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On the Mass Effect 3 endings. Yes, we are listening.


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#18526
KALCULATED

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Also, Darth Korig, I like the alternate ending you pieced together. It would have made all the difference had yours been a similar ending to our current one.

Edit: Just read your letter, Tempest. I can't stress it enough how much I hope the devs change the ending to better utilize your war assets and have Shepard come out alive.

Modifié par KALCULATED, 26 avril 2012 - 05:31 .


#18527
Benchpress610

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I’m always amused, by these people who come out of the woodworks sniping at us anti-enders. They always exhibit the same trades: 1- they can’t explain why they like the end even if their life depended on it, 2- they are most of the time rude to the community resorting to personal attacks, 3- when confronted with clear logic, they resort to the same circular logic that we abhor in the translucent brat.
 
In other words, they make as much sense as the ending itself…Oh wait….maybe that’s why they like it….Image IPB

#18528
Leem_0001

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feliciano2040 wrote...

LiarasShield wrote...

their are decent reasons for why some fans don't like the ending so keep it civil don't attack others when they try to make a few decent posts you can like the ending but don't insult some of the people who don't because this is the wrong thread to do it in


Which are those today ?

-The ending sucks because Shepard died ?

-The ending sucks because it's not happy ?

-The ending sucks because Joker justifiably bailed out of the fight ?

-The ending sucks because we weren't shown what happens to the characters ?

-The ending sucks because it made us think ?

I wonder.


Wow. Epic fail.

There is a difference between making people think by asking searching and relevant questions that relate to the plot, and forcing people to make sense of a garbled mess, that does not make sense. The first is desirable, the second is what we got.

And they also went back on their promises to provide varied endings, and outcomes that change depending on your choices throughout the trilogy. We were also promised closure and not 'an A B C ending' (which we got, literally) as well as not 'a Lost that leaves more questions than answers' (which we got, literally).

You are being pretty dense here. There are plenty of valid points on why the endings are bad. If you liked them, good for you, I don't see why you feel the need to antagonise those of us who feel rightfully let down. You have everything you want on the disk. If alternative endings are released (which I don't think they will be now) what difference does it make to you?

Modifié par Leem_0001, 26 avril 2012 - 05:33 .


#18529
xaurabh123

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feliciano2040 wrote...

LiarasShield wrote...

their are decent reasons for why some fans don't like the ending so keep it civil don't attack others when they try to make a few decent posts you can like the ending but don't insult some of the people who don't because this is the wrong thread to do it in


Which are those today ?

-The ending sucks because Shepard died ?

-The ending sucks because it's not happy ?

-The ending sucks because Joker justifiably bailed out of the fight ?

-The ending sucks because we weren't shown what happens to the characters ?

-The ending sucks because it made us think ?

I wonder.



Made you think? ??
I Wonder.

#18530
bengolly

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Here is a link that no one is talking about that explains what really happened with the ending:

http://www.gamesthir...s-casey-hudson/

Why doesn't Bioware talk about THIS?

#18531
LiarasShield

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Ok to understand why we have issues with the mass effect 3 ending look at my first link in my signature and for liara fans look at my second link to see how wether shepard lived or not it still would've been awesome ^^

#18532
3DandBeyond

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@Tempest81, fantastic post. I was nodding in agreement all throughout.

#18533
Keltic

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Favourite moment?

All of it tbh .......until the end, just disappointed with lack of happy closure options and lack of choices . Yes i like my stories to have a happy ending, hell i play them to escape the real world for a few hrs, i do strongly feel there should be a happy ever after option even if you have to jump through hoops to get it.

#18534
LiarasShield

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well if the extended doesn't fix the plot holes or at least give a shot for a decent ending then my second link in my signature will be my happy ending ^^

#18535
jamez62982

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I loved me3 -the ending included, at least until I chose what to do. It is true that the last cinematic scenes don't really reflect the choice I made in the end and seemed to me quite irrelevant and anti-climatic and that they don' t take advantage of the very interesting concept of the destroy-synthesis-control plot. But I am confident bioware has a last ace up their sleeve with this extended cut dlc. But we are talking about 2 mins of a 40 hour game here... And guys, the resolution of the actions you have made through out the whole trilogy are reflected in a series of events during the whole me3 game and not necessarily in the ending, though some of them have consequences on the final moments (e.g. whether you saved the collector's base or not...). Anyway, I found the whole space kid- god situation very cool (and very sci-fi -ish) and I expect the coming dlc to improve on the final -mediocre to be honest- moments of an otherwise excellent game. Thanks for the best journey of my life as a gamer!

Modifié par jamez62982, 26 avril 2012 - 06:03 .


#18536
3DandBeyond

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bengolly wrote...

