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On the Mass Effect 3 endings. Yes, we are listening.


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#13676
jeweledleah

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CuseGirl wrote...

Ok......I'm thinking about starting a 3rd playthru with one of my other Shep's who romanced Jack....I should I put myself thru the ringer again? ::sigh:: I just have to justify the $63 I spent on this......thoughts?


you could try to do what I did and skip the side missions unless you specificaly want them for stories.  no scanning, no N7 missions.  getting to the meat of the dialogue and then stopping after good byes in london.  the games is pretty short once you start skipping all the content that doesn't progress the main story.  and if they ever fix the endings?  then you could replay it for real, with all the quests.

#13677
improperdancing

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jeweledleah wrote...

CuseGirl wrote...

Ok......I'm thinking about starting a 3rd playthru with one of my other Shep's who romanced Jack....I should I put myself thru the ringer again? ::sigh:: I just have to justify the $63 I spent on this......thoughts?


you could try to do what I did and skip the side missions unless you specificaly want them for stories.  no scanning, no N7 missions.  getting to the meat of the dialogue and then stopping after good byes in london.  the games is pretty short once you start skipping all the content that doesn't progress the main story.  and if they ever fix the endings?  then you could replay it for real, with all the quests.


Also there's no real point in doing the sidequests for the war assets since those don't actually do anything meaningful.

#13678
Redbelle

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Xits wrote...

 I don't know if it's been linked yet, but this article does a decent job of explaining the issues with the ending http://kotaku.com/58...nvested-players.

However, if you go down the page to the comments (search the page for Patrik Forsgren), this guy Patrik eloquently explains in detail all of the issues with the ending.  I hope BioWare reads it, because it'll be extremely disappointing if the Shepard story is truly over and any of these issues remain unsolved.


These are the same people who wrote the ending to the first dragonage.... ok maybe not he same team but the dragonage endings were huge, varied and engaging. All with a player character who never spoke a word. Maybe it's just me but BW seem to be pulling back from the epic and going with run of the mill <BW man who decided to lose the mako/hammerhead sections..... I'm looking at you.>

#13679
jeweledleah

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improperdancing wrote...

jeweledleah wrote...

CuseGirl wrote...

Ok......I'm thinking about starting a 3rd playthru with one of my other Shep's who romanced Jack....I should I put myself thru the ringer again? ::sigh:: I just have to justify the $63 I spent on this......thoughts?


you could try to do what I did and skip the side missions unless you specificaly want them for stories.  no scanning, no N7 missions.  getting to the meat of the dialogue and then stopping after good byes in london.  the games is pretty short once you start skipping all the content that doesn't progress the main story.  and if they ever fix the endings?  then you could replay it for real, with all the quests.


Also there's no real point in doing the sidequests for the war assets since those don't actually do anything meaningful.


pretty much.  and since I play on PC, if I relaly want to see those explosions with different characters, i can just mod my EMS score prior to point of no return mission.  I'm fairly sure, you can do same on xbox, not sure about PS3.  gibbed editor for ME3 is being updated daily and you can fix quite a bit in it.

#13680
CuseGirl

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improperdancing wrote...

jeweledleah wrote...

CuseGirl wrote...

Ok......I'm thinking about starting a 3rd playthru with one of my other Shep's who romanced Jack....I should I put myself thru the ringer again? ::sigh:: I just have to justify the $63 I spent on this......thoughts?


you could try to do what I did and skip the side missions unless you specificaly want them for stories.  no scanning, no N7 missions.  getting to the meat of the dialogue and then stopping after good byes in london.  the games is pretty short once you start skipping all the content that doesn't progress the main story.  and if they ever fix the endings?  then you could replay it for real, with all the quests.


Also there's no real point in doing the sidequests for the war assets since those don't actually do anything meaningful.


well many of my saves have the wrong choices for the Geth-Quarian conflict and the Save the Council/Destiny Ascension decision. In the end, it ends up being about 1200 points I dont get. So I know I have to do a few side missions to get up to 5000 EMS.

#13681
Redbelle

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CuseGirl wrote...

improperdancing wrote...

jeweledleah wrote...

CuseGirl wrote...

