On the Mass Effect 3 endings. Yes, we are listening.
#12251
Posté 30 mars 2012 - 04:05
I have one more thing to say before I retire from posting to this thread. After much thinking I have come to understand how important it is to respect the freedom artistic integrity. That is commendable. But, I ask that you follow through on that all the way. You can't at the same time be taking money from people you have mislead with pre-marketing and have artistic integrity. So, I ask that you offer full refund to anyone who desires that. Show people that you stand by your work 100%.
If you do that, and add an apology for misleading marketing on top, you will regain my trust as an consumer.
#12252
Posté 30 mars 2012 - 04:07
Modifié par Chrislo1990, 30 mars 2012 - 04:09 .
#12253
Posté 30 mars 2012 - 04:11
The ending were not as varied as we were promised (16 I believe) and were full of contradictions and plot holes.
Bioware, you're better than this.
#12254
Posté 30 mars 2012 - 04:18
Modifié par Chrislo1990, 30 mars 2012 - 04:19 .
#12255
Posté 30 mars 2012 - 04:23
Then things start to crumble when Shepard is running and gets hit by the beam. Though the scene was good, you have no idea what the heck happened to your squadmates during that moment. That aside, things are ok with Anderson and shepard being at the end, though Anderson is a little too clean, The whole ilusive man drama and him trying to indoctrinate you was pretty good, I think it was a good enough finale for him, and in the end to show that deep inside there, he had a right heart.
Anderson enjoying some nice time with Shepard in the end was nice too, then things come down when they announce to Shepard that it ain't over yet, and shepard is lifted to the top and meets spirited child. The whole idea of that spirit being the catalyst and its explanations seemed off, but aside from all of that I think the destroy ending seems the most appropiate but please don't let it really kill synthethics, and the seconds of Shepard breathing again was pretty exciting. So come on, I know you can make those adjustments properly Bioware. Just clarify what things happened or how do they really happen.
#12256
Posté 30 mars 2012 - 04:26
Option 1> Control the Reapers.
Instead of Commander Shepherd being consumed and fried to ash, he is knocked back like touching a live wire. The scene rolls where the Reapers leave Earth, and instead form a massive armada. Shepherd later twitches to life, wakes up and boards a Reaper, to which he goes to the Normandy Crash. Interaction between him/her and the survivng members of the team are done, and they spend time remembering the people who didn't make it. End on Shepherd's love interest.
Option 2> Destroy the Reapers.
This is the one that, if you get the effective military strength up, Shepherd actually survives the wreckage. Reapers and all synthetics are destroyed... BUT! Whatabout the Synthetics that have acquired "Life"? The Geth for example if you let Legion upgrade them, or EDI who has become a life force of her own measure? They're alive now, so would that not exclude them from being destroyed? Regardless, Earth is saved (barely) and the remnants of all the alien races come together to construct the first of their own Mass Arrays that leads from Earth to all their homeworlds, allowing the survivors to return home and begin anew. Geth/Quarians go their way, Asari theirs, Turian theirs, Kroagan and so on, while the Humans rebuild. Shepherd, battle scarred but alive, wanting to reach his love interest, takes one of the first ships on a trajectory of the Normandy's last direction, and finds the crew. Reunion begins anew, party ensues, ending with love interest.
Option 3> Synthesis.
This was my favorite of all, primarilly because I got to see Joker and EDI share an embrase near the end. But like all other fans, we weren't satisfied with just people filing off the downed Normandy. The survivng members look about, take in their surroundings, and begin anew. With their synthetic/organic bodies, they are able to advance quickly, build structures and so on, and I feel maybe one of two things happen. Either A> With the intelligences of the crew on the Normandy - EDI, Tali, etc... - they are able to pull Shepherd from the Catalyst - now a Galaxy Wide force of energy that has rewritten all life - or B> after a sad rememberance of their lost Commander, there is a spark, a snap, and then Shepherd reforms himself/herself first to the romantic love interest, and then party ensues.
Now option 4> Turn Back
It's the end of the game, you have three paths, but what about turning back?
Shepherd: *hobbling* "We don't need you."
Catalyst: "Don't leave..."
Shepherd: "We never needed you."
Catalyst: "You will not survive!"
