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On the Mass Effect 3 endings. Yes, we are listening.


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#14951
Hybrid Boomer

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jeweledleah wrote...

every time I see an ass-shot covering half my screen while talking to various female npc's, I think about how much artistic integrity bioware has.


Miranda's ass had more screen time than her face!

#14952
Holger1405

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dea_ex_machina wrote...



What? Different? How does the colour of the explosion make the endings "different"? You had to choose between three different options, sure - but this is where the differences end. The cutscene is basically the same, it comes down to the same result, which is, as I said: Normandy crashing, crew crawling out of the wreck, looking at a new world. That's it. No difference there. Where you see the "difference" between the endings is beyond me.


The difference is in the outcome, and the difference is huge.  As I stated before, Bioware should do better in making that clear, and I hope they will with the DLC.

#14953
Hybrid Boomer

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Holger1405 wrote...

dea_ex_machina wrote...



What? Different? How does the colour of the explosion make the endings "different"? You had to choose between three different options, sure - but this is where the differences end. The cutscene is basically the same, it comes down to the same result, which is, as I said: Normandy crashing, crew crawling out of the wreck, looking at a new world. That's it. No difference there. Where you see the "difference" between the endings is beyond me.


The difference is in the outcome, and the difference is huge.  As I stated before, Bioware should do better in making that clear, and I hope they will with the DLC.


I've only seem the Synergy & Kill endings (not done the Control one yet) but the only difference between the two that is shown is the "energy wires" glowing on all the people and plants after synergy (if you don't count the 'last gasp' that appears after certain criteria in the Kill the Reapers option). How is that huge? The relays are still wiped, the fleet still stranded, the Citadel still blown to hell. Even the "Old man tells a story" routine is exactly the same!! Are *you* indoctrinated by EA? :whistle:

#14954
Moirai

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Holger1405 wrote...

Moirai wrote...

So where's the choice for not sacrificing my character? Oh, that's right. There isn't one.

All 'choices' lead to Shepard death, pretty explosion, Joker cowadice,




No they don’t, and repeating this over and over again will not make it true. 




I'll ignore the fact that you only partial quoted what I said, and chopped it off in mid sentence.

But, in any case, please do feel free to explain what the other choices were...

Modifié par Moirai, 06 avril 2012 - 08:14 .


#14955
Unlimited Pain2

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Bad writing does not equal artistic integrity... Artistic integrity may result in angry fans complaining about what happens to their favorite characters. It may result in fans discussing the actions of their favorite characters both pros and cons.

Bad writing results in the discussion of plot holes. It results in the discussion of poorly implemented plot devices. Bad writing leads to fans forgetting about their favorite moments with said characters, and instead wondering "What the hell just happened?" This forum is proof as to which camp the Mass Effect 3 ending belongs in...

#14956
LittleBlueChildrenNow

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macm1982 wrote...

http://www.gamrrevie...real-resolution

Pretty good sum of things.

Also allow me to say the following:

First: Art is appreciated, not hated. Stop using the art argument as an umbrella for bad writting.
Second: No, you are NOT listening.
Third: Don't believe "clarification" can solve the gigantic plot holes. Maybe some, hope you prove me wrong. Anyway, it shouldn't have come to this point.

I think this is goodbye.


That article is... wow! I can't believe BioWare won't accept they are wrong. I know they are a company and they have to stay firm to their arguments and choices, but c'mon, nobody belives this ending is art, neither do you!

OPEN YOUR MIND BIOWARE PLEASE! START LISTENING TO YOUR CUSTOMERS!

#14957
EvilMind

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Just accept that the ending is horrible and move on, change it. Dont ignore and allianate your fans, it will cost you in the future, no doubt abou it.

#14958
Hybrid Boomer

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Since EA have such a monopoly on the games industry it'll be pretty hard not to buy one of their games in future. But BioWare, well...let's just say i can go without getting Dragon Age III! And i definately won't be buying any More Mass Effect-related games. (Not taking into account that you can't call it Mass-Effect since the relays were disintergrated)

#14959
Holger1405

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Moirai wrote...

Holger1405 wrote...

Moirai wrote...

