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On the Mass Effect 3 endings. Yes, we are listening.


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#13176
Pip96

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First off I'd like to say how much I loved ME3!! Extremely gripping and intense, this has got to be one of the best games I have ever played, without a doubt!

Now on about the ending. To begin, Shepard's death comes at no surprise, while I would LOVE to retire with my love interest on some remote planet somewhere, this bittersweet ending is quite powerful. I do however have some major gripes about everything else about the ending.  Having said that, an alternative happy ending would be awesome. ;)

First I think that there is just a whole lot of questions unexplained and a huge lack of resolve with the ending. We spend the entirety of ME1-3 building up relationships, fleets, resources only to have them make little to no difference in the end. Also there was little to no impact on those relationships. They crash and three of them walk out of the ship, and that's it (Also, how does Shepard being dead effects them, and his/her love interest). Not to mention what happened to everyone else in the galaxy, the people on earth, the citadel, etc. Also that cut scene of the future with the two shadowy characters seemed very disconnected and impersonal. I did not like that at all, and I felt as if it was thrown in to try and give some explanation without explaining anything.

Second, one of my other major gripes about the ending is who Shepard is with. I can see why you think Anderson should be with Shepard in the end. I however find it mostly unnecessary. There is also more reason for him to live, no to mention his love interest did give him direct orders to survive. I still believe he has much to do. Truly, Shepard's love interest should be the one to share her/his last moments inside the citadel.  I'm a romantic, what can I say. ;)

I think that mostly covers my thoughts on the matter. I hope what I posted wasn't to confusing. Will add more as I think of more.

Thanks! :)

P.S. I love the smilies!  Keep posting them! (in regards to the second post on this thred)

Modifié par Pip96, 03 avril 2012 - 06:11 .


#13177
OneMore1968

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The odd thing is that Shepard in fact seems to be immune to indoctrination. Harbinger has always had an interest in her. In fact the number of times he said Shepard this and Shepard that in ME2 got irritating after a while.

Plus aside from the ending that we given. What was all that about on the planet with someone who distinctly sounded like the Illusive Man and that kid. And the way he says "My Sweet" is spooky. It looked like the wood Shepard kept running round. But looking across, the planet in view appeared to be Earth.

And when Joker etc piled out of the Normandy and looked across, it was like they were seeing it from the other side. Maybe once the repairs are completed they can get back to Earth.

One good thing seemed to come out of the Synthetic choice though, Joker was cured of his Vrolik's Syndrome. Which is really great because he has his work cut out re-populating the planet with just a VI and Liara to hand.

What would be really good I think is for Bioware/EA to hold a competition for someone to write a new ending, or even a new game. Just pretend you never played ME3 it was all a dream.

#13178
jeweledleah

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Archonsg wrote...

I know. But, I am somewhat a Paragon by nature, so even if a little knowledge rubs off, and who knows someone else who reads all that and actually read my little "lecture" blog,and go, "Damn! That makes sense!" it's still a good deed done.

That's the beauty of the forums, you can post whatever you want, to whomever you want and the whole world can and will judge you for it.

Besides, spreading a little edumacation (as Tiiger would say it) doesn't hurt. ^_~

Why Exploding Mass Relays = Dead Galaxy


oh I get the motivation.  and I commend you for your patience.

I'm nearly out of mine, so I'd rather save what little of it I left for people who are actualy willing to listen.

Carlina wrote...

Plus aside
from the ending that we given. What was all that about on the planet with someone who distinctly sounded like the Illusive Man and that kid. And the way he says "My Sweet" is spooky. It looked like the wood Shepard kept running round. But looking across, the planet in view appeared to be Earth.


that was Buzz Aldrin, actualy and i'm guessing it was just a reference to his own very famous forays into space, rather then attempt to reference Illusive man.  a sort of easter egg inside an easter egg.

Modifié par jeweledleah, 03 avril 2012 - 06:38 .


