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On the Mass Effect 3 endings. Yes, we are listening.


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#17926
ussjuneau

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I wonder if Bioware is still "listening" or reading this particular thread.

They should change the name now to "Yes, we are still listening... but we roll our eyes, give an exasperated sigh and laugh at the fan raging comments here because you poor saps don't get our Artistic Integrity"  :whistle:


DAO and ME1 was epic, ME2 is still awesome but DA2 sucked long and hard. ME3 was awesome (until the ending, I shoudl've let Shields kill my Shep and end the game right there). And DA3? I wonder if ithe game is going to be stuck in the city of Val Royeaux?

I'm so upset at the ending I can't even bring myself to play ME3 again. I won't even touch that DLC that they have, it's pointless anyways. What closure will that bring? They could've just announced that "Shepard's Galactic Alliance is now stuck on earth--- Quarians and Turians died due to starvation and the Krogan ate everybody else. The end."

I've been a longtime fan of Bioware every since the Baldur's Gate days (gotta love Minsc and Boo) and Bioware is my number 1 favorite developer.

I don't know why I am so upset about ME 3's ending--- maybe it's because the shock at the fact that Bioware dropped the ball or it felt more like it lied to our faces with hyping it so much then hiding behind "artistic integrity" when things got rough. That's a cowardly act.

Sorry about this tl/dr rant. I'm one of the 90-percent of the fans who are not really a big fan of their "epic" ending. I paid $80 for the premium edition only to play it ONCE. So pissed that I don't even put my mouse cursor hover over the ME3 avatar on my Origins.

I won't buy another Bioware game on day one anymore. I'll wait when it's on sale or when fans deemed the ending worthy or something.

#17927
exile1478

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Shepperd wakes up aboard the Normandy after being zapped by the Eden Prime Beacon with chakwas asking if he is okay.

Sheppard replies " wow. I had the wierdest dream"

Even this would make a more logical and "artistic" finale to the games that what we actually recieved and its the biggest cliche in the history of writing

#17928
3DandBeyond

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Theronyll Itholien wrote...

The fact is that the most hurt fans -- which are most of us -- won't buy a BioWare product anymore just like that. Good gameplay vids won't cut it, neither a demo or good reviews. What we need is a certainty that they won't **** up the ending like they did with ME3.

I honestly hate the ME3 saga now entirely because of that ending. It's quite the feat to f*ck an ending up in such horrid fashion.


This is the big problem.  I want this game fixed, but what that means is that if it is fixed it might repair the damage that has been done to 3 games, 1 app, comics, books, and so on.

If I bought a car that was just great, except the rear tires kept falling off before I could get home, and the car maker said we needed to clean the tires, I wouldn't trust them to make a good car.  I wouldn't buy another car from them again.  Even if the next car they make is said to be the greatest car ever made.  The current car I have that they made sucks and they ignored my problems with it, didn't fix it, and went on to make something for other people.  Meanwhile, I had to live with a pile of crap, never enjoy driving the pile of crap, and always hate driving it home.  That should matter.

With this game, our frustration and actual sense of loss (yes, for a videogame-a lot of people spent significant time on them spanning many years) should matter.  Again, the fact that people hate the ending so much is a tribute to just how much they loved these games and the stories.  But, the greatest ride cannot make up for the wheels falling off before you get home.

Modifié par 3DandBeyond, 20 avril 2012 - 12:06 .


#17929
PolBear

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Just found this on youtube.. it's one of those endless parody videoes of a hitler scene.. however, who can disagree with this "translation" - . Pretty much all points about the ending are summed up there. ^^

Modifié par PolBear, 20 avril 2012 - 11:31 .


#17930
Voodoo-j

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Basically for a few reasons I've come to the simple conclussion:

I purchased entertainment, and it fails to meet an enjoyable ending for me, therefore I'm done with it.

I don't hold a lot of faith that further explanation of an ending that I don't enjoy will change that fact.

