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On the Mass Effect 3 endings. Yes, we are listening.


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#1551
Tony Redgrave

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Locutus_of_BORG wrote...

Chris Priestly wrote...

We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening. Active discussions about the ending are more than welcome here, and the team will be reviewing it for feedback and responding when we can. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game. In the meantime, we’d like to ask that you keep the non-spoiler areas of our forums and our social media channels spoiler free.

We understand there is a lot of debate on the Mass Effect 3 ending and we will be more than happy to engage in healthy discussions once more people get to experience the game. We are listening to all of your feedback.

In the meantime, let's give appreciation to Commander Shepard. Whether you loved the ME3 ending or didn't or you just have a lot of questions, he/she has given many of us some of the best adventures we have had while playing games. What was your favorite moment? Posted Image

My favorite moment was - having united my whole team for the Suicide Mission, and having learned through EDI & Legion not all synthetics were evil - feeling the hope at the end of ME1&2 that no matter the sacrifice, there would be a way to save the galaxy from the Reapers.

Instead I learned that the Mass Effect Universe ends no matter what I do because all my choices lead to the same 10-15mins of non-stop non-sequitors, plotholes and logical fallacies that produce a nonsense so bad that the Mass Relay Network blows up and most probably takes out the mjority of habitable worlds with it. If I destroy the Reapers, I destroy the galaxy. If I merge or control the Reapers, I become the Reapers... Not only was it impossible to *Take Earth Back*, but it seems that I end up outdoing the Reapers at reaping.

Sorry Chris, I appreciate the olive branch, but ME3's ending a string of logical fallacies, it went against everything the series had yet come to stand for.


Signed. And well put Locutus.

#1552
xcomcmdr

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eoinnx03 wrote...

LITTLE BLUE CHILDREN.....

THIS !

Modifié par xcomcmdr, 15 mars 2012 - 07:15 .


#1553
Xyalon

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Apparently your twitterbot agrees with us:

See?

#1554
Apathy1989

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Entire game was fantastic, until the starchild appears.

Favourite scene is hard, there are so many. My first playthough was with tali, and the romance dialogue is probably my favourite part.

#1555
Dave3172

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Just saw the design notes for the ending...are you serious?? You thought this was a good idea? Including the fact it would confuse everyone? My faith in Bioware's story-telling is deeply shaken.

#1556
eoinnx03

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LITTLE BLUE CHILDREN!

#1557
majinbuu1307

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Xerkysz wrote...

majinbuu1307 wrote...

Indoctrination theory fails. WHEN YOU ARE INDOCTRINATED YOU DO NOT DREAM! You are aware of whats going on but you are too busy being influenced to notice. Saren didn't WAKE UP somewhere after shooting himself, no, he was still in the same spot, and was dead. Ilusive man finally fought the indoctrination after realizing he wasn't in control like he thought he was, he didn't wake up somewhere, no, he dies right there on the citadel. Shepard WAS however almost indoctrinated by ilusive man(who was in turn indoctrinated by the reapers/catalyst) Hence the black weird stuff around the screen when near him. Was no blood loss, that was different. Geez. The renegade option to shoot him breaks that. Or the paragon option to make ilusive man shoot himself ends it too. The endings ACTUALLY happy, don't reach for straws cuz they messed up and you aren't happy with the endings.


"ilusive man(who was in turn indoctrinated by the reapers/catalyst)"

So let me get this straight, your Shep being around all The Reapers and The Catalyst, is too much of a God to be indoctrinated? 
You sir, are an idiot.
Good day.

Then he should have been Indoctrinated since game one. You sir, are an idiot. Good day.

#1558
Saturn656

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Sir Joseph Israel wrote...

-I chose to destroy the reapers, even though I had both other options. I was motivated by the thought that Anderson and most of my of my squad, including my LI had already been killed on Earth. There were so many times I thought it was over, and I had failed, leading up to the end. Seeing Shep draw breath at the end was awesome.
This game moved me in so many powerful ways.


Only problem is your squad and LI didn't die, they took the Normandy and fracked off, leaving you high and dry on the Citadel. 

I don't know how that one made it off the draft board and into the game. :unsure:

#1559
Hapimeses

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First post here. I've never felt moved to post before.

