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On the Mass Effect 3 endings. Yes, we are listening.


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#14326
Keltikone

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NoirCZ wrote...

Huojin wrote...

NoirCZ wrote...

Julius Remus wrote...

The ships in orbit are'nt AI controlled, So theoretically they should survive. Also the gates allow long distance travel. The ships in orbit can fly star system to star system.


Sheppard's implants are not AI controlled either and yet it is stated they will fry too. So it really depends on how the shockwave works, if it fries just technology supporting life functions or any andvanced technology, which VI programs and computers on ships are.
The Normandy got hit pretty hard and it was on run, meaning further away than allied forced at Earth, unless tearing away engines was caused by AI on board.
It is just that... too many blank spots in some aspects of the ending. And illogical things in other spots.
We will see.

If life-supporting technology fails, explaining Shep's implants frying up, what does that mean for hospital equipment?  If you just fry up all advanced technology, then ships all count too -  effectively this kills the entire Quarian race, doesn't it?

Just throwing up more questions about it all... XD


Quarians are all dead either way... I think I read somewhere they do use cybernetics? Same case as Sheppard. Please correct me if it is not that case.
Oh here is another one... what about the Geth runtime programs that uploaded themselves into Quarian suits? Control/Destroy yeah... Synthesis... um... "hollowed out" life forms? Ok ok, that's just nitpicking there.



Cant be, on my playthrough, Shep not only woke up in a pile of rubble, Tali got off the Normandy on Giligans Planet.

Unless............................................. Plot Holes and Speculation From Everyone !

#14327
chevyguy87

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And so goes the Mass Effect series...it goes down like the Hindenburg because the developers felt they were too good to address their fault. Shame because this series had the potential to be the best experience I've had so far alas "artistic integrity" won't allow that.

I would like to thank those thieving bastards at EA for ruining another good series and the bean counters at Bioware for following EA like a lamb going to slaughter.

Such a shame and a waste of a good if not perfect game series. The part that irks me the most is that after all the fans have done to support Bioware they just give us the big middle finger and tell us to go to hell. 

Modifié par chevyguy87, 05 avril 2012 - 09:47 .


#14328
Huojin

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NoirCZ wrote...

Huojin wrote...

NoirCZ wrote...

Julius Remus wrote...

The ships in orbit are'nt AI controlled, So theoretically they should survive. Also the gates allow long distance travel. The ships in orbit can fly star system to star system.


Sheppard's implants are not AI controlled either and yet it is stated they will fry too. So it really depends on how the shockwave works, if it fries just technology supporting life functions or any andvanced technology, which VI programs and computers on ships are.
The Normandy got hit pretty hard and it was on run, meaning further away than allied forced at Earth, unless tearing away engines was caused by AI on board.
It is just that... too many blank spots in some aspects of the ending. And illogical things in other spots.
We will see.

If life-supporting technology fails, explaining Shep's implants frying up, what does that mean for hospital equipment?  If you just fry up all advanced technology, then ships all count too -  effectively this kills the entire Quarian race, doesn't it?

Just throwing up more questions about it all... XD


Quarians are all dead either way... I think I read somewhere they do use cybernetics? Same case as Sheppard. Please correct me if it is not that case.
Oh here is another one... what about the Geth runtime programs that uploaded themselves into Quarian suits? Control/Destroy yeah... Synthesis... um... "hollowed out" life forms? Ok ok, that's just nitpicking there.


I honestly have no idea if Quarians use cybernetics... but I did just realise their suits are pretty advanced so yeah, they're screwed either way: Ships explode with them inside, or their suits fry up and cook them to death.

My real nit-picking, anally-retentive self questions the synthesis "choice" anyway - you basically choose the path for ALL organic life all over the galaxy, and kind of "kill" all truly organic life anyway.  Yeah, that's nitpicking but I don't care.

I mean... given the fact that each and every ending of all colours basically ends up in genocide of some variant or another... I would have chosen to just go home and bang my LI until everyone gets blown up so I could die happy. Why sacrifice myself and die alone if everyone's gonna die anyway?

Oh except my LI and crew (including ground team) have all abandoned the fight on Earth for some reason so they won't be there for me to screw around with :(

#14329
improperdancing

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Imagine this conversation at a car dealership:

Dealer - Can I help you?

Customer - Yes, I purchased a car from you yesterday and the brakes don't appear to function as promised. They just don't work right.

Dealer - I'm sorry to hear that. We're definitely listening to your complaints. Give me a few minutes and I'll see what we can do for you.

Customer - Okay. Thanks.

*minutes pass*

Dealer - Okay. We took a look at your complaints and, unfortunately, we can't fix your brakes. However, we can offer you this detailed manual that explains how they work.