The citadel destroyed, the relays destroyed, the whole feel of ME destroyed. It's just not the ending I would expect after thousands of hours. Certainly not one that incites me to purchase further DLC and multiple replays of the game, really takes the enjoyment out of the multiplayer aspect as well.

#17931
darkway1

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PolBear wrote...

Just found this on youtube.. it's one of those endless parody videoes of a hitler scene.. however, who can disagree with this "translation" - . Pretty much all points about the ending are summed up there. ^^


LOL...I've seen that clip many times....it's perfect..lol.

#17932
darkway1

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Voodoo-j wrote...

Basically for a few reasons I've come to the simple conclussion:

I purchased entertainment, and it fails to meet an enjoyable ending for me, therefore I'm done with it.

I don't hold a lot of faith that further explanation of an ending that I don't enjoy will change that fact.

The citadel destroyed, the relays destroyed, the whole feel of ME destroyed. It's just not the ending I would expect after thousands of hours. Certainly not one that incites me to purchase further DLC and multiple replays of the game, really takes the enjoyment out of the multiplayer aspect as well.


I think some of the best points are simply put,there's no need to document the details..........it's about the the obvious,good post.

#17933
AmstradHero

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noivoieidoi wrote...

AmstradHero wrote...
If you're willing to disbelieve things that are directly stated as truths to the player, then we may as well throw the whole ending out entirely.

Father: We, the mature ones, built this Body.
Kid: This Body is my home and it is part of Me.

Supplementary - this is consistent with:

Kid: I control father and I never said I created him. Father kicks your beep on a regular basis once in 5 days. He was my solution. never said my creation, to keep you from accidentally hurt yourself make big bubu with your toys.

Again, basically you're manipulating the presentation to suit your own desire or explanation, or expecting the child to be speaking in a misleading manner.

Perhaps English is your second language (I'm getting that impression from the irrelevant paragraphs you're posting that don't actually support your point) so you don't comprehend the nuance of the language used.

The child says: "The reapers are mine. I control them. They are my solution." He owns them. This isn't some child talking about his father. They are his solution. A solution is something that has to be calculated and created. If they are ITS solution, that implies that it created them. It is potentially the collective consciousness of very species to "ascend" to Reaper form, considering it has to have existed the first time around to create the solution to the problem. Just because the Catalyst has taken on the FORM of a child, it doesn't mean that it is one. We're talking about something that has existing for presumably millions of years. It's not stupid. Its words have meaning.

"We found a way ... to restore order for the next cycle. ... Without us, synthetics would destroy all organics. We've created the cycle so that never happens."

Everything about the conversation implies that the space child is either part of the collective Reaper consciousness or some kind of deity that created/controls the Reapers. It provides the new options, and it offers Shepard the ability to control "us" i.e. the Reapers.

Believing that the Catalyst was created by the Reapers requires you to interpret its speech in a fashion at odds with its wording and vocabulary. Then again, the ending is so horribly written that maybe the writers screwed that up too.

#17934
3DandBeyond

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PolBear wrote...

Just found this on youtube.. it's one of those endless parody videoes of a hitler scene.. however, who can disagree with this "translation" - . Pretty much all points about the ending are summed up there. ^^

Every time I see this I can't help but nod constantly at all the points made in it.  And I just lose it when it says, "I was going to replay all 3 again as a new class."

Modifié par 3DandBeyond, 20 avril 2012 - 12:13 .


#17935
3DandBeyond

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AmstradHero wrote...


Again, basically you're manipulating the presentation to suit your own desire or explanation, or expecting the child to be speaking in a misleading manner.

Perhaps English is your second language (I'm getting that impression from the irrelevant paragraphs you're posting that don't actually support your point) so you don't comprehend the nuance of the language used.

The child says: "The reapers are mine. I control them. They are my solution." He owns them. This isn't some child talking about his father. They are his solution. A solution is something that has to be calculated and created. If they are ITS solution, that implies that it created them. It is potentially the collective consciousness of very species to "ascend" to Reaper form, considering it has to have existed the first time around to create the solution to the problem. Just because the Catalyst has taken on the FORM of a child, it doesn't mean that it is one. We're talking about something that has existing for presumably millions of years. It's not stupid. Its words have meaning.

