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On the Mass Effect 3 endings. Yes, we are listening.


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#13651
shonefob

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Thanatos144 wrote...

Leem_0001 wrote...

Thanatos144 wrote...

Don't any of you read or comprehend what you read? Are you so blind to any other opinion other than your tantrum? can we get passed the stupidity of some thinking they are owed something cause a person said in a interview what they wanted to do? Grow the hell up. Dont like the ending? so what? I dont like the way many things ended but I dont demand they change cause I bought the book or a ticket to the movie. Dont give me that it is different cause it is interactive ether.

I understand many wanting clarification of things but am not with the few childish who want it all changed cause they didnt like how it all ended up.




Sigh - can I ask, how old are you? Just wondering, as it may explain a few things.

And they didn't say in an interview what they wanted to do, they said WHAT WOULS BE INCLUDED IN THE GAME. There is no grey area here, whether you are not intelligent enough to realise this is irrelevant.

And why shouldn't we give you that 'its different cause it's interactive'? Who are YOU to judge what makes it different or not.

The simple fact is that Bioware, if they so wished, are well within their rights to leave things as they are. Just as we are well within our rights to never buy a Bioware game again because we have lost faith in their abilities. Surely you have to admit that is fair. But the thing is - would Biware want that? There is a lot said about what sort of percentage of fans dislike the ending (I think it is the vast majority) - do you think Bioware are willing to find out?

If a movie or book is generally considered to be rubbish, things are not normally changed (though in books it has been known). However the director or creator etc usually fall into obscurity and struggle to find work again. What Bioware has the chance to do here is to keep ALL of its fanbase happy by offering those who hated the ending something different. Those that like it keep what they have. And its stops them losing a large part of their fan base.

Surely this makes sense to you? Or are you too simple to get to grips with even this?

I know in your head you think that you can take hostage a company with demands cause you think you are in the majority........Yet I contend that it wont work. I think they will clear up the ending by explaining things for those who dont understand it and leave it the way it is. I think it will make many of the entitlement crown tear up and throw a tantrum but otherwise that  is it,......When the next title  from bioware comes out the same teary eyed  set of people throwing the tantrum will buy it.

time will tell if I am right. By the way Chances are I am older than you by far not that that matters cause I could be decades younger yet still be more mature ......Hypothetically....


Okay you please tell me because you know ho did my squad members on the ground get back on the ship?

How does Shepard live from the Destroy option if the whole citedel was blown up?

What
happens to all my squad mate (not just the three that get out of the
Normandy) and all the other that were not even in my squad in ME3?

Also what happend to the Victory fleet are they stuck here now?

Why dont the Reapers just kill off synthetics ever 50k years instead of organics?

How did the SPace Child make the Reapers?

Why were they making a reaper on the citedel?

When I control the reapers but lose everything will I still be in control of the reapers?  I mean im dead and have lost everything, did I lose control aswell?  Can I tell them to blow up than free the geth?

What happens to people with cybernetic implants besides Shepard (Quarinas) if I chose destroy? Do they all die aswell?

Why is Joker running?  Did he leave the battle?  And yes the explosion is huge as he is running fro it isnt he?  So that means it was obviously big enough to reach earth and the Victory fleet from all the way passed Pluto (That is a pretty big explosion) So every other solar system boned now to? 

Well you understood the ending so what happend?  Please tell me.

#13652
Xena In Heels

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Disnaster wrote...

And then...to see Traynor, my LI, get off the Normandy with Joker? To see my ever faithful from ME1 squad mates Liara and Garrus get off as well after they just rushed Harbinger with me?

I wasn't angry. I felt empty. And a bit betrayed.

Please let them fix this.


Yup, this is the worst part. My post a few up basically says the same thing. Such an easy fix to make, but will it be made?

Interesting that Traynor steps off  with Joker. I was wondering what would happen with that. Made the same mistake with ditching Liara (duh-there's no way you can cheat on the Shadow Broker and not have it come out!) but reloaded and fixed it. 

Modifié par Xena In Heels, 04 avril 2012 - 09:00 .


