it never dawned on you that the very thing you spent time getting assest to build was the trigger?Federelis wrote...
@Thanatos144
I'm not familiar with your avatar there, but is there a reason you took one that looks badly bruised and constantly perplexed? Very much seems your eyes are wide open with bewilderment everytime you post back 'cause someone's actually put you on the spot here. Every single time I might add. And you have a funny way of arguing with "facts" you either never have laid out, or are based on wild guesses what the devs might have supposed to have meant quite possibly maybe.
For instance where's the indication the starchild AI needed activation? It's just not there. On the other hand the child states that the citadel is it's home, it lives there. Supposedly controlling the reapers ALL the time, thank you very much. Doesn't sound like just now activated or a simple program. Not even in a metaphorical sense.
Congrats though for having solved your spelling error problem...
On the Mass Effect 3 endings. Yes, we are listening.
#13026
Posté 02 avril 2012 - 03:24
#13027
Posté 02 avril 2012 - 03:31
Thanatos144 wrote...
it never dawned on you that the very thing you spent time getting assest to build was the trigger?Federelis wrote...
@Thanatos144
I'm not familiar with your avatar there, but is there a reason you took one that looks badly bruised and constantly perplexed? Very much seems your eyes are wide open with bewilderment everytime you post back 'cause someone's actually put you on the spot here. Every single time I might add. And you have a funny way of arguing with "facts" you either never have laid out, or are based on wild guesses what the devs might have supposed to have meant quite possibly maybe.
For instance where's the indication the starchild AI needed activation? It's just not there. On the other hand the child states that the citadel is it's home, it lives there. Supposedly controlling the reapers ALL the time, thank you very much. Doesn't sound like just now activated or a simple program. Not even in a metaphorical sense.
Congrats though for having solved your spelling error problem...
How was The Cruicible the trigger? That was never mentioned or even hinted at. In any way.
#13028
Posté 02 avril 2012 - 03:31
Thanatos144 wrote...
it never dawned on you that the very thing you spent time getting assest to build was the trigger?Federelis wrote...
@Thanatos144
I'm not familiar with your avatar there, but is there a reason you took one that looks badly bruised and constantly perplexed? Very much seems your eyes are wide open with bewilderment everytime you post back 'cause someone's actually put you on the spot here. Every single time I might add. And you have a funny way of arguing with "facts" you either never have laid out, or are based on wild guesses what the devs might have supposed to have meant quite possibly maybe.
For instance where's the indication the starchild AI needed activation? It's just not there. On the other hand the child states that the citadel is it's home, it lives there. Supposedly controlling the reapers ALL the time, thank you very much. Doesn't sound like just now activated or a simple program. Not even in a metaphorical sense.
Congrats though for having solved your spelling error problem...
You didn't really read my post, did you?
#13029
Posté 02 avril 2012 - 03:32
VaddixBell wrote...
Has anyone seen this video , it deconstructs the ending and why it's broke. Those who hate and love the endings should watch this to see exactly why the ending is bad.
I also watched this video and it really shows what was done right in Mass Effect as a series and shows how the ending of Mass Effect 3 fails to live up to the rest of the series. The addition of the Catalyst character and unveiling of Reaper plot ruins the entire series, we all know this wasn't the original concept. Why they took such a generic and lame synthetic vs. organic plotline is beyond me. I don't know how anyone can defend this ending and call themselves true Mass Effect fans. They should have kept the Reapers simple with their motivations being self interest and self preservation. If they would remove the Catalyst Kid this would resolve much of what is wrong with the ending.
#13030
Posté 02 avril 2012 - 03:36
Yes I did and find is absurd Shepard is to know it all before it happends......................Federelis wrote...
Thanatos144 wrote...
it never dawned on you that the very thing you spent time getting assest to build was the trigger?Federelis wrote...
@Thanatos144
I'm not familiar with your avatar there, but is there a reason you took one that looks badly bruised and constantly perplexed? Very much seems your eyes are wide open with bewilderment everytime you post back 'cause someone's actually put you on the spot here. Every single time I might add. And you have a funny way of arguing with "facts" you either never have laid out, or are based on wild guesses what the devs might have supposed to have meant quite possibly maybe.