"We found a way ... to restore order for the next cycle. ... Without us, synthetics would destroy all organics. We've created the cycle so that never happens."

Everything about the conversation implies that the space child is either part of the collective Reaper consciousness or some kind of deity that created/controls the Reapers. It provides the new options, and it offers Shepard the ability to control "us" i.e. the Reapers.

Believing that the Catalyst was created by the Reapers requires you to interpret its speech in a fashion at odds with its wording and vocabulary. Then again, the ending is so horribly written that maybe the writers screwed that up too.


The thing is that no matter who in actuality created the physical form of the reapers, the Catalyst takes responsibility for creating their directive, their mission.  He says they are his (our) solution.  To what the Catalyst deems a threat to organic life or more rightly, the creators.

I have always looked at this as meaning the advanced organics of a cycle will be destroyed by that which they created if the Catalyst-controlled Reapers do not destroy the advanced organics first.

But, just but, the Catalyst may be more worried about self-preservation and when talking about created and creator, it may be acting somewhat ambiguously.  What if the creator as seen by the Catalyst is actually the Catalyst or someone pulling the Catalyst's strings?  What if the creator sees advanced organics as the created?  Just as the Krogans were artificially advanced before they were ready to be advanced and the genophage was created to reverse that, maybe the real need of some psychotic god behind the kid, is to prevent its own demise.  They left a lot of dangerous toys laying around that could be used to create the advancement of the organics-to create in effect, the organics.  The fear then might be that the created (the organics) will destroy the creator (the man behind the curtain, controlling the catalyst and reapers).

Ok, I admit this doesn't make it much or any better but it's a thought.  It's the only way I can come up with to get past that stupid created/creator statement, if it becomes about self-preservation.  It still doesn't mesh with the 3 bland choices, except that synergy could be seen as a way to stop the advancement of organics and this would make all life easier to control.  No danger of becoming smarter than the Creator.

Or, all of this could just be some allegory on how the scientific mind supposedly always refutes and thus ignores the idea of God, the creator.  So, some crazy program out there has to stop this from happening.  The decay of the Asari temple, the act of playing God with the genophage, the religious overtones that are often played out might point to this idea.  If the Creator is seen as God (or whatever being cultures in the game believe created all life) and technology is seen as a rejection of religion and God, then the created have destroyed the Creator-and advancement did that.

Again, none of this fixes what's wrong with the game, it's all just thinking out loud.

#17936
darkway1

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3DandBeyond wrote...

AmstradHero wrote...


Again, basically you're manipulating the presentation to suit your own desire or explanation, or expecting the child to be speaking in a misleading manner.

Perhaps English is your second language (I'm getting that impression from the irrelevant paragraphs you're posting that don't actually support your point) so you don't comprehend the nuance of the language used.

The child says: "The reapers are mine. I control them. They are my solution." He owns them. This isn't some child talking about his father. They are his solution. A solution is something that has to be calculated and created. If they are ITS solution, that implies that it created them. It is potentially the collective consciousness of very species to "ascend" to Reaper form, considering it has to have existed the first time around to create the solution to the problem. Just because the Catalyst has taken on the FORM of a child, it doesn't mean that it is one. We're talking about something that has existing for presumably millions of years. It's not stupid. Its words have meaning.

"We found a way ... to restore order for the next cycle. ... Without us, synthetics would destroy all organics. We've created the cycle so that never happens."

Everything about the conversation implies that the space child is either part of the collective Reaper consciousness or some kind of deity that created/controls the Reapers. It provides the new options, and it offers Shepard the ability to control "us" i.e. the Reapers.

Believing that the Catalyst was created by the Reapers requires you to interpret its speech in a fashion at odds with its wording and vocabulary. Then again, the ending is so horribly written that maybe the writers screwed that up too.


