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On the Mass Effect 3 endings. Yes, we are listening.


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#16051
luci90

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Dalis918 wrote...

I do have to wonder how they are going to explain that Synthetics suddenly became partly organic. Does their oil turn into blood or something? Does their metal shell suddenly become flesh? Do their inner workings suddenly get reality-warped into being organs? Organics being re-written is fairly simple, a techno-retro-virus. For those that don't know what a retrovirus is, it's something that in basics, digs itself into your dna and becomes a part of your dna chain, changing it in some fashion. Humanity over the years has gained lots.

note, simple doesn't mean it makes sense, it's just easier for me to understand than the whole machine to organic... Without getting into digging somebody's brain out and sticking it in a robotic jar on legs.


The only thing I can come up with is spacemagics, and that's not a very good explanation.

#16052
WhereTheSlimeLive

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XwebraiderX wrote...

WhereTheSlimeLive wrote...

The ending was a bit strange for me. It almost seemed a little rushed. I could be way off. If countless hours were spent developing the endings then I apologize. I meant no offense. I've been a Bioware fan since Baldur's Gate. I have fallen in love with many of their games and had experiences I will never forget. For me, the ending was never a huge concern. It has always been about the journey not the destination. All the plot twists, the victories, the losses. Baldur's Gate 1 and 2, KOTOR, Jade Empire, Dragon Age... it was always about the journey.
I've never seen so many people come together over something so petty. Something so trivial. My wife sponsors children with cancer. She deals with lupus and all the pain that comes with it. We worry about our own little girl and whether or not we will be able to send her to the best school possible. There are people that wake up in some parts of the world and don't know if they will be able to find enough food to eat or survive another day. Apparently there a people that don't have these kinds of problems. I guess when nothing really bad has happened in your life a video game ending is a real big deal. Are people really THAT upset? Are we that whiny and entitled? I think it's more about people doing what people do... follow. A group of crying babies start a domino affect and every message board nerd jumps on the wagon. Is Bioware listening? I wouldn't. Don't like what I made? Don't buy it. Ask yourself this - how's your game doing? You know, the one that you made? Right.


I admire what you/your wife does besides gaming. But this is lame. We come here because we played the game and didnt like the ending. We cant always say "Yeah, well, but I know there are children starving in Africa so I dont give a damn about a stupid game/my stupid car/my stupid everything".

Life doesnt work that way. If you always think about everything else thats worse than your situation you wont lead a happy life.

If I want to talk about cancer, illness, etc. - I go to a different forum. Sorry. And please, for the love of god, stop saying that we only are allowed to rant after we made a game ourselves... How old are you? Do you know the difference between company and customer? And that paying hard earned money doesnt mean you cant complain if you arent satisfied? If all this rage discomforts you, why dont you just leave? Make a game or something, or make someone happy? Isnt that more important than answering to forum rants?

Wow... thanks for that. Your condescention has certainly taught me a valuable lesson. Whew. First of all I'm 33 years old. I live in a house that I bought with my money and with a woman that's not my mother. I understand complaining if you aren't satisfied. That's not what this is. I talked about what I did to make a point. Constructive criticism is one thing. Thousands of geeks crying out in horror over this games ending is another. In this life, what is deserving of public outcry and what is not? If my opinion bothers you, YOU can go to a different forum. I'm not saying to stop complaining. Please, be my guest. What I'm saying is instead of taking up a collection to buy cupcakes, someone should take up a collection to buy enough whisk brooms to knock the dust out of all of your vaginas. 

#16053
tuckbot3

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Dalis918 wrote...

I do have to wonder how they are going to explain that Synthetics suddenly became partly organic. Does their oil turn into blood or something? Does their metal shell suddenly become flesh? Do their inner workings suddenly get reality-warped into being organs? Organics being re-written is fairly simple, a techno-retro-virus. For those that don't know what a retrovirus is, it's something that in basics, digs itself into your dna and becomes a part of your dna chain, changing it in some fashion. Humanity over the years has gained lots.

note, simple doesn't mean it makes sense, it's just easier for me to understand than the whole machine to organic... Without getting into digging somebody's brain out and sticking it in a robotic jar on legs.


You make a very, VERY, valid point. I was pondering the same exact thing when reading the announcement myself. If they are going to expand on the Destroy ending, then surely they would have to explain what happens to Shepard after he takes that breath. The problem with this however, is that if they do this, it would completely invalidate the other two choices. Still, it's a reason for hope, after all, Bioware said they would Expand on the current endings, they never said anything about how it would affect the other endings.

