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On the Mass Effect 3 endings. Yes, we are listening.


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#14751
cuzsal

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wheeledmover wrote...

Image IPB


that made me laugh but i think its true

:crying:

#14752
TsubakiYayoi

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ME_RULES08 wrote...

TsubakiYayoi wrote...

FrozenDreamfall wrote...

Everyone posting or planing to post should save their time and energy and do something else.They already said they'll "clarify" stuff and not add anything new,so this thread alone was a waste to start and only got people's hopes up.


Yeah this thread should be renamed in "If fans want to complain do it here but don´t expect anyone from Bioware listening or giving feedback.



Maybe they will listen maybe they won't but it's a forum at
the end of the day and I feel people should be free to express their concerns
about the game. I think everything I commented on was accurate and I'm sure many
will agree. If you don't want to read criticisms then don't read them.



Thanks




Don´t get me wrong I´m complaining all the time. And especially like this thread because there are so many people here who are as pissed as I am about the ending.
I didnt wrote a 1 star review with great feedback on amazon for nothing <_<

#14753
Martian Jim

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magnetite wrote...

I will argue that the ending was too complex for the instant gratification crowd to understand. They wanted a simplified ending where they didn't have to think too much. Instead, they really had to use their brains and figure out what happened. That was too much for them to handle.The masses wanted a spoon fed ending where everything was just explained for them.


What didnt we understand? then  please do tell since you know the answer.
The problem with the people who liked the end is that they cant give a reason for it and act like there smarter than everyone else by saying "we didnt get it".
So please do tell what didnt we get ? please explain why the ending makes sense ?

Modifié par Martian Jim, 06 avril 2012 - 02:16 .


#14754
Benchpress610

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magnetite wrote...

I will argue that the ending was too complex for the instant gratification crowd to understand. They wanted a simplified ending where they didn't have to think too much. Instead, they really had to use their brains and figure out what happened. That was too much for them to handle.The masses wanted a spoon fed ending where everything was just explained for them.


Really???...oh…now I get it….hmmm….OK, so since you are so smart and we are so dumb, why don’t you explain it to us in simple terms so we can understand?

#14755
Martian Jim

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Benchpress610 wrote...

magnetite wrote...

I will argue that the ending was too complex for the instant gratification crowd to understand. They wanted a simplified ending where they didn't have to think too much. Instead, they really had to use their brains and figure out what happened. That was too much for them to handle.The masses wanted a spoon fed ending where everything was just explained for them.


Really???...oh…now I get it….hmmm….OK, so since you are so smart and we are so dumb, why don’t you explain it to us in simple terms so we can understand?


wouldnt bank on him answering, I've asked the same thing of everybody who likes the end and not ONE has an answer.

#14756
TsubakiYayoi

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Before I forget. One question. Does anyone know what Anderson is refering to in the scene when he prevents Shepard falling into the hole in the house on the prologue? Shepard says thx I owe you one and Anderson says: More than one with a very serious voice. I can´t stop thinking that there is more to it.
When did Anderson really did anything crucial except giving me the command of the Normandy in ME1? I don´t think this refers to the Alpha Relay incident in any way. Thoughts?

#14757
akuma1973

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magnetite wrote...

I will argue that the ending was too complex for the instant gratification crowd to understand. They wanted a simplified ending where they didn't have to think too much. Instead, they really had to use their brains and figure out what happened. That was too much for them to handle.The masses wanted a spoon fed ending where everything was just explained for them.

I would argue the opposite, there was too much wrong with it for the instant gratification crowd to realise what was wrong, so all of them were, "There is nothing wrong with the ending, Get over it or STFU, You're just entitled." Love that people use entitled like it is an insult, that really shows the quality of eductation and intellect people are operating with.

Everyone who actually got involved with the story and the characters, had the brains to actually see how wrong the ending is and voiced their opinions only to be abused and hated on by people who didn't have the capacity to argue against those who dislike it, and settled instead just to belittle and insult at every turn possible.

The ending is not complex, it is not even original or unique. It's the Matrix Revolution meets Deus Ex HR.

#14758
akuma1973

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DarkFire77777 wrote...

