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On the Mass Effect 3 endings. Yes, we are listening.


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#13326
cristov

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Omnike wrote...

Dreppern wrote...

A little bit "off-topic", did you see blizzards april fool joke (http://us.blizzard.c...es/supplydepot/). They seem to make fun of the mass effect 3 ending too;

Features
•Multiple endings, each influenced by your choices and color-coded for your convenience! (Further epic endings planned for post release as downloadable content.)

Sorry if it's been posted before, just thought it to be hilarious :D


Hahaha, the color coded endings for convenience. That wasmad funny.


It seems that competition is having fun. But this one is really funny. "color-coded for your convenience". Haha!

#13327
leewells

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Yes, we are listening


You coulda' had me fooled. Prove it.

#13328
StillOverrated

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DJCaptainPicard wrote...

Since the mass relays all get destroyed, I've wondered why BioWare chose to go that route--keeping in mind future games in the Mass Effect universe. It seems like they've intentionally limited themselves to only prequels. I'm trying to figure out why they would want to do that and the only thing I can think of is that they *really* wanted Shepard to be some kind of apocalyptic prophet/messiah who ushered in a completely new era/millenia.

Thoughts?

Fallout Effect 4! Your character is the vaultship dweller and he has to go to another vaultcrashed ship to look for a waterdextro chip because your vaultship is running out of waterdextro food! In the end, the vaultship dweller is exiled because of plot contrivances and space magic.
Seriously, tho, I have no clue. Maybe, assuming they won't fix the ending, a post apocaliptic MMO? Or a game set immediately after the relays blow up in which your main objective is to help the very few remaining survivors of the galaxy to find some clue as to how they'll rebuild the mass relays so they can go look for more survivors to build more mass relays and restore galactic civilization or something.

#13329
Qaal

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cristov wrote...

Omnike wrote...

Dreppern wrote...

A little bit "off-topic", did you see blizzards april fool joke (http://us.blizzard.c...es/supplydepot/). They seem to make fun of the mass effect 3 ending too;

Features
•Multiple endings, each influenced by your choices and color-coded for your convenience! (Further epic endings planned for post release as downloadable content.)

Sorry if it's been posted before, just thought it to be hilarious :D


Hahaha, the color coded endings for convenience. That wasmad funny.


It seems that competition is having fun. But this one is really funny. "color-coded for your convenience". Haha!


Blizzard aren't the only ones making fun of ME3
marseffect.net

"A game ending that makes sense."

Modifié par Qaal, 03 avril 2012 - 07:12 .


#13330
akenn312

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darkelightnx01 wrote...

akenn312 wrote...

Mass Effect writer Drew Karpyshyn revealed his original intent for the ending of Mass Effect 3, which involved the concept of Dark Energy, which was hinted at in the previous two games, such as on Haelstrom during
Tali's recruitment mission, when she commented that the planet's sun was an advanced age for no scientific reason.

The Dark Energy was a force that was going to consume everything. According to Karpyshyn, "The Reapers as a whole were 'nations' of people who had fused together in the most horrific way possible to help find a way to stop the
spread of the Dark Energy. The real reason for the Human Reaper was supposed to be the Reapers saving throw because they had run out of time. Humanity in MassEffect is supposedly unique because of its genetic diversity and represented the universe's best chance at stopping Dark Energy's spread."

The original choice was between killing the Reapers and trying to find a way to stop the Dark Energy threat with what little time was left before it consumed the galaxy, or, "Sacrifice humanity, allowing them to be horrifically processed in hopes that the end result will justify the means."

So is it just me, or would this ending have been much more satisfying, not to mention cheap and easy for the peeps at bioware and EA to release as DLC?


It would have been extremly easy to make DLC content out of this, and it would have been way more staysfying end to the story that would actualy make sense if you played Mass Effect 1 & 2.

My vote is EA marketing had a big hand in this, but this also could be a bit of hubris on the people that took over Karpyshyn's vision. They wanted to try and make thier own twist on the story and thought they could outdo it. 

Modifié par akenn312, 03 avril 2012 - 07:16 .


#13331
OneMore1968

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StillOverrated wrote...

Fallout Effect 4! Your character is the vaultship dweller and he has to go to another vaultcrashed ship to look for a waterdextro chip because your vaultship is running out of waterdextro food! In the end, the vaultship dweller is exiled because of plot contrivances and space magic.
Seriously, tho, I have no clue. Maybe, assuming they won't fix the ending, a post apocaliptic MMO? Or a game set immediately after the relays blow up in which your main objective is to help the very few remaining survivors of the galaxy to find some clue as to how they'll rebuild the mass relays so they can go look for more survivors to build more mass relays and restore galactic civilization or something.



