Listening? No Laughing. They are laughing. They are laughing at the biggest corporate rip off of loyal gamers and customers ever. 'oh we are proud of our game and we are not going to change it just because several million of you are whiners and hate the lame duck ending. We're God so screw you, but buy our DLC later this year suckers.' Yeah they really care. I am done. What a colossal waste of time and money. As far as I am concerned ME3 doesn't exist. The franchise ended with ME2. The citadel is under organic control and with the Alpha Relay destroyed The Reapers are trapped beyond the galacitc fringe out in dark space and cannot return. Bioturd can kiss my rosie rump. It will be a cold day before I get suckered into ordering one of their games again.
I don't think they are laughing at all.......after all that work,all that art,all that effort......the franchise has be tainted,they don't want Mass to be remembered for it's shocking,poor,rushed,sloppy ending and what makes the situation worse,is that it's all their own doing.I don't think people at Bioware find the present ending exceptable either.......they just aren't allowed to express it.
If that were the case, though, they'd probably be taking active steps to change the ending. Instead, they are apologizing to us in press releases loaded with little insults (such as the implication that the people unhappy with the ending aren't intelligent enough to understand it), marketing the ending as having provoked a bigger reaction than any ending in gaming history (neglecting to mention that the reaction was to how bad it was), and just generally dismissing any complaints about the ending and hiding behind the shield of "artistic integrity."
I don't doubt that there are many people within BioWare that are unhappy with the current ending. I don't know how there could not be people that work for BioWare that hate how the franchise ended. But at the same time, all we're hearing is lip-service from the higher-ups, quoting all the perfect scores the game got from reviewers who are paid in part by EA ad revenue and may or may not have even finished the game before submitting their review.
The fact is that the powers that be at BioWare very much have the power to change the ending. They are just refusing to do so, and at the same time are going out of their way to disrespect the fans that have been buying their games for more than a decade. It's really the latter half of that sentence that is the reason I will never buy a BioWare game again. Great developers occasionally screw up games and that can be forgiven, but insulting their biggest fans in the process can not.
Shortly how to take part: - Turn ON the Mass Effect 3 single player campaign at some point during Saturday, April 28th (Pacific Time/GMT -7). It does not need to be on for the entire 24 hour period. - Tweet Bioware/EA to let them know you are playing in order to show them the number of fans who support them. Post an after action report on the BSN. - Turn OFF Mass Effect 3 and do not play either single or multiplayer for the entirety of Sunday, April 29th (Pacific Time/GMT -7). The game must be shut off for the entire 24 hour period. Do not log in to the BSN forum during this time. - Tweet Bioware/EA again to let them know you are demonstrating their potential loss of customers.
100% Perfect
The Mass Effect Triology ist just perfect, so is ME3.
As I left Earth I cried seeing the boy diing. It was heart touching when Liara presented her memory box. I cheered when I beat my first banshee. I felt so beaten when I left Thessia. Finally all strings come together in London. I see again all the people that I met at my giant journey. And when I am hit the only thought was 'I will rebuild all my powers to reach this beam to the citadell to succeed'. - I never felt so many different feelings in one game.
Then there is the catalyst and it tells me what my options are. I am choosing and die as a real hero. I die for Garrus, Liara, Anderson and all the others. It is no happy ending. It is a tragic ending.
Many people say: There has to be a DLC that changes the outcome.
Happy ending? One nice story? Please next one?
And I worry "Why?" and "Just another Story?" - Last I checked this isn't a game for kids. Kids need fairy-tales with happy endings because they hardly handle other endings. But Mass Effect is a game for adults. Adults should be able to handle a tragedy. Can't you??
So you can and will ask "Why?"! "Why should it be a tragedy?" - And I will answer you:We don't need just another story. Tragedys left you in a noticeable void. It is like a muse and inspires you. It awakens your kreativity and lets your mind wander. There are so many open questions we all can have our own answers to. We can meet and discuss what our answers could be and talk about what we experienced.
So I finally ask you: Do you want just another story or do you want your mind awaken?