Bioware doesn't care anymore. The majority of Mass Effect fans HATE the ending. Yet they care more about their artistic vision. Bioware, your artistic vision doesn't mean crap if you don't have fans to buy your future games. I hope they make this right, but I doubt it. If they don't make this right, I will do everything I can to tell people how Bioware and EA screwed their fans.


Just like the Cake, their claim of artistic vision is a lie.

#14759
LittleBlueChildrenNow

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Hello BioWare! Is there somebody out there listening to us? Chris Priestly? Could you please confirm us if you are still listening?

I am working as an international marketing manager. The first thing yoy must have on my mind is that the customer is always right.

Everybody who's talking here is your customer, and you just ignore them. I don't think this is a good strategy. You ruin your own story with that thing you call "artistic vision". You ruin the 3 games with that ending.

Why you just don't admit that and fix it?

At first, I thought it was a marketing strategy to have the fans talking about you. Now what I see is BioWare going down fast! You know why? The ending was the most important thing about the game. 5 years making choices, because BioWare told the customers, their choices will matter. You lied.

You are going to lose a lot of customers if you just keep ignoring them. Don't do that. Listen to your customer. Please, remain faithful to the story you've created in ME1 and ME2.

#14760
Moirai

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Martian Jim wrote...

magnetite wrote...

I will argue that the ending was too complex for the instant gratification crowd to understand. They wanted a simplified ending where they didn't have to think too much. Instead, they really had to use their brains and figure out what happened. That was too much for them to handle.The masses wanted a spoon fed ending where everything was just explained for them.


What didnt we understand? then  please do tell since you know the answer.
The problem with the people who liked the end is that they cant give a reason for it and act like there smarter than everyone else by saying "we didnt get it".
So please do tell what didnt we get ? please explain why the ending makes sense ?


^ This. +100

What I find laughable about the argument that us poor simpletons just don't understand the ending is that quite the reverse is true.

The current ending is massively simplistic, to the point where it looks like it was written by someone who was just bored by that stage and couldn't be bothered to write an impressive and detailed ending.

The point being; if you actually like the current ending and think it's okay, then I'm afraid it is you who likes being spoon fed simplistic nonsense.

There is no brain-work going on with the current ending. It's all just nonsensical disjointed cuts, jazzed up with shiny objects and bright primary colours to keep the easily pleased popcorn munching crowd happy.

And in that, it insults both the trilogy itself and the paying customers who were promised exactly the opposite.

#14761
LightweightJustice

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I guess the next game BioWare releases will be "Dance, dance retribution", where you play as Shep who learns how to dance.

Modifié par LightweightJustice, 06 avril 2012 - 02:38 .


#14762
jeweledleah

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TsubakiYayoi wrote...

Before I forget. One question. Does anyone know what Anderson is refering to in the scene when he prevents Shepard falling into the hole in the house on the prologue? Shepard says thx I owe you one and Anderson says: More than one with a very serious voice. I can´t stop thinking that there is more to it.
When did Anderson really did anything crucial except giving me the command of the Normandy in ME1? I don´t think this refers to the Alpha Relay incident in any way. Thoughts?


kept alliance and council (along with Hackett) of Shepard's back throguh ME2.  potentialy gave back spectre status.  vouched for Shepard at a trial (remember that conversation in an intro?).

#14763
Redshirt-1701

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magnetite wrote...

I will argue that the ending was too complex for the instant gratification crowd to understand. They wanted a simplified ending where they didn't have to think too much. Instead, they really had to use their brains and figure out what happened. That was too much for them to handle.The masses wanted a spoon fed ending where everything was just explained for them.


I hold two degrees and teach english, history, social studies and drama.  The ending is not too complex.  The ending doesn't make logical sense.

#14764
TsubakiYayoi

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jeweledleah wrote...

TsubakiYayoi wrote...

Before I forget. One question. Does anyone know what Anderson is refering to in the scene when he prevents Shepard falling into the hole in the house on the prologue? Shepard says thx I owe you one and Anderson says: More than one with a very serious voice. I can´t stop thinking that there is more to it.
When did Anderson really did anything crucial except giving me the command of the Normandy in ME1? I don´t think this refers to the Alpha Relay incident in any way. Thoughts?


kept alliance and council (along with Hackett) of Shepard's back throguh ME2.  potentialy gave back spectre status.  vouched for Shepard at a trial (remember that conversation in an intro?).


