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On the Mass Effect 3 endings. Yes, we are listening.


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#1576
VDiddy

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For me, there were many, many, MANY good moments that I enjoyed in ME3.
  • Thane's deathbed scene involving the prayer and my FemShep brought so many tears I had to pause and walk away for a minute to control myself.
  • Faking me out with Grunt apparently dying? Got me! Mordin dying? Got me there, too!
  • Wrex's line when taking on the Reaper on Tuchanka? **CK YES, that was awesome!
  • Always finding my squadmates doing something new on the Normandy, between Joker and Garrus' joke-filled sparring match, or Ashley suffering a severe hangover, Tali drinking her butt of via an "emergency ventral straw...port", or the other dozen things...that was something that ME and ME2 sorely lacked, and I was glad to see it.
  • My Shep actually acting like a real person, contemplating failure, having doubts, expressing fatigue and even genuinly worrying about the success of the mission.
  • One line from the Illusive Man's dialogue: "Shepard, you're sitting in MY chair." Made me grin :devil:
  • Playing a Paragon character, only to renegade-interrupt Kai Leng with a omniblade stab? Priceless and sooooo satisfying!
As for the ending, it didn't sully my experiences with the rest of the story, but even I've got to admit it was just...confusing. I was expecting a fistpumping conclusion; in ME, I started crying in fury until I saw my Shep was alive after Sov's explosion, and in ME2 I practically stood up in my chair, teeth clenched in righteous anger, as the SR-2 punched a hole in the Collector ship, and the sweet topping was when I said Joker's line - before he said it himself!

But, in ME3, there's no resolution: you change the course of intergalactic history in the span of five minutes, and there's no rhyme or reason to what happens as a result, much less how you did it in the first place. Hell most Sheps wont survive [the ending], which basically means Shep dies not knowing whether or not everything s/he has done to secure maximal survival of all involved has succedded...no white picket fence, large house, a dog and two kids with Samantha...no blue girls with Liara...no massive-scale intergalactic rebuilding, with Shepard getting to see the results...nothing. Instead of showing us how our Shepards have made the galaxy better or worse, how the galaxy - or even Shep's own life - will operate now that our adventure has run it's course, we're instead shown...not a whole damn lot.

#1577
Chicken_Vulture

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A lot of ideas people have had sound very good, but myself I don't want to ever see that confusing, last-minute addition of the guardian again without a massive rewrite to its motivations and some semblance of sense to it all. Its explanations ruin the mystery of the reapers by giving us a reason for their existence that makes absolutely no sense based on what we've seen so far. I would have rather just have had it left with 'you cannot begin to comprehend' and filled in the blanks for myself.

Personally, I'm just going to choose to believe that once Shepard collapses, crawling towards the control panel of the crucible, he/she is really, truly dead. But then it turns out that the blood of a hero or something (cliche, but work with me) is the final component, the true catalyst. And everything you've decided thusfar influences what kind of effect the weapon has. Paragon/renegade, war assets, and just overall many of the choices you made.

 I always figured the final choice would once again be a matter of peace versus human dominance, just like the past two games, both of them to a fault with no compromise. Maybe a true Paragon loses Earth and much or even all of humanity, but their noble sacrifice serves as an example to the entire galaxy for the rest of time and keeps the peace. And a true Renegade establishes complete and utter control of the galaxy, allowing humanity to dominate the other greatly diminished races, if they're even still there. These would be pretty sad endings too, but they would make sense based on the overall principles and morals your Shepard has shown through the series. 

Because what truly frustrated me about the ending wasn't that it was depressing, it was that after spending the entire series foreshadowing what the future would be like after the war, positive or negative, it completely throws all of that out and gives us an entirely new reality that is completely erases all your progress. Your choices were for nothing, you never get to find out what happens to your favourite characters, and you never find out how all the new potential conflicts and friendships will turn out.. It takes an amazing universe, and decided to just throw it all away not in a blaze of glory, which would be sad and hard to take but at least something, but in  ten minutes of semi-coherent pseudo-philosophy  that ensures everything we loved about the universe will be gone, no matter how it turns out, and reduces Shepard to a puppet of the writers, not our own character.