#13653
macaja

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I finished the game yesterday. I didn't find the ending particularly bad except for the Normandy scene. I'm happy to see that people are talking about the "indoctrination theory", I felt like being manipulated by the kid and finally I picked the destroy option.
I think that BioWare did a great work and if we are talking so much about the theories behind the finale it is a good thing. Most controversial endings are related to great shows, and this is the ending to the greatest game I've ever played.
I repeat, the only disappointing thing is the Normandy stuff; I'd rather preferred a fade to black ending: it would have been dark (in all senses) but it would have been pretty definitive.
I imagined a different ending, with people on Earth looking at the sky and understanding what Shepard did for them, then a scene with the friends reuniting on his grave (or, if he's alive, a star wars-style ceremony). But hey, I'm not the writer.
Best moment: there are so many that I cannot make a selection.
I loved the scenes with Liara, very touching. I felt true rage against Kai Leng.
It was so emotive that I think I will wait a time before playing with my femshep character.
So a great game I'm sad only because it's over.

#13654
Redbelle

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Question for those who have played the first Deus Ex. Does Mass Effect endings try to take the format of Deus Ex's?

DE had 3 endings that could not be considered a 'great' ending as the choices were, 'Destroy' technology, Overthrow and essentially become what you fought against...... and hybridise yourself with a machine.

This thought hit me as I was writing about the poor level of the written narrative of the endings of ME3. I know many are hoping for IT theory to prevail, (fingers crossed), the general feel I'm getting from the revalation that BW had more than one ending to pick from, is that whoever choose to put BW dollars into the ending they choose for the end...... To put it politely, has been drinking fermented apple juice. Really really fermented apple juice. with a cocktail umbrella through a straw.

Modifié par Redbelle, 04 avril 2012 - 09:07 .


#13655
Cant Planet

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EA wrote...

We’re sure that British Petroleum, AIG, Philip Morris, and Halliburton are all relieved they weren’t nominated this year. We’re going to continue making award-winning games and services played by more than 300 million people worldwide.

"Yes, we are listening."

Modifié par Cant Planet, 04 avril 2012 - 09:03 .


#13656
AkaXan

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I just cant fathom how Bioware can go from great writing and exocution with parts like the Genophage mission, Mordins death with him singing his little tune as he accepted his fate.

Grunt battling hords of Rachni with all odds against him, hes done for and then there he comes alive after kicking ass.

Tali begging for my shep to not let the Geth upgrade, because her people would be destoryed, at this point I thought I screwd myself as the Paragon option didnt appear and then bam it appears at the last second and I save both by uniting them, Legion gets to make his first and last truely self aware choice and Tali gets to see her homeworld. Great stuff.

Theres more buy why bother, its like Bioware let the coffe boy write the last 30 minutes the vast differance in quality is just too abrupt. Its so badly done that it kills any will to play the series again. Whoever wrote and green lighted the endings should be fired or removed from ever getting a say over writing duties again.

At this point its Biowares mess to fix Casy, Dr Mazuka and Bioware made promises and didnt deliver, they put that awful end. If its been done just to sell us the real ending then Bioware got bigger problems coming.

As it stands I'm sure that without a complete scrapping of the poorly written, plot and lore destroying endings, I forsee Bioware struggling to convince fans to buy DLC and by extention buy back into the Mass Effect universe, because if Bioware try to explain their crap ending through paid DLC, then I'm sadly finished with Bioware games. I'm not going to pay so Bioware can pretend their ending works and I sure I'm not the only one who feels this way.

#13657
rrtda

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this ending is completely overlooked the every choice i have made in the last three games why did i play ME2 15+ times to get a cookie cut ending why save the geth instead of easing the killing the heriticts, and create peace if i just kill them off in the ending why did i need to choose things that created an higher war asset count if i get the same ending as i did through a speed run of the game all the time, work, and money was flushed down the toilet so i could get the same ending as some one who played only the third game

#13658
Redbelle

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AkaXan wrote...

I just cant fathom how Bioware can go from great writing and exocution with parts like the Genophage mission, Mordins death with him singing his little tune as he accepted his fate.

Grunt battling hords of Rachni with all odds against him, hes done for and then there he comes alive after kicking ass.