Ok......I'm thinking about starting a 3rd playthru with one of my other Shep's who romanced Jack....I should I put myself thru the ringer again? ::sigh:: I just have to justify the $63 I spent on this......thoughts?


you could try to do what I did and skip the side missions unless you specificaly want them for stories.  no scanning, no N7 missions.  getting to the meat of the dialogue and then stopping after good byes in london.  the games is pretty short once you start skipping all the content that doesn't progress the main story.  and if they ever fix the endings?  then you could replay it for real, with all the quests.


Also there's no real point in doing the sidequests for the war assets since those don't actually do anything meaningful.


well many of my saves have the wrong choices for the Geth-Quarian conflict and the Save the Council/Destiny Ascension decision. In the end, it ends up being about 1200 points I dont get. So I know I have to do a few side missions to get up to 5000 EMS.


Maytbe time to dust off ME1 and go back to where it all began. It's MAKO time!

#13682
CuseGirl

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But yea....I think I'm gonna play the game up to the Anderson/Shepard sit down and then I'll shut the game off......so I won't experience the Starchild...

I'm a PS3 user. No ME-1.....I can still go with the Genesis comic....

Modifié par CuseGirl, 04 avril 2012 - 10:23 .


#13683
improperdancing

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jeweledleah wrote...

improperdancing wrote...

jeweledleah wrote...

CuseGirl wrote...

Ok......I'm thinking about starting a 3rd playthru with one of my other Shep's who romanced Jack....I should I put myself thru the ringer again? ::sigh:: I just have to justify the $63 I spent on this......thoughts?


you could try to do what I did and skip the side missions unless you specificaly want them for stories.  no scanning, no N7 missions.  getting to the meat of the dialogue and then stopping after good byes in london.  the games is pretty short once you start skipping all the content that doesn't progress the main story.  and if they ever fix the endings?  then you could replay it for real, with all the quests.


Also there's no real point in doing the sidequests for the war assets since those don't actually do anything meaningful.


pretty much.  and since I play on PC, if I relaly want to see those explosions with different characters, i can just mod my EMS score prior to point of no return mission.  I'm fairly sure, you can do same on xbox, not sure about PS3.  gibbed editor for ME3 is being updated daily and you can fix quite a bit in it.


Eh...that's what YouTube is for.  I watched all of the awful endings without having to replay the game knowing the entire time I was going to hate how it all turned out.  I'll replay enough of the game to get myself to level sixty (I think I have three to five levels to go), but then I'll be putting it to rest. 

After that I'll wait and see what BioWare does with the DLC.  If they change the ending (not just elaborate...as elaborating on a crappy ending just makes for a longer crappy ending) and make the DLC that does so free (as they should), I will hold on to the game.  If they don't change the ending and/or charge for the DLC, I'll be reselling Mass Effect 3 to someone else so BioWare at least loses one sale, and I will not be buying any future BioWare products, and will definitely be very selective about future EA endeavors.

Time to start speaking with our wallets, people.

#13684
byarru

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Nothing, unless you change those endings...
Okay, the game was good, the endings were terribly HORRIBLE like my English
But the fact that it was good makes the endings even worse

#13685
improperdancing

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CuseGirl wrote...

improperdancing wrote...

jeweledleah wrote...

CuseGirl wrote...

Ok......I'm thinking about starting a 3rd playthru with one of my other Shep's who romanced Jack....I should I put myself thru the ringer again? ::sigh:: I just have to justify the $63 I spent on this......thoughts?


you could try to do what I did and skip the side missions unless you specificaly want them for stories.  no scanning, no N7 missions.  getting to the meat of the dialogue and then stopping after good byes in london.  the games is pretty short once you start skipping all the content that doesn't progress the main story.  and if they ever fix the endings?  then you could replay it for real, with all the quests.


Also there's no real point in doing the sidequests for the war assets since those don't actually do anything meaningful.


well many of my saves have the wrong choices for the Geth-Quarian conflict and the Save the Council/Destiny Ascension decision. In the end, it ends up being about 1200 points I dont get. So I know I have to do a few side missions to get up to 5000 EMS.


Does it really matter, though?  I mean, I personally don't care if all of humanity gets obliterated like in the bad ending.  It's not like that ending is any better than humanity surviving because we don't actually see any of the implications in either.  It just happens and then the game tells you to buy more DLC.

