On the Mass Effect 3 endings. Yes, we are listening.
#16176
Posté 10 avril 2012 - 04:56
#16177
Posté 10 avril 2012 - 05:11
Casey Hudson shame on you that a fan can make an ending that is 10 times better then yours !
#16178
Posté 10 avril 2012 - 05:13
#16179
Posté 10 avril 2012 - 05:14
Player choice is ultimately discarded, giving none of the previous actions any relevancy and leaving the player with 3 very similar, illusionary endings. The Extended Cut should give us an actual ending, feature an in-depth epilogue and not take place in Shepards head.
Also, I wish my EMS rating of almost 8k would've helped me on the battlefield or would've contributed to the cutscenes. I united the whole galaxy and in the end I had to rush to the conduit with 10 soldiers.
Fantastic game, if only the ending would bring a worthy closure to Shepard, his crew, friends and the other races. I was so looking forward to hanging around with Garrus on a tropical island!
#16180
Posté 10 avril 2012 - 05:18
Modifié par LiarasShield, 10 avril 2012 - 05:19 .
#16181
Posté 10 avril 2012 - 05:20
LiarasShield wrote...
the only decent closure that the extended dlc that i could really see would be working would off the destroy choice if shepard does live will he or she try to go find his or her crew will we actually see what are war assets or the rest of the fleets are doing and will the love interest play a decent role?
Still not really what i was looking for , i also would rather see those little blue children
#16182
Posté 10 avril 2012 - 05:20
#16183
Posté 10 avril 2012 - 05:20
Daap wrote...
LiarasShield wrote...
the only decent closure that the extended dlc that i could really see would be working would off the destroy choice if shepard does live will he or she try to go find his or her crew will we actually see what are war assets or the rest of the fleets are doing and will the love interest play a decent role?
Still not really what i was looking for , i also would rather see those little blue children
You and me both
#16184
Posté 10 avril 2012 - 05:23
#16185
Posté 10 avril 2012 - 05:23
#16186
Posté 10 avril 2012 - 05:25
That fan ending is better than the current no doubt but the whole shepard dying thing would still ****** alot of people off. If they ever did something like this fan vid then i would say it'd make for a fantastic ending for someone with a medium EMS score, for a higher i'd say same thing but without the last few seconds.Daap wrote...
Casey Hudson shame on you that a fan can make an ending that is 10 times better then yours !
Would work for the " want want shepard to live " crowd and the " more closure " crowd.
Modifié par Menethra, 10 avril 2012 - 05:32 .
#16187
Posté 10 avril 2012 - 05:25
#16188
Posté 10 avril 2012 - 05:26
Why does Harbinger fly off?[/quote]
He thinks everyone is dead.
[Quote]Why does command think everyone is dead when they're clearly not?[/quote]
Because they appear to be. Who's not dead is missing. They just got blasted from a point blank range by something that usually tears whole dreadnoughts apart. It's safe to assume for everyone (including Harbinger him... itself) that nobody could've survived it.
[quote]Why does Hackett attempt to contact Shepard when they think (s)he's dead?[/quote]
Well, there is a "Shepard must've made it!" moment when the Citadel opens and gets the Crucible connected, isn't there...
[quote]How does the Illusive Man make Shepard shoot Anderson?[/quote]
Have you noticed he's controlling him at the moment?
[quote]How does Anderson get ahead of Shepard?[/quote]
They didn't land on the same place. It's not like all portals must have only one man-sized exit point.
[quote]How did Anderson take a separate route to the Control Panel when clearly none exists?[/quote]
And how do you think he took a separate route? He was even describing the same things Shepard later mentions. He could've just landed in a different part of the tunnel, closer to the door.
[quote]How did TIM magically appear in the room with the Control Panel?[/quote]
That's been done in videogames, movies and other visual media so long that it's older than dirt. They all do it for the sake of dramatization, to have a character appear out of nowhere to make them more mysterious. Jack's Illusive man after all. Would you honestly want the game to show you he was hiding somewhere on purpose, playing peek-a-boo till he has Shepard firmly in his grasp?
