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On the Mass Effect 3 endings. Yes, we are listening.


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#1701
PX6DEVASTATER

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polynomials wrote...

The endings were good. Do not change them please.

People are essentially upset that the endings raised questions that it did not answer. Well, if they'd been paying more attention they'd have realized the answer to almost all of them. Not everything needs to be fully spelled out, and what's great about the way it ended. It is obviously forcing everyone to ask questions. It's not BioWare who is lazy here, it's the players. They just weren't paying close enough attention, sorry to say.

Their choices weren't respected, supposedly, in a game where its impossible to talk to another player because the story along the way is radically different based upon each choice throughout all the games. They all converge to a bunch of endings- but there are 6 of them. That's not enough choice? I don't know what more they want.


Considering the literal pages dedicated to analyzing the ending you can't say no one is asking questions.

Also, if I have 6 shades of blue after being promised a full rainbow I have every right to complain.

#1702
Swordfishtrombone

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I kinda liked the ending I got. Yeah. Shocking. :blink:

It's not without problems though - two complaints:

1. The last choise seems to have been made for me based on how I've played; I was expecting to be able to make it myself.

2. I am confused as to which ending my Shep chose! My ending seems to be a hybrid of two of the options given. Some of the reapers were destroyed, some retreated, the mass relays were destroyed (as was told would happen if I chose to kill the reapers), but synthetics survived, and the crash landing in "eden" scence showed the characters that exited the ship as clearly having undergone some kind of sythetic change. Yet I don't remember it being said that in the "synthesis" solution the mass relays would be destroyed!

So I'm confused - which choise did I make? Did I make up a new choise between two available choises? Is this some sort of an oversight in the last dialogue with the catalyst? Did he just forget to tell me that in the synthesis solution, the mass relays would also get destroyed?

I think that these two complaints go some way into explaining the massive negative reaction to the endings, though I think it is completely overblown.

These problems wouldn't bother me at all though if Bioware came out with the news that they are planning a new game in the ME universe that'll take place after the events of ME3. That would make me a very, very, very satisfied customer indeed, and I'd even forgive your repeated blunders in the PR department that have made it very difficult to be a Bioware fan recently. :innocent:

#1703
Nevaeh15

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Lets take a look back at endings that work...
Mass Effect:  Fighting Saren/Husk to the death while the galaxy comes together to topple Sovereign.  Wonderful!
Mass Effect 2: Suicide mission into the unknown to lead to something that ties the entire story together, Human reaper.  The culmination of all the human cultivation and an amazing way to tie everything together.  The fight was wonderful as well.
Ok now... that Mass Effect has gotten endings perfect twice... lets go over why Mass Effect 3 doesn't even come close....
1.  No Boss... Seriously?... No boss?  how can there be no boss?... tons of reapers all over the place... and you can't think up a boss?  really?
2.  Added character and last second plot points for no reason...  We weren't thrown for loops in ME1 and 2...  The plot was laid out and it was all about do or die... just like they talked about it being in ME3 but then.... kinda got sidetracked....
3.  Illusion of choice... I was 100% sure going into this game that my decisions up to this game mattered... but no matter how you act or choices you make... you're ending is dictacted by tint choice of an explosion...   You want to make a real ME3 ending?  If i don't make any of the same choices as someone else from ME1-3 then our endings should not have 1 single frame in common... they should be actually... DIFFERENT!!!!
4.  Cowardice Crew...  Shouldn't even have to go into this one very far... Crew willing to die with Shepard all the way until about 10 minutes before the end... Then they flee the battlefield letting more people become victimized while Shepard makes the choice to add him/herself to the dead list.
5.  Dying for the sake of dying is lazy and you know it...  You wannt kill Shepard, it's done in battle or not at all.  Have you not been playing Mass Effect?  He/She's a hero... doesn't go down just because a kid ghost thing gives him/her the option.  Shepard goes down firing or never....   Seriously... It's the only satisfying way that Shepard could ever die... in combat.   
6.  Alone in the end... Can't really think of any reason why the entire crew are written off at the end... And they're written off so conveniently.... just to find them fleeing... These are characters we've all grown to love.... Don't treat them so dissrespectfully...   

