That makes about... fifty thousand of us, Commander.DJCaptainPicard wrote...
Actually, the idea of rebuidling the mass relays is pretty cool. But don't get me wrong, I'm still praying to Star Child that BioWare changes the ending.
On the Mass Effect 3 endings. Yes, we are listening.
#13351
Posté 03 avril 2012 - 08:24
#13352
Posté 03 avril 2012 - 08:27
That's why there are suppose to be numerouse diffrent endinings. You know besides the fact they lied to make a some cash.
#13353
Posté 03 avril 2012 - 08:28
jeweledleah wrote...
so you guys, Chris Priestly put out a call for fanart to be exhibited at PAX. it could be a chance to send in "change then endings" inspired fanart you know. just to give them more hints, creatively and without putting them on too much of a defensive.
I can kinda see why they are so resistant, its actually a pretty normal human response - to push back. so smother them with underhanded kindness instead? show that we do appreciate their work, its just few aspects of it that could use rewriting, to match up with the promises they made as well as the quality of the good parts
Fanart huh... I hope someone sends in the fanart of Tali... you know... www.zastavki.com/pictures/1920x1200/2010/Games_Tali_Zorah__Mass_Effect_023587_.jpg
Also I wish they had some good song at the ending credits, something like Commander Sheppard by Miracle of Sound
www.youtube.com/watch
Though I bet those links are around the forum many many many times all over.
#13354
Posté 03 avril 2012 - 08:30
I feel there should be NO final choice in the ending.
Let me explain my opinion concisely.
I believe that having an ending choice makes most of what you did irrelevant. If you got to choose how it all ended from the getgo, why even play the other games?
To me, the ending should be determined by all the choices you have already made, every path you took, and every one you didn't. I realize ME is a choice-based series, and perhaps BW felt that the ending should really drive that home. But it would have been more effective to let your entire story do the determining for you. If you did "blank" but not "blank" this is what would have happened. However, if you did "blank" AND "blank," the outcome is different.
Having a final choice may seem like an important factor, but I'd argue that not having a final choice, instead having the outcome be determined by how you lived, what you already chose, etc. has a much greater impact than getting 3 options and making everything you did pointless.
Just my opinion of course.
#13355
Posté 03 avril 2012 - 08:36
Corpsetorn wrote...
Okay, I may be alone in this, but feel free to tell me if you agree or disagree.
I feel there should be NO final choice in the ending.
Let me explain my opinion concisely.
I believe that having an ending choice makes most of what you did irrelevant. If you got to choose how it all ended from the getgo, why even play the other games?
To me, the ending should be determined by all the choices you have already made, every path you took, and every one you didn't. I realize ME is a choice-based series, and perhaps BW felt that the ending should really drive that home. But it would have been more effective to let your entire story do the determining for you. If you did "blank" but not "blank" this is what would have happened. However, if you did "blank" AND "blank," the outcome is different.
Having a final choice may seem like an important factor, but I'd argue that not having a final choice, instead having the outcome be determined by how you lived, what you already chose, etc. has a much greater impact than getting 3 options and making everything you did pointless.
Just my opinion of course.
I liked how endings in Fallout 2 were done. The ending was a bit linear, but it always differed depending on what you did. You could negotiate peace between two cities and it was mentioned in the ending that they joined in cooperation. Or you could leak info on the weaker city to the stronger and in the ending it told you that the stronger city moved in and killed every citizen of the weaker one and so on. There were lots of combinations and it did mention them, the results of what you did or did not, anyway.
#13356
Posté 03 avril 2012 - 08:37
lol that is actually the first time I have ever heard the song thanks for posting and would be an awsome ending id actually sit through the credits this time.NoirCZ wrote...
jeweledleah wrote...
so you guys, Chris Priestly put out a call for fanart to be exhibited at PAX. it could be a chance to send in "change then endings" inspired fanart you know. just to give them more hints, creatively and without putting them on too much of a defensive.
I can kinda see why they are so resistant, its actually a pretty normal human response - to push back. so smother them with underhanded kindness instead? show that we do appreciate their work, its just few aspects of it that could use rewriting, to match up with the promises they made as well as the quality of the good parts
Fanart huh... I hope someone sends in the fanart of Tali... you know... www.zastavki.com/pictures/1920x1200/2010/Games_Tali_Zorah__Mass_Effect_023587_.jpg
Also I wish they had some good song at the ending credits, something like Commander Sheppard by Miracle of Sound
www.youtube.com/watch
Though I bet those links are around the forum many many many times all over.
