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On the Mass Effect 3 endings. Yes, we are listening.


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#17201
Netherspin

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jeweledleah wrote...
P.S.  i personaly don't want ME4.  at least not with Shepard as a central character.  Shepard deserves to retire (or work on the sidelines) and allow new hero to emerge.  each new Star Trek series, featured different captains.  and they only killed off one of them within the series.  you don't need to kill of a certnal character before you can move on to a different central character.

I would round up Garrus and Tali and engineer the hell out of Tali's house on Rannoch. Then I'd have Ash mow the lawn while I brought Liara and Garrus with me to help carry the groceries.
I'd play that.

#17202
luci90

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 I wonder how bad a hit EA's stock took because of all this...

#17203
jeweledleah

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1. why do we even need to understand reaper's motivations? they make for much more impressive enemies when you really don't understand why they do what they do.

2. if reaper's motivations are to preserve organics. why focus specifically on synthetics? organics are perfectly capable of wiping themselves out without the aid of robots. and this is why they never should have given reapers such a ridiculous motivation. because it shows them as stupid instead of scary.

#17204
jeweledleah

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Netherspin wrote...

jeweledleah wrote...
P.S.  i personaly don't want ME4.  at least not with Shepard as a central character.  Shepard deserves to retire (or work on the sidelines) and allow new hero to emerge.  each new Star Trek series, featured different captains.  and they only killed off one of them within the series.  you don't need to kill of a certnal character before you can move on to a different central character.

I would round up Garrus and Tali and engineer the hell out of Tali's house on Rannoch. Then I'd have Ash mow the lawn while I brought Liara and Garrus with me to help carry the groceries.
I'd play that.


buy Sims.  download Mass Effect mods.  voila.  you can play that.

#17205
Netherspin

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luci90 wrote...

 I wonder how bad a hit EA's stock took because of all this...

http://investor.ea.com/stockquote.cfm

It took a small dive in the last 3-4 days, but right now it's actually back where it was at ME3 release and rising.
Gamers are fickle and forgetful, investors are calculative and uninterested in the actual product - I don't think they'll feel it much at all.

#17206
DanteTrixter

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If bioware was listening it would be deaf by now. If you really want us to value your "artistic integrity" then fine, We shall treat you like an artist and as such you don't have to change anything. With that however I refuse to buy your artwork just because YOU see how deep it is. Millie Brown painted with vomit and to her its art... TO HER. To me it's not so I won't ever buy anything done in that medium form her or anyone else. Same with you bioware, you pretty much vomited on me and instead of wanting to fix your "art" you want to show me why you vomited on me? Then I will not buy Dragon Age 3 nor anything else you make. So now I present you with three options.

A You can give us what we actually want, your fans, the people who buy your games and give you a job. We want closure, we want our choices to matter,in short we don't want a game that grabs me by the hand and tells me where to go the whole time. The big parts leave them up to me. Its rated M for mature so treat me like a mature gamer and give me mature choices.

B You can try to blend your vision and our vision together in a way that pleases both for the majority. I understand that doing this does not make everyone is happy. But we need middle ground for this to work and if you actually listen to us maybe we can try to fix this bridge.

C You can claim to be artist and be treated as artist. We are your critics. Not ign, not metric, not amazon WE are. A good chunk of your fan base has agreed their money is better off going to other companies that do listen to them and don't throw out scores from reviewers that half of us don't care about. IGN and the like make give you 10/10 scores but even if all of IGN bought a copy for every employee. Will that take the place of your fans money?

You seem to have your vision set on B. But I hope it doesn't slide towards C.

#17207
Netherspin

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jeweledleah wrote...

1. why do we even need to understand reaper's motivations? they make for much more impressive enemies when you really don't understand why they do what they do.

2. if reaper's motivations are to preserve organics. why focus specifically on synthetics? organics are perfectly capable of wiping themselves out without the aid of robots. and this is why they never should have given reapers such a ridiculous motivation. because it shows them as stupid instead of scary.