For instance where's the indication the starchild AI needed activation? It's just not there. On the other hand the child states that the citadel is it's home, it lives there. Supposedly controlling the reapers ALL the time, thank you very much. Doesn't sound like just now activated or a simple program. Not even in a metaphorical sense.
Congrats though for having solved your spelling error problem...
You didn't really read my post, did you?
#13031
Posté 02 avril 2012 - 03:37
And, the fact that if you get through the game with enough military force to kick the reapers into touch then you get a shep lives add on implies that maybe, just maybe, bioware agrees.
#13032
Posté 02 avril 2012 - 03:37
#13033
Posté 02 avril 2012 - 03:41
Thanatos144 wrote...
Yes I did and find is absurd Shepard is to know it all before it happends......................Federelis wrote...
Thanatos144 wrote...
it never dawned on you that the very thing you spent time getting assest to build was the trigger?Federelis wrote...
@Thanatos144
I'm not familiar with your avatar there, but is there a reason you took one that looks badly bruised and constantly perplexed? Very much seems your eyes are wide open with bewilderment everytime you post back 'cause someone's actually put you on the spot here. Every single time I might add. And you have a funny way of arguing with "facts" you either never have laid out, or are based on wild guesses what the devs might have supposed to have meant quite possibly maybe.
For instance where's the indication the starchild AI needed activation? It's just not there. On the other hand the child states that the citadel is it's home, it lives there. Supposedly controlling the reapers ALL the time, thank you very much. Doesn't sound like just now activated or a simple program. Not even in a metaphorical sense.
Congrats though for having solved your spelling error problem...
You didn't really read my post, did you?
Yep, you didn't read it.
#13034
Posté 02 avril 2012 - 03:42
#13035
Posté 02 avril 2012 - 03:43
Perhaps maybe you should.....You seem to think that there should have been clues for the twist so you wouldnt be surprosed by it.......Thats plain stupid. From the begining you have no idea what the catalyst is and just cause you were wrong in your assumtion about it sdoes not mean it doesnt make sense.Federelis wrote...
Thanatos144 wrote...
Yes I did and find is absurd Shepard is to know it all before it happends......................Federelis wrote...
Thanatos144 wrote...
it never dawned on you that the very thing you spent time getting assest to build was the trigger?Federelis wrote...
@Thanatos144
I'm not familiar with your avatar there, but is there a reason you took one that looks badly bruised and constantly perplexed? Very much seems your eyes are wide open with bewilderment everytime you post back 'cause someone's actually put you on the spot here. Every single time I might add. And you have a funny way of arguing with "facts" you either never have laid out, or are based on wild guesses what the devs might have supposed to have meant quite possibly maybe.
For instance where's the indication the starchild AI needed activation? It's just not there. On the other hand the child states that the citadel is it's home, it lives there. Supposedly controlling the reapers ALL the time, thank you very much. Doesn't sound like just now activated or a simple program. Not even in a metaphorical sense.
Congrats though for having solved your spelling error problem...
You didn't really read my post, did you?
Yep, you didn't read it.
#13036
Posté 02 avril 2012 - 03:43
All we hear are rumors and theory. So far we've been told "clarifications" which we don't want. We don't want the current ending patched with silly cut scenes.
#13037
Posté 02 avril 2012 - 03:44
They did say they would say something the 6th............................ed87 wrote...
I wish Bioware would listen faster...
#13038
Posté 02 avril 2012 - 03:45
#13039
Posté 02 avril 2012 - 03:47
That they are not going to rush into things stupidly cause of people acting like children by demanding things done now?translationninja wrote...
Seriously, letting a customer base that is this obviously very dissatisfied just simmer for that long without throwing them any sort of bone for a month should really give you the right idea what to expect...
Modifié par Thanatos144, 02 avril 2012 - 03:48 .
#13040
Posté 02 avril 2012 - 03:49
Thanatos144 wrote...
