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On the Mass Effect 3 endings. Yes, we are listening.


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#14651
J.Random

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iDeevil wrote...

J.Random wrote...
Let's compare pro-enders' and contra-enders' opinions?

Pro-enders: "We like the ending as it is, everyone who don't like it are entitled whiny kids who don't understand art and they should shut the **** up."

Contra-enders: "We don't like the ending and ask to remove nonsensical reaperchild from it completely and give us ending that makes sense and depends on our choices throughout the whole story. And make war assets show up in game instead of being just a number and a progressbar. And make MP truly optional. That's all we want. However, we understand that some people like current ending, so make this changes optional too so they could decide themselves to either stick with current ending or see the story how we like it."

It's kinda obvious to me which opinion is more friendly.


Erm, I am not sure those who speak against the ending are quite that polite.  I've actually been abused in other places for not being annoyed enough at the ending because I've simply bought into the hype.  People on BOTH sides of the discussion have been, and are, rude, crass and entitled.

See this last word in a quote? That's where you lose first point. Calling someone entitled is considered as insult (I don't know why though, because yeah, I'm paying customer, of course I'm entitled). It may be the primary cause of rudeness you provoke.

And that's my point, and that's where you didn't answer the question - who are they meant to listen too?  There are so many contrary opinions out there and they are trying to keep EVERYONE happy (which we know is impossible) so we are getting the extended endings - whatever they turn out to be.

That's where you lose second point. You see, contra-enders are kinda paying attention - they paid attention to the game (and that's why they are complaining) and they are paying attention to every word in every post right now. You, however, aren't paying attention, sorry. There is one single point of agreement for everyone: we must have multiple choices ("not ABC RGB ending") and reaperchild is too much deus ex machina to stay. And Bioware won't change exactly that. People say "we want multiple endings" and Bioware answers "we'll stick to current RGB ending but clarify it because you are too stupid to understand it". Does it look like "trying to keep EVERYONE happy"? Not for me. As for your question - I thought it's obvious. They should listen to those who suggest OPTIONS instead of OBLIGATIONS.

I really think, at this point, the only way to correct some of the problems with the ending is with another game to the series.  I know that ME3 was meant to be the last, but if the indoctronation theory were to be true (and damn, it seems like it), another game would be needed to work it all out.  Not a few additional endings that may, or may not work.

If they do that then the whole thing about closure and the end of trilogy was another lie. Well, there is a pile of those lies anyway.

I also think, artistically, there is something wholely interesting that tickles me about the fact that it doesn't matter where you go and what you do along the way you're going to end up at the same point anyway.  As I said, this is a more artistic, writerly thing.  Not saying it really should work, en mass, in the game..

Artistically, you never change the story of beating overwhelming odds and completing impossible into story of "no matter what you do, the end will be the same". Artistically, you never introduce a new character in last 5-10 minutes of a story. And don't forget that it's an interactive story... except for last 5-10 minutes of it. And don't even let me start ranting about organic versus synthetic nonsense or unity versus uniformity here. And about dropped dark energy plot. And all the plotholes.

As a strangely related artistic note: you know, there are male artists who use their reproductive organs as brushes and call their paintings "art".

Modifié par J.Random, 06 avril 2012 - 07:41 .


#14652
Vox Draco

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iDeevil wrote...
But, they have listened and in the end no matter what they do people are going to be unhappy. That was always going to happen, it was impossible to wrap up the series and make folks happy.
.


How was it impossible to wrap up the series? If they had taken their time and put some effort in it, and if they had thought themselves, just for one second, into the mind of their passioante fanbase, it would have been fairly easy to please maybe not every single gamer on the planet, but the vast majority nevertheless...

If they had done so and ended their epic saga the way they promised, with multiple ways to conclude the story or at least multiple ends/results/fates based upon player-choices....if hey had done this, we all would play ME3 instead of argueing here. we would replay the entire trilogy while waiting for some epic mid-game-DLC...

But now, with this "End" of Shepard's story, now it is truly impossible in my eyes to make everyone happy. They had a chance way before release, but decided against it.