Here is a link that no one is talking about that explains what really happened with the ending:

http://www.gamesthir...s-casey-hudson/

Why doesn't Bioware talk about THIS?


Wow, just wow.  The imagery he talked about of the use of what are now faceless war assets is what many expected.
Many point to the Harbinger beam hitting Shepard as the turning point in the game where it goes to hell.  But, I've always thought the phone calls to friends was contrived and hollow.  Some great thoughts and moments overshadowed by a ridiculous presentation.  In all it makes me think London was the turning point, but then the Liara good bye was well-written and touching.  It just kind of was also cut so you had no indication of why it had some of the meaning it was supposed to have.

I can't get the image out of my head of Asari ships blasting Banshees.  I'd pay real money to see that.

#18537
LiarasShield

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ah james I think you're posting on the wrong thread >_> <_<

#18538
3DandBeyond

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Keltic101 wrote...

Favourite moment?

All of it tbh .......until the end, just disappointed with lack of happy closure options and lack of choices . Yes i like my stories to have a happy ending, hell i play them to escape the real world for a few hrs, i do strongly feel there should be a happy ever after option even if you have to jump through hoops to get it.


Why many of us feel a happy ever after ending should be there, summed up nicely.  A chance to get it (without multiplayer, please) is what is desired.  It was the chance we courted with all along.  You figure things will often be dire, but if you play the game and do things well and do them quickly or what have you, the chance is greater that you get to be happy.

#18539
3DandBeyond

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This is me playing Mass Effect 3...




I now have another question.  Why is the set where Shepard opens up the Citadel, the same one used by TIM at his Cerberus location?  At least it looks similar to me.

Modifié par 3DandBeyond, 26 avril 2012 - 06:16 .


#18540
LKx

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I have a question on the synthesis ending, which BW celarly think that it's the best ending (since it requires the highest EMS): how space magic would prevent hybrids to develop pure synthetics who
(bearing with the mad genocidal child's logic) will whipe everything else...

edit: and "there no more organic and synthetic, only life" is not allowed as an answer because we are not naive enough to buy that.

Modifié par LKx, 26 avril 2012 - 06:13 .


#18541
LiarasShield

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I agree with both videos so much lol

#18542
jamez62982

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This is the problem with the ending: I chose the fate-evolution of the universe by creating a new species (synthesis) and then I see joker, EDI and Liara to land on an exotic island or something. Earth was saved but I made a god-like choice and I don't get to see the consequences...

EDIT: Watching the ending again on YouTube I realize I missed the synthetics leaves and the synthetic Joker... :blush: Doesn't change much but at least the consequences were there.  

Modifié par jamez62982, 26 avril 2012 - 07:40 .


#18543
Leem_0001

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With regards to the happy ending - or at least the 'Shepard lives and get with his LI ending', I don't see what the problem is this being a possible outcome. I really don't.

People who feel that being a martyr is the only way for the story to end, there are ways to do this and boil it down to a choice. Maybe someone had to sacrifice themselves to fire the crucible or something, and Anderson, your squadmates, hell even the IM (in some gesture of redemption, if you manage to talk him down) all offer. Those that feel it is up to Shepard to sacrifice himself, they have their option.

Others could listen to Anderson, who could say that Shep has a future and humainty needs him etc. Or one of the squadmates etc. Imagine that kind of choice at the end of the game - you own life or one of those that you care about?

Of couse this would have required an entirely different ending, but it could have been so easily done.

The point is, why is it such a problem to have the option there for Shep to live? It annoys me when people start spouting rubbish like 'rainbows and bunnies happy ending'.

Utter crap. Are you trying to say that everyone who makes a difficult decision needs to die as atonement? Soilders who have been through hell for some reason need death for honour? Bull!

Bioware should have put the option in, this series was all about choice, instead of railroading us.

But you know what, if our choices in the previous games mattered, and we got a variety of endings of real quality, I would be on board with Shep dying as part of the story. I wouldn't complain. But I do think it is an overused cliche in storytelling at the minute that the hero needs to die to be that much more heroic.

Modifié par Leem_0001, 26 avril 2012 - 06:23 .


#18544
ghost9191

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i think you should've at least been able to pull a shepard and drop a paragon/renegade option on that starchild. i mean if you got the quarians and geth to end their war or whatever it disproves his logic. or just to shut down the reapers, do all synthetics have to be destroyed in order to stop them.

But i am all for self sacrifice but sadly shepard is not me so i do not want to sacrifice him/her to end the reaper threat. and i would not want to send a team mate or anderson in the place of shepard either, and could you really trust TIM to do it if they control him

Modifié par ghost9191, 26 avril 2012 - 06:30 .


#18545
3DandBeyond

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Leem_0001 wrote...

With regards to the happy ending - or at least the 'Shepard lives and get with his LI ending', I don't see what the problem is this being a possible outcome. I really don't.

