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On the Mass Effect 3 endings. Yes, we are listening.


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#12526
Versidious

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Sweet Dirge wrote...

Omnike wrote...

Sweet Dirge wrote...

I really really really really liked the ending. A lot actually.


Why?


Because I had no expectations.



You weren't expecting an ending which made sense? Should people just look at the ending as a stand-alone thing and go 'hey, yeah, that was beautiful' instead of comparing it to the rest of ME3, and the preceeding games? Because Mass Effect 3 is meant to be part of a coherent storyline. It is the closing part of a story that Bioware had always intended to be a trilogy. Any ending should have written taking expectation into account. And Bioware certainly should not have told us exactly what to expect from an ending (You're not going to be forced into a simple A, B, and C, choice etc etc, there will be a variety of endings, 16 of them in fact, both happy and sad), and then deliver exactly the opposite of what you have not only delivered in previous games, but have explicitly promised for this one.

#12527
Archonsg

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This has been posted before, but deserves another shout out.

Mass Effect 3 "Artistic Integrity", gaming as a medium from a Tolkien Fan's Point of View
Read it.

For those who still cannot understand why exploding, not broken, not damaged but EXPLODING Mass Relays are bad.
Why Exploding Mass Relays = Galaxy's Death
I have asked before, if anyone can come up with a reasonable explanation based on physics why this would not be so, I'll accept it. Otherwise this stands.

No matter what you choose, Mass Relays, superstructures that can withstand a Super Nova undamaged, blows up, that is, explodes from a force with kinectic/momentum energy to not just damage them but rip parts off and fling them outwards. Think about it. Better yet, read and understand just how big and powerful Super Novas are and how explosions work.

The Ending as we have it, is not only illogical, you just murdered every living being. Even the Normandy could not have survived (Severe hull damage, loss of engines and re-entry into atmosphere without controlled flight?) but of course we "saw" that it did. Yup. Last I checked, Mass Effect is SCIENCE FICTION, not fantasy, so please, look up aeronautical design limitations, and then tell me how a shockwave that can rip engines off a lateral mount and miraculously leave the fuselage intact.

What we have is EA/Bioware slapping on an ending that should not have even left the editing room's floor.

#12528
CDHarrisUSF

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Worst case scenario, any alternate ending idea we provide (even if it doesn't get used) would serve to at least illustrate what we feel is missing/wrong in the current ending. Best case scenario, they might come across an interesting idea they hadn't thought of yet and run with it. Here's one from a thread about removing/replacing the star child:

CDHarrisUSF wrote...

If they still don't want to use Harbinger for some reason, have Avina show up at the end instead of the star child (by the console, cut out the magic elevator). She's already part of the Citadel and is used to present information to the player. She could turn out to have been a Reaper AI pretending to be the Citadel VI the whole time, taking the form of the first race in each cycle to reach the Citadel. Have Shepard find out that she had been hiding in plain sight and using her role on the Citadel to monitor progress and subtly influence events toward the desired outcome.

That would have been an interesting twist, turning something seemingly familiar and trustworthy against Shepard instead of introducing a new character in the last five minutes. She could reveal a bunch of little call-backs from earlier games of ways she tried to slow your progress and how Shepard was too stubborn to be dissuaded.

"You humans are an interesting species... not the brightest or the strongest, but driven like no other... and you most of all, Commander Shepard. You are an anomaly. I sowed the seeds of doubt in your allies but you persisted in the face of insurmountable odds, inspiring them to follow you into the depths of Hell. Despite my best efforts, you have united the entire galaxy under one banner. This has never happened in any of the countless cycles before yours. There is no precedent for what is to come next. Do you think your combined forces can hold us off long enough for your Crucible to charge and fire? Do you even understand what it does? It could be another of our traps, for all you know. We exist to bring order to the chaos of life, Shepard. If you surrender now, we will grant you and your people immortality as part of the Reaper collective and continue the cycle. If you choose to resist, we will show no mercy."

