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On the Mass Effect 3 endings. Yes, we are listening.


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#1826
VintageUtti

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I don't want the dislike for the ending to overshadow what a great series Mass Effect has been.  They are the only games where I've been compelled to play multiple times because I love the characters and love the universe that they reside in.  When I reached the midway point of ME3 - right after the Citadel attack - I felt like the game could pull off a rare feat and actually surpass my expectations, which were the highest I've ever had for a video game.  Reuniting with Kaidan, war planning with Anderson and Hackett, witnessing Thane's heroic sacrifice, shooting bottles off the top of the Citadel with Garrus - I absolutely loved these moments.  Character interactions seemed a lot more natural - you get to interact with your squad off the Normandy and listen when they interact with each other.  Witnessing the results of your previous story choices was extremely satisfying and I appreciated that there was a lot of time taken to account for all the possibilities.

I was so invested in these characters over the 3 games that this is where the ending ruined things for me.  The superweapon was a little macguffin, sure, but I was okay with that.  What I wasn't okay with is Shepard just taking everything this deus ex machina star child said with no doubts whatsoever.  Then you throw in the nonsensical "we must harvest organic life in order to prevent them from creating synthetics that will later wipe them out."  It didn't matter if I resolved the conflict with the geth and quarians, or that I made EDI more human and basically proved this star child wrong.  I even proved Javik wrong by uniting alien forces without forcing them to submission and proving different species can work together.  But choice and choosing your own destiny became irrelevant.  It's like Shepard finally surrendered in the end. 

Yes, it's about the journey, but I was so heartbroken by the ending that I honestly haven't touched ME3 since I beat it 3 days ago - not even to play MP.  I was planning to replay the game multiple times to see how it would affect the ending but now I know it makes no difference.  To expand upon an idea from someone else, it's like you're driving and taking this wonderful roadtrip and picking up friends along the way.  Then you find out that in the end you have to drive the car off the cliff.  Every time.  And you're going to leave your friends stranded on the road.  Knowing that I can't change the outcome no matter what is disheartening and I don't want to have to speculate for a game like Mass Effect because seeing how my choices have changed the universe is why I become so invested in the games.

The bottom line is I wouldn't be so sad about the ending if the rest of the game hadn't been so stellar.  I felt like ME3 could have taken the top spot on my list of best video games ever, something that hasn't moved in the past 15 years, but because of the ending felt far short.  I care about my squad and I care about what happens to Shepard.  But now I find the only way to cope with the ending is to exploit plot holes like the Normandy crew inexplicably arriving on a foreign planet alive and well as proof that Shepard was indoctrinated.  Shepard dying in a heap of rubble and squadmates and aliens still fighting the Reapers to the death is preferable to Shepard destroying the Reapers but leaving her allies stranded and with no means to escape a ravaged Earth.

Modifié par VintageUtti, 15 mars 2012 - 08:29 .


#1827
WardyLion

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Pretty much what everyone else is saying.

All three games were excellent right up until the ending (I refuse to classify "different coloured explosions" as a seperate ending) and unfortunately it's ruined the whole thing for me and many others who, up until that point, would be more than happy to invest another hundred-odd hours in a replay from scratch.

A loading screen in ME2 urged us to try a new gender, class and play-style for a "whole new experience" and I was going to do just that but now I realise there is no point because, no matter what did, it all counts for nothing.

Again - many awesome moments in the games and any series that can make me laugh, cry, beat my chest, cheer and jeer so much has to be something pretty darn good. It was an experience like none other, which makes it more of a shame that it was ruined utterly by the ending.

I applaud your coming here and braving the wrath of the fans and. for the record, I would just like to say that no matter how bent out of shape I am, I am not calling for boycotts, sackings and lynchings. That's not going to get anyone anywhere.

Sort the ending out and I will type up a whole essay on what I thought was awesome about the games and why.

Hell I even liked the Mako from ME1!

#1828
MustOnen

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*MILD SPOILERS IN THIS POST*

I think the favorite part for everyone is the entire game, except the ending, which is why people are so pissed off about it.