Much like many others here, I loved ME3 until the last 10 minutes. Bemused at what I'd received at the end of my first playthrough, I reloaded the last section again to try a different ending. I was quite disturbed to discover that the endings were all, pretty much, identical, regardless of the decisions I made at the end, or, worse, made throughout the series. As a Paragon, I could get the Renegade end. As a Renegade, I could get the Paragon end.

Wait, what?

I'm no Mass Effect noob. I own ME on PC and 360. I own ME2 on PC, 360, and PS3. I own ME3 on PS3 and 360 (I use Steam for my PC gaming, so haven't bought ME3 on PC). I really love the games, for all I am fully aware of the flaws in each, and accept them for what they are. I was very keen to play ME3. I was especially keen to see how it would all end, the bit that would wrap it all beautifully, ending my journey with Shep.

The problem is: it wasn't really wrapped up at all.

Really, the end is is poor on so many levels (unless, of course, it's not the end, but something a little more complex -- but, I fear that's not the case).

I have 8 Sheps on various platforms each of which followed a different path. I intended to import each to ME3. I wanted to see how it would end for each of them. I expected many differences, kinda like all the many possible ends of Dragon Age (for all it was simply written in text). However, when I uncovered it would end the same for all my Sheps no matter what choices I took, the desire to replay was removed. I do not want to replay to see what happens. I know what will happen. For all of them. As Harbinger said:

'You cannot escape your Destiny, Shepard.'

That being true, why should I replay the game? Nothing changes. The end, as written, is inevitable. The differences between the different ends are laughably minor.

Honestly, I'm gutted. Unhappy. Displeased. Saddened. This is not what I had bought into.

That said, let me get to the OP's question: My favourite ME3 moment.

This is almost certainly Mordin's end. That said, there were many moments I loved. It's a great story -- for all the game itself is a little flawed, but I can live with that -- but marred by an inexplicably inappropriate end to the series.

To be clear on this, I'm not someone asking for a 'different ending'. Instead, I'm asking for explanations for the crazy events at the end that make no sense. Perhaps that could be reworded as asking for an ending that is an actual end.

Take, for example, the following event. It is inexplicable to me.

Liara declares undying love for my Shep just before the assault to reach the Conduit to the Citadel. They have a lovely, touching moment, clearly both aware that they may die. Then, they go to war. During that, Shep is seriously wounded, but makes it up to the Citadel, there to make a (bonkers) decision, seemingly dying in the process. 

Next, we see Liara has, for some unknown reason, abandoned Shep, presumably long before he was dead (because the Normandy must have been beyond Sol's Mass Effect Relay before Shep died, as his death destroys it). Somehow, the Normandy has picked her up, along with everyone else from the Normandy's regular crew, even though they were all either dead, dying, injured, or, at the very least, deep in the middle of a war.

After the Normandy crashes, she steps out into a paradise world alongside Joker. She looks serene.

Say what?

Firstly: How and why did the Normandy pick the crew up from the middle of the battlefield, Reapers everywhere?

Secondly: Why was the Normandy fleeing the most important battle in the galaxy, long before the end?

Thirdly: Why did everyone agree to go -- really, I can't imagine any of them agreeing to leave Shep and Earth and the war with the Reapers?

Fourthly: Why isn't Liara a quivering wreck of an alien, having just either:
a) Lost Shep, the love of her life, who is now dead, or...
B) Found herself on another world, lost, a gazillion light years from her Shep, with no way to get to him ever again.

What about all her little blue babies? Think of the babies! Where's the tears, damnit! We all know Liara's prone to tears or a bit of fainting!

And that's just one issue. I have many more. In isolation, the above makes no narrative sense. I need more context. I need to understand what happened. This is supposed to be the end of the story, but it isn't as there is more to tell here. Either:

1) We simply have a poor ending.
2) Or we don't actually have the ending.

If it's 1, then I'm an unsatisfied customer. I've invested many, many hours of gaming on many platforms for a disappointing, ill-considered end. The more I think about it, the more holes I see, both in terms of the narrative as presented, and the choices available to the player to influence that end. It simply doesn't feel Mass Effect.

If it's 2, then I will wait to see what you plan. I shan't be very happy -- after all, I bought this game expecting to have a complete end by the time I finished my first playthrough -- but I shall be relieved. Perhaps all the subtle hints I thought I spotted as I played ME3 will actually be subtle hints of Shep's breakdown, of Shep's loss to Indoctrination or something else (perhaps Cerberus related)? There were certainly enough discussions orbiting this potential. Indeed, I expected some form of end-game impact concerning the fact Shep had been rebuilt by Cerberus, and what that meant in terms of her free will. Choice, after all, is built into the very mechanics of the game, and is a primary theme that recurs repeatedly throughout the series.

