Dear Bioware, dear Community,
I wrote this not because I want to complain, but I want to express my frustration. I do not know if somebody will read this and take it into consideration, but I have been thinking for quite a while and I just want to say what is goingon my mind.
I play fairly often and enjoy games of diffrent genres, such as strategy, shooter and RPGs. Personally, I demand a lot of an roleplay game to consider it a good one, nevertheless Bioware produced some of the most awesome RPGs I know of. The Baldurs Gate series, the Mass Effect Series, KOTOR. Baldurs Gate 2 for example is one which I find to be almost perfect, the story, the characters, the setting, it all fits together and gives the player the right „feeling“ about the world he is interacting with. Mass Effect has all of these points, and I loved every piece,
1-3. Especially because your decisions come into place later and have an effect. You get to see how the characters you met have been doing and the athmosphere is amazing, everything just feels right and coherent.
The strong shooter elements are just as nice and leave enough room for the RPG elements I enjoyed so much. I
do not mind to explore the world for a couple of time, just seeing locations and talking to people, but I also do not mind the action sequences.
Mass effect 3 seemed to blend in with the spirit of the universe shown in the series perfectly, the setting is great and the character interaction is still there. I admit I heard before that „some“ were complaining about the ending (of the hole series that is!) to not be satisfiying and settling, but I still gave it a shot, having had such a good memory of Mass Effect 2 and 1. During the story everything went well in my opinion, even the scene inside the Citadel, up until... the platform lifts up and all goes horribly wrong. The purpose Shepard was fighting for during the entire series was put upside down, because the Reapers were just controlled by this glowing near god thingie. Adding insult to injury, the logic begins to futher crumble away and plotholes are developed, leaving the player confused and sad. When this crucible controls the Reaper, why the attack of Sovereign in part one? Who is it? Why did it never show up before? Why does Shepard blindly accepts everything his new arch enemy says? (Remember, he kills all intelligent life every cycle to make them into new Reapers, by an artifial life form he created. And his motivation is, as he claims, because else artificial life would wipe out organic life. This is quite some sick moral.) Why does he trust the solutions he offers? Why is the normandy not in the final battle when the explosion of red, green or blue energy happens? Where are they anyway? How is it possible a crewmember having been on the earth minutes ago is with Joker, escaping somehow? Why is nothing I ever did before of interest? Whether crewmembers survived or not, whether the genophage is cured, whether Quarians and Geth come to peace or not, whether Shepard is seen as a hero or a renegate. Whether I have assembled the greatest
fleet ever, or just above Minimum, does nearly not matter (ok, you get to choose between more colours if your rating is high enough... seriously, the endings look exactly the same). The player is presented three choices, none of which seem to do no harm to the races mingled in this conflict (what about the hundreds, if not thousands of ships stranded in the solar system, without a working mass relay? Not to speak of the implied explosion following... I highly doubt they manage to somehow reconstruct them in the whole galaxy before things get ugly, considering supply of water, food, energy).
The complete part of this crucible kid seems rushed, almost like from a diffrent game. And this is supposed
to be the ending of the series intended so satisfy the fans. No, we dont want necessarily to have a happy ending. No, Shepard must not survive at all costs- I suspected there was a good chance he would not survive in the end anyways. But this feels pressed, illogical, contrary to the flow of the entire series before. This is just not the ending I wanted to see, not even close. I do not deny this is a product in which the fans can accept what is given to them, or not, the plot is made by someone else. But with so many claims before how there was not going to be a simple ending, how the choices you made had an effect, I feel disappointed. Disappointed by Bioware, in which I put so much trust before and believed that in the third part, when the other two have been absolutely amazing, they simply could not deliver such a poor ending which leaves way more questions than it answers. Do not get me wrong, Mass Effect 3 is still one of the best games I ever played, and I do not regret buying it. But the urge to
play again, to see what I can do otherwise, how the outcome will be a diffrent one, is plain gone. I played Mass Effect 1 and 2 three times each and everytime discovered new aspects. Now, I ask myself „why should I do this with Mass Effect 3, the result is the same anyway. I think I would like red colour this time.“
I do not know what can be done about this, but I know I will never buy a Bioware game again without prior information on how the stroy goes. It´s just I dont want to experience such an ending again. Bioware, you still got a chance to get it right. Your fans will forgive you and continue to support you, please reconsider. Pretty please.
Sincerly
Sebastian
a disappointed german fan
(Edit: changed format slightly)
Modifié par TheBastian, 20 avril 2012 - 03:28 .