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On the Mass Effect 3 endings. Yes, we are listening.


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#14926
Bone3ater

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Congratulations BioWare.

You succesfully trolled your fanbase.

Was it worth it? I certaintly hope so.

:sick:

#14927
BWSocial

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IT might not even be a fix if they intended it.

And I think a rewrite or even continuation (ME4) would not necessarily be bad. Sir Arthur Conan Doyle also wrote another Sherlock book after fans complained about Holmes' vague ending (dead?).

More recently, JKR was adressed to (don't know by how many but at least some american authors did, Stephen King among others) when the rumour had gotten out that Harry might die in the last book. Whether that influenced her or not is unknown to me but I did read that Rowling "understands why authors want to kill their main character" as a pure business matter.

Rewriting/continuation cannot be done indefinately of course but right now I stiil feel BW has a promise to keep. They DID state that we would get manydifferent endings, based on our decisions. I think I am not saying too much when I say we all got the same endings that do not really take our decisions into account.

#14928
dfdsgrgre

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BWSocial wrote...

IT might not even be a fix if they intended it.

And I think a rewrite or even continuation (ME4) would not necessarily be bad. Sir Arthur Conan Doyle also wrote another Sherlock book after fans complained about Holmes' vague ending (dead?).

More recently, JKR was adressed to (don't know by how many but at least some american authors did, Stephen King among others) when the rumour had gotten out that Harry might die in the last book. Whether that influenced her or not is unknown to me but I did read that Rowling "understands why authors want to kill their main character" as a pure business matter.

Rewriting/continuation cannot be done indefinately of course but right now I stiil feel BW has a promise to keep. They DID state that we would get manydifferent endings, based on our decisions. I think I am not saying too much when I say we all got the same endings that do not really take our decisions into account.


that is an exelent point particularly about sherlock

Modifié par dfdsgrgre, 06 avril 2012 - 07:18 .


#14929
Odetus-

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Hello Bioware and fellow posters. I know there's around 1 in 10000 chance this will ever reach anybody important enough to have an impact but I'll take my chances here. At least my fellow fans will hear what I have to say.

I've played Bioware games and loved almost every single one of them starting from BG1. When I first tried Mass Effect I knew you had created something _really_ special even by Bioware's standards. It was so epic playing it made me want to cry. And I couldn't wait for the sequel.. it felt like ages before it came out, but it was worth it. It wasn't quite able to match the first one but the standard and expectations were set so high after the first game that it was to be expected. It was kind of like writing a sequel to the original Star Wars.. the pressure must've been huge. What I really liked about the second game was it's atmosphere and the suicide mission at the end. That's where you nailed it. You had to live and die by your choices, they really mattered. And the ending cinematic where the Reaper fleet wakes up and starts it's journey towards Earth... man what a long 2 years of wait.

Finally Mass Effect 3 was released. The trailers gave me chills. Especially Take the Earth back. You know I'm 30 something with a nice career and not a really emotional guy but I've been born and bred playing games so the highs and lows I get from them is something special. When I saw Take the Earth back I thought ... this has to be the greatest game ever. I happened to have the weekend after the release totally for myself so I packed my fridge with food, turned the phone off and installed the game. And from the first minute it felt like it was just what I had expected. Fluid game play, epic storyline and the horror of the Reaper threat finally materializing... the despair of getting annihilated.. it was so palpable it haunted my dreams during that weekend. Every minute that I spent playing the game I felt like I had to rush things because everybody were dying all over the galaxy and Shepard was the only one who could stop it. Then I finally reached the end. I had no idea what to expect and I think the pressure on the writers must've been huge. How could you actually make an ending that would match the awesomeness of the 3 games and 100+ hours that passionate gamers have put into it(not to mention the millions of dollars that making the game cost)? The final battle was so frantic and desperate it totally consumed me..
the adrenaline pumped through my veins and the sleep depravation was setting in(on my real self)... then the beam hits you, you should be dead but sheer willpower keeps you going. You stagger through the teleport and drag yourself to the command console. Illusive man makes his appearance and shoots Andersson. NOOOOOOOOooo I should've killed him while I had the chance *sob*. Then *BAM*