So where's the choice for not sacrificing my character? Oh, that's right. There isn't one.

All 'choices' lead to Shepard death, pretty explosion, Joker cowadice,




No they don’t, and repeating this over and over again will not make it true. 




I'll ignore the fact that you only partial quoted what I said, and chopped it off in mid sentence.


I did so because you are accurate on the Relays.  But you’re right, should do better.

But, in any case, please do feel free to explain what the other choices were...


I think this IGN Page explains pretty much what I mean.
http://www.ign.com/w...ffect-3/Endings

#14960
Archonsg

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The Synthesis solution is still one kooky and really really dumb idea if anyone actually bothers to think about it a bit more then just go "oh that's nice we all are the same now."

Just because you all share the same DNA does not mean there'll be peace.

Because you all share the same DNA, it would mean that you can now mate with the Hanar, Turian, Quarian, hell, even "tree-hugger" takes on a new meaning.

Reapers now have organs, thus the term Organic (they did become synth / organic hybrids) which means they'll have a stomach = hunger = one big hell of a mid night snack need. Guess what's its going to eat?

Reaper poop.

Seriously, Synthesis is probably the most ill thought out space magic solution ever.

Modifié par Archonsg, 06 avril 2012 - 08:46 .


#14961
Odetus-

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I'd like to add that my previous reply was to the fine folks who made the game (there obviously are tons of really talented game makers working at BW). Not the pompous people making the "we know better" press releases. And as I said earlier I really really hated the endings and the news that they're standing by them 'till the bitter end is horrifying. BUT I'm willing to give them the benefit of the doubt and I'm keeping my fingers crossed they'll come up with something that gives closure.

As of right now I'm willing to live with the plot holes and star child if there's decent closure.

It's funny how I keep playing the game and this scenario in my had over and over again. ME3 would've been THE jackpot if not only for the ending. BW would've been thought as the holy grail of gaming industry, even Blizzard and others would've been left to bite the dust.

Instead:

They give us Star child and defend their artistic vision even though it's obviously crap. The fans have been loud and clear with what they think of the game. Think of this: in a few days fans collected tens of thousands of dollars to charity to get their opinions heard. And stunts like this: "The group later raised $1,000 in under one hour to go toward the purchase of 402 cupcakes. The cupcakes were made with three different colors (red, green and blue) to correspond to the different endings, yet all had the same vanilla flavor.[155] They were then sent to BioWare's main office, who in turn donated all of them to a local charity.[156]"  were unheard of in the gaming world, before ME3.

So instead of becoming the greatest gaming studio in the world they actually manage to make it worse and induce rage + alienate fan base by defending the crappy ending(s LOL) with a lame excuse like "artistic vision" when a simple "we're sorry and working to fix it" would've sufficed.

-Ode

Modifié par Odetus-, 06 avril 2012 - 09:04 .


#14962
Mordin.Solus

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I thought Bioware was "listening".

Judging by their decision to release an "extended cut" and not a new ending then obviously they weren't listening very closely. This is not a victory, it's a slap in the face to most ME fans upset with the ending of this series.

#14963
EugeneBi

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Hybrid Boomer wrote...

EugeneBi wrote...

FamilyManFirst wrote...

gundam94 wrote...

If they are not going to change the ending (that was said in the Extended Edition or Directors Cut or whatever), how can they give us more closure EVERYBODY in the Sol System is dead from the relay explosion or like mentioned above living on extremely borrowed time.


Oh, that's not hard.  The Extended Edition merely needs to explain that the Mass Relay explosion was a *controlled* explosion that *didn't* wipe out the entire system it was sitting in.  It can then show the various fleets setting out on "the long journey home" (never mind that it may take several lifetimes) or some such.  Piece of cake.

What I want to know is, how is some Extended Edition going to explain this ridiculous statement by the Star Child, "The created will always rebel against their creators," when you can (depending on how your game went) merely *look up* and see the Geth and Quarians fighting amicably side-by-side.  Indeed, when nearly 1/3 of the game shows you that it was the *Creators*, the Quarians, that turned against their *Creations*, the Geth, and the Geth only took up arms to defend themselves.  For that matter, the "created," the Geth, actually held back when they could have wiped out the Quarians, then appointed themselves caretakers of Rannoch against the day that the Quarians might return peacefully!