Tali begging for my shep to not let the Geth upgrade, because her people would be destoryed, at this point I thought I screwd myself as the Paragon option didnt appear and then bam it appears at the last second and I save both by uniting them, Legion gets to make his first and last truely self aware choice and Tali gets to see her homeworld. Great stuff.

Theres more buy why bother, its like Bioware let the coffe boy write the last 30 minutes the vast differance in quality is just too abrupt. Its so badly done that it kills any will to play the series again. Whoever wrote and green lighted the endings should be fired or removed from ever getting a say over writing duties again.

At this point its Biowares mess to fix Casy, Dr Mazuka and Bioware made promises and didnt deliver, they put that awful end. If its been done just to sell us the real ending then Bioware got bigger problems coming.

As it stands I'm sure that without a complete scrapping of the poorly written, plot and lore destroying endings, I forsee Bioware struggling to convince fans to buy DLC and by extention buy back into the Mass Effect universe, because if Bioware try to explain their crap ending through paid DLC, then I'm sadly finished with Bioware games. I'm not going to pay so Bioware can pretend their ending works and I sure I'm not the only one who feels this way.


That coffee boy/vast drop in narrative quality line of thought. I'm right there with you. BW hires writers who know how to spin a yarn and tie it off when it's time to stop spinning. So what happened in the creative control meetings when the endings were discussed to warrent what they put into the official ending of ME3?

Maybe being dedicated BW writers and with looming deadlines they ignored a warning to evacuate the building during a gas leak and what we have been offered as result is a oxygen starved ending by comittee of people who were taking turns by the window whie the real work on the endings was being conducted at the table.

#13659
Thanatos144

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rrtda wrote...

this ending is completely overlooked the every choice i have made in the last three games why did i play ME2 15+ times to get a cookie cut ending why save the geth instead of easing the killing the heriticts, and create peace if i just kill them off in the ending why did i need to choose things that created an higher war asset count if i get the same ending as i did through a speed run of the game all the time, work, and money was flushed down the toilet so i could get the same ending as some one who played only the third game

How?

#13660
adamdehass

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Umm, i just checked my calendar and it says its april, sooo... Time for bioware to tell everyone that they are fixing the problematic ending/endings (though i think they can really be simplified down to one). The community is waiting...

#13661
Redbelle

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Thanatos144 wrote...

rrtda wrote...

this ending is completely overlooked the every choice i have made in the last three games why did i play ME2 15+ times to get a cookie cut ending why save the geth instead of easing the killing the heriticts, and create peace if i just kill them off in the ending why did i need to choose things that created an higher war asset count if i get the same ending as i did through a speed run of the game all the time, work, and money was flushed down the toilet so i could get the same ending as some one who played only the third game

How?


The work done in obtaining war assets only comes into play once the fleet arrives in the sol system. On my play through cue Geth and Quarians+Destiny Ascension. And that was it. They essential did squat for the story other than turn up in a cutscene. I could hammer the multiplayer component of ME3 to take up the slack for getting most of those 3 war assets killed. But that would only serve my interests as a game mechanic. I saved those ships and people to continue my story and aside from a Tali staying by side I didn't see how my choice to save DA affected the story ina way that I could have acheived with  a hammer and tongs aproach to the multiplayer.

#13662
Disnaster

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Xena In Heels wrote...
Interesting that Traynor steps off  with Joker. I was wondering what would happen with that. Made the same mistake with ditching Liara (duh-there's no way you can cheat on the Shadow Broker and not have it come out!) but reloaded and fixed it. 


Right now, that's my only reason to replay the game--I would like to finish with LI I started with.  Should have known the Shadow Broker would know what happened in my shower...

#13663
Redbelle

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Disnaster wrote...

Xena In Heels wrote...
Interesting that Traynor steps off  with Joker. I was wondering what would happen with that. Made the same mistake with ditching Liara (duh-there's no way you can cheat on the Shadow Broker and not have it come out!) but reloaded and fixed it. 


Right now, that's my only reason to replay the game--I would like to finish with LI I started with.  Should have known the Shadow Broker would know what happened in my shower...


Shep - Hey Edi, you turned off all the spy camera's right?