#14653
Chocho_GURU

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Kain82 wrote...

actually if the indoc theory turns out to be true the game isn't concluded and continues from when shepard takes a breath in the end...


You still belive in that?

I think if something truned on light is the valid sense of the endings: there is no indoctrination because that would mean a concrete sequel, which I highly doubt will happen any time soon.

But it's funny to see people want to have an unfinished game rather than a finished one, which has a crap ending. :)

#14654
iDeevil

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J.Random wrote...

iDeevil wrote...

Erm, I am not sure those who speak against the ending are quite that polite.  I've actually been abused in other places for not being annoyed enough at the ending because I've simply bought into the hype.  People on BOTH sides of the discussion have been, and are, rude, crass and entitled.

See this last word in a quote? That's where you lose first point. Calling someone entitled is considered as insult (I don't know why though, because yeah, I'm paying customer, of course I'm entitled).


People on BOTH sides are being entitled mate.  Some think, because they love it it should remain the same.  Some think because they hate it it should change.  With this comes some people assuming their beliefs HAVE to be dealt with by bioware, despite the fact that to address either of them you're going to futher alienate someone.

That's where you lose second point. You see, contra-enders are kinda paying attention - they paid attention to the game (and that's why they are complaining) and they are paying attention to every word in every post right now. You, however, aren't paying attention, sorry. There is one single point of agreement for everyone: we must have multiple choices ("not ABC RGB ending") and reaperchild is too much deus ex machina to stay. And Bioware won't change exactly that. People say "we want multiple endings" and Bioware answers "we'll stick to current RGB ending but clarify it because you are too stupid to understand it". Does it look like "trying to keep EVERYONE happy"? Not for me. As for your question - I thought it's obvious. They should listen to those who suggest OPTIONS instead of OBLIGATIONS.


Nope, there ISN'T a single point of agreement.  You have created one out of thin air.  When it comes to subjective wants in entertainment the only point of agreement is "I want to see what I want to see", and those wants are varied.  Sometimes, for some people they can overlap but there is never a single point of agreement.

Some folks are VERY happy with the lack of choice in the endings and they too have played an paid attention to the game.  Let's not play the "whose the most observant fan" or "bigger fan" game that I can see this desending too.

As for your answer, it wasn't obvious because you didn't answer it but I'm unsurprised.  It coinsides with your opinion on the topic.  And that's fine, but why should this belief be more listened too than someone who doesn't want any change (mind you, they don't have to download to DLC content and live in their world happily without it I know, I'm just presenting a more hypothetical redundant arguement)?  The question doesn't really have an answer, it's just more a food for thought thing.

If they do that then the whole thing about closure and the end of trilogy was another lie. Well, there is a pile of those lies anyway.


It's a better lie than the 400 releases of movies we are told "there will never be another extended edition" and whamo we have one.  This is a lie I'll be okay with.  But then again, I'm not sure we were lied to in the first place.  If you feel betrayed that would make a huge difference to your opinion here.

Artistically, you never change the story of beating overwhelming odds and completing impossible into story of "no matter what you do, the end will be the same". Artistically, you never introduce a new character in last 5-10 minutes of a story. And don't forget that it's an interactive story... except for last 5-10 minutes of it. And don't even let me start ranting about organic versus synthetic nonsense or unity versus uniformity here. And about dropped dark energy plot. And all the plotholes.

As a strangely related artistic note: you know, there are male artists who use their reproductive organs as brushes and call their paintings "art".


I said, artistically and writerly.  For game play I'm not sure it works simply because the narrative didn't properly beuild up to the endings.  For the endings we have to work a lot of work has to go into correcting the story that built up to it, and that includes game play additions.  Don't assume that I am on the pro-ending side of the fence like you have.  I love the idea of the ending's of no choice, but the execution didn't work at all...  so changing this up, for me, would narratively be important.

I just understand why some folks like the ending and I don't think it's fair to assume that everyone didn't get what they wanted from the game.  For this reason, and this reason alone I think it's important to question why people, on either side, believe their idea for the ending is the most important and bioware should pay more attention to them.  And hell, in the self reflection you come up with 'because it makes it more fun for me', I'm not going to argue.  I'll just point out being on the other side of the fence trying to decide who should be listened to and how to address the problem would be different.

