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On the Mass Effect 3 endings. Yes, we are listening.


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#18201
Caprea

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HunterKiller_, I totally agree with you. And as tempting as the idea of the indoctrnation theory is, I highly doubt that there are any people with BioWare and/ or EA that would go with trolling their fans like that and presenting them a "false" ending. Imagine the riot if that had been the case! No, I do think that the ending can be taken at face value, as sad and angry as it makes me. And maaany, many other fans.
Though I believe that they guys at BioWare did plan to make a grand ending that does the series justice, but maybe they ran out of time or something. I can't imagine that all the creative and capable people there can come up with is a nonsensical, incoherent and depressing ending such as the one we got. And I can't imagine that any of the people who have worked so hard to give us a game the blows us away (and must've come to love the franchise over the years themselves) would be okay with saying: "Yeah, let's go with it. That's the kind of ending the series and its fans deserve." It boggles my mind that obviously no one got up and said: "Look, guys... maybe this ending isn't such a good idea." If the actual writing team didn't have a say about the ending, then I wonder what on earth is going on there: Do they really choose business hierarchy over what's best for the franchise so the bosses can get their way?
I really do not know what to think of all this.

Modifié par dea_ex_machina, 23 avril 2012 - 11:38 .


#18202
sbricca

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I think (i hope) they were not really "genuine surprised" about the fan's reaction...
It's impossible they are happy and satisfied about this game, and I think they are listening for true, but the most of them cant do anything for change the ending. The game is released, end of the story. End for the money to invest in this retail copy, if we want more we have to pay the next dlc's.
EC is only a little thing which should make us happier (in english i think called "sop"?)

#18203
Archonsg

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@dea_ex_machine

What to make of it? That they abandoned the model that made them a household name when it came to story driven games. I remember Neverwinter Nights and the old forums fondly. Lots of ideas, discussions and exchange between Bioware and us mooks. I remember the first DLC, or online expansion as it was then called. The experiment that Bioware tried, to see if people would be willing to pay for modules to extend our Neverwinter Nights gameplay.

Where is that exchange now? Murdered by "Artistic Integrity". Or perhaps someone's hubris. Does not matter. What matters now is that Bioware as a company has shown me, a paying customer must how little they value my business. Can they fix this, yes. Are they doing anything tangible that the customer would be reassured, no.

As for that tweet by Mr Gamble, didn't they planned for ME3 TO HAVE MULTIPLE AND DIFFERENT ENDINGS? If one statement turned out to be not true, how, why would anyone believe or take what you say at face value any more?
Trust runs both ways. We make pre-orders and you guys trust us to buy your product, we pay up and expect to get our product as advertised.

At this point of time. Trust is a commodity that Bioware has abused and I'll be damned if I give any more of mine.

Modifié par Archonsg, 23 avril 2012 - 12:03 .


#18204
3DandBeyond

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Sadly, it may be the combination of EA's somewhat recent acquisition as well as misunderstanding and inability to coordinate a lot of cascading bugs in the program that made them abandon original design. It may not even be actual pressure from EA (though I believe that was certainly part of it), but perhaps perceived pressure. Heretofore, Bioware made their own decisions. After EA bought them, they had to answer 2 masters-their own vision and the realities imposed by another entity. They may simply have partly felt pressured and partly wanted to please their boss. It may also have been a need to just not make the game any longer than it already was.

The evidence is out there that they had a much grander scheme and scope in mind for the game. Javik was intended to be in the game and not in DLC. And the original story was to include gameplay relating to Indoctrination, but it got too complicated-couldn't be resolved within the game.

Bioware has stated the EC DLC won't have indoctrination gameplay, which leaves room for narrative on it.

I do think though if ultimately indoctrination was the meaning of the ending, they were being needlessly and masochistically, vague. It is not impossible to see hints at Shepard's indoctrination along the way, but fans cannot fathom a company "ending" a game without making it all but impossible for it to be anything else. And fans figure that if IDT is true, they were left out of the joke. It's kind of like if they always planned for DLC to resolve the "real" ending then they really needed to end the game as is with something like, "THE END???" or "THE END. OR IS IT?" Or even just that statement on what indoctrination is.

