On the Mass Effect 3 endings. Yes, we are listening.
#16426
Posté 11 avril 2012 - 12:48
#16427
Posté 11 avril 2012 - 12:57
pretty much self-explanatory
'Dear writers: If you create something, and your readers hope
that what you just gave them was, in reality, an “it was a dream all
along” ending, because that would be better than what you wrote, you
seriously. ****ed. up.'
Modifié par Blazerer, 11 avril 2012 - 01:05 .
#16428
Posté 11 avril 2012 - 01:03
And as Commander shepard, from you nearly being destroyed at the citadel by saren and soverign from you getting blasted by the collectors and you and some of your crew die from the blast from you being brought back to life to destroy the collector base wouldn't you want your crew to remain loyal.
I mean: your crew cared enough for you to run your ass back to the normandy as bullets where flying all around and even help get your ass on board, wouldn't you want your crew to stay by your side as you have worked hard to gather the fleets of several different races?
Wouldn't you want to not destroy the relays or have your crew not abandon you without a second thought? Because they cared at the collector base didn't they.
Wether you live or die wouldn't you want the person who you loved, who has shared your pain and has gone through everything that you have. Wouldn't you want him or her to mourn you or to find a way to be with you again.
Well, wouldn't you if you can see yourself as shepard and as shepard wouldn't you want that for yourself. Or let me pit it this way: for all the soldiers who have been through several wars and have seen nothing but pain and sorrow, wouldn't you like to settle down with someone to share your pain and your love? I don't want this ending just for shepard I wouldn't want this ending for my self if I was in the same circumstances.
As shepard I would want to finally find the damn light at the end of the tunnel and as shepard, or if you were shepard, could really accept just giving up or not caring about the people who have been by your side up until the final battle or the final moment? that is something I truly ask you
this is one of the things I'm gonna quote from now on because I feel this is something we should all ask ourselves
[/quote]
#16429
Posté 11 avril 2012 - 01:05
#16430
Posté 11 avril 2012 - 01:08
Bullsh*t. Your "Clarification" DLC proves your not listening at all. The fanbase gave you the perfect out... with the indoctination theory.... but your ears are glued the f*ck shut.
A supporter since Baldur's Gate, I've sat here for weeks, waiting to see what would happen, where this all goes, keeping my mouth shut. HOPING that you would at least do the PROFITABLE thing and SELL us the DLC we were hoping for, the freedom of CHOICE we were promised, we all paid for already with preorders, but would pay for again. But no, your "artistic integrity" is more important?! 98% of the franchise to date can be called art, but by US, the customer, not YOU. Your ending is CRUD. And as a studio you are too arrogant to admit it.
This is the point where I abandon you for good. Up until now I thought you gave a f*ck about your fans and your franchise. Just like those EA wankers pulling your strings. Voted the worst company in America. HA! I hope to see this mistake go down in history as the beginning of the end. I can only hope your dedicated, hard-working employees can get out first, they're the only ones i feel sorrow for.
#16431
Posté 11 avril 2012 - 01:13
I couldn't agree more. People who worked their butts off to get the best ending possible should be rewarded. It feels like a slap in the face when you've spent a hell of a lot of time on a game (or trilogy, in this case), tried to do everything right and your Shepard bites the dust, anyway. Makes you wonder why you've put so much effort into keeping everything from escalating, to begin with.Archonsg wrote...
<Snip>
What about the rest, I for one would PREFER a happy disney, guy wins day, gets girl, go on to live a fully DESERVED life of peace of soak in the adulation of a whole galaxy of adoring fans.
And why not?
SHEPARD DESERVES IT.
And about the common belief that it makes a story epic and profound to have the hero die - to that I say: Bullsh!t. To say "The hero has to... *insert anything here*" just goes against everything in the ME universe where everything's about consequences and repercussions and you build your own destiny.
Modifié par dea_ex_machina, 11 avril 2012 - 01:26 .
#16432
Posté 11 avril 2012 - 01:14
#16433
Posté 11 avril 2012 - 01:19
#16434
Posté 11 avril 2012 - 01:23
dea_ex_machina wrote...
I couldn't agree more. People who worked their butts off to get the best ending possible should be rewarded. It feels like a slap in the face when you've spent a hell of a lot of time on a game (or trilogy, in this case), tried to do everything right and your Shepard bites the dust, anyway. Makes you wonder why you've put so much effort into keeping everything from escalating, to begin with.
And about the common belief that it makes a story epic and profound to have the hero die - to that I say: Bullsh!t. To say "The hero has to... *insert anything here*" just doesn't make sense in the ME universe where everything's about consequences and repercussions and you build your own destiny.
I agree, sacrifice must be significant (which usually implies voluntary). I think I've got enough thoughts that I'll write a separate post…but I think my basic tenet is that once TIM is dead, you've already won. Because of that, killing Shepard feels…gratuitous.
Until there's a satisfying ending, I'm afraid DLC wouldn't do much for me. It'd just feel futile, you're going to bite it anyway.
Modifié par lillitheris, 11 avril 2012 - 01:24 .
#16435
Posté 11 avril 2012 - 01:24
dea_ex_machina wrote...
I couldn't agree more. People who worked their butts off to get the best ending possible should be rewarded. It feels like a slap in the face when you've spent a hell of a lot of time on a game (or trilogy, in this case), tried to do everything right and your Shepard bites the dust, anyway. Makes you wonder why you've put so much effort into keeping everything from escalating, to begin with.