#13179
Archonsg

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@pip96 mind you Shepard did not "need" to die. Just like in ME2, there should have been a choice, cause and affect made by the player to have a "triumphant" victory, where everyone lives and its all happy happy joy joy. Have the Victory at a cost ending, some companions die, perhaps Shepard die, and of course, the phyric victory ending, where Shepard and or everyone dies to save the galaxy AND LET YOUR PLAYERS CHOOSE the victory they want, like the past two games in the series.

Seriously, what did they have to loose? Instead, we were shoehorned into an ending that took everything the past 2.9 games built upon and threw it all out the window.

#13180
Chrislo1990

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Archonsg wrote...

@pip96 mind you Shepard did not "need" to die. Just like in ME2, there should have been a choice, cause and affect made by the player to have a "triumphant" victory, where everyone lives and its all happy happy joy joy. Have the Victory at a cost ending, some companions die, perhaps Shepard die, and of course, the phyric victory ending, where Shepard and or everyone dies to save the galaxy AND LET YOUR PLAYERS CHOOSE the victory they want, like the past two games in the series.

Seriously, what did they have to loose? Instead, we were shoehorned into an ending that took everything the past 2.9 games built upon and threw it all out the window.


Exactly!! Why discard a formula that worked so well in ME1 and 2? Makes no sense to me. Let the player decide Shepard's fate. After all that's what Mass Effect is all about: player choice!

As such, we should be given the option to choose a happy ending where Shepard can emerge victorious and return to his love interest and squad in glory. Shepard's known to do the impossible. It wouldnt' be so surprising for him to survive the war.

#13181
blade12775

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So here's mine.  Finished the game last week and was taking the time to digest the story and all.  First, I love the series!!  Best game series ever IMO and the story beats most of Hollywood stories nowadays!  Such an awesome story lineI was really disappointed in the ending not only because of the plot holes but because I would have really liked seeing a bad ending that suited what was going on.  Like, you see all the Reapers on the map.  Their all over the place!  I was thinking "My God!  There must be thousands of them!"  Then you see them on earth and here the reports.  I'm thinking "There has to be at least a over a hundred on earth alone!"  Yea, maybe a bit much expecially when you think that they do the damage of wiping out everyone over a long periode of time.  At least that's what the Protean said.  Then I'm thinking "Why is the Citidail the only piece of tech left over all this time.  Hundreds of thousands of years and it's still here?"  Then you put it togethere and you have the Catlyste and I'm like "WOOT" lets see some damage.  BLAH ending there.  But, what I really wanted to see deep down was the ending no matter what Shepherd did, no matter how much fighting he had in him, the Citidale was a trap from the Reapers that actually distroyed all life that made advances in tech!  Makes sense when you think about it.  Why woud the Reapers keep something that could destroy them?  If the Citidale was really controlling them why didn't they send some Geth or something to it to get the AI and put it on their ship?  Their supposed to be able to think for themselves with the exception of the "Wipe all life from the galaxy" thought! Or he couldn't put it togethere in time because of Kia Lang (that sword fighting dude who was really a bad ass fighter).  This ending should be timed on your fight against him.
Just my thought.  Sorry for spelling errors.  Really tired and had a long day.

Modifié par blade12775, 03 avril 2012 - 06:58 .


#13182
Shawn Marrster

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I have games sine 1977. The best game of all time for me is Dragon Age origins. Kotor is in the top 5 and Mass effect top 10. For me Bioware games have been guaranteed first day purchase + all DLC.

ME3 is rushed. In DAo I can stop and talk to my companions when I want. In ME3 we go in the wrong direction where we just click on them. We can even chose what we want to say most of the time.

The ending is horrible. This is because of the rush of getting the game out to quickly. There are cut scenes missing explaining how Normandy is in FTL. What happens to citadel and all other stuff. An epilogue text like DAo would have made the ending better.

My favorite scene was the shooting scene with Garrus an Shepard on top of the citadel.

I hope that Bioware looks at the statistics.
I replayed DAo 7 times to get my perfect ending/save file.
I replayed ME 5 times since its such a great game/story.
I replayed ME 2 3 times to get my perfect ending and save file.