That's just one of the parts of the ending that make me want to ask BioWare, who wrote this pile of excrement?  It sure wasn't your regular writing team.

It's also something that I haven't heard anybody who "loved the ending" be able to explain.


They can explain everything. In the worst case, they will introduce superstar child. Explanation is not the problem, the problem is remove final choice and make the ending depend on previous Shepard actions, so the previous decisions are not thrown out of the window.


===================================================================================

So they can explain why during the Nromany wussing out and turning tail Joker was looking behind him frantically, despite their not being any way to see anything behind him? No doubt BioWare will say something along the lines of the Normandy having an elaborate series of mirrors for just such an occasion - and since it's *their* artistic vision" we'll have to just agree with it!


Joker was indoctrinated by the superstar child, you know. He is not coward, but he is not responsible for his actions.

#14964
Holger1405

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Hybrid Boomer wrote...

Holger1405 wrote...

dea_ex_machina wrote...



What? Different? How does the colour of the explosion make the endings "different"? You had to choose between three different options, sure - but this is where the differences end. The cutscene is basically the same, it comes down to the same result, which is, as I said: Normandy crashing, crew crawling out of the wreck, looking at a new world. That's it. No difference there. Where you see the "difference" between the endings is beyond me.


The difference is in the outcome, and the difference is huge.  As I stated before, Bioware should do better in making that clear, and I hope they will with the DLC.


I've only seem the Synergy & Kill endings (not done the Control one yet) but the only difference between the two that is shown is the "energy wires" glowing on all the people and plants after synergy (if you don't count the 'last gasp' that appears after certain criteria in the Kill the Reapers option). How is that huge? The relays are still wiped, the fleet still stranded, the Citadel still blown to hell. Even the "Old man tells a story" routine is exactly the same!! Are *you* indoctrinated by EA? :whistle:


Well, I count it. And my opinion count for me. Like it or not.

Modifié par Holger1405, 06 avril 2012 - 09:08 .


#14965
EugeneBi

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dfdsgrgre wrote...

EugeneBi wrote...

FamilyManFirst wrote...

gundam94 wrote...

If they are not going to change the ending (that was said in the Extended Edition or Directors Cut or whatever), how can they give us more closure EVERYBODY in the Sol System is dead from the relay explosion or like mentioned above living on extremely borrowed time.


Oh, that's not hard.  The Extended Edition merely needs to explain that the Mass Relay explosion was a *controlled* explosion that *didn't* wipe out the entire system it was sitting in.  It can then show the various fleets setting out on "the long journey home" (never mind that it may take several lifetimes) or some such.  Piece of cake.

What I want to know is, how is some Extended Edition going to explain this ridiculous statement by the Star Child, "The created will always rebel against their creators," when you can (depending on how your game went) merely *look up* and see the Geth and Quarians fighting amicably side-by-side.  Indeed, when nearly 1/3 of the game shows you that it was the *Creators*, the Quarians, that turned against their *Creations*, the Geth, and the Geth only took up arms to defend themselves.  For that matter, the "created," the Geth, actually held back when they could have wiped out the Quarians, then appointed themselves caretakers of Rannoch against the day that the Quarians might return peacefully!

That's just one of the parts of the ending that make me want to ask BioWare, who wrote this pile of excrement?  It sure wasn't your regular writing team.

It's also something that I haven't heard anybody who "loved the ending" be able to explain.


They can explain everything. In the worst case, they will introduce superstar child. Explanation is not the problem, the problem is remove final choice and make the ending depend on previous Shepard actions, so the previous decisions are not thrown out of the window.


I belive your wrong and the problem is that the ending lacks coheson and unity with the remander of the trillogy and the intoduction development and conclusion of a new plot point and caricter in precisly 14 lines of dialog (wich is clearly no where near enough especaly as it was introduced as the story wound down)


This is problem too, I agree. My point was different - we do not need explanations, we need rewrite.

