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On the Mass Effect 3 endings. Yes, we are listening.


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#18401
BoneDealer

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Here is what I am having trouble understanding in the Synthesis "ending". Throughout the series I am told or reminded that the Geth are software. EDI "herself" is software as well. And although that software transends into something one could redefine as a "soul", their essence is still software/non-physical based. This leads one down a path that for Synthetics that they are software based. So how does one turn software into organic?

How does one turn organic into software? Even "space magic" seems hard to be able to use as an excuse to wave this into logical acceptence.

Also how do future, if any, Mass Effect games move foward? Do they omit the Synthetic option? Because that is a vastly different outcome if all organic and synthetic life are the same. So all flora and fauna are the same now as in combined with Synthetic "dna"?

So is every organic lifeform is immortal like synthetics? Or is the reverse true? Do previous synthetics need to breath and eat? How would a geth eat? Do they evolve mouths?

I do not understand Bioware's artistic vision that they are so "hell yeah!" wanting to protect. It just seems like somekind of corporate CYA for bad decision that was made to ensure MA3 would not miss the set marketed release date.

Who wrote the ending of this game? Where they not kept in the loop with what was going on in other areas? Or was this just some hack-job where it was like, "How about this as a twist. We give the player 3 options. One option will be the "TIM" option, a second option will be the "Anderson/Alliance" favored option. And then will put in a "secret" option to throw back to MA1 that will be the "Saren synthesis" option. All options have to have an added negative outcome as to make it a `bitter-sweet dramatic' ending. Wow this is so smart. [Hey but they contradict the game] Does it matter? It is just a game, people will buy it regardless and it will be no big deal."

I just don't know why they would not take the opportuity to change something that just seems so fundamently wrong with the rest of the game. Up until the ending MA3 even with minor flaws was living up to an epic level video game enjoyment. Only to phone it in at the end and sour the whole ride.

#18402
darkway1

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Seems ironic that people here are nit picking "IT",asking questions,finding fault with the theory...(which is good)....when we have an ending with colour coded space magic,starchild and mass relay mega death........lol....obviously Bioware can't of put any effort what so ever into the ending.

#18403
LiarasShield

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people keep saying were the minority this blueprotoss18 guy in particular on youtube is trying to say fans never use the forums lol



#18404
3DandBeyond

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xjmz250 wrote...


The point you would be returned to is immediately after shepard gets blasted by harbinger. Also that means Anderson wasnt shot by you because that was all inside shepards mind. Hope it helps a little bit :/ (sorry for the half assed answer but im a bit sleepy xD)


My question was actually somewhat rhetorical.  I do know where IT says Shepard would be once it wears off.  It's the same place where most people think the game went to hell.  But, my point was if this was IT(big if), there was no ending.  So, an imcomplete game was released necessitating months of waiting (even for those who pre-ordered) to get an ending.  For what reason?  This discussion? 

I know they are finding ways of spinning this so it looks like all this discussion is good. But to create such a monster would mean they drank copious amounts of New Coke and spent way too much time examining how the death of classic Coke worked to Coke's advantage.

We don't know because as yet, the devs have never been participants in this discussion.  The lack of any honest, open debate where they express their reasoning behind this ending exists...nowhere.  So, we are left to grab at straws.

#18405
darkway1

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LiarasShield wrote...

people keep saying were the minority this blueprotoss18 guy in particular on youtube is trying to say fans never use the forums lol



There have been quite a few mmorpg's I've played that have resident poster's in the games forums,their job is to stamp out people who speak out,to provoke people into having an outburst or two,which leads to such people getting banned,it's an easy way to make problem people go away and keeps official forums looking problem free.

Anyone normal who does not agree with you will have a valid point to make.........so it's easy to spot people who have nothing to say other than prod people with a stick.

#18406
Jusseb

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3DandBeyond wrote...



xjmz250 wrote...


The point you would be returned to is immediately after shepard gets blasted by harbinger. Also that means Anderson wasnt shot by you because that was all inside shepards mind. Hope it helps a little bit :/ (sorry for the half assed answer but im a bit sleepy xD)


My question was actually somewhat rhetorical.  I do know where IT says Shepard would be once it wears off.  It's the same place where most people think the game went to hell.  But, my point was if this was IT(big if), there was no ending.  So, an imcomplete game was released necessitating months of waiting (even for those who pre-ordered) to get an ending.  For what reason?  This discussion? 