This set-up creates one binary decision at the end, but leaves a wide variety of possible endings based on various war assets and decisions through the trilogy (like the way the ME2 ending plays out based on loyalty missions). You could allow yourself to be assimilated or fight.

If you choose to fight you could lose and everyone will die... you might barely win with devastating casualties (Earth almost totally destroyed, many races wiped out, Normandy's weapons damaged, Joker rams a Reaper to protect the Crucible, Shepard dies)... and the possibilities would go all the way up to a triumphant victory (all races survive, Normandy survives, Earth is damaged but not beyond repair, etc).

If the Crucible fires, the more research you've managed to put into it, the more focused its purpose becomes. At its most basic it destroys all Reaper tech (Reapers, Citadel, upgraded Geth, relays, etc). More upgrades allow it to better control the discharged energy, saving something else at each level... relays first, then synthetics, and finally the Citadel (Shepard survives).

Another plus that this would have, in my opinion, is that Shepard (after initiating the firing procedure) is powerless to do anything but watch from the Citadel as the battle rages on around him. In the entire trilogy, everything always rests on his shoulders. For once, he's sitting on the sidelines while the galaxy proves that it can take care of itself for a change. This symbolism would allow (in the happy ending) for Shepard to accept that maybe they don't need him anymore... so, he could finally retire with his LI (assuming they both survive).

There were countless ways it could have played out better than what we got.



#12529
RobinEJ

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Shifty015 wrote...

CD Project red have in The Witcher 2 Enhanced Edition 12 ending cut-scenes and this and all DLC is completely free, but Mass Effect 3 have only 3 endings and difference is only in color of blast. And if will be some new DLC with new end I stake my life on that dlc will by paid

And this free Witcher's path 2.0 for PC brings more 10 hours gameplay in Act 3... and better ending..

#12530
Hot_Rod

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The game was SHORT (25 hours 1st time through finding almost everything but not consulting the Prima Guide). This said the ending is all the more valuable as it sets up DLC content (or would if you didn't kill Sheppard yet again).

Options:
Mind wipe Billions of Reapers & control them yourself... for one that values self determination this is worse than death, & how exactly does a dead Shep control anything?
Destroy all synthetics, backstabbing your allies & friends (Geth & EDI & Yourself) No synthetic would ever trust again and we would be back to reapers in a few hundred generations (if the synthetics didn't decide to wipe out all organic life this time).
Merge the two, Unique, progressive and original, but the only option. And dying again is at least for a noble purpose, every race is now similar in that they are all partly synthetic, a common ground of understanding should always be available. Not sure why Shep can't be recreated at the end of this one, should be easy for the crucible & the energies it was using.

1 acceptable choice is not great but ok. I could have wiped out the Geth & secretly feared EDI, or secretly coveted the Illusive man's power all along (but if so why did I return the ship to the alliance at all? Their locking up a council spectre seems unlikely, and more paranoid than sensible, Shep's blowing off several years of incarceration to jump back into action would take a saint's attitude...)

What makes all these choices terrible is the lack of difference between them, and the total indifference of everything you did in the game up to that point. You made peace between the Geth and Quarians? so what, its just "Arithmetic of War", numbers in a column. The worst part of the entire game IMO. Recruit Kaidan/Ashley? (who cares) Get the crew's loyalty by talking to them & doing things they ask? Irrelevant, just run a few MP missions to get the magic number you need...

It feels as if the ending was made by an entirely different set of people than wrote the rest of the story. So disappointing that I want the tools to make my own DLCs to make my own ending, in fact that is the only way I'll forgive this travesty.

#12531
GizenZirin

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so, it took me a bit, but I finally beat Mass Effect 3.  And since everyone is up in arms about the ending, I figured I'd come by and add my two cents.

For reference, I got the Good Control ending.