#16054
wraithofblades

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[quote]WhereTheSlimeL


[/quote]
Wow... thanks for that. Your condescention has certainly taught me a valuable lesson. Whew. First of all I'm 33 years old. I live in a house that I bought with my money and with a woman that's not my mother. I understand complaining if you aren't satisfied. That's not what this is. I talked about what I did to make a point. Constructive criticism is one thing. Thousands of geeks crying out in horror over this games ending is another. In this life, what is deserving of public outcry and what is not? If my opinion bothers you, YOU can go to a different forum. I'm not saying to stop complaining. Please, be my guest. What I'm saying is instead of taking up a collection to buy cupcakes, someone should take up a collection to buy enough whisk brooms to knock the dust out of all of your vaginas. 

[/quote]
First of all, I'm 11 years your junior. I live in an apartment that my girlfriend and I pay for. None of that is important. Your condescention is no better than the person you replied to, and as a 33 year old with the maturity to be a home owner who lives without dear old mum, don't you think you should be above that? Let's keep this civil there is no benefit to discourse or to your point when you bring it down to personal insults. We are better than that and should act as such.

#16055
No_MSG

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WhereTheSlimeLive wrote...

XwebraiderX wrote...

WhereTheSlimeLive wrote...

The ending was a bit strange for me. It almost seemed a little rushed. I could be way off. If countless hours were spent developing the endings then I apologize. I meant no offense. I've been a Bioware fan since Baldur's Gate. I have fallen in love with many of their games and had experiences I will never forget. For me, the ending was never a huge concern. It has always been about the journey not the destination. All the plot twists, the victories, the losses. Baldur's Gate 1 and 2, KOTOR, Jade Empire, Dragon Age... it was always about the journey.
I've never seen so many people come together over something so petty. Something so trivial. My wife sponsors children with cancer. She deals with lupus and all the pain that comes with it. We worry about our own little girl and whether or not we will be able to send her to the best school possible. There are people that wake up in some parts of the world and don't know if they will be able to find enough food to eat or survive another day. Apparently there a people that don't have these kinds of problems. I guess when nothing really bad has happened in your life a video game ending is a real big deal. Are people really THAT upset? Are we that whiny and entitled? I think it's more about people doing what people do... follow. A group of crying babies start a domino affect and every message board nerd jumps on the wagon. Is Bioware listening? I wouldn't. Don't like what I made? Don't buy it. Ask yourself this - how's your game doing? You know, the one that you made? Right.


I admire what you/your wife does besides gaming. But this is lame. We come here because we played the game and didnt like the ending. We cant always say "Yeah, well, but I know there are children starving in Africa so I dont give a damn about a stupid game/my stupid car/my stupid everything".

Life doesnt work that way. If you always think about everything else thats worse than your situation you wont lead a happy life.

If I want to talk about cancer, illness, etc. - I go to a different forum. Sorry. And please, for the love of god, stop saying that we only are allowed to rant after we made a game ourselves... How old are you? Do you know the difference between company and customer? And that paying hard earned money doesnt mean you cant complain if you arent satisfied? If all this rage discomforts you, why dont you just leave? Make a game or something, or make someone happy? Isnt that more important than answering to forum rants?

Wow... thanks for that. Your condescention has certainly taught me a valuable lesson. Whew. First of all I'm 33 years old. I live in a house that I bought with my money and with a woman that's not my mother. I understand complaining if you aren't satisfied. That's not what this is. I talked about what I did to make a point. Constructive criticism is one thing. Thousands of geeks crying out in horror over this games ending is another. In this life, what is deserving of public outcry and what is not? If my opinion bothers you, YOU can go to a different forum. I'm not saying to stop complaining. Please, be my guest. What I'm saying is instead of taking up a collection to buy cupcakes, someone should take up a collection to buy enough whisk brooms to knock the dust out of all of your vaginas. 


Okay, stereotypical put downs, we have 1. Living with parents, 2. Games aren't real life, 3. dusty vaginas.

Do you have anything productive to add, other than insults and bleeding heart statements that don't matter?

The reason I'm here is because I like Bioware as a company.  I want them to do well.  I want to throw my money at them.  But I feel the product I received was not the quality I expected.  It's like getting a bad meal at a restaurant you know can do better.  

And, for the record, I have never seen someone else's breasts.  Just, you know, in case that was next.