#13686
CuseGirl

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improperdancing wrote...

CuseGirl wrote...
well many of my saves have the wrong choices for the Geth-Quarian conflict and the Save the Council/Destiny Ascension decision. In the end, it ends up being about 1200 points I dont get. So I know I have to do a few side missions to get up to 5000 EMS.


Does it really matter, though?  I mean, I personally don't care if all of humanity gets obliterated like in the bad ending.  It's not like that ending is any better than humanity surviving because we don't actually see any of the implications in either.  It just happens and then the game tells you to buy more DLC.


Yea, I guess....I couldn't believe that message at the end "Shepard has become a legend".....what? I don't wanna be a legend, I wanna take pictures on top of a dead Reaper and make good on my promise to Miranda. 

#13687
AkaXan

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Just wait until Pax guys, when Bioware anounce that because, we the fans just dont get the genius of Biowares fantastic muti coloured endings, they now have paid DLC ready that will explain every craptastic logic, lore and story destroying moment of the endings and we should all be greatfull that Bioware offer us the chance to pay them to explain their truly awful plot hole ridden conclusion.

The sad part is that I can see this response from Bioware actually happen.

Modifié par AkaXan, 04 avril 2012 - 10:36 .


#13688
jeweledleah

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improperdancing wrote...

Eh...that's what YouTube is for.  I watched all of the awful endings without having to replay the game knowing the entire time I was going to hate how it all turned out.  I'll replay enough of the game to get myself to level sixty (I think I have three to five levels to go), but then I'll be putting it to rest. 

After that I'll wait and see what BioWare does with the DLC.  If they change the ending (not just elaborate...as elaborating on a crappy ending just makes for a longer crappy ending) and make the DLC that does so free (as they should), I will hold on to the game.  If they don't change the ending and/or charge for the DLC, I'll be reselling Mass Effect 3 to someone else so BioWare at least loses one sale, and I will not be buying any future BioWare products, and will definitely be very selective about future EA endeavors.

Time to start speaking with our wallets, people.


oh I know.. I saw them all.  and yeah, technicaly i can even find a youtube video for every LI if i'm so inclined.  I won't be selling my game, for old times sakes (and well, because used games market for PC games is a bit different from that of platform ones.) but I'm definitely losing interest in future bioware games.  its not even boycott, just.. lost interest.  why would I buy from a company thats all to liable to crush my soul?  when there are so many awesome indy games out there that don't use such draconian DRM and cost about a third of AAA title but some of those games are same or better quality (licensing engines ftw).

sigh. 

#13689
Redbelle

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[quote]AkaXan wrote...

[/quote]

I have emphatically died a little bit inside today.

[/quote]

Just wait until Pax my friend, when Bioware anounce that because, we the fans just dont get the genius of Biowares fantastic muti coloured endings, they now have paid DLC ready that will explain every craptastic logic, lore and story destroying moment of the endings and we should all be greatfull that Bioware offer us the chance to pay them to explain their truly awful plot hole ridden conclusion.

When this happens, we all die a liile more inside.[/quote]

i've been reading more reviews and commentary regarding the endings and something caught my eye. The word colabrative process in making the game, i.e. BW make the game but we choose the story, has been turned into adverserial conflict by limiting our end choices so as BW could maintain  a high level of control over the ending.

Now if, as BW have been saying, ME3 is not the end of the ME universe and that ME4 will one day pop up without Shep as a character, the only conclusion I can reach with the above logic is that BW may be seeking to essentially reboot/spin a new tale the ME universe at a future point in the ME timeline. And the easiest way to make the galaxy a fresh place to a new player character is to stop other races from interacting with us humans.

#13690
SpartanCommander

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I would still love to know why Shepard just so blindly accepts such a negative responce to that mysterious image any way. Judging by how Shepard does everything else we would have at least been given the option of replying very negaticly to the choices of that child. Especially since with one path SHepard achieved things that drastically contradicts what that child did.

In fact he has evidance that would prove to that child that his opinions are dead wrong and the options he's been given are not even valid.

Also it's still annoying that the game writers made it that the fact you united the Galaxy against the Reapers which is something never done before in any cycle and something the Reapers would never expect. That it would really mean nothing to the reapers as far as what can be done.