And the video showing ME2 with the Normany at the end and you fighting. Remember when the shields got shot and you were like ohh thank god I upgraded. Ya I miss that feeling. If only the assests mattered in ME3 and I could see them id be somewhat more happy with the ending. Even if the Relays makes no sense and my squad is in some random place and everyone every where else is prolly worse off than when the reapers were even attacking.
#13357
Posté 03 avril 2012 - 08:49
What is better to have a great hero die in the peak of greatness or to have them live and eventually fall to nothingness once the great threat is dealt with? Like they say Heroes will never let you down as long as they are dead which is been the way of most graphic novels(comic books) and epic fictional story books. Even if you didnt like matrix too much this is essentially what happened with Neo because no matter how hard to could fight and win in the end it would only have caused more problems by having him go on existing as is. Batman and Superman die several times but Hulk doesnt and in stan lee's book hulks ultimate end is to slowly and painfully die alone thusly all Banner could see is his entire struggle become futile effort at the end of time when all he knows is destroyed and everyone is dead.
Even in real life there is a reason most Medal of Honor winners(for those in US) are dead because you dont want to see ones awarded one of the highest military honor only to have them succumb to the horrors they endured and eventually waste away to the unknown even though Im sure most US citizens probably couldnt name any winner that recieved while they where still around.
#13358
Posté 03 avril 2012 - 08:51
NoirCZ wrote...
Corpsetorn wrote...
Okay, I may be alone in this, but feel free to tell me if you agree or disagree.
I feel there should be NO final choice in the ending.
Let me explain my opinion concisely.
I believe that having an ending choice makes most of what you did irrelevant. If you got to choose how it all ended from the getgo, why even play the other games?
To me, the ending should be determined by all the choices you have already made, every path you took, and every one you didn't. I realize ME is a choice-based series, and perhaps BW felt that the ending should really drive that home. But it would have been more effective to let your entire story do the determining for you. If you did "blank" but not "blank" this is what would have happened. However, if you did "blank" AND "blank," the outcome is different.
Having a final choice may seem like an important factor, but I'd argue that not having a final choice, instead having the outcome be determined by how you lived, what you already chose, etc. has a much greater impact than getting 3 options and making everything you did pointless.
Just my opinion of course.
I liked how endings in Fallout 2 were done. The ending was a bit linear, but it always differed depending on what you did. You could negotiate peace between two cities and it was mentioned in the ending that they joined in cooperation. Or you could leak info on the weaker city to the stronger and in the ending it told you that the stronger city moved in and killed every citizen of the weaker one and so on. There were lots of combinations and it did mention them, the results of what you did or did not, anyway.
Eaxtly. To me, that's how they should have handled it. There should have been 12 endings or so depending on what MAJOR decisions you made. And then, for each of those endings, you would have a "pass or fail" result which depended on all of the minor things you did.
#13359
Posté 03 avril 2012 - 08:55
The Krogan Warlord wrote...
This is how I expected Mass Effect 3 to end.
would be even better if shepard would be survived
Modifié par 9Enrico0, 03 avril 2012 - 08:55 .
#13360
Posté 03 avril 2012 - 08:57
sirmalek78 wrote...
I like the ending... it has an aire of Greek trajedy where all the greatest heroes die horribly or in some fashion because to build someone up to such great heights to put so much weight on them you guarentee they will die or fall at some point.
What is better to have a great hero die in the peak of greatness or to have them live and eventually fall to nothingness once the great threat is dealt with? Like they say Heroes will never let you down as long as they are dead which is been the way of most graphic novels(comic books) and epic fictional story books. Even if you didnt like matrix too much this is essentially what happened with Neo because no matter how hard to could fight and win in the end it would only have caused more problems by having him go on existing as is. Batman and Superman die several times but Hulk doesnt and in stan lee's book hulks ultimate end is to slowly and painfully die alone thusly all Banner could see is his entire struggle become futile effort at the end of time when all he knows is destroyed and everyone is dead.
Even in real life there is a reason most Medal of Honor winners(for those in US) are dead because you dont want to see ones awarded one of the highest military honor only to have them succumb to the horrors they endured and eventually waste away to the unknown even though Im sure most US citizens probably couldnt name any winner that recieved while they where still around.
I completely agree with you. I thought to my self if you are going to end a trilogy, this is the way to do it. I stand firmly in my position that Mass Effect is the best trilogy ever. The ending was amazing and I give props to Bioware.