#16056
Decc2k25

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http://www.gamefront...d-game-writing/

#16057
Hey_Joe

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If this has been said before, I am sorry; I just have not had time to look at all the posts concerning the endings. I am not here to debate what is Right, Wrong, Synthesized, or the Metamorphosis of synthetic/organic into themselves. All I am asking is why can't you have the "Star Wars" ending, if you want it? You know the one; Sheppard Lives, Reapers Die, The Galaxy moves on with the Relays intact and we are left to figure out our own futures even if those futures involve killing each other; that ending.

#16058
jeweledleah

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you know something funny? the outcry about the endings may be unprecedented when it comes to video games, mostly because it seems video games are just starting to get recognition for their story telling ability.

however, its far from unprecedented in other story telling mediums.

its older then television (Sherlock Holmes, several books by Dickens) its been done, many times WITH television shows, to extend them, to bring back characters, to rework plotlines... movies had their originally intended endings, among other things - changed due to feedback from focus testers, aka future audience.

this outcry? it shows that people are actually taking the storytelling in video games - seriously. they are starting to judge games on more then just the pew pew parts.

here, a great article explaining this. http://www.gamefront...d-game-writing/

you, people who say, that we should just accept inferior quality and move on - YOU are the ones you are diminishing video game value as artistic medium.

edited, damn it - ninjaed :P  typing too slow.  oh well - doesn't hurt to post it more then once.

Modifié par jeweledleah, 10 avril 2012 - 01:15 .


#16059
Lostmynugget

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ME3 really had some incredible moments. I loved the way it was written and appreciated being able to carry the same character through 3 wonderful games but yes the ending (on my first play through) made my stomach drop. I'm ok with Shepard's story coming to an end but the ending felt somewhat disconnected. I would have liked to have had a better ending with Shepard and the LI even if Shepard had died in his/her LI's arms would have been fine than the options given. And of course, I would like to have seen how the rest of the galaxy made out as a result of Shepard's long endeavor.

With that said,let's end on the positive with the better moments. I really loved many scenes in this game so these are just a few:

Ashley drunk
Thane, Koliat, and Shepard in the hospital
Mordin going out in a blaze of glory
Tali, "Emergency induction port."
Liara memorializing Shepard
EDI getting a body

#16060
Blazerer

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dea_ex_machina wrote...

Blazerer wrote...

dea_ex_machina wrote...

And that's exactly what's so very sad about this way of thinking (not that I don't think it's understandable, just sad): Zeroing in on the bad aspects, which of course rather remain in your memory than the good ones; but then, I'd just have to actively remind myself what I love(d) about the game and the series. Which isn't so hard, in fact. Call me overoptimistic.


problem is, I still love the games...however I will never replay them, due to the ending of 3 there is no reason to. and that is why ME3 ruined Mass Effect as a whole

Sorry, but that rings nonsensical to me: You still love Mass Effect (meaning the ending can't have ruined the entire series for you, otherwise you wouldn't like it any longer), but you still don't want to continue spending time with something that you actually like? Either you still like it and hence, play it, or you do not.
As I stated numerous times before, I also think the ending sucks, but imho, it's the journey that matters, even though you know what awaits you at the end of the road. I know my previous choices were rendered moot in the last fifteen minutes, but throughout the whole game, they did matter and that's what made the experience great for me. Not only ME3, but also the previous two games. So I'll play them all again, seeing them as they are: A great series, with a huge stain on it. That's unfortunate, but doesn't ruin the whole package. For me, anyway. A game as well as a whole series, are more than the sum of their parts.
But I guess you already know that - it's just hard to overcome that huge disappointment at first.


I have my memories of the fun I had while playing, however that will be all. I tried replaying ME1 shortly after finishing 3. couldn't even do so for 15 minutes before thinking '**** it' and I went off doing something else.

again: with the ending as it is, there is no reason to replay a game where all of my choices will inevitably lead to destruction of the universe. Now with games like Red alert and such I could agree with you, I terribly dislike Red Alert 3 but still love 1 and 2 indefinetly, why? because whatever happened in 3 i can just disregard as not being important as my missions were set and no choices were given, something Mass Effect USED to be good at

#16061
Holger1405

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jeweledleah wrote...

Holger1405 wrote...
 Also do they depend on how you chose to play the trilogy.


this part is false.

it doesn't matter how you play the trilogy.  you don't even have to play the trilogy.  you get the same 3 options, regardless of your choices.  the only thing that matters is the effemeral EMS number.  it doesn't matter how you got it.  single player, multiplayer, imported character, or a speed run through ME3 only.