I know they are finding ways of spinning this so it looks like all this discussion is good. But to create such a monster would mean they drank copious amounts of New Coke and spent way too much time examining how the death of classic Coke worked to Coke's advantage.

We don't know because as yet, the devs have never been participants in this discussion.  The lack of any honest, open debate where they express their reasoning behind this ending exists...nowhere.  So, we are left to grab at straws.


Maybe the reason is because this is not the ending. I also believe that the only way out of this mess is the Indoctrination Theory.

Why would you otherwise see Shepard take that breath after the destroy ending? Why would that possibly be in the game? Shepard's ultimate goal is to destroy the reapers, not collaborate with them, not merge with them.

Let's say that the IT is true. Shepard is strong minded, maybe that whole sequence after Shepard got blasted is just Shepard fighting the Indoctrination in his head, and if you chose the destroy ending, you beat that Indoctrination.

Shepard gasps for air and from that moment on, the upcoming DLC will take you further.

Modifié par Jusseb, 25 avril 2012 - 12:30 .


#18407
darkway1

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Jusseb wrote...

3DandBeyond wrote...



xjmz250 wrote...


The point you would be returned to is immediately after shepard gets blasted by harbinger. Also that means Anderson wasnt shot by you because that was all inside shepards mind. Hope it helps a little bit :/ (sorry for the half assed answer but im a bit sleepy xD)


My question was actually somewhat rhetorical.  I do know where IT says Shepard would be once it wears off.  It's the same place where most people think the game went to hell.  But, my point was if this was IT(big if), there was no ending.  So, an imcomplete game was released necessitating months of waiting (even for those who pre-ordered) to get an ending.  For what reason?  This discussion? 

I know they are finding ways of spinning this so it looks like all this discussion is good. But to create such a monster would mean they drank copious amounts of New Coke and spent way too much time examining how the death of classic Coke worked to Coke's advantage.

We don't know because as yet, the devs have never been participants in this discussion.  The lack of any honest, open debate where they express their reasoning behind this ending exists...nowhere.  So, we are left to grab at straws.


Maybe the reason is because this is not the ending. I also believe that the only way out of this mess is the Indoctrination Theory.

Why would you otherwise see Shepard take that breath after the destroy ending? Why would that possibly be in the game? Shepard's ultimate goal is to destroy the reapers, not collaborate with them, not merge with them.

Let's say that the IT is true. Shepard is strong minded, maybe that whole sequence after Shepard got blasted is just Shepard fighting the Indoctrination in his head, and if you chose the destroy ending, you beat that Indoctrination.

Shepard gasps for air and from that moment on, the upcoming DLC will take you further.


The end to Mass3 has caused a huge out cry,even made more than a few people abandon the franchise,Bioware and EA's reputations have been tainted and the media in general contiune to fuel the problems............all of these problems would vanish if "IT" was real,if the story was to continue in Mass4,if Bioware dropped a few hints about future plans for the franchise.........

In this case Bioware's silence speaks volumes.........someone has scewed up I think and we are all waiting to see if they can dig themselves out of the hole they created.

#18408
bionicpet

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I think Mass Effect is the greatest game ever made, never before I felt so emotionally moved and broken by a movie or a game.

The story is brilliant and all the characters are simply incredible. I like them all, but Kaidan, Liara, Miranda and Garrus have a special place.

The dialogue you have with some of them before the final battle could break me into tears each time. Kaidan and Liara especially, they melt me down instantly.

About the ending….. I think it’s an incredible, amazing ending and I have no problems understanding it; but it’s also inconclusive and very depressing.
I don’t think there is an easy way to conclude a great game like this and no matter what ending, I would feel devastated and would want to see Shepard, Kaidan, Liara and the others together after all they have been through.

If you take another example like fallout new vegas, with all that it had four complete different endings/conclusions, some people still complained that it was not enough…

I think my real issue is to let go of Commander Shepard and his friends….

#18409
AmstradHero

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bionicpet wrote...
About the ending….. I think it’s an incredible, amazing ending and I have no problems understanding it; but it’s also inconclusive and very depressing.

