Benchpress610 wrote...
LOL
On the Mass Effect 3 endings. Yes, we are listening.
#14201
Posté 05 avril 2012 - 07:18
#14202
Posté 05 avril 2012 - 07:18
Hellooooo.. Bioware are you listening????? Helloooooo... We want more than just stupid cut scenes.... That's what we've been saying.... Helllooooooooooo.....
#14203
Posté 05 avril 2012 - 07:20
#14204
Posté 05 avril 2012 - 07:20
It's amazing how many lies were said.
Heh, listening? no. you didn't listen at all.
You didn't deliver on the ending at all.
You have cemented your failure in history.
#14205
Posté 05 avril 2012 - 07:25
And even more amusing the over reaction to something you havent even seen yet ..........luci90 wrote...
It seems they actually did it.
It's amazing how many lies were said.
Heh, listening? no. you didn't listen at all.
You didn't deliver on the ending at all.
You have cemented your failure in history.
#14206
Posté 05 avril 2012 - 07:25
#14207
Posté 05 avril 2012 - 07:27
You should do the same BioWare, but apart of new characters, new locations and new adventures you should also add new ending.
#14208
Posté 05 avril 2012 - 07:27
The title of "worst company" is well suited to you.
Modifié par Chaota Vos, 05 avril 2012 - 07:36 .
#14209
Posté 05 avril 2012 - 07:28
#14210
Posté 05 avril 2012 - 07:28
Thanatos144 wrote...
And even more amusing the over reaction to something you havent even seen yet ..........luci90 wrote...
It seems they actually did it.
It's amazing how many lies were said.
Heh, listening? no. you didn't listen at all.
You didn't deliver on the ending at all.
You have cemented your failure in history.
Almost made a serious reply
5/10 because I've been drinking.
#14211
Posté 05 avril 2012 - 07:31
#14212
Posté 05 avril 2012 - 07:31
#14213
Posté 05 avril 2012 - 07:31
Elessar79 wrote...
I wouldn't mind the whole Crucible plot if it was just simply a weapon that wipes out the Reapers but the major sin in storytelling that was committed here is introducing a new character and story arc in the last few pages of a story. You just don't do this because as we've shown, it just opens a whole new can of worms when the goal of the ending is close that can. That is why the Child needs to be totally axed from the game and leave the Reaper side of the story be told by the Reapers themselves. Do what you want with the Crucible but leave anything with the slightest hint of introducing another narrative out of the ending.
The Catalyst hologram kid is a criticised plot device know as "deus ex machina" whereby a seemingly unsolvable problem is suddenly and abruptly solved with the contrived and unexpected intervention of some new event, character, ability, or object. It's generally undesirable in writing and often implies a lack of creativity on the part of the author. The reasons for this are that it does not pay due regard to the story's internal logic and is often so unlikely that it challenges suspension of disbelief. Oh and the first Deus Ex game ends with 3 options Destroy, Merge, or Rule. Sounds familiar doesn't it? Seems like the final 10 min. we were playing the end of Deus Ex not Mass Effect 3
#14214
Posté 05 avril 2012 - 07:34
#14215
Posté 05 avril 2012 - 07:36
#14216
Posté 05 avril 2012 - 07:37
#14217
Posté 05 avril 2012 - 07:38
#14218
Posté 05 avril 2012 - 07:38
- As soon as Shep arrives where they meet space kid there is no space kid
- Shep gets gibbed into a mess of goop by a massive artillery round and is instantly killed also destroying most of the citadel and the crucible
- Said giant round continues pummeling toward earth as the speech for Newton being a Baddass Mother (From ME2) plays during it's descent www.youtube.com/watch
- Reuse the scene of Joker fleeing as he looks into the ???back of the ship (lol wut)??? as he tries to escapes the projectile to be destroyed
- Round impacts earth utterly destroying it
- Credits roll to the Dallas theme
***Bonus ending if EMS is high enough and if the DLC was bought***
- Javik with a sheepish look on his face then says "Whoops"
Not perfect but a general improvent and still allows speculation for everyone so its a win/win.
Modifié par Asenkah, 05 avril 2012 - 10:09 .
#14219
Posté 05 avril 2012 - 07:42
#14220
Posté 05 avril 2012 - 07:45
#14221
Posté 05 avril 2012 - 07:46
#14222
Posté 05 avril 2012 - 07:47
http://www.eurogamer...-3-extended-cut
Just spend the time getting my A12 shotgun to work on Xbox instead of wasting your time with more video clips of my worthless choices for the "ending"
#14223
Posté 05 avril 2012 - 07:49
PLZ watch this video it really does make my blood boil and mostly because they lied and becase they refuse to comment on that they lied and cover their asses by saying that it was their artistic integrity. THTA IS A LIE you told us that the ending would be nothing like what we got now we want what you said you would give us
#14224
Posté 05 avril 2012 - 07:51
LoneStarGazer1952 wrote...
Well, I just completed my 3d play thru of the ending. I was convinced that if I got enough of a fleet built up and did some other changes, the ending possibilities would shift. Then I decided that I would make the other decision -- to synthesize with rather than destroying the Reapers. Again, no change in the enigmatic ending. I can't say I minded the ending so much -- just my lack of ability to change it. This was one of the greatest disappointments in Science Fiction since the 3d Matrix Film.
Exactly my problem - the ending makes NO SENSE, but if my choices had actually mattered (AS PROMISED) I would be far less angry about this. Both the previous games made your choices important, we were repeatedly told our choices were important, would matter and affect the ending. Certain choices in ME1 altered events in ME2, it was possible for various outcomes in ME2... ME3 is completely linear, makes everything you've ever done in the previous two games irrelevant, adds in some pointless skank to prop up the ratings from IGN and gives you one ending.
Unless you play multiplayer, then you can have a slightly different one. Of course, not everyone plays multiplayer so there's another kick in the balls to the fanbase - removing a single player aspect of the game for us, as punishment for not paying M$ to play online (because this game started as an Xbox exclusive, I assume most of the hardcore/avid/whatever word you prefer fans are Xbox and PC users, and not PS3).
#14225
Posté 05 avril 2012 - 07:53
If you made it to the crucible your choices did matter.Huojin wrote...
LoneStarGazer1952 wrote...
Well, I just completed my 3d play thru of the ending. I was convinced that if I got enough of a fleet built up and did some other changes, the ending possibilities would shift. Then I decided that I would make the other decision -- to synthesize with rather than destroying the Reapers. Again, no change in the enigmatic ending. I can't say I minded the ending so much -- just my lack of ability to change it. This was one of the greatest disappointments in Science Fiction since the 3d Matrix Film.
Exactly my problem - the ending makes NO SENSE, but if my choices had actually mattered (AS PROMISED) I would be far less angry about this. Both the previous games made your choices important, we were repeatedly told our choices were important, would matter and affect the ending. Certain choices in ME1 altered events in ME2, it was possible for various outcomes in ME2... ME3 is completely linear, makes everything you've ever done in the previous two games irrelevant, adds in some pointless skank to prop up the ratings from IGN and gives you one ending.
Unless you play multiplayer, then you can have a slightly different one. Of course, not everyone plays multiplayer so there's another kick in the balls to the fanbase - removing a single player aspect of the game for us, as punishment for not paying M$ to play online (because this game started as an Xbox exclusive, I assume most of the hardcore/avid/whatever word you prefer fans are Xbox and PC users, and not PS3).




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