Shepherd: *looking back, smirks* "We're greater than you."
Shepherd steps onto the platform and descends, comming to the control console like before. Barely hanging on, he/she uses the controls of the console to open the Citadel, use its phenominal power now imbued by the Catalyst, unlocking weapons on the massive space station to help destroy the reapers while the last of the Alliance ships pound on the Reapers. Heavy losses, few ships remain, but it would be awesome to see the Destiny Ascention (if you saved it) and other notable ships firing with their main guns at the Reapers, picking them off one by one till all of them are destroyed. The fleet in ruins, every ship limping or practically derilect in space, but nevertheless, the reapers are destroyed.
Catalyst: "This won't stop us!" it says. "We'll make more. The Cycle will continue."
Shepherd, still at master console: "You're just like any other machine..." s/he says and looks back at the boy, gets flashes of seeing the boy die again and again, burning in flames "You can be destroyed... or deleted." Hits final key, boy begins to writhe, and then burn, and finally screams as he's destroyed by the last of the energy.
Citadel still floats, now over Earth, Shepherd collapses at the base of the console... starts laughing.
All options> Afterwards.
Survivors being found on Earth and all other worlds conqured by the reapers. Indoctrinated agents are all brain dead and just standing there drooling. A recap of what happens to all major characters - Wrex (if he still lives), Eve and their baby; Tali and the other Quarians, and this time, dang it... SHOW HER FACE! (especially if she were the love interest of male Sheppherd, show them kissing too, preferably on her homeworld; Garrus and the Primarch rebuildign their homeworld and so on.
I don't know about the rest of you... but that's what would give me closure. Most especially... don't leave this as Shepherd's death.
#12257
Posté 30 mars 2012 - 04:39
You really dont have to kill Shepard or make all galaxy go down the drain just make Shepard retire with his love interest or make him do spectre business in background for possible upcoming games if you wish to get rid off hero, atleast for paragon ending as i see it.
How i see endings should turn out or whats wrong with them:
Paragon: ending i hold dear to me, because i like playing the good guy!
As how i see it should play out: Cut out all starchild stuff, its really really bad, worst ending ever.
Go back to place where Shepard got to citadel, make cut screen where Shepards love interest wouldnt let go and leave Shepard wounded up there and if about to hyjack tank to get to beam herself/himself and at that moment everyone from you past and current team stops her, saying she/he wont go alone along with people who promised to help like salarian stg team, asari commandos, Zaed with blue suns if you helped him in dlc to kill Vito and other small forces you saved. As Illusive man is about to kill Shepard make Liara(my love interest every game..) rush and save Shepard with warp beating Illusive mans gun out of hand, then Illusive man could summon reaper forces (they do tend to crawl out of nowhere at many palces in game) since he should be able to control them at least ground forces. As they start fireing Liara hold barrier to keep them alive
and as they are about to get killed reinforcements that got teleported to different places show up and save Shepard and Liara by decimating reaper forces, dieing Ilussive man, breaking indoctrination gives Shepard choices, meanwhile Harbringer(yes evil reaper boss left out at end) badly beaten rushes to stop Shepard from making choice. then by taking paragon option Citadel is about to be activated, and then Harbringer shows up, but Joker saves the day by killing wounded reaper boss with Normandys guns and offers them all lift to earth. As ending cut screen for pargon ending i see geth survive, EDI survive, mass rellays survive and they all watch new day dwan on earth Shepard and his love interest together and rest of team in background. As offset for this choice Illusive man should say that if theres no Reapers next generations might make synthetic life that destroys all biological one and there would be no Reaper fail safe to save biological life, yet as Shepard is good he feels me must have a choice to make out own choice!
Renegade: control reapers seems only of now existing that might fly, since with that power comes possibility being corrupted by it and turning on humanity.
Middle-way or synthesis: how can machene parts and code come together with human flesh into one DNA it completely makes no sense at all.
And yes PLEASE PLEASE do remake this god awful ending we have now.
#12258
Posté 30 mars 2012 - 04:51
Modifié par Chrislo1990, 30 mars 2012 - 04:54 .
#12259
Posté 30 mars 2012 - 04:55
#12260
Posté 30 mars 2012 - 05:01
#12261
Posté 30 mars 2012 - 05:27
luci90 wrote...
