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On the Mass Effect 3 endings. Yes, we are listening.


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#17376
DraziusA

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chemiclord wrote...

DraziusA wrote...

On a side note, I wouldn't end Shepard's jounries if I was you. You guys are sitting on a gold mine if you fix the endings, and any DLC you release would be immediately purchased and cherished by your fans. I mean for real, I would buy a DLC that had NO action in it, and was all dialogue. That's how much I love your story-telling abilities in games.


I mean, even if Shepard survived... he/she's earned a retirement somewhere warm and sunny with beaches and endless cocktails.  Let him/her have some peace and have some other schmuck save the galaxy for once.  If they wanted to put together stories after ME3 in the timeline, this is probably a good time to shift the main character.


Yep you're right. I just hate to see it end, that's all. It's pretty crazy how attached they got us to the characters in this game.

#17377
Blue Liara

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Bioware. Why do you lock any threads that you disagree with? I know some should be locked down because they are repetitive of topics that are already being discussed.

However many of your lockdowns just appear to be because you don't like what people are saying.

You just locked down my own thread which was a discussion on why you are locking down threads. I searched for other forums that discussed this but I could not find any because they have likely been locked down as mine has.

I don't expect to get any kind of answer just throwing it out there so some more people know that you are NOT listening.

What other conclusion can I draw when you KEEP the absurd ending and lock threads that you disagree with.

#17378
Ralph The Wonder Llama

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Unfortunaly something great was taken away from us, the fans.  Mass Effect was great, the characters, the music, but it was the story that pulled it all together.  The story is what made this game more than just a game.  It was a "game" that grew beyond its programming.  It put the fan in the story and it was a great one.  But in one moment, one bad decision was made and it truly ruined the series.  No amount of explaining will change that feeling of betrayal.  And yes you betrayed us the fan.  For me Mass Effect ended at ME2.  I will never purchase another game that involves EA. 

You wanted to kill Shepard... you have succeeded. 


EA = The Reapers.

#17379
EugeneBi

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Blue Liara wrote...

Bioware. Why do you lock any threads that you disagree with? I know some should be locked down because they are repetitive of topics that are already being discussed.

However many of your lockdowns just appear to be because you don't like what people are saying.

You just locked down my own thread which was a discussion on why you are locking down threads. I searched for other forums that discussed this but I could not find any because they have likely been locked down as mine has.

I don't expect to get any kind of answer just throwing it out there so some more people know that you are NOT listening.

What other conclusion can I draw when you KEEP the absurd ending and lock threads that you disagree with.


They are listening after all - you see?

#17380
chemiclord

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Ralph The Wonder Llama wrote...

Unfortunaly something great was taken away from us, the fans. 


See, this is what I inherently disagree with.

EA can't take what isn't yours to begin with.  The fans owned absoutely jack s*** of this IP, narrative, characters, etc.  EA screwed themselves over, but ya know what... it was entirely their right to do so.  You have every right to not like it, make your displeasure clear, and eventually walk away if you don't feel your concerns were addressed, and you should.

But you have absolutely no right to claim ownership of anything.  Because it's not yours, and it never was.

#17381
3DandBeyond

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DraziusA wrote...

There's really not much else to say that hasn't been said already (countless times) but I do want to stress one point (again)....

WHY should we even play these games anymore? After that ending, why would I EVER want to roll a new character in Mass Effect 1 and play it through all 3 games again? I wouldn't, and I'm guessing that I'm not alone in thinking that way.

Frankly Bioware, I'm surprised that you would let such a horrible ending mark the end of this trilogy. You guys are better than this. Anyone who has played your games for all these years knows this.

It isn't about a "sad" or "happy" ending, it's about closure. There is absolutely no closure whatsoever, and that is what makes playing the whole series again seem like a big waste of time, at least for me.

On a side note, I wouldn't end Shepard's jounries if I was you. You guys are sitting on a gold mine if you fix the endings, and any DLC you release would be immediately purchased and cherished by your fans. I mean for real, I would buy a DLC that had NO action in it, and was all dialogue. That's how much I love your story-telling abilities in games.

Seriously BW, you are better than this. And Mass Effect, being the phenomenal series that it is, deserves better.