1. It's been nagging me since Soverign wrote me off saying they tranceded my comprehension, but indeed they would make a more fearsome enemy.
2. Someone ... I forgot who - hinted at the answer to that in a discussion about the Geth and the Keepers - Synthetics are more reliable + they're easier to hide in dark space for 50,000 years.

Edit: Also - no not sims. I'd want to play it ME style, fighting the wildlife (?) on Rannoch and sprinting to the table when I was about to drop my bag of groceries.

Modifié par Netherspin, 15 avril 2012 - 11:56 .


#17208
luci90

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Netherspin wrote...

luci90 wrote...

 I wonder how bad a hit EA's stock took because of all this...



http://investor.ea.com/stockquote.cfm

It took a small dive in the last 3-4 days, but right now it's actually back where it was at ME3 release and rising.

Gamers are fickle and forgetful, investors are calculative and uninterested in the actual product - I don't think they'll feel it much at all.


That's a shame.

I didn't expect them to take too big a hit from it, though.

#17209
nickkcin11

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Netherspin wrote...

jeweledleah wrote...

1. why do we even need to understand reaper's motivations? they make for much more impressive enemies when you really don't understand why they do what they do.

2. if reaper's motivations are to preserve organics. why focus specifically on synthetics? organics are perfectly capable of wiping themselves out without the aid of robots. and this is why they never should have given reapers such a ridiculous motivation. because it shows them as stupid instead of scary.


1. It's been nagging me since Soverign wrote me off saying they tranceded my comprehension, but indeed they would make a more fearsome enemy.
2. Someone ... I forgot who - hinted at the answer to that in a discussion about the Geth and the Keepers - Synthetics are more reliable + they're easier to hide in dark space for 50,000 years.

Edit: Also - no not sims. I'd want to play it ME style, fighting the wildlife (?) on Rannoch and sprinting to the table when I was about to drop my bag of groceries.

I wonder why Sovereign said that. I mean it really doesn't "transcend" my comprehension. It's confusing, because it's not a very good reason, but I wouldn't go as far as to say that it is impossible to understand their motives. I wonder if the Reapers even understand why they do what they do. Do they have different motives from Star-Child? Or are the Reapers aware of Star Child and his motives?

#17210
Dragon Wave Master

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Lord Jron wrote...

I was extremely disappointed with the ending, I felt so betrayed. All of the choises that I made in the previous two games mattered nothing, not to mention the relationships that I carefully cultivated with my fellow shipmates. but in the end nothing mattered... Shepard (and I) never get to see any of our hard work put to use and all we get is this ghost kid FORCING me to make ****ty choises.
Every thing I just said has been said already, I know. I highly reccomend you watching the below, I strongly agree with what they have to say...





http://www.youtube.com/watch?v=TFq531vkNOY&feature=relmfu

Honestly Bioware, I just want a happy ending


I agree! If they would have ended Mass Effect like this, there never would ave been a part 2

#17211
Netherspin

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nickkcin11 wrote...

Netherspin wrote...

jeweledleah wrote...

1. why do we even need to understand reaper's motivations? they make for much more impressive enemies when you really don't understand why they do what they do.

2. if reaper's motivations are to preserve organics. why focus specifically on synthetics? organics are perfectly capable of wiping themselves out without the aid of robots. and this is why they never should have given reapers such a ridiculous motivation. because it shows them as stupid instead of scary.


1. It's been nagging me since Soverign wrote me off saying they tranceded my comprehension, but indeed they would make a more fearsome enemy.
2. Someone ... I forgot who - hinted at the answer to that in a discussion about the Geth and the Keepers - Synthetics are more reliable + they're easier to hide in dark space for 50,000 years.

Edit: Also - no not sims. I'd want to play it ME style, fighting the wildlife (?) on Rannoch and sprinting to the table when I was about to drop my bag of groceries.

I wonder why Sovereign said that. I mean it really doesn't "transcend" my comprehension. It's confusing, because it's not a very good reason, but I wouldn't go as far as to say that it is impossible to understand their motives. I wonder if the Reapers even understand why they do what they do. Do they have different motives from Star-Child? Or are the Reapers aware of Star Child and his motives?