Theronyll Itholien wrote...
From ALL the ME3 ending jokes I've seen, this one made me laugh hardest BY FAR. Yes, in capital letters. Gotta see it
Hitler finds out about Mass Effect 3's Ending
http://m.youtube.com...h?v=b33tJx8iy0A
Is it the scene from downfall where he starts ranting in the war room?
Haha, yes! I was at work and I couldn't hold my laughter at some point! Gotta add that I don't think it's as funny if you can speak german ^^
#12262
Posté 30 mars 2012 - 05:42
Now, in that instant when he "wakes up", how do you think our hero will feel? He will feel like 99% of ME's fan base; violated, frustrated over loss of choice and control, and really pissed off. This is Shepard's nature as shown through the entire series.
As of yet we still don't have quite enough puzzle pieces to get a clear picture yet, but if this theory is proven correct BioWare will have accomplished something no other video game has done to date: the connection of a video game character to an entire fan base on a truly visceral level.
And that, my friends, will be what TRULY makes Commander Shepard a legend.
#12263
Posté 30 mars 2012 - 06:13
Effect series since the beginning. The adventure you’ve taken all of us on is
nothing short of amazing. We should all thank you (and I thank you) for your
amazing story telling and game production. The epic story I played in my Mass
Effect 3 play through was a blast. From my bro date with Garrus, talking with
EDI and Joker about dating each other (classic), comforting the lovely Ashley,
seeing all my past friends come back to help (or hinder) me, and showing
Lieutenant Bastard Kai Leng how an Omni-blade in the gut felt.
I’m sure you’ve heard this too many times by now, but the endings could have been better.
For a game that was all about story I felt it could have closed better with more
depth and really shown us what happens after the end. Also because I’m really
random I feel like Harbinger could be in more, either talking or seeing him do
reaper things (Other than ruining Shepard’s day at the end which was so cool by
the way) would be a bonus. However, I’m not letting this get in the way of the
overall game. The journey was incredible and just plain awesome. Gamers should
really not let this ending destroy their unique journey.
Now this does not mean gamers shouldn’t talk about the endings (I talk about them all the time),
it’s just every single video I see or comment out there is about the endings. What about
all the great times we had with Wrex and Tali? Garrus and Kaiden? There is way
more to this game than just the endings. Hopefully everyone will start to look
back at all the great times they had in their play through(s) and remember how
lucky we all are to have one of the best Sci-Fi trilogies ever. I thank you for
that Bioware, you have changed how I feel and play video games for the better. I
just thought you guys should know that you are doing some great work. More
people should give you credit for the amazing storytelling and hopefully people will understand
that the last ten minutes of the game should not ruin everything. Thank you for
listening to your fan base as well, we usually know what we’re talking about
but sometimes we can get pretty mean about it.
Thanks for everything,
JF
Modifié par Judge Fudge, 03 avril 2012 - 06:36 .
#12264
Guest_Seintoyo_*
Posté 30 mars 2012 - 06:15
Guest_Seintoyo_*
What I remember the most about playing the three games is the climax you reach in the end, that final battle between good and evil; between life and dead. You feel like the future of the whole universe depends on those final moments, the choices you've made, the choices you are finally making and that thrilling final battle between you and the Reapers.
But when I finally reached that moment (lights off, speakers at its maximum) and suddenly all that adrenaline, all that emotion stopped with a terrible "oops" your almost dead and crippled, now you have to crawl (for what it feels like forever after you've had all that amazing action) to the ending, where you find the Illusive man and have to talk him out of helping the Reapers (which feels a lot like the ending of the first game, minus the great end boss fight, so nothing original here) to see what you've seen on the first game (he kills himself). And now you are lifted by some godly force to enter another scene with a weird apparition of a kid that tells you that "In order to stop you from getting killed by synthetics created by you I created some synthetics to kill you instead" (my mouth was wide open in disbelief).
And like a BAD Television Game Show you can choose your ending from these 3 doors and after all those hours in building alliances and building your character through countless hours in 3 Games. (I'm sure you've heard this but it felt A LOT like a Deus Ex Human Revolution ripoff.) I couldn't believe it.