#13664
Enomis Scorcher

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pikey1969 wrote...


The truth behind the origin of the reapers, creations of a being (the catalyst) that has been through a technological singularity, is actually a very cool idea for a conflict set in a space sci-fi setting. Even the idea that the purposed/enforced solution by the catalyst was simply to 'harvest' advanced civilizations periodically before they reach yet another technological singularity to preserve order of the universe (something that many fans have been ragging on) is actually cool. That is actually one thing you can blame the fans for not really trying to accept/understand (then again, I also feel that the fan's true source of anger was not really this, and in consideration of the context, they’re kind of right to). Sure, it's 'flawed' logic, but if it wasn't flawed, they wouldn't be the 'bad guy' would they, and Shepard wouldn't be fighting this war in the first place.

However, the conclusions (the choices) that are provided by the catalyst, ultimately feel too forced/contrived in execution, and provide very limited set of almost seemingly nihilistic consequences for the very universe that you've built for the audience. The fact that the answers to basically the question of 'how the future of the entire universe should be determined' are narrowed to merely three choices, seem very forced. They also ultimately do not really feel related to what the overall narrative has been about, which was never really to answer the 'question of universe, life, and everything.' It was always about fighting an imminent doom of the galaxy presented by an unfathomable force. Perhaps it would have been more wise to at least provide an option to avoid trying to answer that question. Perhaps allow Shepard to be the voice of reason and hope against the Catalyst's logic, and postpone this act of judgment (and tie EMS ratings as a time-factor that allows Shepard to do this). I don't know, what I do know is the ending options that are given, just do not feel right at all. 


In my opinion (and in many other's) this is not 'flawed logic', is pure nonsense!!!!

I mean: I am a very intelligent quasidivine and nearly omnipotent entity (catalyst) who commands an horde of ruthless powerfull machines and the only solution to the problem (as Shep defines it) I've found is recreate the problem!

Really smart indeed!

#13665
Theronyll Itholien

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#13666
CuseGirl

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Ok......I'm thinking about starting a 3rd playthru with one of my other Shep's who romanced Jack....I should I put myself thru the ringer again? ::sigh:: I just have to justify the $63 I spent on this......thoughts?

#13667
CuseGirl

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Redbelle wrote...

Question for those who have played the first Deus Ex. Does Mass Effect endings try to take the format of Deus Ex's?

DE had 3 endings that could not be considered a 'great' ending as the choices were, 'Destroy' technology, Overthrow and essentially become what you fought against...... and hybridise yourself with a machine.

This thought hit me as I was writing about the poor level of the written narrative of the endings of ME3. I know many are hoping for IT theory to prevail, (fingers crossed), the general feel I'm getting from the revalation that BW had more than one ending to pick from, is that whoever choose to put BW dollars into the ending they choose for the end...... To put it politely, has been drinking fermented apple juice. Really really fermented apple juice. with a cocktail umbrella through a straw.


Two rumors I heard both center around Casey Hudson. One is simply that Casey Hudson is a big Deus Ex fan and because he wrote ending mission and the ending sequence, we got stuck with stuff from Deus Ex. The other rumor is, one that sounds more plausible, is that all the missions had peer review, except for the ending mission and the ending video sequences. So Casey and one other guy wrote the ending and didn't really accept any criticism from other writers and so this is what we got.

I have a sinking feeling that the 2nd rumor is true because I can't see how the ending as scripted was accepted by the host of Bioware writers. It's so laughably wrong that a third party would have said "no, this cannot be".

#13668
Redbelle

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Enomis Scorcher wrote...

pikey1969 wrote...


The truth behind the origin of the reapers, creations of a being (the catalyst) that has been through a technological singularity, is actually a very cool idea for a conflict set in a space sci-fi setting. Even the idea that the purposed/enforced solution by the catalyst was simply to 'harvest' advanced civilizations periodically before they reach yet another technological singularity to preserve order of the universe (something that many fans have been ragging on) is actually cool. That is actually one thing you can blame the fans for not really trying to accept/understand (then again, I also feel that the fan's true source of anger was not really this, and in consideration of the context, they’re kind of right to). Sure, it's 'flawed' logic, but if it wasn't flawed, they wouldn't be the 'bad guy' would they, and Shepard wouldn't be fighting this war in the first place.