Honestly, I don't understand all the complaints.  The ending was most certainly not perfect.  I certainly have some problems with it.  The lack of any real last boss is something that I personally dislike.  Harbinger getting to live, and not just getting to live but not even really appearing at all throughout the entire game except for one brief moment near the end to shoot laser beams at us. I understand with other endings he would've died, but I still would've preferred an actual confrontation with him somehow.  Especially since he had such an awesome voice.  And to top it all off, the entire bit with the Normandy didn't really make any sense at all (why was it flying anywhere and why were my squadmates on it?  They should've been on Earth.  Especially Garrus and Tali, who were my chosen squad, and who I assumed would've died in the charge towards the beam of light and Harbinger, but who were seen exiting the Normandy, or at least Garrus was).

That said, I don't understand a lot of the complaints.  Not every ending needs to be happy.  Hell, the game repeatedly brought up the need to do whatever it takes to win, and how risky everything was.  For Shepard to die at the end was fitting.  The mass relays being destroyed will forever change galactic society, but at least galactic society still exists instead of going extinct.  These were the costs of victory.

Even with the mass relays gone, there's still FTL travel.  It's slower, true, but both ME1 and 3 via the protheans showed that long-term stasis/hibernation is possible.  And, in my ending at least, the Charon Relay was only damaged instead of outright exploding, meaning it could theoretically be repaired and copied to rebuild new mass relays if people really wanted to.  It would take time, but again, that's time that actually exists now.

In regards to what happens when a mass relay is destroyed, well, there are multiple ways of destroying everything, and I like to think that the method with which they were destroyed wouldn't have quite the same impact as ramming an asteroid into one.  But I guess that could be argued as either a plot hole or a lot of systems being wiped out (systems under reaper control to begin with and thus already in bad shape).

About how much my choices impacted the ending, well, that's no different from ME1 or 2. In 1, the only choice that really mattered for the end was save or sacrifice the council, and arguably Anderson or Udina for councilor (I'd argue that choice doesn't matter since it only changes a line or two, has to be remade in 2, and is thrown out the window in 3).  In 2, the only choices that mattered was destroy or save the collector base (both of which result in the same cut scene, just a different Illusive Man conversation) and whether or not you do your squad's loyalty missions or not.  Hell, the choices you make during those missions don't even matter for the most part so long as you do them.  In this regard, I don't see how 3 was expected to be different.  With all the hundreds of choices that are made throughout the game, referencing them all costs a lot of writing, time, and development resources, and then you have to choose which decisions to reference and either way someone's gonna be disappointed.  In the end, I cured the genophage.  I know that was important, and people throughout the game referenced it.  I don't need it to be included in the ending for me to know my decision mattered.

The Stargazer part was just... weird.  Don't even know what to think of that.  I view it as neither good nor bad, just odd.

Ultimately, the ending was not perfect, it was flawed, but it wasn't even close to being one of the worst endings I've seen, it certainly wasn't bad enough to lessen my enjoyment of the game itself, and I have no regrets about the time I've spent playing and don't view the franchise as being any lesser for it.  Hell, it was at least good enough to stir emotions throughout the whole thing, from the showdown with Illusive Man, the last conversation with Anderson, and finally watching my Shepard sacrifice herself to control the reapers, and that's more than I can say for a lot of games, and movies, and books, and TV shows, etc.  So I'd go so far as to call it a fairly decent ending at least.  Even if specific details left something to be desired, it hit all the right emotional chords.

Honestly, at this point I think it's too late and that it's probably coming anyways, but I REALLY hope Bioware doesn't give in and change the ending.  I don't think it needs to be changed at all.  That's just like George Lucas going back and changing/ruining the original Star Wars movies.  You don't change art.  You can critique it, give it advice for making the next one better, for improving, but you don't go back and alter a finished product.  Revisionist history sucks.  If we get a new ending, it just feels like caving in to a bunch of whiny, spoiled brats.  Especially since even if the ending gets changed, there's still no way it'll ever satisfy everyone.  Though, as an aside, if it DOES get changed via DLC, the DLC better at least be free, because if it has to be paid for, that would be extremely sleazy and would basically be admitting that everyone hypothesizing that you'd have to pay for the 'true' ending would be right, and I really don't want them to be right.  Something that sleazy would forever taint Bioware's otherwise good reputation.