People who feel that being a martyr is the only way for the story to end, there are ways to do this and boil it down to a choice. Maybe someone had to sacrifice themselves to fire the crucible or something, and Anderson, your squadmates, hell even the IM (in some gesture of redemption, if you manage to talk him down) all offer. Those that feel it is up to Shepard to sacrifice himself, they have their option.

Others could listen to Anderson, who could say that Shep has a future and humainty needs him etc. Or one of the squadmates etc. Imagine that kind of choice at the end of the game - you own life or one of those that you care about?

Of couse this would have required an entirely different ending, but it could have been so easily done.

The point is, why is it such a problem to have the option there for Shep to live? It annoys me when people start spouting rubbish like 'rainbows and bunnies happy ending'.

Utter crap. Are you trying to say that everyone who makes a difficult decision needs to die as atonement? Soilders who have been through hell for some reason need death for honour? Bull!

Bioware should have put the option in, this series was all about choice, instead of railroading us.

But you know what, if our choices in the previous games mattered, and we got a variety of endings of real quality, I would be on board with Shep dying as part of the story. I wouldn't complain. But I do think it is an overused cliche in storytelling at the minute that the hero needs to die to be that much more heroic.


Perfectly put.  A happy ending and consequences of all choices should be just as plausible and authentic as ultimate sacrifice.  One reality of war is that quite often you don't sacrifice the most important asset you have.  Or, you often do want to spare someone who can clearly motivate the masses in the aftermath.  Life has gone to hell, things are messed up, worlds damaged, even all but destroyed and you need a rallying point.  If for no other reason than in the context of what it would mean for the survivors, you need to have an option for Shepard to live.  Especially when you consider that all throughout the games, people would ask "who are you?" and they would immediately understand the importance of one word, "Shepard."  Batarians that had 300k people wiped out because of Shepard, still fought for him/her.  Who would you want to be there to help you carry on after all this?

Sure, you can turn it so that the rallying cry is a "do it for Shepard" kind of don't fail thing.  But, why shouldn't Shepard see that s/he helped so many to live? 

Ok, I'll say it-Vega, I could send Vega.  Or Ashley, I think.:whistle:

Even better, send Allers.  "Diana.  There's this little glowing kid that would like to do an interview with you.  You need to go press a button up there so he can let you in."

Modifié par 3DandBeyond, 26 avril 2012 - 06:42 .


#18546
LiarasShield

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shepard just submitting and giving up to the god child without questioning it or fighting against the messed up circular logic and joker doing a complete 180 and abandoning the fleets and hiting the relays before shepard dies or makes the messed up decision is what is the most annoying

#18547
KALCULATED

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Leem_0001 wrote...

With regards to the happy ending - or at least the 'Shepard lives and get with his LI ending', I don't see what the problem is this being a possible outcome. I really don't.

People who feel that being a martyr is the only way for the story to end, there are ways to do this and boil it down to a choice. Maybe someone had to sacrifice themselves to fire the crucible or something, and Anderson, your squadmates, hell even the IM (in some gesture of redemption, if you manage to talk him down) all offer. Those that feel it is up to Shepard to sacrifice himself, they have their option.

Others could listen to Anderson, who could say that Shep has a future and humainty needs him etc. Or one of the squadmates etc. Imagine that kind of choice at the end of the game - you own life or one of those that you care about?

Of couse this would have required an entirely different ending, but it could have been so easily done.

The point is, why is it such a problem to have the option there for Shep to live? It annoys me when people start spouting rubbish like 'rainbows and bunnies happy ending'.

Utter crap. Are you trying to say that everyone who makes a difficult decision needs to die as atonement? Soilders who have been through hell for some reason need death for honour? Bull!

Bioware should have put the option in, this series was all about choice, instead of railroading us.

But you know what, if our choices in the previous games mattered, and we got a variety of endings of real quality, I would be on board with Shep dying as part of the story. I wouldn't complain. But I do think it is an overused cliche in storytelling at the minute that the hero needs to die to be that much more heroic.


Bioware, hire this person so we can have that option of a happy ending that all of us are desperate for. I don't want Shepard to be a galaxy-like Joan of Arc. My Shepard needs to fulfill her promise and come back to Garrus. 

#18548
Darth Korig

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Thank you to the people who liked my thrown together ending. :)

#18549
Leem_0001

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3DandBeyond wrote...

Leem_0001 wrote...

With regards to the happy ending - or at least the 'Shepard lives and get with his LI ending', I don't see what the problem is this being a possible outcome. I really don't.

People who feel that being a martyr is the only way for the story to end, there are ways to do this and boil it down to a choice. Maybe someone had to sacrifice themselves to fire the crucible or something, and Anderson, your squadmates, hell even the IM (in some gesture of redemption, if you manage to talk him down) all offer. Those that feel it is up to Shepard to sacrifice himself, they have their option.