The thing is that no matter who in actuality created the physical form of the reapers, the Catalyst takes responsibility for creating their directive, their mission.  He says they are his (our) solution.  To what the Catalyst deems a threat to organic life or more rightly, the creators.

I have always looked at this as meaning the advanced organics of a cycle will be destroyed by that which they created if the Catalyst-controlled Reapers do not destroy the advanced organics first.

But, just but, the Catalyst may be more worried about self-preservation and when talking about created and creator, it may be acting somewhat ambiguously.  What if the creator as seen by the Catalyst is actually the Catalyst or someone pulling the Catalyst's strings?  What if the creator sees advanced organics as the created?  Just as the Krogans were artificially advanced before they were ready to be advanced and the genophage was created to reverse that, maybe the real need of some psychotic god behind the kid, is to prevent its own demise.  They left a lot of dangerous toys laying around that could be used to create the advancement of the organics-to create in effect, the organics.  The fear then might be that the created (the organics) will destroy the creator (the man behind the curtain, controlling the catalyst and reapers).

Ok, I admit this doesn't make it much or any better but it's a thought.  It's the only way I can come up with to get past that stupid created/creator statement, if it becomes about self-preservation.  It still doesn't mesh with the 3 bland choices, except that synergy could be seen as a way to stop the advancement of organics and this would make all life easier to control.  No danger of becoming smarter than the Creator.

Or, all of this could just be some allegory on how the scientific mind supposedly always refutes and thus ignores the idea of God, the creator.  So, some crazy program out there has to stop this from happening.  The decay of the Asari temple, the act of playing God with the genophage, the religious overtones that are often played out might point to this idea.  If the Creator is seen as God (or whatever being cultures in the game believe created all life) and technology is seen as a rejection of religion and God, then the created have destroyed the Creator-and advancement did that.

Again, none of this fixes what's wrong with the game, it's all just thinking out loud.



Lol..thinking aloud is a good thing......here's a question.....why let Shepard change things and put an end to the reaper cycle?...........the reapers wipe out life,cycle after cycle and at the end Shepard pops in and say's,this killing has to stop..........star child responds with.......um..OK......one of them 3 buttons should turn US off......click.....job done.

#17937
shakey123

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Reinclude the squadmate death scenes and soldiers helping sheperd at the start, as shown in the deleted scenes.



#17938
Archonsg

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@3dandbeyond

Interesting idea, but the fact is, the "solution" itself is flawed at the most basic level. They essentially attempted to copy the "Lord of Shadows" reasoning from Neverwinter Nights 2 but somehow, they botched it rather badly and thus the broken circuar logic we have that no matter how you look at it, just twist back to beg the question, why Shepard who is by no means an idiot, did not go "Huh, what?! That's BS!!"

The ending is broken and will remain broken until they realize that there really should have had that 4th option for Shepard to reject all three choices by the AI child and make a true decision on his or her own.


Whether Shepard wins, loose, lives or dies, until player control is given back to the player AND the player have true multiple paths to take (not red blue green, Shepard dies, citadel destroyed, relays destroyed, galaxy fracked to kingdom come) , paths with at least one leading to a victorious, Shepard lives happy ending as well as defeat, Shepard dies "wtf were you thinking" ending, ME3's ending remains broken.

Modifié par Archonsg, 20 avril 2012 - 01:51 .


#17939
Balrog90

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Listening? No Laughing. They are laughing. They are laughing at the biggest corporate rip off of loyal gamers and customers ever. 'oh we are proud of our game and we are not going to change it just because several million of you are whiners and hate the lame duck ending. We're God so screw you, but buy our DLC later this year suckers.' Yeah they really care. I am done. What a colossal waste of time and money. As far as I am concerned ME3 doesn't exist. The franchise ended with ME2. The citadel is under organic control and with the Alpha Relay destroyed The Reapers are trapped beyond the galacitc fringe out in dark space and cannot return. Bioturd can kiss my rosie rump. It will be a cold day before I get suckered into ordering one of their games again.