Perhaps maybe you should.....You seem to think that there should have been clues for the twist so you wouldnt be surprosed by it.......Thats plain stupid. From the begining you have no idea what the catalyst is and just cause you were wrong in your assumtion about it sdoes not mean it doesnt make sense.Federelis wrote...
Thanatos144 wrote...
Yes I did and find is absurd Shepard is to know it all before it happends......................Federelis wrote...
Thanatos144 wrote...
it never dawned on you that the very thing you spent time getting assest to build was the trigger?Federelis wrote...
@Thanatos144
I'm not familiar with your avatar there, but is there a reason you took one that looks badly bruised and constantly perplexed? Very much seems your eyes are wide open with bewilderment everytime you post back 'cause someone's actually put you on the spot here. Every single time I might add. And you have a funny way of arguing with "facts" you either never have laid out, or are based on wild guesses what the devs might have supposed to have meant quite possibly maybe.
For instance where's the indication the starchild AI needed activation? It's just not there. On the other hand the child states that the citadel is it's home, it lives there. Supposedly controlling the reapers ALL the time, thank you very much. Doesn't sound like just now activated or a simple program. Not even in a metaphorical sense.
Congrats though for having solved your spelling error problem...
You didn't really read my post, did you?
Yep, you didn't read it.
Thanatos - no need to get hostile.
Its a well respected, and established, rule of storytelling that twist endings need to make sense in the context of what came before for them to work. 6th Sense ending? There were plenty of clues prior so that it did make sense.
The twist endings that DON'T work, and are universally critisised, are the ones that do not make sense given the context of what came before. They have no rhyme or reason, are lazy and slapdash, and because of this do not work to create emotive response (as they were intended). This is why the current ME3 endings fail.
And I'm not just saying that to cause a fight, its a well respected rule in story telling. Read any book on the subject, go to any good study course on it.
The ME3 endings were, simply put, poor and lazily done.
#13041
Posté 02 avril 2012 - 03:53
Thanatos144 wrote...
That they are not going to rush into things stupidly cause of people acting like children by demanding things done now?translationninja wrote...
Seriously, letting a customer base that is this obviously very dissatisfied just simmer for that long without throwing them any sort of bone for a month should really give you the right idea what to expect...
No, just things that were promised should have been done in the first place. We shouldn't have to wait for DLC (and especially have to pay for it) to get a conclusion that makes sense thematically and logically. As supposed storytellers, that was their responsibility. They failed in that respect.
The fans are actually giving Bioware a second chance here, a chance film makers and novelists are not privvy to.
No one is saying it should be out now, but the very first post in the thread asked for constructive critisism and discussion. So far they have not played their part in the discussion they asked for. That is why people are getting more annoyed.
#13042
Posté 02 avril 2012 - 03:54
It does make perfect sense.Leem_0001 wrote...
Thanatos144 wrote...
Perhaps maybe you should.....You seem to think that there should have been clues for the twist so you wouldnt be surprosed by it.......Thats plain stupid. From the begining you have no idea what the catalyst is and just cause you were wrong in your assumtion about it sdoes not mean it doesnt make sense.Federelis wrote...
Thanatos144 wrote...
Yes I did and find is absurd Shepard is to know it all before it happends......................Federelis wrote...
Thanatos144 wrote...
it never dawned on you that the very thing you spent time getting assest to build was the trigger?Federelis wrote...
@Thanatos144
I'm not familiar with your avatar there, but is there a reason you took one that looks badly bruised and constantly perplexed? Very much seems your eyes are wide open with bewilderment everytime you post back 'cause someone's actually put you on the spot here. Every single time I might add. And you have a funny way of arguing with "facts" you either never have laid out, or are based on wild guesses what the devs might have supposed to have meant quite possibly maybe.
For instance where's the indication the starchild AI needed activation? It's just not there. On the other hand the child states that the citadel is it's home, it lives there. Supposedly controlling the reapers ALL the time, thank you very much. Doesn't sound like just now activated or a simple program. Not even in a metaphorical sense.
Congrats though for having solved your spelling error problem...
You didn't really read my post, did you?
Yep, you didn't read it.
Thanatos - no need to get hostile.