Anyway, you get the idea. I am unhappy, and feel so much more could have been done with the end. Indeed, I feel I could write many more fulfilling and satisfying ends than with what we have been presented. Which is unfortunate.

And, before I go, let me also add that I feel one character was very poorly served in ME3: Udina. He needed a deeper examination into how he fell into Cerberus's hands. 

Anyway, thanks for reading (for those that did). I understand that this is a hard situation for all involved, and I'm just one voive amongst thousands, but I felt it was worth chipping in.

Also, thanks for an otherwise great game. I would have been happier with an extra crew mwmber or two, and with some vehicle sections, and with a few more dialogue choices, but I'm still very pleased with what I eventually received.

Barring the last 5 minutes, of course.

:innocent:

Modifié par Hapimeses, 15 mars 2012 - 07:25 .


#1560
cinderburster

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locowolfie wrote...

SquareBomb wrote...

Greedy BioWare: We love money. How can we make more?
BioWare Lackey: Got it, charge $10 for something on the disc.
Greedy BioWare: What else?
BioWare Lackey: Incorporate co-op, make people think they will achieve a great ending by playing and charge more money for extra races and weapons!
Greedy BioWare: That is good, but what else can we do now that this is the end?
BioWare Lackey: Come up with a completely unsatisfying ending and once everyone has finished the game we can offer a DLC that gives the actual ending. They will pay anything to play through the actual ending!
Greedy BioWare: Great. While we wait for many people to finish the game, I say we troll the fans by asking them about the "ending" and play dumb.

I am done with this. Like so many others, I was looking forward to replaying the whole series to get the ending I wanted. I know ME2 had that effect on me. I realized what choices I could make in ME and how they had an effect on ME2, so I replayed both and it was great. I enjoyed some of the DLC that offered a prologue to the next game, but then we get to ME3 and instead we're ripped off. The DLC is simply game content that they made us pay extra for, the co-op, while it may be fun, is just another chance to rake up the money, and the ending completely craps on any character building we worked towards.

This ending reminded me of the Eragon series a bit. It starts off great, gets even better and then hits a rocky bit on the last installment. "That's okay," you tell yourself, "it is still overall a great." Then you arrive at the end where you are completely crapped on. I never expected the same from this game series. I thought for sure the ending was going to be romanticized and exactly what I wanted. Wrong. Good thing I didn't waste my whole spring break on this so that I can end on a positive note with Skyrim or something else.



you do know erago was writen by a 16 year old right???


Off topic, but Eragon (the first book) was written by a teenage BOY.  Not that gender matters, but if you're going to try to make a point like that at least get your facts straight. <_<

By the end said teenage boy was in his twenties.  He should have become a better writer, not a worse one.

#1561
Getorex

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Erethrian wrote...

I can't believe it. Mr. Chris. I just can't believe it.

Are you serious? Please tell me that BioWare is simply joking... This is a nightmare... I mean, no theories, not anything, just a bad ending? It can't be!

http://social.biowar...index/9999272/1

http://www.me3finalhours.com/


Wow.  That tears it.  Really.  Groupthink at Bioware destroys a great series and great idea (and tanks the movie treatment) all in one idiotic meeting.

Bye bye Bioware. 

#1562
Guest_PDesign_*

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#1563
Alamar2078

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Thornne wrote...

Assuming this is correct (and I don't know anything more than is in the thread) we're probably not getting an answer anytime soon, because there's nothing for them to say:

http://social.biowar...5/index/9999272

It appears we do indeed have the intended ending. No indoc. No surprise DLC.

I would have appreciated finding a statement to that effect posted last week, when I finished the game.


If the point of the endings was not to have a lot of wildly divergent endings where your choices had huge impacts, where you would get [basically] 3 endings that didn't seem to rely on any prior choices, that the ending would be vague, that you wouldn't have a sense of closure then I sure wish BW had told me a few weeks ago so I would have had time to cancel my preorders [yes plural].

Then again if they had the gut to tell me that then I would be defending them tooth & nail.  If a company promises X then delivers X then you shouldn't complain about getting X.   A simple principle with a lot of power.

#1564
Moirai

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Turbo_J wrote...

Skyblade012 wrote...