However, the conclusions (the choices) that are provided by the catalyst, ultimately feel too forced/contrived in execution, and provide very limited set of almost seemingly nihilistic consequences for the very universe that you've built for the audience. The fact that the answers to basically the question of 'how the future of the entire universe should be determined' are narrowed to merely three choices, seem very forced. They also ultimately do not really feel related to what the overall narrative has been about, which was never really to answer the 'question of universe, life, and everything.' It was always about fighting an imminent doom of the galaxy presented by an unfathomable force. Perhaps it would have been more wise to at least provide an option to avoid trying to answer that question. Perhaps allow Shepard to be the voice of reason and hope against the Catalyst's logic, and postpone this act of judgment (and tie EMS ratings as a time-factor that allows Shepard to do this). I don't know, what I do know is the ending options that are given, just do not feel right at all. 


In my opinion (and in many other's) this is not 'flawed logic', is pure nonsense!!!!

I mean: I am a very intelligent quasidivine and nearly omnipotent entity (catalyst) who commands an horde of ruthless powerfull machines and the only solution to the problem (as Shep defines it) I've found is recreate the problem!

Really smart indeed!


"Hi I'm Renegade Shep. And I'm gonna kill the Reapers and eat the bodies thereby making the galaxy safe for that daisy chain citadel democracy stuff where ppl who don't know me live a little longer............"

"..........But the damn writers wouldn't allow it!!!"

#13669
improperdancing

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By the way, I'm not sure if anyone here has read the Revelation Space series by author Alistair Reynolds, but needless to say, the Mass Effect series has *ahem* "borrowed" elements from it. It's definitely worth reading but, much like Mass Effect, it has an almost out of nowhere ending that doesn't seem to mesh at all with the events that preceded it. It's quite ironic that Mass Effect, a series that borrowed so many elements from it, totally mirrored it in that respect.

In fact, here are a few excerpts from fan reviews of the final book in the Revelation Space trilogy:

---

"But what do we have here? Toss the major connecting thread between the books... the Inhibitors explained away in less than four pages. Magical "out-of-nowhere" saviors who are hinted at only twice in the entire story, and done in a way that they seem nothing more than a callous afterthought.

Imagine this...you've worked your way through the first two (three, including Chasm City) books, slowly grown used to and then developed an affinity for Mr. Reynolds' wonderfully unique style. You're happy with the subtle hints at 700 years of human history, having been given enough of the details to fill in the dark, gothic story with your own imagination. But five hundred pages to go, you start thinking, "Now we'll see the culmination of it all!" Two-hundred fifty pages, and you're thinking, "Ok, anytime now..." One hundred pages, and there's a sinking feeling..." Fifty pages, with the ending to the central theme of the series nowhere in sight, you finally realize the awful truth: this whole storyline was *never* about the Inhibitors. It was *all* a mechanism to force us to fill in the blanks of the future history of humanity, with the Inhibitor battle only a convenient way to move things along.

Until, that is, Mr. Reynolds couldn't write about it anymore. So, with nothing more than a rubber stamp called "Epilogue", the story ends. No mysteries solved. Mademoiselle? Nope. Conjoiners? Nope. Plague? Nope. Inhibitors? "Poof!" they are gone with the aid of magical fairies, only to be replaced by newer, badder bad guys. But none of this was what this story was about. As a literary mechanism, I applaud Mr. Reynolds' achievement. If you read books to be entertained along the way, this whole series is wonderful and I highly recommend it - I enjoyed 3/4 of it immensely. But if you like a story with a good ending, it is supremely disappointing... I, for one, feel cheated. It's actually worse than Hamilton and the Night's Dawn ending. Mr. Reynolds' style is to leave much to our imagination, and for most of this series he does so brilliantly. But, where he carefully takes thousands of pages to weave us a story of the past 700 years, he give us the future in a mere four."