I don't think they are. Soverign claims the Reapers created the citadel, giving me the impression they think it's "just" a relay disguised as a big station that they "trick" the leaders of each cycle to reside in. They also send the signal to the keepers on the citadel, rather than the citadel itself, to perform an action that the self-aware citadel should be perfectly capable of doing itself.

#17212
MythicDawn

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No, Bioware, you guys are not listening. Clearly not listening. If you were, we would not be having this conversation.

Modifié par MythicDawn, 16 avril 2012 - 12:54 .


#17213
Wolf

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I need the ending to be better. I don't want to see this end like this. I JUST finished ME3, and although I already knew what I was in for, I pressed on. I needed to see it for myself, to understand how it's an atrocity and an insult to the whole series.

Seeing the whole theme of the series (character interaction and overcoming impossible odds) be replaced by a subject and conflict already resolved a few hours before (a conflict between synthetics and organics, which is at this point in the story non-existent and resolved successfully by MY Shepard without destroying either one side or the other, thereby achieving peace) which is evidently bad writing and simple disregard for the soul of the series.

None of our decisions mattering, the color coded endings that HAVE to be chosen (instead of given, depending on what we've done) by following a flawed and fallible logic, the future of the characters we have interacted with and created connections with over the course of an entire trilogy and our own (depending on the circumstances) being left so vague and unexplained, to see them all being ignored or otherwise made irrelevant is without a doubt the most unsatisfying conclusion to ANYTHING that I have ever experienced. A broken ending like this is a stain on the name of the incredible experience that has been the Mass Effect universe.

I know the Extended Cut is coming, but all that is doing is "expanding" upon the endings instead of doing what should be done, give us a new one, and, by extension, a way to reject the Catalyst's logic and defeat the Reapers on OUR terms, which is what Shepard says right up to the scene where the elevator takes him/her up to the Catalyst.

This is not how Mass Effect should have ended. I personally DO want a happy ending, but I want it to be a possibility, not the only outcome. The lack of impact, importance of our choices and disregard for the characters and narrative coherence is what makes this so damn terrible and destroys any sense of accomplishment we may have gotten (at least for me, though from what I've seen a great deal of people share my sentiments).

Make this right Bioware, please. Your reputation and image to consumers hangs in the balance. You have the chance to make it all right, don't throw it away.

If the current endings need to stay, so be it. But at least give us the chance to end the trilogy in our way. To refuse the circular logic presented to us by a Character to who we were introduced to at the last 5 minutes of the game without even letting us question it about its motives, reasons, thoughts or origins. No information given and the we have to simply accept what it says without question.

Please make this right. Do right by your fans and we will regain respect for you. It's not about giving in to a group of whiny people who don't have anything else to do, it's about showing your fans that you still care and want more from them than money. You want their love, their attention and best of all their interest.

If the EC doesn't pan out, many of us (myself included) will not be buying your games again. It's not just about loss of interest. It is about feeling disrespected and deceived by those you payed and trusted to make things right.

Good luck Bioware, you'll need it.

-Sincerely, a fan.

Modifié par Gaiden96, 16 avril 2012 - 01:06 .


#17214
jeweledleah

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Netherspin wrote...

I don't think they are. Soverign claims the Reapers created the citadel, giving me the impression they think it's "just" a relay disguised as a big station that they "trick" the leaders of each cycle to reside in. They also send the signal to the keepers on the citadel, rather than the citadel itself, to perform an action that the self-aware citadel should be perfectly capable of doing itself.


which is exactly the point.

self aware citadel shoudln't need the keepers to send out any signals.  it shoudln't need a vanguard to stay behind and observe.

see the god child twist doesn't fit precicely becasue in the prior 2 games, reapers were setup as the villians NOT patsies and the entire plot of ME1, as well as the over reaching plost of ME2 + Arrival confirms that notion, it does NOTHING to foreshadow the godchild.