After ending the game 3 times all I see is different colors but same thing, with a little less or a little more.
It felt like whatever I did on ME1 and ME2 didn't matter. I could've just picked ME3 from the shelf and play the game as it was. No consequences no importance in your choices.
When I play ANY video game I expect a terrible story and a bad ending. Most games are linear and predictable, but ME promised more than that, since the beginning it felt like playing the New Star Wars, in the sense of how epic the game was.
For me it's quite simple on a game as rich and vast as ME you can have ALL the endings you want. You can have the Jesus ending (Sacrifice yourself to save everyone else- no disrespect to Christians) you can have the Darwin ending (Sacrifice yourself for the enrichment of all life in the universe) you can have the Chuck Norris ending (every one else dies) AND you can have the Feel Good ending (Epic fight between good and evil, you save the universe and keep the girl, fireworks, everyone celebrating, touchy feeling moments, add a cheese inspirational soundtrack with a climax and every one is happy, pretty much what you see in the most beloved stories of our times like Star Wars or like Harry Potter or like The Lord of the Rings, choose whichever you want). You can add more endings if you want. The Galactic Readiness makes that possible, like in ME2, it all depends on how ready you are.
I simply propose, don't change just add.
The great thing is you can add so much more if you want to, and erase those terrible, terrible holes in the original endings. There is an article that points to all those weird happenings that have no explanation, but can't find it at the moment. (Like why joker is suddenly running away from the blast when he was fighting on earth)
In the end it comes down to business and ownership, I've read some of the articles filled with fear on how if Bio ware changes the ending it's the end of Games as we know it, it will be chaos, the Gamepocalypse, if you will, of our time. They fear we will take ownership, we will feel like we have a right to tell them what to do, like a bully taking away their lunch money.
But it's not like that. ME made gamers care about the characters, about the story about their Shepard, they are involved because you made something AMAZING, if you choose to ignore the ME saga won't reach that greatness you were aiming for. It will be in a list of those games that nearly made it but weren't quite there. Those games where you buy it you enjoy it and go to the next one.
We know It's a gamble, you "give in" and change the industry, you ignore and hope it doesn't affect you in the long run. You've been bold so far, you've changed RPG games and you can change the industry, I believe for good, like your green Darwinian ending something more than it is.
If you don't do it someone else will, social networks are here to stay, if people like something they will express it, if they don't they will do so too. If someone doesn't listen to them they will find someone who does, and the one bold enough to listen and do something about it will keep the price.
The thing is, when you make a product soooo good people care and ask you to change it in so many creative ways (loved the cup cakes protest btw) you know you're on the right track. You know you are making a difference.
And to all those afraid of change I tell them, "Change means that what was before wasn't perfect. People want things to be better". Esther Dyson
Hope this helps you in any small way.
I really wish you'll listen, take action and give us that little something we dream of.
Thanks
"Because things are the way they are, things will not stay the way they are."
Bertolt Brecht
#12265
Posté 30 mars 2012 - 06:19
#12266
Posté 30 mars 2012 - 06:25
JackLaVaporiera wrote...
Yep this is "coherence" a thresher maw I put R.I.P in ME1 with 5/6 mako main gun rounds that blows a REAPER. Gimme a break.
Have you played the game, or are you just making a fool out of yourself?
That was not just a thresher maw. It was the mother of all thresher maws: KALROS! Hooozah!!
#12267
Posté 30 mars 2012 - 06:26
I loved pretty much the entirety of the rest of the game.
I literally cried when I cured the genophage. I felt really happy about solving the Geth/Quarian war by saving both races, in the way that I'd always dreamed, even going toe to toe with a reaper! I physically felt the frustration when Kai Leng got the drop on me on Thessia and I had to let my love interest Liara (who I actually love, btw!) lose her world.
The journey on Earth was exhilarating from start to finish. I enjoyed the trecherous landing, wading into the camp, talking to my entire crew, the extremely tough fights while fixing the missile launchers. I even felt the suspense in the final charge to the beacon.
The next sequence of events progressively made less sense than the previous event. The ultimate disappointment was the god kid on the citadel. It really felt like the entire sequence was a dream, and I was expecting a chance to right some of the wrongs that were being committed. Instead, it all just ended, and I was returned to the normandy at my previous save.
