Aller au contenu

Photo

On the Mass Effect 3 endings. Yes, we are listening.


  • Ce sujet est fermé Ce sujet est fermé
23455 réponses à ce sujet

#15051
chemiclord

chemiclord
  • Members
  • 2 499 messages

Subject Alpha wrote...

"Yes, we are listening"
.... Obviously not.


No, they just aren't listening to people like you.

And I'm not sure they should.  I see no evidence people like you will EVER be satisfied.

#15052
Holger1405

Holger1405
  • Members
  • 838 messages

captainsavvy wrote...

When I played ME1 I couldn't put it down.
When I played ME2 I started my second playthrough immediately after the credits rolled.
When I played ME3... I got as far as the Rannoch missions.

I was curious about the endings and as I don't have as much free time as I used to, I wanted to get as much 'right' as I could first time. I saw all the threads on the disappointment at the ending, so I went to youtube and watched them. I thought that maybe people were just over reacting, but the more people vocalised their displeasure, and the more I thought about it, the sooner I realised that I wouldn't get to give all my Shepards the send off they deserved. And by that I don't just mean happy. Sure I'd like my canon femshep to survive, but I also wanted my renegade maleshep to be able to completely balls up and have the Reapers win.

But the real clincher was finding out that I'd never get to see the extra 'Breath' scene at the end as I have zero interest in anything multiplayer and/or Apple products.
I have effectively been forbidden from experiencing a portion of the SP campaign by the inclusion of the MP-based Galactic Readiness.
THAT does not sit well with me.
AT ALL.

My Shepard currently sits on the Normandy orbiting Rannoch and has done for the last 4 weeks.
I no longer care about the Genophage cure, or if the Quarians and Geth ever get along because I know that ultimately none of my choices have any bearing on the ending.
As it stands, I cannot see myself ever loading up any of my other Sheps because the possible endings are simply not varied enough to make it worthwhile.

And it HURTS. ME3 had been a joy to play, and I truly cared about every aspect of the universe.
I have lost all desire to play. On my FIRST playthrough. Congrats Bioware, that's a first for me. 


Well, I can relate to that, needed  the iphone App myself to get the “Best” ending in my first play through. Seems that I get the points I needed in my second run without using the App.

However, If you are interested, and playing on a PC or the Xbox, you can “Fix” that issue with gibbed to.

#15053
VicVonShroom

VicVonShroom
  • Members
  • 14 messages

StillOverrated wrote...

VicVonShroom wrote...

StillOverrated wrote...

epicalus wrote...

stellap20 wrote...

So what did they say at PAX for a whole hour?


the only thing i walked away with was.
we are appearantly not giving enough feedback .

What? Six hundred pages of people complaining about the exact same thing is "not enough feedback"? Are you kiddin' me?



Yes it's six hundred pages but of the same complaint over and over. You say it's implausible but offer no reasonable solution. a new ending isn't a solution, you have to deal with what was given to you. Why don't you offer real feedback instead of saying the same paragraph about implausibility and bad writing when you offer nothing other than "I didn't like it because it doesn't fit with series!" or "We hate the god kid!" EXPLAIN how they can fix this. I get the reaction about the crew. That's legitimate, the other **** is easily repairable with more clarification and an epilogue so you could see how your choices made a difference in the galaxy. 

WE HAVE.
Either get rid of the reaperkid or make us be able to reject his ****** logic, just like we did with TIMmy and the Collector base, and let our War Assets win or lose us the fight.
Stick to your already established characters. Why did Joker leave the battle for no reason? How did the people that were in the final run with Shepard appear in the Normandy, again? I made Shep romance Garrus. Why would he just up and leave her there?

Make my war assets DO SOMETHING. You know. Krogan ground forces fighting, the Destiny Ascension and Geth dreadnoughts downing a damn Reaper. Asari commandoes doing what they do best. All that good stuff that made the Suicide Mission tense, engaging and just overall awesome.

Stop trying to shoehorn themes that weren't there in the first place. What? Did someone pick up a goddamn nineties comic and decide that "DUUUUUUUUUUUUUUUUUUUUUUUUDE!! This **** is AWESOME! Self-sacrifice is the ONLY way to end a story! We should totally DO that! I mean, it's not like ME is about freedom of choice or anything!"