Agremont2 wrote...

I really can't believe you didn't expect this kind of reaction to the ending. I mean, it must have been seen as at least one possible reaction. It is all so obvious that fans would be angry or dissapointed.

I know I would've gladly waited another year for a proper ending.


It was forseen.  Casey Hudson said it was exactly what they wanted.  He wanted the ending to "make an impact".  Not to be good, or for people to enjoy it, just for it to be talked about and to have an impact on the players.

And I have to admit, there is no better way to do that than a complete betrayal of a franchise.


Or perhaps it's his unimpeachable loyalty to the ME lore, fan base and the RPG genre and his brilliance as a writer. Be patient. If you don't figure it out for yourself, they'll spoil it once enough people have played the game.

Shepard should have seen this coming, but few who fall victim ever do.


This was just part of another post I made in another thread, but it seems fairly relevant here too:

---

If Bioware really have just left us with these endings, then we have every right to legitimately communicate our 'dissatisfaction' to Bioware.

If Bioware are holding back on the real endings, and what we have already are simply fake Harbie indoctrination attempt 'endings' to test the actual player in some way, then we still have
every right to complain and communicate our 'dissatisfaction' to Bioware for doing this to us.

Personally, I don't appreciate being 'played' like this. I paid for a game with the ending(s) they promised, and I have not yet received that game.

A lot see this possible 'withholding the real ending(s)' issue as an example of 'artistic genius'.

If it is true and this is the case, then I just see it as a staggering example of unconscionable artistic arrogance to manipulate their loyal customers emotions like this and cause us to spend additional time here, rather than in playing the actual game in full and to be fully enjoying it.

Modifié par Moirai, 15 mars 2012 - 07:21 .


#1565
Xerkysz

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majinbuu1307 wrote...

Xerkysz wrote...

majinbuu1307 wrote...

Indoctrination theory fails. WHEN YOU ARE INDOCTRINATED YOU DO NOT DREAM! You are aware of whats going on but you are too busy being influenced to notice. Saren didn't WAKE UP somewhere after shooting himself, no, he was still in the same spot, and was dead. Ilusive man finally fought the indoctrination after realizing he wasn't in control like he thought he was, he didn't wake up somewhere, no, he dies right there on the citadel. Shepard WAS however almost indoctrinated by ilusive man(who was in turn indoctrinated by the reapers/catalyst) Hence the black weird stuff around the screen when near him. Was no blood loss, that was different. Geez. The renegade option to shoot him breaks that. Or the paragon option to make ilusive man shoot himself ends it too. The endings ACTUALLY happy, don't reach for straws cuz they messed up and you aren't happy with the endings.


"ilusive man(who was in turn indoctrinated by the reapers/catalyst)"

So let me get this straight, your Shep being around all The Reapers and The Catalyst, is too much of a God to be indoctrinated? 
You sir, are an idiot.
Good day.

Then he should have been Indoctrinated since game one. You sir, are an idiot. Good day.


Ah, ignorance at its finest.

#1566
Nelsonic Device

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My favorite part of the entire Mass Effect series was before it was decided that the ending of ME3 should involve "Lots of speculation for Everyone!"

I mean I really would like to say something positive about a series which I've enjoyed over the past few years, but that ending was so disappointing and poorly thought out that the other 99.9% of the series is tainted because of it. I just can't believe three palette-swapped versions of the same footage was ever considered to be a good way to end this trilogy.

What makes it even worse is apparently future ME games are going to be set BEFORE the end of ME3. Which really brings up the question of why anyone would even bother to play them since no matter what happens in those games, the galaxy gets pretty much wiped out. There would be no point in playing them because there's no way to win or achieve anything. Even a happy ending in a hypothetical ME4 set during or before ME3 would be cancelled out by ME3's ending. ME3's ending even ruins ME3's replay value since there's nothing to be gained by a replay since all the endings are the same and player choice is thrown in the trash because it was decided "lots of speculation" was better than a satisfying conclusion.

I'm really just very mad and disappointed.

#1567
xcomcmdr

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majinbuu1307 wrote...

Xerkysz wrote...

majinbuu1307 wrote...