As it is we are left with pure speculation over a, um sorry, pile of crap. And we are left wondering how this could possibly make sense to someone given the games we played. We also have to put our hopes, faith, and trust in people that seemed to think this was a great ending-faith that they will ultimately do the series justice. But, we are on the outside.

#18205
twinsfun

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We want new endings not explanations

#18206
Storm258

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I am curious about this thread's title. "We are listening." Huh, weird, didn't notice. Of course, if someone is listening, he doesn't say something himself. But if you're sitting in your room and talk to your wall, is the wall listening, just because it doesn't answer?

Modifié par Storm258, 23 avril 2012 - 12:14 .


#18207
sbricca

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Storm258 wrote...

I am curious about this thread's title. "We are listening." Huh, weird, didn't notice. Of course, if someone is listening, he doesn't say something himself. But if you're sitting in your room and talk to your wall, is the wall listening, just because it doesn't answer?


mmm, maybe is not allowed to them coming to talk in this tread right now.

#18208
LiarasShield

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the thing is that I'm not really upset about the multiplayer componet I think it is great that other mass effect fans can come together and play as the other races they were never able to do before but the issue here is that this started out as a powerful third person sci fi rpg where character choices and options made drastic impact through the triliogy and events you went through

seeing that your choices don't mean anything or how all your actions hold no real affect on the ending at all then different colored explosions and no matter how good you played how many assets you get you always die no matter what so a game where choice and performance is what determined wether things ended well or went terribly wrong got majorly screwed over because wether you did terrible or not you still get the foot up the ass and pretty much get critical failure just without the screen turning red and seeing the bold letters first hand

#18209
improperdancing

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Benchpress610 wrote...

improperdancing wrote...

Gweedotk wrote...

I think we should give this DLC a chance. Bioware is at least trying. I personally don't buy EA products for the very reason that they usually aren't good. Since we all agree that EA is terrible, why not simply stop buying their products?


I'm sure I'm not the only one, but Mass Effect 3 was the last title I will every buy from BioWare and EA.  Voting with my wallet.


Well…I’m a gamer and I’ve enjoyed Bioware’s games in the past. So I’m not gonna seat here and say Ain’t buying anymore Bioware games. Who knows they might come up with something really good in the future…However, that being said, this is the last time I buy pre-order. From now on, I will wait until the game is released and check the fan’s reviews, not the “professional critics”, but the fan’s. Based on that I’d decide whether to buy it or not
 
Oh, …one more thing…Unless they come clean and disclose how and by whom this crap ending got approved in the game, I will never go anywhere close to anything that Mac Walters and/or Casey Hudson are associated with.


I'm also a gamer who has enjoyed BioWare's games in the past.  In fact, I've purchased every single one of their games (aside from TOR, as I don't care for MMOs), and pre-ordered most of them.  I've been supporting BioWare for over a decade now.

But, all that said, at some point you have to make a stand.  It's very obvious this is a company on the decline.  Their past three releases have all been disappointments in various different ways.  Both Mass Effect 3 and Dragon Age II felt very rushed, and content was obviously streamlined in lazy ways.  You had the constant re-used environments in DAII and the abundance of fetch quests (and consequent lack of meaningful side quests) in Mass Effect 3, amongst other things.

And that's not even taking into account the complete lack of respect they've had for their fans in the whole Mass Effect 3 ending ordeal.  The way they've treated some of their most loyal fans who have been buying their products for over ten years is disgusting.  It's impossible for me to support a company like that going forward.  The only reason I'm still posting here is on the off chance that someone from BioWare is reading this thread and sees my post, because I want them to know that they've completely and utterly lost a customer.

#18210
Sazzle

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I wish there could be a new ending. Do you think there's no chance of this happening? Feel so sad :-(

#18211
RagnarokJ

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I'm not sure if this idea was mentioned before or not but i was thinking that if bioware could make the already existing endings even better where shepard doesn't die and the relays don't explode if your assets are high as 7000 or so.

Modifié par RagnarokJ, 23 avril 2012 - 01:06 .


#18212
3DandBeyond

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RagnarokJ wrote...