Then perhaps you can explain:

Whether the Reapers are synthetic or organic, and how this doesn't conflict with the Catalyst's assertion that synthetics will exterminate organic life?
Why Joker was running away?
Why squadmates who got killed by the laser blast that "killed everyone" ended up on the Normandy and the Eden-planet?
How synthesis works?
How Shepard could possibly control the Reapers if he/she is dead, and any other person who has been around Reapers ended up indoctrinated?

There are plenty more questions I'd love to hear the answers to, but if you understand the ending, let's start with those.

If I don't think about it, I can just take it as being an ending copied from other science fiction stories, which is unsatisfying and extraordinarily sloppy writing, but it's the only way I can explain/understand it.

Modifié par AmstradHero, 25 avril 2012 - 12:58 .


#18410
Amenthea

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MRadway wrote...

I have already posted this in the review thread but I'll post it here as well.

The ending was so disappointing that it soured not only Mass Effect 3, it
completely ruined any incentive I had to play through the games again. I had
two FemSheps (one full Paragon, one full Renegade) and a MaleShep (just so I
could romance Jack who happens to be one of my favorite characters). With the
utterly depressing ending the entire game series feel invalidated. The ending
will be the same no matter what.  Would
it really have been so horrible to have the option of a happy ending?
Now I
feel forced to choose from three equally depressing endings that make no sense
what so ever. So, the Reapers are there to kill all advanced synthetics so that
they don’t create advanced synthetics that destroy all life. But wait, the
Quarians have already created the Geth, and they are ALLIED with the Reapers. If
the Reapers wanted to keep organics from being destroyed by synthetics why
don’t the Reapers come around every few years and kill all synthetics instead?
It makes no sense…

Furthermore how can Liara be on the Normandy when she was just beside me on Earth? And how
can she be completely unharmed and not even dirty?

Are you seriously asking me to believe that Liara, who had finally reached the point where she could tell Shepard that she loved her, would leave her behind and run away?

And if the Normandy is scrambling to get away from an explosion that almost destroys it, then what happened to the fleet orbiting Earth, logically it would follow that if the Normandy barely got away then most of the fleet (if not all) is destroyed. Furthermore, if all the mass relays are destroyed then nothing I have done matter, everyone is stranded or dead.

Having reached that ending and the utter misery inflicted on the galaxy a better course of action for Shepard would have been to just sit down on a bomb on Eden Prime in the very first mission in Mass Effect 1 and let it go off. Just let the Reapers win and hope that the next cycle can defeat them, humanity and almost all sentient species are doomed anyway…

The ending completely takes away all replayability because no matter what I do, I am still presented with three choices, all equally depressing.

I feel cheated and lied to by the developers of the games. I invested literally hundreds of hours to shape a character whose choices are ultimately pointless.

To add insult to injury we are presented with a message that I should buy more DLC. Why? Just because you want more of my money?

It would have felt more honest if some Bioware or EA executive had just beat me up in the street and taken my money directly. At least it would have been over with quickly. I wouldn’t have had to invest hours of my time only to be left with a feeling of crushing defeat.

I absolutely respect that the creators of the game have to be true to themselves and their artistic integrity, again, I have no problem with artistic integrity. I am not demanding that J.K. Rowling rewrites the last Harry Potter book because I don’t like the ending, I have no say in the matter, it is her story, she tells it and it is up to me to accept it and move on. That is simply because I had no choice in the actions taken by Harry and the other characters. The Mass Effect series however is based in a large way on me having to make choices that shape the story, but the endings are the same no matter what choices I make. To be fair however, I know there are a lot of people that argue that it is not the end that’s important, it’s the JOURNEY towards that end that matters. Ok, that has merit, I’m not denying that, the journey towards the end if I choose to go full Paragon is so vastly different from if I choose to go completely Renegade that it almost feels like two separate games and that is awesome.

However let me then ask you:

Let’s say hat you are given four series of books, The Lord of the Rings, Wheel of Time, A Song of Ice and Fire and Harry Potter. You can only read one at a time but you can go back when you are done with one and read another and your experience will be vastly different. But, when you reach the final chapter, when you are just about to see how it all ends you are forced to read the last chapter of Harry Potter no matter which book series you chose at the beginning. But to be fair I’ll give you three possible outcomes.

1-     -  Harry Potter choses to merge with Voldemort, sacrificing all that is him in order to stop the evil. At the
memorial Ron is wearing a green shirt.