The only reason I would ever write this much about the ending is because absolutely everything leading up to it was brilliant. It was one of the best-written and emotional stories I've ever seen in a game, if not the best, and the ending... it was like a set of jumbled notes scribbled on a piece of paper at the end of a masterpiece novel. It was unfinished. There was no actual ending. I was looking forward to the ending being more depressing than people hoped - now that would be something I could defend as a natural conclusion that truly emphasizes how bad the reapers are. I definitely think Shepard should die no matter what choices you make. But give me something - a payoff, a reason for running around doing all those sidequests to make sure my ending was perfect, and the chance to remember these characters I've grown to love, however they might end up. Otherwise, I'm going to have to stick my fingers in my ears going lalalalala and go to my happy place to pretend that it was as amazing as the build-up promised.

Mass Effect will have the most satisfying conclusion in the history of video games - but it hasn't concluded yet, not in a way that us semi-insane fans can accept at least. We're not polarized, we're entirely against it, not because it was sad, but because it wasn't an ending at all. So we're still waiting. 

Modifié par Chicken_Vulture, 15 mars 2012 - 07:22 .


#1578
xXIncognitoXx

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Dear Bioware, we are so vocal because we are fighting for the franchise we love. If you truly love your fanbase then fight for us! Fight for the lost!

#1579
Nette

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Brahlis wrote...

The entire game was my favorite moment .... until I got to the ending and I wanted to blow my brains out.


I agree. It was the same for me...I loved the game, great story, awesome emotional moments with the characters I've come to love.... but at the end....I felt so empty...I cried for an hour after...Posted Image

Because I worked my ass of, I had over 7000 war assets and 100% readiness on the map (with means I can use them all)  and I got this.....I wanted to throw my united forces at the reapers and tear them appart , THIS IS WHAT SHEPARD DOES! Of course I would prefer that Shep lives in the end with her LI at her side (especially after working so hard for it) but I wouldn't mind it if she died for the cause either, maybe in the arms of her LI or something, just as long as it's done right.
This ending just broke me....one reason is that I NEVER expected this kind of ending from Bioware...JRPG devs on the other hand, them I would expect it from, they've done it before many times and it always feels like crap to finish one of their games (Atlus excluded).
I still have a tiny light of hope thanks to the indoctrination theory...please...please prove that our trust in you was not in vain, end it right.

Modifié par Nette, 15 mars 2012 - 07:23 .


#1580
Alesea

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bmg2 wrote...

I've spent 325 hours playing the mass effect series (280 hours reported by Steam for ME1 and ME2, including all DLC) and 45 hours for ME3. It was (mostly) an amazing experience. Like a lot of players, I loved ME3 up until the last few minutes, then any interest in replaying ME again was destroyed. I'd normally be in the middle of replaying ME3 again, but I just can't see the point now. With the ME3 ending the way it was, I can't see why I'd want to play any new DLC that takes place before that point, unless it gives a more satisfying ending to the series.


+100500!!!
Я вылизывала галактику в ME1. Я вылизывала её в ME2. Я парагонила изо всех сил и спасла так много народу, что даже слишком много (Рана Таноптис, да-да). Я объединила в ME3 всех кого смогла и собрала столько войск сколько смогла. И всё равно Шепард умирает, как и её команда. Не считая воскресшего Гарруса, который научился телепортироваться. 
После такой концовки переигрывать нет никакого желания. Равно как нет желания когда-либо ещё покупать что-либо под лейблом Bioware. Вы плюнули мне в душу. Такое не прощается. Хотя, полагаю НЦ-17 сцена с Гаррусом может заставить меня передумать ))) если она будет включать в себя нормальную концовку, вместо имеющегося фейка.
:devil:

#1581
rapscallioness

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The game was friggin' beautiful. So many moments I cried...some I laughed. Some I was speechless by the sheer awesomeness of it.

I really felt the pressure and the overwhelming situation. The sadness of the situation.

Oh, and Tali, how funny! I walk into the bar and Tali's all drunk. I come back later..she's still there! Drunk!. I couldn't talk to her this time, but I was thinking--you're still here? Omg, I need you sober, Tali! We're about to go into the final mission...ugh.

So, then I decide to check in on Javik...and what do I find? Tali is drunk dialing ppl now...omg. lol. Then Javik tells her, "I need you functional." He read my mind.......

