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On the Mass Effect 3 endings. Yes, we are listening.


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#1376
Daedalus1773

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Cooptimo wrote...

And as has been mentioned many times, The ability to bring the Quarians home without having the kill all the Geth.... and then the bonus of the Geth helping the Quarians leave their suits, It's beautiful.


Until it all becomes moot, and (nearly) the entire Quarian fleet gets stuck in orbit above Earth with no way to get back to Rannoch.

NO HOUSE FOR YOU, TALI!

#1377
rudenotginger

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Like many people have said, the entire game was absolutely epic. I enjoyed playing every minute of it, it was such a roller coaster of emotions. As a huge fan of FemShep and Kaidan, I was thoroughly spoiled. Good job. truly.

... until the very end with the three "choices". We have been told more than once that there were multiple endings and that choices made in the previous games would carry heavily on what ending you would get. But in the end, it doesn't matter. You either get a blue, green or red shockwave, and if you choose the red shockwave, your EMS changes whether Earth gets vaporized or not. Destroying the mass relays and the Normandy getting away simply don't make sense.

I think what most fans were expecting in terms of multiple endings affected by previous decisions were things like whether the Reapers are defeated or not, whether Shepard survives or not, whether we save Earth or not, whether Shepard's LI survives or not, and various combinations thereof depending on various combinations of major decisions previously taken. I think many fans would have been fine with an "everything is destroyed" ending if they had taken "bad" decisions throughout the 3 games. But you do everything right and it comes down to this? It's... disappointing, to say the least.

If you really intend to give us a "true" ending via DLC, please don't make us pay for it. We already paid good money for the game, making us pay for an ending to ME3 would be like making us pay for a Suicide Mission DLC in ME2.

I had 6 Shepard playthroughs ready. As it is, only one will make it to the end. That makes me very sad.

#1378
Paparob

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Game was amazing, up until the end. I'm sure you've heard that a lot. Gutting Kai Leng was probably the most satisfying moment, that or . Combat was tight, the character interactions were fantastic, the equipment system was a perfect hybrid between Mass Effect 1 and Mass Effect 2. Really up until the last 5 minutes you match note for note what magnus opus is.

The lack of epilogue is what sours me on the end. If there was an epilogue that explained what happened to all the major characters and civilizations of the galaxy I could walk away satisfied. Maybe even toss in some sort of celebration among the survivors. Bioware can do great endings, but I played this game to find answers, in the end I got more questions left over than answers. If you guys decide to retool the endings that alright, if not I can live with that, but I need an epilogue that reflexs how Shepard changed the galaxy. We stopped the Reapers but there was so much else that Shepard has done not exploring how they changed the galaxy beyond that leaves me confused and disappointed.

Modifié par Paparob, 15 mars 2012 - 06:46 .


#1379
Getorex

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MustacheManatee wrote...

Kyrick wrote...


Why would anybody who had legitimate questions and concerns bother engaging in whatever you feel 'healthy' discussions are?  Bioware has, since this whole brouhaha commenced, done nothing but denigrate and mock anybody who felt (or feels) upset about the ending of this game and series.  Instead of releasing a statement declaring your intentions and answering the simple question of whether or not the ending was legit or something different with more to come, you have all danced around the issue and further enraged and depressed people.

Whatever you think 'healthy' discussion is, you're certainly not bothering to engage in it.  You're mocking the community with coy little posts.

Blah blah blah


You are just a "minority" fanboy crazy.  We can and will ignore you.  We know best. 

Best regards (loser),

Bioware

#1380
Catroi

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ArchAngel_009 wrote...

The suspense of not knowing who will live or die was great. Really tugged at your heart strings.
The one-on-one time with teammates.
The final battle on the streets of London. Felt like a real war was going on. Also being able to talk to all your current and former teammates one last time was a nice touch.
EVERYTHING else was also great except for the ending, which is why I'm so angry.