If Shepard's story continued (with LI) and there was some logic made of all that happened, I would definitely play the games over and over again and buy any and all DLC.  As it is, I just feel left with hurt and no knowledge of what it all meant.

Modifié par 3DandBeyond, 17 avril 2012 - 03:01 .


#17382
Menethra

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I think they should of looked towards dragon age origins for a good ending. Your choices did shape how things turned out in the end. For example before the battle against the arch demon morrigan approaches you at redcliffe castle and offers a ritual that could save both you and alistair.

You have the option to tell her to get lost or go through with it, right there is the major factor on how the story pans out, if you tell her yes then both you and alistair survive or you can tell her no which results in you or alistair sacrificing yourself to stop the blight.

Not to mention depending on choices at the landsmeet you can have loghain with you at the final battle instead of alistair, the way the ending worked out with origins combined with the aftermath ceremony / funeral was vastly superior to mass effect 3's ending in which choice was next to none existent.

We should of had the choice to decide shepards final fate as we did with the warden from origins, our choices should of decided if we lived or died but no we were introduced to a new character at the end and hurded into the abc style ending.

Modifié par Menethra, 17 avril 2012 - 03:15 .


#17383
GIEV DIZ PEEPHOLE AEYR

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3DandBeyond wrote...

If Shepard's story continued (with LI) and there was some logic made of all that happened, I would definitely play the games over and over again and buy any and all DLC.  As it is, I just feel left with hurt and no knowledge of what it all meant.


thats just it. it meant nothing.

they say they always inteded a bittersweet ending but in order for a bittersweet ending to be effective it has to have meaning to the story. the ending to mass effect 3 has no meaning. just plot holes and it breaks the characters that we have spent the last 6 years getting to know. its the saddest part. they took what we had come to understand well and love and stripped all meaning from it in a measly 5 minutes.

in me1 and me2 the reapers are a fearsome enemy because we dont know anything about them other than they want to annihilate us. thats a great villain. keep them mysterious and they remain that way. trying to inject some motive, the circular logic crap, at the last minute of the trilogy just cheapens them down to nothing. its like if sauron ended up being some other characters lackey at the end of LOTR. it just cheapens it and for what? so they can have a sorry excuse for a twist end/cliffhanger so maybe we'll buy more dlc and maybe future sequels? WE WOULD HAVE DONE THAT IF THEY HAD JUST MADE THE ENDING GREAT LIKE THEY SAID THEY WOULD. its like they just gave up at the end.

im sorry but the extended cut cant possibly explain this horrible fiasco. unless they go with indoctrination, which they practically said wasnt the case at PAX east.
UGH. GARBAGE!!!!!!!!!!!!!!!!!!!

its not everyday that one of the most respected and beloved developers loses 95% of their fanbase this soon after one of the most anticipated games in recent years drops.

Image IPB

#17384
Blue Liara

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So I also just found out that you also closed the. HOLD THE WALLET thread. That was a very popular strong and civil thread.

Yes really are listening.

#17385
Korubrus

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3DandBeyond wrote...

DraziusA wrote...

There's really not much else to say that hasn't been said already (countless times) but I do want to stress one point (again)....

WHY should we even play these games anymore? After that ending, why would I EVER want to roll a new character in Mass Effect 1 and play it through all 3 games again? I wouldn't, and I'm guessing that I'm not alone in thinking that way.

Frankly Bioware, I'm surprised that you would let such a horrible ending mark the end of this trilogy. You guys are better than this. Anyone who has played your games for all these years knows this.

It isn't about a "sad" or "happy" ending, it's about closure. There is absolutely no closure whatsoever, and that is what makes playing the whole series again seem like a big waste of time, at least for me.

On a side note, I wouldn't end Shepard's jounries if I was you. You guys are sitting on a gold mine if you fix the endings, and any DLC you release would be immediately purchased and cherished by your fans. I mean for real, I would buy a DLC that had NO action in it, and was all dialogue. That's how much I love your story-telling abilities in games.

Seriously BW, you are better than this. And Mass Effect, being the phenomenal series that it is, deserves better.


If Shepard's story continued (with LI) and there was some logic made of all that happened, I would definitely play the games over and over again and buy any and all DLC.  As it is, I just feel left with hurt and no knowledge of what it all meant.