100% Perfect The Mass Effect Triology ist just perfect, so is ME3. As I left Earth I cried seeing the boy diing. It was heart touching when Liara presented her memory box. I cheered when I beat my first banshee. I felt so beaten when I left Thessia. Finally all strings come together in London. I see again all the people that I met at my giant journey. And when I am hit the only thought was 'I will rebuild all my powers to reach this beam to the citadell to succeed'. - I never felt so many different feelings in one game. Then there is the catalyst and it tells me what my options are. I am choosing and die as a real hero. I die for Garrus, Liara, Anderson and all the others. It is no happy ending. It is a tragic ending. Many people say: There has to be a DLC that changes the outcome. Happy ending? One nice story? Please next one? And I worry "Why?" and "Just another Story?" - Last I checked this isn't a game for kids. Kids need fairy-tales with happy endings because they hardly handle other endings. But Mass Effect is a game for adults. Adults should be able to handle a tragedy. Can't you?? So you can and will ask "Why?"! "Why should it be a tragedy?" - And I will answer you:We don't need just another story. Tragedys left you in a noticeable void. It is like a muse and inspires you. It awakens your kreativity and lets your mind wander. There are so many open questions we all can have our own answers to. We can meet and discuss what our answers could be and talk about what we experienced. So I finally ask you: Do you want just another story or do you want your mind awaken?
Yes, you died to save your crew. You sacrificed yourself for them. Then the Normandy crashes and goes up in flames. Doesn't really seem like an appropriate time for your crew to step out of the ruined ship SMILING.
Listening? No Laughing. They are laughing. They are laughing at the biggest corporate rip off of loyal gamers and customers ever. 'oh we are proud of our game and we are not going to change it just because several million of you are whiners and hate the lame duck ending. We're God so screw you, but buy our DLC later this year suckers.' Yeah they really care. I am done. What a colossal waste of time and money. As far as I am concerned ME3 doesn't exist. The franchise ended with ME2. The citadel is under organic control and with the Alpha Relay destroyed The Reapers are trapped beyond the galacitc fringe out in dark space and cannot return. Bioturd can kiss my rosie rump. It will be a cold day before I get suckered into ordering one of their games again.
I don't think they are laughing at all.......after all that work,all that art,all that effort......the franchise has be tainted,they don't want Mass to be remembered for it's shocking,poor,rushed,sloppy ending and what makes the situation worse,is that it's all their own doing.I don't think people at Bioware find the present ending exceptable either.......they just aren't allowed to express it.
If that were the case, though, they'd probably be taking active steps to change the ending. Instead, they are apologizing to us in press releases loaded with little insults (such as the implication that the people unhappy with the ending aren't intelligent enough to understand it), marketing the ending as having provoked a bigger reaction than any ending in gaming history (neglecting to mention that the reaction was to how bad it was), and just generally dismissing any complaints about the ending and hiding behind the shield of "artistic integrity."
I don't doubt that there are many people within BioWare that are unhappy with the current ending. I don't know how there could not be people that work for BioWare that hate how the franchise ended. But at the same time, all we're hearing is lip-service from the higher-ups, quoting all the perfect scores the game got from reviewers who are paid in part by EA ad revenue and may or may not have even finished the game before submitting their review.
The fact is that the powers that be at BioWare very much have the power to change the ending. They are just refusing to do so, and at the same time are going out of their way to disrespect the fans that have been buying their games for more than a decade. It's really the latter half of that sentence that is the reason I will never buy a BioWare game again. Great developers occasionally screw up games and that can be forgiven, but insulting their biggest fans in the process can not.
Marketing is correct when they say it got the biggest reaction than any other ending. They don't have to say it was negative, anyone who knows are cares will know that. And even if they did say it was negative, it wouldn't matter. It's getting the huge reaction, and there's an old saying, "There's no such thing as bad publicity."
I'm sure a lot of people who never played this game are going to try it out, so they can see what all the hullabaloo is about. Which is good, because they very well may agree that's it's a bad ending, making the movement even bigger.