Everything that could have been bad in me3 seemed to suddenly manifest in the ending, making it one of the worst trilogy endings I have ever seen. Though I liked the idea of the... events in the ending, it should have given closure to the things you did, to the choices you made, a lot, lot more.

Instead getting closure and satisfaction to the things we did, we got such a huge question mark, that in seconds time it made us want to forget about the whole franchise and erased the passion to ever play these games again, since doing so feels absolutely pointless now. :unsure:

Overall though, it was an amazing game, one of the best I've ever played, the most emotional too.

P.S.

About that "face", yeah you know which one, just an idea here.
You guys should have revealed it as a new in game model in the "ending faces" scene, instead of an obviously photoshopped stock photo in a picture frame. Could have been much more powerful. 


Cheers.

*SPOILERS*

Modifié par MustOnen, 15 mars 2012 - 08:28 .


#1829
cake truck

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I'm very sad to see I missed some great moments during my first play through. Had it not been for that ending, I'd be playing with my renegade Shepard right now. Instead, I took all three games, my books, comics and action figures, threw them in a box and put it in the back of my closet so I wouldn't have to be reminded of my massive heartbreak and disappointment.

Modifié par cake truck, 15 mars 2012 - 08:28 .


#1830
Sindrop

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Damn, I just loved Mass Effect. I "discovered" and completed ME1 and 2 + all dlcs at January, then got a word that ME3 is going to be out in March. There was LITERALLY no day I didn't think about the game, about those wonderful characters, about so great Liara romance etc. Then I got Mass Effect 3. It was great. I just loved every second of it... Until the end. Now it's almost week after I ended it and I'm still mad at devs and I can't even force myself to play it again/play any other ME. Well, I can't even force myself to play any other Bioware game for now...

#1831
mooney6023

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pharsti wrote...

Wait... its art so it cant be fraud >_>?

Geez.... thats an amazing loophole if true, i mean, pretty sure the sales wouldnt have been so good if people knew all they said was a lie, thats fraud as far as im concerned.

The way things are going, with dlc and what not, its just downhill.


Yep, Art is not fraud if it fails to meet the expectations of the viewer.

If it was then Paul Jackson ****** would have died in jail for splashing paint on canvas.

Modifié par mooney6023, 15 mars 2012 - 08:30 .


#1832
Catroi

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StowyMcStowstow wrote...

I amazes me how people say "yeah, it was amazing, right up until the ending." It wasn't. It was good, but not great, and definitely not awesome.


^this

Stop licking their shoes and face the truth: we got a mainstream oriented third-person shooter with huge plot holes (rachni queen-clone thingy) and a lazy developpment team (not showing the war assets at the end mission is unacceptable as is the fact that it plays like a regular mission) who wasted their budget on useless features (multiplayer & kinect) just so that they could appeal to the casuals.
You wasted your potential guys :crying:

#1833
Sebsin

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I loved almost everything about the game. I even loved the ending up until that platform moved. I thought that it was going to end with Shepard dying but saving the universe and instead that platform moved up and everything went downhill. That being said don't change it too much if you do fix the ending just remove the metaphor kid and that platform have Shepard die next to Anderson.

#1834
eoinnx03

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Oh for Ffffcuk sake. Come on Bioware you are better than this....Maybe making the game was tough or something, but you can redeem your selves.

#1835
Vedexent

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I've not read all this thread - but I think I'm like most people: I really liked the game, but the endings left me ridiculously disappointed.

There are technical problems in the game - I'm still waiting on a facial import patch, there are some facial animation quirks, and there were some odd flickering texture issue on the Citadel Promenade.

However, I can easily forgive these as I played Mass Effect for the *story*, the *characters* and the *customization* of that story, not 'whiz bang graphics'.

I really do like some aspects of the story: the attempt to cure the Genophage, the Geth-Quarian war, and re-uniting a character with a father come to mind. To me ME3 was great epic fun, right up until it rammed into the so-called endings and burned beyond recognition.

