Just read back through these threads, but one main lapse in logic is consistently repeated. It makes no sense for some omnipotent (self-appointed one) being to "think" that the only way to save advanced organics from synthetics destroying them is to destroy them. And that's not the worst lapse.Netherspin wrote...
Just out of curiosity, could someone please list some (or better - all possible) logic and lore violations in the ending?
I promise I won't go into a "you're all wrong because so and so and so" spree, I'd just like to see if I myself can't see the red thread in it and explain it away to my own satisfaction.
Again, I do actually like the ending, and while not buying into it, I'd like to at least know what the fuzz is about.
Many complaints have to do with pulling this star-child (I know it's a VI) out of the air as being over the reapers, controlling them so to speak.
Other lapses in logic have to do with the Mass Relays. The DLC for ME2, The Arrival, makes it clear that destroying them (I don't recall it specifying any good way to destroy them) would mean the end to life in a system. How then can any organic life survive the relays all being destroyed? If the destruction is limited in nature, how did it chase the Normandy and so on?
Joker ends up with some teammates on an unknown world. Surprisingly, this means he must somehow super quickly extract them from Earth, in the midst of cataclysmic battle, and run away. Joker would not run. It was clear that at some point he had recriminations about doing so once before and so would not leave like this, ever. I didn't choose EDI for the final mission, but if you did it makes even less sense, if possible that Joker would run.
More illogic used seems to be the writer's belief that the only way for organics and synths to ever get along is by full synthesis, the end or epitome of evolution as the god-star-child thingy says. But, any player that ended the Geth/Quarian war by having them help each other knows this is just plain stupid. It totally removes any sense at getting the Geth and Quarian together. All of this goes back to the first illogical point. The god-kid hologram says the created will always destroy the creator-something to that effect. Ok, this is again just plain stupid and I expect more from omnipotent, supersmart beings. I don't know about you, but I didn't kill my parents. And humans at least may have read, "I, Robot" and may at least have some understanding of hoped for laws of robotics.
- A robot may not injure a human being or, through inaction, allow a human being to come to harm.
- A robot must obey the orders given to it by human beings, except where such orders would conflict with the First Law.
- A robot must protect its own existence as long as such protection does not conflict with the First or Second Laws.
Shepard would never, ever, ever just accept all this crap and go ahead and make a choice. At the very least Shepard would protest, would seek to find another way. He/she wouldn't just go, "ok, Let's Make a Deal time. Door no.1, 2, or 3." No way.
With the inevitable destruction of the relays, all fleets are stranded at Earth. Except for the Normandy and those you didn't get as War Assets. I don't know but I'm thinking this might pose some problems.
Modifié par 3DandBeyond, 14 avril 2012 - 08:35 .




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