---

"The book builds expectations for all the wrong things. The cache weapons must be the ace in the sleeve, since everybody wants them, right? Wrong, they are no better than normal weapons (sometimes worse, since they can shoot only once) and make no difference whatsoever in the whole conflict. Aura must be the Messiah that will turn things around thanks to her superior knowledge, right? Wrong, she's actually wrong more often than she's right. And how about our Inhibitors? They just disappear in some unspecified manner."

---

"And frustratingly, there's almost no payoff for it. There are a couple mild surprises in store in the last few chapters, but even these were excessively telegraphed and predictable almost halfway through the novel. The conclusion is also a staggering cop-out. All of the preparation our characters perform, all of their investigations, new technologies, and even the Shadows and Wolves themselves, are effectively hurled into the nearest landfill, and an ending completely out of right field is bolted on as an afterthought.

This is probably the worst betrayal I've felt after finishing a space opera of any length. The characters' efforts are unimportant; the antagonists ultimately moot; the conclusion is only tangentially related to the rest of the novel. Reynolds invoked deus ex machina here, but did so by alluding to a circular time loop which is supposed to tie everything up in a neat, depressing little bow. Instead, it cheapens the struggles of every character introduced in the novel, reduces their travails to drab, pointless endeavors full of eloquent prose that accomplishes approximately nothing. If you're a fan of Neal Stephenson, some argue his novels lack clear endings--this is ten times worse."

---

"As said, once begun, you keep reading. Yet the story has some flaws. For without Scorpio, without even all earlier Inhabitor novels, Quaiche would most probably have made exactly the same decision Scorpio did! It looks like Reynolds wanted to tell another tale in the universe of Revelation Space, without bordering too much about previous plots. And so the expected Inhabitor Grand Finale became an anti climax. With an open end. More Revelation Space novels are to be expected. Without a doubt readers will be obsessed to finish them. Me too! But don't expect thrilling endings where the good guys defeat the bad ones..."

---

"The ending of this book was a total and complete let down. I will not go into it but I was truly disappointed by the ending. When I had about 30 pages left I knew already it wasn't going to end worth a damn and I was right. Maybe some are fans of leaving plots unfinished and people left in limbo but I am not one of them. It was like "well i don't know how to finish this with a great ending so I will just have the pig fall over"."

---

"All of this falls apart in Absolution Gap, the 3rd book in the series. The overarching storyline is abandoned entirely, the mysteries Reynolds has carefully built up are left dangling, whole plotlines are forgotten, and the characters he spends two novels developing are cast aside. In the last few pages Reynolds needlessly introduces a deus ex machina, only to revoke it at the last moment (and then, possibly, reintroduce it in the cryptic epilogue). Frankly, I'm not sure how this book got past his editor's desk."

---

"Read the other reviews and you'll find the same complaints echoed over and over again. They can be reduced to this observation: there is a profound carelessness on the part of the author that cannot be hidden. Yes, the writing is mostly excellent, Reynolds has an exceptional skill with the written word. Yes, there are several interesting ideas and a vast cargo of cool SF toys for the discriminating gourmet of the apocalyptic. All of it is rendered irrelevant by disastrously bad story choices, sloppy workmanship at the conclusion, and a hackneyed reliance on what the fancy types call "deus ex machina," when he's stuck, the author pulls something out of thin air. Or maybe out of the lower orifice of his body."

---

Sound familiar? Looks like the basic premise wasn't the only thing BioWare ripped off from the Revelation Space series. :P

#13670
Redbelle

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CuseGirl wrote...

Ok......I'm thinking about starting a 3rd playthru with one of my other Shep's who romanced Jack....I should I put myself thru the ringer again? ::sigh:: I just have to justify the $63 I spent on this......thoughts?


Jacks kinky. Do it! Luv it and give her a reason to get another N7 inked where the sun don't shine..... <cough> I call user generated canon on that last one.

#13671
Mad Man Mac

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I don't think we need a new ending, we need more options.

1 Explaining to Star Child that we can live in harmony.
2 Fighting the star Child and taking the force route, EMS truly matters
3 Since its so popular awaking from indoctrination.
4 Possible fourth option unsure.


I know you aren't going to erase the ending that is, but more options would be nice. It's a way that would make all parties involved happy, you can charge for it make some more money.

Modifié par Mad Man Mac, 04 avril 2012 - 09:58 .