The only option that the god kid gave me that made sense based on my Shepard's role was to destroy the reapers. But I had to sacrifice the Geth and all synthetics. Wait! I made the Geth my friends during the game, and I showed the galaxy that synthetic life could coexist. Nonetheless, the resulting movie from this decision showed the mass relays blowing up as well. As we learned at the end of the previous game, and the start of this game, blowing up a mass relay destroys the entire system. So, I not only had to sacrifice the Geth but also Earth? Come on now, that makes very little sense. Additionally, my crew, even squad members who I thought died to Harbinger in the charge to the beacon on Earth, apparently got to remain intact and get to start a new colony somewhere. Not only that but I'm also alive but potentially will never see any of them again?
I really think that there needs to be an ending where, given enough war assets, you are able to just discount everything that happened in those last few minutes as a dream. By choosing to destroy the reapers, you then overcome the indoctrination attempt by Harbinger, and bring about a satisfactory conclusion.
Shepard deserves at least one ending where he gets to settle down and find peace. Or at least stay on patrol with the same crew as the Reaper-Killer Bounty Hunting Space Cop who can go on DLC missions.
As it stands, it's hard to justify another play through, because it will always be in the back of my mind that I'll be disappointed in the end.
In ME1 and ME2 multiple playthroughs each had satisfactory conclusions based on completely different choices in the game. I really hope you can fix this in a timely and fun manner.
#12268
Posté 30 mars 2012 - 06:27
I had forgot all about that. A bit of foreshadowing perhaps?... Probably not... But maybe... But probably not... But I'd like to think so.
Modifié par Andy the Black, 30 mars 2012 - 06:41 .
#12269
Posté 30 mars 2012 - 06:43
Think about it, this ending is controversial to the fans in a massive way. Not only that, it makes you think. What are fans gonna do?
Talk about it. Say what they wanted, what they expected. Passionate rage and meticulous theorizing, they've got us all talking about it. They've said before, Mass Effect is partially written due to us fans, and they've confirmed they're listening...
You think, maybe, they wanted us to help? I mean, they wanted fan feedback to, literally, help create a truly satisfying ending? If you think about that... that blows me away. They go from highly enraging and lore breaking and confusing ending, ON PURPOSE TO PROVOKE FANS TO SPEAK UP, and turn around, using fan support, and craft a glorious ending for all of us. That's... genius. Still maddening that the actual ending isn't already in the game, but... that's awesome, Bioware.
In case the whole Indoctrination Theory proves right, I know for damn certain what I'd like to see.
One. Big. ****g. Mission.
Shepard gets pulled from the debris and shakes off the effects, the Citadel's been moved, or Shepard has wandered off in a daze in some way. They've broken free of the control, and as it turns out, all those war assets are coming together, (or not, depending on the strength.) One more large push is needed, an all out assault. But at this point, War Assets are no longer just little numbers that boost your score.
Don't take this as the only thing that needs to happen, but I'd love to catch glimpses of all the souls that are still alive, fighting. Jack and her biotic students saving a pinned group of soldiers, a swarm of husks mowed down by a Krogan battalion, led by a laughing and howling Grunt and Wrex. A surprising turn as a group of civilians are forced from the underground, surrounded on all sides, and rescued by airdropped geth soldiers and quarian shuttle, (seriously, you can't imagine how badly I want to see an allied force of geth pounding into the dirt and blasting away at the reaper menace.)
Everyone with a name, and who's survived, (okay not everyone, don't want to see Conrad in there, he's surprised me.) should be somewhere in all of this. Samara takes out a banshee to help you progress, Zaeed calmly passes by leaving dead brutes behind him, enraged batarians screaming in defiance of their twisted kin, the Rachni descend upon the enemy in a glorious symphony of justified vengeance. A Destroyer lands in your path only to have a hole TORN THROUGH IT BY THE FREAKING ASCENSION, or for the Renegaders, a Cerberus built super destroyer using data from the collector base, (The Illusive man wanted the Crucible data for some reason. If he had intended that the Alliance build it for him, he wouldn't have ordered EVA to delete it. Seriously, that's sloppy of him. Not only that, if Indoc is true, then he's still alive, maybe fighting.) Also, some explanation who Coates is, that weird dude in London hanging with Anderson. Seriously, who is that (I'm assuming it's that nameless guy from the teaser trailer)?