You felt a war was going on? :blink:

It's really not what I expected from the "last stand of the whole galaxy" felt more like a little skirmish, you only see the humans and that's all. I wish I was fighting with my whole squad and dozens of soldiers from every species :(

#1381
Giga Drill BREAKER

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1. Why did the exploding mass relays not wipe out the galaxy?

2. How did your team mates get off Earth?

3.In a galaxy were, you spend most of the time uniting different races, why are the only options to, Control, Synthesis and Destroy. Why can't there be an end where you don't have to destroy all synthetic life to kill the reapers.

4 An ending needs closure, we need to see the impact Shepard had on the galaxy.

5 Do something about EMS its impossible to get 4000 on the ps3 version and if you do, it doesn't work, release a dlc that you can get to 5000 ems please, the most I can get in sp is 3498



But tbh my hopes arent that high you probably wont even read this

Modifié par DinoSteve, 15 mars 2012 - 06:39 .


#1382
JulienJaden

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Xerkysz wrote...

die-yng wrote...

Xerkysz wrote...



It's funny how mad you're all getting over this, it was a masterfully

constructed ending, and clearly their plan worked. It's a petty you all

cannot see it.


Not liking the ending doesn't mean you don't get it.

THERE IS NOTHING COMPLICATED ABOUT THE ENDING, THER IS ABSOLUTELY NOTHING YOU CAN'T GET:

A bright six year old could probably understand this ending.


It actually does mean you don't get it.

There's actually something you can get.

And does that mean you're not a bright six year old?


You know, I'm a writer myself. I've got a couple of years of experience and, while I disagree with them, the people I work with say I am pretty good at it.
Now, if I had delivered such an ending, one that explains nothing, leaves everything open and has the characters acting completely different, for example Joker and the crew running when they'd stand by your side to the death for the entire rest of the series, they would laugh and say: "Alright, man, good one. Now gives us the real ending." If I told them it was the real one, they wouldn't even laugh about it anymore. It is bad writing. Simple as that. I had fights with one of them over something that made significantly more sense than these endings, not because it was fantasy but because, in his opinion, it didn't make any sense based on what was established, either.

Bioware established that destroying a Mass Relay results in an explosion that kills everything in the surrounding solar system. Bioware has established that Shepard is either a paragon or a renegade, based on your choices, and argues until either the other is convinced or there is nothing left to argue about, until the very end, where, apparently, the Catalyst won't listen and its better to kill every living thing within a viable distance to the Mass Relays to discover them or their ruins. They established that your crew stands by you: To reach a garden world, the Normandy would have had to jump before the destruction of the Charon Relay, i.e. Joker picked up your crew and got the hell out of there when you might have still needed their help and the fight wasn't over.

This is not conclusive. It is not good writing. What there is to discover is overshadowed by the vast amount of missing information, contradictions and Out-Of-Character behavior. That's why, even if Bioware would have added some text after the last sequence to inform you about the consequences of your choices, everything after teleporting to the Citadel, is unacceptable and needs an overhaul. 

Modifié par JulienJaden, 15 mars 2012 - 06:40 .


#1383
Sneen81

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Since about everything concerning the ending has been sad/discussed/yelled/proclaimed/etc., just gonna stick to my favorite moments, in no particular order:
* Losing to Garrus on purpose in the little sniping contest (thank god the bottle-revolt will never turn out well for the bottles).
* Grunt fight with all those Rachni, and coming out.
* Taking out the Reaper on Rannoch (a literal "Hell yeah!! Eat that, you SOB!" for me).
* Mordin's sacrifice.
* Legion's sacrifice.
* Bringing Joker & EDI together.
* All the jokes from EDI.
* Walking in on Tali (my ME2-romance) and Garrus.
* Knocking everyone's favorite paparazzi out.
* Shooting Udina..
* Shooting The Illusive Man.
And nearly everything else.....

#1384
najreo

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 I loved the game up to the ending, but from there everything went downhill.

It was amazing ending the geth/quarion conflict and curing the genophage. Great moments! But when the end came I just got the feeling that none of my choices mattered, and none of the choices I was presented with fit what my Shepard would do.