[quote]Why does the gun have infinite ammo?[/quote]
...noticed it's a videogame? They usually do that when there's a crucial moment to prevent people getting killed just because they run out of ammo. It's done for the sake of scenery.
You have infinite ammo in Uncharted when you're fighting the Yetti fro the first time. You have infinite ammo in Uncharted again when sliding from the bridge and shooting the Guardian beating up your teammate.
If I remember correctly, when you're shooting dr. Eva after she almost kills your Virmire Survivor, you also can't run out of ammo. Also, when Normandy sweeps in for its big-damn-heroes moment right at the beginning of the game, it also does so only when you're in your last thermal clip, not before. It's called dramatic effect and for its sake, many things and rules are generally agreed to be bent.
[quote]Why does the Space Child let Shepard ride up the Space Elevator when it could simply let him/her die at the control panel and have its current solution intact?[/quote]
Because it wants to talk to Shepard. They've come further than any other cycle before them. They have proven his theories and solution will no longer work. He even says that pretty much word for word. Catalyst is not the big bad villain. He doesn't explicitly want Shepard to die when Shepard did everything but the last step to prove him wrong. He... dang it... it does simply accept its theories as being overruled.
[quote]Why are there three devices in the Citadel that provide solutions that the Space Child had not foreseen until now?[/quote]
It has not forseen the Synthesis, because it needed a Crucible for that solution to become apparent. When you don't have a tree, you cannot really consider climbing it in the first place, can you? Especially if you're as math-based and literall minded as Catalyst is.
Control is something Illusive man just recently prove it might be done, so he hardly expected organics to come that far. But I'm not sure if he counted that as "new possibility" or not.
[quote]Why does the Mass Relay explosion not kill everyone?[/quote]
Why should it? It didn't kill everyone in the Batarian system. And now you're even not dropping a freaking giant space rock on it. Overload something isn't the same as violently smashing it to pieces. This has been explained even by Patrick Weekes.
[quote]How does Shepard potentially survive re-entry back onto Earth?[/quote]
I'm not saying I agree with that trope being too overused, but Mass Effect is a work of fiction. It has streched the bits of survivability ever since its start. How does Shepard survive when everything around him is hit by a Reaper debris the size of at least a small car? How does anything from Shepard survive to be rebuilt in the Lazarus project when several-tons heavy asteroids burn to a crisp when falling through the atmosphere? It's Shepard. Lady luck's not just on his size, it's violently clinging to him. Just like to prery much every game's protagonist.
[quote]Why is Joker running away from the battle?[/quote]
I don't know about you, but if I saw a creepy alien technology do things I haven't seen them doing before (opening up like a... well, I don't actually have a polite metaphor for that.) and then radiating some sort of an eerie blast (that are, mind you, generally bad, very bad for a starship), I'd try to evade it as best I could. That's not running, that's having a self-preservation instinct.
[quote]HOW is Joker running away from the battle?[/quote]
... in a spaceship? With an FTL drive? I doubt he's jumping through a relay - the animation's are pretty much the same for both ways of travel. But yes, that's very confusing unless you take a break to think about it.
[quote]How did Shepard's squadmates (presumably killed along with "everyone else" by Harbinger's laser) end up on the Normandy?[/quote]
Yes, that appears to be a bit of a plothole. I assume it's been done not to disappoint those who pick their closest and tightest to stand by them in the final battle only to get spaced in a second later. I don't have a save file for that moment anymore, but I've been meaning to do a reaserch for a while to see how far behind me they were during the charge towards the conduit.
How did they get up on the Normandy - well, we have no idea how long time has passed. Shepard passes out for a while after being transfered by the conduit. Hackett might've very well ordered the whole planned attack to retreat to their homeposts. And with Shepard's team being his next best asset right after the Commander him/herself, it makes sense to want them onboard the Normandy and not stuck on Earth in case they have to retreat and regroup.