I'm not sure if this idea was mentioned before or not but i was thinking that if bioware could make the already existing endings even better where shepard doesn't die and the relays don't explode if your assets are high as 7000 or so.

Yes it has been said, but it should be repeated often and people that feel the same should express this wish.  I wish the same thing.

Sadly, a lot of those that think the ending is ok or don't think it should be changed, believe that the only thing the rest of us feel is that the ending should be a happy one.  Most of us are not looking for the only ending to be a happy one.

But if you've worked your assets off and gotten over a certain EMS score, it should be really likely that you will get the best possible ending.  And that does not mean a quick gasp from a pile of rubble.  Please.

It means Shepard lives and walks off into the sunset with LI.  Teammates survive.  Reapers dead.  Mass Relays intact.  EDI and Joker together.  Geth and Quarians working together.  Krogans awaiting offspring.  Garrus and Shepard having drinks together.  Little blue children (if Liara is your LI).  Ashley or Kaidan promoted.  And so on.

If you've run around being the biggest renegade possible-shooting Mordin-angering everyone, then your EMS will suffer and your ending should reflect the horrible job you've done.  You die.  Reapers destroy advanced organic life this cycle.  You see the people you care about (hard to say who's still left after you crapped on everybody throughout the game, but) fight and die.  The Normandy is destroyed due to a Mass Relay explosion.  Everybody has some suitable, horrible fate.  Because your actions dictated this.

Someone else said this and it bears repeating.  At their most basic level, video games generally give you either a game over (meaning you lost) or a win in the end where you have some cutscene showing that your win meant hearts floating over a loving couple or birds being released or something such as this.  ME is a more complex game, but it does not give you a "win" ending.  It gives you various degrees of the "game over" ending.  Only one ending hints all too quickly that you might have sort of, kind of, possibly, but not totally, won, maybe.  Otherwise, you get a "Bad, worse, and worst" ending based upon dumb, dumber, and dumberer choices.  And all endings are non-win endings.

I do not think they can do any fix if they insist on keeping the endings and your choices as they are now.  Everything past where Shepard gets hit by Harbinger's beam is garbage, if it is meant to portray reality.

At the end, you are basically giving up choice and have no decisions that can change or that reflects a plot point.  You are an observer only.  This is not the way you play through 2.9 ME games.  We want the ending to more reflect your choices and for you as Shepard to have choices up until the end.  And then, an appropriate cutscene is great.

Modifié par 3DandBeyond, 23 avril 2012 - 01:53 .


#18213
sbricca

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3DandBeyond wrote...



I agree but that needs an expansion pack, or a mass effect 4...1 or 2 hours more to play, at least
7 min of videoclip is not enough, and I'm not optimistic about EC

#18214
Benchpress610

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improperdancing wrote...

Benchpress610 wrote...

improperdancing wrote...

Gweedotk wrote...

I think we should give this DLC a chance. Bioware is at least trying. I personally don't buy EA products for the very reason that they usually aren't good. Since we all agree that EA is terrible, why not simply stop buying their products?


I'm sure I'm not the only one, but Mass Effect 3 was the last title I will every buy from BioWare and EA.  Voting with my wallet.


Well…I’m a gamer and I’ve enjoyed Bioware’s games in the past. So I’m not gonna seat here and say Ain’t buying anymore Bioware games. Who knows they might come up with something really good in the future…However, that being said, this is the last time I buy pre-order. From now on, I will wait until the game is released and check the fan’s reviews, not the “professional critics”, but the fan’s. Based on that I’d decide whether to buy it or not
 
Oh, …one more thing…Unless they come clean and disclose how and by whom this crap ending got approved in the game, I will never go anywhere close to anything that Mac Walters and/or Casey Hudson are associated with.


I'm also a gamer who has enjoyed BioWare's games in the past.  In fact, I've purchased every single one of their games (aside from TOR, as I don't care for MMOs), and pre-ordered most of them.  I've been supporting BioWare for over a decade now.