#14966
Eryri

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Kotaku are currently live blogging the Bioware panel at PAX - http://kotaku.com/58...s-effect-panel.

Doesn't look good for new endings.

Modifié par Eryri, 06 avril 2012 - 09:26 .


#14967
Benchpress610

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Hybrid Boomer wrote...

jeweledleah wrote...

every time I see an ass-shot covering half my screen while talking to various female npc's, I think about how much artistic integrity bioware has.


Miranda's ass had more screen time than her face!

Which is not a bad thing...of course, I'm a guy...Image IPB... Sorry Jewel...Image IPB

#14968
Chrislo1990

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Man if Bioware thinks that in offering free multiplayer dlc they will obtain our forgiveness, they have another thing coming. I can't forgive a company that ignored the multitudes upon multitudes of sound contructive feedback only to throw it back in the faces of their fans. Hiding behind artistic intergrity in order to refuse to acknowledge a mistake and fixing it wreaks of ego to me. Where is the humility in that? I'm sorry guys I just needed to vent. These guys managed to kill an entire franchise in a matter of minutes through ME3's ending. It doesn't take much to realize that the endings aren't only illogical and ridiculous, they also compromise the entire intergrity of the series. Well Bioware congratulations. You killed a franchise and huge amount of loyal fans along with it, all because of maintaining "artistic integrity."

Modifié par Chrislo1990, 06 avril 2012 - 09:23 .


#14969
Eryri

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A Quote from, I think, Mike Gamble the dlc producer:

"The indoctrination theory illustrates again how, um, committed the fanbase is..." don't want to comment either way. Don't want to be prescriprive -- fans interpret their own way, plus DLC coming. "We want the content to speak for itself, and we'll let it do so"

A bit vague. Doesn't really confirm anything either way.

Modifié par Eryri, 06 avril 2012 - 09:27 .


#14970
Jills Toy

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They listened, they just didn't adhere to the fan base. Unbelievable! Closure was one of my major inputs needing fixed. So we get something for that (we'll see) but to give us a very abrupt "artistic stance" is one for the ages. Art is in the eye of the beholder.

I thought the writing was fantastic in ME3 until I got the "EA/BW artistic endings." Sacrificing one's self to save the galaxy is a fine and noble ending but did it have to be the player?

#14971
OneMore1968

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Why do you think they announced a Collector's Edition which was reservable from June 2011.

Most games have the standard version in circulation well before any special/extended or otherwise discs released.

Did EA/Bioware guess the reaction they would get to the ending and the fact that you DO NOT need to have played ME or ME2. The decisions in these two games have miniscule impact in ME3.
Whether you kept/destroyed Collector Base - TIM doesn't even mention it. Sorry wasn't this a significant decision that Shepard made!!! Oh I did get punched by Jack for saving it.

But they now have the extra money paid by loyal fans for ME£ CE.

I personally dont see any reason for not publishing ME4. In fact, the number of un-answered questions, new characters etc introduced in 3 can more than justify the release of a new game, not just some tacked on extended version s***e. But the cynic in me says they will go down the route of MMOG, much more money to be made this way.

Lol, I have just managed to get my husband to start playing it from Mass Effect.

Modifié par Carlina, 06 avril 2012 - 09:26 .


#14972
Theory75

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This "dlc" that is in reality a middle finger to us consumers and fans of the ME series was the last straw for me. Bioware is not listening to its fans, but are only caressing their own ego and trying to justify their p.o.s ending(s). I am going to boycott Bioware and never going to buy your products again.

#14973
Mastone

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Just face it guys Mass Effect died today, I was actually in my second playthrough with a more critical eye and ear and to be honest the game itself is also not very good, sure combat improved making gameplay somewhat smoother but there is no real eye opener storywise and because of this ending all those "decisions"you as a player made didn't even matter .

There is no artistic license in this world available which allows storyrape of this magnitude

#14974
Talgor The Teribble

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Okay I have never ever complained about a game in a forum
before and I have played terrible games. Mass effect is awesome. One blew my
mind, two knocked my socks off, and three melted my heart… right up until the
ending where it ripped me to shreds and left me angry and heart broken. I love
this series and that is why I don’t like seeing it end this way. Honestly this
was the worst ending to the best game and that just cant happen. I spent the
night after I beat the game hoping I would wake up and it would all be a bad
dream. However I’m not writing this just to complain.

