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On the Mass Effect 3 endings. Yes, we are listening.


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#1626
FinalEndeavor

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zerobounds wrote...

I hope you're paying attention:

http://www.amazon.co.../ref=pd_cp_vg_1

Because that needs to be fixed.


got to love the 1 star ratings.......but its ok space magic makes it all better lol

#1627
Para Pett

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movieguyabw wrote...

Xerkysz wrote...

majinbuu1307 wrote...

Indoctrination theory fails. WHEN YOU ARE INDOCTRINATED YOU DO NOT DREAM! You are aware of whats going on but you are too busy being influenced to notice. Saren didn't WAKE UP somewhere after shooting himself, no, he was still in the same spot, and was dead. Ilusive man finally fought the indoctrination after realizing he wasn't in control like he thought he was, he didn't wake up somewhere, no, he dies right there on the citadel. Shepard WAS however almost indoctrinated by ilusive man(who was in turn indoctrinated by the reapers/catalyst) Hence the black weird stuff around the screen when near him. Was no blood loss, that was different. Geez. The renegade option to shoot him breaks that. Or the paragon option to make ilusive man shoot himself ends it too. The endings ACTUALLY happy, don't reach for straws cuz they messed up and you aren't happy with the endings.


"ilusive man(who was in turn indoctrinated by the reapers/catalyst)"

So let me get this straight, your Shep being around all The Reapers and The Catalyst, is too much of a God to be indoctrinated? 
You sir, are an idiot.
Good day.


And why does everyone's Shep have to be indoctrinated?

Is it really that inconceivable judging by all of the other impossible things Shep is somehow capable of?

If we do everything right, we shouldn't have to endure an end where Shepard is indoctrinated/the Reapers have won.  If we don't do everything right, though, there's no problem with this concept.  It shouldn't be there for everyone though.

Just as Shepard dying during the suicide mission, or even losing people during the mission, shouldn't be (and wasn't) the only possible outcome.

I don't think it is a question of doing something right, it is just the amount of time s/he has been aound reaper tech, it'll have to have an effect at somepoint.

#1628
bchesson

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I agree with almost every post here that overall the game was excellent up until the ending. I honestly feel like the devs kicked me square in the nads and said "Have a nice day!".

I've been a Bioware fan all the way back to Baldur's Gate and I have to say that I am totally suprised and disapointed that anyone working on ME3 thought this would be a satisfying way to end the trilogy for the fans. Personally I play computer games to feel heroic and awesome....I want to save the world/universe, get the girl and live happily ever after with said girl. If I wanna be depressed by an ending I have plenty of Final Fantasy games to play.

#1629
Visserian99

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Getorex wrote...

After reading the design notes for the ending, I did what I was avoiding doing. I warned my sister that the ending will NOT be to her liking and is, in fact, inexplicably bad. When I thought there was even a CHANCE of this being some stupid mindgame with a big payoff to come post-general release only to see that the design notes actually thinks the ending AS IS was a good idea and that all DLC would likely be BEFORE the ending, that pretty much eliminated any need on my part to keep quiet.

Bioware, if I am asked about the game by anyone thinking about playing it I will warn them off. Well done.


I can't do the same with my boyfriend, I've been avoiding saying anything and thinking about caving after seeing those notes. He's a huge Mass Effect fan, and the guy that got me into the series. He was so excited about the game, trying to discuss where the story could go,speculating about what was going to happen, wondering who the same-sex relationships were going to be and if he'll stay true to Liara or not. Tons of fun, pointless conversations. Ugh I'm dreading the minute when he finishes the game especially considering how much he is loving it at the moment, or if I should warn him of what awaits him.

Modifié par Visserian99, 15 mars 2012 - 07:37 .


#1630
Empiro3

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 The ending was horrible! I'm not going to repeat all the great points other posters have made, but I'm going to use an analogy.

Picture the story as running a marathon. A marathon that as been 5 years and a hundred hours in the making. Everything up to this point has been absolutely brilliant. The final stretch is in front of you. Ideally, you'd want to make a final sprint to the finish and finish in grand style. But heck, everything so far as been so good that even just trotting to the finish would let you win. But instead, you decide to turn and run off a cliff. It basically negates everything great that happened before, and makes it all irrelevent. That's how I feel.

Modifié par Empiro3, 15 mars 2012 - 07:35 .


#1631
acManic

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Honestly I loved basically the whole game, like most people, I just didn't feel the end did the rest of the game and series justice. It didn't match up really. With the synthesis ending, and Das Malefitz playing after, I felt really hopeful about the fate of everyone, besides Shepard obviously, and it just seemed perfect giving up my Shepard for to make things better for everyone in the galaxy. However, this completely contrasted with the fact that I knew everything would still suck. The relays being destroyed, the Normandy crashing... it just all made everything feel hopeless. The only other thing I could say that I disliked was the lack of squad members, but I figured it was kind of realistic. If this were a real situation people who, yes might have helped you before, will have other things they need to attend to.