Yeah I remember but it sounded even more important than this. I don´t know maybe I read to much into this lol

#14765
Cantthinkofaname

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2 things, Not offering new endings, and that apparently only 'some' fans are listening. Bioware you are dead to me :(

#14766
akenn312

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magnetite wrote...

I will argue that the ending was too complex for the instant gratification crowd to understand. They wanted a simplified ending where they didn't have to think too much. Instead, they really had to use their brains and figure out what happened. That was too much for them to handle.The masses wanted a spoon fed ending where everything was just explained for them.


Ugggh, For the last time the issue about the ending is not the meaning of the ending it is not that confusing. I get what it is about, it is a play on a dystopian ideal concept that organics will always have this one fatal flaw when they get to their utopia creating synthetics and to stop this fatal flaw from destroying themselves they must lose the crutch they use to get to the utopia. To stop their destructive nature they are destined to keep facing over and over again they must sacrifice the one thing that they do need to advance and that is reliance on technology to make sythetics. No matter what they do they must change thier nature and loose something they think they really need to stop their self destruction and move forward. Okay got it. Life is not fair, predestination, not all endings are happy, sacrifice... blah, blah, blah

The problem is they started the story down the Star Trek "like" path of allegories within our contemporary cultural realities within a fictional futuristic world that center on a variety of topics like war and peace, the value of personal loyalty, authoritarianism, imperialism, class warfare, racism, religion, human rights, sexism, feminism, and the role of technology. Also the ideal of expanding on the 'What if you did this?" concept.

This is a totally different ideal than the dystopia/utopia ideal.

You can't start a story at Star Trek and Babylon 5 then at the last 5 minutes end it at Matrix and Dune. Obviously your fan base that began this journey with you will find the change disturbing and thats the reason for the backlash. The core fans that are smart enought to grasp this change are seeing that Mass Effect is going down a different path and they are upset because they liked Mass Effect for one reason and not this new path it's going down.

It's actually easy to see why all this turmoil is happening.

#14767
TheDarkDefender

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TsubakiYayoi wrote...

jeweledleah wrote...

TsubakiYayoi wrote...

Before I forget. One question. Does anyone know what Anderson is refering to in the scene when he prevents Shepard falling into the hole in the house on the prologue? Shepard says thx I owe you one and Anderson says: More than one with a very serious voice. I can´t stop thinking that there is more to it.
When did Anderson really did anything crucial except giving me the command of the Normandy in ME1? I don´t think this refers to the Alpha Relay incident in any way. Thoughts?


kept alliance and council (along with Hackett) of Shepard's back throguh ME2.  potentialy gave back spectre status.  vouched for Shepard at a trial (remember that conversation in an intro?).


Yeah I remember but it sounded even more important than this. I don´t know maybe I read to much into this lol


You're not alone, I thought this was a very weird thing to say. He also says it if you weren't the one who destroyed the Alpha Relay.
Actually what really annoyed me about Anderson in ME3 was that later you find out from Traynor that the git was gonna nick your ship.

Modifié par TheDarkDefender, 06 avril 2012 - 03:00 .