Fix your damn plotholes! Or better yet, go back to the Dark Energy idea. It was a hell of a lot better than what we have now.
You either haven't read any of the comments or just want to pick a fight with someone. I'm leaning towards the latter.



No, I'm not looking to pick a fight. I actually have read the comments, as they're on every ****ing post or video that I've seen regarding the game. Getting rid of the god kid is dumb, it's not hard to believe that The Reapers were created by SOMETHING. It's logic should be arguable which is something that did irk me and I'm sure they've heard that enough to present it as an option in the extended cut. They should have at least explained why he looks like the kid from the beginning. A little 80's sci-fi but a small explanation of this would be fine for everybody. These changes and I'm sure people would have ****ed nearly as much as they are now.


I agree with the whole Normandy randomly running away is stupid train. They should have a good explanation of this. The War assests not really having a presence is something that irks me too but I'm fine with it. It should at least implied that they're there, I don't need a cutscene that shows each and every single assest, the crew from ME2 fighting would be good enough.  I also think more closure would have been great(an epilogue would have been perfect but I'm sure they're leaving that out for a potential sequel). They've said they're going to explain your choices and their consequences, so that argument needs to stop too. 


Simply saying "REMOVE THE GOD CHILD!" isn't good feedback, if you remove him what then? I bet more than half of you would have complained that There's no explanation about where the reapers come from and what their story is. They've said it plainly now, god kid stays. That battle is lost. But try and focus on what can be done to make the god kid better than just a measly Dues Ex Machina. What you'd like to see in an epilogue or final scenes. WHAT THE **** HAPPENED TO HARBINGER!? and other things, this fanbase is smart and the theories and such prove this. But Bioware has made their choice and needs feedback how to address your concerns with the ending provided and a new ending is simply no longer a solution. 

#15054
ShelkartMarne

ShelkartMarne
  • Members
  • 6 messages
Here's something they could do instead of end with the starchild. I was kind of wondering what all the Dark Energy stuff was about anyway. It sure seemed like a big deal when Tali was talking about it in ME2...

#15055
Cant Planet

Cant Planet
  • Members
  • 395 messages

chemiclord wrote...

Subject Alpha wrote...

"Yes, we are listening"
.... Obviously not.


No, they just aren't listening to people like you.

And I'm not sure they should.  I see no evidence people like you will EVER be satisfied.

Yeah, standards are exhausting!

Better to aim low.

#15056
Guest_Fandango_*

Guest_Fandango_*
  • Guests

VicVonShroom wrote...

Getting rid of the god kid is dumb 



Yes getting rid of the god-child would be dumb! Good grief - introducing a new character at the 11th hour to break canon, demystify the reapers, render previous player choice moot and take the series off on some weird, transcendental tangent was a wonderful idea. And all this with 15 lines of dialogue.  Magnificent.

Modifié par Fandango9641, 07 avril 2012 - 12:35 .


#15057
StillOverrated

StillOverrated
  • Members
  • 139 messages

VicVonShroom wrote...

No, I'm not looking to pick a fight. I actually have read the comments, as they're on every ****ing post or video that I've seen regarding the game. Getting rid of the god kid is dumb, it's not hard to believe that The Reapers were created by SOMETHING. It's logic should be arguable which is something that did irk me and I'm sure they've heard that enough to present it as an option in the extended cut. They should have at least explained why he looks like the kid from the beginning. A little 80's sci-fi but a small explanation of this would be fine for everybody. These changes and I'm sure people would have ****ed nearly as much as they are now.


I agree with the whole Normandy randomly running away is stupid train. They should have a good explanation of this. The War assests not really having a presence is something that irks me too but I'm fine with it. It should at least implied that they're there, I don't need a cutscene that shows each and every single assest, the crew from ME2 fighting would be good enough.  I also think more closure would have been great(an epilogue would have been perfect but I'm sure they're leaving that out for a potential sequel). They've said they're going to explain your choices and their consequences, so that argument needs to stop too. 