2-      - Harry Potter choses to control Voldemort, sacrificing all that is him in order to stop the evil. At the
memorial Ron is wearing a blue shirt.

3-      - Harry Potter sacrifices himself in order to kill Voldemort in order to stop the evil. At the memorial Ron is
wearing a red shirt.

In all three endings all magic is removed from the world turning all wizards and witches into muggles.

Would you go back and read another series of books if you knew that that was the ending regardless?

It will be a long time before I ever buy any game that has a Bioware or EA logo again, not sure if I ever will. I will however NEVER recommend anyone who hasn’t played the Mass Effect to do so, it is simply not worth it, the ending POISONS EVERYTHING.


This.     Bittersweet ending? poppycock.  BF3 had a 'bittersweet' ending that actually worked.  I heard about the ending being bad before I got there and remember saying to my partner "How bad could it be?" but it is actually extremely bad.   The game was soooooo good up until the last 10 mins, I cried during the Thane and Mordin sequence and feel it was one of the very best examples of its game type until the end.

I tried going back and starting ME1 (to get Wrex back, I killed him in my first go) but couldn't do it, I didn't see the point as after everything you still lose in the end.   It has managed to taint an entire franchise for me.

I hope the IT is correct, but if so EA still released a game that wasn't finished if you chose one of the 3 endings and that is very bad form...

PS <3 MRadway, said it better than I could.

#18411
3DandBeyond

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It's Bioware's silence and previous assertions that indicate IT isn't the ending that is the biggest problem.

@Jessub, I understand that IT would mean the ending was not the ending (my point, actually), but if that is what was intended then they've got a tiger by its tail. A lot of people can't forgive the way it's all been treated. If it's IT (the only way they can leave the ending as is and have it make any sense), then they've needlessly all but insulted fans (you don't get our smart artistic vision), they've lied if it's concluded in an ME4-(ME3 is the end of Shepard's story), they've misled (Indoctrination gameplay is not a part of the ending), and they've shown a lot of arrogance in the midst of fan incredulity. You do not treat your fans this way even if you had big things planned that would knock their socks off. You let them in on the joke and if they still don't "get" it, you talk with them, you hint at things, you make sure they do "get" it-you earn your fans.

For many, Bioware could have staunched the bleeding if they had just shared something of their vision. Even if it was not indoctrination (which again I think is the only thing that makes some sense of this ending), they could have provided a real service if they had just shared. Imagine the vastly different conversations we would all be having now if they participated in the speculation and if instead of the "be sure and buy more DLC" screen at the end, we had gotten a sure sign that they always intended this game to be concluded in extra content or even another game. If any of this was always planned, they left us out of the joke and acted like we were just plain ignorant not to "get" it.

The potential for a totally loyal fan base was there and may still be hanging on by a thread right now, if they would just open up a discussion with us and if the EC DLC fixes things.

#18412
darkway1

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bionicpet wrote...

I think Mass Effect is the greatest game ever made, never before I felt so emotionally moved and broken by a movie or a game.

The story is brilliant and all the characters are simply incredible. I like them all, but Kaidan, Liara, Miranda and Garrus have a special place.

The dialogue you have with some of them before the final battle could break me into tears each time. Kaidan and Liara especially, they melt me down instantly.

About the ending….. I think it’s an incredible, amazing ending and I have no problems understanding it; but it’s also inconclusive and very depressing.
I don’t think there is an easy way to conclude a great game like this and no matter what ending, I would feel devastated and would want to see Shepard, Kaidan, Liara and the others together after all they have been through.

If you take another example like fallout new vegas, with all that it had four complete different endings/conclusions, some people still complained that it was not enough…

I think my real issue is to let go of Commander Shepard and his friends….



Quite refreshing to hear someone liking the ending to Mass3.......I'd love to walk away from the franchise feeling happy......I've really tried hard to like the endings but I can't get away from thinking that the present ending was a sloppy,rushed,pointless bolt-on.It makes the company look cheap and taints the greatest gaming franchise to date. 

#18413
3DandBeyond

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I posted this in the great thread that has some very thoughtful reviews written by Literary Professors.

Bioware gave Mass Effect a pulse. Shepard gave it a face. The other characters gave it a heart. The players gave it a soul. In the last few minutes of ME3 Bioware shot it in the head. The creator rebelled against the created and then destroyed it.