I want it to be possible to have completely different endings; both happy and sad endings. And please let us get a real epilogue where we can see the consequences of ur actions. In the happy endings maybe a scene with our LI, and in the bad endings watch everything get destroyed.

When I bought the game I was planning multiple playthroughs, but after finishing the game I have no desire to play it again since I know that the conclusion will be excactly the same no matter what. Except the different colors... Everything else in the game is near perfection, but for me the ending kills the entire trilogy. And please fix all the plotholes.

#1385
Emeraldfern

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Warning wall of text inbound:

Well here's the moments that made laugh, cry and get mad with my Shepard during the triology

ME1:

Most awe inspiring events : Becoming a Spectre and exploring the Citadel for the first time.

Funniest moments : Conrad Verner, That krogan on Feros " Dammit, tell me what I want or I'll blow your virtual ass into actual dust" Oh and the Neutron Purge Code : Sic-semper-Tiren-Fim *cough* fim three"
Saddest moments : That survivor from Mindoir, Ashley's death on Virmire and Benezia's death with Liara present.
ME2:
Most awe inspiring events : Recruting Thane and all of his conversations. The Suicide Mission.Killing the Shadow Broker
Funniest moments: "I'm a biotic god" and Thane's reaction to him taking a nap: "Sleep well and dream of bulbuos women" Mordin's song and his "advice" on relationships, the Game salesman on the Citadel, Solider: "Newton is the deadliest son of **** in Space", " Legion: "There was hole" Drinking in Dark Star "Put it in the thing more stuff goes in"Zaeed and Jessie.
Saddest moments: Thane talking to Kolyat, Tali discovering her father's dead, Samara killing Morinth, The fate of Erinya's family, saving David Archer in overlord.
ME3:
Most awe inspiring events : The invasion of Earth, Discovering Javik, meeting "Eve", Edi getting a body, Grunt surviving, the Thrasher Maw vs Reaper, Kasumi surviving, that's just a fraction of it though...

Funniest moments: Jack talking to Joker, Garrus and Joker's jokes, Eve taking Wrex's gun, Edi's joke about oxygen, Garrus joking about the Shadow broker with Liara on Sur'kesh, shooting bottles with Garrus, "You big stupid Jellyfish", Garrus and Tali's romance. Oh, and killing Kai Leng i hated him more than just beceause of Thane's death the way he killed Liselle in Retribution.

Saddest moments: Mordin's death, Legion's death, the lady with Alzheimer on the Citadel, The Ptsd Asari, finding Charr's body there are way more tear inducing moments though...

Most WTF moments: The endings (I certainly felt none of them concluded my Shepards story in any way at all they also killed my whish to play through the game again). Thane's fate ( I knew he was ill, but dammit there wasn't even a choice regarding his death. even after the tiny hints and the "Cure Thane banner" and not getting a Paramour achievment  Seriously WTF!?) Jacob's treatment as an LI (What's this I don't even). Oh and the other ME2 LIs (except for Garrus and Tali) being seriously sidelined...

#1386
majinbuu1307

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Please don't taint the whole series with this ending. I really want to start another character from Mass effect 1 and play him through til the end again, but I just cant do it with only the current options of depressed, sad, and I feel duped.

#1387
Guest_Paulomedi_*

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Thalvi wrote...

Paulomedi wrote...

One thing most people don't take notice is that they made the resources exploration much much more meaningful this time. In the first game, I couldn't possibly care about getting turian medals and other junk. The second one improves your guns, tech and ship. Good, yet a bit underwhelming. But this time, the game gives an importance to all this. I was always thinking "if I get all resources, less people will die. I will be more prepared for the final push. Maybe this prothean obelisk, or this Volus' book will give me that small edge over the Reapers".

But the ending throw all your efforts through the window.


Exactly, but also the fact that random refugees on the citadel happen to know information on the location of Reaper and Prothean artifacts makes no sense at all. when no one prior to the invasion seemed to believe in Reapers.