Finally, I don't buy the indoctrination theory.  It's interesting, and there's definitely some pieces and hints that support it, enough that I'd say it's probably a valid interpretation of events for people who want to see it that way, but I'm personally not one of those people, and the pieces don't fit together well enough for it to be fact/the only way to see it.

#12532
Archonsg

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@hotrod

Ye Gods! I'll bet player mods be amazing. Too bad getting the VOs to sound right would not be possible.

*still LOVES the Slapping Morrigan mod*

#12533
DarkFaerie316

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Jdude384 wrote...

 I'll start by saying that I always have stood behind Bioware and have been a loyal fan to one of my favorite game designing companies. Some people criticized Dragon Age:2. Personally, I found it still appealing in everything I expected from a Bioware game. The good story was there, the options, the personal connections, everything to make an extremely enjoyable and appealing RPG.

Mass Effect had those same things, all of them, and I was beyond hooked on it from the moment I started playing. But when I hit those last 10 mintues of gameplay, the very end, my jaw just dropped. And not in a good way. It was overwhelmingly disappointing, I frankly thought it was somehow a joke or there was more to it if I played through again but there -wasn't-. Anyone I talked to I suggested just stop playing before the end, never do the final battle to save themselves the same devastating let-down. It's been quite some time since I thought about it, though. But tonight I was, and I decided to look more into who else thought it wasn't satisfactory. 

I took the time to read over Ray M's (Can't think of how to spell all of his last name off the top of my head) post to the fans, and found only a glimmer of hope in it. Listening is fine, but if you don't act on it it means -nothing-. So I'd like to comment, and perhaps if he ever gets ahold of this statement he can read it and gain a new perspective on what he should consider while standing behind his team.

I can understand that the designer's are allowed artistic creativity. You design the world we all play in, write the stories and develop the characters. It's a reason why the game is appealing.

But here's the biggest one.

When the game starts you take the paintbrush and hand it to the players. That Shephard is -theirs-, you give them every choice decision and detail involved in that character. How he changes others, the results of his actions, everything is tailored to the painting the player has made. That you allow this draws in a great deal of interest and simple fun. That is, in my opinion, what made Mass Effect a title to be held in good standing.

But when you build all of this to a climax, to a pivotal point in the series, and then -take the brush back from the player-, how do you expect people to react? You take their masterpiece, their painting of Shephard, and burn in front of their faces. The entire story they've developed ends without warning or notice, without apology or consideration.

If you TRULY wanted to make ammends for this to your players, the reason Bioware even exists and got a 3rd installment of the series, then you should take the ending from when the fleet arrives in the Sol system and stop; scrap -everything- past that, and try again. Develop a new ending and give it away as an apology, and you can end of all of this frustration and anger directed towards you because of that. There's too many plotholes and let-downs involved in this current ending to let it stand. Every promise made prior to the game's release about the ending is, arguably, completely hypocritical.

Games only exist because players buy them. If you don't tailor to your audience then they won't keep coming back. We, as a community, can respect that you have your own artistic creativity.

I only ask that you respect ours as well.

Sincerely,
A Fan




This^^^.  I think this was very well put.

#12534
dfdsgrgre

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Is there any news on the endings front? was away from a computer for awile

#12535
Odysseyalien

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I just finished the game for the first time and got the "good" ending. I'm a die hard ME fan having played ME1 and especially ME2 numerous times. But please, some folks are taking this all too seriously. I haven't seen an ending this cerebral in a sci fi piece since "2001: A Space Odyssey". I think it's brilliant and folks complaining need to get out and find a girlfriend, boyfriend, wife, lover, or read a book on occasion.