Star child makes his appearance and presents you with your choices. - Note: I had little problems with a new antagonist appearing right at the end. His cold calculated logic made some sense after all...kinda. Too bad the choices were nothing like what you'd expect from a Mass Effect game. They were more like something out of a bad b-movie/give me your money and shut up yearly release of a brand that sells with it's name (fifa, madden, Final Fantasy...). You take our pick and the ending cinematic rolls. I could not believe it. After I saw it I was absolutely crushed. I was actually, as ridiculous it sounds, thinking of quitting gaming altogether. And I've been an avid gamer for 20+ years. I was so disappointed. Nothing and I mean absolutely nothing you had made during the game mattered. And that was something we had come to expect from ME. You make your choices and they matter, not this time though.:crying:

Fast forward to present day. I've read the BW press releases where they defend their product. I do understand why because it was pure diamond 95% of the time. Too bad where they failed was where it mattered the most. Still I think all of you guys made an excellent job and the ME saga is hands down the best thing I've ever played. You have all the right to be proud. The sheer number of people complaining here is proof that you created something absolutely special even by today's high standards. :)

Today I read your latest press release about the extended cut. I felt joy that you had finally answered to the fan base and are actually planning to do something about it. And I applaud you for it but there's something that bothers me. The tone of the press release is arrogant and dismissive :( It's like you can do no wrong. I had wished it would be something around the lines of "we love our fans and we'd be nothing without them. We acknowledge that the ending had it's shortcomings so we're bringing you this to make up for it.". Not "we stand by our 'artistic vision' but we're afraid we'll lose customers so here's a freebie to shut you up.". As I said before I think you have the right to be proud of your product but your customer/public relations should really think twice before posting something that sounds so dismissive.

Anyway I'm absolutely looking forward to the extended cut and I'm sure it will give the game the conclusion it was supposed to have from the start.

If you read this far, I thank you for it :) and I hope you'll let me know if you agree/disagree on what I said. Peace out.

-Ode

Modifié par Odetus-, 06 avril 2012 - 07:19 .


#14930
Stian7

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First of all: Free epilogue DLC - both thumbs up!!

Second - not changing the ending:
If indoc. theory correct: Understandable and a good plot twist.

If indoc. theory wrong: What? Ok...thanks for the ride I guess, it was fun...

#14931
Dunga780

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ME1: Shepard is told Saren is loyal. Shepard proves otherwise. He is told that Sovereign is just a ship. He proves otherwise.
ME2: Shepard is ignored. He fights on. Shepard is alienated. He fights on. He is told that the Reapers are coming. He fights on.
ME3: Shepard is told that he has 2-3 choices of how to change the cycle. He accepts it just like that like a pansy.

#14932
Paladin1337

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I'm done with Bioware. I will not support a company that lies and puts out DLC on day one, mandatory multiplayer, and an ending that would be proved illogical by my 3 year old. And if they somehow let there be a ME4 with Shepard or DLC with Shepard it is still a LIE because they stated this would be the end of his story. They won't get any more of my money, and they shouldn't get any more of yours either.

Bethesda wins (Fallout/Elder Scrolls). Anet wins. (Guild Wars/Guild Wars 2). Fatality!

Modifié par Paladin1337, 06 avril 2012 - 07:25 .


#14933
EugeneBi

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Will Moor wrote...

Kasperg91 wrote...
but I will not forgive you.


I personally am not going this far.  Bioware has given me a full decade of pleasure and fun, ever since I discovered Baldur's Gate II (and then went back and played Baldur's Gate I, via BGTuTu).  1 mess up is not going to kill my appreciation for that or make me "never forgive them".  That is just too harsh for me.  


This BioWare that has given us both a full decade of pleasure is no more. That's the problem.

#14934
Stian7

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Odetus- wrote...

Hello Bioware and fellow posters. I know there's around 1 in 10000 chance this will ever reach anybody important enough to have an impact but I'll take my chances here. At least my fellow fans will hear what I have to say.

I've played Bioware games and loved almost every single one of them starting from BG1. When I first tried Mass Effect I knew you had created something _really_ special even by Bioware's standards. It was so epic playing it made me want to cry. And I couldn't wait for the sequel.. it felt like ages before it came out, but it was worth it. It wasn't quite able to match the first one but the standard and expectations were set so high after the first game that it was to be expected. It was kind of like writing a sequel to the original Star Wars.. the pressure must've been huge. What I really liked about the second game was it's atmosphere and the suicide mission at the end. That's where you nailed it. You had to live and die by your choices, they really mattered. And the ending cinematic where the Reaper fleet wakes up and starts it's journey towards Earth... man what a long 2 years of wait.