But, all that said, at some point you have to make a stand.  It's very obvious this is a company on the decline.  Their past three releases have all been disappointments in various different ways.  Both Mass Effect 3 and Dragon Age II felt very rushed, and content was obviously streamlined in lazy ways.  You had the constant re-used environments in DAII and the abundance of fetch quests (and consequent lack of meaningful side quests) in Mass Effect 3, amongst other things.

And that's not even taking into account the complete lack of respect they've had for their fans in the whole Mass Effect 3 ending ordeal.  The way they've treated some of their most loyal fans who have been buying their products for over ten years is disgusting.  It's impossible for me to support a company like that going forward.  The only reason I'm still posting here is on the off chance that someone from BioWare is reading this thread and sees my post, because I want them to know that they've completely and utterly lost a customer.


I feel your rage brother, and I understand and respect your position. All I’m saying is I’m not gonna write them off just yet. There are still very talented people over there. Although some of the best have left (Christina Norman, Jessie Huston, Drew, etc), the potential is still there. Under a different leadership, they might come up with something great…However, at this juncture; it won’t take much for me to move to your camp.
 
And as for Walters/Hudson, I hold them responsible for this debacle. I don’t know what went on behind closed doors, but they are the face of the franchise. We’ll probable never know the details. They might even be victims in all of this for all we know. But they have ruined the whole Mass Effect experience for me.

#18215
Archonsg

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Quick note on the 7000 end thing.
ONLY WAY to get EMS that high is if you Multi player. Now some don't or can't, so making an end that REQUIRES MP, is wrong.


 
Though, if anyone needs help, I'm more then willing to buddy up to play, though, you can solo bronze, but easiest if you have at least 3 people.

Modifié par Archonsg, 23 avril 2012 - 02:36 .


#18216
Rh4p

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3DandBeyond wrote...



It means Shepard lives and walks off into the sunset with LI.  Teammates survive.  Reapers dead.  Mass Relays intact.  EDI and Joker together.  Geth and Quarians working together.  Krogans awaiting offspring.  Garrus and Shepard having drinks together.  Little blue children (if Liara is your LI).  Ashley or Kaidan promoted.  And so on.

If you've run around being the biggest renegade possible-shooting Mordin-angering everyone, then your EMS will suffer and your ending should reflect the horrible job you've done.  You die.  Reapers destroy advanced organic life this cycle.  You see the people you care about (hard to say who's still left after you crapped on everybody throughout the game, but) fight and die.  The Normandy is destroyed due to a Mass Relay explosion.  Everybody has some suitable, horrible fate.  Because your actions dictated this.



Why??? In any of the games BW judges your decisions. Anyone tells to u "ey! that's the right decision" or "phewww, you failed chosing this". In every game you play as you want. You decided as you want. And now, at the end u want that they said "well, u failed here and here, and 'cuz of that I give you the bad end; instead, if u here and here choose this other option I give u the good end" ¡What nonsense is this! Where is the "free decision" if one has a reward and the other has a punishment ¿? 

BW give us a game that don't judge our decisions, The most paragorn Shepard arrives at exactly the same point that the most renegade Shepard, but in the way both left behind a lot of different decisions that have direct impact in the curse of the history of the saga. 

At the end, all of us arrives at ONLY ONE final. All the Shepards (renegades, paragorn, mid-renegade, mid-paragorn,....) stop the Reapers and save the galaxy, BW only gave us the option to choose HOW to stop them, but literally ME only has one final. And that's ok, cuz every story must have one begining and one end.

The decisions that every one of us made in the entire saga have no influence in this final (how could make a different final if I decided to cure the xenophage or not?? or if I decided to save Geth/Quarians or not??), but has a big influence in how we arrive to this point, and how the galaxy continues from this point.

In my final, the Krogans has a future cuz I decided to cure the Xenophage thanks to the promise of Wrex that they don't go in war against the other races, the Geth and Quarians lives together in one plante, Ashley has promoted to a Specter,... and Shepard gain the control of the reapers, 'cuz if in the long, long future one race go against the others, and put in danger the entire galaxy, I'd like to take de chance to take back the reapers and put the things in order.