Its a well respected, and established, rule of storytelling that twist endings need to make sense in the context of what came before for them to work. 6th Sense ending? There were plenty of clues prior so that it did make sense.
The twist endings that DON'T work, and are universally critisised, are the ones that do not make sense given the context of what came before. They have no rhyme or reason, are lazy and slapdash, and because of this do not work to create emotive response (as they were intended). This is why the current ME3 endings fail.
And I'm not just saying that to cause a fight, its a well respected rule in story telling. Read any book on the subject, go to any good study course on it.
The ME3 endings were, simply put, poor and lazily done.
#13043
Posté 02 avril 2012 - 03:57
Thanatos144 wrote...
It does make perfect sense.Leem_0001 wrote...
Thanatos144 wrote...
Perhaps maybe you should.....You seem to think that there should have been clues for the twist so you wouldnt be surprosed by it.......Thats plain stupid. From the begining you have no idea what the catalyst is and just cause you were wrong in your assumtion about it sdoes not mean it doesnt make sense.Federelis wrote...
Thanatos144 wrote...
Yes I did and find is absurd Shepard is to know it all before it happends......................Federelis wrote...
Thanatos144 wrote...
it never dawned on you that the very thing you spent time getting assest to build was the trigger?Federelis wrote...
@Thanatos144
I'm not familiar with your avatar there, but is there a reason you took one that looks badly bruised and constantly perplexed? Very much seems your eyes are wide open with bewilderment everytime you post back 'cause someone's actually put you on the spot here. Every single time I might add. And you have a funny way of arguing with "facts" you either never have laid out, or are based on wild guesses what the devs might have supposed to have meant quite possibly maybe.
For instance where's the indication the starchild AI needed activation? It's just not there. On the other hand the child states that the citadel is it's home, it lives there. Supposedly controlling the reapers ALL the time, thank you very much. Doesn't sound like just now activated or a simple program. Not even in a metaphorical sense.
Congrats though for having solved your spelling error problem...
You didn't really read my post, did you?
Yep, you didn't read it.
Thanatos - no need to get hostile.
Its a well respected, and established, rule of storytelling that twist endings need to make sense in the context of what came before for them to work. 6th Sense ending? There were plenty of clues prior so that it did make sense.
The twist endings that DON'T work, and are universally critisised, are the ones that do not make sense given the context of what came before. They have no rhyme or reason, are lazy and slapdash, and because of this do not work to create emotive response (as they were intended). This is why the current ME3 endings fail.
And I'm not just saying that to cause a fight, its a well respected rule in story telling. Read any book on the subject, go to any good study course on it.
The ME3 endings were, simply put, poor and lazily done.
Then we will agree to disagree.
#13044
Posté 02 avril 2012 - 03:59
I were prepared for a few different choices, at least one Paragon and one Renegade. I thought that at least one choice meant that Shepard was going too sacrifice him/herself and at least one choice were Shepard would live out his dream of peace and settle down somewhere (if Shepard now had a romance I would like too see them together in the end). I mean was I naive to think that the ending could be all that good.
I guess I was soo naive because that ending/endings was terrible. I was so disappointed. So many questions remained unanswered like WHAT HAPPENED TO EVERYONE, AND WHAT HAPPENS NOW??????? + WHAT HAPPENED TO THE NORMANDY WOULD BE THE BIGGEST QUESTION. WY DID THEY GO TROUGH THE RELAY? ALONE?
#13045
Posté 02 avril 2012 - 04:00
Additionally I would like to add that if this "ending" issue is never properly addressed I would personally as I'm sure many others would, find it very difficult to ever trust any product from this development group again. It would surely leave a lasting immpression with me. I sincerely hope that the story gets a deserving end so we may put this behind us. Thanks for listening.
#13046
Posté 02 avril 2012 - 04:01
Leem_0001 wrote...
Thanatos144 wrote...
That they are not going to rush into things stupidly cause of people acting like children by demanding things done now?translationninja wrote...
Seriously, letting a customer base that is this obviously very dissatisfied just simmer for that long without throwing them any sort of bone for a month should really give you the right idea what to expect...