Finally Mass Effect 3 was released. The trailers gave me chills. Especially Take the Earth back. You know I'm 30 something with a nice career and not a really emotional guy but I've been born and bred playing games so the highs and lows I get from them is something special. When I saw Take the Earth back I thought ... this has to be the greatest game ever. I happened to have the weekend after the release totally for myself so I packed my fridge with food, turned the phone off and installed the game. And from the first minute it felt like it was just what I had expected. Fluid game play, epic storyline and the horror of the Reaper threat finally materializing... the despair of getting annihilated.. it was so palpable it haunted my dreams during that weekend. Every minute that I spent playing the game I felt like I had to rush things because everybody were dying all over the galaxy and Shepard was the only one who could stop it. Then I finally reached the end. I had no idea what to expect and I think the pressure on the writers must've been huge. How could you actually make an ending that would match the awesomeness of the 3 games and 100+ hours that passionate gamers have put into it(not to mention the millions of dollars that making the game cost)? The final battle was so frantic and desperate it totally consumed me..
the adrenaline pumped through my veins and the sleep depravation was setting in(on my real self)... then the beam hits you, you should be dead but sheer willpower keeps you going. You stagger through the teleport and drag yourself to the command console. Illusive man makes his appearance and shoots Andersson. NOOOOOOOOooo I should've killed him while I had the chance *sob*. Then *BAM*

Star child makes his appearance and presents you with your choices. - Note: I had little problems with a new antagonist appearing right at the end. His cold calculated logic made some sense after all...kinda. Too bad the choices were nothing like what you'd expect from a Mass Effect game. They were more like something out of a bad b-movie/give me your money and shut up yearly release of a brand that sells with it's name (fifa, madden, Final Fantasy...). You take our pick and the ending cinematic rolls. I could not believe it. After I saw it I was absolutely crushed. I was actually, as ridiculous it sounds, thinking of quitting gaming altogether. And I've been an avid gamer for 20+ years. I was so disappointed. Nothing and I mean absolutely nothing you had made during the game mattered. And that was something we had come to expect from ME. You make your choices and they matter, not this time though.:crying:

Fast forward to present day. I've read the BW press releases where they defend their product. I do understand why because it was pure diamond 95% of the time. Too bad where they failed was where it mattered the most. Still I think all of you guys made an excellent job and the ME saga is hands down the best thing I've ever played. You have all the right to be proud. The sheer number of people complaining here is proof that you created something absolutely special even by today's high standards. :)

Today I read your latest press release about the extended cut. I felt joy that you had finally answered to the fan base and are actually planning to do something about it. And I applaud you for it but there's something that bothers me. The tone of the press release is arrogant and dismissive :( It's like you can do no wrong. I had wished it would be something around the lines of "we love our fans and we'd be nothing without them. We acknowledge that the ending had it's shortcomings so we're bringing you this to make up for it.". Not "we stand by our 'artistic vision' but we're afraid we'll lose customers so here's a freebie to shut you up.". As I said before I think you have the right to be proud of your product but your customer/public relations should really think twice before posting something that sounds so dismissive.

Anyway I'm absolutely looking forward to the extended cut and I'm sure it will give the game the conclusion it was supposed to have from the start.

If you read this far, I thank you for it :) and I hope you'll let me know if you agree/disagree on what I said. Peace out.

-Ode


I really hope you are not forgoten in all these replies, because the feelling you got from the ending is the same I got. I don't know if you use this in English but I just lost the spark to play.:(

#14935
Dunga780

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@Odetus I agree the games were awesome. I felt as you did. But I feel betrayed by the ending. I may be sappy because I want a happy ending, but I consider ME1 and 2 to have happy endings. The games were epic until the final choice. They were the standard by which I judged all games. But I feel like the development team got to those final minutes and just said "F*** it, deadlines here. Throw something together and get it out there to make us money." I am fine with leaving the current endings, But I also want the option to have happy endings. In ME2, even Shepard could die. So why not have happy endings in this one?

#14936
Holger1405

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Moirai wrote...

So where's the choice for not sacrificing my character? Oh, that's right. There isn't one.

All 'choices' lead to Shepard death, pretty explosion, Joker cowadice,




No they don’t, and repeating this over and over again will not make it true. 

Modifié par Holger1405, 06 avril 2012 - 07:29 .


#14937
FamilyManFirst

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gundam94 wrote...