The endings.....well, I was more hoping to see the war assets I'd collected come into play. A lil deus ex machina was okay if it only made reapers vulnerable...then the war assets kick in. The ending depending on the strength of those assets I did, or did not, mange to collect.

As it is, even Shep's "death" doesn't seem to Mean anything.

At the endings of ME1/2 I felt closure. I understood what had happened, and how my choices played a part in those endings.

With ME3 ending, the very first words out of my mouth were, "Wtf? What?" That's exactly what I said. I hadn't read any forums about it. Nothing. I've never said "Wtf? What?" at the end of other ME games. Never.

The ending wasn't "mysterious". It was confusing and felt unresolved. Like I had indeed been teleported. Teleported into an existential, Parisian, abstract, high concept, circa. 1963 film.

I should not have been left wondering wth just happened. And plz don't tell me to imagine what would have happened. Just...don't...BW, strike that talking point from your list.

I don't know if you guys cut the ending up cuz of...time/money/memory issues? Idk. Or, you just started over thinking it. You know, sometimes what seems like a good idea in your head, doesn't always come out the way you intended.

Honestly, the ending feels very heavily edited....it makes no sense. Period. It just makes no friggin' sense.

The rest of the game...my God. What a beauty. I can't believe that the same ppl that created the masterpiece that was 99.9% of ME3, thought that these endings would be.....cool.

I really hope you guys are massive, evil genius Trolls and decide to Show us how collecting all these allies and assets over 3 games makes a difference.

#1582
Polat995

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I want my money back. I didn't pre-order the game to see such a crappy ending.

Modifié par Polat995, 15 mars 2012 - 07:22 .


#1583
Reidbynature

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One of the big problems with the endings apart from being largely the same is that it seemingly puts an end to the Mass Effect franchise and not just the trilogy of games. I've been listening to fans with more knowledge than I do and most seem to point towards everyone being stranded for the most part because the only FTL travel other than the relays aren't capable of travelling back and forth between the majority of the other species worlds.

The only way I can see Mass Effect having more games outside of the trilogy without adding or retconning the ending to make it more workable is by doing the odd prequel and frankly I've never been a big fan of that because I'm more interested in the ME galaxy after the reapers. I'm now a lot less interested in that if it's a prequel to something that's potentially dead anyway.

As it stands right now I'm considering just shelving ME3 for a long time. I don't have the enthusiasm to play multiplayer (which was fun) due to how the singleplayer ended. I might wait and see what potential DLC is on offer, but I really don't know where it can go from here.

Modifié par Reidbynature, 15 mars 2012 - 07:23 .


#1584
Nogthwai

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I loved the Game until the end, the last 5 Minutes killed my interest for the Mass Effect franchise. Too much random rambling and no explanation; a total disconect from the well craften experience. I pretty much liked everyting else.

#1585
Sword30210

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Loved the entire game a pure rollercoaster of emotion and action. (Except the ending of course, but by now i belive that was your intention all along,... can't wait for dlc *throws money at bioware*)

Additionally: The difficulty was great, played ME1&2 on Insanity but still found them to easy (especially on high lvl) ... but me3... damn there where some tough moments... it really challanged me, loved that.

Oh and before i forget: thank you for letting us choose between all the weapons, made some classes far more attractive for me.

Now some specific scenes:

Quarian/Geth war
Shooting drinks with Garrus & Garrus speech "Meet me at the Bar" (god damn that one got me)
The Counterattack on Earth,.... I think the most epic space battel ever seen

#1586
gxtimer

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Thanks for listening. I know it must suck for so much time and work to be received so negatively, but at least you guys know we, the fans, loved the trilogy so much we want to do anything for a satisfying ending.

That being said I found the rest of mass effect 3 to be amazing ( minus the bugs, but let's face it all games have bugs... that is why there are patches.)

Personally my favorite mission was curing the genophage. In fact could be my favorite mission from any game. Seeing grunt dominate a bunch of reaper rachni was pretty sweet too. After that it becomes difficult to rate.... course my first post didn't say that.... was still fuming a bit from the ending.

So here is hoping we get an ending as epic as curing the genophage.

#1587
Painis Cupcake

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majinbuu1307 wrote...

Xerkysz wrote...

majinbuu1307 wrote...