#12536
dfdsgrgre

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Oh and my opinion on gameing as art in relation to Mass effect is : Mass effect is as much art as a good book or movie is ie. its not its a story

#12537
Gerudan

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GizenZirin wrote...

so, it took me a bit, but I finally beat Mass Effect 3.  And since everyone is up in arms about the ending, I figured I'd come by and add my two cents.

For reference, I got the Good Control ending.

Honestly, I don't understand all the complaints.  The ending was most certainly not perfect.  I certainly have some problems with it.  The lack of any real last boss is something that I personally dislike.  Harbinger getting to live, and not just getting to live but not even really appearing at all throughout the entire game except for one brief moment near the end to shoot laser beams at us. I understand with other endings he would've died, but I still would've preferred an actual confrontation with him somehow.  Especially since he had such an awesome voice.  And to top it all off, the entire bit with the Normandy didn't really make any sense at all (why was it flying anywhere and why were my squadmates on it?  They should've been on Earth.  Especially Garrus and Tali, who were my chosen squad, and who I assumed would've died in the charge towards the beam of light and Harbinger, but who were seen exiting the Normandy, or at least Garrus was).

That said, I don't understand a lot of the complaints.  Not every ending needs to be happy.  Hell, the game repeatedly brought up the need to do whatever it takes to win, and how risky everything was.  For Shepard to die at the end was fitting.  The mass relays being destroyed will forever change galactic society, but at least galactic society still exists instead of going extinct.  These were the costs of victory.

Even with the mass relays gone, there's still FTL travel.  It's slower, true, but both ME1 and 3 via the protheans showed that long-term stasis/hibernation is possible.  And, in my ending at least, the Charon Relay was only damaged instead of outright exploding, meaning it could theoretically be repaired and copied to rebuild new mass relays if people really wanted to.  It would take time, but again, that's time that actually exists now.

In regards to what happens when a mass relay is destroyed, well, there are multiple ways of destroying everything, and I like to think that the method with which they were destroyed wouldn't have quite the same impact as ramming an asteroid into one.  But I guess that could be argued as either a plot hole or a lot of systems being wiped out (systems under reaper control to begin with and thus already in bad shape).

About how much my choices impacted the ending, well, that's no different from ME1 or 2. In 1, the only choice that really mattered for the end was save or sacrifice the council, and arguably Anderson or Udina for councilor (I'd argue that choice doesn't matter since it only changes a line or two, has to be remade in 2, and is thrown out the window in 3).  In 2, the only choices that mattered was destroy or save the collector base (both of which result in the same cut scene, just a different Illusive Man conversation) and whether or not you do your squad's loyalty missions or not.  Hell, the choices you make during those missions don't even matter for the most part so long as you do them.  In this regard, I don't see how 3 was expected to be different.  With all the hundreds of choices that are made throughout the game, referencing them all costs a lot of writing, time, and development resources, and then you have to choose which decisions to reference and either way someone's gonna be disappointed.  In the end, I cured the genophage.  I know that was important, and people throughout the game referenced it.  I don't need it to be included in the ending for me to know my decision mattered.

The Stargazer part was just... weird.  Don't even know what to think of that.  I view it as neither good nor bad, just odd.

Ultimately, the ending was not perfect, it was flawed, but it wasn't even close to being one of the worst endings I've seen, it certainly wasn't bad enough to lessen my enjoyment of the game itself, and I have no regrets about the time I've spent playing and don't view the franchise as being any lesser for it.  Hell, it was at least good enough to stir emotions throughout the whole thing, from the showdown with Illusive Man, the last conversation with Anderson, and finally watching my Shepard sacrifice herself to control the reapers, and that's more than I can say for a lot of games, and movies, and books, and TV shows, etc.  So I'd go so far as to call it a fairly decent ending at least.  Even if specific details left something to be desired, it hit all the right emotional chords.