Customer - But that doesn't solve the problem. The brakes are still messed up.

Dealer - Oh well. The manual is free. Be happy you got that much.

#14330
Sans Changer

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NoirCZ wrote...

Quarians are all dead either way... I think I read somewhere they do use cybernetics? Same case as Sheppard. Please correct me if it is not that case.
Oh here is another one... what about the Geth runtime programs that uploaded themselves into Quarian suits? Control/Destroy yeah... Synthesis... um... "hollowed out" life forms? Ok ok, that's just nitpicking there.


Even if the Quarrians live afterwards... even if they can take Earth amino acids and convert them for consumption (surely their big ships have the stuff to do that... Tali was able to stay alive on the Normandy through her nutrient paste... or something...)

Your efforts on Rannoch were totally wasted. Maybe the Quarrians will eventually make their way back, assuming they survived the Citadel and Charon relay explosions...

But it DOESN'T MATTER. If the Geth were destroyed, then they can't help the Quarrians adapt to their world anymore.

If Synthesis, then the Quarrians are still a long way from home and apparently bonded with Geth or something.

If Control, then the Quarrians are still a long way from home and probably hoping whatever people stayed on Rannoch are still getting along with the Geth there...

Just about any way you slice it... the choices you made earlier in the game are rendered COMPLETELY VOID by the ending.

#14331
Reptilian Rob

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LOL you didn't listen at all Chris!

Can we delete this thread now, since that is pretty obvious?

#14332
Sans Changer

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Delete it and boot us all for being jerks and failing to appreciate the non-art ending that betrays everything the three games set up. I love my choices being rendered null and void. As if I don't get enough of that in real life.

#14333
The Laird

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You know what? I'm tired of it all now anyway. The "ending" drained me mentally, and I really need to just forget about it. Hopefully in the summer I can play it with this new DLC and it will all seem far more like the old Mass Effect I used to know.

#14334
FrozenDreamfall

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Ha,so I was right,this thread was pointless,BIOWARE you should probably read this or should I write it in caps? CLARIFICATION does NOT=CHANGE.

#14335
FrozenDreamfall

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@improperdancing best goddamn comparison ever...

#14336
Archonsg

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RocketManSR2 wrote...

Demoniszcze wrote...

Did I miss something? Shepard survived? There are three endings as far as I know. In synthesis and controll you get torn to particles, right? But in the third one the whole station still explodes, how are you ment to survive that? Or did I really miss something?


It's very brief and as far as I know, you need to play the MP to get enough EMS for it by raising Galactic Readiness. Yet another "misstatement" by BioWare. I thought I heard something about a possible fix for that, but, well......



I would love to see how Bioware is going to explain how Shepard without full and space worthy armor survives being spaced in high orbit, re-enters Earth's atmosphere without turning into a ball of fire, then survives terminal velocity and impact on rubble.
Having high EMS does this how?


Space magic and teleportation just as you destroy the capacitor dohicky that somehow contains the code to destroy all synthetics which the Catalyst clarifies, includes Shepard's cybernetic implants. So, does this mean that as long as it has a chip, choosing the Red option means the end of all tech as we know it? Including Ship navigation systems, so ya, big ass armada that came to earth to help, hope you can survive loss of power and control.

Modifié par Archonsg, 05 avril 2012 - 09:52 .


#14337
Thanatos144

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Archonsg wrote...

RocketManSR2 wrote...

Demoniszcze wrote...

Did I miss something? Shepard survived? There are three endings as far as I know. In synthesis and controll you get torn to particles, right? But in the third one the whole station still explodes, how are you ment to survive that? Or did I really miss something?


It's very brief and as far as I know, you need to play the MP to get enough EMS for it by raising Galactic Readiness. Yet another "misstatement" by BioWare. I thought I heard something about a possible fix for that, but, well......



I would love to see how Bioware is going to explain how Shepard without full and space worthy armor survives being spaced in high orbit, re-enters Earth's atmosphere without turning into a ball of fire, then survives terminal velocity and impact on rubble.

Space magic and teleportation just as you cause the capacitor dohicky that somehow contains the code to destroy all synthetics which the Catalyst clarifies, includes Shepard's cybernetic implants. So, does this mean that as long as it has a chip, choosing the Red option means the end of all tech as we know it? Including Ship navigation systems, so ya, big ass armada that came to earth to help, hope you can survive loss of power and control.

Did they explain how Shepard survived falling from space in the second game?

Modifié par Thanatos144, 05 avril 2012 - 09:52 .


#14338
NoirCZ

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Keltikone wrote...

NoirCZ wrote...

Huojin wrote...

NoirCZ wrote...