ME3 will be replayed 0 times for me

DAo is the only game I bought for 3 platforms to have an excuse to replay the great game.
Both ME1/2 I bought both on pc and X360. (great gameplay on pc and later achievements on x360)

I will not buy ME3 on more platforms. Can't replay this game.

All can see what is happening with Bioware. DAo was the last pre EA game. Me2 was still great, but the story was thin. Dirty dozen clone. DA2 was horrible ans now ME3. A decline just to get mass market. But Bioware will loose its hardcore fans that bought 5 million copies of each game.

#13183
Archonsg

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Chrislo1990 wrote...

Archonsg wrote...

@pip96 mind you Shepard did not "need" to die. Just like in ME2, there should have been a choice, cause and affect made by the player to have a "triumphant" victory, where everyone lives and its all happy happy joy joy. Have the Victory at a cost ending, some companions die, perhaps Shepard die, and of course, the phyric victory ending, where Shepard and or everyone dies to save the galaxy AND LET YOUR PLAYERS CHOOSE the victory they want, like the past two games in the series.

Seriously, what did they have to loose? Instead, we were shoehorned into an ending that took everything the past 2.9 games built upon and threw it all out the window.


Exactly!! Why discard a formula that worked so well in ME1 and 2? Makes no sense to me. Let the player decide Shepard's fate. After all that's what Mass Effect is all about: player choice!

As such, we should be given the option to choose a happy ending where Shepard can emerge victorious and return to his love interest and squad in glory. Shepard's known to do the impossible. It wouldnt' be so surprising for him to survive the war.



Yups! I actually had a run in ME2, where I purposely made sure Shepard dies, (you really had to be a Jerk faced dick, especially to Miranda) and while it was memorable, was sickening at the same time. Tali snipered, Grunt screaming "My eyes! Arrrggghhhhh!!!" and so on.

But I played all the choices I was given, even replaying some to get my "canon" romance saves.

ME3, just left me flabbergasted and no real desire to play my other 23 save games, nor DLCs if any, if all I have to look forward to is Shepard gone, love interest shanghaied and the galaxy as we know it, murdered by Shepard. 

#13184
Jassu1979

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Eryri wrote...

More of my half-baked fanfic musings.

Would it be stretching believability too much to have the "dream", "hallucination" whatever, end with an actual battle between Shepard and Harbinger's avatar?


Well, Shepard has at least two things going for her in terms of fighting the indoctrination:

1. She's been "inoculated" by the Prothean beacon and its cipher (a process that would have crippled most other minds, as Liara pointed out) - an act that does not convey immunity in itself, but at the very least shows an extraordinary mental resilience - as remarked by Liara - and renders Shep's thoughts at least somewhat different. (After all, she's able to sense the beacons now.)

2. She's been brought back from the dead by means of advanced technology, meaning that at least part of her neural system is synthetic, which might give her a slight edge when dealing with tech that's specifically geared towards enslaving organic minds. (For whereas it was possible for the Reapers to control the geth, that was not the same process as Indoctrination.)

By the way, I found that Indoctrination was far too much downplayed in ME3: you barely noticed that it existed, whereas previous games (and even the codex entry in ME3) depicted it as the ultimate Reaper weapon. Why bother fighting elaborate wars if you can simply emit a signal that bores into people's minds, rendering them willing accomplices to their own destruction? Sure, the codex says that on-the-fly indoctrination turns its victims into vegetables - but why should that be an issue if you're about to harvest that civilization anyway, especially considering that the husks and other transformed species are hardly mental giants, either?

Oh, and another thing: back when the "Arrival"-DLC was released, I specifically noted how Shepard was mentally incapacitated by the Rho artifact, which had previously turned the whole station. I clearly remember thinking that this would obviously be a plot point in ME3, along with the fallout of destroying that system.

Modifié par Jassu1979, 03 avril 2012 - 07:10 .