100% Perfect The Mass Effect Triology ist just perfect, so is ME3. As I left Earth I cried seeing the boy diing. It was heart touching when Liara presented her memory box. I cheered when I beat my first banshee. I felt so beaten when I left Thessia. Finally all strings come together in London. I see again all the people that I met at my giant journey. And when I am hit the only thought was 'I will rebuild all my powers to reach this beam to the citadell to succeed'. - I never felt so many different feelings in one game. Then there is the catalyst and it tells me what my options are. I am choosing and die as a real hero. I die for Garrus, Liara, Anderson and all the others. It is no happy ending. It is a tragic ending. Many people say: There has to be a DLC that changes the outcome. Happy ending? One nice story? Please next one? And I worry "Why?" and "Just another Story?" - Last I checked this isn't a game for kids. Kids need fairy-tales with happy endings because they hardly handle other endings. But Mass Effect is a game for adults. Adults should be able to handle a tragedy. Can't you?? So you can and will ask "Why?"! "Why should it be a tragedy?" - And I will answer you:We don't need just another story. Tragedys left you in a noticeable void. It is like a muse and inspires you. It awakens your kreativity and lets your mind wander. There are so many open questions we all can have our own answers to. We can meet and discuss what our answers could be and talk about what we experienced. So I finally ask you: Do you want just another story or do you want your mind awaken?
Shepard dying is fine. He was always a potentially marked man when BW said this is his final story. But it's not the fact Shepard died that bothers me, it's that he died......not being Shepard. Shepard is more than just a conversation wheel choice, he's more than a paragon/renegade interrupt, he's more than a biotic/gun slinging space soldier. He's all of these things and so much more. So it was disheartening to see him just accept the word of someone he has no reason to trust when the fate of the galaxy is quite literally being decided outside the window. The Shepard I saw was quite literally stripped bare, armour and all. But Shepard real's armour and strength comes from within and from us the player.
We can have a tragedy, that's fine. I just want to see the Shepard I shaped and molded be the person who walks towards the hangmans noose to save everyone and everything. And more importantly I want it to be on my Shepards terms. Hamlet would feel a bit bummed if he wound up having his blood bath but didn't manage to kill his uncle who was the big bad. Yet that's exactly what Hamlet did. He gave himself a goal, kill the uncle, and by plays end, he accomplished it. Any questions after that didn't matter because the protagonist DID accomplish his mission. Shepard MAY/NOT HAVE accomplished his.
Marketing is correct when they say it got the biggest reaction than any other ending. They don't have to say it was negative, anyone who knows are cares will know that. And even if they did say it was negative, it wouldn't matter. It's getting the huge reaction, and there's an old saying, "There's no such thing as bad publicity."
I'm sure a lot of people who never played this game are going to try it out, so they can see what all the hullabaloo is about. Which is good, because they very well may agree that's it's a bad ending, making the movement even bigger.
That may be correct about marketing, but at the same time, it just felt like another way for BioWare to anger their biggest fans. And it felt entirely in poor taste given how poorly most of those fans reacted to Mass Effect 3's ending.
In short, BioWare really needs to stop going out of their way to ****** us off. Every little jab from them is just another reason I'll never be supporting their company again.
100% Perfect The Mass Effect Triology ist just perfect, so is ME3. As I left Earth I cried seeing the boy diing. It was heart touching when Liara presented her memory box. I cheered when I beat my first banshee. I felt so beaten when I left Thessia. Finally all strings come together in London. I see again all the people that I met at my giant journey. And when I am hit the only thought was 'I will rebuild all my powers to reach this beam to the citadell to succeed'. - I never felt so many different feelings in one game. Then there is the catalyst and it tells me what my options are. I am choosing and die as a real hero. I die for Garrus, Liara, Anderson and all the others. It is no happy ending. It is a tragic ending. Many people say: There has to be a DLC that changes the outcome. Happy ending? One nice story? Please next one? And I worry "Why?" and "Just another Story?" - Last I checked this isn't a game for kids. Kids need fairy-tales with happy endings because they hardly handle other endings. But Mass Effect is a game for adults. Adults should be able to handle a tragedy. Can't you?? So you can and will ask "Why?"! "Why should it be a tragedy?" - And I will answer you:We don't need just another story. Tragedys left you in a noticeable void. It is like a muse and inspires you. It awakens your kreativity and lets your mind wander. There are so many open questions we all can have our own answers to. We can meet and discuss what our answers could be and talk about what we experienced. So I finally ask you: Do you want just another story or do you want your mind awaken?
I'm glad that this option of one type of ending is suitable to you. The issue is the possiblities of varied endings which would be true to all that is Mass Effect is not present.