I like to think that the war happens in a couple of years span, so many people start recovering artifacts simply of desperation, trying to have something to be protected from the Reapers.

#1388
Ohpus

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With due respect to Chris; I'm enjoying the beginning and middle, but I won't be doing the end as it stands. Sorry.

The world as it is now needs optimism and hope, not darkness and depression.


Like: Jack was well done, but too short.
Dislike: Red pill / blue pill endings.
Guessing wether weight affected my squadmates power cooldowns.

#1389
Omnike

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Subject M wrote...

Thalvi wrote...

Subject M wrote...

xcomcmdr wrote...

Subject M wrote...
I fought so hard for a "happy ending" (being able to survive and rebuild with my friends, allies and LI in the rubble of a collapsed but united galactic community) but unfortunately the ending robbed me of that being even a slight possibility. That was pretty damn traumatizing as I, like so many others, have "inhabited" Shepards character for so long.

This. Or at least if my Shepard must die, give him funerals and a reaction from his LI. Not a LI that goes away, and doesn't mind that Shepard is dead ("hey, nice planet they have here ! :o "). :(


Sorry but I would personally not being able to handle unavoidable death and a funeral. Too much emotions that just draggs me down in a black hole. I am perfectly fine with a "ultimate secrifice ending" as long as I also can avoid it, even if it requires a lot.


This. 


Thank you.


I really couldn't have put it better. I stayed faithful to Liara through the second game so that I could rekindle it in the fourth to have small blue children. I united an entire galaxy full of hatred. And for what? Nothing good? It's dumb, I feel like they shafted me. To make it worse, the ending didn't make sense in a lot of places.

#1390
Shinclone

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Vade Katana wrote...

Loved 99% of the game but not the ending.

All of my issue are summed up in this video


But really great job on the rest of the game!


That video is spot on. I think everyone who worked on ME3 should be put in a conference room and shown it. It'd be very interesting to be a fly on the wall in that scenario.

#1391
SimonM72

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Liked;
The final in the trilogy enabling such epic and diverse moments like Tali's grief and suicide.
Expanded interaction with EDI, and new team-mates like Jaavik and Vega.
All the great jokes and easter eggs

Missed;
Vehicles, especially the Mako / Planetary exploration.
Hacking mini-game
Mining
ME1's zoom on sniping (thought it was returning for ME3)
Omega
As awesome as the mass relay cutscene was, I missed it alternating like before.
The 'support' either of the arguing couples dynamic in ME3, ME1/2's full conversation with dialog wheel was better and felt by far a more quality and rewarding experience.

Really didn't enjoy;
The way mission wayfinding was shifted away from the journal.  I found it harder to keep track of what I had done and what I had left to do.  I found ME1 & 2 better for that.
That ending that ruins replayability morale.




Overall;
If that end is the real end and the Indocrination theorists are not correct then I think It was a selfish artistic decision that has tried to secure the trilogy's legacy as 'Unforgettable' - but in actual fact did so at the expense of everything Mass Effect has ever stood for; a player's choice and consequences.
I believe my story as I play it, I live it! - now I can't even be bothered to start a new playthrough because... well, whats the point.  The ending as it stands utterly ruins the trilogy's RPG replayability (but i guess that depends on how fond of the 4th wall you are), I know I cannot bear to start again on another trilogy knowing all my choices amount to diddly-squat.

However, on the other hand If you guys are pulling the biggest stunt in videogame history then I reserve judgement to comment before applauding you (lol).
I do feel like I am being utterly mindshafted at the moment with these @MassEffect tweets though.
I'm horrified you think this is a game and you'll come clean when quote unquote 'enough have played'.

Have you any idea what you are doing to me?, my hair is falling out in clumps due to sheer worry that I will never have closure and its not indocrination theory.

I hate you.







(Ps; I love you really, - thanks for 99% of the greatest Sci-Fi RPG of all time).