And about the common belief that it makes a story epic and profound to have the hero die - to that I say: Bullsh!t. To say "The hero has to... *insert anything here*" just doesn't make sense in the ME universe where everything's about consequences and repercussions and you build your own destiny.
the actual prepared ending: http://www.oxm.co.uk...before-release/
you know, before casey came and ****ed it up
#16436
Posté 11 avril 2012 - 01:33
#16437
Posté 11 avril 2012 - 01:33
Blazerer wrote...
dea_ex_machina wrote...
I couldn't agree more. People who worked their butts off to get the best ending possible should be rewarded. It feels like a slap in the face when you've spent a hell of a lot of time on a game (or trilogy, in this case), tried to do everything right and your Shepard bites the dust, anyway. Makes you wonder why you've put so much effort into keeping everything from escalating, to begin with.
And about the common belief that it makes a story epic and profound to have the hero die - to that I say: Bullsh!t. To say "The hero has to... *insert anything here*" just doesn't make sense in the ME universe where everything's about consequences and repercussions and you build your own destiny.
the actual prepared ending: http://www.oxm.co.uk...before-release/
you know, before casey came and ****ed it up
Thanks for posting the link,you gotta ask yourself,why???.......why retool a perfectly good concept and replace it with some thing that just does not work and when people ask to explain the ending...Bioware just goes silent???...I wish some one from Bioware would stand up and justify such sweeping changes.
#16438
Posté 11 avril 2012 - 01:38
#16439
Posté 11 avril 2012 - 01:41
You know, that's... intriguing. Karpshyn's idea of wrapping up the story is a lot darker and more elaborated, considering the whole dark energy issue. And it wouldn't have made the Reaper's seem like dogs on the Catalyst's leash, but the threat they actually are. Just with more coherent background. I like the whole concept, at least it makes sense.Blazerer wrote...
the actual prepared ending: http://www.oxm.co.uk...before-release/
you know, before casey came and ****ed it up
I wish BioWare would execute a completely new ending based on this, but alas, I highly doubt that's ever going to happen.
Anyway, thanks for the link.
#16440
Posté 11 avril 2012 - 01:42
#16441
Posté 11 avril 2012 - 01:43
sdinc009 wrote...
So I wanted to know if anyone else got this error. I was playing the single player campaign and when I was on the Citadel suddenly this little gnome made of light appeared and took out my Mass Effect 3 game and put in the ending of the first Deus Ex game from 2000. It was so wierd.
whahaha, thanks for that xD
darkway1 wrote...
Thanks for posting the link,you gotta
ask yourself,why???.......why retool a perfectly good concept and
replace it with some thing that just does not work and when people ask
to explain the ending...Bioware just goes silent???...I wish some one
from Bioware would stand up and justify such sweeping changes.
This actually explained the Heastrom mission, and why they never went into it in ME2. So disappoint that the ending ended up with a certain 2 people
#16442
Posté 11 avril 2012 - 01:46
Nah, the Dark Energy ending suffers from one of the major flaws of the real ending. Trying to justify the Reapers. All it does is cheapen them. It turns "We are beyond your comprehension" into "I'm going to save telling you what we are until after you've defeated us twice, and it's time for the twist ending." What's wrong with a race of sentient space ships that wipes out life every 50,000 years? Why does there need to be anything more to it?darkway1 wrote...
Blazerer wrote...
dea_ex_machina wrote...
I couldn't agree more. People who worked their butts off to get the best ending possible should be rewarded. It feels like a slap in the face when you've spent a hell of a lot of time on a game (or trilogy, in this case), tried to do everything right and your Shepard bites the dust, anyway. Makes you wonder why you've put so much effort into keeping everything from escalating, to begin with.
And about the common belief that it makes a story epic and profound to have the hero die - to that I say: Bullsh!t. To say "The hero has to... *insert anything here*" just doesn't make sense in the ME universe where everything's about consequences and repercussions and you build your own destiny.
the actual prepared ending: http://www.oxm.co.uk...before-release/
you know, before casey came and ****ed it up
Thanks for posting the link,you gotta ask yourself,why???.......why retool a perfectly good concept and replace it with some thing that just does not work and when people ask to explain the ending...Bioware just goes silent???...I wish some one from Bioware would stand up and justify such sweeping changes.
#16443
Posté 11 avril 2012 - 01:47
#16444
Posté 11 avril 2012 - 01:48
dea_ex_machina wrote...
You know, that's... intriguing. Karpshyn's idea of wrapping up the story is a lot darker and more elaborated, considering the whole dark energy issue. And it wouldn't have made the Reaper's seem like dogs on the Catalyst's leash, but the threat they actually are. Just with more coherent background. I like the whole concept, at least it makes sense.Blazerer wrote...
the actual prepared ending: http://www.oxm.co.uk...before-release/
you know, before casey came and ****ed it up
I wish BioWare would execute a completely new ending based on this, but alas, I highly doubt that's ever going to happen.
Anyway, thanks for the link.
So running with the Dark energy concept would mean that Mass3 was all about dealing with the reapers,leaving Humanity and the universe to take on this Dark Energy.?????..........seems like Bioware did not want to continue down this path and killed the story with the ending we now have.SAD.
#16445
Posté 11 avril 2012 - 01:49
#16446
Posté 11 avril 2012 - 01:52
#16447
Posté 11 avril 2012 - 01:53
#16448
Posté 11 avril 2012 - 01:54
Blue Froman wrote...
You know, people are complaining saying that the Extended Cut DLC will render the indoctrination theory pointless. How? How do you know this DLC won't expand on this? Do you own it? No? Seriously. Hush and wait until it's out, THEN you can complain some more
People are moaning because the current ending is rubbish,DLC will not change anything as stated by BIOWARE.
#16449
Posté 11 avril 2012 - 01:55
#16450
Posté 11 avril 2012 - 01:58




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