Oh yeah... redo tali's picture... public domain shot badly photoshopped.... please....  show the characters we've grown to love some respect... We want to care about these characters and we want you to care too.     Get 
Liz Sroka and do a photoshoot.... alien her up a bit... using the voice actors is something iconic you've been doing... 


Hope you're listening...   Thanks if you actually are.

Modifié par Nevaeh15, 15 mars 2012 - 07:56 .


#1704
RustyMcBlade

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Mass Effect 3 is a great game, I finished a few days ago and man, it was quite the ride... But c'mon, I dont want to sound repetitive here but u guys have to give us more info about the ending... I dont want to throw the dog a bone, but that indoctrination theory is good stuff

#1705
Juliet_

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I loved how much I felt involved with every little detail, storyline, characters and even my own Shep.

But this video almost sums up my reaction to not just the ending, but how it is currently being addressed:
http://m.youtube.com...H3uWLW3N4&gl=US

Modifié par Juliet_, 15 mars 2012 - 07:55 .


#1706
LauraElizabeth

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All of the game was brilliant, but shooting Udina. Oh my word. That was so satisfying, I've been waiting for that moment all too long haha!

#1707
Lionymous

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Hi Mass Effect people and devs,

so here´s my opinion on the ending. I liked the ending somehow. Yes it isn´t a real happy ending as it´s in most of the Hollywood movies, but let´s be honest: That kind of ending is the most realistic.
Even against such a mighty enemy, like the Reapers are representing, it worked out pretty good so far. It wouldn´t have ended that good anyway.
There´s too many factors that are possible influences on a bad ending, so I think the ending is pretty realistic, still unrealistic since Shepard survived all that.

But what I really missed was an ending cutscene, that shows what happens to galaxy from now on, what happens with your crew, how they get along, or what your romance does after Shepards certain death.
There was no proper ending, at least that´s how I felt.

Don´t misunderstand me, I liked the game very much, hell I almost loved it. There were tough decisions to make, wich really shaped your character (ingame, not RL) (e.g. Quarian/Geth, Salarian/Krogan, Kill Udina?, Kill Illusive Man? etc.). Finally some really tough decisions to make, not like in many other RPGs, decisions like "Eat cookie/Don´t eat cookie".
The decisions were almost unfair, but that made ME3 much more authentic for me and I could identify myself with Shepard more and more, since the choices really affected the game progression.

So what am I telling you guys?
The ending was, let me say, grown-up. (No offense, to those who didn´t like the ending.) Happy endings surely are better, since RPGs should let their players identify themselves with the main character as most as possible. And who wants to see himself dying at the end of an almost succesfull "Save-the-galaxy-mission"? I see the ending somehow like "That´s life, get over it." or "Yeah, you´re Shepard, but not invincible."

Nonetheless, I´d have liked having an option with a real happy ending, like "Push the red button to destroy every Reaper and get beamed down to earth with Medi-Gel"
But what I´m really missing is the missing cutscene/movie at the end that shows what your squadmates are  going to do afterwards and what happens to the galaxy with the lack of mass relays.

I hope my english wasn´t that bad, if so, please don´t hesitate to make me pay attention on my misspellings/grammatical errors etc. I´m still trying to improve my english skills :)

Cheers
-Lionymous

#1708
KustomDeluxe

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Even if it has been repeated thousands of times, and even if ya'all are "Aware" of the fuss over it, I NEED to mention the atrocious endings once more. three choices with infinitesimal differences between them with the most major one being the color of the explosion that covers the universe.

What makes it even sadder and more angering is that it came at the end of such a wonderfully done rest of the game.