#18414
Chris Readman

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Jusseb wrote...

Maybe the reason is because this is not the ending. I also believe that the only way out of this mess is the Indoctrination Theory.

Why would you otherwise see Shepard take that breath after the destroy ending? Why would that possibly be in the game? Shepard's ultimate goal is to destroy the reapers, not collaborate with them, not merge with them.

Let's say that the IT is true. Shepard is strong minded, maybe that whole sequence after Shepard got blasted is just Shepard fighting the Indoctrination in his head, and if you chose the destroy ending, you beat that Indoctrination.

Shepard gasps for air and from that moment on, the upcoming DLC will take you further.


I'm sorry, but I disagree. The simple way out of this mess that they wrote themselves into is to simply edit out unnecessary details. Get rid of the whole child sequence, get rid of the sequence where Joker runs away and anything following that, and we will see that most of the confusion will be gone.

Using the Indoctrination Theory is not a good way out. It's a more complicated way of saying "it was all a dream, therefore the bad things did not really happen". It all ends up as a diversion from the "real" story that added little to the ending. Why bother with saying it's a dream, when they have the simple option of just pruning out the bad parts?

I'm guessing people will say that Bioware has already stated that they're not changing the ending, so the only option is to go with something along the lines of the indoctrination theory. But the truth is that they can simply change their minds. Unless they're planning to add hours of content that will expound on the effects of indoctrination and give more depth to the starchild's nonsense, what they should do is simply admit the problems with the ending and address them accordingly.

#18415
darkway1

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3DandBeyond wrote...

I posted this in the great thread that has some very thoughtful reviews written by Literary Professors.

Bioware gave Mass Effect a pulse. Shepard gave it a face. The other characters gave it a heart. The players gave it a soul. In the last few minutes of ME3 Bioware shot it in the head. The creator rebelled against the created and then destroyed it.


That's a very artistic way of putting it.......being a caveman myself means I can't express myself creatively......so I use basic,mindless words,that don't really make sense............you know.....like they did in the ending of Mass3:blink:

#18416
3DandBeyond

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darkway1 wrote...

3DandBeyond wrote...

I posted this in the great thread that has some very thoughtful reviews written by Literary Professors.

Bioware gave Mass Effect a pulse. Shepard gave it a face. The other characters gave it a heart. The players gave it a soul. In the last few minutes of ME3 Bioware shot it in the head. The creator rebelled against the created and then destroyed it.


That's a very artistic way of putting it.......being a caveman myself means I can't express myself creatively......so I use basic,mindless words,that don't really make sense............you know.....like they did in the ending of Mass3:blink:


Not true, regarding your words (the ending is another matter of course).  Your posts are thoughtful and thought-provoking.  I enjoy reading so many thoughts here.

And, hey wait, who are you calling artistic?  Thems fighting words.

#18417
MtOMajorCat0311

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3DandBeyond wrote...

I posted this in the great thread that has some very thoughtful reviews written by Literary Professors.

Bioware gave Mass Effect a pulse. Shepard gave it a face. The other characters gave it a heart. The players gave it a soul. In the last few minutes of ME3 Bioware shot it in the head. The creator rebelled against the created and then destroyed it.



I like it, quite profound, and very fitting.

#18418
Disco Shep

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Hi, noob here. Just had to sign up cos, you know... ENDING Image IPB
My experience of ME universe has sort of been from both angles, as cherry was popped on PS3 ME2 release, and I remember really liking the game, but then PS3 died and I forgot all about it.
Then ME3 released, hey I liked the last one, so jumped in on my new PS3 as a somewhat nooby as forgotten most of ME2 (except for the funny guy with the long face, I remember him! Oh, he died... I think I have something in my eye...).
First playthrough of ME3 was awesome, OK this is going to be a brutal ride, they just killed that poor kid! (Yeah yeah, I learnt better...). But I had a helluva time, loved every second, and then got to the end.
Now I knew there was a perceived problem with the end by the fanbase, but I had avoided spoilers, so I thought how bad could it be? And to be truthful I was just - oh, is that it? errr meh...
I had the nagging feeling something didn't make sense but I have a very short attention span and hadn't been that observant - hey I got critical mission failure because I was like 'eh, what did that kid just say? Oooh I walked up to the red one by mistake, not for this paragon Shep, back I go...'. Also pretty sure I wasn't offered the Synthesis option either?
However I did enjoy the game so much I went and got ME1 for my Box, and then repurchased ME2 so I could transfer the decisions from that via the comic, and then imported ME2 save into ME3 and then got to ending again...
This time I knew everyone, I was privy to their individual dreams and desires, and for the most part helped them achieve these. Heck, these were my buds now! And in some cases a bit more... ding dong Image IPB
Basically I had become emotionally invested in the characters and the world they occupied, a first for me since ICO traumatised me many moons ago (thank gawd I watched  through the credits for that!).
So this time the ending HURT. It felt like a betrayal of all that had come before. I know that is melodramatic but that's what emotions do for ya. Haha, in fact I was making up alternatives in my head as I was going along just to survive the terrible truth...
Oh, and this time I chose destroy cos, you know, f*ck you StarSh*t!