#17940
darkway1

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Balrog90 wrote...

Listening? No Laughing. They are laughing. They are laughing at the biggest corporate rip off of loyal gamers and customers ever. 'oh we are proud of our game and we are not going to change it just because several million of you are whiners and hate the lame duck ending. We're God so screw you, but buy our DLC later this year suckers.' Yeah they really care. I am done. What a colossal waste of time and money. As far as I am concerned ME3 doesn't exist. The franchise ended with ME2. The citadel is under organic control and with the Alpha Relay destroyed The Reapers are trapped beyond the galacitc fringe out in dark space and cannot return. Bioturd can kiss my rosie rump. It will be a cold day before I get suckered into ordering one of their games again.


I don't think they are laughing at all.......after all that work,all that art,all that effort......the franchise has be tainted,they don't want Mass to be remembered for it's shocking,poor,rushed,sloppy ending and what makes the situation worse,is that it's all their own doing.I don't think people at Bioware find the present ending exceptable either.......they just aren't allowed to express it.

#17941
darkway1

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.........ah well Diablo III is nearly here.

#17942
3DandBeyond

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Archonsg wrote...

@3dandbeyond

Interesting idea, but the fact is, the "solution" itself is flawed at the most basic level. They essentially attempted to copy the "Lord of Shadows" reasoning from Neverwinter Nights 2 but somehow, they botched it rather badly and thus the broken circuar logic we have that no matter how you look at it, just twist back to beg the question, why Shepard who is by no means an idiot, did not go "Huh, what?! That's BS!!"

The ending is broken and will remain broken until they realize that there really should have had that 4th option for Shepard to reject all three choices by the AI child and make a true decision on his or her own.


Whether Shepard wins, loose, lives or dies, until player control is given back to the player AND the player have true multiple paths to take (not red blue green, Shepard dies, citadel destroyed, relays destroyed, galaxy fracked to kingdom come) , paths with at least one leading to a victorious, Shepard lives happy ending as well as defeat, Shepard dies "wtf were you thinking" ending, ME3's ending remains broken.


I of course agree with all who think the game's ending is broken and the circular logic is not my logic.  I do think however that if you put it in the context of some religious fanaticism there is some "sense" to be made of just this part of it.  I don't mean real, rational sense, I mean sense in the minds of some.  Their is a running debate among some as to things like evolution going on in the US now-don't shoot me, I am at once fairly religious, but also logical in that I see the value of science and I know that one does not preclude the other.

But, a lot of people think that only science or only religion explains everything.  So, if you buy that then if there was a God or someone that was fanatical about believing that only God had the answer and they saw that science was seeking to explain away all that God created, they would think Science (advancement) of those created by God was trying to destroy God.  The created destroys the creator.  So, some crazed mind out there might possibly think the only way to keep the created from destroying the creator (God) was to destroy the created before it got too smart.

Personally, I think this is a very narrow-minded view of things, but...there are people that do believe this.  I can think of one hugely noticed group that recently had its leader killed in Pakistan that does believe something similar.  Evil in some minds is a natural part of some more advanced cultures and must be destroyed.  So, the fanatical mind creates creatures to do the destroying.


And, even if this is something they are trying to say it isn't pleasant, doesn't wrap up the games very well, is played out stupidly.

The fact that the starkid gives you some so-called choices that are less than satisfactory may also be that crazed fanatical mind thinking it's giving you choices, but really not. 

If you apply it to current events, what it means is:  Your choices are only that you can destroy us, but we will take a lot of you with us and your society will rot from within.  Your ability to continue doing what you do will be diminished.  You can try to control us, but you will die and we will take a lot of you with us and your society will rot from within.  Your ability to continue doing what you do will be diminished.  You can join us and in doing so, you will basically become us and will achieve perfection.  What is you, will for the most part be gone.  This last part makes sense when you consider that synergy basically stops evolution-we are told that.  So, if in terms of current events we all join the foe, advancement stops.   