Modifié par SimonM72, 15 mars 2012 - 07:09 .


#1392
Noob451

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Loved the game, until i finshed it...

I'm really hoping the indoctrination theory is true....

#1393
Getorex

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Daedalus1773 wrote...

Cooptimo wrote...

And as has been mentioned many times, The ability to bring the Quarians home without having the kill all the Geth.... and then the bonus of the Geth helping the Quarians leave their suits, It's beautiful.


Until it all becomes moot, and (nearly) the entire Quarian fleet gets stuck in orbit above Earth with no way to get back to Rannoch.

NO HOUSE FOR YOU, TALI!


The upside is all those free ships!  Soon, EVERY single Quarian in EVERY single ship will be dead.  No food, you see.  Clear the dead multitudes from the ships and you have a nice fleet.  Free.

#1394
LucidStrike

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thebatmanreborn wrote...

I noticed they said "talk" and "discuss" the ending. No where does it say the ending will be changed or dlc will be added that ties up the ending. They may explain some of the ending, but don't expect it to be changed.

Obviously, that would be saying too much for them to say that now, even if that is what they intend to do. Picking apart everything they say and interpreting it in the worst possible way. Let's not be petty. :bandit:

Modifié par LucidStrike, 15 mars 2012 - 06:41 .


#1395
rockman0

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One of my favorite moments came right before the last 15 minutes. Bear with me, I'm not trying to be sarcastic.

The part where you get to talk to all of your squaddies through the years and say your final farewells. You guys perfected that moment. It really made me think back to all of the past games. I actually teared up during those moments. And the music in the background? Perfection.

#1396
azc23

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Moradins death, true tragedy. A man realizing the error of his ways and making it right at the last moment at such a high cost.

Aside from the ending: What was up with ash's scream when cortez died...least genuine scream I have ever heard, she does amazing voice work other than that.

Miranda? Why do we get edi sexbot instead of her? or Grunt? or Legion?

#1397
Grumpy-Mcfart

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everything up until the final charge to the beam was solid gold.

but some highlights:

ALL of Tali's Romance (one of the most genuinely heartwarming moments in gaming history was her saying "I love you" on Rannoch)

any of the space battles (particularly when you get to see he combined fleets of the galaxy come charging through the Charon relay)

helping refund guy (I totally lost it when that happened, had to walk away for a good 10 minutes before I could stop laughing)

any mention of "calibrations"

Shepard and Garrus' Bro time on the citadel

shooting Udina, MAN that felt good!

far too many to list, the team made a truly excellent game...


which made the craptastic ending all more painful. Imagine going to an expensive restaurant, having the best meal they could possibly offer, and for dessert the waier brings you a turd.

#1398
TheRealMithril

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Indoctrination doesn't happen due to choices of the player, it happens because Reapers like Harbinger wants to. Small suggestions here, and there and in time you will succumb no matter what. That actually works in real life as well. It's called brainwashing. I don't care who you are, given enough time you will fall. Politicians use it on a daily basis. And the beauty of it all is that you won't even notice a difference.

#1399
Foulpancake

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The love scene with Liara, tainted by the ending of course, only made me sadder, but i still think you guys have something up your sleeves...damn crafty sob's...hehe

#1400
Skyblade012

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Getorex wrote...

Daedalus1773 wrote...

Cooptimo wrote...

And as has been mentioned many times, The ability to bring the Quarians home without having the kill all the Geth.... and then the bonus of the Geth helping the Quarians leave their suits, It's beautiful.


Until it all becomes moot, and (nearly) the entire Quarian fleet gets stuck in orbit above Earth with no way to get back to Rannoch.

NO HOUSE FOR YOU, TALI!


The upside is all those free ships!  Soon, EVERY single Quarian in EVERY single ship will be dead.  No food, you see.  Clear the dead multitudes from the ships and you have a nice fleet.  Free.


Wrong.  The quarians have been living on ships for centuries.  They have liveships to grow more food.  It's every other group that is dead.