Indoctrination theory fails. WHEN YOU ARE INDOCTRINATED YOU DO NOT DREAM! You are aware of whats going on but you are too busy being influenced to notice. Saren didn't WAKE UP somewhere after shooting himself, no, he was still in the same spot, and was dead. Ilusive man finally fought the indoctrination after realizing he wasn't in control like he thought he was, he didn't wake up somewhere, no, he dies right there on the citadel. Shepard WAS however almost indoctrinated by ilusive man(who was in turn indoctrinated by the reapers/catalyst) Hence the black weird stuff around the screen when near him. Was no blood loss, that was different. Geez. The renegade option to shoot him breaks that. Or the paragon option to make ilusive man shoot himself ends it too. The endings ACTUALLY happy, don't reach for straws cuz they messed up and you aren't happy with the endings.


"ilusive man(who was in turn indoctrinated by the reapers/catalyst)"

So let me get this straight, your Shep being around all The Reapers and The Catalyst, is too much of a God to be indoctrinated? 
You sir, are an idiot.
Good day.

Then he should have been Indoctrinated since game one. You sir, are an idiot. Good day.


May I suggest you refer back to Reaper Indoctrination on the Codex?

Reapers can indoctrinate in either a rapid process or slow lingering process. A quick indoctrination brings more servants, but their minds are too shattered to be anything better than a soldier. A slow lingering indoctrination may take months or years, but it leaves the victim's mind mostly intact. They're better served for infiltration purposes among other complex tasks quick victims cannot perform.

#1588
xcomcmdr

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Chicken_Vulture wrote...

A lot of ideas people have had sound very good, but myself I don't want to ever see that confusing, last-minute addition of the guardian again without a massive rewrite to its motivations and some semblance of sense to it all. Its explanations ruin the mystery of the reapers by giving us a reason for their existence that makes absolutely no sense based on what we've seen so far. I would have rather just have had it left with 'you cannot begin to comprehend' and filled in the blanks for myself.

This. It's the one mystery that should have stayed a mistery instead of ruining it.

#1589
DarthSliver

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Like many people have said, ME3 is great up to the end. Its truly easier for us to pick the parts we didn't like than pick our favorite part of the game.

#1590
FinalEndeavor

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this is my face right now!

http://qkme.me/3obt92

Modifié par FinalEndeavor, 15 mars 2012 - 07:24 .


#1591
SovereignFate

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   The game is amazing.  The whole section involvinf the Geth and the Quarians was certainly my favorite.  The part on earth where you give/receive advise and enthusiam to your closest friends was great.
   I didn't really care for the fed ex and planet scanning, but it was way better than ME2's scanning.
   Unfortunately it was all destroyed in the last minutes of the game.  I am not demanding a super happy ending for Shepard, I kind of expected him to sac himself to save the galaxy.  I do however demand closure on the rest of the characters i this character driven game.

#1592
bellabri287

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I need to amend my evaluation. If this http://social.bioware.com/forum/1/topic/355/index/9999272/11 is true...

I wish I never played the first game. Not even femShep oogling Kaidan's butt can makes what you've done to the series with this ending OK.

Modifié par bellabri287, 15 mars 2012 - 07:25 .


#1593
Martukis

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Favorite parts were Mordin's sacrifice (I could never bring myself to trigger the "I made a MISTAKE" line) and the confrontations with The Illusive Man. The Illusive Man is one of my favorite characters - and I think he showed toward the end how tortured he was. He also showed that he didn't do it lightly, and had doubts - so much so, that he sought outside validation. Of course, I was disappointed/angered by the ending and the lack of closure. A simple slideshow with text explaining what happened to my LI or Joker and the rest... But I understand how that could all be covered in future DLC/games. That said, I imagine DLC sales will be difficult as it is.

#1594
Iam2ugly

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sry. Whong topic ;)

Modifié par Iam2ugly, 15 mars 2012 - 07:27 .


#1595
Vorchris

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Thanks BioWare for talking to us. Loved the game, but the ending left more than a little to wish for. You guys could have done better and not 'cheap out' on us. Looking forward to see what you will bring for us in ME3 in the future.