So I ask you, if it was a happy ending would you be upset? Did you play all 3 games multiple times? If so did you go through different story options each time? Do you want to replay your death over and over? Do you care about all the decisions you made in the past 3 games, and how they are now meaningless, or did you just mash the button when the dialog came up and only cared about "shootin the aliens"?
Really not a good place to put a stance like this.. I mean stateing how you feel is cool and respectable.. but putting down other people because they earned the right to have the option (in proper ME fashion) so they can enjoy replaying the game and having different endings... yeah this is not a good place to do that.
I don't think anyone is saying to remove the option of these endings, just they want other options as well.
100% Perfect The Mass Effect Triology ist just perfect, so is ME3. As I left Earth I cried seeing the boy diing. It was heart touching when Liara presented her memory box. I cheered when I beat my first banshee. I felt so beaten when I left Thessia. Finally all strings come together in London. I see again all the people that I met at my giant journey. And when I am hit the only thought was 'I will rebuild all my powers to reach this beam to the citadell to succeed'. - I never felt so many different feelings in one game. Then there is the catalyst and it tells me what my options are. I am choosing and die as a real hero. I die for Garrus, Liara, Anderson and all the others. It is no happy ending. It is a tragic ending. Many people say: There has to be a DLC that changes the outcome. Happy ending? One nice story? Please next one? And I worry "Why?" and "Just another Story?" - Last I checked this isn't a game for kids. Kids need fairy-tales with happy endings because they hardly handle other endings. But Mass Effect is a game for adults. Adults should be able to handle a tragedy. Can't you?? So you can and will ask "Why?"! "Why should it be a tragedy?" - And I will answer you:We don't need just another story. Tragedys left you in a noticeable void. It is like a muse and inspires you. It awakens your kreativity and lets your mind wander. There are so many open questions we all can have our own answers to. We can meet and discuss what our answers could be and talk about what we experienced. So I finally ask you: Do you want just another story or do you want your mind awaken?
Yea..... I had no problem that Shepard died.... I had a problem with the story losing narrative cohesion completly at the end due to Bioware wanting to have a Deus ex machina ending. When they already had another plot device the Mcguffin crucible, having those to plot devices together.... is just bad writing... not to mention they ripped off the ending of Deus Ex, they even had the same colors deus ex used.
100% Perfect The Mass Effect Triology ist just perfect, so is ME3. As I left Earth I cried seeing the boy diing. It was heart touching when Liara presented her memory box. I cheered when I beat my first banshee. I felt so beaten when I left Thessia. Finally all strings come together in London. I see again all the people that I met at my giant journey. And when I am hit the only thought was 'I will rebuild all my powers to reach this beam to the citadell to succeed'. - I never felt so many different feelings in one game. Then there is the catalyst and it tells me what my options are. I am choosing and die as a real hero. I die for Garrus, Liara, Anderson and all the others. It is no happy ending. It is a tragic ending. Many people say: There has to be a DLC that changes the outcome. Happy ending? One nice story? Please next one? And I worry "Why?" and "Just another Story?" - Last I checked this isn't a game for kids. Kids need fairy-tales with happy endings because they hardly handle other endings. But Mass Effect is a game for adults. Adults should be able to handle a tragedy. Can't you?? So you can and will ask "Why?"! "Why should it be a tragedy?" - And I will answer you:We don't need just another story. Tragedys left you in a noticeable void. It is like a muse and inspires you. It awakens your kreativity and lets your mind wander. There are so many open questions we all can have our own answers to. We can meet and discuss what our answers could be and talk about what we experienced. So I finally ask you: Do you want just another story or do you want your mind awaken?
are you thinking to be an hero with this ending?!? Im think the reapers won (the god child could have a remote server in the dark space, as geth....) im adult enough to accept a tragic ending, most of the people here expected to see shepard diyng in some memorable way...but not in this way...
PS: sorry again for my bad english, i hope you understand me
I'm glad that this option of one type of ending is suitable to you. The issue is the possiblities of varied endings which would be true to all that is Mass Effect is not present.
So I ask you, if it was a happy ending would you be upset? Did you play all 3 games multiple times? If so did you go through different story options each time? Do you want to replay your death over and over? Do you care about all the decisions you made in the past 3 games, and how they are now meaningless, or did you just mash the button when the dialog came up and only cared about "shootin the aliens"?