Honestly, at this point I think it's too late and that it's probably coming anyways, but I REALLY hope Bioware doesn't give in and change the ending.  I don't think it needs to be changed at all.  That's just like George Lucas going back and changing/ruining the original Star Wars movies.  You don't change art.  You can critique it, give it advice for making the next one better, for improving, but you don't go back and alter a finished product.  Revisionist history sucks.  If we get a new ending, it just feels like caving in to a bunch of whiny, spoiled brats.  Especially since even if the ending gets changed, there's still no way it'll ever satisfy everyone.  Though, as an aside, if it DOES get changed via DLC, the DLC better at least be free, because if it has to be paid for, that would be extremely sleazy and would basically be admitting that everyone hypothesizing that you'd have to pay for the 'true' ending would be right, and I really don't want them to be right.  Something that sleazy would forever taint Bioware's otherwise good reputation.

Finally, I don't buy the indoctrination theory.  It's interesting, and there's definitely some pieces and hints that support it, enough that I'd say it's probably a valid interpretation of events for people who want to see it that way, but I'm personally not one of those people, and the pieces don't fit together well enough for it to be fact/the only way to see it.



I also second this!

#12538
AlexJK

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Mass Effect 3 has some of the best gameplay and most emotional moments of the series.

Unfortunately, the plot doesn't make sense. Here are some of the reasons why:

- The Crucible. It's almost too cliched to even point out the deus ex machina here... this thing has just been discovered? And um, how long have I been playing this game for that thing to have been built? Would there even be an Earth left?

- The Galaxy at War system - simply put, I play singleplayer. Please don't present me with a screen that says "you suck for not playing multiplayer" every time I start the game. Thanks.

- Random dreams about a kid on fire. Emotional? Uh, no thanks.

- Ending choices... I actually like the three options, they make sense. (Well, except "synthesis" - a bit more deus ex there for everyone!) But honestly, WTF is little kid? Who or what is he? Some other kind of AI? Is the kid the Reapers? Is the kid God? Who the hell knows. And, seriously, this massive big power conduit/control thing has always been on the Citadel, right? We can see that it must have been - didn't it occur to anyone, ever, to work out what the hell it was?

- Shepard dying - this actually made sense. Shep has survived quite enough thanks, dying to save the galaxy... well there are worse ways to go. The way it was presented... just. AWFUL. Choose A, you die. Choose B, you die. Choose C, you murder every artificial thing in the galaxy. Oh, and the Citadel will blow up regardless of which option you choose (making all those refugees I kept helping a bit pointless, right?), so you'll die.

Except, apparently, if you played multiplayer. Thanks for that.

Epilogues:

- The Normandy - sorry, where the hell were they going? Why were they in space? Why were people who I left fighting on Earth suddenly on it? And stranding them on some random planet somewhere when they pretty much all wanted to go home...? Not actually a happy ending!

You know, I'm bored of typing this now.

10/10 game except the last 10 minutes. Don't bother about the DLC or whatever, I'm done with Mass Effect. That was just silly. Endings to games 1 and 2 had more closure, and they weren't the concluding parts!

#12539
Batarian Backstabber

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Odysseyalien wrote...

I just finished the game for the first time and got the "good" ending. I'm a die hard ME fan having played ME1 and especially ME2 numerous times. But please, some folks are taking this all too seriously. I haven't seen an ending this cerebral in a sci fi piece since "2001: A Space Odyssey". I think it's brilliant and folks complaining need to get out and find a girlfriend, boyfriend, wife, lover, or read a book on occasion.


Right there.
That's exactly what's wrong with the Mass Effect ending, you decided no one else's opinion matter.


I played this game with my girlfriend and both she and I were dissapointed by the ending. Do you know why? Because it broke the trust in a relationship. The relationship between Bioware and its customers, this game was meant to be a something was created by both Bioware and the players, but when they take away the control to say "No this is my game, not ours." at the last five minutes? That's not a good move.