But I still also agree with the people opposing the ending but briefly. Lots of people complain that the ending only ends three different ways at the end when u choose. That's partially true but different things can happen with the ending depending on how many war assets you have. The only thing I'm looking for in the new ending that Bioware plans to make Is just more clarification on the little things. How did Anderson get on the citadel before you? What happens to the entire crew of the Normandy, not just the three u see, and previous crewmembers that were on the front lines in the final fight that you didn't get to see?
#13361
Posté 03 avril 2012 - 09:00
MePetDovah wrote...
sirmalek78 wrote...
I like the ending... it has an aire of Greek trajedy where all the greatest heroes die horribly or in some fashion because to build someone up to such great heights to put so much weight on them you guarentee they will die or fall at some point.
What is better to have a great hero die in the peak of greatness or to have them live and eventually fall to nothingness once the great threat is dealt with? Like they say Heroes will never let you down as long as they are dead which is been the way of most graphic novels(comic books) and epic fictional story books. Even if you didnt like matrix too much this is essentially what happened with Neo because no matter how hard to could fight and win in the end it would only have caused more problems by having him go on existing as is. Batman and Superman die several times but Hulk doesnt and in stan lee's book hulks ultimate end is to slowly and painfully die alone thusly all Banner could see is his entire struggle become futile effort at the end of time when all he knows is destroyed and everyone is dead.
Even in real life there is a reason most Medal of Honor winners(for those in US) are dead because you dont want to see ones awarded one of the highest military honor only to have them succumb to the horrors they endured and eventually waste away to the unknown even though Im sure most US citizens probably couldnt name any winner that recieved while they where still around.
I completely agree with you. I thought to my self if you are going to end a trilogy, this is the way to do it. I stand firmly in my position that Mass Effect is the best trilogy ever. The ending was amazing and I give props to Bioware.
But I still also agree with the people opposing the ending but briefly. Lots of people complain that the ending only ends three different ways at the end when u choose. That's partially true but different things can happen with the ending depending on how many war assets you have. The only thing I'm looking for in the new ending that Bioware plans to make Is just more clarification on the little things. How did Anderson get on the citadel before you? What happens to the entire crew of the Normandy, not just the three u see, and previous crewmembers that were on the front lines in the final fight that you didn't get to see?
lol my members in the final fight somehow got back on the Normandy. Musta been beamed up I guess. Not to mention why was Joker even running away? The whole fleet is back their fighting or something and he turns and runs....not Joker at all.
#13362
Posté 03 avril 2012 - 09:12
sirmalek78 wrote...
Even in real life there is a reason most Medal of Honor winners(for those in US) are dead because you dont want to see ones awarded one of the highest military honor only to have them succumb to the horrors they endured and eventually waste away to the unknown even though Im sure most US citizens probably couldnt name any winner that recieved while they where still around.
Leroy Petry.
I only remember that one because I don't think it's moh worthy.
I'll probably get yelled at for saying that.
Modifié par luci90, 03 avril 2012 - 09:15 .
#13363
Posté 03 avril 2012 - 09:16
Corpsetorn wrote...
Okay, I may be alone in this, but feel free to tell me if you agree or disagree.
I feel there should be NO final choice in the ending.
Let me explain my opinion concisely.
I believe that having an ending choice makes most of what you did irrelevant. If you got to choose how it all ended from the getgo, why even play the other games?
To me, the ending should be determined by all the choices you have already made, every path you took, and every one you didn't. I realize ME is a choice-based series, and perhaps BW felt that the ending should really drive that home. But it would have been more effective to let your entire story do the determining for you. If you did "blank" but not "blank" this is what would have happened. However, if you did "blank" AND "blank," the outcome is different.
Having a final choice may seem like an important factor, but I'd argue that not having a final choice, instead having the outcome be determined by how you lived, what you already chose, etc. has a much greater impact than getting 3 options and making everything you did pointless.
Just my opinion of course.
You, sir, have my vote.
#13364
Posté 03 avril 2012 - 09:19
#13365
Posté 03 avril 2012 - 09:23
Since Bioware waved its magic wand and made it possible for the merging of organics and synthetics, lets at least explore a little what this could mean.
Lets start with the Organics.
Now that you are part synthetic does this mean you can now communicate via touch interface since you all now share the same basic circuitry?