Well really, ME1 and ME2 were irrelevant. You could have played none of Me1 and 2 and got the same endings anyway. There was nothing that you can do to get a different ending. Its always the same IMHO. Thats one issue. The other one is that the ending didn't make sence. All of a sudden space magic becomes all important and a character who I've never even heard of pops into the game without anything that resembles an explnation!.
Let alone this space-child's space magic. Wish I had space magic :(

Anyway. I dont think I can bring myself to play the SP campaign again, because every game I play I only play to experience the end - the journey on the way is secondary to reaching the end and knowing the storey (Or stories depending how many alternative ways you can go to reach the end).
But with this, I already know how it ends - badly. I see no point in playing hours of a game I already know when I get to the end what I will see, and further more that everything I had done during the hours of gameplay meant nothing. I still have to choose A B or C - and THAT ALONE determines the ending cinematics.

#17386
improperdancing

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Netherspin wrote...
Your "fact" is just flat out wrong.
There will be a fanbase. Bioware is still the undisputed champions of storytelling. Blizzard comes close with the StarCraft series (broodwar in particular), but apart from that noone is even close to Bioware when it comes to building a game around an immersive story with a huge and facinating universe.


Ever heard of this company called Valve?  Portal 2 is the single most impressive story mode I've ever experienced in a video game.  It's literally like playing through a Pixar film.  As good as the Mass Effect games have been, they don't even come close to the story-telling quality evident in Portal 2.

Personally, I wouldn't put Blizzard in the same league as either Valve or BioWare, and there are several other companies I would put ahead of Blizzard as well.  Blizzard has made some great games, but their writing has always been pretty cheesy.  Not that that's a bad thing, it just puts them in a class below the real heavy-hitters in videogame storytelling.

#17387
Bellerophron

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Finished the game for a second time. I still don't get the ending. I even tried to give it an honest second try. The core game mechanic is make a choice see and see the result. Why they abandoned that at the most critical point of the franchise is mind-blowing, why it wasn't corrected in QA play throughs defies logic.

I stand by dumping the star child completely, reduces the meaning of Shepards quest and choices.
I don't agree that Shepard has to die, it feels like you are killing him just to kill him. I don't feel the story requires that sacrifice. I think that feeling was set up in Mass effect 2 where you can save your whole team and crew making the right choices.

The ending makes it so the game doesn't have a lot of replay value. You can access all three endings on one playthrough. What made Mass Effect 2's ending sequence one of the best ever is all the different variables at the end. Did you secure their loyalty? Did you do the missions in the right order? Did you send the right person off on the right task? All brilliant.

ME3 feels like you get put on a one track train to the end. Not nearly as engaging as ME2.

I pre-ordered the collectors edition on the belief that I would have months of playing the single player campaign, playing out all my previous shepards choices.

Multiplayer is fun but the random rewards are a rip off. Let me pick my guns and my characters it took me almost a month of playing to unlock a Krogan class.

#17388
Jason Ralph

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 I personally feel there's a lot more wrong with Mass Effect 3, other than the ending.

One of the five biggest choices you make in the original Mass Effect, is who you put on the council.  This person plays a very minor, and insignificant role in Mass Effect 2.  Only for Udina, no matter who you choose, to be on the council.
Or if you destroy the rachni, the Reapers make more.
Or how you can't get both the Krogan and Salarians (really, are you kidding me).

But one of my biggest complaints is the fact that Mass Effect 2 is: recruit people, get them loyal, and survive.  You reward for having recruited and kept them alive?  Two are permenant squad mates in Mass Effect 3.  And you can't even choose the two.  The others?  Guest apparences on various quests.  All I can say is thanks, I guess.

Finally onto Mass Effect 3's ending.  Not once I have I ever thought my choices matter.   No matter what I do in the original Mass Effect, Saren is dealt with, and Soveriegn destroyed.  No matter what I do, or don't do, the Collector's base is destroyed.   Lastly,  in Mass Effect 3, assuming I have a lot of War Assets and Galaxy Rating, I get three choices.  Minus different cutscenes, it ends the same way: with more questions, and few answers.