#14768
GENEXIS

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Let me start by Thanking the team at Bioware. You guys did an amazing job with the Mass Effect series. I hope that this isn't the last of it either, which I doubt it will; "One More Story". I don't have a problem with the endings on ME3. I think that most people here are just being indoctrinated by the constant waves of hate that you guys have been getting. Speaking of Indoctrination, I believe that this theory is one of the most well thought out theories, it's simply brilliant. But it is one of the many theories that can be applied to such a well written ending.
Players: I believe the ending was written the way it was for the possibilities of expanding the game with DLC. A great ending to any sort of medium will always leave you thinking, and this is exactly what this ending did, just look at how many people are getting involved.
Also, I am reading a lot about the indoctrination theory and not much about why Synthesis was written in the game. I think synthesis was GENIUS. Come on, the next level of human evolution? That took it to another level, a level of higher consciousness!
If Synthesis was added to the first ME1, I'm sure many players wouldn't have chosen it, because in the beginning of the series, it was all about destroying The Reapers. In ME2 it was about the Control of The Reapers. And finally in ME3, it is about the unification of all beings, coming together to end a Galaxy wide genocide. Simply put, by continuing to kill and continuing wars, the Galaxy would've just been stuck in a repetitious pattern of killing itself.
Shepard held his will strong enough to be given the option of killing The Reapers, if he were to be indoctrinated, this wouldn't even be an option. Keeping with the options of what to do with the Galaxy, I do believe that the Catalyst was a bit of a weak character, maybe because he was portrayed as a child. But we have to understand that this child was the one thing that kept Shepard in the continuation of reaching the Crucible. This was his hope, and who ever gave Shepard the options knew that the child would've led him to it, that's how it was written, well at least, I believe so.
The reason why Synthesis was such a strong option in this game is because; as Shepard continued his quest to defeating the reapers, he came across some interesting characters, some organic and some machine. I personally believe that without technology we would be devastated. We have grown so used to our devices, that they help us with our daily lives.
EDI is a very interesting character, one that has evolved so much through out the game. She bean to question life in ME3 which astonished me because I began thinking about personal evolution and when you begin to question life, that is when you are seeking a higher level of understanding.
I chose to kill the Geth, because I believe Legion was a bit too rebellious. He was a machine that was also evolving but his questions were more about rationality rather than love and compassion; a precious element within our essence. When EDI questioned me about the killing of the Geth, I had to explain this to her, and from that she began to learn about love and compassion.
Synthesis was great because I took my (Shepard's) essence and hypothetically speaking, sprinkled it into every life form in the Galaxy. With this I got peace of mind because as my character evolved I began to realize that we need more than just organic life and machines need more than just nuts and bolts. By combing the two, we begin a new cycle, a higher purpose.
The scene of Joker and EDI was amazing. Joker was finally happy with his new love life and higher consciousness and EDI understood what it was to love and be loved, hence her hugging Joker. And watching Ashley walk out of the Normandy made me happy as well, because she was my love interest in the series, and who knows, maybe Shepard knocked her up. And with that offspring, a possible story line for the future of Mass Effect and the Dark Energy can arise.

Modifié par GENEXIS, 06 avril 2012 - 07:04 .


#14769
VicVonShroom

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I'll probably get murdered for saying this by you people but I liked because it did have closure, not necessarily for every character or story arc. But it was closure in the sense that you defeat the reapers, and save the galaxy. While it's also screwing over the galaxy, it's not that wasn't going to happen. Just look at the Asari, a great example of the consequences the war will have on galactic civilization, the once most powerful race is now near wiped out. I don't agree with a lot fans on the whole "My choices don't matter!" chant as your choices make up like 98% of the game. I feel that there is near complete closure before you land on earth. Cerberus is finished, The Geth are peaceful, and The Genophage is cured. 3 of the biggest story arcs in the series are closed and finished before the last missions on earth.


The ending is probably the way it is because "fans" leaked the story and they changed it. Most likely, it's the whole choose 1 of the 3 options to appeal more to the masses who have yet to play the first 2 games. I'm not saying this is an excuse but rather an idea as to the why it's made. I assume, that like Dues Ex, they made the last choice to really be the most important of them all, in terms of what happens to the galaxy. I don't care about the "God-Kid" thing as I assume it fooled some organic's way before the game's timelineto help build the first reapers without revealing their purpose. I know this sounds stupid but as I see it, the catalyst created the keepers to help the reapers to make sure it all goes smoothly. The catalyst has probably spent millions of year observing and watching it's plan come to fruition. A boss that doesn't bother to work in the trenches, it lets the keepers and the reapers do their jobs and it doesn't have to have it's (virtual as they may be) hands dirty. I only slightly accept it's whole logic of "Organics make synthetics which rebel against organics" as something it has learned after thousands of years or as we know nothing about it. We could assume that this is one of the first unshackled AI's and it saw the rise and fall of it's creators and witnessed this cycle happen again and decided it would create the reapers, not as a perfect solution but as a way to prevent what happened to it's creators(s).