What about wireless communication? Of course not all species will have this feature from the onset, but, since we are part synthetic now, upgrades? If not why not, since if you are able to rewrite a being's DNA to include electrical circuitry, wouldn't the lack of such a feature be such a huge design oversight for a synthetic?
On the subject of DNA over-write, does this mean that the Quarian and Turian race are now genectially compatible with everyone else? If not, why not since again, if you are able to re-write a being's genetic code from ground up wouldn't compatibility be a primary issue?
If this is the case, and all beings are now compatible, awesome! Nothing to stop Shepard with having a baby with either Tali or Garrus.
Now, onto the Synthetics.
So now the Reapers are also a Synthetic / organic hybrids? This would allude that they will now have organs right? After all, you can't be an "organic" without organs right?
So Reapers, now have a brain, heart, lungs, stomach and other bits and pieces that an organic needs to be rightly called an organic hybrid right?
So the first question, how would you handle reaper sex and reproduction? Sex, birth and death is central to an organic, so while as a machine they could manufacture themselves, to truly understand what it means to be an organic, shouldn't sex, birth and the raising of offsprings be part of their experiences?
Also in the name of compatibility, can the Reapers now mate with say a Hanar, Turian or human for that matter? If not why not? After all, aren't we now sharing the same DNA?
What about bodily functions?
Part of being an organic is dealing with what our body requires.
Two words.
Reaper poop.
And lastly, for now at least, one of those organic functions really need to be looked at. Namely, its stomach, and hunger associated with it.
That's right folks, by merging organics and synthetics, you just gave the Reapers a REAL reason to hunt every other living thing to consume and subsists since that is part of what an organic does. We eat and ... Well I already mentioned poop.
So now we have 2 kilometer high beings, that because you choose synthesis, should have organs too, and the last time I check, the stomach is a necessary organ. And guess what is now top of the food chain?
And before anyone says all this is silly, its no more sillier then at a wave of the hand make every living thing, plants included, an organic/synthetic hybrid complete with circuitry at the DNA level.
#13366
Posté 03 avril 2012 - 09:25
felt after seeing the “different” endings.
Hitler Finds Out About Mass Effect 3's Ending
**The footage used depicts an angry reaction from Hitler. The audio is in German with English text, but it is not a translation, so if you speak German this may be lost on you. My guess is this footage was used to mix in some dark humor to the reaction of fans, and because the German language kind of sounds innately angry. There is some language. Not sure I actually need so say this, but this is not in any way intended to show support for Hitler or to imply that Bioware shows support for Hitler.
This youtube post explains the problems with the ending better than I could have ever dreamed of doing
myself. Thank you Angry Joe.
10 Reasons We Hate Mass Effect 3’s Ending
The best way to summarize it: see war assets in use, get closure, have it make sense
please (i.e. the plot holes need to be filled in and Mass Relays can’t explode
based on ME2 Arrival DLC).
We want to see the consequences of our actions;
the staple of the series.
If we have made horrible decisions resulting in the Reapers destroying earth and everyone we know dying in front of us, we want to see it. If we have united the galaxy and just successfully defeated the reapers, we want to see the smiling worn faces of those characters we’ve all grown to know. The “wildly different endings” we were expecting based on our decisions and assets collected along the way. I felt like the final taking
back of earth mission lacked depth not having cutscenes interjected or assisted fights with your assets. The lack of closure by the end of it was the worst part of it though. We want a glimpse of the state of the galaxy
after this war we’ve been building towards and finally conclude after three games.
I would like to add that, if not for the indoctrination theory being pieced together, the ending is really confusing. If a Mass Effect gamer were to sit back and think about the little clues that were dropped, even just in the third installment to the series, then this conclusion is one that someone could logically come to,
even without the all the well put together arguments for the Indoctrination
Theory. However, if this is where Bioware was headed with what Shephard
is experiencing via dream sequences they failed to explain it sufficiently
leaving gamers just to guess at what is really going on. I have no idea how to make sense of the current ending sans the Indoctrination Theory. This statement is by no means an endorsement
of the Indoctrination Theory as the direction the game should be taken. I am really just emphasizing how much we the fans are clutching at straws to try to make sense of what we currently have for the ending because it’s so hard to accept the ending at face value because it’s so poorly executed.