#16189
Posté 10 avril 2012 - 05:30
And living off the royaltiesMrRag wrote...
The worst moment in the game is when you resisted indoctrination (destroy), wake up near the conduit in London and the ME series concludes with the credits. You don't know what's going to happen to Shepard, humanity or the galaxy. Everything between getting hit by the laser beam and waking up covered in debris doesn't make sense and apparently only happened in Shepards head.
Player choice is ultimately discarded, giving none of the previous actions any relevancy and leaving the player with 3 very similar, illusionary endings. The Extended Cut should give us an actual ending, feature an in-depth epilogue and not take place in Shepards head.
Also, I wish my EMS rating of almost 8k would've helped me on the battlefield or would've contributed to the cutscenes. I united the whole galaxy and in the end I had to rush to the conduit with 10 soldiers.
Fantastic game, if only the ending would bring a worthy closure to Shepard, his crew, friends and the other races. I was so looking forward to hanging around with Garrus on a tropical island!
#16190
Posté 10 avril 2012 - 05:30
so funny because its true
#16191
Posté 10 avril 2012 - 05:32
Bioware is not listening to anyone. The extended cut will "explain" the messed up endind. Clearly it insults common sense. Why can't they accept its a poor writing(time and money constrains?) of the ending?SayoriChan wrote...
Oh my.... they haven't heard anything.dalethfc wrote...
Derek Larke has proved that Bioware Are not Listening one bit.
http://social.biowar.../index/11028404
"We are listening" - NOT!
"No. BioWare strongly believes in the team's artistic vision for the end of this arc of the Mass Effect franchise"
- strangely, the artistic vision differs from ME1 and ME2.
What some people cannot seem understand is the decisions we made along all the three games, and its implications that were promised to us. Our decisions were to have a "DIRE RAMIFICATION" in ME3.
We bought ME3 in pre-order, without waiting for review. We didnot have to depend on any review.They should respect the fact.But all the choices lead to only three options(which are same except the explosion colors).
And Bioware keeps saying about artistic integrity. Yes it is there but embedded in a poor writing, very much wrongly placed, wrongly timed. They should have made that starchild appear in Mass effect 4(?), controlling reaper or whatever.Oh I forgot to mention the dialogue of SOVEREIGN "We are each a nation, INDEPENDENT, free of all weakness"
Modifié par xaurabh123, 10 avril 2012 - 05:33 .
#16192
Posté 10 avril 2012 - 05:32
#16193
Posté 10 avril 2012 - 05:34
#16194
Posté 10 avril 2012 - 05:36
#16195
Posté 10 avril 2012 - 05:39
LiarasShield wrote...
again the elder the relay at least has the power to destroy a core world it was shown in the bad destroy ending any main planet by the relay could be destroyed thessia rannoch tuchanka ect because they are close to the relays and why would any other option potentially change that and back to another thing how is shooting a machine getting it to turn on and why is shepard walking towards it when she or he has a ranged weapon why run or walk into the thing as it is exploding
It depends on whether you build the crucible right and whether it's not damaged on its way to the Citadel.
And it's been confirmed not to be the same case to the batarian relay. The citadel didn't smack the relays with a giant rock.
And I answered the previous thing before. Not just myself, there were a few posts regarding the walk.
#16196
Posté 10 avril 2012 - 05:46
#16197
Posté 10 avril 2012 - 05:50
#16198
Posté 10 avril 2012 - 05:52
#16199
Posté 10 avril 2012 - 05:54
#16200
Posté 10 avril 2012 - 05:56
LiarasShield wrote...
well through fanfiction and in my mind shepard did make it back to liara and have those blue children and shepard help her rebuild thessia and they lived happily together ^^
Write it; I'll definately read it




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