Others could listen to Anderson, who could say that Shep has a future and humainty needs him etc. Or one of the squadmates etc. Imagine that kind of choice at the end of the game - you own life or one of those that you care about?

Of couse this would have required an entirely different ending, but it could have been so easily done.

The point is, why is it such a problem to have the option there for Shep to live? It annoys me when people start spouting rubbish like 'rainbows and bunnies happy ending'.

Utter crap. Are you trying to say that everyone who makes a difficult decision needs to die as atonement? Soilders who have been through hell for some reason need death for honour? Bull!

Bioware should have put the option in, this series was all about choice, instead of railroading us.

But you know what, if our choices in the previous games mattered, and we got a variety of endings of real quality, I would be on board with Shep dying as part of the story. I wouldn't complain. But I do think it is an overused cliche in storytelling at the minute that the hero needs to die to be that much more heroic.


Perfectly put.  A happy ending and consequences of all choices should be just as plausible and authentic as ultimate sacrifice.  One reality of war is that quite often you don't sacrifice the most important asset you have.  Or, you often do want to spare someone who can clearly motivate the masses in the aftermath.  Life has gone to hell, things are messed up, worlds damaged, even all but destroyed and you need a rallying point.  If for no other reason than in the context of what it would mean for the survivors, you need to have an option for Shepard to live.  Especially when you consider that all throughout the games, people would ask "who are you?" and they would immediately understand the importance of one word, "Shepard."  Batarians that had 300k people wiped out because of Shepard, still fought for him/her.  Who would you want to be there to help you carry on after all this?

Sure, you can turn it so that the rallying cry is a "do it for Shepard" kind of don't fail thing.  But, why shouldn't Shepard see that s/he helped so many to live? 

Ok, I'll say it-Vega, I could send Vega.  Or Ashley, I think.:whistle:

Even better, send Allers.  "Diana.  There's this little glowing kid that would like to do an interview with you.  You need to go press a button up there so he can let you in."


Haha, I think I'd take poor Vega on the last mission of I knew I had to pick someone before hand. Sorry Vega, nothing against you really, but prefered the rest of my squad. Ashely was my LI so I gotta keep her safe ;)

I kicked Allers of the ship - so would have to do another playthrough to giver her 'the scoop' - why did that sound dirty??? Image IPB

#18550
feliciano2040

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Redbelle wrote...

We see no resolution of our choices, Just the same old footage 3 times with a 5% difference of content.


I would say some of the most beautiful footage ever portrayed in videogames.

BUT, I can accept that the choice was rather shallow, to put it lightly, and that yes, Hudson and Gamble lied about it, even though this issue can very well end up deconstructed in nothing more than semantics.

Redbelle wrote...

If you think Joker jusitfiably bails then I'd like to hear your character analysis on Joker, and how it leads up to fleeing the war zone.


The battle seems lost, Joker sees a giant energy signature approaching him, he acts with caution and decides to flee, since the wave might very well be dangerous, and so, he leaves.

Not just for flash did Joker say goodbye to Shepard before the latter left for Earth you know ? It was implicit that they might not see each other again.

Sometimes I wonder what exactly did people expect Joker to do ? Stay until the absolute bitter end ? Sacrificing himself ? Why are we not criticizing Shepard then ? For leaving Earth at it's most desperate time.

Joker has a good portion of a pragmatist to himself, if he believes he might die, he will do what is best to protect himself and his crew, if that means leaving because a giant explosion is looming in, then so be it. 

Redbelle wrote...

Seeing what happens to the characters? These were our buddies, some of them for 3 games. Good stories generate connection to characters. It happens,

The ending has made ppl think. But it has made ppl think in terms of 'scrutiny'. Throw that ending into a room full of aspiriong writers learning the science and art of story telling and they will point out that compared to what came before the ending loses it's narrative cohesion.


I want to see what happens to the characters as well, but I don't count a lack of expository scenes as criteria for why a piece of the narrative is or isn't bad.

The ending hasn't made people think, it has made a great portion of people react reflexively, pointing fingers in the wrong directions, making acussatory remarks towards the people who took their time and effort to make the game in the first place.

For example, why instead of smashing The Catalyst into oblivion, do they not better ask questions ?

Who is The Catalyst ? What is he ? Why does he resemble the child from Earth ? Is he a being of light ? Someone from Klencory ? How could he create The Reapers ? Why does he believe preservation is a better choice ? Does he have an end goal ? Can he die ? Is he synthetic or organic ? Is he actually a spiritual being ? Is it possible that there's a realm of Mass Effect's lore that science hasn't grasped ?

I don't think I can count beyond one finger the amount of people I've seen asking those questions, apart from myself perhaps Image IPB