Really not a good place to put a stance like this.. I mean stateing how you feel is cool and respectable.. but putting down other people because they earned the right to have the option (in proper ME fashion) so they can enjoy replaying the game and having different endings... yeah this is not a good place to do that.
I don't think anyone is saying to remove the option of these endings, just they want other options as well.
Agree, I'm not against a bitter sweet end. Heck I'm even open to a 'Reaper's win the day and disappear for another cycle end'. How cool would it be to lose (ok maybe not so cool), but then find the next cycle inhabitants discover Liara's time capsule. Bitter? yep! Sweet? Who wouldn't want to hear Liara talking about our Shep's and giving the next cycle hope to avoid harvestation?
Over the past few weeks I have an impression generated by, not all but a majority, that those who do not want the ending to change are afraid that the way ME ended will cease to be. That couldn't be further from what I hope will happen. Keep the original endings. They are and will continue to be a talking point. A historical bookmark of gaming. Just add additional chocies to expand on how we the player choose to face the final curtain. That ties together loose plot threads, doesn't invoke over 700 pages of forum entries pointing out plot holes and definitely doesn't involve space magic or that dappy Godchild
100% Perfect The Mass Effect Triology ist just perfect, so is ME3. As I left Earth I cried seeing the boy diing. It was heart touching when Liara presented her memory box. I cheered when I beat my first banshee. I felt so beaten when I left Thessia. Finally all strings come together in London. I see again all the people that I met at my giant journey. And when I am hit the only thought was 'I will rebuild all my powers to reach this beam to the citadell to succeed'. - I never felt so many different feelings in one game. Then there is the catalyst and it tells me what my options are. I am choosing and die as a real hero. I die for Garrus, Liara, Anderson and all the others. It is no happy ending. It is a tragic ending. Many people say: There has to be a DLC that changes the outcome. Happy ending? One nice story? Please next one? And I worry "Why?" and "Just another Story?" - Last I checked this isn't a game for kids. Kids need fairy-tales with happy endings because they hardly handle other endings. But Mass Effect is a game for adults. Adults should be able to handle a tragedy. Can't you?? So you can and will ask "Why?"! "Why should it be a tragedy?" - And I will answer you:We don't need just another story. Tragedys left you in a noticeable void. It is like a muse and inspires you. It awakens your kreativity and lets your mind wander. There are so many open questions we all can have our own answers to. We can meet and discuss what our answers could be and talk about what we experienced. So I finally ask you: Do you want just another story or do you want your mind awaken?
Two things: First off, again I ask everyone to watch this video--
Please watch it if you think the only thing people are complaining about is the ending is sad.
Secondly, you seriously need to read this thread. Most people are not saying please, just make it a happy ending and all will be forgiven. That's not the core issue, but.... your choices in the game should mean that a happy ending is possible even if a sad ending is probable.
Along with all that the ending should fit the games. It doesn't. It's like playing or watching another game. The starkid comes out of nowhere and is what? My enemy, my friend, a late night talk show host? I don't know and I don't care because this stupid kid is just that, stupid. My Shepard, who has straddled the line at times being the pushy renegade "here let me show you out the window" and a thoughtful Paragon, has nothing to say when the glow boy offers some stupid choices. Choices which do not vary much no matter what you do in the game. The only determining factor is EMS-not enough and 2 choices may have more baddish impact. But, basically, all choices must mean the destruction of the galaxy as it is. Unless, you work really hard and try to explain everything away with information you make up because it has never existed in the games before.
The game has always been about the character driven story-I drive the characters and I am all about the inter-personal relationships I have along the way. They all get to me and help me make decisions. But, these choices and relationships are meaningless at the end. I have my star magic unlimited ammo gun at my side, I was followed up to the Catalyst by Anderson who magically made it there first, but had to pass me unseen. My LI and a teammate are magically transported to the Normandy which turns tail and runs from the area, crashing on some jungle planet. Joker may have to settle down with 2 guys-happy homemaking.
Even before I go up the beam, I decide to strip in the midst of battle, since I'm no longer wearing any armor. Command cannot seem me limping towards the beam-I should be easily seen against a bright background. Furthermore, in their best impression of a cowardly decision they give the orders to retreat. Ok, this was a last ditch effort-where the heck are they going to retreat to? You can also clearly hear Anderson in the distance (can't remember what he says) which indicates he must have followed me up the beam.