Personally, I feel that everything after the Harbinger beam needs to be dumped and completely re-written because being Indoctrinated would not result in a full blown hallucination of a spirit child, but instead would slowly change Shepard’s will overtime with prolonged exposure, and it has always been emphasized has
exceptionally strong will. If Bioware should choose to go with the Indoctrination Theory, I think there is a way to make it more acceptable if the gaps are filled in properly instead of the we made synthetics to harvest organics to save them from synthetics circular logic.
I’m relieved to hear that Bioware is working on a true ending for the game, because it’s really wrong
that the soul of three otherwise epically awesome games could be destroyed with
a poorly planned ten minute sequence demolishing any replay value. I sincerely hope that the new ending DLC will be free or extremely cheap because the fans did not get what they wanted/paid
for/were promised to begin with. Truth Ending being a free DLC could really do a lot to help repair the credit of the
developer. Plus, if people still don’t like the ending after the new ending is released they’ll have less fuel to feed
their fire. I sincerely hope that the Truth Ending DLC more satifactory that the original ending, because if not, where does that leave the Dragon Age series as another choice impacted story?
In conclusion, I have faith that Bioware can address most of the concerns of its fans regarding
the Mass Effect Series and Shepard’s last installment. You guys have given us so many enjoyable
hours of gameplay through this series of games and others and the huge outcry
regarding the conclusion of the ME3, although some of it harsh, is also a testament
to how well loved the rest of the work you guys did over the years is.
Modifié par Dottumnz, 03 avril 2012 - 09:32 .
#13367
Posté 03 avril 2012 - 09:25
luci90 wrote...
Leroy Petry.
I only remember that one because I don't think it's moh worthy.
I'll probably get yelled at for saying that.
Disagree, but won't yell at you. If heroism isn't up for discussion/debate, things get real scary real fast.
#13368
Posté 03 avril 2012 - 09:28
Modifié par Omnike, 03 avril 2012 - 09:37 .
#13369
Posté 03 avril 2012 - 09:29
Modifié par Omnike, 03 avril 2012 - 09:34 .
#13370
Posté 03 avril 2012 - 09:30
lol I am taking this whole thing was intended as a joke. I mean guess it would be a real problem. But considering they prolly all died from relays...ya. Also one of my least favorite endings cause one of the largest influences in this game is diversity is what brings us together and lets us win against the reapers. Even te Prothean says they didnt win cause all they were all the same. And now by snythesising guess what...everyone is the same. Ahh just give me the fourth option to tell that kid to get out of here and if he says no blow up the citedel!Archonsg wrote...
Random musings on Synthesis
Since Bioware waved its magic wand and made it possible for the merging of organics and synthetics, lets at least explore a little what this could mean.
Lets start with the Organics.
Now that you are part synthetic does this mean you can now communicate via touch interface since you all now share the same basic circuitry?
What about wireless communication? Of course not all species will have this feature from the onset, but, since we are part synthetic now, upgrades? If not why not, since if you are able to rewrite a being's DNA to include electrical circuitry, wouldn't the lack of such a feature be such a huge design oversight for a synthetic?
On the subject of DNA over-write, does this mean that the Quarian and Turian race are now genectially compatible with everyone else? If not, why not since again, if you are able to re-write a being's genetic code from ground up wouldn't compatibility be a primary issue?
If this is the case, and all beings are now compatible, awesome! Nothing to stop Shepard with having a baby with either Tali or Garrus.
Now, onto the Synthetics.
So now the Reapers are also a Synthetic / organic hybrids? This would allude that they will now have organs right? After all, you can't be an "organic" without organs right?
So Reapers, now have a brain, heart, lungs, stomach and other bits and pieces that an organic needs to be rightly called an organic hybrid right?
So the first question, how would you handle reaper sex and reproduction? Sex, birth and death is central to an organic, so while as a machine they could manufacture themselves, to truly understand what it means to be an organic, shouldn't sex, birth and the raising of offsprings be part of their experiences?
Also in the name of compatibility, can the Reapers now mate with say a Hanar, Turian or human for that matter? If not why not? After all, aren't we now sharing the same DNA?
What about bodily functions?
Part of being an organic is dealing with what our body requires.
Two words.
Reaper poop.
And lastly, for now at least, one of those organic functions really need to be looked at. Namely, its stomach, and hunger associated with it.
That's right folks, by merging organics and synthetics, you just gave the Reapers a REAL reason to hunt every other living thing to consume and subsists since that is part of what an organic does. We eat and ... Well I already mentioned poop.
So now we have 2 kilometer high beings, that because you choose synthesis, should have organs too, and the last time I check, the stomach is a necessary organ. And guess what is now top of the food chain?