I can accept it as a VI, a failsafe, or a manifestation created by Harbinger messing with Shepards' mind.  as a creator of the reapers and the fascilitator of the solution who somehow manages to change the citadel to present other options, where 2 out of 3 (and the first ones available)  in some way destroyes the reapers.. by either controling them or destroying them.  it turns them from actual fully evolved independant "each a nation" AI into giant Loki mechs.

and becasue of that, we suddenly have a new enemy.  and we cannot win against that enemy.  we cannot argue, we cannot even refuse to do what we're told by that enemy.  we are rendered helpless and forced into destroying the very thing we were trying to protect and save - our galaxy and individual people we care about.  we are shown that through out all 3 games, we were basicaly wasting our time on a red herring.

Modifié par jeweledleah, 16 avril 2012 - 01:11 .


#17215
Gweedotk

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I wasn't actually bothered by the citadel AI-Architect. I thought the plot shift was interesting and unexpected. You can't beat everything, honestly the fact we were able to kill so many reapers is a victory by itself. And the architect gave us a solution, one in which we cannot fully win.

So I'm quite content without being given a chance to win, because that's reality. Shepard has already done the impossible many times over; and at the end they let you destroy the reapers AND save shepards life if you want to. That sounds like a win to me.

We aren't wasting our time, otherwise he/she would have never made it to the citadel in the first place and the cycle would have continued endlessly beyond that. All those allies we gathered are out there fighting and without them, Shepard would have died before ever making it down to Earth.

I was more bothered by the fact that we discover the crucible right away in the beginning of the game, I'm not given a sense of desperation or "sh*t, how the hell are we going to do this???" There is a solution right away and I'm given the impression of; "look guys we've got this under control, everyone just chill the f*ck out"

Modifié par Gweedotk, 16 avril 2012 - 02:05 .


#17216
Levi1988

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The biggest problem with the stargazer scene

there is no way on gods green earth a grandfather would tell a story with THAT ENDING!

he would change the freaking ending

#17217
Levi1988

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Gaiden96 wrote...

I need the ending to be better. I don't want to see this end like this. I JUST finished ME3, and although I already knew what I was in for, I pressed on. I needed to see it for myself, to understand how it's an atrocity and an insult to the whole series.

Seeing the whole theme of the series (character interaction and overcoming impossible odds) be replaced by a subject and conflict already resolved a few hours before (a conflict between synthetics and organics, which is at this point in the story non-existent and resolved successfully by MY Shepard without destroying either one side or the other, thereby achieving peace) which is evidently bad writing and simple disregard for the soul of the series.

None of our decisions mattering, the color coded endings that HAVE to be chosen (instead of given, depending on what we've done) by following a flawed and fallible logic, the future of the characters we have interacted with and created connections with over the course of an entire trilogy and our own (depending on the circumstances) being left so vague and unexplained, to see them all being ignored or otherwise made irrelevant is without a doubt the most unsatisfying conclusion to ANYTHING that I have ever experienced. A broken ending like this is a stain on the name of the incredible experience that has been the Mass Effect universe.



I know the Extended Cut is coming, but all that is doing is "expanding" upon the endings instead of doing what should be done, give us a new one, and, by extension, a way to reject the Catalyst's logic and defeat the Reapers on OUR terms, which is what Shepard says right up to the scene where the elevator takes him/her up to the Catalyst.

This is not how Mass Effect should have ended. I personally DO want a happy ending, but I want it to be a possibility, not the only outcome. The lack of impact, importance of our choices and disregard for the characters and narrative coherence is what makes this so damn terrible and destroys any sense of accomplishment we may have gotten (at least for me, though from what I've seen a great deal of people share my sentiments).

Make this right Bioware, please. Your reputation and image to consumers hangs in the balance. You have the chance to make it all right, don't throw it away.

If the current endings need to stay, so be it. But at least give us the chance to end the trilogy in our way. To refuse the circular logic presented to us by a Character to who we were introduced to at the last 5 minutes of the game without even letting us question it about its motives, reasons, thoughts or origins. No information given and the we have to simply accept what it says without question.

Please make this right. Do right by your fans and we will regain respect for you. It's not about giving in to a group of whiny people who don't have anything else to do, it's about showing your fans that you still care and want more from them than money. You want their love, their attention and best of all their interest.