Trust is the most important thing in a relationship, no matter the subject matter.

#12540
Motherlander

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Odysseyalien wrote...

I just finished the game for the first time and got the "good" ending. I'm a die hard ME fan having played ME1 and especially ME2 numerous times. But please, some folks are taking this all too seriously. I haven't seen an ending this cerebral in a sci fi piece since "2001: A Space Odyssey". I think it's brilliant and folks complaining need to get out and find a girlfriend, boyfriend, wife, lover, or read a book on occasion.


I've got a wife and I read lots of books. I don't see what that has to do with ME whether I like the ending or not. 

I also spent several hundred hours on several playthroughs of ME and bought all the DLC in the expectation that I could tailor my Shepard's story and have multiple endings. So I have aright to take it seriously as a loyal past, and potentially future customer.

That does not mean that I also do not spend time with my wife and family or spend time doing other things like read a book or watch a movie. So Your statement is naive at best and plain condescending at worst, just like the statements Bioware make.

But the fact was, I have spent a lot of time on ME, because Bioware built up these expectation. And I am annoyed because Bioware failed to live up to it's own standards and thus wasted my time while happily taking my money.

The endings themselves are not bad when played once. But when you realize that the galaxy, squad mates and Shepard effectively suffer the same long term fate regardless what you do, there is no motivation to go through several dozen hours of game time for the same conclusion.

Perhaps you see it differently and I respect your opinion. Perhaps you should show more respect for ours.

Modifié par Motherlander, 31 mars 2012 - 10:51 .


#12541
chevyguy87

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Odysseyalien wrote...

I just finished the game for the first time and got the "good" ending. I'm a die hard ME fan having played ME1 and especially ME2 numerous times. But please, some folks are taking this all too seriously. I haven't seen an ending this cerebral in a sci fi piece since "2001: A Space Odyssey". I think it's brilliant and folks complaining need to get out and find a girlfriend, boyfriend, wife, lover, or read a book on occasion.



That has got to be the most narrow minded comment I have read thus far on these forums. Perhaps you sir should step back and reassess. You sir are almost no better then hate spewing bigots who voice tasteless comments to aggrivate others. I understand the fact that it's "your" opinion, but please respect that others (myself included) ARE NOT satisfied with the ending we received. Think about that before slumming one sided commentary.

Thank You and Good Day

#12542
Thanatos144

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over 500 pages............................most by the same people saying the same thing. If I was Bioware I wouldnt read all this ether. All they need is the first 10 pages to get the gist.......The rest is just the minority continuing the rant. I would love more content but I dont demand it like I am owed something I am not.

#12543
KingPajamas

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Ok. I don't know if this was mentioned of if anyone is even going to read this: As a Spacer Shep, I would like to have a convo with Hannah Shep. I mean wtf? I'm saying all these goodbyes and Shep doesn't even think to contact his Mom? I mean did doesn't even ask about her (I might be wrong) after Earth is attacked. Ball dropped IMO. Great game otherwise (excluding the ending)

#12544
cristov

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Odysseyalien wrote...

I just finished the game for the first time and got the "good" ending. I'm a die hard ME fan having played ME1 and especially ME2 numerous times. But please, some folks are taking this all too seriously. I haven't seen an ending this cerebral in a sci fi piece since "2001: A Space Odyssey". I think it's brilliant and folks complaining need to get out and find a girlfriend, boyfriend, wife, lover, or read a book on occasion.


I've got "good" ending? Impossible! There is no such a thing in ME3, even in quotes...
I thought ME3 ending will be about victory. But it is just sad and it does not pay you for all your efforts made by the whole game (I mean ME 1 to 3).

#12545
DavyJonez

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I agree with sircaren, The ending wrecked me, I honestly have done serveral play throughs and cant bring my self to finish them now. so my favorite part is having my original crew back. p.s "Chuck norris has nothing on commander shepard!"

#12546
Thanatos144

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cristov wrote...