(I know this has all been said before and far fom the majority opinion, but gawd it is good to get it off my chest)

#18419
Rajalia

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The Green or Synthesis ending is what i found intriguing. The Catalyst obviously tells Shepard by adding his DNA to the crucible's energy, it would be the trigger for full organic/synthetic synthesis. However, at no time during this conversation does the Catalyst state that doing this would claim Shepard's life. Only that he would be adding his DNA to the energy. The simple fact he jumps into the beam is enough to "donate" DNA to it. Hair, skin cells, etc.

While the blue ending offers us a clear cut view of Shepard being "Vaporized", all we see in the green is him free falling through the energy beam and a glimpse of him, in my opinion "changing" and perhaps making the same shift to an Organic Synthetic or Synthetic Organic. This brief view then shifts to what seems to be more of a first person view as the "white light" of the beam essentially fades out the shot.

SO... Blue = Death, Red = Life. Could green also = Life? It's not clear cut as I would have liked to have seen, which certainly does lend itself to the whole issue a lot of players have had with clarity and finalization of where all the characters are at following all of these events, that and being so involved and tied to the Shepard character... there seemed to be a need for a more defined proof of life.

Blue - Shepard dies. Fine. That's clear cut. He sacrifices himself for mankind essentially.
Red - Lives. Though extremely brief we assume we see him taking a breath.
Green - Nothing defined really at all. Or is too open ended.

For any of the survival options... it would have been nice to see some follow up with him answering questions like:
Does he actually get rescued?
Does he meet up with other surviving team mates/romantic interest?
Do they "fly off into the stars and get "lost" to live the rest of their lives in peace"?

If this is the end of Shepard's story as it was said, then it's safe to assume that any DLC revolving around shepard is more during the timeline of the game itself rather than post-war. Therefore there could have been justified reason to write Shepard out of the story with a truer conclusion. Future games would still be able to reference the feats by Shepard without having to worry whether or not he lived or died. A good example would be the jump from DA:O to DA2. Same world, some cameos by previous characters and some mild references to DA:O but it didn't require multiple starting points to worry about.

In short the game ending could have had more ultimate closure and probably would have satisfied more players, while still amintaining the artistic integrity of the writers.

#18420
Rajalia

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P.S. - Overall experience was great. It just needed a bit more polish to the story and felt rushed at the end since there was no effort needed to beat it.

#18421
3DandBeyond

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@Disco Shep,
I have never made it through more than one playthrough of ME3. I have however re-played the ending, making a different choice each time. I have a high EMS so I get the best versions of the 3 endings. Best is an over-statement of what you get since the word ending implies things like closure and decompression (time to take in all that had occurred and to see just what all the things you did meant)-you know stuff that just is not in the "ending".

No matter which choice I picked, it did indeed hurt. It didn't hurt because of the certainty of Shepard's death depending upon choice (though I am one that wishes there was a path to Shepard's survival and happy, sappy reunions), but because you are just left hanging there. You are shoved off a cliff without a parachute, without a reason for being shoved there, and you don't hit bottom. You are suspended in mid-air, waiting for what happens next. It does indeed hurt, because like Shepard you sit there alone, wondering what just happened.

Modifié par 3DandBeyond, 25 avril 2012 - 02:57 .


#18422
Benchpress610

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darkway1 wrote...

3DandBeyond wrote...