I liked the ending because it did make you think, about the catalyst and the universe and how your choices impacted it. How the destruction of the Relays will effect everything, will they rebuild them, can they rebuild them? I find myself more enthralled and immersed in the story and any future stories in this universe so I can see what my choices have done. I find it far more interesting than believing that Shepard was simply indoctrinated and it was all a test. I do agree that my crew mates randomly got into The Normandy for whatever reason, that was stupid. The catalyst has all sorts of potential backstory. I wished they gave a little more explanation and foreshadowing about the catalyst but hopefully, the extended cut will do that. Anyway that's why I liked the ending for those people who say that no one explains why they like.

#14770
LittleBlueChildrenNow

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VicVonShroom wrote...

I'll probably get murdered for saying this by you people but I liked because it did have closure, not necessarily for every character or story arc. But it was closure in the sense that you defeat the reapers, and save the galaxy. While it's also screwing over the galaxy, it's not that wasn't going to happen. Just look at the Asari, a great example of the consequences the war will have on galactic civilization, the once most powerful race is now near wiped out. I don't agree with a lot fans on the whole "My choices don't matter!" chant as your choices make up like 98% of the game. I feel that there is near complete closure before you land on earth. Cerberus is finished, The Geth are peaceful, and The Genophage is cured. 3 of the biggest story arcs in the series are closed and finished before the last missions on earth.


The ending is probably the way it is because "fans" leaked the story and they changed it. Most likely, it's the whole choose 1 of the 3 options to appeal more to the masses who have yet to play the first 2 games. I'm not saying this is an excuse but rather an idea as to the why it's made. I assume, that like Dues Ex, they made the last choice to really be the most important of them all, in terms of what happens to the galaxy. I don't care about the "God-Kid" thing as I assume it fooled some organic's way before the game's timelineto help build the first reapers without revealing their purpose. I know this sounds stupid but as I see it, the catalyst created the keepers to help the reapers to make sure it all goes smoothly. The catalyst has probably spent millions of year observing and watching it's plan come to fruition. A boss that doesn't bother to work in the trenches, it lets the keepers and the reapers do their jobs and it doesn't have to have it's (virtual as they may be) hands dirty. I only slightly accept it's whole logic of "Organics make synthetics which rebel against organics" as something it has learned after thousands of years or as we know nothing about it. We could assume that this is one of the first unshackled AI's and it saw the rise and fall of it's creators and witnessed this cycle happen again and decided it would create the reapers, not as a perfect solution but as a way to prevent what happened to it's creators(s).

I liked the ending because it did make you think, about the catalyst and the universe and how your choices impacted it. How the destruction of the Relays will effect everything, will they rebuild them, can they rebuild them? I find myself more enthralled and immersed in the story and any future stories in this universe so I can see what my choices have done. I find it far more interesting than believing that Shepard was simply indoctrinated and it was all a test. I do agree that my crew mates randomly got into The Normandy for whatever reason, that was stupid. The catalyst has all sorts of potential backstory. I wished they gave a little more explanation and foreshadowing about the catalyst but hopefully, the extended cut will do that. Anyway that's why I liked the ending for those people who say that no one explains why they like.


Did you play all the games?

#14771
Jcswe

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LightweightJustice wrote...

I guess the next game BioWare releases will be "Dance, dance retribution", where you play as Shep who learns how to dance.


And how gone that game End? :bandit:

#14772
RobinEJ

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Jcswe wrote...

LightweightJustice wrote...

I guess the next game BioWare releases will be "Dance, dance retribution", where you play as Shep who learns how to dance.


And how gone that game End? :bandit:


Of course without end :D

#14773
NoirCZ

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Jcswe wrote...

LightweightJustice wrote...

I guess the next game BioWare releases will be "Dance, dance retribution", where you play as Shep who learns how to dance.


And how gone that game End? :bandit:


I thought it was supposed to be Dance, dance Krogan. But whatever.

Anyway... I am wondering... with each new DLC... assuming that the DLC is supposed to happen after the "end" of the final battle... are we going to need to finish the whoooole lenghty Earth mission with the painfully slow "end" over and over again? You know because the saving is disabled and it throws you back before the Cerberus mission.
I can see a DLC about taking back Omega. But like... DLC that deals with the situation in Sol system after the final battle? Gah, I do not feel like going through the final hours of the game again and again... even the less on insanity...

#14774
TamLin

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Moirai wrote...

Martian Jim wrote...

magnetite wrote...