It's very dissapointing that when you see harvenger that he's not the final boss. It would be awesome if he was and instead of using your weapons your ordering the Ground forces of the Galaxy to unleash their might to destroy the Harvenger. I never understood why you would simply have all your forces just rush to that beam despite the shear number no one get's through but according to the stats the number would be so large that more than just 2 can get through you have thousands of troops advancing and Air support not just low flying ones that would be near impossible for even a reaper to stop...especially when it's under fire and it's Vulnerable when it attack's. The total amount of artillery power that could be sent on it can do some damage when ever it strikes.

#13691
Thanatos144

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are you all sure harbinger is the reaper who zaps Shepard?

#13692
AkaXan

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[quote]Redbelle wrote...

[quote]AkaXan wrote...

[/quote]

I have emphatically died a little bit inside today.

[/quote]

Just wait until Pax my friend, when Bioware anounce that because, we the fans just dont get the genius of Biowares fantastic muti coloured endings, they now have paid DLC ready that will explain every craptastic logic, lore and story destroying moment of the endings and we should all be greatfull that Bioware offer us the chance to pay them to explain their truly awful plot hole ridden conclusion.

When this happens, we all die a liile more inside.[/quote]
[quote]Redbelle wrote...
i've been reading more reviews and commentary regarding the endings and something caught my eye. The word colabrative process in making the game, i.e. BW make the game but we choose the story, has been turned into adverserial conflict by limiting our end choices so as BW could maintain  a high level of control over the ending.

Now if, as BW have been saying, ME3 is not the end of the ME universe and that ME4 will one day pop up without Shep as a character, the only conclusion I can reach with the above logic is that BW may be seeking to essentially reboot/spin a new tale the ME universe at a future point in the ME timeline. And the easiest way to make the galaxy a fresh place to a new player character is to stop other races from interacting with us humans.

[/quote]

Bioware's intent may be to spin of ME4 into a new future universe, but the way they have gone about it is just wrong, especially after all the promises from Casy Hudsen and such, about how all the players choises will have genuine impact on the ending to the game.
A new ME game could be set  500 or a 1000 years ahead without Shepard as a character, they could have set up just enouth of a plot thread in ME3 to lead into a new ME universe without throwing all the players time and investment out the window and then telling the player/customer that they shouldnt be upset with those truly awful endings.

I just cant see anyone wanting to invest time or money in anything Bioware put out knowing that Bioware will happily ignore promises and player investment when it suits.

Modifié par AkaXan, 04 avril 2012 - 11:02 .


#13693
CuseGirl

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SpartanCommander wrote...

I would still love to know why Shepard just so blindly accepts such a negative responce to that mysterious image any way. Judging by how Shepard does everything else we would have at least been given the option of replying very negaticly to the choices of that child. Especially since with one path SHepard achieved things that drastically contradicts what that child did.

In fact he has evidance that would prove to that child that his opinions are dead wrong and the options he's been given are not even valid.

Also it's still annoying that the game writers made it that the fact you united the Galaxy against the Reapers which is something never done before in any cycle and something the Reapers would never expect. That it would really mean nothing to the reapers as far as what can be done.

It's very dissapointing that when you see harvenger that he's not the final boss. It would be awesome if he was and instead of using your weapons your ordering the Ground forces of the Galaxy to unleash their might to destroy the Harvenger. I never understood why you would simply have all your forces just rush to that beam despite the shear number no one get's through but according to the stats the number would be so large that more than just 2 can get through you have thousands of troops advancing and Air support not just low flying ones that would be near impossible for even a reaper to stop...especially when it's under fire and it's Vulnerable when it attack's. The total amount of artillery power that could be sent on it can do some damage when ever it strikes.