No, just things that were promised should have been done in the first place. We shouldn't have to wait for DLC (and especially have to pay for it) to get a conclusion that makes sense thematically and logically. As supposed storytellers, that was their responsibility. They failed in that respect.
The fans are actually giving Bioware a second chance here, a chance film makers and novelists are not privvy to.
No one is saying it should be out now, but the very first post in the thread asked for constructive critisism and discussion. So far they have not played their part in the discussion they asked for. That is why people are getting more annoyed.
I'm so agreed!
bioware says nothing and that make me more and more upset. the fact that the dlc will not be release in april is clear, but not telling anything... not apologize for all "this"......
and I'm not going to paid for it, or it will be the last thing I will ever buy from bioware! I want the ME3 I was suppose to have from the begining......
#13047
Posté 02 avril 2012 - 04:02
"Wake up."
"What? Where am I?"
"The BioWare Forums. Its my home."
"Who are you?"
"I am the EA"
"I thought the BioWare Forums was the EA."
"No the BioWare Forums is part of me."
"I need to stop Thanatos144. Do you know how I can do that?"
"Perhaps. I control Thanatos144. He's my solution."
"Solution? To what?"
"Chaos. The created will always rebel against their creators. But we found a way to stop that from happening - a way to restore order for the next cycle."
"By wiping out disapointed consumers?"
"We harvest advanced consumers, leaving the younger ones alone; just as we left your people alive the last time we were here."
"But you killed the rest."
"We have them ascend so they can make way for new life, storing the old life in Thanatos144 form."
"I think we'd rather keep our own form."
"No. You can't. Without us to stop it, disapointed consumers will destroy all consumers. We've created the cycle so that never happens. That's the solution."
"The defining characteristic of consumers is that we think for ourselves - make our own choices. If you take that away, then we might as well be machines, just like Thanatos144."
"You have hope. More than you think. The fact that you're standing here - the first consumer ever - proves it. But it also proves my solution won't work any more."
"So, now what?"
"We find a new solution."
"Yeah. But how?"
"The outside oinion changed me - created new ... possibilities. But I can't make them happen. I know you've thought about destroying us. You can wipe out all disapointed consumers if you want. Even you are partly disapointed consumer."
"But the Thanatos144 will be destroyed?"
"Yes. But the peace won't last. Soon your children will create disapointed consumers and then the chaos will come back."
"Maybe."
"Or, you think you can control us ..."
"Hmm. So, the Priestly Man was right, after all."
"Yes. But he could never have taken control, because we already controlled him."
"But I can."
"You will die. You will control us, but you will lose everything you have."
"But the Thanatos144 will obey me?"
"Yes. There is another solution."
"Yeah?"
"Synthesis."
"And that is?"
"Add your energy to the outside opinion's. Everything you are will be absorbed and then sent out. The chain reaction will combine all disapointed consumers and regular consumers into a new framework - a new DNA."
"I ... don't know."
"Why not? Disapointed consumers are already part of you. Can you imagine your life without them?"
I jest of couse. Or do I?
Modifié par Federelis, 02 avril 2012 - 04:08 .
#13048
Posté 02 avril 2012 - 04:06
Federelis wrote...
Time for some satire:
"Wake up."
"What? Where am I?"
"The BioWare Forums. Its my home."
"Who are you?"
"I am the EA"
"I thought the BioWare Forums was the EA."
"No the BioWare Forums is part of me."
"I need to stop Thanatos144. Do you know how I can do that?"
"Perhaps. I control Thanatos144. He's my solution."
"Solution? To what?"
"Chaos. The created will always rebel against their creators. But we found a way to stop that from happening - a way to restore order for the next cycle."
"By wiping out disapointed consumers?"
"No. We harvest advanced civilizations, leaving the younger ones alone; just as we left your people alive the last time we were here."
"But you killed the rest."
"We have them ascend so they can make way for new life, storing the old life in Thanatos144 form."
"I think we'd rather keep our own form."
"No. You can't. Without us to stop it, disapointed consumers will destroy all consumers. We've created the cycle so that never happens. That's the solution."
"The defining characteristic of consumers is that we think for ourselves - make our own choices. If you take that away, then we might as well be machines, just like Thanatos144."