#1596
toots1221

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My favorite moments were shooting bottles with Garrus on top of the Presidium, the entire Kaidan romance, it was really well done, shooting Udina, killing Kai Leng, curing the genophage, getting the geth and quarians to work together, the whole game was just so good. There were a few things I didn't like but they were so minor that they aren't even worth mentioning.

The endings just left a sour taste in my mouth though. They were jarring, if you choose control or synthesis you have Shepard just meekly accepting what she's spent three games fighting against and if you choose destroy you are killing the geth after you worked so hard to make peace with them. My Shepard would have found a better way. And there was no feeling of triumph in the endings, the endings of ME1 and ME2 just felt triumphant and hopeful, the end of ME3 just made me wonder why I'd spent all that time worrying about my choices in the first two games.

I'm glad Bioware is listening to us though. Maybe I'm naive but I'm going to trust Bioware and keep on hoping that they give Commander Shepards story the ending it deserves.

#1597
Sodrer

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I loved all the game, exceptionally the romance with Liara. I enjoyed every moment except one... the ending, and im not talking about if Shepard must die or not, im talking about why hadn't some kind of epilogue. I explain myself: 5 years playing this saga, i fought against reapers for my crewmates, for their future, and the only thing that ending showed me is that they are on a uninhabited planet without ship and without possibility to return their homes. Is Liara pregnant? (if romance) Tali wont see her planet again? Javik wont join their own people? is Garrus in the Heaven's Bar? There is no "happy" ending, everyone had a bad ending. Thats why i dont like the ending and wont play more runs by the moment, because it will make me sad doesnt know what happened with the people and races that i fought for, and see only the bad things that ending shows us.

One more thing... For me, Mass effect is the best saga of all times, epic moments in every place, best characters ever seen, romances, action, sad times, jokes... one of my favourite moments is: “It's a taxi, it has a fare meter” or shooting bottles with Garrus. So... if now its a legendary saga, i cant imagine if there is a better ending.

Modifié par Sodrer, 15 mars 2012 - 07:27 .


#1598
SimonM72

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Skyblade012 wrote...

Agremont2 wrote...

I really can't believe you didn't expect this kind of reaction to the ending. I mean, it must have been seen as at least one possible reaction. It is all so obvious that fans would be angry or dissapointed.

I know I would've gladly waited another year for a proper ending.


It was forseen.  Casey Hudson said it was exactly what they wanted.  He wanted the ending to "make an impact".  Not to be good, or for people to enjoy it, just for it to be talked about and to have an impact on the players.

And I have to admit, there is no better way to do that than a complete betrayal of a franchise.


Thats crazy!.  You don't ensure Mass Effect's legacy by betraying all its stood for for over 5 years (ie: player choice and consequence) by forcing an ending like that - trying to be 'unforgettable'.  You ensure Mass Effect's legacy by giving us the tools to secure the legacy for you Casey.

After all It may be your product, but its our stories a long five years in the making.  To take the player freedom you've given us for five years - away from us at the 11th hour is just.plain.wrong.
The current ending (if it is an ending) had the opposite effect in my honest opinion.  Closure for our love interests, friends and the fate of the different species along with the multiple varied and wide-ranging endings promised will secure Mass Effect's legacy.  A teasing story lead left open into what the next evolution of Mass Effect could be would be the ultimate cherry on the icing of the cake.

Modifié par SimonM72, 15 mars 2012 - 07:35 .


#1599
Alexius

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I liked every minute of the game. Honestly, loved the pace, the dialogues, the situations. Hell, I'd play the game once more just for the combat (once I manage not to cry over the keyboard again, but bare with me a couple of weeks) and almost all the scenes you get to share with your crew. Those were fantastic. Though I missed the "neutral" option in some dialogues sometimes and had one bugged quest, I think it was awesome all the same.

Regarding the ending... Well, I chose to destroy the synthetics and got the breath cutscene. I'm not going to say it makes all the sense in the world to me, but it's been fun to debate whether or not Shepard was indoctrinated. Somewhere in me there's the hope that it isn't all there is, but we'll see...

Anyways, all in all, it was one hell of a ride.

#1600
Guest_Paulomedi_*

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[–]VorpalSponge 22 pontos 2 dias atrás

Before we know it, all the "Still a better love story than twilight" memes are going to be repurposed for mass effect as "Still a better ending than mass effect 3".


SO TRUE.