If they are not going to change the ending (that was said in the Extended Edition or Directors Cut or whatever), how can they give us more closure EVERYBODY in the Sol System is dead from the relay explosion or like mentioned above living on extremely borrowed time.


Oh, that's not hard.  The Extended Edition merely needs to explain that the Mass Relay explosion was a *controlled* explosion that *didn't* wipe out the entire system it was sitting in.  It can then show the various fleets setting out on "the long journey home" (never mind that it may take several lifetimes) or some such.  Piece of cake.

What I want to know is, how is some Extended Edition going to explain this ridiculous statement by the Star Child, "The created will always rebel against their creators," when you can (depending on how your game went) merely *look up* and see the Geth and Quarians fighting amicably side-by-side.  Indeed, when nearly 1/3 of the game shows you that it was the *Creators*, the Quarians, that turned against their *Creations*, the Geth, and the Geth only took up arms to defend themselves.  For that matter, the "created," the Geth, actually held back when they could have wiped out the Quarians, then appointed themselves caretakers of Rannoch against the day that the Quarians might return peacefully!

That's just one of the parts of the ending that make me want to ask BioWare, who wrote this pile of excrement?  It sure wasn't your regular writing team.

It's also something that I haven't heard anybody who "loved the ending" be able to explain.

#14938
EugeneBi

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FamilyManFirst wrote...

gundam94 wrote...

If they are not going to change the ending (that was said in the Extended Edition or Directors Cut or whatever), how can they give us more closure EVERYBODY in the Sol System is dead from the relay explosion or like mentioned above living on extremely borrowed time.


Oh, that's not hard.  The Extended Edition merely needs to explain that the Mass Relay explosion was a *controlled* explosion that *didn't* wipe out the entire system it was sitting in.  It can then show the various fleets setting out on "the long journey home" (never mind that it may take several lifetimes) or some such.  Piece of cake.

What I want to know is, how is some Extended Edition going to explain this ridiculous statement by the Star Child, "The created will always rebel against their creators," when you can (depending on how your game went) merely *look up* and see the Geth and Quarians fighting amicably side-by-side.  Indeed, when nearly 1/3 of the game shows you that it was the *Creators*, the Quarians, that turned against their *Creations*, the Geth, and the Geth only took up arms to defend themselves.  For that matter, the "created," the Geth, actually held back when they could have wiped out the Quarians, then appointed themselves caretakers of Rannoch against the day that the Quarians might return peacefully!

That's just one of the parts of the ending that make me want to ask BioWare, who wrote this pile of excrement?  It sure wasn't your regular writing team.

It's also something that I haven't heard anybody who "loved the ending" be able to explain.


They can explain everything. In the worst case, they will introduce superstar child. Explanation is not the problem, the problem is remove final choice and make the ending depend on previous Shepard actions, so the previous decisions are not thrown out of the window.

#14939
Bumblespace

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More placatory free DLC that achieves nothing and shows a wilful disregard to actually address the problem *sigh*

Modifié par Bumblespace, 06 avril 2012 - 07:43 .


#14940
LittleBlueChildrenNow

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Chris Priestly!!!!!!!!!!!!1 EEEOOOOOO Are you there? Are you listening? Is there anyone at BioWare listening to your customers? Just say something!

#14941
Hybrid Boomer

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EugeneBi wrote...

FamilyManFirst wrote...

gundam94 wrote...

If they are not going to change the ending (that was said in the Extended Edition or Directors Cut or whatever), how can they give us more closure EVERYBODY in the Sol System is dead from the relay explosion or like mentioned above living on extremely borrowed time.


Oh, that's not hard.  The Extended Edition merely needs to explain that the Mass Relay explosion was a *controlled* explosion that *didn't* wipe out the entire system it was sitting in.  It can then show the various fleets setting out on "the long journey home" (never mind that it may take several lifetimes) or some such.  Piece of cake.

What I want to know is, how is some Extended Edition going to explain this ridiculous statement by the Star Child, "The created will always rebel against their creators," when you can (depending on how your game went) merely *look up* and see the Geth and Quarians fighting amicably side-by-side.  Indeed, when nearly 1/3 of the game shows you that it was the *Creators*, the Quarians, that turned against their *Creations*, the Geth, and the Geth only took up arms to defend themselves.  For that matter, the "created," the Geth, actually held back when they could have wiped out the Quarians, then appointed themselves caretakers of Rannoch against the day that the Quarians might return peacefully!

That's just one of the parts of the ending that make me want to ask BioWare, who wrote this pile of excrement?  It sure wasn't your regular writing team.

