand too)
#1191
Posté 15 mars 2012 - 06:11
TabrisAbound wrote...
My favorite moments? I have none. They were all tainted by the game's shoddy ending.
Don't you DARE try and deflect/brush off criticism with those insipid smilies and that florid, reconcillitary, stalling prose nonsense.
You guys screwed up badly.
I'm not turning down the fire until we've gotten an explanation.
Come off it, Mr. Priestly. You're not fooling me.
i have imense Respect for Devs and forum Admins etc but i agree with this general statemant
#1192
Posté 15 mars 2012 - 06:11
Xerkysz wrote...
It's funny how mad you're all getting over this, it was a masterfully
constructed ending, and clearly their plan worked. It's a petty you all
cannot see it.
Shepard's sacrifice was admirable, but that doesn't change the fact his sacrfice only put the galaxy further into chaos now that mass relays are destroyed. What will happen to your stranded friends? What about the surviving forces in your armada you took with you into the war? What about the many occupied planets/systems/nebulae now isolated and unable to give or receive supplies?
If anything, Shepard's sacrifice was in vain and ultimately gave the galaxy a more grim death.
#1193
Posté 15 mars 2012 - 06:11
*raises hand*Xyalon wrote...
vigna wrote...
Raises hand....zarnk567 wrote...
SassyJazRzmataz wrote...
Xarathos wrote...
Getorex wrote...
Show of virtual hands...how many of you have a handful (or more) of potential Shepards that you originally intended to import into ME3 but now wont all because of the ending?
My hand is raised.
Raised...
Same.
(raises hand)
Raises hand for all current and future shepards.
#1194
Posté 15 mars 2012 - 06:11
Lol this Souris guy must be a bioware employee in disguise.spacefiddle wrote...
I respect your opinions. Now respect ours, and stop pretending that the above is anything other than your opinion. Stop telling me what to think, what to do, what it means, and disguising your own value judgements as absolute truths. It's insulting and demeans both of us.Souris wrote...
you're just proving my point that you're being too dramatic...
make you realize ...
the ending, although it came out of left field, was okay. It wasn't some horrible terrible thing, it wasn't fantastic, it just was there....
people should not let...
Did you forget that multiple Bioware employees promised us that the endings would be diverse and different based on the choices we made in the past two games?
If I import a ME2 character and play, I'll get 3 choices.
If I start a ME3 character and play, I'll get 3 choices.
Doesn't take a rocket scientist to see that although Bioware is a great company.... we just got swindled by the EA gene that Bioware inherited.
#1195
Posté 15 mars 2012 - 06:11
@JessicaMerizan Will there be any sort of explanation from the devs regarding the ending? Or are you not allowed to say yet :/
@mattdunmore we're waiting for more people to finish the game so no one misses out on the conversation
http://twitter.com/#!/JessicaMerizan
#1196
Posté 15 mars 2012 - 06:11
BEST.
ENDING.
EVER!
Good Job EAWare!
#1197
Posté 15 mars 2012 - 06:11
Just one moment?
Mordin's sacrifice
Thane's last fight and his death as well as my Fem Shep snarling at Leng as she guts him
Grunt....so glad he lived
Getting the Quarians and the Geth to make peace
Legion....
The Normandy leaving earth....goosebumps every time
The antagonist being right and Shepard saying it
The Control Ending. (Though not the Normandy crash....)
The countless Import variables.... THAT is how importing should be
Consequences of past and present decisions
The Kaidan romance...aaaawwwwwwww.
ETC. ETC.
#1198
Posté 15 mars 2012 - 06:12
FearCain wrote...
Lyriq wrote...
FearCain wrote...
I had two primary issues with the story / ending.Spoiler
You CAN save both.
If you can with Paragon or Renegade points, then it was impossible for my play through despite doing every mission/side mission. I will be replaying it, but can someone else confirm this?
My first play through was a non-import of ME2, I had lost my save, so if its that route that could also explain it.
I think it being a non import might have sonmething to do with it. To attain peace, you have to have destoyed the geth heretics on the base in ME2, settled the argument between Tali and Legion in ME2, saved the Quarian in ME3, Did Legion's side quest in ME3, and one other thing I forgot.
You are also allowed to not do one of these things and still get peace. I rewrote the heretics back in ME2, but did everything else, so I got to save the Geth and Tali. (Legion dies no matter what).
Modifié par Maximus Wrexmimus, 15 mars 2012 - 06:13 .
#1199
Posté 15 mars 2012 - 06:12
Xerkysz wrote...
It's funny how mad you're all getting over this, it was a masterfully
constructed ending, and clearly their plan worked. It's a petty you all
cannot see it.
Check your grammar before you try to sound condescending.
#1200
Posté 15 mars 2012 - 06:12
Only 3? I have like 5 or 6.sadako wrote...
dreaming_raithe wrote...
zarnk567 wrote...
SassyJazRzmataz wrote...
Xarathos wrote...
Getorex wrote...
Show of virtual hands...how many of you have a handful (or more) of potential Shepards that you originally intended to import into ME3 but now wont all because of the ending?
My hand is raised.
Raised...
Same.
(raises hand)
Likewise. I've got 2 finished ME2 playthroughs to import and one that's pretty close to the suicide mission. They'll not hit ME3, unfortunately. I also won't be making any more Shepards. Even the previous games are kind of soured by it.
3 Shepards unimported because experienced soured by ending
(raises hand too)
Modifié par The_XBL_Nihilus, 15 mars 2012 - 06:12 .




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