A lot of ideas people have had sound very good, but myself I don't want to ever see that confusing, last-minute addition of the guardian again without a massive rewrite to its motivations and some semblance of sense to it all. Its explanations ruin the mystery of the reapers by giving us a reason for their existence that makes absolutely no sense based on what we've seen so far. I would have rather just have had it left with 'you cannot begin to comprehend' and filled in the blanks for myself.
Personally, I'm just going to choose to believe that once Shepard collapses, crawling towards the control panel of the crucible, he/she is really, truly dead. But then it turns out that the blood of a hero or something (cliche, but work with me) is the final component, the true catalyst. And everything you've decided thusfar influences what kind of effect the weapon has. Paragon/renegade, war assets, and just overall many of the choices you made.
I always figured the final choice would once again be a matter of peace versus human dominance, just like the past two games, both of them to a fault with no compromise. Maybe a true Paragon loses Earth and much or even all of humanity, but their noble sacrifice serves as an example to the entire galaxy for the rest of time and keeps the peace. And a true Renegade establishes complete and utter control of the galaxy, allowing humanity to dominate the other greatly diminished races, if they're even still there. These would be pretty sad endings too, but they would make sense based on the overall principles and morals your Shepard has shown through the series.
Because what truly frustrated me about the ending wasn't that it was depressing, it was that after spending the entire series foreshadowing what the future would be like after the war, positive or negative, it completely throws all of that out and gives us an entirely new reality that is completely erases all your progress. Your choices were for nothing, you never get to find out what happens to your favourite characters, and you never find out how all the new potential conflicts and friendships will turn out.. It takes an amazing universe, and decided to just throw it all away not in a blaze of glory, which would be sad and hard to take but at least something, but in ten minutes of semi-coherent pseudo-philosophy that ensures everything we loved about the universe will be gone, no matter how it turns out, and reduces Shepard to a puppet of the writers, not our own character.
The only reason I would ever write this much about the ending is because absolutely everything leading up to it was brilliant. It was one of the best-written and emotional stories I've ever seen in a game, if not the best, and the ending... it was like a set of jumbled notes scribbled on a piece of paper at the end of a masterpiece novel. It was unfinished. There was no actual ending. I was looking forward to the ending being more depressing than people hoped - now that would be something I could defend as a natural conclusion that truly emphasizes how bad the reapers are. I definitely think Shepard should die no matter what choices you make. But give me something - a payoff, a reason for running around doing all those sidequests to make sure my ending was perfect, and the chance to remember these characters I've grown to love, however they might end up. Otherwise, I'm going to have to stick my fingers in my ears going lalalalala and go to my happy place to pretend that it was as amazing as the build-up promised.
Mass Effect will have the most satisfying conclusion in the history of video games - but it hasn't concluded yet, not in a way that us semi-insane fans can accept at least. We're not polarized, we're entirely against it, not because it was sad, but because it wasn't an ending at all. So we're still waiting.
Modifié par Chicken_Vulture, 15 mars 2012 - 07:22 .