The reality is that BioWare had one shot at ending Mass Effect 3 right.  It could have ended with Shepard and Crew going out in style, with a bang.  But it doesn't.  It just, well, ends.  For those who say "It's great, except for the ending" makes as much sense as saying "My team played great but lost the Super Bowl.".   Doesn't make sense does it?  Unless you are a Bills fan from the 90's.  Went to four straight Super Bowls, and lost all four.  Bills became Boy I Love Losing Super Bowls.  If that's the case, then BioWare stands for Boy I Only Want A Real Ending...

#17389
Archonsg

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chemiclord wrote...

Ralph The Wonder Llama wrote...

Unfortunaly something great was taken away from us, the fans. 


See, this is what I inherently disagree with.

EA can't take what isn't yours to begin with.  The fans owned absoutely jack s*** of this IP, narrative, characters, etc.  EA screwed themselves over, but ya know what... it was entirely their right to do so.  You have every right to not like it, make your displeasure clear, and eventually walk away if you don't feel your concerns were addressed, and you should.

But you have absolutely no right to claim ownership of anything.  Because it's not yours, and it never was.


True but look at it from this angle.
We fans are telling EA / Bioware; "Please listen, we want you to take our money, we want to continue to buy games and DLC from you, more so if its from the Mass Effect game world, however with the current ending you not only gave us, your customers, no reason to want to extend our game, you gave us every reason not to buy anything related to Mass Effect 3. Also, you. Bioware have caused a good portion of your customers to leave not just dissatisfied. but unhappy enough that they will not want to immediately buy games from you as, to them, your Brand no longer holds the same amount of trust it did in the past."

For a company out to make money, can they honestly discount the the "vocal minority" as some had described us knowing full well that the number we represent might be much much more?

Also, its been more then a few months since release of the game. By EA's own standards, don't you think it is odd that they haven't released a "purchase DLC" yet, to "extend gameplay"? 

EA isn't stupid. They know they made a bad decision with the current ending. They are however in damage control and are still hoping all this will blow over.

And lastly, what do any of the supporters of this ending, bad as it is, have to loose, if EA adds on new endings. 
Its not like you do not STILL have the ending you like. Hell, just as someone said, if they said they'll change the ending, you don't have to get that DLC. Just stick with what you have.

#17390
hemorrhoid

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Some of my most memorable moments must be with certain people of my team, and also seeing ex-members again. I'm especially thinking of when Rannoch was regained for the quarians (once and for all, do I spell the alien race names with capitals or not? I'm asking because in my mind spelling asari with capital A is like spelling human likewise, which is not normal where I come from) and the time I spent with Liara under four eyes. Yes, I'm a hopeless romantic.

However, what I think is odd is what happened to me at the ending of my first go-round as opposed to my second and third: the human horde stormed toward the Citadel beam and our path was blown up. According to Anderson everyone was gone, and so it seemed when I scoured the place for my crew mates, whom I found and IDed from their specific suits.

The same outcome I got for my second time around, however this time I found only EDI identifiable.

The third time, 100% or so complete of assetes and readiness, I think I found Kaidan but then he came out of the crashed Normandy at the very end. What happened? I thought he had died? I mean, I'm glad he wasn't, apparently and I only chose him because he wasn't someone I adore but not necessarily don't like - he just happened to be Kaidan and not some very significant and special character like EDI, Liara or Garrus. James was expendable but I'd like to keep him for future installments, so I'm glad he survived (I presume).

#17391
Aeschylus08

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Thane :( if I can't cure him I'd like to take his body to his homeworld and have the priests do the last rites :(

#17392
Cant Planet

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DraziusA wrote...

There's really not much else to say that hasn't been said already (countless times) but I do want to stress one point (again)....

WHY should we even play these games anymore? After that ending, why would I EVER want to roll a new character in Mass Effect 1 and play it through all 3 games again? I wouldn't, and I'm guessing that I'm not alone in thinking that way.

If Bioware's primary concern for the franchise at this point is figuring out how they can fix that feeling -- which I share, incidentally -- then whatever DLC they release will probably show it. It doesn't necessarily mean everyone will like it or agree that it's been effective, but I believe most people will at least be able to see that they tried. And the new content will feel like a sincere "thank you" to the fanbase.