Simply saying "REMOVE THE GOD CHILD!" isn't good feedback, if you remove him what then? I bet more than half of you would have complained that There's no explanation about where the reapers come from and what their story is. They've said it plainly now, god kid stays. That battle is lost. But try and focus on what can be done to make the god kid better than just a measly Dues Ex Machina. What you'd like to see in an epilogue or final scenes. WHAT THE **** HAPPENED TO HARBINGER!? and other things, this fanbase is smart and the theories and such prove this. But Bioware has made their choice and needs feedback how to address your concerns with the ending provided and a new ending is simply no longer a solution. 


Yeah. The reaperkid IS dumb. Remember that one time when Sovreign said that their motives are beyond our comprehension? The starkid just takes the awe and fear that one phrase inspired in me and turned it into "Oh, **** off!" They didn't HAVE to explain why the Reapers did what they did because part of whay made them terrifying is that, for all you knew, they were doing all that for ****s and giggles.

If we were gonna be stuck with this ****, then I'd rather they'd stuck to the Dark Energy ending, leaked or not. You know, the one they hinted at in the second game with Haestrom's sun and was hinted at again in the third one with Dr. Verner's dissertation and then suddenly dropped in favor or the ****** reaperkid? Hell, I'd rather they hadn't explained the Reapers' motivation at all if we were gonna be stuck with Deus Ex Miniature there.

And yes, "get rid of the goddamn Reaperkid. It's ****ing dumb" IS valid criticism simply because ALL of the problems the game's ending has stem from that one element: We were introduced to a goddamn Reaper off button, the exact thing they said we WOULDN'T have, that some holographic brat controls. And you don't beat the Reapers. He lets you maybe destroy them as a favor. It's not something Shepard does. It's something Shepard is handed because the writers wrote themselves into a corner. That one bit invalidates the entire game. Because it's not about choice anymore. It's about some kid VI telling you to kill yourself and tell the Reapers to pretty pretty please get back in dark space with sugar and a cherry on top, kill yourself while using goddamn space magic, which, by the way, goes against the other theme of the game (diversity = good. Homogeny = bad) or kill yourself to destroy the Reapers and commit genocide, though you won't die if you have enough turian ships doghfighting in the distance.

That is why most people say "Get rid of the goddamn reaperkid. It's dumb."

#15058
TheCinC

TheCinC
  • Members
  • 644 messages

ShelkartMarne wrote...

Here's something they could do instead of end with the starchild. I was kind of wondering what all the Dark Energy stuff was about anyway. It sure seemed like a big deal when Tali was talking about it in ME2...


Personally, I don't like the Dark Energy thing much, I don't think it really makes enough sense scientifically. I don't even think we'd need Dark Energy to explain the Reapers. The Reapers explain themselves. They are synthetic beings who want to survive. If they wipe out any race achieving a certain level of technology every 50.000 years, they will survive. If they use the resources of the civilizations they wipe out to create more of them and each cycle they add to their growing numbers, this process will become easier each time as the difference in power will become bigger and bigger. It's like a pre-emptive strike. The more they use the species they conquer against themselves, through indoctrination or by turning them into abominations, the less they have to fight themselves.

How many Reapers have we even seen destroyed in all of the series? About a dozen? But there are -hundreds if not thousands- of them..

#15059
PadawanMage71

PadawanMage71
  • Members
  • 95 messages
"Yes, we are listening!"

...but you wouldn't talk about the ending, huh?

#15060
Valk72

Valk72
  • Members
  • 327 messages
I think you can change the title to " Yes we are listening but we're not gonna do anything about it" XD

#15061
chemiclord

chemiclord
  • Members
  • 2 499 messages
In an attempt to sound less combative, I will explain what I need to see;

The Starchild was hardly a Deus Ex Machina.  The Catalyst had been discussed in game several times before that point.  It manifested in a way few (if any) people expected, but it's not like the whole thing came out of nowhere.  It struck me as rather 2001-ish, and I wasn't terribly perturbed.