Anyway, a question because I assume you've played more RPG's then I have (this series is my first), when Fallout 3's ending was changed how long after the game was released did this happen?

#14655
68sierra

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Chocho_GURU wrote...

But it's funny to see people want to have an unfinished game rather than a finished one, which has a crap ending. :)


And to think people would rather see that is depressing in itself.  GJ Bioware for make ME3 a depressing topic instead of one to be lauded.

#14656
Kushan101

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It's fairly clear they aren't listening. The ending is terrible: it's a really badly used plot device, that managed to break the immersion, the narrative flow and the games own lore. In fact, it broke it to such a massive degree that people don't even see the point of playing the first two games anymore, because (in relation) to ME3's ending, they don't make sense and everything you did was for nothing.

Instead they "clarify" the ending (hint: if your ending needs to be grudgingly "clarified" then you did a bad job telling it. Seriously.) which is NOT what a fair number of the outcry want.

And stop it with the "artistic integrity" argument. You could get away with that if you were a small indie company that makes games for £1.00. You aren't. You're part of a corporate monster which has one aim: money. Art is not about money. You are creating a mass produced digital consumable that a lot of the fans are not happy with.
If we follow that idea: then I won't bother saying anything next time my McDonald's burger gets (poor quality and) completely different sauces inside than was advertised. Wouldn't want to compromise the makers "artistic integrity". Please.

#14657
Holger1405

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Vox Draco wrote...

If they had done so and ended their epic saga the way they promised, with multiple ways to conclude the story or at least multiple ends/results/fates based upon player-choices....


Shepard dead -> Shepard alive
Squadmates dead -> Squadmates  synthesized -> Squadmates alive
Earth destroyed -> Earth devastated -> Earth saved

Personally, I think that's are multiple ends/results/fates based upon player-choices.

#14658
FamilyManFirst

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iDeevil wrote...

And to who should they pay more attention too?


How about those who have posted constructive literary criticism?  The ending has huge plot holes.  An "extended ending" might be able to fill those holes ... but I consider it unlikely, as some of them are big enough for a Reaper to comfortably fly through.  The ending violates the Dramatic Arc by introducing a new character and new complexity during the Resolution of the story, which is precisely the wrong time to do so.  An "extended ending" can't fix that without getting rid of the "star child" character, which doesn't sound like something they're going to do.  The ending violates at least one major theme of the game, presenting a resolution to an "organic vs. synthetic" theme which doesn't exist, and offering conclusions that violate "freedom vs. control" (blue ending), "individuality vs. conformity" (green ending), and "redemption/awakening" (red ending) themes that have been built up through all 3 games.  An "extended ending" can't fix that at all without completely rewriting the "star child's" explanation of the Reapers and rewriting the final choices.

An "extended ending" can't satisfy the promises BioWare made of truly distinctive endings, based on your choices throughout the game, either.

Notice I said nothing about "loving" or "hating" the ending here.  I'm not suggesting that BioWare listen to those who hate the ending or those who love it.  I'm suggesting that they listen to those who have pointed out the literary deficiencies of their ending, and rewrite it appropriately.  If they want to have Shepard die, if they want to have the mass effect relays destroyed, if they want to have the entire remainder of the crew live happily ever after, that's their decision.  However, they should do it in a way that is consistent with the plot, themes, and Dramatic Arc of the rest of the game.  If they don't, then they are demonstrating that they can no longer write a good story, and I will treat further purchases from them accordingly.

#14659
iDeevil

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Vox Draco wrote...

iDeevil wrote...
But, they have listened and in the end no matter what they do people are going to be unhappy. That was always going to happen, it was impossible to wrap up the series and make folks happy.
.


How was it impossible to wrap up the series? If they had taken their time and put some effort in it, and if they had thought themselves, just for one second, into the mind of their passioante fanbase, it would have been fairly easy to please maybe not every single gamer on the planet, but the vast majority nevertheless...

