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On the Mass Effect 3 endings. Yes, we are listening.


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#16201
sdfgdsfsdfsfs

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The ending of ME3 reminded me a lot of the ending of BSG, but that's not a good thing. Actually, it's a very bad thing.

Others have summed up the problems with the ending quite well (i.e. massive plot holes, undermining of central conflict, loss of narrative cohesion, etc.) But for me, the biggest issue is that none of the three endings actually made any sense. Not only were they not distinct endings, they weren't even logical endings.

All three endings were slight variations of "everything gets destroyed, plus ___ illogical thing happens also." Take the "synthesis" ending for example: we are told that all synthetic and biological life combine. Huh? What does that even mean? Even if we understood what synthesis meant, why would it be a sensible outcome? Why would the God child propose this solution? Why should Shephard think this is a good idea? How does this ending fit logically, narratively, or thematically with what has happened in three-game triology we just spent 60+ hours on?

Remember, this is just criticizing the endings as they currently are. There is a whole extra level of criticism that can be leveled at Bioware for not factoring in more of the choices that we made along the way, for not focusing on the characters from the actual game, for not providing any kind of emotional closure or payoff etc. Even if we give Bioware a pass on all those oversights, the endings themselves are still nonsensical. I don't know how clarifying them further is going to help, aside from asking us to suspend our disbelief for an even longer period of disappointment and disillusionment.

The rest of the game was quite fantastically written, but with the ending, it seemed like the authors had less appreciation for their own material than the fans that were supporting them. Either that or they were drunk or high and didn't realize what they were doing. I would have preferred a Sopranos-style sudden fade to black than the current mess we're presented with.

Modifié par sdfgdsfsdfsfs, 10 avril 2012 - 06:28 .


#16202
LiarasShield

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This time elder I got you because it is not how you build the crucible that makes you get the different options or the better destroy ending only your galactic readiness lol

#16203
LiarasShield

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and we can easily earn this through multiplayer just by killing random mobs per wave hit has nothing to do with building the crucible.....

#16204
LiarasShield

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simply put alot of us didn't have to hunt down for war assets or find things for the crucible just the galactic readiness and that is all which is really quite sad for those who don't have online because they have to hunt for every little thing lol

#16205
Changer the Elder

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LiarasShield:
Your war assets technically are who and how well builds the crucible and who and how well defends in in the final charge against the Reapers.
Plus, if you get something damaged (when you lack the... effective military strength /if you insist on that title/ to defend it) of course it's entitled to blow you right in the face. When you damage a nuclear reactor, it's not going to do the right thing and produce electricity, it's going to melt down.
That's, in short, how you get three different Destroy endings and how it's possible for the beam to turn deadly.

And for the record - it is possible to get the "best" possible ending (Shepard living) without multiplayer. I did. It takes a lot of resource gathering and all the DLCs, but it is possible.

Modifié par Changer the Elder, 10 avril 2012 - 06:07 .


#16206
LiarasShield

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again elder the whole point of galactic readiness and how we can randomly kill **** for no real reason and still get the other three options still has nothing to do with the crucible or are you seriously trying to ignore that?

#16207
StillOverrated

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EugeneBi wrote...

Sorry, it still does not make any sense to me. Enclave had the radio, so even if scientists pushed the button Enclave could take all the credits easily.

Anyway, I was not disappointed too much because storyline was never the selling point of Beth games. Beth is about exploring the open world. If they screwed something there I am sure they would get ****srom no smaller than we see now with BW.

And the other side had Galaxy News Radio, who could also take credit and claim the Enclave was lying. It's not like people in the Capital Wasteland even believe the Enclave exists, anyway (A lot of the wastelanders claim they thought the Enclave transmissions were just a recording on loop, considering the White House was destroyed and all).

And Bethesda did take **** from a much smaller crowd than BioWare is taking **** right now but for the exact same reason. The difference is, they tried to please their costumers with a retcon, which resulted in people buying more DLC.


Changer the Elder wrote...
And for the record - it is possible
to get the "best" possible ending (Shepard living) without multiplayer.
I did. It takes a lot of resource gathering and all the DLCs, but it is
possible.

Does that include Pinnacle Station? 'Cause
that's the only one I haven't played yet.

Modifié par StillOverrated, 10 avril 2012 - 06:11 .