And, to top it all off, there needs to be a BOSS FIGHT. WE NEED TO TAKE DOWN HARBINGER! That jerk has been the voice of the enemy in ME2, you can't forget about him. Not only that, but if Shepard's fought off the indoctrination, I believe that would have something of the same effect as Saren being destroyed while Sovereign controlled him. It weakens him, making him vulnerable, perhaps Cerberus has something they've managed to deploy to help with that, for all their misguided corruptions, they've helped in some way. I know, we killed a few destroyers, but this has to end with Harbinger's death, and trust me, that's one big bang I wanna see.
Yes, a few final decisions would be nice, please don't plot hole it again. But... you know what would be interesting?
As for the aftermath...
Shepard's Eulogy.
A gathering of the forces, their leaders in the audience, the council or an Alliance member reading aloud to the gathered masses.
"Shepard was born, April 11, 2154. He/she grew up on Earth/Mindoir/Spacestation?, joined the Alliance the day they turned 18. They were recognized for surviving the unexpected/crushing the enemy/fending off impossible odds and was inducted into the N7 program, soon gaining the officer's rank of Commander. Soon after a shakedown run of the Normandy to Eden Prime, Shepard exposed the traitor, Saren Arterius, and achieved the rank of Spectre, the first human to do so. Shepard's actions gathered those around them who believed, Gunnery Chief Ashley Williams, 1st Lieutenant Kaiden Alenko, Doctor Liara T'Soni, and many others, (I believe Urdnot should make a hearty grunt.) Their expeditions led them to Feros, Noveria, Virmire, and dozens of other planets. They discovered the plot that Saren had made, with his renegade faction of geth, and followed them back to the Citadel, delivering a decisive strike against the enemy forces, and saving the citadel (and council, if Paragon)
But Saren hadn't acted alone. He was turned by the Reapers, and Shepard knew the truth. Unfortunately, their actions cost him/her their life, as the Collectors laid waste to the Normandy, killing many of the crew, Shepard included.
This would be the end, if not, surprisingly, for Cerberus, as it appears they saved him/her, rebuilding them back to prime. Shepard then set out, along with the newly designed SR2 Normandy, gathering a team, such as old friends Garrus Vakarian, Tali Zorah vas Neema (Normandy, whichever.) and new allies like operatives Miranda Lawson and Jacob Taylor. There was Grunt, the perfect Krogan. Jacqueline Nought, the strongest biotic in humanity. Samara, the noble Justicar. Legion, the first geth to make peaceful contact with organic life. And many others whose services were called upon. (Zaeed, Kasumi, and Thane may have wanted to remain nameless for various reasons.) Together they struck back at the Collectors, who were harvesting human colonies, and dealt a considerable blow to the threat of the Reapers, cutting the strings of their puppets, and ending the menace.
But the Reapers were still coming, and they struck at our homeworlds. As Earth was attack, Shepard fled to Mars, and with the help of his allies T'soni and Vega, discovered the ancient alien device, the Crucible. (Yada Yada, fill out the rest yourself, I haven't done a renegade run yet, plus there's so many things that can be different.)
Sorry for the long thing, got carried away, I would certainly give anything to be the marine who gives the speech, (what I'd give to break into voice acting...). But the eulogy would present a great way of remarking how your Shepard progressed. Where they began, what paths they took, what decisions they made, accomplishments, friends, allies, feats. Finally, the casket is buried, Liara donates the information capsule she made, the love interest gets a few final words, the allies begin rebuilding, and the cycle... well, it continues for as long as they can go.
You don't need to change anything, just add on after the whole strange events, your writing is fine, folks, but we want more. Of course, things could go crazy as well if the player wanted to be really Renegade, and screw over a few civilizations, but hey, life still goes on, I'm afraid I'm a tad too Paragon in this. When you think about it, this seems crazy, but I trust that this is all doable in the game. One last, gigantic hurrah and damn the torpedoes FULL SPEED AHEAD, and certainly a thrilling addition to the story, it gives the player what they want, something meaningfull and nice and (hopefully) long, but a great descend after that climax to ride out.