It's also something that I haven't heard anybody who "loved the ending" be able to explain.


They can explain everything. In the worst case, they will introduce superstar child. Explanation is not the problem, the problem is remove final choice and make the ending depend on previous Shepard actions, so the previous decisions are not thrown out of the window.


===================================================================================

So they can explain why during the Nromany wussing out and turning tail Joker was looking behind him frantically, despite their not being any way to see anything behind him? No doubt BioWare will say something along the lines of the Normandy having an elaborate series of mirrors for just such an occasion - and since it's *their* artistic vision" we'll have to just agree with it!

#14942
Hybrid Boomer

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That should say Normandy on the first line...i need to start typing slower 'cause that just made my point seem invalid thanks to my illiteracy. Stupid fingers. Type slower, dammit!!

#14943
dfdsgrgre

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EugeneBi wrote...

FamilyManFirst wrote...

gundam94 wrote...

If they are not going to change the ending (that was said in the Extended Edition or Directors Cut or whatever), how can they give us more closure EVERYBODY in the Sol System is dead from the relay explosion or like mentioned above living on extremely borrowed time.


Oh, that's not hard.  The Extended Edition merely needs to explain that the Mass Relay explosion was a *controlled* explosion that *didn't* wipe out the entire system it was sitting in.  It can then show the various fleets setting out on "the long journey home" (never mind that it may take several lifetimes) or some such.  Piece of cake.

What I want to know is, how is some Extended Edition going to explain this ridiculous statement by the Star Child, "The created will always rebel against their creators," when you can (depending on how your game went) merely *look up* and see the Geth and Quarians fighting amicably side-by-side.  Indeed, when nearly 1/3 of the game shows you that it was the *Creators*, the Quarians, that turned against their *Creations*, the Geth, and the Geth only took up arms to defend themselves.  For that matter, the "created," the Geth, actually held back when they could have wiped out the Quarians, then appointed themselves caretakers of Rannoch against the day that the Quarians might return peacefully!

That's just one of the parts of the ending that make me want to ask BioWare, who wrote this pile of excrement?  It sure wasn't your regular writing team.

It's also something that I haven't heard anybody who "loved the ending" be able to explain.


They can explain everything. In the worst case, they will introduce superstar child. Explanation is not the problem, the problem is remove final choice and make the ending depend on previous Shepard actions, so the previous decisions are not thrown out of the window.


I belive your wrong and the problem is that the ending lacks coheson and unity with the remander of the trillogy and the intoduction development and conclusion of a new plot point and caricter in precisly 14 lines of dialog (wich is clearly no where near enough especaly as it was introduced as the story wound down)

Modifié par dfdsgrgre, 06 avril 2012 - 07:51 .


#14944
nara14

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Suko Reia wrote...

" On the Mass Effect 3 endings. Yes, we are listening"
Bull****, with this new extended dlc ending that is a lie!






What's one more lie when they're on a roll? Why even cite artistic integrity when showing zero business Integrity? For those unhappy with the ending, wait for the big announcement in April to find out you can download what amounts to a cartoon this Summer! See how much they care about unhappy consumers/fans?
They lied when advertising and promoting an expanded galaxy, where choices in previous games have a real impact with different outcomes in the endings. Missions during the game where you meet old allies, are meaningless, if someone died in the last game they are replaced in the same mission replaced with a someone with a different name, otherwise the same
. The person that actually wrote the ending said it wouldn't be an unclear ending like lost or just choosing A- B-C, it was both of these, more lies. . The game was great up until the ending, but it's not the last 20 or so minutes that ruins it, it's the fact that the ending causes a player to realize that it is missing about 8 hours to properly flesh it out.......or is that in the DLC you have to buy for a game that's already $60? Never going to happen again, another disappointed customer who won't be buying anymore games from EA or Bioware and will tell others to avoid their games due to false advertising.....

#14945
Avatar231278

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Hell. I am sure, they can explain the ending (was there more than one?) with the extended cut. Only thing is, this extended cut would require a half an hour sit in of all main chars, Shepard, McStarbrat, Harbinger and probably a rainbow consisting of only 3 colors, where they discuss about what is doing what and why is it really doing it and why only stupid information is leaked to organics. Then they all stand up, start shooting again, and Shepard may choose the color.