#16208
LiarasShield

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and it isn't just a title go to your map on the ship when you check on your war assets it says military strength right um not just a title that I personally call it

#16209
LiarasShield

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go near the area of your ship look at terminal where it would show the appearance of how the crucible is being made check under it you will see it says military strength it isn't just a title I came up with love

#16210
LiarasShield

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but yes like I have been mentioning everyone could make ****** poor decision towards the crucible yet if they play mp alot and get galactic readiness to 100 they can still get all the choices and the better destroy ending it doesn't matter if you build the crucible right or not

#16211
LiarasShield

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you can still get the same damn options just from playing damn multiplayer and so far in multiplayer I havent found anything that relates to the crucible in any magical matter unless it is that space magic again then well **** all logic goes out the window

#16212
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I should also mention, when the God child first proposed his three "choices" to me, I turned my character around 180 degrees and tried to jump off the Citadel. It was a futile attempt to bring the game to some logical conclusion.

I also debated simply closing the game right there and not finishing it, however, morbid curiosity led me to actually try one of the endings and see if it made more sense than the explanation. Sadly, it did not.

#16213
Lyrebon

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The problem I have with the synthesis ending is that the solution proposed by the Starchild was already resolved if you got the quarian and geth to ally. That right there undermines the SC's logic that synthetics will inevitably destroy organic life. The SC is flawed and why Shepard didn't question this boggles the mind. "I've united organics and synthetics, I've proven you wrong! Why should I listen to you?"

I have to believe the indoc. theory simply because it makes everything less absurd. The Reapers used the avatar of a human boy to appeal to Shepard's sense of reasoning, but Shepard would have resisted that, rejected it and ultimately called its bullcrap. It's how I came to like The Darkness II's ending: you could either accept being in a psych ward as reality and live happily with Jenny, or throw yourself from a roof, breaking the hallucination and proceeding onto more gameplay where you ultimately free Jenny from the Darkness' clutches.

ME3 should have followed suit where the "destroy" ending gives you some more gameplay where you kick Harbinger's ass. Then your EMS determines whether Shepard survives an ensuing conflict to reach the Crucible.

#16214
LiarasShield

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cause dear I wasn't going around the galaxy to look for assets I was just going from mission to mission and then played mp alot and got all my options and synthesis which is supposedly the secret ending you can get after beating the game once you can easily get this during your first playthrough if you have galactic readiness at 100 and then beat the citadel and enter the final stage with the god child

#16215
jeweledleah

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Changer the Elder wrote...

LiarasShield:
Your war assets technically are who and how well builds the crucible and who and how well defends in in the final charge against the Reapers.
Plus, if you get something damaged (when you lack the... effective military strength /if you insist on that title/ to defend it) of course it's entitled to blow you right in the face. When you damage a nuclear reactor, it's not going to do the right thing and produce electricity, it's going to melt down.
That's, in short, how you get three different Destroy endings and how it's possible for the beam to turn deadly.

And for the record - it is possible to get the "best" possible ending (Shepard living) without multiplayer. I did. It takes a lot of resource gathering and all the DLCs, but it is possible.


screenshot please.  becasue on my completionist character who was missing one gameplay DLC - pinnacle station (I also don't have first alternate appearance pack and one of the armor pacsk, but I don't think those count >_> ), and otherwise did everything, saved everyone - not only I didn't get Shepard lives,  i didn't even get "Master and commander" achievemnt.

and yes, the fact that you have to jump through all these hoops and still not get that little clip, but at the same time - you could play brand new ME3 character, skip some of the quests and GET that ending, just becasue you played multiplayer?

yeah, that's our "choices" mattering right there.

Modifié par jeweledleah, 10 avril 2012 - 06:20 .


#16216
Lyrebon

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Also, I was fully expecting that our Crucible war assets would determine whether it misfired or not. There could have been more options here: the Crucible kills everything if EMS is too low; the Crucible misses but the Alliance can recalibrate it, meaning more people die in the process; the Crucible fires perfectly against the Reapers and the war is won with the lowest amount of casualties possible.

And yes I was expecting the Crucible to be a long-range beam weapon :P

#16217
LiarasShield

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I mean multiplayer having some affect on the singleplayer is ok but to have that amount of range on it where you can play as some random character and still get all the ending options for shepard is just plain funny

#16218
jeweledleah

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honestly, I was expecting the crucible to be a giant EMP, something that could be calibrated to affect the reapers only. and then, our war assets would come into play. the more you gathered, the more reapers die before they restart - aka the less losses the fleet and ground troops suffer. and if you didn't have enough scientists working on it, then it wouldn't be as precise and disable some of the smaller victory fleet ships/disable reapers for a shorter period of time.

i was expecting something similar to Sovereign's defeat only on a fleet scale.