The story throughout the rest of the game was well-delivered and seemed to have a natural progression, so props there.
The combat system was very well put-together; Well-balanced, just difficult to present a challenge on normal without being frustrating, and in general downright FUN with a fast-paced feel that was missing in the previous two installments of the franchise/trilogy.
The Voice acting was spot-on throughout the whole game, with some minor stumbles that can be easily overlooked (no offense but Chobot was a little rough around the edges). But it was appropriate and, most importantly, varied. I never felt like I had heard a voice before (even if I actually HAD) and it was just transposed onto another character like other games with voice acting seem to do.
The controls were smooth and natural (I was playing on Xbox), though they did get finnicky at times when in combat and your character is on the edge of a piece of cover. But this was oftentimes my own fault more so than the game design's.
The overall "feel" of the universe was wonderful. It was easy to become engrossed in something as minor as speaking to the NPCs that one couldn't even DO anything for, just to hear what they had to say. The changes in scenery on the Citadel as time passed in the game was also a very nice touch. It felt like the game had been built and then all these little details had been added simply to make it more enjoyable.
The side-missions were...a bit dull and repetitive, reminiscent of the "loyalty" missions in Mass Effect 2. Go here, hold out against waves of bad guys. Rinse, wash, repeat. However they were helped by the minor story one seemed to accomplish by doing them and the feel that this actually helped the heroes build up their forces.
Finally, it bears repeating again, the dialog and interaction between characters and between the player's character and others felt very real and was very well done. There were moments where lines of dialog could make one feel heroic or dirty, accomplished or a failure, worthy or insignificant. The actions one could take also felt appropriate at all the right moments.

All of this wonderful storytelling, world-building and tear-jerking however seems to be tossed out at the very end of the game however in either A) A poorly executed attempt at poignancy or B) A poorly executed attempt at "depth".
Which is honestly what much of the furor here and other places is about. We got all of this wonder and joy leading up to the ending, and in five minutes & three choices all that wonder and joy was squashed by plot-holes, attempts at emotional manipulation, and a lack of display for any of the impact our actions supposedly had in this wonderful engaging universe that had been shown to us.

#1709
FOX216BC

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Good opinion on the ending

Modifié par FOX216BC, 15 mars 2012 - 07:55 .


#1710
Phobius9

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Finally getting to go on a 'date' of sorts with Ash. Shooting rifles with Garrus. Tali committing suicide will certainly a scene that will stay with me for a looooong time. The goodbye with Ash in London, as well. "I don't want you to go". You and me both, Ash. You and me both.

It was the little things really. A lot of games can do the big, epic, grandiose moments, but ME3 was the first game that truly nailed the small, intimate, personal moments like nothing else I've ever played.

#1711
Ruari

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polynomials wrote...

The endings were good. Do not change them please.

People are essentially upset that the endings raised questions that it did not answer. Well, if they'd been paying more attention they'd have realized the answer to almost all of them. Not everything needs to be fully spelled out, and what's great about the way it ended. It is obviously forcing everyone to ask questions. It's not BioWare who is lazy here, it's the players. They just weren't paying close enough attention, sorry to say.


Oh right. People are mad that the last chapter answered nothing and offered no conclusion. How dumb. And please, do me a HUGE favor and explain the sequence of events without having to use space magic :wizard:. Because I didn't know Joker invented a teleporter to beam my crew back to the ship...and the normandy to PLUTO (where the relay is near).

polynomials wrote...

Their choices weren't respected, supposedly, in a game
where its impossible to talk to another player because the story along
the way is radically different based upon each choice throughout all the
games. They all converge to a bunch of endings- but there are 6 of
them. That's not enough choice? I don't know what more they want.


So our choices don't matter since it's not multiplayer (the real mass effect experience, not gears of mass effect)? And last time I checked people on these forums have no problem communicating what happened. As in "what did you do at X?"  "Oh I killed that guy." SO HARD!!!

And you really haven't seen the video showing all the endings together have you? There's "six" of them just like how when I look in my mirror there are two of me.

#1712
weltraumhamster89

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THIS, BIOWARE read it:

The Angry One wrote...