#13185
jeweledleah

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a note on Arrival. while events of the DLC (specifically Dr. Kensons findings, Reapers getting close to using alpha relay and destruction of batarian system) are canon? Shepard's participation is not.

so they couldn't have used Shepard's exposure to object Rho as a major plot point.

its similar to every other DLC. their events do happen in some fashion (for instance, if you don't have Kasumi, then she never goes on that heist, so Hock manages to decipher the information in Keiji's graybox and then sells it to highest bidder - and you still get to do the quest, just not with the same results), but if player doesn't own them, the Shepard doesn't participate in them.

Arrival does get mentioned twice.  once by Anderson and once during a Citadel side quest - dialogue there changes depending on whether you did the DLC, or didn't.

Modifié par jeweledleah, 03 avril 2012 - 07:18 .


#13186
Jassu1979

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jeweledleah wrote...

a note on Arrival. while events of the DLC (specifically Dr. Kensons findings, Reapers getting close to using alpha relay and destruction of batarian system) are canon? Shepard's participation is not.

so they couldn't have used Shepard's exposure to object Rho as a major plot point.

its similar to every other DLC. their events do happen in some fashion (for instance, if you don't have Kasumi, then she never goes on that heist, so Hock manages to decipher the information in Keiji's graybox and then sells it to highest bidder - and you still get to do the quest, just not with the same results), but if player doesn't own them, the Shepard doesn't participate in them.

Arrival does get mentioned twice.  once by Anderson and once during a Citadel side quest - dialogue there changes depending on whether you did the DLC, or didn't.


What was the reason given for Shepard's demotion and semi-arrest if you didn't blow up the Batarian colony? Is it specified in any way, or do they just go with something like "after openly being with Cerberus, we could not trust you any longer"?
And who stopped the indoctrinated personell and destroyed the Alpha relay if Shep didn't do it?

Modifié par Jassu1979, 03 avril 2012 - 07:39 .


#13187
Archonsg

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@jewelleah yeah. Which is partly why I felt so let down by the current ending. I have saves dating back almost 5 years ago, some with ME1's Bring Down The Sky and Pinnacle Station. Imagine my surprise when Balak shows up, and because of my paragon choices before and now, pledged what remains of the Batarian Hegemony to my forces. I was like "Holy crap! I got the Batarians to work with the Human Alliance!"
Details matter.
Too bad it was all for naught at the end. At the time I had visions of the combined galactic fleet and ground forces fighting as one.

In one scene I could see a human alliance soldier pinned down with fire, then get attack by perhaps a brute. Lone survivor, making his last stand, he gets knocked around and just as the killing is about to land, the Brute lurches sideways and we see a squad in Terminus armor laying down a hail of fire. Brute dies, one of the squad pulls off his helmet to show a Batarian. Batarian reaches down to give a hand up to our human soldier then smiles and say " come on, our work is not done yet ...*pauses* ...friend."

If only our assets mattered, if only our choices mattered...if only.

#13188
shonefob

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Not sure if anyones posted that yet but I agree with it 100%.  Game was great you know except that whole ending part.  I was really expecting to see my assets in one by one movie and i don't really care if it was an hour conematic I would have sat back and watched a great battle of all my hard work unfold. 

#13189
shonefob

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Also not sure if it's just me but I am kinda depressed I didnt get to face harbinger or talk to him at all.

#13190
retsmot

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the game itself was great overall.

i cried some manly tears when during mordin's sacrifice.

the 'battle' with a reaper at rannoch had me cursing for its one hit kills, but i pull through at it felt good.

when kai leng tried to backstab me the renegade interrupt to avenge thane for bloody satisfying.

minutes before the final battle, everything was good, everyone was ready to give em hell. right up to harbinger's arrival.

why did the writing go downhill from there?

what a way to end shepard's story.

please, let the coming dlc be shepard waking up from that final bad dream, and kick some harbinger ass.

#13191
Mevanna

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shonefob wrote...
 I would have sat back and watched a great battle of all my hard work unfold. 


Definitely that.

Just wanting to add a positive note: The ending wasn't bad. It was just mediocre. What has us all raging like this is the jarring contrast to the rest of the game, which was mostly beyond awesome.