If the EC doesn't pan out, many of us (myself included) will not be buying your games again. It's not just about loss of interest. It is about feeling disrespected and deceived by those you payed and trusted to make things right.

Good luck Bioware, you'll need it.

-Sincerely, a fan.




Bioware, please listen to this man's brilliant statement. The walls are crumbling around you and you have only two choices. Get out of the wreckage(EA) and rebuild, or stay and get caught in the destruction.

We need a new ending and STAT! No god child, no space magic, no nonsense, just a straight up logical ending ending preferably with a massive showduwn between Shep and Harbinger. Even if you have to do the Indoc Theory, you owe it to us, your fans, and to yourselves to do so. Hold The Line!

#17218
Levi1988

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MythicDawn wrote...

No, Bioware, you guys are not listening. Clearly not listening. If you were, we would not be having this conversation.



I agree. Where in the blazes is our new ending?

#17219
Levi1988

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I hate to say it, but an ending in which humanity was enslaved, Shephard was killed by the Illusive Man, and all of the other races were destroyed would have been preferable to the terrible ending we were stuck with.

#17220
Levi1988

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Game Informer and IGN are nothing more than corporate shills. I just read the small piece game informer wrote in their newest issue trying to minimize and marginalize fan reaction to ME3 ending. They act like it's a 50-50 split between people who like the ending and people who hated it. I have not heard one person defend the ending. just people who say "stop whinnig" No one is defending the ending, giving sound arguments as to why it's good. Game Informer gave ME3 a 10!! and didn't mention anything about the ending being stupid. I threw the whole issue in the trash. they lost me as a customer. If you can't trust their reviews why bother with their magazine period.

#17221
3DandBeyond

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HBK Dew Man wrote...

I have wanted them to matter more from the start.

I agree with this.  It's kind of disappointing in ME2 if Liara is your LI.  After she becomes the shadow broker, she basically stops talking with you.  At least they could have had her says something nicer if she's your LI.  "Thanks for coming by."  Please.

And the problem Thanatos is that you are assuming because Shepard is human that that's all he/she should or does care about.  The game makes it clear (based on your choices) that that isn't necessarily so.  The LIs are mostly non-human.  Shepard fights as hard for causes dear to non-humans as well as those for humans.  In fact, most of the contacts in the game are non-human and Shepard doesn't look down upon them, unless they are Volus or Vorcha or allied with some unscrupulous types.  Shepard treats Aria with a kind of respect, and no matter if you choose either of them as LIs or not, Shepard does indeed love both Tali and Garrus and Thane and even Wrex and Grunt and Eve and Mordin and so on.  Shepard seems to care for Legion.  In the end, Legion may have shown just as much humanity (if you need to call it that) as Shepard.  He sacrificed himself.  EDI changes herself in order to become more human.  Why?  Partly for what honestly seems to be love for Joker.

I think one of the saddest things in the game is that in order to send off some of the most prized people in your life into a battle where some will die, all you get is a phone call.  Some of them were like afterthoughts in the game.  Kasumi-she was in it for about 30 seconds.  Sad.

#17222
3DandBeyond

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Gaiden96 wrote...

I need the ending to be better. I don't want to see this end like this. I JUST finished ME3, and although I already knew what I was in for, I pressed on. I needed to see it for myself, to understand how it's an atrocity and an insult to the whole series.

Seeing the whole theme of the series (character interaction and overcoming impossible odds) be replaced by a subject and conflict already resolved a few hours before (a conflict between synthetics and organics, which is at this point in the story non-existent and resolved successfully by MY Shepard without destroying either one side or the other, thereby achieving peace) which is evidently bad writing and simple disregard for the soul of the series.

None of our decisions mattering, the color coded endings that HAVE to be chosen (instead of given, depending on what we've done) by following a flawed and fallible logic, the future of the characters we have interacted with and created connections with over the course of an entire trilogy and our own (depending on the circumstances) being left so vague and unexplained, to see them all being ignored or otherwise made irrelevant is without a doubt the most unsatisfying conclusion to ANYTHING that I have ever experienced. A broken ending like this is a stain on the name of the incredible experience that has been the Mass Effect universe.

