3DandBeyond wrote...
darkway1 wrote...
3DandBeyond wrote...
Hey thank you. A lot to work out of course, but it's a start. Your thoughts mean a lot.darkway1 wrote...
3DandBeyond
Just read your fanfiction,work in progress.........It's beautiful,thank you for sharing.
You capture that bond between characters very well and you create a scenario I at least want to see,Liara always seemed a little sad to me through out the series,it's nice to imagine her truely happy in the end.
I think what happened for me is that I began to see the game as a profound romance set against insurmountable odds. It's not only a romance of course but that's a big part of it. No matter what Shepard you, the player chose, Liara was the most feeling of the LI choices in my opinion. Tali could have been, but was hidden behind that mask. Liara's eyes were always so expressive. Garrus was a fantastic character, with an interesting life, but someone I just wanted to get a drink with or shoot the breeze and bottles with. Liara just always became the natural love interest. Thane could have been, because of his deep, deep soul, but he was doomed and even when I wanted to go there (he called me Siha), I just couldn't face the certain heartache. It was bad enough as it was.
It just seems so much like this is the biggest fail of the ending, that it didn't take into account, didn't "get" just how much people cared about all of these characters. Mordin, this guy who'd made some of the worst choices along the way, I loved Mordin. It was so funny when he thought I was trying to come onto him in ME2. And Thane, that broken man who saw his fate clearly. Miranda, the perfect woman unable to have children, yet so focused on the one child she hoped to save. Jack, broken and beaten in some desire to create the perfect biotic soldier, showing that she still had the capacity to love with her biotic kids. The Krogans as a whole, overcoming the systematic changes that other species had made to them, and deciding, just deciding to forge a different path. The Geth and Quarians willing to overlook the sins that each other perpetrated and move on.
This freaking ending just smashes all of that. It was a great story with great pathos and romance and selflessness turned into some incomprehensible goo.
Yes,the characters introduced in Mass2 were my fav part of the game franchise,each one had a unique standpoint,each one had a charm of their own.........Zaeed was not my fav character for example but I took him on missions because his banter entertained the hell out of me........I found it interesting that instead of playing the game to win,I actually played to suit the characters I liked........which is a strange way to play a game really........but goes to show the influence the characters have.
It's this very subject I feel got dumbed down in Mass3 and by the time we got to the end of course it was abandoned all together,even having the chance to say a few last words with your team before the final push seemed emotionally detached.....I feel that I spent more time talking crap on the Citadel than you do in your final hour so to speak.
....but yeah,you nailed it on the head I think,the bond between player and character/character and character was some thing special.....Bioware created some thing unique with this franchise......seems insane that they end it in such a mindless way.




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