I know this is all crazy talk.  But, I don't think as it is any theory is too far-fetched, given what we are left with.  And there are a lot of discussions out there that involve PHD-type endings where people say they couldn't have meant that, it's a video game.  But, look at the backgrounds of some of the Bioware team.  Geneticist as well as garbage man and so on. 


I absolutely agree that my Shepard would have said, "get the f--- out of here."  Shepard would do anything to avoid these choices because they are not acceptable.  If my theory at all is somewhere near correct, Shepard does what even we don't do in terms of a threat to our very existence.  We may make some really, really stupid mistakes, but we try to never let them dictate our fate to us.  When faced with these 3 options we and Shepard would always see another choice. 

#17943
TheBastian

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Dear Bioware, dear Community,

I wrote this not because I want to complain, but I want to express my frustration. I do not know if somebody will read this and take it into consideration, but I have been thinking for quite a while and I just want to say what is goingon my mind.

I play fairly often and enjoy games of diffrent genres, such as strategy, shooter and RPGs. Personally, I demand a lot of an roleplay game to consider it a good one, nevertheless Bioware produced some of the most awesome RPGs I know of. The Baldurs Gate series, the Mass Effect Series, KOTOR. Baldurs Gate 2 for example is one which I find to be almost perfect, the story, the characters, the setting, it all fits together and gives the player the right „feeling“ about the world he is interacting with. Mass Effect has all of these points, and I loved every piece,
1-3. Especially because your decisions come into place later and have an effect. You get to see how the characters you met have been doing and the athmosphere is amazing, everything just feels right and coherent.

The strong shooter elements are just as nice and leave enough room for the RPG elements I enjoyed so much. I
do not mind to explore the world for a couple of time, just seeing locations and talking to people, but I also do not mind the action sequences.

Mass effect 3 seemed to blend in with the spirit of the universe shown in the series perfectly, the setting is great and the character interaction is still there. I admit I heard before that „some“ were complaining about the ending (of the hole series that is!) to not be satisfiying and settling, but I still gave it a shot, having had such a good memory of Mass Effect 2 and 1. During the story everything went well in my opinion, even the scene inside the Citadel, up until... the platform lifts up and all goes horribly wrong. The purpose Shepard was fighting for during the entire series was put upside down, because the Reapers were just controlled by this glowing near god thingie. Adding insult to injury, the logic begins to futher crumble away and plotholes are developed, leaving the player confused and sad. When this crucible controls the Reaper, why the attack of Sovereign in part one? Who is it? Why did it never show up before? Why does Shepard blindly accepts everything his new arch enemy says? (Remember, he kills all intelligent life every cycle to make them into new Reapers, by an artifial life form he created. And his motivation is, as he claims, because else artificial life would wipe out organic life. This is quite some sick moral.) Why does he trust the solutions he offers? Why is the normandy not in the final battle when the explosion of red, green or blue energy happens? Where are they anyway? How is it possible a crewmember having been on the earth minutes ago is with Joker, escaping somehow? Why is nothing I ever did before of interest? Whether crewmembers survived or not, whether the genophage is cured, whether Quarians and Geth come to peace or not, whether Shepard is seen as a hero or a renegate. Whether I have assembled the greatest
fleet ever, or just above Minimum, does nearly not matter (ok, you get to choose between more colours if your rating is high enough... seriously, the endings look exactly the same). The player is presented three choices, none of which seem to do no harm to the races mingled in this conflict (what about the hundreds, if not thousands of ships stranded in the solar system, without a working mass relay? Not to speak of the implied explosion following... I highly doubt they manage to somehow reconstruct them in the whole galaxy before things get ugly, considering supply of water, food, energy).