If they had done so and ended their epic saga the way they promised, with multiple ways to conclude the story or at least multiple ends/results/fates based upon player-choices....if hey had done this, we all would play ME3 instead of argueing here. we would replay the entire trilogy while waiting for some epic mid-game-DLC...

But now, with this "End" of Shepard's story, now it is truly impossible in my eyes to make everyone happy. They had a chance way before release, but decided against it.


Nope, it is an impossiblity to make everyone happy in the end.  People went into ME3 with their own idea of the end game in mind, and with SO MANY years dedicated to the series of initial plays and replays and relationships with different characters and attachement to 'our' Sheppards.  There was no 'perfect' ending.  No matter what happened, even with multiple choices, many many many people would still be unhappy.

I've seen this happen more times then not in many different entertainment forms.  That doesn't excuse a bad narrative ending, it's just a statement that even a good narrative ending would have had kick backs.  I expected them even before the 3rd game was advertised.

#14660
iDeevil

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FamilyManFirst wrote...

iDeevil wrote...

And to who should they pay more attention too?


How about those who have posted constructive literary criticism?  The ending has huge plot holes.  An "extended ending" might be able to fill those holes ... but I consider it unlikely, as some of them are big enough for a Reaper to comfortably fly through.  The ending violates the Dramatic Arc by introducing a new character and new complexity during the Resolution of the story, which is precisely the wrong time to do so.  An "extended ending" can't fix that without getting rid of the "star child" character, which doesn't sound like something they're going to do.  The ending violates at least one major theme of the game, presenting a resolution to an "organic vs. synthetic" theme which doesn't exist, and offering conclusions that violate "freedom vs. control" (blue ending), "individuality vs. conformity" (green ending), and "redemption/awakening" (red ending) themes that have been built up through all 3 games.  An "extended ending" can't fix that at all without completely rewriting the "star child's" explanation of the Reapers and rewriting the final choices.

An "extended ending" can't satisfy the promises BioWare made of truly distinctive endings, based on your choices throughout the game, either.

Notice I said nothing about "loving" or "hating" the ending here.  I'm not suggesting that BioWare listen to those who hate the ending or those who love it.  I'm suggesting that they listen to those who have pointed out the literary deficiencies of their ending, and rewrite it appropriately.  If they want to have Shepard die, if they want to have the mass effect relays destroyed, if they want to have the entire remainder of the crew live happily ever after, that's their decision.  However, they should do it in a way that is consistent with the plot, themes, and Dramatic Arc of the rest of the game.  If they don't, then they are demonstrating that they can no longer write a good story, and I will treat further purchases from them accordingly.


I actually, totally 100% agree with you.  For me it wasn't the end games that was the problem, it was the fact that narratively we couldn't have gotten to that point in the first place.  That and we didn't have an ending epic battle either...

I'm a big fan, at this point, of giving us one more installement so they can write a proper conclusion, the is tested edited and works.  Anything else at this point cannot fix it - unless they plain on changing the whole story of the game in this DLC.

#14661
Aznable Char

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 BioWare,

It's a win/win situation if you release a new ending .

1. If people already like the ending , they don't need to download it .

2. For those who didn't like the ending , you will retain them as your customer .

3. To be completely honest with you , I don't care if BioWare openly declares that the alternate ending is NOT CANON . Protect your artistic integrity by making an ending that a junior writer writes if you all believe you are so above giving us something .

These are reasons why everyone wins . proenders won't leave bioware if you make a new ending DLC . Not int he droves you're seeing that are leaving now.

BioWare , wake up this is not a demand . A demand is a threat of future "Harm" (and trust me when I say that none of us advocate physical or bodily harm to anyone) .

Let me make it clear why , therefore , these are not demands .

THE HARM IS ALREADY HERE .

I am ALREADY not buying any more products .

I am ALREADY telling friends right and left not to buy ME3 or any other Bioware games and telling them my reasons why I want them to avoid the disappointment . (gosh i'm up to SIX people)

Therefore it's not a threat of future harm , it is me trying to tell you how to reverse the harm you already inflicted upon yourselves by making this cruddy ending product .