But this is MY Shepard. Another Shepard maybe has decided to destroy the reapers. And the Krogans, with Wrex death and his brother leading it's army go in war against other races. And maybe Tali is dead too... And other Shepard decided to make the sintesis, etc.... and i don't need that BW explain to me every little change that my decisions has produced in the galaxy, 'cuz I can imagine that, and the most important I don't want to BW say to me ¡ey, that's the correct ending, and that's the band ending!

I understand that people maybe (well, not maybe... sure) expect another finals, and a lot of diferent cinematics, and epilogues.... but the way that now we have the finals (well, THE FINAL, cuz really we have only one final: Shepard stop the reapers) i think that it's a very good way for respect all the decisions that all of us made in the three games.

Bye. 



 

#18217
Jonah Lee Walker

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The worst thing is the longer it takes for BioWare to show what they are doing, the more I feel like it is likely that they aren't listening and don't plan on giving us the endings that would satisfy. And if that is the case it just further shows that being eaten up by EA, while possibly goof for the pocketbook means that your games will suffer, and you lose your right to claim artistic integrity, because by selling out to EA, any artistic credentials get thrown out the door.

#18218
Graius

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Jonah Lee Walker wrote...

The worst thing is the longer it takes for BioWare to show what they are doing, the more I feel like it is likely that they aren't listening and don't plan on giving us the endings that would satisfy. And if that is the case it just further shows that being eaten up by EA, while possibly goof for the pocketbook means that your games will suffer, and you lose your right to claim artistic integrity, because by selling out to EA, any artistic credentials get thrown out the door.


I'm not sure that's the case.  Given the headaches they had over leaks and pre-release statements, I suspect they're not going to want to say anything for fear of misinterpretation.  Not least because people have already been very carefully parsing everything they've said to date.  If I were in charge of something like this I'd be keeping people on a very tight leash comm-wise.

#18219
Benchpress610

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Archonsg wrote...

Quick note on the 7000 end thing.
ONLY WAY to get EMS that high is if you Multi player. Now some don't or can't, so making an end that REQUIRES MP, is wrong.


 
Though, if anyone needs help, I'm more then willing to buddy up to play, though, you can solo bronze, but easiest if you have at least 3 people.


You just stole my thunder. Image IPB
 
I don’t know if I’m missing something, but I’ve played every side mission in every game, I played every DLC and the highest EMS I can get with SP only (before going to the Cerberus base) is 3750. ….So to bring my EMS over 4000 I must play MP. That’s not what they promised.

#18220
sbricca

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Rh4p wrote...

At the end, all of us arrives at ONLY ONE final. All the Shepards (renegades, paragorn, mid-renegade, mid-paragorn,....) stop the Reapers and save the galaxy


oh. are you sure about that?
it seemed to me that the galaxy collapses,
but it's not the point...the point is the incongruences

#18221
Rh4p

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sbricca wrote...

oh. are you sure about that?
it seemed to me that the galaxy collapses,
but it's not the point...the point is the incongruences


Incongruences?? Well, a lot of people gives explanations in this and another forums for that "incongruences" but always comes another one to ask for it and finally, like in a lot of discussions, the ones who make much noise are the ones who don't like something. I Know a lot of people who likes the end, but only one has the patience to answer in forums to others who don't like (or don't understand... or don't would understand), but in the other way, I've got two friends who dislikes the end, and wrote lika a hundred posts in other forums. That's the difference.

And talking to the incongruences. If that incongruences are like the one u say when tells "it seemed to me that the galaxy collapses", If u refer to the fact of the explosions.... the explosions in The Arrival and the ones at the end of the game are completly different - visual and in the concept of the explosion itself-, and it's so logic to think this.

Bye

#18222
3DandBeyond

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Rh4p wrote...

3DandBeyond wrote...



It means Shepard lives and walks off into the sunset with LI.  Teammates survive.  Reapers dead.  Mass Relays intact.  EDI and Joker together.  Geth and Quarians working together.  Krogans awaiting offspring.  Garrus and Shepard having drinks together.  Little blue children (if Liara is your LI).  Ashley or Kaidan promoted.  And so on.