It's logic is not stupid, although it was presented horribly.  Peace is fleeting.  War is inevitable.  We are more than willing to massacre and butcher each other for the flimsiest of reasons.  This is true in the ME universe as well as our own.  The "peace" between the Geth and Quarians?  How long do you think that will last?  Daro'Xen is still an Admiral, and I doubt her attitudes have changed.  What happens when she (or someone else) starts trying to pick the Geth apart and dominate them?

Another war, that's what, and one where the Geth might finally say, "Ya know what?  Enough.  The only logical solution to this problem is if one of us no longer exist, and it's not going to be us."

The Reapers harvest organic life before it reaches a point where it has the technology to destroy EVERYTHING, most likely from a war with synthetic life it created.  That's what I personally drew from the Catalyst, and I don't think that logic is necessarily wrong, or in conflict with the ME theme.

What I disliked about the Catalyst was that it wasn't NEARLY as condescending or dismissive of this gnat named Shepard challenging it.  "How dare this infant try to lecture ME, who has seen this cycle play out thousands upon thousands of times?" is the tone I was expecting.

Which leads to Issue #1: Shepard needs to actually challenge the Catalyst.  Even if a lot of what he would argue could be fairly easily refuted or coldly dismissed by the Catalyst, we need to see Shepard at least make the attempt.  He/she spent three games fighting the "inevitable," he/she needs to fight it to the end.

Issue #2: Why did Joker and the Normandy leave the scene, and how did the crew get on it?  I can speculate (I suspect it has to do with a synthetic life form that Joker and the crew had grown rather fond of, and they saw what the Catalyst was doing to those it touched), but if you are ending a series, something like that isn't something you should leave to speculation.

Issue #3 ties into Issue #2: If you are ending a series, there needs to be some sort of resolution to the characters and species involved.  I believe this is a case of the Bioware writers not realizing that the story they were trying to tell had changed on them.  The characters had become such a powerful, driving force that they took control of the story.  It became about their struggle against insurmountable odds, not the inevitable conflict between synthetic and organic life.  To leave the story and the characters that players had come to love hanging in the wind was very unfulfilling.

Others don't particularly bother me; for example... sure, I know that throwing an asteroid at a Mass Relay will destroy the system it is in.  But just because one stimulus causes a specific response does not mean ALL stimuli will cause that same response.  I just do not see it as a plothole as much as something human knowledge at the time cannot understand due to a lack of available information.

The theory behind the ending does not upset me.  It became very clear very quickly that ME3 was going to have a much different feel than the first two... that the third game wasn't going to be about finding a way to triumph with no squad deaths or without any harsh consequences.  It was going to be about making the best of the worst case scenario.  I figured within the first thirty minutes of gameplay that any victory was going to be pyrrhic at best, and that there probably wasn't going to be too many different ways it was going to resolve itself.

The choices you make didn't matter at the very end?  Welcome to reality folks.  All the little things you do often don't add up to s*** when all is said and done.  it might suck, but it is what it is.

I also pretty much ignored everything Hudson had to say.  He's more salesman than writer at this point, and he was gonna say anything to stir up more interest and sales.  He would have told IGN that there was free cake at the end of the game if he thought people would buy it.  Hell, he probably forgot everything he said in that interview five minutes after he said it... and so did I.  In one ear and out the other, and thus, his empty promises didn't particularly irk me... because I knew they were empty to begin with.

tl;dr version; Clarification on several key points is all I need, and theoretically the Extended Cut could provide.

Modifié par chemiclord, 07 avril 2012 - 12:36 .


#15062
Cant Planet

Cant Planet
  • Members
  • 395 messages

chemiclord wrote...

The Starchild was hardly a Deus Ex Machina.

The Starchild is literally a deus ex machina.

LIT-ER-AL-LY.

Like, word for word, dictionary definition.

#15063
LiarasShield

LiarasShield
  • Members
  • 6 924 messages
hmm well lets see what the extended thing does

#15064
Tunrda

Tunrda
  • Members
  • 12 messages
My argument was, if you ending spiraled out into a half dozen different endings, there could be no complaining. Shepard dies? Well your choices caused that. Everyone dies? Choices. Shepard lives, reapers win, anything. If my CHOICES had caused it then how could I be mad at Bioware for the option?