No please save us from that.  I finished playing Fallout New Vegas just before ME3 launch.  And the tedium of those grinder missions.   Go here..come back..forgot something...go back here...I Just came from there ffs.  Come to think of it, ME3 has a lot of those as well.  At least you can usually find the ppl you are looking for though.

Modifié par Carlina, 03 avril 2012 - 07:17 .


#13332
jeweledleah

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so you guys, Chris Priestly put out a call for fanart to be exhibited at PAX. it could be a chance to send in "change then endings" inspired fanart you know. just to give them more hints, creatively and without putting them on too much of a defensive.

I can kinda see why they are so resistant, its actually a pretty normal human response - to push back. so smother them with underhanded kindness instead? show that we do appreciate their work, its just few aspects of it that could use rewriting, to match up with the promises they made as well as the quality of the good parts

#13333
StillOverrated

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Carlina wrote...

StillOverrated wrote...

Fallout Effect 4! Your character is the vaultship dweller and he has to go to another vaultcrashed ship to look for a waterdextro chip because your vaultship is running out of waterdextro food! In the end, the vaultship dweller is exiled because of plot contrivances and space magic.
Seriously, tho, I have no clue. Maybe, assuming they won't fix the ending, a post apocaliptic MMO? Or a game set immediately after the relays blow up in which your main objective is to help the very few remaining survivors of the galaxy to find some clue as to how they'll rebuild the mass relays so they can go look for more survivors to build more mass relays and restore galactic civilization or something.



No please save us from that.  I finished playing Fallout New Vegas just before ME3 launch.  And the tedium of those grinder missions.   Go here..come back..forgot something...go back here...I Just came from there ffs.  Come to think of it, ME3 has a lot of those as well.  At least you can usually find the ppl you are looking for though.

Hey! I'm rooting for an ending fix here. If only so they won't go through with anything remotely like that atrocity I wrote up there.

#13334
harrier25699

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jeweledleah wrote...

so you guys, Chris Priestly put out a call for fanart to be exhibited at PAX. it could be a chance to send in "change then endings" inspired fanart you know. just to give them more hints, creatively and without putting them on too much of a defensive.

I can kinda see why they are so resistant, its actually a pretty normal human response - to push back. so smother them with underhanded kindness instead? show that we do appreciate their work, its just few aspects of it that could use rewriting, to match up with the promises they made as well as the quality of the good parts


I saw a fantastic piece of fanart on here of a baby blue asari girl with n7 tags dangling above her like they were on shephers neck.  That was such a sweet image and definately should be at PAX :crying:

Modifié par harrier25699, 03 avril 2012 - 07:22 .


#13335
mikeloeven

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Nah have the baby wearing a quarian suit lol

#13336
harrier25699

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Well that's the point isn't it, to show what we were hoping for. You can have a baby girl and still kill off the daddy if they want. Hell if I were facing certain death I'd make some time before hand to sow my seed. The universe can't afford to lose Shepherd entirely.

#13337
Benchpress610

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DJCaptainPicard wrote...

Dreppern wrote...

A little bit "off-topic", did you see blizzards april fool joke (http://us.blizzard.c...es/supplydepot/). They seem to make fun of the mass effect 3 ending too;

Features
•Multiple endings, each influenced by your choices and color-coded for your convenience! (Further epic endings planned for post release as downloadable content.)

Sorry if it's been posted before, just thought it to be hilarious :D


Posted Image

I guess rival developers are having a field day with thisPosted Image

#13338
The Krogan Warlord

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This is how I expected Mass Effect 3 to end.

#13339
OneMore1968

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Seriously though. If a fantasy author had pulled a stunt like this. I will use George R R Martin as an example with the second series of A Song of Fire & Ice that will be starting soon. Say he had released the last book in this epic story and just totally disregarded any of the previous plotlines in the previous books. Yeah people would buy it coz they trusted the brand and name but word would soon get around and that would be that. Because EA are so big they can get away with just rail-roading everyone, taking their money and giving them a less than satisfying experience.

I would say that the vast majority of ME3 is brilliant.
The combat is fluid and fast (don't believe me, go back to ME2 for a bit like I did yesterday and boy is there a difference).
You feel more immersed in the characters again. For some reason ME2 felt a lot more combat than role play. The Narrative option is a nice touch if you don't want to get motion sickness/rsi
just to try out different responses.
There's a lot more emotion in the game. You really feel for them at times. I just wish that those same characters gave a bit more to Shepard once in a while.

I'm sure they could have come up with something better than what they did for the ending though.

Not too keen on the MP option. Appreciate there are people who love it. It isn't really fair to force you to play that in order to get the Readiness Rating up to 100%. What happens if you do anyway??? Anything exciting

Pretty certain that there is going to be a MMOG version of Mass Effect lot more money to make that way.