#14662
68sierra

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Holger1405 wrote...

Vox Draco wrote...

If they had done so and ended their epic saga the way they promised, with multiple ways to conclude the story or at least multiple ends/results/fates based upon player-choices....


Shepard dead -> Shepard alive
Squadmates dead -> Squadmates  synthesized -> Squadmates alive
Earth destroyed -> Earth devastated -> Earth saved

Personally, I think that's are multiple ends/results/fates based upon player-choices.


Show me a definitive ending with Sheperd alive?  What the N7 armor clip?  Thats an easter-egg showing a noncommital resolution to Shepard.  Shepard is dead, get over it.

Which squad mates live and die?  Other then the possible EDI death, I can only confirm Joker, Shepard's Lover, and a random other crew member ever leave the crashed Normandy.

Earth destroyed, devastated, saved?  Maybe immediately, based on War Assests/Readiness, but what about the stranded fleets and the inability to FTL travel outside a star cluster w/o spending decades in route?   So basically, everyone is screwed and the reward for everyone to save the galaxy from the reapers is a starvation?  Victory! <_<

I'm sure the extended-DLC will deal with some issues, but the point of it all is that Bioware promised us multiple endings and all we got was every ending being 95% the same, while the other 5% was barely different.  Chrono Trigger had distinct multiple endings and that was one game with a mostly linear storyline.  Mass Effect is no where near as restrictive as that and all we get is one real ending?  Give me a break....

#14663
Chocho_GURU

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I'm curious how this whole scandal effects the sells of future BioWare titles, especially within the Mass Effect franchise. If the company leadership has something in mind then it's better to wait a few years to burry this under the heavy past -- although I'm sure they know what they are doing and they don't give a damn because most of theis consumers seams okay with the ending. Not to mention they must have some statistics about how many of those guys even finish the game. Most of them are not, ant that's common stuff so they have a relatively high chance of getting away. And smile and tell us they are listening.

I just hope those epiloges are gonna be okay and not some crap like "Liara, after getting hit by the laser beam of Harbinger, became a nurse in a London hospital, breeding tons of blue little kids with Wrex".

Modifié par Chocho_GURU, 06 avril 2012 - 08:24 .


#14664
Mortehl

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Actually, people seem to confuse FTL travel with Mas Effect relay travel. Most cultures (including earth) achieve FTL on their own before they discover the relays and consequently Mass Effect. And Mass Effect hasn't been lost in the end. Just the relay network. Combine the existing knowledge of mass effect theory with what was already proven to be possible on Ilos and you could see a whole new network being built soon enough. Turians and Quarians stuck on or over dextro-amino worlds, are probably borked, but there's hope for the rest.

#14665
J.Random

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iDeevil wrote...
Nope, there ISN'T a single point of agreement.  You have created one out of thin air.  When it comes to subjective wants in entertainment the only point of agreement is "I want to see what I want to see", and those wants are varied.  Sometimes, for some people they can overlap but there is never a single point of agreement.

Okay. Have you ever seen or heard an opinion that reaperchild is brilliant addition into the game? Because I have not. I see two opinions on it: "Reaperchild must go away" or "I don't care". Never seen "this holo-kid is awesome". Strange, isn't it? The other point as well: I've yet to see someone who doesn't want more choices, which basically sums up to "from really-really bad ending to ponies and butterflies".

As for your answer, it wasn't obvious because you didn't answer it but I'm unsurprised.  It coinsides with your opinion on the topic.  And that's fine, but why should this belief be more listened too than someone who doesn't want any change (mind you, they don't have to download to DLC content and live in their world happily without it I know, I'm just presenting a more hypothetical redundant arguement)?  The question doesn't really have an answer, it's just more a food for thought thing.

Because options are for everyone and anyone is free to use them or not? And because those who demand no changes actually try to restrict other people's experience, not their own?


Anyway, a question because I assume you've played more RPG's then I have (this series is my first), when Fallout 3's ending was changed how long after the game was released did this happen?