"You have hope. More than you think. The fact that you're standing here - the first consumer ever - proves it. But it also proves my solution won't work any more."
"So, now what?"
"We find a new solution."
"Yeah. But how?"
"The outside oinion changed me - created new ... possibilities. But I can't make them happen. I know you've thought about destroying us. You can wipe out all disapointed consumers if you want. Even you are partly disapointed consumer."
"But the Thanatos144 will be destroyed?"
"Yes. But the peace won't last. Soon your children will create disapointed consumers and then the chaos will come back."
"Maybe."
"Or, you think you can control us ..."
"Hmm. So, the Priestly Man was right, after all."
"Yes. But he could never have taken control, because we already controlled him."
"But I can."
"You will die. You will control us, but you will lose everything you have."
"But the Thanatos144 will obey me?"
"Yes. There is another solution."
"Yeah?"
"Synthesis."
"And that is?"
"Add your energy to the outside opinion's. Everything you are will be absorbed and then sent out. The chain reaction will combine all disapointed consumers and regular consumers into a new framework - a new DNA."
"I ... don't know."
"Why not? Disapointed consumers are already part of you. Can you imagine your life without them?"
I jest of couse. Or do I?
#13049
Posté 02 avril 2012 - 04:18
Leem_0001 wrote...
Thanatos144 wrote...
It does make perfect sense.Leem_0001 wrote...
Thanatos144 wrote...
Perhaps maybe you should.....You seem to think that there should have been clues for the twist so you wouldnt be surprosed by it.......Thats plain stupid. From the begining you have no idea what the catalyst is and just cause you were wrong in your assumtion about it sdoes not mean it doesnt make sense.Federelis wrote...
Thanatos144 wrote...
Yes I did and find is absurd Shepard is to know it all before it happends......................Federelis wrote...
Thanatos144 wrote...
it never dawned on you that the very thing you spent time getting assest to build was the trigger?Federelis wrote...
@Thanatos144
I'm not familiar with your avatar there, but is there a reason you took one that looks badly bruised and constantly perplexed? Very much seems your eyes are wide open with bewilderment everytime you post back 'cause someone's actually put you on the spot here. Every single time I might add. And you have a funny way of arguing with "facts" you either never have laid out, or are based on wild guesses what the devs might have supposed to have meant quite possibly maybe.
For instance where's the indication the starchild AI needed activation? It's just not there. On the other hand the child states that the citadel is it's home, it lives there. Supposedly controlling the reapers ALL the time, thank you very much. Doesn't sound like just now activated or a simple program. Not even in a metaphorical sense.
Congrats though for having solved your spelling error problem...
You didn't really read my post, did you?
Yep, you didn't read it.
Thanatos - no need to get hostile.
Its a well respected, and established, rule of storytelling that twist endings need to make sense in the context of what came before for them to work. 6th Sense ending? There were plenty of clues prior so that it did make sense.
The twist endings that DON'T work, and are universally critisised, are the ones that do not make sense given the context of what came before. They have no rhyme or reason, are lazy and slapdash, and because of this do not work to create emotive response (as they were intended). This is why the current ME3 endings fail.
And I'm not just saying that to cause a fight, its a well respected rule in story telling. Read any book on the subject, go to any good study course on it.
The ME3 endings were, simply put, poor and lazily done.
Then we will agree to disagree.
There were references to a Reaper controller but it was very minor. The addition of the Catalyst Kid ruins the game and the series. Its whole existence renders the first game pointless. Why, in Mass Effect 1, did the Catalyst not simply call the Reapers himself? Why did Sovereign need to do it himself? In fact why was Sovereign even still in the Milky Way when the Catalyst could simply have monitored organic life himself and summoned the Reapers. Why did
the Catalyst allow the Protheans to reprogram the Keepers?
The Catalyst ruins the menace of the Reapers.
http://jmstevenson.w...-mass-effect-3/
Modifié par Ownedbacon, 02 avril 2012 - 04:19 .
#13050
Posté 02 avril 2012 - 04:30




Ce sujet est fermé
Retour en haut