I would have loved to see an ending that would be really extremely hard to get but at least Shepard lives and is with the crew of the Normandy, the reapers are gone (or no longer hostile), and the relays stay in tact. I think after first beating the game I was really angry my Shepard wouldn't be able to live on with her LI and start a family or whatever, but after I realized I'd be okay with Shepard dying if it meant everything else would truly be okay.

It would be really cool if major DLC (or basically an expansion) was added which split the ending into three different pathways. Because I feel like a lot of people are mad not only with Shepard dying and the relays not working but also the fact that it didn't matter who or what their Shepard did, the endings remained the same more or less. So I know of course an ending for every individual Shepard would be impossible, I think a splitting the ending three ways could account for this issue.

There could be a dream, a hallucination, and an indoctrination pathway. And the deciding factors for which of these paths your Shepard takes could be things like playtime, level, major choices or even LI. Because if you're ruthless and don't care if anyone dies as long as your goal is accomplished, should you really end up with the same options as someone who is selfless and constantly trying to find the best option that helps everyone?

I mean the three options to control, destroy, or synthesize could stay for each, and maybe another option could be added but the way you get them would differ. Maybe through the dream pathway, if you meet the standards to only get one option, it wouldn't be the same option as if you'd entered the hallucination pathway. In other words, you could get destroy as your only option in the dream, but only control for hallucination. And even if you were to unlock all the options they wouldn't be the same in each pathway. Again in other words choosing destroy in the dream and destroy in indoctrination would not give the same result. Maybe for in one, you have to destroy all synthetics but in another it only destroys the reapers.

So that would basically be nine or so different endings. And that's probably not even realistic but if I could make the DLC any way I want, I'd make it like that. And a DLC that complex I'd expect wouldn't be free, but I'd pay for it if I knew it would give an ending that fits my Shepard. And I'd definitely pay for a really hard to get ending where everything actually works out perfectly, even if I had to play each game on insanity ten times to unlock it.

Btw, I can't pinpoint my favorite thing about the game because there would be too many things to name, but something I did really enjoy (besides Das Malefitz, which I haven't been able to stop listening to) was the use of music from the previous games. Like whenever I hear Vigil being played... I kind of get goosebumps...

Edit: I'm sorry this is REALLY long... but still kind of not sorry at the same time. 

Modifié par acManic, 15 mars 2012 - 07:36 .


#1632
Goose1004

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gekko513 wrote...

I think it's strange that so many seem to dislike and even hate the ending. I thought it was good and quite fitting.

Have you looked around and read why people dislike/hate it?  This video does a pretty good job explaing it.

 and also this article

http://www.gamefront...ns-are-right/1/ 

#1633
Dark Specie

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... *sigh* . The game WAS great, up to a point. Oh, there WAS things that irked me - too many "one-click" missions, the dreams (which I HATED playing through), and a few other things... But all in all, it was a great ride.... Up until the endings. Which just about destroyed any desire to play through the ME series ever again...

#1634
Kinross

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There's a big difference between listening and doing anything with all the feedback you've been getting, however had I been writing this before the end I'd have said most of ME3 was great, from the gameplay (except for Banshees) to the interaction with old crew mates.

As it is I'm not. I won't be playing this again or purchasing any further DLC or expansions. Had I known what was coming as well as the virtual need to do MP for an EMS above 4k I'd stopped at ME2 and not bothered with this. It beggars belief that having produced games of the quality of ME1 and ME2 that you think this is a suitable way to sign off the trilogy.

#1635
HetmanNG

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I played Mass Effect 1 & 2 more than 20 times, because I choose ending*, which is for me the best and the happiest. So far I have played only once in ME3 and we will see if I will have a new reasons to play again.

I think that ME3 should have one happy ending to choose. Players don't like when their heros sacrifice in the end without other options. How many games have that end? The trilogy will not be remembered by a "depressing" end, but for what it contains.

*Of course it's about ME2 :o

sry for my eng.

Modifié par HetmanNG, 15 mars 2012 - 07:38 .


#1636
darkshadow136

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eoinnx03 wrote...

I wanted little blue children! Not DEATH, DEATH with a side of DEATH.


Lol very true, 16 variations of a side of DEATH, and destruction almost on par with what the reapers themeseleves would do, yeah my Paragon Sheppard would do that, NOT.


if you want your voice heard louder got to my blog which I have a link too in my Sig , click on my ME3 review and click on the links to my polls.

1. would you Boycott Bioware if they don't fix the endings
2. do you believe Multiplayer should have no impact on the single player campaign
3. Facebook Campaign demand better endings for ME3

#1637
Overlord 2140

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I enjoyed the game from start till the last 5 minutes.

#1638
Neverwinter_Knight77

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The first 99% of Mass Effect 3 was the greatest game that I ever played.  Tuchanka was amazing, especially if Wrex survived.

My favorite parts of the game were the heartwarming moments with friends, squadmates, and love interests.  Liara, Tali, Garrus, Anderson (Yes, I cried)... Hell, Wrex even called me his brother.