Indoctrination theory fails. WHEN YOU ARE INDOCTRINATED YOU DO NOT DREAM! You are aware of whats going on but you are too busy being influenced to notice. Saren didn't WAKE UP somewhere after shooting himself, no, he was still in the same spot, and was dead. Ilusive man finally fought the indoctrination after realizing he wasn't in control like he thought he was, he didn't wake up somewhere, no, he dies right there on the citadel. Shepard WAS however almost indoctrinated by ilusive man(who was in turn indoctrinated by the reapers/catalyst) Hence the black weird stuff around the screen when near him. Was no blood loss, that was different. Geez. The renegade option to shoot him breaks that. Or the paragon option to make ilusive man shoot himself ends it too. The endings ACTUALLY happy, don't reach for straws cuz they messed up and you aren't happy with the endings.


"ilusive man(who was in turn indoctrinated by the reapers/catalyst)"

So let me get this straight, your Shep being around all The Reapers and The Catalyst, is too much of a God to be indoctrinated? 
You sir, are an idiot.
Good day.

Then he should have been Indoctrinated since game one. You sir, are an idiot. Good day.

I recall that the Prothean Beacon somehow protected Shepard from being indoctrinated. It's said in ME1, I believe.

Modifié par xcomcmdr, 15 mars 2012 - 07:19 .


#1568
TomPFloyd

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 I'm still not entirely certain how to parse the ending-o-meter. I've played all three games and loved almost every moment. Wrex, Garrus, Mordin, Thane, Legion, Tali, and Liara are some of the best and most engaging characters I've ever experienced. Every moment with these characters has been in turn emotional or hilarious. Curing the genophage, shooting the breeze with Garrus, romancing Tali, becoming the greatest of friends with Liara, losing Legion but gaining a Quarian and Geth alliance, all of Tuchanka, Thessia, finding Garrus on Menae, saying farewell to Thane, and I could go on.

To say that I expected Shepard to survive is incorrect, however I did expect some closure with regards to the state of the universe and my best friends / LI. The most fundamental problem with the endings, aside from their copy/paste nature, is how riddled with holes and lacking in information they are. As has been repeated ad nauseam, the problems of destroying relays and how your squad gets onto the Normandy are rather large ones. Additionally, the multiple voices of the child and it referring to the Reapers as "we" and "us" are quite suspicious. Control seems doomed to failure, Synthesis seems like the option that is the least believable but the one demanded by the theme of evolution, while Destroy makes all of hard work and emotion put into Legion and the Geth a waste. All in all, too vague and ambigious to be in any sense satisfying.

Regardless of my feelings on the ending at the moment, until that point the Mass Effect series has been one of the greatest ever created. I'm sure I'll complete another playthrough with my Liara love interest Shep, but the empty feeling following the ending will remain, of that I have little doubt.

Modifié par TomPFloyd, 15 mars 2012 - 07:21 .


#1569
EllOneillE

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Crimson Butterfly wrote...

 The endings were truly ruinous. I have no desire to go back a revisit the universe, which translates to no interest in DLC or merchandise. I wasn't expecting Shepard to survive, I was expecting a hard choice whose chances of success were dependant on (some of) my decisions during the game.

Instead, we were presented with circular logic that not only demystified the supposedly unknowable Reapers, but made them look, to be blunt, stupid. If you set a creature up to have motives beyond the mortal ken, don't then explain them. You'll never do them justice. 

We were shown a Shepard, who after everything (s)he had done, fought and bled for, gives up and mutely accepts the word of the being in control of the monsters (s)he's spent years fighting against. The one who is ultimately responsible for all the deaths that Shepard laments. What's more it inexplicably does it in the form of the child who represents to Shepard all the lives that (s)he couldn't save, and yet that doesn't provoke any reaction at all.

A Shepard, who after brokering peace and alliance between the Geth and the Quarians, doesn't think to point out of a window and say "hey, wait a minute. Look out there, synthetics and organics, allies. More than that, sharing a homeworld and rebuilding a society, together." We spend a significant portion of the game resolving the Geth and Quarian issue and we can't so much as mention it when told that synthetics will always destroy their creators? We can't bring up the fact that the Geth only became actively hostile in the past few years because Sovereign manipulated them into it?

We were given a Normandy/Joker that inexplicably flees from the battle, accompanied by the rest of your team (even those who had been by your side on Earth), despite standing by Shepard through thick and thin. Joker, who knows Shepard can do the impossible, who brought him and the Normandy back from a suicide mission. 