Take it as a compliment, Bioware. If the game weren't so great, the ending wouldn't bother everyone so much.

#13192
Hexley UK

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Mevanna wrote...

shonefob wrote...
 I would have sat back and watched a great battle of all my hard work unfold. 


Definitely that.

Just wanting to add a positive note: The ending wasn't bad. It was just mediocre. What has us all raging like this is the jarring contrast to the rest of the game, which was mostly beyond awesome.

Take it as a compliment, Bioware. If the game weren't so great, the ending wouldn't bother everyone so much.


I beg to differ, the ending is garbage not just mediocre.

It has more holes in it than swiss cheese.

#13193
shonefob

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  Also this just cause I can.  Watch if you wanna, I dont care. 

#13194
RedMethod

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 I dunno if this has been brought up, but, in the ME3 art book from the Collectors Edition, it has a page or two about how the Illusive Man was supposed to be a boss but they wanted us to have an enemy we were more familiar with, and not just some random new enemy. Funny in a few ways, but unless they truly intended for the sacrifice of Marauder Shields to be the familiar final boss, then something is amiss. 

#13195
ky0dar

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My favourite bit was when you said you would have 16 different endings and that the game would be somewhat different on every play through. That bit was my favourite because it allows me to call you all liars.

#13196
shonefob

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RedMethod wrote...

 I dunno if this has been brought up, but, in the ME3 art book from the Collectors Edition, it has a page or two about how the Illusive Man was supposed to be a boss but they wanted us to have an enemy we were more familiar with, and not just some random new enemy. Funny in a few ways, but unless they truly intended for the sacrifice of Marauder Shields to be the familiar final boss, then something is amiss. 


Well there is kinda a vocal battle with the Illusive Man.  Other than that i dont really know.  can count my Shepard unleashing the power from his newly found unlimited ammo gun at the end of the game on the God Child to try and make a 4th option there to reject his 3 conclusions which were all BS.

#13197
Mevanna

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Hexley UK wrote...

Mevanna wrote...

shonefob wrote...
 I would have sat back and watched a great battle of all my hard work unfold. 


Definitely that.

Just wanting to add a positive note: The ending wasn't bad. It was just mediocre. What has us all raging like this is the jarring contrast to the rest of the game, which was mostly beyond awesome.

Take it as a compliment, Bioware. If the game weren't so great, the ending wouldn't bother everyone so much.


I beg to differ, the ending is garbage not just mediocre.

It has more holes in it than swiss cheese.


Don't get me wrong, I really hate that ending. But you have to admit, in most other games, crap like that wouldn't have seemed all that out of place. Random nonsensical plot twists at the last minute are hardly undommon.

#13198
Ryalm

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I want to believe this:

It looks logical, but then that means that we didn't get an ending at all...

I don't know what's worse at this point.

#13199
Torasan

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best game series ever and i was honestly depressed afterwards. this is an rpg and i'd like it to have a 'happily ever after' feel at the end. maybe an ominous hint at future danger but after spending so much time to put the galaxy to rights its incredibly depressing for it all to be ruined like that. plus i think we all want to actually see an end where we can say Shepard settled down with his/her LI. Shepard the carpentar in my case <3 Tali. (why isnt she purple with white eyes in the photo?)

#13200
Back Lot Basher

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Mevanna wrote...
Don't get me wrong, I really hate that ending. But you have to admit, in most other games, crap like that wouldn't have seemed all that out of place. Random nonsensical plot twists at the last minute are hardly undommon.


Yes.  Coleridge called this "willing suspension of disbelief", and it's been a basic tenet of creative fiction for...well, pretty much forever.

Even setting that aside, I've always thought the ending was more of a cliffhanger.  I think the reason I didn't get upset is, even before I put the disc in my console, knowing it was from EA, something told me to expect this.  To expect that there's no way they'd simply let the game end in a way that was final.  It's too valuable an IP, and DLC represents a cash cow.  The only thing the end was missing was big bold letters:  "TO BE CONTINUED...".  What form this continuation takes is still a mystery, and it remains to be seen whether they pull it off in the eyes of fans.