Odysseyalien wrote...

I just finished the game for the first time and got the "good" ending. I'm a die hard ME fan having played ME1 and especially ME2 numerous times. But please, some folks are taking this all too seriously. I haven't seen an ending this cerebral in a sci fi piece since "2001: A Space Odyssey". I think it's brilliant and folks complaining need to get out and find a girlfriend, boyfriend, wife, lover, or read a book on occasion.


I've got "good" ending? Impossible! There is no such a thing in ME3, even in quotes...
I thought ME3 ending will be about victory. But it is just sad and it does not pay you for all your efforts made by the whole game (I mean ME 1 to 3).

Thats your opinion not everyones.

#12547
cristov

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Thanatos144 wrote...

cristov wrote...

Odysseyalien wrote...

I just finished the game for the first time and got the "good" ending. I'm a die hard ME fan having played ME1 and especially ME2 numerous times. But please, some folks are taking this all too seriously. I haven't seen an ending this cerebral in a sci fi piece since "2001: A Space Odyssey". I think it's brilliant and folks complaining need to get out and find a girlfriend, boyfriend, wife, lover, or read a book on occasion.


I've got "good" ending? Impossible! There is no such a thing in ME3, even in quotes...
I thought ME3 ending will be about victory. But it is just sad and it does not pay you for all your efforts made by the whole game (I mean ME 1 to 3).

Thats your opinion not everyones.


That's right. It's my opinion - this is how forums generaly work. I played ME3 one time, tried all possible endings from the save file. And right know there is something that stops me from playing once again (I started new game but stacked somewhere in the middle and right now I don't have motivation to continue...). For instance I have played both ME1 and ME2 couple of times. So for me, it means that there is something wrong with the ending - I don't feel it...

#12548
Gerudan

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Thanatos144 wrote...

over 500 pages............................most by the same people saying the same thing. If I was Bioware I wouldnt read all this ether. All they need is the first 10 pages to get the gist.......The rest is just the minority continuing the rant. I would love more content but I dont demand it like I am owed something I am not.


So when exactly did you undertake your empirical studies, to be able to claim, it is only a minority ranting?

#12549
Motherlander

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Thanatos144 wrote...

over 500 pages............................most by the same people saying the same thing. If I was Bioware I wouldnt read all this ether. All they need is the first 10 pages to get the gist.......The rest is just the minority continuing the rant. I would love more content but I dont demand it like I am owed something I am not.


I admit I have made a handful of posts. But I notice you have too. So you have contributed to this thread as much as anyone.

Whether the threads in this thread repersent the minority or not is something neither I nor you can confirm.

One thing I do agree with you though. I doubt that Bioware will read and taken in many of these posts, whether in the first 10 pages or not beyond their moderation duties.

Which is sad because there are a lot of valid views here. Including your own I must say. Because having views from both sides is correct to get perspective. 

#12550
Thanatos144

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Motherlander wrote...

Thanatos144 wrote...

over 500 pages............................most by the same people saying the same thing. If I was Bioware I wouldnt read all this ether. All they need is the first 10 pages to get the gist.......The rest is just the minority continuing the rant. I would love more content but I dont demand it like I am owed something I am not.


I admit I have made a handful of posts. But I notice you have too. So you have contributed to this thread as much as anyone.

Whether the threads in this thread repersent the minority or not is something neither I nor you can confirm.

One thing I do agree with you though. I doubt that Bioware will read and taken in many of these posts, whether in the first 10 pages or not beyond their moderation duties.

Which is sad because there are a lot of valid views here. Including your own I must say. Because having views from both sides is correct to get perspective. 

There is a lot of opionon here whether it is valid or not is up to the reader. I didnt say the thread repasents the minority I said after the first few pages it is the minority keeping it alive. Yes I am one of them :) I think there should be conterpoints....Of course sonce i dont fall in step with all the rageaholics I am called a troll....I do finde that ironic though.