#1639
toots1221

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TheRealMithril wrote...

Well, well well... this doesn't look good at all: http://social.biowar...5/index/9999272


This makes me really sad.

#1640
LostHero2k9

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You ask for our best moments in ME... But i can't even answer this question because all i think of since i saw the ending of ME3 is "omg this can't be true".

It even destroyed all the epicness ME3 offered in the hours before. It is such a severe problem, that i don't even want to play any kind of ME stuff again.

#1641
Pandur77

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Sorry, can't really think of any good moments after the broken ending ruined the whole trilogy for me. I still had ME1 and 2 installed with active saves in both games that I planned to play through to the end. But now it's meaningless. Uninstalled them all now.

#1642
Zifania

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Visserian99 wrote...

Getorex wrote...

After reading the design notes for the ending, I did what I was avoiding doing. I warned my sister that the ending will NOT be to her liking and is, in fact, inexplicably bad. When I thought there was even a CHANCE of this being some stupid mindgame with a big payoff to come post-general release only to see that the design notes actually thinks the ending AS IS was a good idea and that all DLC would likely be BEFORE the ending, that pretty much eliminated any need on my part to keep quiet.

Bioware, if I am asked about the game by anyone thinking about playing it I will warn them off. Well done.


I can't do the same with my boyfriend, I've been avoiding saying anything and thinking about caving after seeing those notes. He's a huge Mass Effect fan, and the guy that got me into the series. He was so excited about the game, trying to discuss where the story could go,speculating about what was going to happen, wondering who the same-sex relationships were going to be and if he'll stay true to Liara or not. Tons of fun, pointless conversations. Ugh I'm dreading the minute when he finishes the game especially considering how much he is loving it at the moment, or if I should warn him of what awaits him.


I held off telling my husband and after he beat the game he told me he wished I had just told him to stop doing side missions because they didn't even matter. Regardless of how many war assets he gained he would have gotten the same endings. He felt like he wasted at least 3 extra hours that I could have saved him from just by telling him not to do anymore side missions.

Oh well.

#1643
eoinnx03

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I WANT LITTLE BLUE CHILDREN..

#1644
Getorex

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If the "final hours of ME3" is actually true, I will only accept Hudson's resignation from the company without any bonus in recompense. I will then consider buying future Bioware titles after user reviews are available. Well done.

Oh, and fire the entire marketing department.

#1645
guyfromprague

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It was the best game I've ever played.

(I used past tense. Guess why.)

#1646
Venturisection

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I don't think it was a question of loving it or hating it its that it made no sense whatsoever.

Seeing as Quarians and Geth start to live together then we are told by the Catalyst that they can never live together as synthetics and organics will always fight it seems to be a silly point. 

Then how did the LI ever get on the Norrmandy to try and out run the blast and how did it get through the relay in the first place and why would Joker even try? 

And still what happened to the Geth troopers etc and rachni they never showed up to the fight!

It seemed to be messy and rushed. Pity as the rest was highly polished in comparison.

#1647
outmane

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What I really enjoyed of ME3 isnt just one moment. I loved the three big story arc Krogans, Geth/Quarians and Thessia. But what tied them together into one great experience is the relationship with the characters. Overall the flow of the game is what impressed me the most.

#1648
Xerkysz

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movieguyabw wrote...

And why does everyone's Shep have to be indoctrinated?

Is it really that inconceivable judging by all of the other impossible things Shep is somehow capable of?

If we do everything right, we shouldn't have to endure an end where Shepard is indoctrinated/the Reapers have won.  If we don't do everything right, though, there's no problem with this concept.  It shouldn't be there for everyone though.

Just as Shepard dying during the suicide mission, or even losing people during the mission, shouldn't be (and wasn't) the only possible outcome.


This isnt shepard making the choice, this is bioware trying to indoctrenate you as a player into making the wrong choice.
From
the very beginning of the series, in Mass effect 1, continued in Mass
effect 2, and all of Mass effect 3 the game and its characters are
telling you, as a player, that you must destroy the reapers there is no
otherway for galactic peace.  This has been hammered home in evergame.

Bioware,
takes the indoctrination theme one step farther.  They want you (not
shepard) to faulter on your ideals.  Destroying the reapers is the only
option, but they present you (not Shepard) with 2, seemingly better,
options to that.  They are trying to indoctrinate you (Not Shepard) into
surrendering your ideals and giving up on everything that the game has
been telling you.

You're indoctrinated as a player, there is more to come in the game yet.
Read my giant wall of text here for any facts you need.
http://social.biowar...5634/2#10007952

Modifié par Xerkysz, 15 mars 2012 - 07:41 .


#1649
cinderburster

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You know what's awesome? The fact that this is 60+ pages long with no word from a single BioWare employee.

#1650
RinuCZ

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Chris Priestly wrote...
What was your favorite moment? 

Just one? It's hard to tell considering the game was full of awesomeness (except the ending). Probably the time capsule. The overall mood reminded me of the scene from LotSB.