I'm not sure, something around 9-12 months after release. But I may be wrong - our russian exclusive retailer 1C/Snowball sucks all the time, we receive games 3-4 months after release with mandatory localisation almost all the time, sometimes with cut out content - that's why I try to stick with digital releases whenever I can.

Sidenote: by the way, don't try to compare Bioware and Bethesda attitude, please. Bethesda never forbidden modding of their games, for example, actually, they support it by releasing modding tools. Bioware/EA consider modding as a crime against their IP.

Modifié par J.Random, 06 avril 2012 - 08:50 .


#14666
Temporal Loop

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Chocho_GURU wrote...

I'm curious how this whole scandal effects the sells of future BioWare titles, especially within the Mass Effect franchise. If the company leadership has something in mind then it's better to wait a few years to burry this under the heavy past -- although I'm sure they know what they are doing and they don't give a damn because most of theis consumers seams okay with the ending. Not to mention they must have some statistics about how many of those guys even finish the game. Most of them are not, ant that's common stuff so they have a relatively high chance of getting away. And smile and tell us they are listening.

I just hope those epiloges are gonna be okay and not some crap like "Liara, after getting hit by the laser beam of Harbinger, became a nurse in a London hospital, breeding tons of blue little kids with Wrex".


What, like this?

SPOILERS INVOLVED

Mass Effect 3 Animal House Ending (Final Cut)!

Modifié par Temporal Loop, 06 avril 2012 - 08:40 .


#14667
TimTheGreek

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Well let them have they're 'Art' , i don't care anymore anyway. I wont support that Art though, not gonna buy DLC's for ME3. What i wanted was a Game, my Game, my Story. Don't understand why they suddenly made it they're story, but hey, have fun with it,

Ciao

#14668
68sierra

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Temporal Loop wrote...

What, like this?

SPOILERS INVOLVED

Mass Effect 3 Animal House Ending (Final Cut)!



HAHAHA!:D  Priceless!

#14669
Holger1405

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Aznable Char wrote...

Let me make it clear why , therefore , these are not demands .

THE HARM IS ALREADY HERE .

I am ALREADY not buying any more products .

I am ALREADY telling friends right and left not to buy ME3 or any other Bioware games and telling them my reasons why I want them to avoid the disappointment . (gosh i'm up to SIX people)

Therefore it's not a threat of future harm , it is me trying to tell you how to reverse the harm you already inflicted upon yourselves by making this cruddy ending product .


ROFL, sorry no harm intended, but I chuckle every time I see stuff like that. Pal, they sold at least 3 Million copies of  ME3, they will sell DA3 copies in Millions to, no matter what they do with the ME3 ending DLC.  So please  stop pretending that you can harm them by not buying anything from them again, that's just ridicules, and probably, a greater loss for you than for Bioware.  

#14670
BD Manchild

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So I've heard the announcement of the "clarification", and I'm not impressed, to be honest. It's certainly better than nothing, and I hate to sound ungrateful, but I figure honesty is the best policy here.

I really don't see how it can resolve the monumental number of plot holes that the ending produced; in fact, from the sounds of things it's not even going to try. Somehow I figured Bioware wouldn't have the guts/brains to admit that the endings were terrible on all levels. Honestly the "artistic integrity" excuse is a huge cop-out argument and really doesn't wash when you take the overwhelming amount of evidence against it into account.

I'm open to the possibility of being proven wrong - in fact, I wish Bioware would - but that would be nothing short of a miracle. As it is, I can't help but feel that Bioware are just putting a cherry on top of a pile of doo-doo. At present I can't see this pleasing anybody; I have the feeling it will backfire horribly.

Modifié par BD Manchild, 06 avril 2012 - 09:01 .


#14671
iDeevil

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J.Random wrote...
Okay. Have you ever seen or heard an opinion that reaperchild is brilliant addition into the game? Because I have not. I see two opinions on it: "Reaperchild must go away" or "I don't care". Never seen "this holo-kid is awesome". Strange, isn't it? The other point as well: I've yet to see someone who doesn't want more choices, which basically sums up to "from really-really bad ending to ponies and butterflies".