I don't like how some choices of the player/character were negated in game - such as the saving/extermination of the Rachni in ME1, and the choice of councillor at the end of ME1.

I realize that the writers MUST trim the narrative tree to keep it manageable, but maybe they should have done it in a less obvious manner.

But because I play for the story and customization, the endings - or lack thereof - and the apparent refutation of any player/character choices within them, cut that much deeper - so much so that I'm in no hurry to play any of the other 5 of the 6 full ME1 & ME2 saves that I've brought through the series so far - if I end up playing them ever at all.

I'm pleased to finally see some acknowledgement by the Bioware staff that you are aware of the fan/consumer issues - but only "middlin' pleased" unless and until we see some sort of resolution or addressing of the issue.

I'm not (or at least no longer) bitter about the endings - and I'll hold out wary hope for a possible 'repair' of the series - but I'm not convinced that a 'repair' is a good precedent to set, and I think it would have to be a hell of a repair job to wash the taste of this "ending" out of my mouth.

I'll continue to stand by - for now - with wary optimism.

#1836
majinbuu1307

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The indoctrination theory is dead. It's stupid and its reaching for straws because you aren't happy with the ending. Indoctrination takes time. Prothean VI on Thessia( later on Illusive Man base too) can sense indoctrination, never points out any indoctrination on Shepard.

#1837
JulienJaden

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TheRealMithril wrote...

Xerkysz wrote...


No sir, the idiotic consumer base is killing the creation because they are too lazy/stupid to think outside the box and do a little reading/research.
BioWare have stated that they have plans, but are not releasing them yet. In otherwords, sit the **** back, shut the **** up, and watch what happens.


That is sooo way out of line.


Not to mention insulting and, in regards to what Xerkysz wrote earlier, besides the point. There's nothing to take notes about. The ending contradicts everything you could possibly observe throughout the game that might have hinted at a possible ending. It throws the most important aspects of the series (tolerance, unity, choices, lore, etc...) out of the window. I enjoy endings that are well written and leave a few bits up to your own imagination. The Mass Effect 3 ending, however, is badly written and so ridden with plotholes that it's not up to as to fill in the blanks, it's up to the developer to fix the mess. They contradict the things they've established. What are we supposed to do, think that everything after that will be great because they introduced Space Magic to the story during the last 5 minutes? I would slap myself across the face several times if I came up with such an ending and actually found it sound for any amount of time. As a writer, I have standards. Whatever I come up with has to be in accordance with what is already established and what the characters would actually do. If I don't live up to these standards, it's not a creative, very open ending, it's BULL**** and I DELETE it because it's so bad I wouldn't want anyone to read it and know that I'm so bad at writing.

Modifié par JulienJaden, 15 mars 2012 - 08:31 .


#1838
Slappy Ya Face

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cake truck wrote...

I'm very sad to see I missed some great moments during my first play through. Had it not been for that ending, I'd be playing with my renegade Shepard right now. Instead, I took all three games, my books, comics and action figures, threw them in a box and put it in the back of my closet so I wouldn't have to be reminded of my massive heartbreak and disappointment.

I basically did this as well. I had an action figure on my shelf for years. It's now burried in my closet. Garrus left a perfect dust-negative on my shelf.

Modifié par Slappy Ya Face, 15 mars 2012 - 08:32 .


#1839
MrRiadon

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Glad that we finally got a response about this, hopefully something is done to satisfy those of us who are unhappy with the ending.

#1840
2leggywillow

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Upsettingshorts wrote...

Akael_Bayn wrote...

Quick, deflect the topic to something positive!

...yeah, we're not stupid, you know?
Don't give us this "We don't want to spoil things for people who aren't done BS.  How about a straight answer about where all the many and varied endings we were promised went?


Honestly, I think their deciding that BIG CHOICES were needed at the end - and indeed advertising the presence of them - contributed to this.

We didn't need choice there.  We had tons of choice throughout the first 3 games up until that point.  The whole series has been leading up to us defeating the Reapers.

JUST HAVE US DEFEAT THE REAPERS.  