All just bad writing to get Shepard into the beam. There's only two ways this could have happened: Bioware literally ran out of time to properly deliver an ending to us and thought they were going to be able to release the ending as DLC (but didn't anticipate this sort of backlash). Or (the more likely reason) EA's deadlines exhausted the writing group so much, that the ending was simply rushed and not given the same care and review as the rest of the game. As a result, we got Casey Hudson's Deus Ex ending, an ending that truly makes no sense, all the way back to the assault on the Illusive Man's base:

That's really where everything starts to get funky. The Citadel is moved by the Reapers? What? Huh? The Cerberus angle wasn't wrapped up AT THE CERBERUS Base? Really? Why is there random down time in the middle of the mission? What is this random turret with a random wave of Husks and Ravagers? Why is there hologram communication center placed in such a way that I can easily miss it and not say my final goodbyes? I can't do that from my Omni-tool? Why is there a transport beam into the Citadel anyway? And if the Reapers moved the Citadel, why would they bring it to Earth?.....I won't even broach the nonsense once you reach the inside of the Citadel.

They literally just spat out the ending of the game, once your "failure" on Thessia, things start to slowly fall apart storywise.

#13694
quintmeredith

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After playing through all 3 Mass Effects games over five years, I was overjoyed when I heard that you were going to add certain things to the ending to provide more closure. If this is indeed the case, thank you for listening to the overwhelming majority of the core fan base. As you asked for constructive criticisms, I feel I will provide mine and I feel my opinion reflects the overall opinion of dissatisfied and loyal fans.
1) The first aspect of the ending that was to quality was the lack of closure. After five years of building relationships with your amazing characters I feel we should know what happens to them after the fact. To leave them in the dark does not do the fans, the characters, or Bioware justice. I would also like to see what happens to the universe afterwards, like how your choices affect everything.
2) Also many plot holes were present in the last 20 minutes. Most significantly the lack of any reason why you crew who has been there for you and would die for you are running away from the battle. Your characters would never leave Shepard behind. Also why is the God child saying that synthetics will always destroy synthetics. This is not the case with the Geth peace. The end forsakes Shepard stopping the geth and quarian war.
3) Most importantly I want a sense of victory. Shepard dying was definitively the best way the end his story, but the endings provided did not give the player the satisfaction of defeating the reapers. Now that the relays are destroyed the galaxy has now entered a dark age, basically setting the universe back hundreds of years. Also the fleet is left in the sol system, implying that they will starve. And most sad of all is the fate of the crew, being stranded without hope of rescue is the worst fate imaginable. Shepard's death is sad enough, please don't add salt to the wound.
If we lived in a perfect world my favorite game developer would change the endings entirely, allowing more player choice and a vast array of different endings, but being releatic I know this will not happen. The least you can do is provide closure to a series your loyal fans have been invested in for five years

#13695
passizle

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improperdancing wrote...

jeweledleah wrote...

CuseGirl wrote...

Ok......I'm thinking about starting a 3rd playthru with one of my other Shep's who romanced Jack....I should I put myself thru the ringer again? ::sigh:: I just have to justify the $63 I spent on this......thoughts?


you could try to do what I did and skip the side missions unless you specificaly want them for stories.  no scanning, no N7 missions.  getting to the meat of the dialogue and then stopping after good byes in london.  the games is pretty short once you start skipping all the content that doesn't progress the main story.  and if they ever fix the endings?  then you could replay it for real, with all the quests.


Also there's no real point in doing the sidequests for the war assets since those don't actually do anything meaningful.


^^^THIS!!!.

I dont understand the meaning of uniting the galaxy if you do not get to use them. IMO, the fianl battle could have been a mini-campaign (3-4 missions long) in a similar style and the end of ME2.
Imagine being able to deploy Wrex/Grunt w/ some Krogan commandos in a "choices matter" scenario. For example... placing them against a group of tainted Asari would get them killed... but place them against the tainted Racni and lookout Racni... or using Jack and her biotic team as support/warrior (again... depending on your choice for them pre-endscenario) in diferent scenarios to improve/make worse the overall final battle situation.
I was really hoping for a scenario like that. It could have made the replay value incredible.

#13696
Norrin_Radd

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Mad Man Mac wrote...

I don't think we need a new ending, we need more options.

1 Explaining to Star Child that we can live in harmony.
2 Fighting the star Child and taking the force route, EMS truly matters
3 Since its so popular awaking from indoctrination.
4 Possible fourth option unsure.


I know you aren't going to erase the ending that is, but more options would be nice. It's a way that would make all parties involved happy, you can charge for it make some more money.