Yes, you get only 3 options, but you only get the "best" ending with a very high EMS number and it is not easy to get a High enough EMS number, if you don't use MP or the Iphon/Ipad App's. That means that all your choices do matter, even choices from ME 1, at least when you have the desire to let your Shepard survive.
I don't say EMS outcome is good balanced, nor do I think connecting EMS to MP is a good idea. But still, the concept did let your choices in all 3 Games count for the ending.

jeweledleah wrote...
you have to really rush through the game and make some very bad choices to lock some of the endings out. and the sad part is - in ME2, Shepard dying required planning and actualy making specific choices.  in ME3?  not so much.


Let Shepard Dying in ME2? How dare you! :D
But imho it was quite simple. Don't do any Loyalty missions, don't upgrade the Normandy. -> Shepard dead!
But it's interesting that you mentioned the ME2 ending, because there were no choices at all, (besides the fate of the Collectors base)  everything depended on your choices before you reached the Collectors base.      
  

jeweledleah wrote...
one thing thought this DLC we're getting will most likely accomplish, is create cutscenes utilizing specific assets.  of that I have no doubts. 

it will still leave us with pick the lesser Evil endings, that make you feel like you lost the battle and that your character was completely taken away from your control.


I stated  it before, imho an "all good Hero ending" wouldn't fit the ME Series. So I'm fine with my Shepard and my Squad mates alive. The Mass Relays, even the Citadel, could be rebuild. The rest? Well Bioware already confirmed that it would be a good idea to keep your ME3 Saves.

#16062
jeweledleah

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Holger1405 wrote...

jeweledleah wrote...

Holger1405 wrote...
 Also do they depend on how you chose to play the trilogy.


this part is false.

it doesn't matter how you play the trilogy.  you don't even have to play the trilogy.  you get the same 3 options, regardless of your choices.  the only thing that matters is the effemeral EMS number.  it doesn't matter how you got it.  single player, multiplayer, imported character, or a speed run through ME3 only.


Yes, you get only 3 options, but you only get the "best" ending with a very high EMS number and it is not easy to get a High enough EMS number, if you don't use MP or the Iphon/Ipad App's. That means that all your choices do matter, even choices from ME 1, at least when you have the desire to let your Shepard survive.
I don't say EMS outcome is good balanced, nor do I think connecting EMS to MP is a good idea. But still, the concept did let your choices in all 3 Games count for the ending.

jeweledleah wrote...
you have to really rush through the game and make some very bad choices to lock some of the endings out. and the sad part is - in ME2, Shepard dying required planning and actualy making specific choices.  in ME3?  not so much.


Let Shepard Dying in ME2? How dare you! :D
But imho it was quite simple. Don't do any Loyalty missions, don't upgrade the Normandy. -> Shepard dead!
But it's interesting that you mentioned the ME2 ending, because there were no choices at all, (besides the fate of the Collectors base)  everything depended on your choices before you reached the Collectors base.      
  

jeweledleah wrote...
one thing thought this DLC we're getting will most likely accomplish, is create cutscenes utilizing specific assets.  of that I have no doubts. 

it will still leave us with pick the lesser Evil endings, that make you feel like you lost the battle and that your character was completely taken away from your control.


I stated  it before, imho an "all good Hero ending" wouldn't fit the ME Series. So I'm fine with my Shepard and my Squad mates alive. The Mass Relays, even the Citadel, could be rebuild. The rest? Well Bioware already confirmed that it would be a good idea to keep your ME3 Saves.


the funny thing about the "best" ending is that all you need is 5000 military strength and  100% readiness (or 4000 if you managed to pass every single persuasion check, which is somewhat difficult in first playtrhough, unless you hack your scores - laughably easy on ng+), something that can be very easily achieved with some bronze matches.  that rating? you don't need to make particularely good decisions to get. don't need to do any scanning either.  which is kinda the point of your choices not mattering.

suicide mission? the ending is not just collector base.  the ending is entire suicide mission.  and you make decisions throughout.  you chose who will do what, all the way through, and every single squadmate visibly participates.  you also see outcomes of both your current decisions as well as choices you made through the rest of the game.  the equivalent would be directing forces in london and in space, seeing all your prior choices come together.  but we don't see that, we get essentialy the same mission regardless.

and it takes a bit more effort to have Shepard die in ME2 then just not do any loyalty missions.  you need to make sure to pick the right people for the jobs.. except in an oposite way.  its a pretty careful setup. 

lastly.  Shepard alive (not ambiguously taking that last breath)  reunited with squadmates, with real possiblity of rebuilding in tme that will allow all those outcomes you set up to come to at least some fruitition in your lifetime?  is the happy ending that people were asking about.