Actually, a friend of mine really liked the reaper-child.  I'm still trying to figure out why, but yeah.  People like what they like.  And yes, there are some people out there that are happy with the 'choices' (however small they are) that they had.  They don't want more choices, they don't want another ending.  They feel the getting it would ruin the game..

Because options are for everyone and anyone is free to use them or not? And because those who demand no changes actually try to restrict other people's experience, not their own?


But aren't you trying to enforce what you want onto them too.  Irrespective of having an option not to download it, their experience is going to be equally as coloured by the existance of additional endings as yours is by the presence of the current one.

After all, you'll get additional hours of gameplay, they will miss out on it simply because they were happy with the ending, and there probably would be less mid-game DLC content because of this ending.  I'm not saying you're wrong here, I'm just offering a devils advocate POV of how addressing some fans problem with the ending can have a negative effect on those who like it.

I'm not sure, something around 9-12 months after release. But I may be wrong - our russian exclusive retailer 1C/Snowball sucks all the time, we receive games 3-4 months after release with mandatory localisation almost all the time, sometimes with cut out content - that's why I try to stick with digital releases whenever I can.


Thanks for the info!

#14672
Avatar231278

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Mortehl wrote...

Actually, people seem to confuse FTL travel with Mas Effect relay travel. Most cultures (including earth) achieve FTL on their own before they discover the relays and consequently Mass Effect. And Mass Effect hasn't been lost in the end. Just the relay network. Combine the existing knowledge of mass effect theory with what was already proven to be possible on Ilos and you could see a whole new network being built soon enough. Turians and Quarians stuck on or over dextro-amino worlds, are probably borked, but there's hope for the rest.


Ehm no. FTL travel comes with the Mass Effect, otherwise we get the e=mc² problem. If you reduce m near to zero while retaining the ability to produce vast amounts of energy, you can equalize e to c² and get even above it.

Destroying the Relay-network (even without the catastrophic meltdown event) would limit the speed of ships to 0,5 light-years per hour. Add the time needed to discharge and you need about 35 years to cross the galaxy (as you can't get directly through the 5kpc-zone near the core.

#14673
VirtualSoldier27

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Bottomline Bioware, if you are happy with the artistic choices you made, than you are not listening to the fans,and by saying that statment, the translation is, "We Are Better Than The Fans,So We Dont Have To Listen To The Fans"

congrats on building an epic franchise,then destroying it, good luck trying to sell games in the future

Modifié par VirtualSoldier27, 06 avril 2012 - 09:04 .


#14674
stellap20

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68sierra wrote...

Temporal Loop wrote...

What, like this?

SPOILERS INVOLVED

Mass Effect 3 Animal House Ending (Final Cut)!



HAHAHA!:D  Priceless!




LOVE IT AWESOME!!! BEST ENDING EVER:lol:

#14675
J.Random

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Avatar231278 wrote...

Mortehl wrote...

Actually, people seem to confuse FTL travel with Mas Effect relay travel. Most cultures (including earth) achieve FTL on their own before they discover the relays and consequently Mass Effect. And Mass Effect hasn't been lost in the end. Just the relay network. Combine the existing knowledge of mass effect theory with what was already proven to be possible on Ilos and you could see a whole new network being built soon enough. Turians and Quarians stuck on or over dextro-amino worlds, are probably borked, but there's hope for the rest.


Ehm no. FTL travel comes with the Mass Effect, otherwise we get the e=mc² problem. If you reduce m near to zero while retaining the ability to produce vast amounts of energy, you can equalize e to c² and get even above it.

Destroying the Relay-network (even without the catastrophic meltdown event) would limit the speed of ships to 0,5 light-years per hour. Add the time needed to discharge and you need about 35 years to cross the galaxy (as you can't get directly through the 5kpc-zone near the core.

Actually, it's even worse. You won't get from one nebula to another. Because, as stated in novels, every 30-50 hours you need to discharge the core by dropping the charge into the star corona or planet atmosphere, and there is none between nebulas. You'll be cooked long before you reach next nebula.