I will argue that the ending was too complex for the instant gratification crowd to understand.


What didnt we understand? then  please do tell since you know the answer.
The
problem with the people who liked the end is that they cant give a
reason for it and act like there smarter than everyone else by saying
"we didnt get it".
So please do tell what didnt we get ? please explain why the ending makes sense ?


^ This. +100

What
I find laughable about the argument that us poor simpletons just don't
understand the ending is that quite the reverse is true.


The
broken ending had been analysed to death already and I would not waste
my breath explaining it to the "pro-ending" crowd/trolls. It's like
teaching a pig to wistle - you are out of breath and the pig is annoyed.
Sadly, the same applies to our interaction with BW... I am out of
breath...

#14775
GENEXIS

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GENEXIS wrote...

Let me start by Thanking the team at Bioware. You guys did an amazing job with the Mass Effect series. I hope that this isn't the last of it either, which I doubt it will; "One More Story". I don't have a problem with the endings on ME3. I think that most people here are just being indoctrinated by the constant waves of hate that you guys have been getting. Speaking of Indoctrination, I believe that this theory is one of the most well thought out theories, it's simply brilliant. But it is one of the many theories that can be applied to such a well written ending.
Players: I believe the ending was written the way it was for the possibilities of expanding the game with DLC. A great ending to any sort of medium will always leave you thinking, and this is exactly what this ending did, just look at how many people are getting involved.
Also, I am reading a lot about the indoctrination theory and not much about why Synthesis was written in the game. I think synthesis was GENIUS. Come on, the next level of human evolution? That took it to another level, a level of higher consciousness!
If Synthesis was added to the first ME1, I'm sure many players wouldn't have chosen it, because in the beginning of the series, it was all about destroying The Reapers. In ME2 it was about the Control of The Reapers. And finally in ME3, it is about the unification of all beings, coming together to end a Galaxy wide genocide. Simply put, by continuing to kill and continuing wars, the Galaxy would've just been stuck in a repetitious pattern of killing itself.
Shepard held his will strong enough to be given the option of killing The Reapers, if he were to be indoctrinated, this wouldn't even be an option. Keeping with the options of what to do with the Galaxy, I do believe that the Catalyst was a bit of a weak character, maybe because he was portrayed as a child. But we have to understand that this child was the one thing that kept Shepard in the continuation of reaching the Crucible. This was his hope, and who ever gave Shepard the options, knew that the child would've led him to it, that's how it was written, well at least I believe so.
The reason why Synthesis was such a strong option in this game is because as Shepard continued his quest to defeating the reapers, he came across some interesting characters, some organic and some machine. I personally believe that without technology we would be devastated, we have grown so used to our devices, they help with our daily lives.
EDI is a very interesting character, one that has evolved so much through out the game. She bean to question life in ME3 which astonished me because I began thinking about personal evolution and when you begin to question life, that is when you are seeking a higher level of understanding.
I chose to kill the Geth, because I believe Legion was a bit too rebellious. He was a machine that was also evolving but his questions were more about rationality rather than love and compassion; a precious element within our essence. When EDI questioned me about the killing of the Geth, I had to explain this to her, and from that she began to learn about love and compassion.
Synthesis was great because I took my (Shepard's) essence and hypothetically speaking, sprinkled it into every life form in the Galaxy. With this I got peace of mind because as my character evolved I began to realize that we need more than just organic life and machines need more than just nuts and bolts. By combing the two, we begin a new cycle, a higher purpose.
The scene of Joker and EDI was amazing. Joker was finally happy with his new love life and higher consciousness and EDI understood what it was to love and be loved, hence her hugging Joker. And watching Ashley walk out of the Normandy made me happy as well, because she was my love interest in the series, and who knows, maybe Shepard knocked her up. And with that offspring, a possible story line for the future of Mass Effect and the Dark Energy can arise.


Oh and let me just add, I know for a fact that the Krogan's are going to be a problem for the Galaxy. I don't trust anything that can reproduce that fast and only thinks about war. Hopefully with the Synthesis choice and my decision to cure the genophage, this won't happen and they'll be rational about their procreation and more aware about the outcomes of war.

Modifié par GENEXIS, 06 avril 2012 - 07:02 .