The complete part of this crucible kid seems rushed, almost like from a diffrent game. And this is supposed
to be the ending of the series intended so satisfy the fans. No, we dont want necessarily to have a happy ending. No, Shepard must not survive at all costs- I suspected there was a good chance he would not survive in the end anyways. But this feels pressed, illogical, contrary to the flow of the entire series before. This is just not the ending I wanted to see, not even close. I do not deny this is a product in which the fans can accept what is given to them, or not, the plot is made by someone else. But with so many claims before how there was not going to be a simple ending, how the choices you made had an effect, I feel disappointed. Disappointed by Bioware, in which I put so much trust before and believed that in the third part, when the other two have been absolutely amazing, they simply could not deliver such a poor ending which leaves way more questions than it answers. Do not get me wrong, Mass Effect 3 is still one of the best games I ever played, and I do not regret buying it. But the urge to
play again, to see what I can do otherwise, how the outcome will be a diffrent one, is plain gone. I played Mass Effect 1 and 2 three times each and everytime discovered new aspects. Now, I ask myself „why should I do this with Mass Effect 3, the result is the same anyway. I think I would like red colour this time.“

I do not know what can be done about this, but I know I will never buy a Bioware game again without prior information on how the stroy goes. It´s just I dont want to experience such an ending again. Bioware, you still got a chance to get it right. Your fans will forgive you and continue to support you, please reconsider. Pretty please.

Sincerly
Sebastian
a disappointed german fan

(Edit: changed format slightly)

Modifié par TheBastian, 20 avril 2012 - 03:28 .


#17944
3DandBeyond

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darkway1 wrote...

Balrog90 wrote...

Listening? No Laughing. They are laughing. They are laughing at the biggest corporate rip off of loyal gamers and customers ever. 'oh we are proud of our game and we are not going to change it just because several million of you are whiners and hate the lame duck ending. We're God so screw you, but buy our DLC later this year suckers.' Yeah they really care. I am done. What a colossal waste of time and money. As far as I am concerned ME3 doesn't exist. The franchise ended with ME2. The citadel is under organic control and with the Alpha Relay destroyed The Reapers are trapped beyond the galacitc fringe out in dark space and cannot return. Bioturd can kiss my rosie rump. It will be a cold day before I get suckered into ordering one of their games again.


I don't think they are laughing at all.......after all that work,all that art,all that effort......the franchise has be tainted,they don't want Mass to be remembered for it's shocking,poor,rushed,sloppy ending and what makes the situation worse,is that it's all their own doing.I don't think people at Bioware find the present ending exceptable either.......they just aren't allowed to express it.


Yeah, I sincerely doubt they are laughing.  They loved the games as much or more than fans.  They also seemed to expect new Mass Effect games that took place either before or during the events of the current series.  There's no way they wanted this series to be remembered for this reaction.  There are many reasons why some things just may have happened as they did.  They were pressed for time and they began to borrow ideas from elsewhere.  Notes they made suggest borrowing from the Matrix, among other things.  I also think that certain plotpoints created cascading problems for them.  If teammates were missing or not, perhaps did affect decisions to remove them from the final "battle".  In the end, they couldn't push the release date further because they'd already changed it from late 2011.

I think they always intended to do something more with it, because there are indications at the end that this was not the end.  I also don't think they could watch the ending (face it, most of the ending is just watching stuff) and think it was just fantastic and made a lot of sense.  They couldn't possibly think it wrapped up all the stories in a satisfactory way.  And, stuff written in "The Final Hours" directly contradict their assertions that this was the way they wanted the game to end or that they are proud of it.  They can't be, because it isn't the type of ending they even talk about.  Even the last discussion in "the Final Hours" is about CH not wanting to get aboard a VirginAtlantic spaceflight, because he likes to pilot, wants control-that's seen as a metaphor for these games, but in the end you don't control anything.

#17945
3DandBeyond

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@TheBastian,
You are exactly right on all points. In fact, so much was stated prior to the game's release and so much was promised when you played all 3 games, that were not delivered in the end, that it would be laughable if the games had not been good.

They made a point to say that your playthrough and ending would be unique to how you played the game. But, it's a cookie cutter ending. Anyone can get the same ending just by the war assets and state of galactic readiness they have in this one game.