If you've run around being the biggest renegade possible-shooting Mordin-angering everyone, then your EMS will suffer and your ending should reflect the horrible job you've done.  You die.  Reapers destroy advanced organic life this cycle.  You see the people you care about (hard to say who's still left after you crapped on everybody throughout the game, but) fight and die.  The Normandy is destroyed due to a Mass Relay explosion.  Everybody has some suitable, horrible fate.  Because your actions dictated this.



Why??? In any of the games BW judges your decisions. Anyone tells to u "ey! that's the right decision" or "phewww, you failed chosing this". In every game you play as you want. You decided as you want. And now, at the end u want that they said "well, u failed here and here, and 'cuz of that I give you the bad end; instead, if u here and here choose this other option I give u the good end" ¡What nonsense is this! Where is the "free decision" if one has a reward and the other has a punishment ¿? 

BW give us a game that don't judge our decisions, The most paragorn Shepard arrives at exactly the same point that the most renegade Shepard, but in the way both left behind a lot of different decisions that have direct impact in the curse of the history of the saga. 

At the end, all of us arrives at ONLY ONE final. All the Shepards (renegades, paragorn, mid-renegade, mid-paragorn,....) stop the Reapers and save the galaxy, BW only gave us the option to choose HOW to stop them, but literally ME only has one final. And that's ok, cuz every story must have one begining and one end.

The decisions that every one of us made in the entire saga have no influence in this final (how could make a different final if I decided to cure the xenophage or not?? or if I decided to save Geth/Quarians or not??), but has a big influence in how we arrive to this point, and how the galaxy continues from this point.

In my final, the Krogans has a future cuz I decided to cure the Xenophage thanks to the promise of Wrex that they don't go in war against the other races, the Geth and Quarians lives together in one plante, Ashley has promoted to a Specter,... and Shepard gain the control of the reapers, 'cuz if in the long, long future one race go against the others, and put in danger the entire galaxy, I'd like to take de chance to take back the reapers and put the things in order.

But this is MY Shepard. Another Shepard maybe has decided to destroy the reapers. And the Krogans, with Wrex death and his brother leading it's army go in war against other races. And maybe Tali is dead too... And other Shepard decided to make the sintesis, etc.... and i don't need that BW explain to me every little change that my decisions has produced in the galaxy, 'cuz I can imagine that, and the most important I don't want to BW say to me ¡ey, that's the correct ending, and that's the band ending!

I understand that people maybe (well, not maybe... sure) expect another finals, and a lot of diferent cinematics, and epilogues.... but the way that now we have the finals (well, THE FINAL, cuz really we have only one final: Shepard stop the reapers) i think that it's a very good way for respect all the decisions that all of us made in the three games.

Bye. 

How does it make sense that everyone in the end still has the same choices, no matter how they've played the game.  There should be reward and punishment.  Your actions should have consequences.  Did you play ME2?  If you did not get someone's loyalty and then put them in a power position at the end (at the Collector's base), someone would die.  Is this not a punishment for your actions or inaction.  That character then would not exist in ME3.  But, if you went back, got all loyalties, changed up who took key positions, and acted quickly at certain points, you could assure everyone lived on into ME3.  That's something that is missing in ME3 and its ending.

And I think you and I have been playing a different game.  In the end, you don't get an ending that saves everything, kills the reapers, and saves the galaxy.  You get choices that determine just how much you screw up the galaxy.  You might destroy them, but in doing so you totally screw up the Geth, EDI, and the Mass Relays, stranding all these fleets at Earth.  Or, you could pick between the other 2 choices and basically do the same thing in different ways.

We shouldn't all arrive at the same place based upon our decisions, because our decisions in these games, always mattered.  That is what makes Mass Effect, Mass Effect.

Basically, if you run around alienating everyone, they will not work together to stop the reapers and will not be a part of the assembled fleets.  There should be no way then that you could achieve the best ending for you.  Yes, at the end you should still have choices that can help to determine what your good ending is.  It may  be that you see the ultimate sacrifice as a good ending and that's fine.  My thoughts don't preclude that.  What I was saying is that if you have screwed everybody along the way and don't build up the necessary forces, you get a really bad ending.  That should happen.  But, if you work very hard and forge alliances, build up assets, choose  from a selection of options that make your force strong, then there should be a path to a super sappy, happy ending.  Not the only course, but a possible one.