#13672
Redbelle

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improperdancing wrote...

By the way, I'm not sure if anyone here has read the Revelation Space series by author Alistair Reynolds, but needless to say, the Mass Effect series has *ahem* "borrowed" elements from it. It's definitely worth reading but, much like Mass Effect, it has an almost out of nowhere ending that doesn't seem to mesh at all with the events that preceded it. It's quite ironic that Mass Effect, a series that borrowed so many elements from it, totally mirrored it in that respect.

In fact, here are a few excerpts from fan reviews of the final book in the Revelation Space trilogy:

---

"But what do we have here? Toss the major connecting thread between the books... the Inhibitors explained away in less than four pages. Magical "out-of-nowhere" saviors who are hinted at only twice in the entire story, and done in a way that they seem nothing more than a callous afterthought.

Imagine this...you've worked your way through the first two (three, including Chasm City) books, slowly grown used to and then developed an affinity for Mr. Reynolds' wonderfully unique style. You're happy with the subtle hints at 700 years of human history, having been given enough of the details to fill in the dark, gothic story with your own imagination. But five hundred pages to go, you start thinking, "Now we'll see the culmination of it all!" Two-hundred fifty pages, and you're thinking, "Ok, anytime now..." One hundred pages, and there's a sinking feeling..." Fifty pages, with the ending to the central theme of the series nowhere in sight, you finally realize the awful truth: this whole storyline was *never* about the Inhibitors. It was *all* a mechanism to force us to fill in the blanks of the future history of humanity, with the Inhibitor battle only a convenient way to move things along.

Until, that is, Mr. Reynolds couldn't write about it anymore. So, with nothing more than a rubber stamp called "Epilogue", the story ends. No mysteries solved. Mademoiselle? Nope. Conjoiners? Nope. Plague? Nope. Inhibitors? "Poof!" they are gone with the aid of magical fairies, only to be replaced by newer, badder bad guys. But none of this was what this story was about. As a literary mechanism, I applaud Mr. Reynolds' achievement. If you read books to be entertained along the way, this whole series is wonderful and I highly recommend it - I enjoyed 3/4 of it immensely. But if you like a story with a good ending, it is supremely disappointing... I, for one, feel cheated. It's actually worse than Hamilton and the Night's Dawn ending. Mr. Reynolds' style is to leave much to our imagination, and for most of this series he does so brilliantly. But, where he carefully takes thousands of pages to weave us a story of the past 700 years, he give us the future in a mere four."

---

"The book builds expectations for all the wrong things. The cache weapons must be the ace in the sleeve, since everybody wants them, right? Wrong, they are no better than normal weapons (sometimes worse, since they can shoot only once) and make no difference whatsoever in the whole conflict. Aura must be the Messiah that will turn things around thanks to her superior knowledge, right? Wrong, she's actually wrong more often than she's right. And how about our Inhibitors? They just disappear in some unspecified manner."

---

"And frustratingly, there's almost no payoff for it. There are a couple mild surprises in store in the last few chapters, but even these were excessively telegraphed and predictable almost halfway through the novel. The conclusion is also a staggering cop-out. All of the preparation our characters perform, all of their investigations, new technologies, and even the Shadows and Wolves themselves, are effectively hurled into the nearest landfill, and an ending completely out of right field is bolted on as an afterthought.

This is probably the worst betrayal I've felt after finishing a space opera of any length. The characters' efforts are unimportant; the antagonists ultimately moot; the conclusion is only tangentially related to the rest of the novel. Reynolds invoked deus ex machina here, but did so by alluding to a circular time loop which is supposed to tie everything up in a neat, depressing little bow. Instead, it cheapens the struggles of every character introduced in the novel, reduces their travails to drab, pointless endeavors full of eloquent prose that accomplishes approximately nothing. If you're a fan of Neal Stephenson, some argue his novels lack clear endings--this is ten times worse."