it IS the Good Hero victory.  and its bittersweet still, due to all the death that happened before (that SHOULD have been aknowledged better, then what we got), all the destruction.  but what we got is nowhere near that.  we get ambiguity, scientific impossibilities, inability to role play out Shepards when conversing with godchild, inability to bring up decisions you have made that contradict child's "logic", and the only "ending" where Shepard survives, requires multiplayer and genocide (that also doesn't make sence when you start thinking about". and for some reason Shepard loses all sence and walks towards exploding pipe, while shooting a long range weapon >_>

P.S.  Mass Effect trlogy in pictures, with what out current ending turns it into http://media.moddb.c...ysttrolling.png

Modifié par jeweledleah, 10 avril 2012 - 01:43 .


#16063
secretagentbw

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My favorite parts were the conversations I had with all my companions on the Citadel, my LI cutscene before Cerberus Headquarters, the goodbye's to all my squadmates during Priority Earth, and the final scene with Shepard and Anderson (Now when I listen to that song on the soundtrack it makes me tear up). Basically I really enjoyed all the character interaction in this game!!! I was just really really disappointed in the final Priority: Earth mission and ending of course.

#16064
Hey_Joe

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Plus, can we get an Android app that does what the IOS apps do.......seriously?!?

#16065
JackN7

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secretagentbw wrote...

My favorite parts were the conversations I had with all my companions on the Citadel, my LI cutscene before Cerberus Headquarters, the goodbye's to all my squadmates during Priority Earth, and the final scene with Shepard and Anderson (Now when I listen to that song on the soundtrack it makes me tear up). Basically I really enjoyed all the character interaction in this game!!! I was just really really disappointed in the final Priority: Earth mission and ending of course.


Were you not pissed with all that auto dialogue and the fact that you only get 2 options to move the conversation forward and half the time they mean the same thing? This and the ending are what ruins the game for me.

#16066
Dakota Strider

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Please excuse my interuption to the original subject of this thread.  I just started a poll, asking people to state if people liked or disliked the ending AND what type of game platform they played it on.  http://social.biowar...90/polls/31865/   Would appreciate it if everyone took a moment to vote once.  Thanks....now back to your regularly scheduled thread.

#16067
FairfaxLessee

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WhereTheSlimeLive wrote...

XwebraiderX wrote...

WhereTheSlimeLive wrote...

The ending was a bit strange for me. It almost seemed a little rushed. I could be way off. If countless hours were spent developing the endings then I apologize. I meant no offense. I've been a Bioware fan since Baldur's Gate. I have fallen in love with many of their games and had experiences I will never forget. For me, the ending was never a huge concern. It has always been about the journey not the destination. All the plot twists, the victories, the losses. Baldur's Gate 1 and 2, KOTOR, Jade Empire, Dragon Age... it was always about the journey.
I've never seen so many people come together over something so petty. Something so trivial. My wife sponsors children with cancer. She deals with lupus and all the pain that comes with it. We worry about our own little girl and whether or not we will be able to send her to the best school possible. There are people that wake up in some parts of the world and don't know if they will be able to find enough food to eat or survive another day. Apparently there a people that don't have these kinds of problems. I guess when nothing really bad has happened in your life a video game ending is a real big deal. Are people really THAT upset? Are we that whiny and entitled? I think it's more about people doing what people do... follow. A group of crying babies start a domino affect and every message board nerd jumps on the wagon. Is Bioware listening? I wouldn't. Don't like what I made? Don't buy it. Ask yourself this - how's your game doing? You know, the one that you made? Right.


I admire what you/your wife does besides gaming. But this is lame. We come here because we played the game and didnt like the ending. We cant always say "Yeah, well, but I know there are children starving in Africa so I dont give a damn about a stupid game/my stupid car/my stupid everything".

Life doesnt work that way. If you always think about everything else thats worse than your situation you wont lead a happy life.

If I want to talk about cancer, illness, etc. - I go to a different forum. Sorry. And please, for the love of god, stop saying that we only are allowed to rant after we made a game ourselves... How old are you? Do you know the difference between company and customer? And that paying hard earned money doesnt mean you cant complain if you arent satisfied? If all this rage discomforts you, why dont you just leave? Make a game or something, or make someone happy? Isnt that more important than answering to forum rants?