Instead they are sticking with their 3 and adding clarification. It makes replaying any of the games so hard.

#15065
Valk72

Valk72
  • Members
  • 327 messages

chemiclord wrote...

The Starchild was hardly a Deus Ex Machina.


... Just go read the definition of a  Deus Ex Machina, please *face palm*

#15066
Guest_Fandango_*

Guest_Fandango_*
  • Guests

chemiclord wrote...

The Starchild was hardly a Deus Ex Machina.  


Stopped reading there.

#15067
StillOverrated

StillOverrated
  • Members
  • 139 messages

chemiclord wrote...

The choices you make didn't matter at the very end?  Welcome to reality folks.  All the little things you do often don't add up to s*** when all is said and done.  it might suck, but it is what it is.

I also pretty much ignored everything Hudson had to say.  He's more salesman than writer at this point, and he was gonna say anything to stir up more interest and sales.  He would have told IGN that there was free cake at the end of the game if he thought people would buy it.  Hell, he probably forgot everything he said in that interview five minutes after he said it... and so did I.  In one ear and out the other, and thus, his empty promises didn't particularly irk me... because I knew they were empty to begin with.

Doesn't make it any less wrong. Of course we're gonna demand he gives us what he promised. Besides, your decisions mattering was the whole selling point of the Mass Effect series. Or any BW game for that matter. Had they stuck with that, they'd probably have a whole lot less ****ing and moaning about their so-called artistic ending directly lifted from Deus Ex and a whole lot more players enthusiastically discussing and comparing their radically different endings.
Why change it now to force-feed us some bull**** that self-sacrifice is the only way to end a story? That smells extremely ****ing Mary Sue-ish to me.
"Yeah, let's give Shepard a tragic death to pull at the player's heartstrings and make them cry. Then let's use his carcass on the next Mass series game. Who's gonna care, anyway?"

chemiclord wrote...
tl;dr version; Clarification on several key points is all I need, and theoretically the Extended Cut could provide.

I'm not holding my breath here. It's probably just gonna be them telling us how awesome they are and how stupid we are for pointing out the massive plotholes.

#15068
LiarasShield

LiarasShield
  • Members
  • 6 924 messages
well me2 had a better ending so it will always be worth it lol

#15069
LiarasShield

LiarasShield
  • Members
  • 6 924 messages
cause in me2 when you do everything right and put hard work into it it pays off but in 3 it is knid eh U-u not really

#15070
ilWarden

ilWarden
  • Members
  • 16 messages
If you've not already seen this -- some fan made it up.
A LOT more satisfying than what we got:
http://shannon.users...net/masseffect/

#15071
LiarasShield

LiarasShield
  • Members
  • 6 924 messages
check out the vid on my signature as well if you're a liara fan ^^

#15072
Blackwolf 4578

Blackwolf 4578
  • Members
  • 23 messages
Please Bioware if you really are listening just make a simple happy ending like this it' all we are asking for
Image IPB
Mass Effect 3 Good Ending (Fan Made Tali HQ)



Mass Effect 3 Good Ending (Fan Made Ashley HQ)


Modifié par Blackwolf 4578, 07 avril 2012 - 12:52 .


#15073
chemiclord

chemiclord
  • Members
  • 2 499 messages
Deus Ex Machina: God from the Machine. I know exactly what it means.

The Catalyst is not that. That's kinda like saying the Admin of a computer network is a "god." The Catalyst makes no claims of godhood. It's an architect, a designer, a programmer, if you will. That's EXACTLY what it says it is. It is an AI designed to guide the Reapers in their programmed purpose. That's it. Nothing more.  It makes no claims to the contrary.

You are the ones ascribing godhood to it.  The problem is yours.

Modifié par chemiclord, 07 avril 2012 - 12:55 .


#15074
Liimer

Liimer
  • Members
  • 9 messages
Ah yes, "We are listening," we have dismissed that claim.

#15075
jackalman12

jackalman12
  • Members
  • 23 messages
Hey bioware if the extended cut doesn't include the indoctrination theory as an explanation then you must be stupid to pass it up.