#13340
mikeloeven

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holy crap a fan made you tube video that fits cannon more than the actually ending a sad day for bioware

#13341
jeweledleah

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harrier25699 wrote...

Well that's the point isn't it, to show what we were hoping for. You can have a baby girl and still kill off the daddy if they want. Hell if I were facing certain death I'd make some time before hand to sow my seed. The universe can't afford to lose Shepherd entirely.


I will except nothing less then a choice for Shepard to survive without distruction of the relays and reunitie with friends/loved ones. AT LEAST ONE ending should allow for that.

babies are also optional - those who want them should have them, those who do not - can do without.

I tried compromising on certain other changes before in hopes that maybe I won't have to compromise at all, and that didn't end well for me at all.  I'm done compromising.

#13342
mikeloeven

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EDI: i am sorry i flushed your child out the airlock Shepard my sensors mistook it's diaper for a biological weapon.

#13343
Eclipse merc

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akenn312 wrote...

Mass Effect writer Drew Karpyshyn revealed his original intent for the ending of Mass Effect 3, which involved the concept of Dark Energy, which was hinted at in the previous two games, such as on Haelstrom during
Tali's recruitment mission, when she commented that the planet's sun was an advanced age for no scientific reason.

The Dark Energy was a force that was going to consume everything. According to Karpyshyn, "The Reapers as a whole were 'nations' of people who had fused together in the most horrific way possible to help find a way to stop the
spread of the Dark Energy. The real reason for the Human Reaper was supposed to be the Reapers saving throw because they had run out of time. Humanity in MassEffect is supposedly unique because of its genetic diversity and represented the universe's best chance at stopping Dark Energy's spread."

The original choice was between killing the Reapers and trying to find a way to stop the Dark Energy threat with what little time was left before it consumed the galaxy, or, "Sacrifice humanity, allowing them to be horrifically processed in hopes that the end result will justify the means."












That sounds like a better ending.

#13344
phat0817

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Qaal wrote...

cristov wrote...

Omnike wrote...

Dreppern wrote...

A little bit "off-topic", did you see blizzards april fool joke (http://us.blizzard.c...es/supplydepot/). They seem to make fun of the mass effect 3 ending too;

Features
•Multiple endings, each influenced by your choices and color-coded for your convenience! (Further epic endings planned for post release as downloadable content.)

Sorry if it's been posted before, just thought it to be hilarious :D


Hahaha, the color coded endings for convenience. That wasmad funny.


It seems that competition is having fun. But this one is really funny. "color-coded for your convenience". Haha!


Blizzard aren't the only ones making fun of ME3
marseffect.net

"A game ending that makes sense."



They deserve it even other gaming companies know that end was horrible

Modifié par phat0817, 03 avril 2012 - 07:54 .


#13345
JakeGamer1

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You know it is really telling that in 500+ pages not a single developer has said anything with the obvious exception of the opening post.

#13346
Major Nemesis

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I honestly thought that the campaign was, for the majority, one of the greatest games I have ever played. It was emotional both happy and sad. If I could describe the game in one word, it would be "epic".

Though I felt betrayed in the final 10 minutes of the game. When charging towards the particle beam to the Citadel and the following bleak endings, I felt as if someone else had taken the developer control from Bioware and gave us all 16 horrible endings purely for the sake of seeming philosophically sophisticated. Everything I had ever done in all of the games seemed to be absolutely pointless. All character relationships were rendered meaningless. I could have taken the janitor of the Citadel on the final mission and it wouldn't have made a significant difference in the end of the game.

I made sure I did every decision in the prior games the way I would actually make them in real life. The game is very captivating and I really got into the series. I play videogames to escape the bleak realities of our world which is stricken by war, death and mistrust. I play games to immerse myself in a universe where, at the end of the day, while it may seem too ideal for reality, I get the fiarytale ending where everything works out.

The mass relays are gone, Shepard is supposedly dead, the crew of the Normandy bailed in the fight for Earth, they also somehow managed to pick up Garrus and Liara (my squadmates) within the 5 minutes between me entering the Citadel and it exploding and leave. That doesn't make any sense. The Normandy wouldn't have time for that and they would never leave Shepard. Garrus said before the final mission that he would stick with Shepard to the end. When he stepped out of the Normandy on some far off planet in some other system, that meant that he in fact lied to Shepard and left him to die. I don't see that as being possible.

Now that the mass relays are gone, how is anyone going to communicate and travel to other systems? The crew of the Normandy is now trapped on some distant uninhabited planet thousands of lightyears away from earth. They will never get back. Are they just going to set up camp and start a new race? I don't think so.