Of course, I almost forgot to mention, I never said the casket had to have a body in it.
Modifié par Misguided Terran, 30 mars 2012 - 06:48 .
#12270
Posté 30 mars 2012 - 07:03
I like the sacrifices made throughout the game and the ways in which Shepard can decide the fate of the galaxy. I'm looking forward to a third ending.
In my opinion, ME3 is the best game I've ever played, and possibly the best computer game ever made.
I respect everyone's right to disagree with my opinion.
#12271
Posté 30 mars 2012 - 07:29
Theronyll Itholien wrote...
luci90 wrote...
Theronyll Itholien wrote...
From ALL the ME3 ending jokes I've seen, this one made me laugh hardest BY FAR. Yes, in capital letters. Gotta see it
Hitler finds out about Mass Effect 3's Ending
http://m.youtube.com...h?v=b33tJx8iy0A
Is it the scene from downfall where he starts ranting in the war room?
Haha, yes! I was at work and I couldn't hold my laughter at some point! Gotta add that I don't think it's as funny if you can speak german ^^
I haven't watched it yet. I just knew it was that scene, because it's the first thing that pops into my head when i think of angry Hitler.
#12272
Posté 30 mars 2012 - 07:31
Theronyll Itholien wrote...
JackLaVaporiera wrote...
Yep this is "coherence" a thresher maw I put R.I.P in ME1 with 5/6 mako main gun rounds that blows a REAPER. Gimme a break.
Have you played the game, or are you just making a fool out of yourself?
That was not just a thresher maw. It was the mother of all thresher maws: KALROS! Hooozah!!
Yep, the mother of all tresher-maws, for how big it could be we are talking about a REAPER that a whole starship's fleet with a complete mass accelerator weapons collection find hard to scratch, I repeat myself, gimme a break.
#12273
Posté 30 mars 2012 - 07:31
rfachini wrote...
I finished another play-through, GR100%, high war assets, destruction ending option, and I still like the end of ME3. I liked the scene with crew-members at the end, although seeing a character I took to the final Earth mission on the Normandy ending was a bit strange.
I like the sacrifices made throughout the game and the ways in which Shepard can decide the fate of the galaxy. I'm looking forward to a third ending.
In my opinion, ME3 is the best game I've ever played, and possibly the best computer game ever made.
I respect everyone's right to disagree with my opinion.
There are 3 endings. I happen to really like the Synthesis ending, when you go into the middle beam.
#12274
Posté 30 mars 2012 - 07:44
TheECP wrote...
rfachini wrote...
I finished another play-through, GR100%, high war assets, destruction ending option, and I still like the end of ME3. I liked the scene with crew-members at the end, although seeing a character I took to the final Earth mission on the Normandy ending was a bit strange.
I like the sacrifices made throughout the game and the ways in which Shepard can decide the fate of the galaxy. I'm looking forward to a third ending.
In my opinion, ME3 is the best game I've ever played, and possibly the best computer game ever made.
I respect everyone's right to disagree with my opinion.
There are 3 endings. I happen to really like the Synthesis ending, when you go into the middle beam.
Then you must like even the other 2 cause they are all the same.
Unbelievable.
#12275
Posté 30 mars 2012 - 07:47
JackLaVaporiera wrote...
Theronyll Itholien wrote...
JackLaVaporiera wrote...
Yep this is "coherence" a thresher maw I put R.I.P in ME1 with 5/6 mako main gun rounds that blows a REAPER. Gimme a break.
Have you played the game, or are you just making a fool out of yourself?
That was not just a thresher maw. It was the mother of all thresher maws: KALROS! Hooozah!!
Yep, the mother of all tresher-maws, for how big it could be we are talking about a REAPER that a whole starship's fleet with a complete mass accelerator weapons collection find hard to scratch, I repeat myself, gimme a break.
The reaper that kalros fights is a destroyer class reaper, they only stand 160 meters tall. Compared to sovereign, who was something like 2 kilometers tall, it was a lot smaller. That's why it works :happy:
Modifié par J.dot, 30 mars 2012 - 07:51 .




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