The ending falls off a cliff. You make choice A, B, or C-something Casey Hudson said would not happen in this game (oh right he told the truth it's choice Blue, Red, or White). Your choices are nonsensical because they will totally destroy many things you worked hard to build up to get where you are and at best leave all cultures mostly devastated. Maybe that must happen, but the "logic" used to explain why is not logical. And, Shepard wouldn't just toddle off to make such a choice without trying to fight for a different one.
And, all of this is based upon whether you can stomach the starkid in the first place. I can't. He does not belong in this game. The monsters of my nightmares were Reapers-nasty, ugly, huge, frightening Reapers. Not some VI of a kid that I have been told (hit over the head) in this game I must care about. With the inclusion of this Star kid, I don't even like the "real" kid. I am annoyed that the game demands that I care about him. I care about the people I have always cared about along the way. I even care more about Vega because he told Ashley off when she was mad at me, and I just met him. I care about the people I worked so hard to get the loyalty of. The people I replayed ME2 for, so I could gain and regain all their loyalties, and the ones that I kept replaying the Collector's base for, just so I could keep them all alive. But, in the end, I am once again given this kid, in glow form and told he means something to this game. He does not fit.
Even if you buy into the ending, it is not interactive. It's nonsensical cutscenes afterwards. It's emotionless and very anti-climactic. It does not do the game justice. The ending causes more questions than it answers, but a lot of the questions start with, "what just happened?", "how could that happen?", "where is Joker going?", or just "WTF?" The other questions are things like "when do I get to see what this all means to the people I care about?" with the feeling you just screwed all of them. You even think that if you play it again maybe things will be different since Casey Hudson said there would be vastly different endings based on how you played the game, only to find out that the endings are based on your EMS score and partly due to renegade/paragon decisions. The choices are limited, even if you changed up a lot of what you did in the game. Replay again? Nope, no way.
I view it like this: Bioware created us fans and if their logic (the star kid's logic) is true, then they are the creator and we are the created. We are rebelling, so they must destroy us before we are destroyed. The created will always rebel against the creator. Garbage.
At the risk of continuing a theme...... the cycle continues.
I have no doubt that ppl exist who want the whole of the ending removed and a re-written piece put in it's place. But imo if that were to happen then all the talk and debate, the cupcakes, the charity drives..... all of it would feel a little bit hollow. The ending's of ME are infamous. Keep them. BUT (I say this is big capital letters before ppl start throwing bits of internet at me), expand the ending options even further, to not only include the orignal 3 endings, but to incorporate more ways to end the game we must navigate our Shep's towards that DO take into account who your Shep is, what s/he has accomplished, what your war Asset level is etc etc.
At the risk of continuing a theme...... the cycle continues.
I have no doubt that ppl exist who want the whole of the ending removed and a re-written piece put in it's place. But imo if that were to happen then all the talk and debate, the cupcakes, the charity drives..... all of it would feel a little bit hollow. The ending's of ME are infamous. Keep them. BUT (I say this is big capital letters before ppl start throwing bits of internet at me), expand the ending options even further, to not only include the orignal 3 endings, but to incorporate more ways to end the game we must navigate our Shep's towards that DO take into account who your Shep is, what s/he has accomplished, what your war Asset level is etc etc.
I think someone above made a great point, sure keep the ending-keep it somewhere where it is accessible if someone likes it, but my preference along with that would be to scrap everything past where Shepard gets to the beam (and the stupid comments as he is going towards it-retreat and all that). The starkid ruins the game, the choices given as they are ruin the game, the Illusive Man confrontation makes little sense to me, Anderson's appearance makes no sense to me. Shepard's compliance makes no sense to me. All the other stuff just does not fit the game. This indicates the need to rewrite the ending and the way it plays out. I have real problems with them keeping all this other stuff because even if there was some way to make it seem better, it just all made the games horrible for me. As I've said I initially was ok with the "real" kid in the game and I hate him now. I don't think that just more choices can fix this or that expanding things can. I don't know. I hope they can rehabilitate this. I loved these games and want to love them again.