Maybe how many people survive will depend on our choice of war assets, but the very end didn't need a choice.  It needed a resolution.


This, this, this.  I honestly feel like a lot of the confusion and anger about the endings comes from this need to shoehorn in a choice.  If the game had just ended after defeating TIM and talking to Anderson, it would have been so much better.  You'd still have people complaining about "AN RPG WITH NO FINAL CHOICE?!?!?! RAAAAWWWRRR!!" but it wouldn't be the huge backlash we're seeing now.

#1841
TheRealMithril

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I think they painted themselves into a corner. They realized they made the reapers way too powerful and too many in order to realistically be able to defeat them. Hence the Deus ex machina.

Well, it need not be too difficult. We actually have a viable solution.. when we entered the virtual world. There is no reason forces can't deliberately enter their (the reapers) domain (virtually) and duke it out there, on more equal terms. Perhaps together with the Geth, because reapers ultimately fear them. And with the upgrades they are now on much more equal terms with the reapers. Heck, the crucible could actually play into that, being able to do that on a mass scale.

Just a suggestion.

#1842
eoinnx03

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Boycott ME3 DLC untill they make this right it the only way they will learn. Aparently, since they still think its ''Polarised'' responce

#1843
atghunter

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Mr. Priestly,

Thank you for your post. I will be delighted to discuss the many things you did right, when you acknowledge what you did wrong and how you intend to address it. Deflecting the overwhelming disapproval of your ending by asking us to praise your endeavor is akin to asking me to tell you what I liked about the 95% Rembrandt painting you made with the giant pink cartoon elephant slapped in the middle of it.

Polarizing, no.  Galvinizing, yes.

Please, as an old player of your games who certainly has no want or desire to be so at odds with a trusted game producer, I implore your company to come out of the bunker, stop downplaying the customer dissatisfaction, and get on the oars to find a solution.

If you want to wait for a bit to let everyone play through before having a meaningful dialogue about this fiasco, fine. But until we can have an honest, open discussion, I'll decline your invitation to celebrate until the pink elephant leaves the room.

Thank you again for your post.

Hold The Line.

Modifié par atghunter, 15 mars 2012 - 08:35 .


#1844
Erethrian

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majinbuu1307 wrote...

The indoctrination theory is dead. It's stupid and its reaching for straws because you aren't happy with the ending. Indoctrination takes time. Prothean VI on Thessia( later on Illusive Man base too) can sense indoctrination, never points out any indoctrination on Shepard.


Even if those point where covered (if he was fully indoctrinated, as TIM, I'd understand your point -plus he'd stopped fighting against the reapers), the theory is indeed dead: http://social.biowar...ndex/9999272/43

Sadly, though... :(

#1845
Lunarwhirlwind

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A lot of what I thought of the ending has already been touched on by others. However, I have made some interesting possible connections that have rather startling implications if they were true.

Shep is repeatedly exposed to reaper tech throughout the franchise. Indeed in two you spend time on a derelict reaper. In the Arrival DLC you are outright exposed to reaper tech that is actively sending an indoctrination signal.

Given this it's not so odd to think that the ending is a last ditch attempt at FINALLY completely indoctrinating shep. It is also not the first indication we have that Shep is being indoctrinated. 

EDIT: Most people cite the VI as not picking up on Shep being indoctrinated. I wonder if thats not because they're ASSUMING that the indoctrinated prescence is Kai Leng although it may not be.

In ME3 you find out that Cerberus used Reaper tech to create EDI, which means that they had access to it during project lazarus. It is not unlikely that reaper tech was used to help bring Shep back. Sheps "terminator" 'eyes are the same 3 dot pattern as the illusive man as well as many other eyes relating to reaper tech; including the swarmers that the ravagers drop. This could just be a design decision, but it fits extremely well (Also given that male sheps scars return, and the pattern of them mirrors some of the husk type patterns notable on the side of Saren and the illusive man's face).