Wow... thanks for that. Your condescention has certainly taught me a valuable lesson. Whew. First of all I'm 33 years old. I live in a house that I bought with my money and with a woman that's not my mother. I understand complaining if you aren't satisfied. That's not what this is. I talked about what I did to make a point. Constructive criticism is one thing. Thousands of geeks crying out in horror over this games ending is another. In this life, what is deserving of public outcry and what is not? If my opinion bothers you, YOU can go to a different forum. I'm not saying to stop complaining. Please, be my guest. What I'm saying is instead of taking up a collection to buy cupcakes, someone should take up a collection to buy enough whisk brooms to knock the dust out of all of your vaginas. 


Don't you love censorship algorithms?  I know for a fact that these things censor the word ****.  Haven't tried it until now, but I'll lay even odds that at least some of the following male-slanted insults get censored: dick, bastard, ****, ****.

But references to "buy[ing] enough whisk brooms to knock the dust out of all of your vaginas"?  No, why censor THAT, no one would care about THAT!

Thank you censorship algorithm for protecting me from George Carlin while still making me feel like a second-class citizen in the gaming community!

#16068
Holger1405

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jeweledleah wrote...

Holger1405 wrote...

jeweledleah wrote...

Holger1405 wrote...
 Also do they depend on how you chose to play the trilogy.


this part is false.

it doesn't matter how you play the trilogy.  you don't even have to play the trilogy.  you get the same 3 options, regardless of your choices.  the only thing that matters is the effemeral EMS number.  it doesn't matter how you got it.  single player, multiplayer, imported character, or a speed run through ME3 only.


Yes, you get only 3 options, but you only get the "best" ending with a very high EMS number and it is not easy to get a High enough EMS number, if you don't use MP or the Iphon/Ipad App's. That means that all your choices do matter, even choices from ME 1, at least when you have the desire to let your Shepard survive.
I don't say EMS outcome is good balanced, nor do I think connecting EMS to MP is a good idea. But still, the concept did let your choices in all 3 Games count for the ending.

jeweledleah wrote...
you have to really rush through the game and make some very bad choices to lock some of the endings out. and the sad part is - in ME2, Shepard dying required planning and actualy making specific choices.  in ME3?  not so much.


Let Shepard Dying in ME2? How dare you! :D
But imho it was quite simple. Don't do any Loyalty missions, don't upgrade the Normandy. -> Shepard dead!
But it's interesting that you mentioned the ME2 ending, because there were no choices at all, (besides the fate of the Collectors base)  everything depended on your choices before you reached the Collectors base.      
  

jeweledleah wrote...
one thing thought this DLC we're getting will most likely accomplish, is create cutscenes utilizing specific assets.  of that I have no doubts. 

it will still leave us with pick the lesser Evil endings, that make you feel like you lost the battle and that your character was completely taken away from your control.


I stated  it before, imho an "all good Hero ending" wouldn't fit the ME Series. So I'm fine with my Shepard and my Squad mates alive. The Mass Relays, even the Citadel, could be rebuild. The rest? Well Bioware already confirmed that it would be a good idea to keep your ME3 Saves.


the funny thing about the "best" ending is that all you need is 5000 military strength and  100% readiness (or 4000 if you managed to pass every single persuasion check, which is somewhat difficult in first playtrhough, unless you hack your scores - laughably easy on ng+), something that can be very easily achieved with some bronze matches.  that rating? you don't need to make particularely good decisions to get. don't need to do any scanning either.  which is kinda the point of your choices not mattering.

suicide mission? the ending is not just collector base.  the ending is entire suicide mission.  and you make decisions throughout.  you chose who will do what, all the way through, and every single squadmate visibly participates.  you also see outcomes of both your current decisions as well as choices you made through the rest of the game.  the equivalent would be directing forces in london and in space, seeing all your prior choices come together.  but we don't see that, we get essentialy the same mission regardless.

and it takes a bit more effort to have Shepard die in ME2 then just not do any loyalty missions.  you need to make sure to pick the right people for the jobs.. except in an oposite way.  its a pretty careful setup. 

lastly.  Shepard alive (not ambiguously taking that last breath)  reunited with squadmates, with real possiblity of rebuilding in tme that will allow all those outcomes you set up to come to at least some fruitition in your lifetime?  is the happy ending that people were asking about.

it IS the Good Hero victory.  and its bittersweet still, due to all the death that happened before (that SHOULD have been aknowledged better, then what we got), all the destruction.  but what we got is nowhere near that.  we get ambiguity, scientific impossibilities, inability to role play out Shepards when conversing with godchild, inability to bring up decisions you have made that contradict child's "logic", and the only "ending" where Shepard survives, requires multiplayer and genocide (that also doesn't make sence when you start thinking about". and for some reason Shepard loses all sence and walks towards exploding pipe, while shooting a long range weapon >_>

P.S.  Mass Effect trlogy in pictures, with what out current ending turns it into http://media.moddb.c...ysttrolling.png

It's pretty late here, so I will respond to your full Post In the evening (my evening) :)
Only that much, more accurate would be the breath again ending and it doesn't require 100% readiness, or MP, to get the "Shepard survives" ending. Only 4000 EMS and Andersons Survival.