The only differences are things that lead up to the ending. It's about who you can make a phone call to before you hit the beam.

And then it's about space magic. Starkid that I don't even like, wouldn't listen to, certainly would curse out, that I do try to shoot (magic gun does not have enough space magic). Pick door A,B,or C. Joker picks up a couple of my teammates (space magic has returned), flies away, ends up on Jungle planet. Emotionless Joker, teammates, love interest get out of Normandy without a scratch on them. Well, if they are all male, good luck with that Adam and Eve thing. If they all can't eat the same food then somebody's gonna die. Good luck with that.

Curing the Genophage didn't matter, uniting the Geth and Quarian didn't matter. And yet, these were considered to be the 2 most important things to happen in ME3 according to the dev team.

You are exactly right in that this seems to come from another game. None of it fits here.

#17946
sbricca

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3DandBeyond wrote...



Yeah, I sincerely doubt they are laughing.  They loved the games as much or more than fans.  They also seemed to expect new Mass Effect games that took place either before or during the events of the current series.  There's no way they wanted this series to be remembered for this reaction.  There are many reasons why some things just may have happened as they did.  They were pressed for time and they began to borrow ideas from elsewhere.  Notes they made suggest borrowing from the Matrix, among other things.  I also think that certain plotpoints created cascading problems for them.  If teammates were missing or not, perhaps did affect decisions to remove them from the final "battle".  In the end, they couldn't push the release date further because they'd already changed it from late 2011.


Hallo,
i think that is true, but i think  they ought to write the endingS at the beginning of the mass effect 3 project...at least an idea...
But i heard that the ending is similar to deux ex 1, right?
I liked playing ME3, i think is an excellent product until the last 10 min...


(my english is very bad..sorry..)

#17947
zarnk567

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sbricca wrote...

3DandBeyond wrote...



Yeah, I sincerely doubt they are laughing.  They loved the games as much or more than fans.  They also seemed to expect new Mass Effect games that took place either before or during the events of the current series.  There's no way they wanted this series to be remembered for this reaction.  There are many reasons why some things just may have happened as they did.  They were pressed for time and they began to borrow ideas from elsewhere.  Notes they made suggest borrowing from the Matrix, among other things.  I also think that certain plotpoints created cascading problems for them.  If teammates were missing or not, perhaps did affect decisions to remove them from the final "battle".  In the end, they couldn't push the release date further because they'd already changed it from late 2011.


Hallo,
i think that is true, but i think  they ought to write the endingS at the beginning of the mass effect 3 project...at least an idea...
But i heard that the ending is similar to deux ex 1, right?
I liked playing ME3, i think is an excellent product until the last 10 min...


(my english is very bad..sorry..)


It's actually almost an exact copy and paste of Deus Ex, they even use the same colors that Deus Ex used to differentiate the endings.The only difference is that I really liked the Deus Ex ending, where as I hate the ME3 ending.

p.s: your english is fine :)

Modifié par zarnk567, 20 avril 2012 - 04:31 .


#17948
adhoc9000

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Look, I think it is safe to say that we all love ME3. we would not be spending the time reading and posting in the forums for a game we didn't love. Ultimately there are two major problems. the most important problem is that our decisions dont matter and there are no real consequences for how chocies. For an example ME2 final mission was all about consequences. We'd like to see a mission play out similar to that. Also the whole priorty:Earth mission is confusing and it gets more confusing as it ends. We all understand that the ME3 has to end in a somewhat polarized way and that not a problem because both ME1 And ME2 ended in very polarized way but there were chocies that matter adn consequence. I just feel like the ending was written more for those who never played ME1 and ME2 rather than those fans who have been along for the whole ride.
It was a great game but, it can be much much better. Hopefully you are still listening bioware

#17949
sbricca

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there are people who play mass effect 3 without playing me1-2 before?


2-3% of customers....

#17950
adhoc9000

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yeah and why should bioware cater to those fans. it is a trilogy after all.