Julius Remus wrote...

The ships in orbit are'nt AI controlled, So theoretically they should survive. Also the gates allow long distance travel. The ships in orbit can fly star system to star system.


Sheppard's implants are not AI controlled either and yet it is stated they will fry too. So it really depends on how the shockwave works, if it fries just technology supporting life functions or any andvanced technology, which VI programs and computers on ships are.
The Normandy got hit pretty hard and it was on run, meaning further away than allied forced at Earth, unless tearing away engines was caused by AI on board.
It is just that... too many blank spots in some aspects of the ending. And illogical things in other spots.
We will see.

If life-supporting technology fails, explaining Shep's implants frying up, what does that mean for hospital equipment?  If you just fry up all advanced technology, then ships all count too -  effectively this kills the entire Quarian race, doesn't it?

Just throwing up more questions about it all... XD


Quarians are all dead either way... I think I read somewhere they do use cybernetics? Same case as Sheppard. Please correct me if it is not that case.
Oh here is another one... what about the Geth runtime programs that uploaded themselves into Quarian suits? Control/Destroy yeah... Synthesis... um... "hollowed out" life forms? Ok ok, that's just nitpicking there.



Cant be, on my playthrough, Shep not only woke up in a pile of rubble, Tali got off the Normandy on Giligans Planet.

Unless............................................. Plot Holes and Speculation From Everyone !


Oh I got the explanation... the Crucible is that much advanced it recognizes which cybernetic stuff to fry and which not (Though I have no idea how few more ships or N7 soldiers from multiplayer enables that, but sure, it works. One extra ship on orbit will ensure that Sheppard's implant controlling breathing or whatever doesn't fry). Though then the Crusible should be able to fry just some certain synthetics... like only Reapers?  Or how does it target only synthetics anyway? What is synthetic anyway? Person that uses 25% and more of cybernetics in it's body? Person that has any artificial enhancement? I remember it said in Codex that people got for example implants into fingers to "feel" the holographic keyboards... sooo many fingerless persons. Or a device housing an AI? Again, probably not Sheppard's implants...

And you know what is funny? I would probably never have asked those questions and fret about it so much if there were not so many plotholes and stuff. :)

#14339
RealStyli

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RocketManSR2 wrote...

Demoniszcze wrote...

Did I miss something? Shepard survived? There are three endings as far as I know. In synthesis and controll you get torn to particles, right? But in the third one the whole station still explodes, how are you ment to survive that? Or did I really miss something?


It's very brief and as far as I know, you need to play the MP to get enough EMS for it by raising Galactic Readiness. Yet another "misstatement" by BioWare. I thought I heard something about a possible fix for that, but, well......


Nope. I had a full EMS bar before Ranoch and I only played MP once and didn't even finish every side quest "fetch" mission. You just have to make sure to do the majority of "fetch" missions, search a lot of systems and retrieve 100% of assets in most and do all N7 missions. It's possible to get a full EMS bar relatively easy.

#14340
Dr8Jones

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MonteZ34 wrote...

Well, it was a fun ride Bioware, until ME3. Your choice to side with your writing team is of course all yours to make.

I will also be making a choice. I will no longer purchase your product. I will rent your games or buy them used. Either way, you won't see a dime from myself. You've completely broken faith with your fan base and now you will reap the rewards of doing so. I enjoyed ME1 and ME2, but after DA2 and ME3 you no longer have my faith or trust as a company and have joined the ranks of any other development studio. Bioware as a brand used to mean top notch games and storytelling, but now it is synonymous with mediocrity and rushing product for money.

Thanks for the fun, I just wish that it hadn't ended on such a sour note.

-An ex-loyal customer


+1

#14341
T-Zero

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 Dear Bioware,

I've promised elsewhere to remain quiet until the summer dlc arrives.  I will abide by this, but I must make a final plea for my own sake of mind.

If the extended and clarified endings are to be of use, we need them to do more than that.  We need them to play to the themes of ME.  As is, they're too much like Deus Ex... especially the synthesis ending.  Deus ex was always about the boundaries of man and machine, but ME is not.  In truth, Organics vs. Synthetics has always felt like a tertiary theme at the most.  Making it the core idea behind the reapers feels wrong.  

I hope that "extended" means more than A,B, and C endings.  We were promised that the endings would take into account our choices over all three games... and simply providing three different colored explosions won't do that, no many how many minor variations you put in the cinematics.  

Clarificaiton... the way this word always comes up makes it feel like an insult.  I hope that Bioware doesn't really think that its' fans aren't smart enough to deduce the meanings and themes behind their work.  If so, then the endings are really just indicative of a growing rift between the devs and the fans.

Modifié par T-Zero, 06 avril 2012 - 03:22 .


