EVERYONE !
You are WRONG !
The ending is PERFECT !
You didn't get the real main character of Mass effect series is BLASTO.
Who cares about Shepard and a missing "scalable" final mission leading to many DIFFERENT endings from a worst to a perfect one ?
You are ungrateful, they have removed every boring exploration, every boring puzzle, they have left real light RPG system, they have choosen flat dialogues to not bore you too, furthermore they have filled in a lot of funny bugs to let you have a lot of fun....and now you UNGRATEFULLY are here blaming them for a little thing as the "ending" ?
Shame on you guys, shame on you.
Oh, I see, sorry, I can understand now, you're angry with them cause they have left that annoying BLASTO in the game...
...really sorry guys, now I can understand...
...please...forgive me...I beg your pardon...
Bioware staff, seriously, I can overcome many things that I don't like and I think could have been done better in the game, but this is a Z series "ending" if even we can call it that way, I'm sure you knows what's a scalable ending, you've already done one with the second chapter, WHY this crap instead ?
Another thing I'm wondering about is, why develop the game on a sealed sectors basis ?
- Some mission on the mako, yes, the "mako return" but not for the whole game, just 2 or 3 missions.
- Some mission on the hammerhead exactly as above.
- More exploration of SOME planets just to find useful things AND missions related to the game world in a realistic way but NOT IN ONE WAY ONLY.
- Puzzles, locked doors to crack in various fascions, terminals and datapad to hack in a funny way, lockers to unlock and MIXING UP THE CONTENT OF all those things.
- Many routes and more optional way to track with some dead ends forcing sometime to track back.
I'm sure you knows the meaning of the word "VARIETY", why then when you make a new game you change everything to vary but in a tedious mono-solution fascion, I mean MIX UP THINGS, I'm sure you know how to do it.
And last but not least I'm sure you know how to make a "scalable ending", please just don't try to make us believe we are stupid cause we haven't understood the meaning of this ending, this ending has no meaning at all and the game deserves better, but not a bit, way too much better.
I hope you can understand.
Modifié par JackLaVaporiera, 30 mars 2012 - 05:50 .