---

"As said, once begun, you keep reading. Yet the story has some flaws. For without Scorpio, without even all earlier Inhabitor novels, Quaiche would most probably have made exactly the same decision Scorpio did! It looks like Reynolds wanted to tell another tale in the universe of Revelation Space, without bordering too much about previous plots. And so the expected Inhabitor Grand Finale became an anti climax. With an open end. More Revelation Space novels are to be expected. Without a doubt readers will be obsessed to finish them. Me too! But don't expect thrilling endings where the good guys defeat the bad ones..."

---

"The ending of this book was a total and complete let down. I will not go into it but I was truly disappointed by the ending. When I had about 30 pages left I knew already it wasn't going to end worth a damn and I was right. Maybe some are fans of leaving plots unfinished and people left in limbo but I am not one of them. It was like "well i don't know how to finish this with a great ending so I will just have the pig fall over"."

---

"All of this falls apart in Absolution Gap, the 3rd book in the series. The overarching storyline is abandoned entirely, the mysteries Reynolds has carefully built up are left dangling, whole plotlines are forgotten, and the characters he spends two novels developing are cast aside. In the last few pages Reynolds needlessly introduces a deus ex machina, only to revoke it at the last moment (and then, possibly, reintroduce it in the cryptic epilogue). Frankly, I'm not sure how this book got past his editor's desk."

---

"Read the other reviews and you'll find the same complaints echoed over and over again. They can be reduced to this observation: there is a profound carelessness on the part of the author that cannot be hidden. Yes, the writing is mostly excellent, Reynolds has an exceptional skill with the written word. Yes, there are several interesting ideas and a vast cargo of cool SF toys for the discriminating gourmet of the apocalyptic. All of it is rendered irrelevant by disastrously bad story choices, sloppy workmanship at the conclusion, and a hackneyed reliance on what the fancy types call "deus ex machina," when he's stuck, the author pulls something out of thin air. Or maybe out of the lower orifice of his body."

---

Sound familiar? Looks like the basic premise wasn't the only thing BioWare ripped off from the Revelation Space series. :P


I have emphatically died a little bit inside today.

Modifié par Redbelle, 04 avril 2012 - 09:58 .


#13673
Xits

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 I don't know if it's been linked yet, but this article does a decent job of explaining the issues with the ending http://kotaku.com/58...nvested-players.

However, if you go down the page to the comments (search the page for Patrik Forsgren), this guy Patrik eloquently explains in detail all of the issues with the ending.  I hope BioWare reads it, because it'll be extremely disappointing if the Shepard story is truly over and any of these issues remain unsolved.

#13674
Rex Fallout

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I loved Mass Effect 3. I had played through both Mass Effect 1- (On steam) and Mass Effect 2 (On my PS3 My main gaming platform) And I loved it until the ending. And not only was the ending terrible, but it was so awful that I can't bring myself to play the game through a second time. I started the game plus mode and got to mars. That's it. Because every time I consider playing again I just remember what the end that I am working towards is. And the rest of the game can't make up for it. If a new ending isn't released I'll probably sell it back to gamestop. I don't like holding onto games that give me bad memories, or that I never intend to play again.

I'll hang on to Mass Effect 2 though. I'm convinced it happened in a different universe.

#13675
Redbelle

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Rex Fallout wrote...

I loved Mass Effect 3. I had played through both Mass Effect 1- (On steam) and Mass Effect 2 (On my PS3 My main gaming platform) And I loved it until the ending. And not only was the ending terrible, but it was so awful that I can't bring myself to play the game through a second time. I started the game plus mode and got to mars. That's it. Because every time I consider playing again I just remember what the end that I am working towards is. And the rest of the game can't make up for it. If a new ending isn't released I'll probably sell it back to gamestop. I don't like holding onto games that give me bad memories, or that I never intend to play again.

I'll hang on to Mass Effect 2 though. I'm convinced it happened in a different universe.


I'm exactly the same way with the anime Neon Genesis Evangelion. I just can't watch it through a second time knowing how it ends. but damn it, it's been 7 years. I invested time and money and it's time to grow a quad a plow on through because no matter how I felt at the end, the journey was still wonderful.

Hopefully BW won't leave ME fans hanging for 7 years. but if the previous poster I'm quoting can prompt me into going back into something  I know left me feeling an empty shell I know others can do it too. And who knows, maybe this time I'm better prepared to take what they throw at me.