All of the fleets that massed together for the final attack are now trapped near earth and far from their homes. That doesn't make sense. How are they going to make that work? It was also my understanding that if a Mass Relay went critical and exploded, that it would be similar to an energy release of a supernova. That means that many of the homeworlds of all the primary species were completely obliterated by the Mass Relay explosions that Shepard generated. I don't think that is something Shepard would be willing to do.

I like the idea that people have been proposing that the last scnenes were the Reaper indoctrination of Shepard. That makes sense to me considering the scene at the end that shows Shepard in the London rubble. Shepard could not have survived the citadel explosion and then fall to earth. His body would have been obliterated into nothing.

So what I am hoping is true and what I will believe if this is never resloved is that right before Shepard and the others made the final sprint to the energy stream, the story went from reality, to the elaborate indoctrination attempt of the Reapers in Shepard's mind. This implies that the Reapers are still attacking on Earth and that the Reapers are only trying to transform Shepard, (humanity's most powerful asset) into something they themselves could manipulate to aid in the orchestraded downfall of the galaxy.

So the story is unfinished. Please give us the ending we all saw coming where Shepard finishes the fight, saves humanity, and everyone survives. As it stands now, this ending has killed the replay value of all of the games. I don't see a point in going through all the games again when I know that no matter what I do, it wont really end well. I've been walking around for the past few days feeling like something is wrong with me and I can't really isolate it. Turns out, its the Mass Effect 3 ending that is giving me a somber mood these days. I never thought that a game could have so much power over me. A tribue to you guys for such an excellent series. I adore all the games.

Just please grant your loyal fans at least one option to be rewarded for all the hard work they put forth in the games. Its ok if the majority of the endings are fatalistic. I recognize that the chances of defeating the Reapers are slim. But by making all the efforts to prepare for the Reapers in all the various ways a player can, I think it is only fair that we be rewarded for our efforts. Our efforts and war assets and galactic readiness proves our desire to have Shepard and his team live. I implore you guys to grant us at least the possiblitiy of the "perfect ending" where Shepard and his team lives, and humanity and the other races of the galaxy are saved. Please guys. Please at least give us the option, even if you don't consider it canon. As it stands, I am too devastated by the outcome. Thanks for listening. You guys worked hard on these games and I really appreciate it. Good luck guys. I hope we can all get this resolved.

#13347
cor4lif

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noxpanda wrote...

Chris Priestly wrote...

What was your favorite moment? :)




Legions mission of wandering about the geth hub, awesome fun, nice change of pace from 'cover, shoot stuff!', interesting to see the history of the geth from their perspective, the level felt very labyrinth like, shame it wasnt longer :D


God don't say longer lol i loved it but half the time i got lost and had to go from the start again lol i went in circles half the times but the mission was a fun change 

#13348
OneMore1968

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harrier25699 wrote...

Well that's the point isn't it, to show what we were hoping for. You can have a baby girl and still kill off the daddy if they want. Hell if I were facing certain death I'd make some time before hand to sow my seed. The universe can't afford to lose Shepherd entirely.


If you choose the Synthesis ending, Shepard's DNA fuses with the Catalyst's and the existing beam and is then spread throughout the galaxy via the Mass Relay's.  So everyone now has a bit of Shepard's DNA.  Perhaps we could have had that in the CE version or a particle of the genophage cure even.

#13349
garytwine

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The Krogan Warlord wrote...



This is how I expected Mass Effect 3 to end.


This is awesome... take note Bioware. This is what bittersweet looks, feels and tastes like.

#13350
DJCaptainPicard

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StillOverrated wrote...

DJCaptainPicard wrote...

Since the mass relays all get destroyed, I've wondered why BioWare chose to go that route--keeping in mind future games in the Mass Effect universe. It seems like they've intentionally limited themselves to only prequels. I'm trying to figure out why they would want to do that and the only thing I can think of is that they *really* wanted Shepard to be some kind of apocalyptic prophet/messiah who ushered in a completely new era/millenia.

Thoughts?

Fallout Effect 4! Your character is the vaultship dweller and he has to go to another vaultcrashed ship to look for a waterdextro chip because your vaultship is running out of waterdextro food! In the end, the vaultship dweller is exiled because of plot contrivances and space magic.
Seriously, tho, I have no clue. Maybe, assuming they won't fix the ending, a post apocaliptic MMO? Or a game set immediately after the relays blow up in which your main objective is to help the very few remaining survivors of the galaxy to find some clue as to how they'll rebuild the mass relays so they can go look for more survivors to build more mass relays and restore galactic civilization or something.


lulz Fallout Effect 4!  Awww yeah!  Posted Image

Actually, the idea of rebuidling the mass relays is pretty cool.  But don't get me wrong, I'm still praying to Star Child that BioWare changes the ending.