On the other hand, if they're satisfied because they already have the income from the launch wave of sales to add to their financial quarter figures, and such primitive human sentiments as "replay value" don't significantly figure into their priorities, then I believe that most people will recognize that the DLC was produced out of a sense of resentful necessity. In which case the content will feel more like a sarcastic and pandering "you're welcome".

Truth will out.

#17393
EugeneBi

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chemiclord wrote...

Ralph The Wonder Llama wrote...

Unfortunaly something great was taken away from us, the fans. 


See, this is what I inherently disagree with.

EA can't take what isn't yours to begin with.  The fans owned absoutely jack s*** of this IP, narrative, characters, etc.  EA screwed themselves over, but ya know what... it was entirely their right to do so.  You have every right to not like it, make your displeasure clear, and eventually walk away if you don't feel your concerns were addressed, and you should.

But you have absolutely no right to claim ownership of anything.  Because it's not yours, and it never was.


This is true only until they promise something. After they did, we have their word, and they have to deliver. When they promised and took my money we are in contract they must not break - I have the right to demand fulfilment or money back. I see neither.

#17394
apollo315

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I just wanted to get on here to give Biowear my opinion. The ending to me was just horrible. I didn’t get the closure I was hoping for. I have played through ME 1 a total of 8 times ME 2 5 times and ME 3 2 times now and I have purchased all the DLC for all of them. I also own and have read all the comics and novels. So I have tons of hours invested into this whole Mass Effect universe and I have loved every second of it, until the last 5 minutes or so of ME 3. I feel it just does not do what I think is one of the best stories ever told justice. You guys have made a beyond amazing game here, it should win all the game of the year awards even with this ending. I look forward to this up and coming Extended cut DLC in hopes that I get that closure; I don’t want (what seems to be) my last adventure with Commander Shepard to end like this.

#17395
Archonsg

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@cantplanet
Which is why DLCs would be such a huge thing. From marketing's point of view its revenue direct into the company's coffers minus a small "fee" if it's done through a third party, but 100% profit if bought through Origins. Giving your customers reason to want to continue to play the game AND buy DLCs so that each play through is extended, or even cosmetic DLCs like armor and weapons all require the player to want to invest in the game in question.

ME3's ending to me, gives me none of that. And I know I am not the only one to feel this way. Why invest in a game when as that kid in the video said "...its all for nothing.."

Modifié par Archonsg, 17 avril 2012 - 05:28 .


#17396
EugeneBi

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improperdancing wrote...

Netherspin wrote...
Your "fact" is just flat out wrong.
There will be a fanbase. Bioware is still the undisputed champions of storytelling. Blizzard comes close with the StarCraft series (broodwar in particular), but apart from that noone is even close to Bioware when it comes to building a game around an immersive story with a huge and facinating universe.


Ever heard of this company called Valve?  Portal 2 is the single most impressive story mode I've ever experienced in a video game.  It's literally like playing through a Pixar film.  As good as the Mass Effect games have been, they don't even come close to the story-telling quality evident in Portal 2.

Personally, I wouldn't put Blizzard in the same league as either Valve or BioWare, and there are several other companies I would put ahead of Blizzard as well.  Blizzard has made some great games, but their writing has always been pretty cheesy.  Not that that's a bad thing, it just puts them in a class below the real heavy-hitters in videogame storytelling.


There is a difference between Valve and BioWare. I love Valve games - all of them - but the story is on the rails there. There other games with choices and forks - Vampire Masquerade the Bloodlines, both Witchers, Alpha Protocol (mediocre in general but for different reason than lack of variability) - to name a few. BioWare used to be the best of them.

#17397
Dratkin

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@ Blue Liara
I know what you mean.  You try to express your opinion respectfully and the stupid moderator locks the forums.
Don't hate on Bioware so much though.  I see almost all the forums killing free speach like that.

#17398
Archonsg

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@dratkin
Like that thread by someone obviously working or has worked in PR spelling every step a PR firm will take in a situation like this. It was shut down fast and hard. No reason to except that paragraph for paragraph, it predicted what EA would do and why.

#17399
Frobooter

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Great game until the completely out of context of everything in the the past 3 games ending, that leaves everything vague and in question!
I agree with all the biz said here:


#17400
LKx

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an interesting thread about what the ending took away from the franchise:
http://social.biowar...11439799-1.html