I get that you were going for a dark ending. A dark ending should be one of the options. But we've spent years, in character and out, with a (wo)man who can do the impossible. Who succeeds, often beyond all expectations, when (s)he shouldn't. A Shepard who stopped Saren, barring Reapers from their usual easy and inevitable win by preventing them from controlling the relay network. A Shepard who set out on a suicide mission and defied the odds, not only surviving, but for many gamers, bringing everyone else back, too. A Shepard who united a galaxy, ending conflicts that have lasted hundreds, if not thousands of years, and built an armada the likes of which has never been seen.

Yes, there was always going to be a price to pay. But the person choosing what that price is the same person who has always had the ability to pull astonishing success from the jaws of ultimate defeat. (S)He has never helplessly accepted the inevitable.

To deny that at the climax of the series, no matter how hard you worked during the course of the games, is a slap in the face. There's no hope in the destruction of the relays. There's the devastating realisation that the fleet you worked so hard to build is trapped in a system that has no resources left, orbiting a planet that is likely devasted beyond rescue. That the quarians and turians in the fleet will probably starve to death. That the krogan, without Wrex to unite them, will once again fall into eternal conflict as they overpopulate Tuchunka. That your crew, stranded wherever they are, will suffer from starvation (Garrus and Tali) or a disturbingly inbred colony.

It's dark and grim for the sake of being dark and grim, not because it actually makes sense within the core themes of the game. Anyone who knows a little bit about the universe can see where the destruction of the relays would lead, and it's not to a potentially good place. It leads to untold suffering and ruined civilisations - many of which are the ones I spend a good portion of this game repairing. Never mind the fact I spent the entire game uniting the galaxy under one banner, just to fragment it again.

What did I enjoy? It's hard to tell. It all felt pointless, after that.

I agree with you 100%.
And yeah, with that ending it all seems pointless. I certainly have lost any interest for replay or DLC. In fact I don't think I can ever risk getting enthralled by a Bioware story again knowing that you guys could be satisfied with such a badly fitting ending.
To meekly accept the false dichotomy presented by the Crucible's StarChild despite the premise of his arguments being proven wrong by the Paragon storyline. We are forced to accept his idea that we are all slaves to our nature and we can't ever have peace unless a god power makes us all similar.

Moments I loved?
Letting the Rachni join the galactic community and having them prove they can coexist with the rest of us. But as we are all slaves to our nature I guess that was a mistake, as surely they are bound to swarm the galaxy once again.
Seeing Mordin cure the Genophage. It was a beautiful ending to one of my favorite characters and a powerful way to end the Genophage storyline. But as we are all slaves to our nature I guess that was a mistake, as surely they are bound to breed themselves into a galactic war again.
Joining the GETH and Quarians, having creators and synthetic share one space, ideas and resoures. But as we are all slaves to our nature I guess that was a mistake, as surely they will eventually backstab each other unless I play god with the DNA of the galaxy.
Helping EDI grow as a person. But I guess that is a mistake as we are all slaves to our nature and her or her brethren WILL one day work to destroy all fleshbags.

And so on. So yeah. I can't be bothered to play ME in any shape anymore knowing such an important moment in the series is so bad.

#1570
LostJ

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Chris Priestly wrote...

We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening. Active discussions about the ending are more than welcome here, and the team will be reviewing it for feedback and responding when we can. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game. In the meantime, we’d like to ask that you keep the non-spoiler areas of our forums and our social media channels spoiler free.
 
We understand there is a lot of debate on the Mass Effect 3 ending and we will be more than happy to engage in healthy discussions once more people get to experience the game. We are listening to all of your feedback.

In the meantime, let's give appreciation to Commander Shepard. Whether you loved the ME3 ending or didn't or you just have a lot of questions, he/she has given many of us some of the best adventures we have had while playing games. What was your favorite moment? :)




:devil:


The only problem with ME3 is the ending.

Everything else is top notch.

My favorite moment? It has to be Kalros owning that Reaper on Tuchanka! And destroying the one on Rannoch was also pretty awesome!

#1571
Getorex

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I was just looking at my full profile...how does one delete it? No point in being here anymore.

Bioware is listening my ass. In one stupid robot business exec ear and out the other.

#1572
eoinnx03

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PDesign wrote...

Posted Image


This! LITTLE BLUE CHILDREN!

#1573
Kurth

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The game was the best experience I've ever had (movies, games, books...) until the end. It's also the most strange feeling. It's my favorite game, but I can't play it again, because I'm so sad with the ending. Sad meaning my decissions didn't mean anything, sad meaning too many plotholes (my squadmates running from battle? Even the ones who were supposed to be dead with me in London?), and many, many other things...