 

I believe that mass effect 3 does indeed need to be changed
and even if my suggestions don’t matter I have to speak them. The problem is
obviously the ending. To put it nicely the ending sucks. Here is just my
opinion of how the game should have gone:

 

First I think the crucible needs to be deleted. IT is part
of the reason the ending sucks and it is worthless since it prettmuch screws
over the galaxy when it destroys the mass relays. I think that instead of
building the crucible the alliance should have simply been building massive
dreadnoughts (Possibly designed by the protheans like the crucible was) with
firepower to rival the reapers. It would still be easy to manage the story because
you still have to get war assets and Cerberus must still be destroyed because
they are a huge pain in the *** and if they are left alone for the last fight
they would help the reapers.

 

In the last battle there NEEDS to be more! I didn’t see
anything that made me feel like my choices mattered. Joker said a few things
and everyone “Reported in” that’s about the only thing that really seemed like
it had changed. Also the citadel shouldn’t be there anymore because there is no
crucible (also the citadel being there was stupid because you think it would be
remotely difficult for the reapers to just take the citadel in the hour it took
you to destroy Cerberus and I mean come on the citadel has a huge population,
it would be like attacking earth a second time so I don’t think the reapers
could just walk in without a fight as it is the seat of galactic politics.) As
for the whole battle in London that is easily rectified:

 

The battle in London no longer needs to be about getting to
the beam thingy. Instead I present two reasons(both similar) The alliance built
a large orbital defense turret in preparation for the reaper attack however the
reapers arrived two early and it was never finished but the reapers finished it
when the illusive man tipped them off that u had amassed a fleet possibly
powerful enough to take them down. The second is just that the reapers built
the entire orbital defense gun for the same reason. No matter which it is clear
that to win the battle for earth you must take the gun at all costs. It’s the
same run and gun strategy as when they were trying to get to the beam but
hopefully we could see some of your game choices impact. Maybe the geth could
send in some shock troops at some point or maybe the rachnii which I didn’t
even see in the last battle at all could show up cause they really should!!!!!
And maybe your companions that you don’t pick to come with you should go with
the rest of hammer instead of disappearing for the rest of the game?

 

Basically you kill the destroyer the same way and then take
the tower. The tower starts to fire at the reapers and with the extra support
Hackett orders a full push. There should be a sweet cut scene in which your
ships get destroyed if you didn’t do well in your choice making or your ships
kick *** if you did.

 

Meanwhile Shepard and the rest of hammer set up a defensive
perimeter around the defense gun. Reaper forces begin to blitz their position
in a aggressive attempt to regain the gun and turn it on the now in range
alliance/alien ships. Shepard could jump on a turret like he did a few times
before only this time you have a meter filling up as reaper forces get past
your line of sight and attack hammer forces. If the meter fills you lose (just
like dying except instead of “You died” it says “you were overrun”). If you
keep the reapers from overrunning you then eventually they stop coming. It
flashes up to the space battle and Harbinger leaves the battle to come attack
you.

 

With Harbinger on the way many of the surviving hammer
soldiers start to freak out and some openly suggest abandoning the orbital
defense gun. Its then time for Shepard to step up and make a speech. Throw in
some paragon or renegade dialogue choices and hammer troops get pumped and
begin to yell with valor or something. Then Harbinger swoops down and yells
something (perhaps even just “SHEPARD!!!!”) Then Anderson or Shepard or anyone
yells “Open fire” and Hammer opens up with a heroic last stand against
harbinger. Obviously it doesn’t hurt him much and he is blasting hammer apart.
Shepard then gets tossed when harbinger fires on his position. He is a little
scratched but still has his armor and is alright. Maybe that’s when Anderson
dies or something dramatic with his companions happens (all of his companions
should be present!)