I've seen the Final Hours pictures.
You are not listening.

You are sitting there. Laughing at us. You did this on purpose. You made us wait 5 years for an ending you KNEW would destroy us.
I don't believe in anything anymore, you've killed all the hope I had.

I will never invest a penny in you again, you can go sell games to the sahara desert for all I care, I won't have anything more to do with you.



#1713
pharsti

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Still no words on any announcement i see.

That "we are listening" is starting to look like an amazing tactic to simply divert people.

And me, im wondering how long itll take till someone mods something into this ending. Since thats obviously the only way anyone who hates the ending will get any satisfaction.

Me? Im just here for the multiplayer dlc announcement, the one thatll make people go ape**** XD

That and to see if that announcement will adress something im interested in, which basically is to see if BW says something about all the lies they fed us.

#1714
cinderburster

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lucidfox wrote...

Akael_Bayn wrote...

...yeah, we're not stupid, you know?
Don't give us this "We don't want to spoil things for people who aren't done BS.  How about a straight answer about where all the many and varied endings we were promised went?

This.

What happened to all the talk about "no bespoke ending that everyone gets"? What happened to "no shoehorning into ending A, B or C"?


Oh, well, see, they didn't shoehorn us into A, B, or C.  They shoe-horned us into 16 variations of A, B, or C that have only superificial differences and an inconclusive five-second plot twist.

#1715
K-J4y

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Favorite moment? Let me guess... yeah as Shepard and Liara tell theirselfs that they love each other. Espacially the word "love" was one of the best things you gave the relationship between Shepard and Liara. Something serious :)

#1716
DoctorCrowtgamer

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goose2989 wrote...

 Mr. Priestly,


As so many of the posts before me state, the entire game was truly the best, most exciting, well-designed video game experience I have ever played. It really was the best. Better than Mass Effect 2. Better than Halo:Reach. A lost better than Skyrim. Every thing from dialogue to action, it was superb.


But, as this thread clearly shows, the ending was just terrible. I'll keep this part short; if the fans (and I think I speak for mos of us) want a typical, "happy" ending with Shepard and his/her Love Interest reuniting and committing to each other forever, than please just give us that option. I don't expect it for everyone, but if so many of us want it, then please, make it possible.


While I personally want to be able to see Shepard and Tali building their house on Rannoch together, I would be more than satisfied seeing the two united at the end, with no more danger, and simply hearing them say "Hey, we did it together. Now we can finally be together without worrying about Reapers" or something along those lines.


Thanks for listening


Kristofer R


Well said,I can't put it any better.

Bioware please think if you continue this PR spin you will lose a lot of fans and that will mean you lose a lot of money.  Please think about the future of your company.

As long as it take we will hold the line and if you don't fix this other companies that compete with you will be getting our money in future.

#1717
Kersca

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My favorite part was all the speculation.

#1718
theammo

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Chris Priestly wrote...

We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening. Active discussions about the ending are more than welcome here, and the team will be reviewing it for feedback and responding when we can. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game. In the meantime, we’d like to ask that you keep the non-spoiler areas of our forums and our social media channels spoiler free.
 
We understand there is a lot of debate on the Mass Effect 3 ending and we will be more than happy to engage in healthy discussions once more people get to experience the game. We are listening to all of your feedback.

In the meantime, let's give appreciation to Commander Shepard. Whether you loved the ME3 ending or didn't or you just have a lot of questions, he/she has given many of us some of the best adventures we have had while playing games. What was your favorite moment? :)




:devil:


I'm one of the minority who thought the ending was beautiful and appropriate.  In my interpretation at least, the scenes after Harbinger's beam describe the last moments before Shepard's death and whether s/he succumbed to the Reapers (unfortunately not enough war assets for my Shepard to survive so that's now canon for me!) And therefore I would love to see some post death DLC from someone else's point of view - maybe Anderson's - trying to honour Shepard's sacrifice by destroying the Reapers.