#16069
FairfaxLessee

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Holger1405 wrote...

jeweledleah wrote...

Holger1405 wrote...

jeweledleah wrote...

Holger1405 wrote...
 Also do they depend on how you chose to play the trilogy.


this part is false.

it doesn't matter how you play the trilogy.  you don't even have to play the trilogy.  you get the same 3 options, regardless of your choices.  the only thing that matters is the effemeral EMS number.  it doesn't matter how you got it.  single player, multiplayer, imported character, or a speed run through ME3 only.


Yes, you get only 3 options, but you only get the "best" ending with a very high EMS number and it is not easy to get a High enough EMS number, if you don't use MP or the Iphon/Ipad App's. That means that all your choices do matter, even choices from ME 1, at least when you have the desire to let your Shepard survive.
I don't say EMS outcome is good balanced, nor do I think connecting EMS to MP is a good idea. But still, the concept did let your choices in all 3 Games count for the ending.

jeweledleah wrote...
you have to really rush through the game and make some very bad choices to lock some of the endings out. and the sad part is - in ME2, Shepard dying required planning and actualy making specific choices.  in ME3?  not so much.


Let Shepard Dying in ME2? How dare you! :D
But imho it was quite simple. Don't do any Loyalty missions, don't upgrade the Normandy. -> Shepard dead!
But it's interesting that you mentioned the ME2 ending, because there were no choices at all, (besides the fate of the Collectors base)  everything depended on your choices before you reached the Collectors base.      
  

jeweledleah wrote...
one thing thought this DLC we're getting will most likely accomplish, is create cutscenes utilizing specific assets.  of that I have no doubts. 

it will still leave us with pick the lesser Evil endings, that make you feel like you lost the battle and that your character was completely taken away from your control.


I stated  it before, imho an "all good Hero ending" wouldn't fit the ME Series. So I'm fine with my Shepard and my Squad mates alive. The Mass Relays, even the Citadel, could be rebuild. The rest? Well Bioware already confirmed that it would be a good idea to keep your ME3 Saves.


the funny thing about the "best" ending is that all you need is 5000 military strength and  100% readiness (or 4000 if you managed to pass every single persuasion check, which is somewhat difficult in first playtrhough, unless you hack your scores - laughably easy on ng+), something that can be very easily achieved with some bronze matches.  that rating? you don't need to make particularely good decisions to get. don't need to do any scanning either.  which is kinda the point of your choices not mattering.

suicide mission? the ending is not just collector base.  the ending is entire suicide mission.  and you make decisions throughout.  you chose who will do what, all the way through, and every single squadmate visibly participates.  you also see outcomes of both your current decisions as well as choices you made through the rest of the game.  the equivalent would be directing forces in london and in space, seeing all your prior choices come together.  but we don't see that, we get essentialy the same mission regardless.

and it takes a bit more effort to have Shepard die in ME2 then just not do any loyalty missions.  you need to make sure to pick the right people for the jobs.. except in an oposite way.  its a pretty careful setup. 

lastly.  Shepard alive (not ambiguously taking that last breath)  reunited with squadmates, with real possiblity of rebuilding in tme that will allow all those outcomes you set up to come to at least some fruitition in your lifetime?  is the happy ending that people were asking about.

it IS the Good Hero victory.  and its bittersweet still, due to all the death that happened before (that SHOULD have been aknowledged better, then what we got), all the destruction.  but what we got is nowhere near that.  we get ambiguity, scientific impossibilities, inability to role play out Shepards when conversing with godchild, inability to bring up decisions you have made that contradict child's "logic", and the only "ending" where Shepard survives, requires multiplayer and genocide (that also doesn't make sence when you start thinking about". and for some reason Shepard loses all sence and walks towards exploding pipe, while shooting a long range weapon >_>

P.S.  Mass Effect trlogy in pictures, with what out current ending turns it into http://media.moddb.c...ysttrolling.png

It's pretty late here, so I will respond to your full Post In the evening (my evening) :)
Only that much, more accurate would be the breath again ending and it doesn't require 100% readiness, or MP, to get the "Shepard survives" ending. Only 4000 EMS and Andersons Survival.