 

Just when it seems like Harbinger has won, in flies the
Normandy! Joker pounds Harbinger with everything the Normandy has and maybe
says a few things before harbinger shoots the Normandy down and it crash
lands(If bad choices were made joker and the crew die, if good choices were
made Joker and the crew will survive) Then as the Normandy goes down Shepard
yells furiously and opens up on harbinger with his rifle. The survivors of
hammer, inspired by shepard, opens fire as well.

 

Its then that a squadron of alliance fighters sent by
admiral Hackett arrives to save the day. With harbinger severely damaged by the
Normandy and hammer the fighters have a chance. As Harbinger Tries to fire his
main lazer one last time the squadron flies in formation straight at him and delivers
a pounding too the giant red circle that looks like an eye. Harbinger is
destroyed and once again the game cuts up to the space battle where the reapers
are being destroyed. Ships blast away the last few and as the carnage settles
Hackett Says something like “That’s it, all reaper ships have been destroyed!
We… we won.” A resounding cheer goes out among the fleet as fighter pilots fly
around yelling victoriously in their cockpits, ship captains sit back in their
seats relieved and the word gets out.

 

The cinematic then flashes to the Citadel where the news is
just coming in that the reapers have been defeated, Cheers erupt, people cry,
people hug/kiss, and maybe Bailey pours himself a drink and raises his glass in
silent toast to shepard.

 

Then we see other places, other planets. The krogan on
Tuchanka head butt each other and shoot in the air. Thousands of Asari gathered
to pray at some shrine to their goddess stand and cheer etc…(The player should
also be standing and cheering. I expected that completing Mass effect three
would make me feel like putting my arms up like I just don’t care but instead I
said “What the hell was that?”) Then perhaps we get back to Shepard. The
remenants of hammer should be raising their guns in victory and Shepard should be
shaking hands/ hugging his companions, while soldiers salute him as he(Or she I
guess) passes them. Then the last companion you run into should be the one you
had as your romance(unless it was with one of the people not in your squad) For
instance if it was liara, shepard would take her in his arms and kiss her as
the sun sets in the background.

 

But hold the credits this game can’t end yet. We have to
settle a few things.

 

Now we go to a meeting of all the important people such as
Anderson (if he is alive), Hackett, the council, and all the leaders of the
different races you collected. Perhaps Shepard finally gets some praise and
then after a little talking about the victory Hackett mentions that all the
reapers weren’t present at the last battle since they were spread out across
the galaxy (but most were called back) and now the fleet has been dispatched to
hunt down the remaining reapers. This sets up that perhaps a reaper could hide
for years and emerge later in another mass effect game (not with shepard since
this is his last.)

 

Now comes the varied endings part as all good role-playing
games have. The council recognizes Shepard as a great man/women in all aspects
and mentions that with Udina’s sudden departure there is a council spot open.
Here shepard may either: 1- join the council and become a politician. 2- stay
in the military and help the alliance rekindle losses. 3- retire and live the
rest of his/her days in relaxation with whoever he/she was romantically
involved with. Maybe there could be more choices but these three endings are
better than the three choices at the end of mass effect 3 (That’s just my
opinion)

 

That’s all I have to say and I really hope you at least do
something to change the ending in some way that doesn’t completely make me lose
all hope and love for video games. (Heck you could at least add a renegade
action at the end where Shepard gives the catalyst the finger) So I don’t care
if you don’t even read this but please for the love of Shepard fix this game! I
will not buy any DLC (or any of your products) you come out with until you fix
it and hopefully those who agree with me that the ending sucked will refuse to
buy your products either. You have crushed my heart and soul Boiware… at least
try to patch me up… look on the bright side you couldn’t make the ending worse
lol. Sorry if that last comment hurt but I assure you your ending hurt much
more.

 

PS: my favorite moments were: Shooting Udina, Makin Blue
babies, Grunts rampage, Stabbing Kai Lang (Or whatever his name was) and I’ll
forever remember the moment the alliance swooped in to save the council in the
first game. 

#14975
amfek

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The DLC definitely doesn't sound too promising but we'll see I guess. One suggestion though: in amongst any other changes/closure, let's see someone uncover and watch Liara's time capsule, which should be a bit more in-depth than just what she recorded in the game but maybe more of a recap of the commander's history and achievements.