I posted this in the great thread that has some very thoughtful reviews written by Literary Professors.

Bioware gave Mass Effect a pulse. Shepard gave it a face. The other characters gave it a heart. The players gave it a soul. In the last few minutes of ME3 Bioware shot it in the head. The creator rebelled against the created and then destroyed it.


That's a very artistic way of putting it.......being a caveman myself means I can't express myself creatively......so I use basic,mindless words,that don't really make sense............you know.....like they did in the ending of Mass3:blink:

LIke I said, she has a way with words Image IPB

#18423
Disco Shep

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@3D
Couldn't have put it better. I was prepared for sadness (I expected my Shep to sacrifice herself) but by the same token I would of been delighted if my Shep survived and I could sit in the warm glow of a job well done, or anything in between! What I didn't expect was to be totally bewildered, deflated and just feeling it had all been a little... pointless.
As I said my first ending was as a relative noob to the franchise so I was ignorant to it's flaws in regards to the whole three game arc.
By the next time I came to it I had put 100+ hours into the Mass Effect universe (all the time with the nagging 'Ending' preknowledge in my brain, so I can understand why people don't want to playthrough again), and I was now approaching that Event Horizon as a veteran.
And to me the two experiences were poles apart.
Basically I just wanted to kick the Reapers butts from one end of the Galaxy to the other, dammits, and at least know that all my buds were... well, whatever state they were in but at least I would know!
Instead my Shep was forced into three choices, none of which were palatable to her, and my so called buds (well at least 3 of them) had all turned tail and legged it to the nearest undiscovered Paradise Planet - jeez, thanks guys.
OR... it was all a dream (IT) which makes more sense, but then is based on the predication that the so-called 'Final' game of the trilogy didn't even have the decency to finish the story, and by implication expect me to pay extra for DLC closure - in which case 'scroo ju BW/EA!'

#18424
Benchpress610

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Disco Shep wrote...

@3D
Couldn't have put it better. I was prepared for sadness (I expected my Shep to sacrifice herself) but by the same token I would of been delighted if my Shep survived and I could sit in the warm glow of a job well done, or anything in between! What I didn't expect was to be totally bewildered, deflated and just feeling it had all been a little... pointless.
As I said my first ending was as a relative noob to the franchise so I was ignorant to it's flaws in regards to the whole three game arc.
By the next time I came to it I had put 100+ hours into the Mass Effect universe (all the time with the nagging 'Ending' preknowledge in my brain, so I can understand why people don't want to playthrough again), and I was now approaching that Event Horizon as a veteran.
And to me the two experiences were poles apart.
Basically I just wanted to kick the Reapers butts from one end of the Galaxy to the other, dammits, and at least know that all my buds were... well, whatever state they were in but at least I would know!
Instead my Shep was forced into three choices, none of which were palatable to her, and my so called buds (well at least 3 of them) had all turned tail and legged it to the nearest undiscovered Paradise Planet - jeez, thanks guys.
OR... it was all a dream (IT) which makes more sense, but then is based on the predication that the so-called 'Final' game of the trilogy didn't even have the decency to finish the story, and by implication expect me to pay extra for DLC closure - in which case 'scroo ju BW/EA!'


To be fair, they said the Extended Cut DLC is gonna be free. But still, there is no way they are gonna fix this mess with a few additional cut scenes and an epilogue.

#18425
thul

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Just finished my play thru. Not ashamed to say that, after getting lost in the full trilogy, the end got me a little choked up. I thought it was a pretty epic last stand and Shepherd's fate not too surprising, although I did pause the game to ponder the ending choices while puttering around the house! (chose Control since I didn't want to take out EDI or the Geth) and Synthesize just seemed liked creating better quality Husks to me.

I would have liked a better "last moment" with my LI (Jack) then a holo, but nit picking. Loved the lighthearted moment of catching Tali and Garrus "sharing a moment" before the trip to Earth.

My biggest gripe is that a "perfect" ending required full MP and SP assets. This has been a SP series from the start, it's ridiculous to expect players to suddenly hop aboard and grind MP just so their Shep can live (or to see a better version of their chosen ending). My understanding was that MP was another path for those who weren't into being completionists, but that the SP completionists wouldn't be required to do MP to get the ending they've worked towards for 3 games. Guess I was wrong, but a huge misstep imo.