I was not even meaning that all renegade decisions are bad ones-they aren't.  Some are really necessary.  But, there is a point where a renegade decision can lead to TIM killing Anderson which in turn kills you.

This game is all about your choices mattering and meaning who lives and who dies.  Your actions have consequences.  It is definitely not necessarily a good decision to not cure the genophage with Wrex alive and his assurances and maturity at trying to work for peace with other races.  If you try to fake the cure, you have to kill Mordin.  Is this a good decision?  But even not curing the genophage gets you war assets that you would not otherwise get, so it offsets some of those you lose by losing the Krogans.  This is a real world corollary-you can earn allies by alienating others.

Actions have consequences.  The game made that clear throughout.  And sometimes there are right and wrong ones, since if you make a bad decision, you do not gain war assets.  And Bioware isn't telling you how to play the game, they are just creating rules that exist within it, just like in real life there are bad decisions, good decisions, and some that are neither.  You make choices based upon your personal bias and if the ending is not what you hoped for, you play the game again.  A game that has only one ending that comes from hundreds of choices I have made is not a game I want to play again.  My ending will not change, so why play again and make different choices.  I want to create a character that really screws things up and then see what that means.  I want a character that does things, renegade and paragon, that creates a different path and ending, and then see what that means.  Then, I can play the games all again and do it differently and see what the next ending is that I get.

My point was that if you have made decisions that did not improve the cohesion of the races in a fight to the death against the Reapers, then the happy ending gets closed for you.  It makes sense.  Even some Paragon choices can cause problems.  I agree.  But, some choices have more impact on building up assets than do others.  If you killed the Geth in ME2, you may get more Quarians.  If you did not, you may get more Geth than Quarians.  It changes some things, but not necessarily your EMS.

As for having to play multiplay.  I agree you should not have to and I know that as it is a 7000 EMS does require that.  I was pointing out that my EMS is over 7000, but I get no better an ending than someone that did much less.  I'm not saying that 7000 or any score requiring MP should be the determining factor, just questioning why it didn't matter.

Modifié par 3DandBeyond, 23 avril 2012 - 04:12 .


#18223
dmcdeavi

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Benchpress610 wrote...

We’ll probable never know the details. They might even be victims in all of this for all we know. But they have ruined the whole Mass Effect experience for me.


true, and sadly true for me as well.

#18224
zarnk567

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Okay Bioware im gonna tell you just why I did not like the ending..... The ending completly destroys the narrative cohesion of the entire story, and snap's many peoples suspension of dis-belief in the universe like a twig.....

Let me put ot this way. It would be like Frodo throwing the One Ring into Mount Doom and instead of destroying Sauron like has been hyped and backed up throught the entire story by Tolkien.... It instead summons a god-like being who lived in the One Ring this whole time. This being then proceeds to give Frodo 3 choices on how to stop Sauron.... but in 2 of the choices Elves and Dwarves die and magic along with them. and in one of the choices all life including orcs are fused into one new "being" and magic dies..... does not really fit with the rest of the story..... and kinda breaks my immersion in the universe..... not to mention undermines just what Frodo and the rest of the fellowship have been fighting for and against the whole series of books. 
In short I hate the ending cause it is just bad writing.

Modifié par zarnk567, 23 avril 2012 - 04:30 .


#18225
Benchpress610

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You know, I’m fed up with people trying to come up with excuses for one of the biggest plot holes in the ending: the mass relays explosions. They are just speculating that they are DIFFERENT EXPLOSIONS from the one in Arrival.
 
Bull…The only KNOWN case of a mass relay explosion and its consequences, before the ending, is in Arrival. According with in game codex and dialogs mass relays are the biggest mass effect engines in the known galaxy and the rupture of its core, by whatever means, will release a wave of energy so large that would emulate the energy of a super-nova. This wave of energy would obliterate the solar system where the relay is located.
 
These are the known in game facts before the ending. I haven’t seen any changers in the codex and until BW comes up with an explanation to cover the obvious sloppy story telling, anything else is just speculations.