#16219
LiarasShield

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so no elder I got reject your whole it is how the crucible was made because that in the end didn't really play a part since I can easily play multiplayer most of the time and still get the very same endings and these are random characters fighting random mops lol and yes the crucible being use as a long range weapon would've been cool if you could've just aimed at the reapers without hitting the relays so no potential of destroyed worlds or lost travel where no one is going home

Modifié par LiarasShield, 10 avril 2012 - 06:25 .


#16220
sdfgdsfsdfsfs

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screenshot please.  becasue on my completionist character who was missing one gameplay DLC - pinnacle station (I also don't have first alternate appearance pack and one of the armor pacsk, but I don't think those count >_> ), and otherwise did everything, saved everyone - not only I didn't get Shepard lives,  i didn't even get "Master and commander" achievemnt.

and yes, the fact that you have to jump through all these hoops and still not get that little clip, but at the same time - you could play brand new ME3 character, skip some of the quests and GET that ending, just becasue you played multiplayer?

yeah, that's our "choices" mattering right there.


If it makes you feel better, I was offered the chance to take the synthesis ending and chose not to, not even realizing that it was what I "unlocked" by maximizing my galactic readiness. Now that I realize that was the only difference, I wonder what the point of it all was anyway?

#16221
Lyrebon

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LiarasShield wrote...

so no elder I got reject your whole it is how the crucible was made because that in the end didn't really play a part since I can easily play multiplayer most of the time and still get the very same endings and these are random characters fighting random mops lol and yes the crucible being use as a long range weapon would've been cool if you could've just aimed at the reapers without hitting the relays so no potential of destroyed worlds or lost travel where no one is going home


Fighting mops? Heh, it would be kind of funny if one of the Reapers stripped off and it turns out to be a sentient mop.

#16222
Changer the Elder

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LiarasShield: Have you tried playing the game with low-enough war assets or have you just actually seen the closing vids with everything being wiped out? Because when you don't have your war assets high enough, the Crucible WILL get damaged while going from Charon relay to the Citadel, because the sword fleet is not enough to protect it. So yes, it is the Crucible being used as a plot device to "why do war assets matter to the color (and strength) of the beam"

jeweledleah: I'd love to, but being a PS3 player, I have no way to make one. It's true however that the war asset system is terribly unballanced and seems to be largely unused. Just like in ME2, it's quite surprisingly hard to get the worst possible ending, even when you're pretty much just storming through the campaign and playing a jerk.

#16223
LiarasShield

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still joker breaking character and leaving shepard for dead when hes been loyal to him or her through the last 2 games espically since joker stayed to make sure that he or she got off the collector base before it blew up I jsut can't see how he would automaticlly become a chicken **** here and abandon shepard let alone the rest of the crew raising no fuss or letting it happen

#16224
StillOverrated

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jeweledleah wrote...

Changer the Elder wrote...

LiarasShield:
Your war assets technically are who and how well builds the crucible and who and how well defends in in the final charge against the Reapers.
Plus, if you get something damaged (when you lack the... effective military strength /if you insist on that title/ to defend it) of course it's entitled to blow you right in the face. When you damage a nuclear reactor, it's not going to do the right thing and produce electricity, it's going to melt down.
That's, in short, how you get three different Destroy endings and how it's possible for the beam to turn deadly.

And for the record - it is possible to get the "best" possible ending (Shepard living) without multiplayer. I did. It takes a lot of resource gathering and all the DLCs, but it is possible.


screenshot please.  becasue on my completionist character who was missing one gameplay DLC - pinnacle station (I also don't have first alternate appearance pack and one of the armor pacsk, but I don't think those count >_> ), and otherwise did everything, saved everyone - not only I didn't get Shepard lives,  i didn't even get "Master and commander" achievemnt.

and yes, the fact that you have to jump through all these hoops and still not get that little clip, but at the same time - you could play brand new ME3 character, skip some of the quests and GET that ending, just becasue you played multiplayer?

yeah, that's our "choices" mattering right there.


Were you playing Paragon? 'Cause I found out being the nice guy completely screwed my EMS score over, and there's nothing to balance it out. Broken game or just BW telling us that nice guys finish dead?

#16225
LiarasShield

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I have played the game elder even imported from my me2 so my romance with laira from the shadowbroker would carry over and yes I did it with low war assets and got the same endings as you did from mp