All of those extra options imply that the presense of the Reapers, and the mention of their masters, are not very significant. Cheapening the magnitude of what has happened. Shepard didn't just collide with an artificial intelligence, like a re-telling of Terminator. He bumped up against something that is on a time scale unfathomable for people who only live 100 years. You can take for granted the fact that you are alive, here and now, but the time scale in which life will be able to survive as we know it in this universe is a small fraction of the time the universe will be around. The Reapers have always seemed to represent something on that level of magnitude.

The idea that Shepard had a chance to physically dominate the Reapers just doesn't make sense. The Reapers only have one way to be beaten, and it is with a device that their masters created: The Citadel and The Crucible.

I really think you all need to read more Silver Surfer comics. Just look up Galactus, his origin story, and what he embodies, and you'll get the idea of something that is on the scale of what the reapers represent.

Modifié par Norrin_Radd, 04 avril 2012 - 11:17 .


#13697
MentalKase

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Mass Effect 3 - Killing the pateint to cure the disease.

#13698
RealStyli

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Okay, just spent quite awhile reading this:

http://kotaku.com/58...nvested-players


(Sorry if this has been linked/mentioned before)



and, in particular, a comment below it by a user called Patrik Forsgren (he says it takes 10 mins to read but it took me about 20 as I was analysing each point.

[edited out quote as this forum didn't format it correctly and it was hard to read, go to the link above and read the actual comment]

***EDIT2: I notice that this was actually linked on this same page by someone else, I guess great minds think alike! Still, you should definitely read the comment****


Yep. That was long but, if you read it, I'm sure it opened your eyes like it did mine. I hadn't really considered half of the things he mentioned.

This, to me, makes me believe that the Indoctrination Theory is the only real explanation and that maybe picking the "destroy" option somehow breaks the Reaper control over Shep. I think the biggest give-away is that Shep is alive in the rubble WHERE HE/SHE COLLAPSED WHEN SHOT BY HARBINGER.

So where does that leave us? Mass Effect 3 still hasn't actually ended and Shepard is alive and well. Did BioWare intentionally mislead us into thinking this was the end of a trilogy when, in fact, there's another Shepard Mass Effect game coming? They've already said it won't be the last Mass Effect game, so could Shep be back as the protagonist in ME4?

I don't know if it was deliberate by BioWare but all these theories and discussions are more fun for me than the actual ending!

Modifié par RealStyli, 05 avril 2012 - 12:00 .


#13699
No_MSG

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I watched the ending on youtube the other day. I still don't care to play the game anymore. Hearing Deus Ex Machina spout nonsense, I ended up closing the browser. The ending was as bad, or worse, the second time watching it.

Why can't I just tell Deus Ex Machina to shove it, and leave?

#13700
CuseGirl

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RealStyli wrote...

Okay, just spent quite awhile reading this:

http://kotaku.com/58...nvested-players


(Sorry if this has been linked/mentioned before)


and, in particular, a comment below it by a user called Patrik Forsgren (he says it takes 10 mins to read but it took me about 20 as I was analysing each point.

[edited out quote as this forum didn't format it correctly and it was hard to read, go to the link above and read the actual comment]


Yep. That was long but, if you read it, I'm sure it opened your eyes like it did mine. I hadn't really considered half of the things he mentioned.

This, to me, makes me believe that the Indoctrination Theory is the only real explanation and that maybe picking the "destroy" option somehow breaks the Reaper control over Shep. I think the biggest give-away is that Shep is alive in the rubble WHERE HE/SHE COLLAPSED WHEN SHOT BY HARBINGER.

So where does that leave us? Mass Effect 3 still hasn't actually ended and Shepard is alive and well. Did BioWare intentionally mislead us into thinking this was the end of a trilogy when, in fact, there's another Shepard Mass Effect game coming? They've already said it won't be the last Mass Effect game, so could Shep be back as the protagonist in ME4?

I don't know if it was deliberate by BioWare but all these theories and discussions are more fun for me than the actual ending!


The problem is, there's no save option that takes you back to before making your destroy choice. It takes you make to the Normandy before the Cerberus mission. So if the Indontrination Theory is true, that means you have to play the last 2 missions all over again, just so you can make the destroy choice, overcome Indoctrination and then kill the Reapers? That's a terrible game mechanic. Why not just release the game COMPLETE in April, instead of incomplete in March?