I want to believe that the ending is we, as players, indoctrinated, and that if the chose the Destroy ending, you'll make a DLC with the real ending, for our strong will against the Reapers, but all seems to say that the ending is real, and that is too bad... The best game series until the ten minutes before the ending.

Thanks for reading, and sorry for my bad English.

#1574
SquareBomb

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locowolfie wrote...

SquareBomb wrote...

Greedy BioWare: We love money. How can we make more?
BioWare Lackey: Got it, charge $10 for something on the disc.
Greedy BioWare: What else?
BioWare Lackey: Incorporate co-op, make people think they will achieve a great ending by playing and charge more money for extra races and weapons!
Greedy BioWare: That is good, but what else can we do now that this is the end?
BioWare Lackey: Come up with a completely unsatisfying ending and once everyone has finished the game we can offer a DLC that gives the actual ending. They will pay anything to play through the actual ending!
Greedy BioWare: Great. While we wait for many people to finish the game, I say we troll the fans by asking them about the "ending" and play dumb.

I am done with this. Like so many others, I was looking forward to replaying the whole series to get the ending I wanted. I know ME2 had that effect on me. I realized what choices I could make in ME and how they had an effect on ME2, so I replayed both and it was great. I enjoyed some of the DLC that offered a prologue to the next game, but then we get to ME3 and instead we're ripped off. The DLC is simply game content that they made us pay extra for, the co-op, while it may be fun, is just another chance to rake up the money, and the ending completely craps on any character building we worked towards.

This ending reminded me of the Eragon series a bit. It starts off great, gets even better and then hits a rocky bit on the last installment. "That's okay," you tell yourself, "it is still overall a great." Then you arrive at the end where you are completely crapped on. I never expected the same from this game series. I thought for sure the ending was going to be romanticized and exactly what I wanted. Wrong. Good thing I didn't waste my whole spring break on this so that I can end on a positive note with Skyrim or something else.



you do know erago was writen by a 16 year old right???


Yep. Still had the same pattern. Good start, got better, seemed to be ending on a high note (minus some obvious deus ex machina) and then the end came. All that says is anyone can write a good story with the worst possible ending. I think I would have preferred a Samurai Jack treatment now. Just never had ME3 and instead just dreamed about how it would have ended.

#1575
lodgik

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Love eveything until ... the end ( I know you gonna get get tired from earing this one)

Cool things
-saving the grogan from the genophage
-fight with the tresher maw and the reaper
-seeing every character from the old games
-helping the citadel and everyone
-shooting contest with garrus
-reuniting the geth and the quarrian
-taking down a reaper with the quarian orbital strike
-EDI conversation
-ME1 and ME2
-everything else i didn't mention 99,5% of the game that was a complete master piece

saddest thing
-mordin dying
-thane dying ( funny story about that one, I'm studying at art school and wasn't giving 100% on the project me and the girl in my team were working on. They ask me what's going on i tell them ( they illed thane) and tell them they wouldn't understand. The next day, I found out that they bought me a 10$ ciguar and a card saying sry some **** killed you're dog thane. I laughed so hard I lost my breath. pls don't tell them ;) Damn I love those girls
-thessia crumbling

Most satisfying thing in the game
-sticking it to kai leng for thane (**** yeah!)

Crap
- Ai/Vi at the end
-all endings
-no clusure for the characters and the races
-not being able to play with the charac from ME2

Even tho I still thing you're endings are crap. I still believe in you Bioware after all you're not activision and you're CEO i not satan himself.

either you really believe that this was the best ending for series and that saddens me

either you really believe that this was the best ending and totally didn't expected we'd react like that which tells me you didn't know your fanbase that well and will either do something and change in desperation or you will not change stating that it should stay like that by claming artistic rights and hope for the best.

or what i think is the most plausible, you knew exactly what you were doing. You knew you're ending sucked and knew how you're fanbase would react because you kept a close eye on us through the forum and the fact you were keeping tab on our choice and save through EA servers.
Wich meens that you planned something so awesome and so crazy it'l blow our mind and send it through the mass relay, do a trip around the galaxy and come back. Which would explain some of the dev twit and why there so exited and the fack you don'T address the matter right now and are waiting for everybody to finish the game

Modifié par lodgik, 15 mars 2012 - 07:21 .