#14946
akenn312

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To me it's different now, Extended Cut DLC is not where my dissatisfaction is right now. Great. Thanks and I appreciate it. meh. It's the lingering feeling and the fact that to get Bioware or EA to even do that takes so much complaining and effort but they should already be on top of it. Back in the day companies didn't have the out of future DLC to fix a game mistake. Now it's almost standard that games come out unfinished and rushed it's insulting my intelligence, when they try to market to me that these games were meant to go out like this and they did not notice the mistakes or rushed content. 

Really? The first thing that you do on the game is to import your previous character into ME3 well that doesn't work and that should be one of the first things Bioware noticed in testing. But I over look that, then I overlooked the changing disc issue and the fact that in the game people look in the opposite direction when you talk to them. It's cool though, I am still down with the game cause I gotta hurry and get me some Ashley action.

I also overlook the sneaky way you tried to squeeze $10 more dollars out of me by taking a main character out of the game to make him DLC content. Getting a little ticked but not upset yet. Ready to kill Reapers.

But wait now you decide to take the story in a brand new direction, which I can get with as long as you do it right but you actually do it extremely sloppy by making characters disappear rushing the dialog and basically biting off the Matrix and Dune ideals. But the biggest thing was you did this one ending but it's really 16 cheap trick that insults my intelligence again.

So now when I finally have had enough and actually complain to hold you to the standards you should already have, on the forum you made for game feedback in the media you site artistic integrity? and then say you entitled fans can't hold our companies creativity hostage?

The problem is they know that we are addicted to this stuff, and probalby we will buy the next thing they put out anyway. Heck there are even brainwashed people that are so hooked on the Mass Effect crack that they think that they should defend their company and us complaining at all is entitlement. What is going on here?

Modifié par akenn312, 06 avril 2012 - 08:21 .


#14947
macm1982

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http://www.gamrrevie...real-resolution

Pretty good sum of things.

Also allow me to say the following:

First: Art is appreciated, not hated. Stop using the art argument as an umbrella for bad writting.
Second: No, you are NOT listening.
Third: Don't believe "clarification" can solve the gigantic plot holes. Maybe some, hope you prove me wrong. Anyway, it shouldn't have come to this point.

I think this is goodbye.

#14948
jeweledleah

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every time I see an ass-shot covering half my screen while talking to various female npc's, I think about how much artistic integrity bioware has.

#14949
Hybrid Boomer

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nara14 wrote...

Suko Reia wrote...

" On the Mass Effect 3 endings. Yes, we are listening"
Bull****, with this new extended dlc ending that is a lie!






What's one more lie when they're on a roll? Why even cite artistic integrity when showing zero business Integrity? For those unhappy with the ending, wait for the big announcement in April to find out you can download what amounts to a cartoon this Summer! See how much they care about unhappy consumers/fans?
They lied when advertising and promoting an expanded galaxy, where choices in previous games have a real impact with different outcomes in the endings. Missions during the game where you meet old allies, are meaningless, if someone died in the last game they are replaced in the same mission replaced with a someone with a different name, otherwise the same
. The person that actually wrote the ending said it wouldn't be an unclear ending like lost or just choosing A- B-C, it was both of these, more lies. . The game was great up until the ending, but it's not the last 20 or so minutes that ruins it, it's the fact that the ending causes a player to realize that it is missing about 8 hours to properly flesh it out.......or is that in the DLC you have to buy for a game that's already $60? Never going to happen again, another disappointed customer who won't be buying anymore games from EA or Bioware and will tell others to avoid their games due to false advertising.....


You've just worried me with that "cartoon" comment. What if this 'Extended Cut' is just one of those motion-comics they used before Dead Space 2 was released. Presumably, if you want the same scenes with actual in-game graphics you'll have to pay a DLC fee.

At this point, i won't be paying for anything else from BioWare in the future. No more paid-for DLC, no more games. I'd rather my money went to companies who won't talk down to their fans after they all get up in arms because the product they were given was finished with the finesse akin to throwing a brick at a wall. What scares me about the "artistic integrity" remarks (about not changing anything) is that every other medium gets feedback before releasing a product...did Mass Effect 3 have pre-game testers that were indoctrinated by EA...or did they just assume they knew what was good for everyone and released it without feedback from testers?

#14950
TheSeventhJedi

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I dunno, I'm pretty brainwashed myself, but I'm not buying anything else with a BW label until this ending gets FIXED. (Who wants clarification? Did anyone ask for that? When my dogs crap in the back yard, I clean it up, I don't clarify it FFS.)