I know the Extended Cut is coming, but all that is doing is "expanding" upon the endings instead of doing what should be done, give us a new one, and, by extension, a way to reject the Catalyst's logic and defeat the Reapers on OUR terms, which is what Shepard says right up to the scene where the elevator takes him/her up to the Catalyst.

This is not how Mass Effect should have ended. I personally DO want a happy ending, but I want it to be a possibility, not the only outcome. The lack of impact, importance of our choices and disregard for the characters and narrative coherence is what makes this so damn terrible and destroys any sense of accomplishment we may have gotten (at least for me, though from what I've seen a great deal of people share my sentiments).

Make this right Bioware, please. Your reputation and image to consumers hangs in the balance. You have the chance to make it all right, don't throw it away.

If the current endings need to stay, so be it. But at least give us the chance to end the trilogy in our way. To refuse the circular logic presented to us by a Character to who we were introduced to at the last 5 minutes of the game without even letting us question it about its motives, reasons, thoughts or origins. No information given and the we have to simply accept what it says without question.

Please make this right. Do right by your fans and we will regain respect for you. It's not about giving in to a group of whiny people who don't have anything else to do, it's about showing your fans that you still care and want more from them than money. You want their love, their attention and best of all their interest.

If the EC doesn't pan out, many of us (myself included) will not be buying your games again. It's not just about loss of interest. It is about feeling disrespected and deceived by those you payed and trusted to make things right.

Good luck Bioware, you'll need it.

-Sincerely, a fan.


Great post!!  And makes the point that fans are ready to wait and see what the EC is, but the description has them frustrated.  It seems like they aren't listening.  They have a huge chance to prove they are the greatest gamemakers ever, by making right here.  They do have to have some teflon armor because if indeed they think the endings are great (please explain how this can be) then it's hard hearing that others don't think so.  We aren't whiny kids.  We love these games-we don't want them to end this way.

#17223
Keyrlis

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I keep thinking back to Back to the Future 2.
Remember how Marty was left stranded while Doc got zapped back to the old west?:bandit: And then you have Joe Flaherty walk up in his trenchcoat in the rain, and hand Marty an old envelope with a letter from 100 yrs ago?
That's how I felt at the end of ME3, that there was another story to be told. The stargazer isn't exactly a Western Union letter from "Doc", but I'm hoping. I just keep thinking, "maybe they are planning to tell the truth in the next game", that we just need to wait for them to release the actual end of the 'quadrilogy', or something.:crying: I could even stand by the Indoctrination Theory holding up the end of ME3 as decent, as long as I knew there would be some final explanation. End Cut better be good, or I am full-on wearing my N7 Armor costume with @ssless chaps to Comicon next year so everyone can see my public-disappointing end.

I mean, like, why didn't they have Michael J. Fox as the Stargazer's grandkid?
"He's alive! :OThe Shepard's Alive in the past!"

BTW, anybody other than me want to see this alien's eyes doubled so he looks more like a Prothean?:alien:

Modifié par Keyrlis, 16 avril 2012 - 04:09 .


#17224
schwarzaj

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Seriously, BioWare. If your going to act like were a small minority, then let me be the first to tell you that your wrong. Were the fans that are actually willing to spend time online, on your forums, and posting our grievances to you. If you honestly think that everybody else is happy with the ending and that the forum posters are a minority, your wrong. Please, by the grace of God, change the endings. Over 90% of your fans hate the way ME3 ended. We are all willing to give you help on how to change the ending for the better. Seriously, stop this PR crap and give us what you promised, a satisfactory conclusion to the Mass Effect trilogy based on our decisions. Not the ABC ending that your HEAD DESIGNER said wouldn't happen.

#17225
Korubrus

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Favourite moment for me was the exchange between Tali and Legion. I've gone through all the outcomes in that moment and each were genius and touching.

Worst part ofcourse was the ending. I just didn't get it... I dont know what happends to anyone or anything. I wanted to be able to put the Shepard storey to rest - the ending might have been more fitting if there was definantly a ME4 planned with Shepard to explain things, but I dont think there was ?