One potential fix is to keep the endings, but when Shep fry's himself, he wakes up back on earth having just awoken from being hit by Harbie's beam attack. Ok, I know 'it was all a dream' has ppl's eye's rolling. But if we take a little IT theory and mix it with the above. The choice of Red Blue or green could be made to alter the difficulty of actually getting to the catalyst.
This approach would also work on another level. Shepard know on some level after his confrontation with Godchild that someone has to take the hit, ie die, to save the galaxy. Now this opens up the options of telling someone, not tell someone. Bear the burden till the time comes, share it with someone else. Have that person know/not know and argue/not argue and fight it out with a comrade who wants to save Shep by sacrificing themselves, only for Shep to fight back because it's his mission to stop the Reapers. Heck throw in the LI into that mix and the original endings become a Prothean style beacon warning the player what will happen giving the player back the power of how use that power.
You know, I love a good heroic sacrifice. Boromir in Lord of the Rings. Obi-wan Kenobi in Star Wars. Robert Muldoon in Jurassic Park. But the important part of the sacrifice is that it has to have meaning. And there has to be no other choice. And, honestly, Shepard's "sacrifice" seemed more like a severe case of apathy. "I control the Reapers. They're my solution. Can you walk behind me and kill yourself?" "Huh...? Yeah, sure." Weak.
If Shepard has to die, let him/her go out like a bad ass. Let me die punching Reapers to death. Not Space Magic Suicide Beams, please.
I just can't believe the disparity between critical reviews and fan reviews. Take a look at Metacritic. It has a 93 out of 100 for Reviewers and a 5.0 out of 10 for Fans. Actually I think more of us need to go give negative reviews to really show BioWare that the fans don't like this ending and they need to do something about it.
This ending has left me so empty feeling even a week after finishing the game (I had held off after hearing about the bad ending and put a lot of time into multiplayer) and have no desire to ever play any Mass Effect or any BioWare title ever again.
We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening. Active discussions about the ending are more than welcome here, and the team will be reviewing it for feedback and responding when we can. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game. In the meantime, we’d like to ask that you keep the non-spoiler areas of our forums and our social media channels spoiler free.
We understand there is a lot of debate on the Mass Effect 3 ending and we will be more than happy to engage in healthy discussions once more people get to experience the game. We are listening to all of your feedback.
In the meantime, let's give appreciation to Commander Shepard. Whether you loved the ME3 ending or didn't or you just have a lot of questions, he/she has given many of us some of the best adventures we have had while playing games. What was your favorite moment?
I'll like the mass effect 3 "extended cut" if u have shepard living (destroy ending), can u add an epilogue with commader shepard reunting with her or his LI, because I would like to help tali to build a house on Rannoch or Help liara raise shepard's children, pretty please? My favortite moment would on tachanka with the reaper vs. kalros.
That California Literary Review is on point. And, consider it is a Literary Review, so I guess they may know something about telling a story or two.
One of my favorite quotes from the review, though there are many:
"Yes, for those keeping score at home: the ending matters! Especially in the case of Mass Effect 3 since it redefines the entire experience . . . in about the same way being left at the altar by a spouse ditching you for your mom redefines a relationship."
"On the Mass Effect 3 endings. Yes, we are listening."
Oh please! They are'nt listening. We want shepard to live but the people of bioware seem to want shepard dead. It's as though they want the reapers to win. Sorry bioware but you don't get to decide the ending this time. We, the players do. We want shepard to live and we want the reapers gone or dead, end of story. I'm sorry if I'm being insulting but you guys at bioware screwed up badly by sending harbinger to get in shepards way near the end.
"On the Mass Effect 3 endings. Yes, we are listening."
Oh please! They are'nt listening. We want shepard to live but the people of bioware seem to want shepard dead. It's as though they want the reapers to win. Sorry bioware but you don't get to decide the ending this time. We, the players do. We want shepard to live and we want the reapers gone or dead, end of story. I'm sorry if I'm being insulting but you guys at bioware screwed up badly by sending harbinger to get in shepards way near the end.
Yea I don't think they are listening either, or they would be talking about adding additional endings instead of expanding the existing ones.
And honestly the whole indoctrination theory doesn't work for me as I think if they had planned it, they would have either had it done, or well on it's way, and would have released it by now.