And before anyone says all this is silly, its no more sillier then at a wave of the hand make every living thing, plants included, an organic/synthetic hybrid complete with circuitry at the DNA level.
#13371
Posté 03 avril 2012 - 09:32
#13372
Posté 03 avril 2012 - 09:33
I posted that 10 reasons things and thank you for posting it again! I honestly wish veryone would post it cause it explains all the problems perfectly.Dottumnz wrote...
The following is a link to a video that I think demonstrates the kind of raw emotional response many of us
felt after seeing the “different” endings.
Hitler Finds Out About Mass Effect 3's Ending
**The footage used depicts an angry reaction from Hitler. The audio is in German with English text, but it is not a translation, so if you speak German this may be lost on you. My guess is this footage was used to mix in some dark humor to the reaction of fans, and because the German language kind of sounds innately angry. There is some language. Not sure I actually need so say this, but this is not in any way intended to show support for Hitler or to imply that Bioware shows support for Hitler.
This youtube post explains the problems with the ending better than I could have ever dreamed of doing
myself. Thank you Angry Joe.
10 Reasons We Hate Mass Effect 3’s Ending
The best way to summarize it: see war assets in use, get closure, have it make sense
please (i.e. the plot holes need to be filled in and Mass Relays can’t explode
based on ME2 Arrival DLC).
We want to see the consequences of our actions;
the staple of the series.
If we have made horrible decisions resulting in the Reapers destroying earth and everyone we know dying in front of us, we want to see it. If we have united the galaxy and just successfully defeated the reapers, we want to see the smiling worn faces of those characters we’ve all grown to know. The “wildly different endings” we were expecting based on our decisions and assets collected along the way. I felt like the final taking
back of earth mission lacked depth not having cutscenes interjected or assisted fights with your assets. The lack of closure by the end of it was the worst part of it though. We want a glimpse of the state of the galaxy
after this war we’ve been building towards and finally conclude after three games.
I would like to add that, if not for the indoctrination theory being pieced together, the ending is really confusing. If a Mass Effect gamer were to sit back and think about the little clues that were dropped, even just in the third installment to the series, then this conclusion is one that someone could logically come to,
even without the all the well put together arguments for the Indoctrination
Theory. However, if this is where Bioware was headed with what Shephard
is experiencing via dream sequences they failed to explain it sufficiently
leaving gamers just to guess at what is really going on. I have no idea how to make sense of the current ending sans the Indoctrination Theory. This statement is by no means an endorsement
of the Indoctrination Theory as the direction the game should be taken. I am really just emphasizing how much we the fans are clutching at straws to try to make sense of what we currently have for the ending because it’s so hard to accept the ending at face value because it’s so poorly executed.
Personally, I feel that everything after the Harbinger beam needs to be dumped and completely re-written because being Indoctrinated would not result in a full blown hallucination of a spirit child, but instead would slowly change Shepard’s will overtime with prolonged exposure, and it has always been emphasized has
exceptionally strong will. If Bioware should choose to go with the Indoctrination Theory, I think there is a way to make it more acceptable if the gaps are filled in properly instead of the we made synthetics to harvest organics to save them from synthetics circular logic.
I’m relieved to hear that Bioware is working on a true ending for the game, because it’s really wrong
that the soul of three otherwise epically awesome games could be destroyed with
a poorly planned ten minute sequence demolishing any replay value. I sincerely hope that the new ending DLC will be free or extremely cheap because the fans did not get what they wanted/paid
for/were promised to begin with. Truth Ending being a free DLC could really do a lot to help repair the credit of the
developer. Plus, if people still don’t like the ending after the new ending is released they’ll have less fuel to feed
their fire. I sincerely hope that the Truth Ending DLC more satifactory that the original ending, because if not, where does that leave the Dragon Age series as another choice impacted story?
In conclusion, I have faith that Bioware can address most of the concerns of its fans regarding
the Mass Effect Series and Shepard’s last installment. You guys have given us so many enjoyable
hours of gameplay through this series of games and others and the huge outcry
regarding the conclusion of the ME3, although some of it harsh, is also a testament
to how well loved the rest of the work you guys did over the years is.
#13373
Posté 03 avril 2012 - 09:34
Modifié par Omnike, 03 avril 2012 - 09:38 .
#13374
Posté 03 avril 2012 - 09:35
#13375
Posté 03 avril 2012 - 09:38




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