ONLY 4000 EMS?  I'm not a math major, but by my calculations to get ONLY 4000 EMS at a 50% rating, you'd need 8000 war assetts-I've done every side quest, saved every person who becomes an asset, and told everyone else to sod off and the highest I can get is somewhere around 7200, so it's not a matter of ONLY getting 4000 EMS.

#16070
secretagentbw

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The Stoned Volus wrote...

secretagentbw wrote...

My favorite parts were the conversations I had with all my companions on the Citadel, my LI cutscene before Cerberus Headquarters, the goodbye's to all my squadmates during Priority Earth, and the final scene with Shepard and Anderson (Now when I listen to that song on the soundtrack it makes me tear up). Basically I really enjoyed all the character interaction in this game!!! I was just really really disappointed in the final Priority: Earth mission and ending of course.


Were you not pissed with all that auto dialogue and the fact that you only get 2 options to move the conversation forward and half the time they mean the same thing? This and the ending are what ruins the game for me.


Yes! I actually put that in my "review" on the feedback topic. When I say I liked having conversations with my companions I mean on my ship, on the citadel when you got to meet up with each person, towards the end before the final mission etc. I did not like being in the middle of a mission and constantly having to stop and watch a cutscene every 3-5 minutes. Not that they were badly done, but at the end this is a game. And I felt like I was watching the game instead of playing it a lot of the time. 

#16071
Sigma2010

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helloween7 wrote...

 This guy is my new hero:




Thanks for the video.   This guy is great.  The way he breaks everything down about what every fan is expressing and how unfortunately Bioware is side-stepping the issue.  I still believe in Bioware as whole, but they are marginalizing the wrong group of people.  Their fans!!  This videos spells that out clearly.  I hope they've watched and really took stock in the points presented in it.  

#16072
Segameister

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Don't get me wrong guys, I appreciate the extra scenes. BUT ( ya knew it was coming right?), leaving god boy in suggests you were listening, only most of us were talking to your deaf side...

#16073
Archonsg

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tuckbot3 wrote...

Dalis918 wrote...

I do have to wonder how they are going to explain that Synthetics suddenly became partly organic. Does their oil turn into blood or something? Does their metal shell suddenly become flesh? Do their inner workings suddenly get reality-warped into being organs? Organics being re-written is fairly simple, a techno-retro-virus. For those that don't know what a retrovirus is, it's something that in basics, digs itself into your dna and becomes a part of your dna chain, changing it in some fashion. Humanity over the years has gained lots.

note, simple doesn't mean it makes sense, it's just easier for me to understand than the whole machine to organic... Without getting into digging somebody's brain out and sticking it in a robotic jar on legs.


You make a very, VERY, valid point. I was pondering the same exact thing when reading the announcement myself. If they are going to expand on the Destroy ending, then surely they would have to explain what happens to Shepard after he takes that breath. The problem with this however, is that if they do this, it would completely invalidate the other two choices. Still, it's a reason for hope, after all, Bioware said they would Expand on the current endings, they never said anything about how it would affect the other endings.



It is a little more complex then that since part of being an organic is that all organics age, procreate and yes, die. Though, aging, might be an over-simplification of the growth/renewal process our organic bodies perform day in and out but at a diminishing rate.

In any case, lets talk about procreation. Lets just leave the Reapers, Geth and other synthethics out of the loop first and just concentrate on EDI.


 
With Synthesis, her body miraculously, at the molecular level changed to be an organic, why doesn't she have hair now instead of that pseudo hair head bucket? She has skin now? Blood, flesh, bones and yes, organs? If not they can't very well be a synthesis of synthesized mechanical components fused with living organic "stuff" now can she?

Then, comes the more logical, clinical questions. As a female with obvious mammary glands (boobs) are they now fully functional? If so why are there no nipples? How would her offspring suckle?

And of course the obvious question, wouldn't she now have a fully functional reproductive organs? If so, her very naked form does beg the question, doesn't it? Where's her vigina. Seriously.

Synthesis as a meta physical  theme in a fantasy game or story might work. In science fiction...I just want to know what drugs you guys are on when you gave this the "ok".

 

#16074
mignik

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screwed over by bioware yet again. Guys how do i trade in a digital copy?

#16075
sefudargo

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here is how to make the fans happy. Retcon the star child. give us a variety of endings that show how our choices mattered. and have closure about what happens after the ending. and make it free.

so far all I'm getting is that they released an incomplete title at full price and then want us to buy DLC ( i hate the message at the end)