Anyway - I digress.  For me the favorite scenes were the following:

Mordin's sacrifice and reuniting the Krogan and Turian - curing the genophage felt amazing and brought me to tears.   What made that better was the agonising, for several minutes, about whether I should tell Mordin/Eve about the sabotaged tower

Grunt miraculously surviving the Rachni attack after he'd agreed to give me enough time to free the Rachni Queen

The final goodbye between Shepard and Garrus before the assault on the beam

Oh, and biggest shock was Kelly Chambers dying because I'd told her to stand proud and not hide her identity

Bioware, I know you've taken a lot of criticism but I thank you for producing one of the finest games I've ever played.  Even with the ending controversy, I'm yet to meet anyone who didn't think 98% of the game was incredible.  Thanks to the whole crew.

#1719
Stygian1

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Kersca wrote...

My favorite part was all the speculation.


I lol'ed at this... then I cried 

#1720
MercenaryNo

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Chris Priestly wrote...

We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening. Active discussions about the ending are more than welcome here, and the team will be reviewing it for feedback and responding when we can. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game. In the meantime, we’d like to ask that you keep the non-spoiler areas of our forums and our social media channels spoiler free.
 
We understand there is a lot of debate on the Mass Effect 3 ending and we will be more than happy to engage in healthy discussions once more people get to experience the game. We are listening to all of your feedback.

In the meantime, let's give appreciation to Commander Shepard. Whether you loved the ME3 ending or didn't or you just have a lot of questions, he/she has given many of us some of the best adventures we have had while playing games. What was your favorite moment? :)




:devil:


The fall of Thessia, it was a very sad moment.

#1721
bchesson

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polynomials wrote...

The endings were good. Do not change them please.

People are essentially upset that the endings raised questions that it did not answer. Well, if they'd been paying more attention they'd have realized the answer to almost all of them. If were were allowed to give spoilers here and I wanted to spend a couple hours writing, I could just explain it myself. But in a piece of fiction such as this, not everything needs to be fully spelled out, and what's great about the way it ended. It is obviously forcing everyone to ask questions. It's not BioWare who is lazy here, it's the players. They just weren't paying close enough attention, sorry to say.

Their choices weren't respected, supposedly, in a game where its impossible to talk to another player because the story along the way is radically different based upon each choice throughout all the games. They all converge to a bunch of endings- but there are 6 of them. That's not enough choice? I don't know what more they want.


Excuse me? Just because I want what I feel would be a happy / satisfying ending I'm stupid and lazy? I fully understand everything that happened in all three games and the choices made at the end of the game. The Mass Effect community is a pretty knowledgable lot and you gotta lotta nerve saying that.

#1722
LegendaryBlade

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Priestly. Guy. Bro. Stop with the smiley faces.

My favorite part was everything from the start of the game until before the magic space elevator. The game is wonderful, fantastics, super special awesome. That's what makes the ending so bad.

#1723
Sywen

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Stygian1 wrote...

Kersca wrote...

My favorite part was all the speculation.


I lol'ed at this... then I cried 


threw up then cried some more

#1724
Thompsonator

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Perhaps Bioware should have focused on the ending instead of some ****ed up first person shooter stunt, seriously who in the team decided it was a good idea to provide a subpar ending in order to generate speculation? Looks like your plan has backfired and destroyed ur community following.

ARGH so angry right now

#1725
txmn1016

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cinderburster wrote...

lucidfox wrote...

Akael_Bayn wrote...

...yeah, we're not stupid, you know?
Don't give us this "We don't want to spoil things for people who aren't done BS.  How about a straight answer about where all the many and varied endings we were promised went?

This.

What happened to all the talk about "no bespoke ending that everyone gets"? What happened to "no shoehorning into ending A, B or C"?


Oh, well, see, they didn't shoehorn us into A, B, or C.  They shoe-horned us into 16 variations of A, B, or C that have only superificial differences and an inconclusive five-second plot twist.


The plot twist was a whole 5 seconds? I call shennanigans. ^_^