#14342
sistersafetypin

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Reptilian Rob wrote...

LOL you didn't listen at all Chris!

Can we delete this thread now, since that is pretty obvious?


Oh! And replace the title of this thread as: "LOL, It's called ART!"

#14343
GamerByt3

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Thanatos144 wrote...

Archonsg wrote...

RocketManSR2 wrote...

Demoniszcze wrote...

Did I miss something? Shepard survived? There are three endings as far as I know. In synthesis and controll you get torn to particles, right? But in the third one the whole station still explodes, how are you ment to survive that? Or did I really miss something?


It's very brief and as far as I know, you need to play the MP to get enough EMS for it by raising Galactic Readiness. Yet another "misstatement" by BioWare. I thought I heard something about a possible fix for that, but, well......



I would love to see how Bioware is going to explain how Shepard without full and space worthy armor survives being spaced in high orbit, re-enters Earth's atmosphere without turning into a ball of fire, then survives terminal velocity and impact on rubble.

Space magic and teleportation just as you cause the capacitor dohicky that somehow contains the code to destroy all synthetics which the Catalyst clarifies, includes Shepard's cybernetic implants. So, does this mean that as long as it has a chip, choosing the Red option means the end of all tech as we know it? Including Ship navigation systems, so ya, big ass armada that came to earth to help, hope you can survive loss of power and control.

Did they explain how Shepard survived falling from space in the second game?


yeah. he/she DIDN'T.

#14344
chevyguy87

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Bioware literally tied the noose around it's neck

Ok so we are not going to listen to the fans, our biggest commodity
Not going to attempt to diffuse the situation at PAX
Claim that you will not alter the endings because you claim your too good to do so
Plunge the knife through my chest by giving me a DLC that only clarifies the original illogical ending
On top of all of that expect us (the fans) to respect you and buy your future products

No thank you I will take a rain check

#14345
ArkOllie

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I just wish they'd admit their mistake. Don't be so proud and defend your ending, it was awful. Create a new one and give to your customers what they paid for.

#14346
chevyguy87

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ArkOllie wrote...

I just wish they'd admit their mistake. Don't be so proud and defend your ending, it was awful. Create a new one and give to your customers what they paid for.


The press release is pretty much them giving us the big middle finger and telling us to go to hell 

#14347
Omnike

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GamerByt3 wrote...

Thanatos144 wrote...

Archonsg wrote...

RocketManSR2 wrote...

Demoniszcze wrote...

Did I miss something? Shepard survived? There are three endings as far as I know. In synthesis and controll you get torn to particles, right? But in the third one the whole station still explodes, how are you ment to survive that? Or did I really miss something?


It's very brief and as far as I know, you need to play the MP to get enough EMS for it by raising Galactic Readiness. Yet another "misstatement" by BioWare. I thought I heard something about a possible fix for that, but, well......



I would love to see how Bioware is going to explain how Shepard without full and space worthy armor survives being spaced in high orbit, re-enters Earth's atmosphere without turning into a ball of fire, then survives terminal velocity and impact on rubble.

Space magic and teleportation just as you cause the capacitor dohicky that somehow contains the code to destroy all synthetics which the Catalyst clarifies, includes Shepard's cybernetic implants. So, does this mean that as long as it has a chip, choosing the Red option means the end of all tech as we know it? Including Ship navigation systems, so ya, big ass armada that came to earth to help, hope you can survive loss of power and control.

Did they explain how Shepard survived falling from space in the second game?


yeah. he/she DIDN'T.


Yeah, sort of. They explain in the comics how they were able to work with what was intact.

#14348
The Angry One

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This thread was a massive waste of time. They were never listening.

#14349
Kaelha

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Trying not to be rude. It's a bit late for an April's fool joke.

There are several problems with the ending, and lack of closure is one hell of a problem. But even showing everything that happens to every character, regardless of how minor they are in the franchise, that won't solve all the problems with the ending.

The ending is bad because it breaks the tone of the series. Until then Shepard argues every character, every option, every situation, trying to figure a solution for himself (or herself). I mean every situation, situations that are believable nor completely extraordinary like the ending of ME3. The catalyst was completely unexpected, during the whole game Shepard doesn't even suspect that it is a synthetic being, but Shepard does not argue with him.

Overall giving closure and clarification is going to be good, but probably not good enough.

Let's wait and see.

#14350
Benchpress610

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jeweledleah wrote...

speaking of Fallout one....

guess what's free on GoG for the next 48 hours? www.gog.com/en/gamecard/fallout

I think I shall replay it, for old times sakes.. and to see my choices actually matter.


Hey, you have a knack for finding good stuff. Image IPB