During Arrival Shep loses two days time in a facility that is fully indoctrinated and full of technology. There is no telling what was done to Shep while he/she was out cold. At the end of this DLC Harbinger speaks directly to you in a very clear vision.This is something that is mentioned repeatedly with symptoms of indoctrination.

Javik makes the point that indoctrination isn't always a swift obvious thing. Indoctrination can be slow and unobtrusive so that the reaper ideas appear as your own. This in mind; You spend most of Mass effect 3, if you are paragon, inadvertently seeding reaper tech throughout the universe. You use the tech to cure the genophage and seed it all over Tuchanka. You Let the geth upload reaper code.
Little things you do that make reaper tech more prolific.

Javik also points out that the reapers will use your friends against you.


You first encounter legion damaged on a derelict reaper the only non heretic that has crossed the veil. He's wearing a piece of your armor, it instantly makes you curious and sympathetic. However, when you ask legion why he repaired himself so far after the damage and with your armor, he has no data available. Nothing else is ever said about it. His internal wiring is VERY husk like.
You find him in 3 being the BROADCAST platform for a reaper signal. There is little to no way that he is not indoctrinated dispite what he said. Playing off of your want to be idealistic you let him out and may have even uploaded the reaper code and given the reapers a second life in the event that Shep actually succeeds in wiping their current forms out.
You WANT to believe in someone you went through hell with and likely call friend.

In the end, the child gives you the destroy option first, and all but glazes over it. Basically, yeah yeah theres that but you dont want THAT.  They point out that it will wipe out all synthetics and that you partly are synthetic. Legion and EDI have made you vrey clearly feel attached to the idea of synthetic life. They're sympathetic characters that, if legion was indoctrinated, makes his purpose more clear.

If you do take the destroy option, its the only option that you have to make a deliberate EFFORT to perform. Reload your gun (in fact the only time you have to in the entire dream sequence) and SHOOT the thing.  If you watch after you do this, Shep goes from limping and barely standing, to standing upright, to walking as if nothings wrong & regaining determination do. The child dissapears and the console explodes in his/her face.

Listening to game dialogue over again, its pointed out that there is no mercy and that Shep needs to stick to his/her guns to survive and win this.

Given what the child said, after performing this Shep would be dead, and so would EDI but we see them in the ending, and if you get the ending where Shep lives... well nuff said.

Clearly, the child was lying.

All things considered this ending felt like the precursor to the final battle, rather than an actual ending.
Much like in Castlvania Symphony of the Night.
If you havent played it, you go into Draculas castle, fight through everything until you get to your end boss. You fight and kill him, game over... only it wasn't. Your game could have ended there, if you didnt do something right. In reality the boss was possesed. If you were able to destroy the one posessing him, the whole other half of the game opened up to you.
However, you very well could have never even known.

This is how this ending plays, as an ending that isn't really the ending, but a misdirection.

Modifié par Lunarwhirlwind, 15 mars 2012 - 08:36 .


#1846
Polat995

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Well, didn't you steal ending choices from Deus Ex, Bioware?

#1847
Uezurii

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majinbuu1307 wrote...

The indoctrination theory is dead. It's stupid and its reaching for straws because you aren't happy with the ending. Indoctrination takes time. Prothean VI on Thessia( later on Illusive Man base too) can sense indoctrination, never points out any indoctrination on Shepard.

Considering Shepard is rebuild with the use of Reaper tech... I just think the VI's senses suck.

#1848
FOX216BC

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Better endings would be welcome.
Look on the bright side Bioware
You can't mess it up more than you already have.

#1849
Beyond Archangel

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my favorite moment was when i went to bioware and shoved my foo-... i mean... when i stabbed kei leng with my omni blade :D

#1850
DoctorCrowtgamer

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CommanderWilliams wrote...

Thanks for all your feedback guys. We read all it, but I never said we gave a ****.
~Casey Hudson


That is why you will not be getting any more of my money and if I could sue you I would.

Bioware you lied on purpose to get my and other's money that makes you nothing but common crooks.  i have no more respect for you then I have for a shoplifter in Wal mart.

HOLD THE LINE!